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authorTon Roosendaal <ton@blender.org>2008-12-12 19:29:33 +0300
committerTon Roosendaal <ton@blender.org>2008-12-12 19:29:33 +0300
commit2fa23a05941c652228d76c36e8f4d7e927538c8d (patch)
tree4d478b8b1dd6035efbb55478a4c767ca6debbb4d /source/blender
parent05e5e00bc9fb5d0fd8f49d2315d4061cacdb83ab (diff)
2.5
Fixes in view2d: - mask/slider rects were calculated wrong 1 pixel (was overlapping) - found bug with outliner stretching on area-edge-dragging. It required an extra mapping of the 'cur view' via mask to actual region. - added v2d sanity check for uninitialized v2d's - removed cruft in do_versions for headers (gets catched with above) - added header-view2d-initialize function, for new-space calls Fixes in areamanager: - fixes in 'new space' for time/outliner/view2d (unfinished) For Joshua: - Making time window higher shows it doesn't update 'cur'. Not sure what kind of v2d flag should be checked or set?
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenloader/intern/readfile.c23
-rw-r--r--source/blender/editors/include/UI_view2d.h2
-rw-r--r--source/blender/editors/interface/view2d.c80
-rw-r--r--source/blender/editors/screen/area.c18
-rw-r--r--source/blender/editors/space_outliner/space_outliner.c24
-rw-r--r--source/blender/editors/space_time/space_time.c4
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c4
-rw-r--r--source/blender/makesdna/DNA_view2d_types.h2
8 files changed, 111 insertions, 46 deletions
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index e7a3ad21da8..1685f57dace 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -5051,34 +5051,13 @@ static void area_add_header_region(ScrArea *sa, ListBase *lb)
ar->alignment= RGN_ALIGN_TOP;
/* initialise view2d data for header region, to allow panning */
+ /* is copy from ui_view2d.c */
ar->v2d.keepaspect= 1;
ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPZOOM);
ar->v2d.keepofs = V2D_LOCKOFS_Y;
ar->v2d.keeptot = 2; // this keeps the view in place when region size changes...
ar->v2d.align = V2D_ALIGN_NO_NEG_X;
- ar->v2d.minzoom= ar->v2d.maxzoom= 1.0f;
-
- ar->v2d.mask.xmin= ar->v2d.mask.ymin= 0;
- ar->v2d.mask.xmax= sa->winx;
- ar->v2d.mask.ymax= HEADERY;
-
- ar->v2d.cur.xmin= sa->headbutofs;
- ar->v2d.cur.xmax= sa->winx + sa->headbutofs;
- ar->v2d.tot.xmin= 0.0f;
- ar->v2d.tot.xmax= sa->headbutlen;
-
- if (ar->alignment == RGN_ALIGN_BOTTOM) {
- ar->v2d.align = V2D_ALIGN_NO_NEG_Y;
- ar->v2d.tot.ymin= ar->v2d.cur.ymin= 0.0f; // what was area->headrct.ymin?
- ar->v2d.tot.ymax= ar->v2d.cur.ymax= HEADERY;
- }
- else {
- // XXX what were the extents of the old headers?
- ar->v2d.align = V2D_ALIGN_NO_NEG_Y;
- ar->v2d.tot.ymin= ar->v2d.cur.ymin= 0.0f; // what was area->headrct.ymin?
