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authorCampbell Barton <ideasman42@gmail.com>2008-08-06 08:09:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-08-06 08:09:10 +0400
commit553e35e36f53c881712e86c6c98f49f9e0291f04 (patch)
tree00a176353bbdeafc6a2ca5e8bfce22c419d12a97 /source/blender
parent028d44c0751ca8bec0a404e0738b5b563222bf84 (diff)
* blenderplayer wasnt useing the scenes frame rate.
* GBE Python API's alignToVect wasnt clamping the align ammount from 0.0-1.0 * Generated images arnt animated - use for a test to see if the textures animated.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/intern/texture.c6
1 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/texture.c b/source/blender/blenkernel/intern/texture.c
index b04729d0b46..da1dcfa6c5b 100644
--- a/source/blender/blenkernel/intern/texture.c
+++ b/source/blender/blenkernel/intern/texture.c
@@ -850,10 +850,8 @@ int BKE_texture_dependsOnTime(const struct Tex *texture)
if(texture->plugin) {
// assume all plugins depend on time
return 1;
- } else if(texture->ima &&
- ( texture->ima->source == IMA_SRC_SEQUENCE ||
- texture->ima->source == IMA_SRC_MOVIE ||
- texture->ima->source == IMA_SRC_GENERATED ) ) {
+ } else if( texture->ima &&
+ ELEM(texture->ima->source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
return 1;
} else if(texture->ipo) {
// assume any ipo means the texture is animated