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authorKen Hughes <khughes@pacific.edu>2008-08-10 02:24:12 +0400
committerKen Hughes <khughes@pacific.edu>2008-08-10 02:24:12 +0400
commit295155b44838cfa2d902d8e6fa7307c132244871 (patch)
tree4771a3925e1b0610ec4e3d8ad6887022bddd469a /source/blender
parent7cbfe780443c46ab34da93839e70d6ed6217a390 (diff)
Python API
---------- Remove documentation for Render.EnableEdgeShift and Render.EnableEdgeAll methods, which are no longer in the API.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/python/api2_2x/doc/Render.py11
1 files changed, 0 insertions, 11 deletions
diff --git a/source/blender/python/api2_2x/doc/Render.py b/source/blender/python/api2_2x/doc/Render.py
index df688893aa3..5300fdab808 100644
--- a/source/blender/python/api2_2x/doc/Render.py
+++ b/source/blender/python/api2_2x/doc/Render.py
@@ -170,17 +170,6 @@ def SetRenderWinPos(locationList):
the location of the Render window on the screen.
"""
-def EnableEdgeShift():
- """
- Globally with the unified renderer enabled the outlines of the render
- are shifted a bit.
- """
-
-def EnableEdgeAll():
- """
- Globally consider transparent faces for edge-rendering with the unified renderer.
- """
-
class RenderData:
"""
The RenderData object