- ar->v2d.tot.ymax= ar->v2d.cur.ymax= HEADERY;
- }
}
/* 2.50 patch */
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index ea47150f50e..6f379ec3f7b 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -117,7 +117,7 @@ void UI_view2d_to_region_no_clip(struct View2D *v2d, float x, float y, short *re
struct View2D *UI_view2d_fromcontext(const struct bContext *C);
struct View2D *UI_view2d_fromcontext_rwin(const struct bContext *C);
void UI_view2d_getscale(struct View2D *v2d, float *x, float *y);
-
+void UI_view2d_header_default(struct View2D *v2d);
/* operators */
void ui_view2d_operatortypes(void);
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 5f046264090..73dd1cdb3ea 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -35,6 +35,8 @@
#include "DNA_space_types.h"
#include "DNA_view2d_types.h"
+#include "BLI_blenlib.h"
+
#include "BKE_global.h"
#include "BKE_utildefines.h"
@@ -62,10 +64,13 @@
// XXX pre2.5 -> this used to be called calc_scrollrcts()
void UI_view2d_size_update(View2D *v2d, int winx, int winy)
{
+ v2d->winx= winx;
+ v2d->winy= winy;
+
/* mask - view frame */
v2d->mask.xmin= v2d->mask.ymin= 0;
- v2d->mask.xmax= winx;
- v2d->mask.ymax= winy;
+ v2d->mask.xmax= winx - 1; /* -1 yes! masks are pixels */
+ v2d->mask.ymax= winy - 1;
/* scrollbars shrink mask area, but should be based off regionsize
* - they can only be on one edge of the region they define
@@ -76,13 +81,13 @@ void UI_view2d_size_update(View2D *v2d, int winx, int winy)
/* on left-hand edge of region */
v2d->vert= v2d->mask;
v2d->vert.xmax= V2D_SCROLL_WIDTH;
- v2d->mask.xmin= V2D_SCROLL_WIDTH;
+ v2d->mask.xmin= v2d->vert.xmax + 1;
}
else if (v2d->scroll & V2D_SCROLL_RIGHT) {
/* on right-hand edge of region */
v2d->vert= v2d->mask;
v2d->vert.xmin= v2d->vert.xmax - V2D_SCROLL_WIDTH;
- v2d->mask.xmax= v2d->vert.xmin;
+ v2d->mask.xmax= v2d->vert.xmin - 1;
}
/* horizontal scrollbar */
@@ -90,13 +95,26 @@ void UI_view2d_size_update(View2D *v2d, int winx, int winy)
/* on bottom edge of region (V2D_SCROLL_BOTTOM_O is outliner, the ohter is for standard) */
v2d->hor= v2d->mask;
v2d->hor.ymax= V2D_SCROLL_HEIGHT;
- v2d->mask.ymin= V2D_SCROLL_HEIGHT;
+ v2d->mask.ymin= v2d->hor.ymax + 1;
}
else if (v2d->scroll & V2D_SCROLL_TOP) {
/* on upper edge of region */
v2d->hor= v2d->mask;
v2d->hor.ymin= v2d->hor.ymax - V2D_SCROLL_HEIGHT;
- v2d->mask.ymax= v2d->hor.ymin;
+ v2d->mask.ymax= v2d->hor.ymin - 1;
+ }
+ }
+
+ /* cope with unitialized veriables for simple cases, like header or outliner */
+ if(v2d->tot.xmin==v2d->tot.xmax || v2d->cur.xmin==v2d->cur.xmax) {
+ if(v2d->keepzoom) {
+ BLI_init_rctf(&v2d->tot, v2d->mask.xmin, v2d->mask.xmax, v2d->mask.ymin, v2d->mask.ymax);
+ BLI_init_rctf(&v2d->cur, v2d->mask.xmin, v2d->mask.xmax, v2d->mask.ymin, v2d->mask.ymax);
+
+ v2d->min[0]= v2d->max[0]= winx;
+ v2d->min[1]= v2d->max[1]= winy;
+ v2d->minzoom= 1.0f;
+ v2d->maxzoom= 1.0f;
}
}
@@ -372,6 +390,7 @@ void UI_view2d_curRect_validate(View2D *v2d)
}
}
}
+
}
/* ------------------ */
@@ -476,15 +495,41 @@ void UI_view2d_totRect_set (View2D *v2d, int width, int height)
/* *********************************************************************** */
/* View Matrix Setup */
+/* mapping function to ensure 'cur' draws extended over the area were sliders are */
+static void view2d_map_cur_using_mask(View2D *v2d, rctf *curmasked)
+{
+ *curmasked= v2d->cur;
+
+ if (v2d->scroll) {
+ float dx= ((float)(v2d->mask.xmax-v2d->mask.xmin+1))/(v2d->cur.xmax-v2d->cur.xmin);
+ float dy= ((float)(v2d->mask.ymax-v2d->mask.ymin+1))/(v2d->cur.ymax-v2d->cur.ymin);
