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authorJuho Vepsalainen <bebraw@gmail.com>2007-12-27 23:36:17 +0300
committerJuho Vepsalainen <bebraw@gmail.com>2007-12-27 23:36:17 +0300
commitf4015d9fce21a4aa5991e3977a146183b1ea32ba (patch)
tree537953ae79d6138ae54e3c5413a05a7c93d02649 /source/blender
parent59d40d7f84c5d4f7536fe9642f26f1e5483a68a7 (diff)
Bilateral Blur Node
Bilateral Blur node allows the user to blur images while retaining their sharp edges. Blurring can be controlled by following controls: *Iterations *Color Sigma *Space Sigma Also image input to blur and a determinator image is provided. The node produces a blurred image as its output. The more iterations are provided, the smoother the result. Use color and space sigmas to control the amount of blur. One way to use the determinator input is to feed a mix (add) of Z and normal passes to it. Examples of usage: Ambient Occlusion smoothing - http://wiki.blender.org/index.php/Image:Bilateral_blur_example_01.blend Blurry Refraction - http://wiki.blender.org/index.php/Image:Bilateral_blur_example_02.blend Smoothed shadows and smoothed Ambient Occlusion combined - http://wiki.blender.org/index.php/Image:Bilateral_blur_example_03.blend If you check out the examples, render the image and alter the values to see how they affect. More information about the algorithm can be found at http://homepages.inf.ed.ac.uk/rbf/CVonline/LOCAL_COPIES/MANDUCHI1/Bilateral_Filtering.html . Thanks to Vilem Novak for contributing the patch.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/intern/node.c1
-rw-r--r--source/blender/makesdna/DNA_node_types.h5
-rw-r--r--source/blender/nodes/CMP_node.h1
-rw-r--r--source/blender/nodes/intern/CMP_nodes/CMP_bilateralblur.c273
-rw-r--r--source/blender/src/drawnode.c27
6 files changed, 308 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 3fd9d00b208..2008b18b5ed 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -307,6 +307,7 @@ void set_node_shader_lamp_loop(void (*lamp_loop_func)(struct ShadeInput *, str
#define CMP_NODE_NORMALIZE 252
#define CMP_NODE_CROP 253
#define CMP_NODE_DBLUR 254
+#define CMP_NODE_BILATERALBLUR 255
#define CMP_NODE_GLARE 301
#define CMP_NODE_TONEMAP 302
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 9450b4353cf..ce14165a499 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -2375,6 +2375,7 @@ static void registerCompositNodes(ListBase *ntypelist)
nodeRegisterType(ntypelist, &cmp_node_filter);
nodeRegisterType(ntypelist, &cmp_node_blur);
nodeRegisterType(ntypelist, &cmp_node_dblur);
+ nodeRegisterType(ntypelist, &cmp_node_bilateralblur);
nodeRegisterType(ntypelist, &cmp_node_vecblur);
nodeRegisterType(ntypelist, &cmp_node_dilateerode);
nodeRegisterType(ntypelist, &cmp_node_defocus);
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index e010d8409fa..ceab9a1c9c1 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -209,6 +209,11 @@ typedef struct NodeDBlurData {
char wrap, pad;
} NodeDBlurData;
+typedef struct NodeBilateralBlurData {
+ float sigma_color, sigma_space;
+ short iter, pad;
+} NodeBilateralBlurData;
+
typedef struct NodeHueSat {
float hue, sat, val;
} NodeHueSat;
diff --git a/source/blender/nodes/CMP_node.h b/source/blender/nodes/CMP_node.h
index d1e04065835..3e62ea9970f 100644
--- a/source/blender/nodes/CMP_node.h
+++ b/source/blender/nodes/CMP_node.h
@@ -67,6 +67,7 @@ extern bNodeType cmp_node_normalize;
extern bNodeType cmp_node_filter;
extern bNodeType cmp_node_blur;
extern bNodeType cmp_node_dblur;
+extern bNodeType cmp_node_bilateralblur;
extern bNodeType cmp_node_vecblur;
extern bNodeType cmp_node_dilateerode;
extern bNodeType cmp_node_defocus;
diff --git a/source/blender/nodes/intern/CMP_nodes/CMP_bilateralblur.c b/source/blender/nodes/intern/CMP_nodes/CMP_bilateralblur.c