+
+ if (v2d->mask.xmin != 0)
+ curmasked->xmin -= dx*(float)v2d->mask.xmin;
+ if (v2d->mask.xmax+1 != v2d->winx)
+ curmasked->xmax += dx*(float)(v2d->winx - v2d->mask.xmax-1);
+
+ if (v2d->mask.ymin != 0)
+ curmasked->ymin -= dy*(float)v2d->mask.ymin;
+ if (v2d->mask.ymax+1 != v2d->winy)
+ curmasked->ymax += dy*(float)(v2d->winy - v2d->mask.ymax-1);
+
+ }
+}
+
/* Set view matrices to use 'cur' rect as viewing frame for View2D drawing
- * - this assumes viewport/scissor been set for the region, taking scrollbars into account
- */
+* - this assumes viewport/scissor been set for the region, taking scrollbars into account
+*/
+
void UI_view2d_view_ortho(const bContext *C, View2D *v2d)
{
+ rctf curmasked;
+
/* set the matrix - pixel offsets (-0.375) for 1:1 correspondance are not applied,
* as they were causing some unwanted offsets when drawing
*/
- wmOrtho2(C->window, v2d->cur.xmin, v2d->cur.xmax, v2d->cur.ymin, v2d->cur.ymax);
+ view2d_map_cur_using_mask(v2d, &curmasked);
+ wmOrtho2(C->window, curmasked.xmin, curmasked.xmax, curmasked.ymin, curmasked.ymax);
/* XXX is this necessary? */
wmLoadIdentity(C->window);
@@ -498,14 +543,16 @@ void UI_view2d_view_ortho(const bContext *C, View2D *v2d)
void UI_view2d_view_orthoSpecial(const bContext *C, View2D *v2d, short xaxis)
{
ARegion *ar= C->region;
+ rctf curmasked;
/* set the matrix - pixel offsets (-0.375) for 1:1 correspondance are not applied,
* as they were causing some unwanted offsets when drawing
*/
+ view2d_map_cur_using_mask(v2d, &curmasked);
if (xaxis)
- wmOrtho2(C->window, v2d->cur.xmin, v2d->cur.xmax, 0, ar->winy);
+ wmOrtho2(C->window, curmasked.xmin, curmasked.xmax, 0, ar->winy);
else
- wmOrtho2(C->window, 0, ar->winx, v2d->cur.ymin, v2d->cur.ymax);
+ wmOrtho2(C->window, 0, ar->winx, curmasked.ymin, curmasked.ymax);
/* XXX is this necessary? */
wmLoadIdentity(C->window);
@@ -518,6 +565,17 @@ void UI_view2d_view_restore(const bContext *C)
ED_region_pixelspace(C, C->region);
}
+/* allowing horizontal pan */
+void UI_view2d_header_default(View2D *v2d)
+{
+ v2d->keepaspect= 1;
+ v2d->keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPZOOM);
+ v2d->keepofs = V2D_LOCKOFS_Y;
+ v2d->keeptot = 2; // this keeps the view in place when region size changes...
+ v2d->align = V2D_ALIGN_NO_NEG_X;
+
+}
+
/* *********************************************************************** */
/* Gridlines */
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 14a7b51c03d..73ff3e9fe05 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -229,12 +229,12 @@ static void region_rect_recursive(ARegion *ar, rcti *remainder)
ar->winrct= *remainder;
if(ar->alignment==RGN_ALIGN_TOP) {
- ar->winrct.ymin= ar->winrct.ymax - prefsizey;
- remainder->ymax= ar->winrct.ymin-1;
+ ar->winrct.ymin= ar->winrct.ymax - prefsizey + 1;
+ remainder->ymax= ar->winrct.ymin - 1;
}
else {
- ar->winrct.ymax= ar->winrct.ymin + prefsizey;
- remainder->ymin= ar->winrct.ymax+1;
+ ar->winrct.ymax= ar->winrct.ymin + prefsizey - 1;
+ remainder->ymin= ar->winrct.ymax + 1;
}
}
}
@@ -252,12 +252,12 @@ static void region_rect_recursive(ARegion *ar, rcti *remainder)
ar->winrct= *remainder;
if(ar->alignment==RGN_ALIGN_RIGHT) {
- ar->winrct.xmin= ar->winrct.xmax - prefsizex;
- remainder->xmax= ar->winrct.xmin-1;
+ ar->winrct.xmin= ar->winrct.xmax - prefsizex + 1;
+ remainder->xmax= ar->winrct.xmin - 1;
}
else {
- ar->winrct.xmax= ar->winrct.xmin + prefsizex;
- remainder->xmin= ar->winrct.xmax+1;
+ ar->winrct.xmax= ar->winrct.xmin + prefsizex - 1;
+ remainder->xmin= ar->winrct.xmax + 1;
}
}
}
@@ -545,8 +545,8 @@ void ED_newspace(ScrArea *sa, int type)
sl->regionbase.first= sl->regionbase.last= NULL;
}
}
+
}
-
}
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index 4e497ee7b79..ecc25d473d8 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -480,10 +480,32 @@ static void outliner_header_area_free(ARegion *ar)
static SpaceLink *outliner_new(void)
{
+ ARegion *ar;
SpaceOops *soutliner;
soutliner= MEM_callocN(sizeof(SpaceOops), "initoutliner");
+ /* header */
+ ar= MEM_callocN(sizeof(ARegion), "header for outliner");
+
+ BLI_addtail(&soutliner->regionbase, ar);
+ ar->regiontype= RGN_TYPE_HEADER;
+ ar->alignment= RGN_ALIGN_BOTTOM;
+ UI_view2d_header_default(&ar->v2d);
+
+ /* main area */
+ ar= MEM_callocN(sizeof(ARegion), "main area for outliner");
+
+ BLI_addtail(&soutliner->regionbase, ar);
+ ar->regiontype= RGN_TYPE_WINDOW;
+
+ ar->v2d.scroll |= V2D_SCROLL_RIGHT;
+ ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
+ ar->v2d.keepzoom |= (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y);
+ ar->v2d.keepaspect= 1;
+ ar->v2d.keepzoom= 1;
+ ar->v2d.keeptot= 2; /* XXX make define */
+
return (SpaceLink*)soutliner;
}
@@ -515,7 +537,7 @@ static SpaceLink *outliner_duplicate(SpaceLink *sl)
return (SpaceLink *)soutlinern;
}
-/* only called once, from screen/spacetypes.c */
+/* only called once, from space_api/spacetypes.c */
void ED_spacetype_outliner(void)
{
SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype time");
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index 3aba13104c6..1dec774aa55 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -216,6 +216,8 @@ static SpaceLink *time_new(void)
BLI_addtail(&stime->regionbase, ar);
ar->regiontype= RGN_TYPE_HEADER;
+ ar->alignment= RGN_ALIGN_BOTTOM;
+ UI_view2d_header_default(&ar->v2d);
/* main area */
ar= MEM_callocN(sizeof(ARegion), "main area for time");
@@ -268,7 +270,7 @@ static SpaceLink *time_duplicate(SpaceLink *sl)
return (SpaceLink *)stimen;
}
-/* only called once, from screen/spacetypes.c */
+/* only called once, from space_api/spacetypes.c */
/* it defines all callbacks to maintain spaces */
void ED_spacetype_time(void)
{
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 84e72b09cad..e2b1cb70a43 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -49,6 +49,8 @@
#include "BIF_gl.h"
+#include "UI_view2d.h"
+
#include "view3d_intern.h" // own include
/* ******************** default callbacks for view3d space ***************** */
@@ -94,6 +96,8 @@ static SpaceLink *view3d_new(void)
BLI_addtail(&vd->regionbase, ar);
ar->regiontype= RGN_TYPE_HEADER;
+ ar->alignment= RGN_ALIGN_BOTTOM;
+ UI_view2d_header_default(&ar->v2d);
/* main area */
ar= MEM_callocN(sizeof(ARegion), "main area for view3d");
diff --git a/source/blender/makesdna/DNA_view2d_types.h b/source/blender/makesdna/DNA_view2d_types.h
index bdf405189bf..e60fe90fbb9 100644
--- a/source/blender/makesdna/DNA_view2d_types.h
+++ b/source/blender/makesdna/DNA_view2d_types.h
@@ -53,11 +53,11 @@ typedef struct View2D {
short flag; /* settings */
short align; /* alignment of content in totrect */
+ short winx, winy; /* storage of current winx/winy values, set in UI_view2d_size_update */
short oldwinx, oldwiny; /* storage of previous winx/winy values encountered by UI_view2d_curRect_validate(), for keepaspect */
short around; /* pivot point for transforms (rotate and scale) */
float cursor[2]; /* only used in the UV view for now (for 2D-cursor) */
- char pad[4];
} View2D;
/* ---------------------------------- */