new file mode 100644
index 00000000000..81592becf4b
--- /dev/null
+++ b/source/blender/nodes/intern/CMP_nodes/CMP_bilateralblur.c
@@ -0,0 +1,273 @@
+/**
+ *
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2006 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Vilem Novak
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#include "../CMP_util.h"
+
+/* **************** BILATERALBLUR ******************** */
+static bNodeSocketType cmp_node_bilateralblur_in[]= {
+ { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, "Determinator", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+
+static bNodeSocketType cmp_node_bilateralblur_out[]= {
+ { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { -1, 0, "" }
+};
+
+#define INIT_C3\
+ mean0 = 1; mean1[0] = src[0];mean1[1] = src[1];mean1[2] = src[2];mean1[3] = src[3];
+
+/* finds color distances */
+#define COLOR_DISTANCE_C3(c1, c2)\
+ ((c1[0] - c2[0])*(c1[0] - c2[0]) + \
+ (c1[1] - c2[1])*(c1[1] - c2[1]) + \
+ (c1[2] - c2[2])*(c1[2] - c2[2]) + \
+ (c1[3] - c2[3])*(c1[3] - c2[3]))
+
+/* this is the main kernel function for comparing color distances
+ and adding them weighted to the final color */
+#define KERNEL_ELEMENT_C3(k)\
+ temp_color = src + deltas[k];\
+ ref_color = ref + deltas[k];\
+ w = weight_tab[k] + COLOR_DISTANCE_C3(ref, ref_color )*i2sigma_color;\
+ w = 1./(w*w + 1); \
+ mean0 += w;\
+ mean1[0] += temp_color[0]*w; \
+ mean1[1] += temp_color[1]*w; \
+ mean1[2] += temp_color[2]*w; \
+ mean1[3] += temp_color[3]*w;
+
+/* write blurred values to image */
+#define UPDATE_OUTPUT_C3\
+ mean0 = 1./mean0;\
+ dest[x*pix + 0] = mean1[0]*mean0; \
+ dest[x*pix + 1] = mean1[1]*mean0; \
+ dest[x*pix + 2] = mean1[2]*mean0; \
+ dest[x*pix + 3] = mean1[3]*mean0;
+
+/* initializes deltas for fast access to neighbour pixels */
+#define INIT_3X3_DELTAS( deltas, step, nch ) \
+ ((deltas)[0] = (nch), (deltas)[1] = -(step) + (nch), \
+ (deltas)[2] = -(step), (deltas)[3] = -(step) - (nch), \
+ (deltas)[4] = -(nch), (deltas)[5] = (step) - (nch), \
+ (deltas)[6] = (step), (deltas)[7] = (step) + (nch));
+
+
+/* code of this node was heavily inspired by the smooth function of opencv library.
+The main change is an optional image input */
+static void node_composit_exec_bilateralblur(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
+{
+ NodeBilateralBlurData *nbbd= node->storage;
+ CompBuf *new, *source, *img= in[0]->data , *refimg= in[1]->data;
+ double mean0, w, i2sigma_color, i2sigma_space;
+ double mean1[4];
+ double weight_tab[8];
+ float *src, *dest, *ref, *temp_color, *ref_color;
+ float sigma_color, sigma_space;
+ int imgx, imgy, x, y, pix, i, step;
+ int deltas[8];
+ short found_determinator= 0;
+
+ if(img == NULL || out[0]->hasoutput == 0)
+ return;
+
+ if(img->type != CB_RGBA) {
+ img= typecheck_compbuf(in[0]->data, CB_RGBA);
+ }
+
+ imgx= img->x;
+ imgy= img->y;
+ pix= img->type;
+ step= pix * imgx;
+
+ if(refimg) {
+ refimg= img;
+ if(refimg->x == imgx && refimg->y == imgy) {
+ if(refimg->type == CB_VEC2 || refimg->type == CB_VEC3) {
+ refimg= typecheck_compbuf(in[1]->data, CB_RGBA);
+ found_determinator= 1;
+ }
+ }
+ }
+ else {
+ refimg= img;
+ }
+
+ /* allocs */
+ source= dupalloc_compbuf(img);
+ new= alloc_compbuf(imgx, imgy, pix, 1);
+
+ /* accept image offsets from other nodes */
+ new->xof= img->xof;
+ new->yof= img->yof;
+
+ /* bilateral code properties */
+ sigma_color= nbbd->sigma_color;
+ sigma_space= nbbd->sigma_space;
+
+ i2sigma_color= 1. / (sigma_color * sigma_color);
+ i2sigma_space= 1. / (sigma_space * sigma_space);
+
+ INIT_3X3_DELTAS(deltas, step, pix);
+
+ weight_tab[0] = weight_tab[2] = weight_tab[4] = weight_tab[6] = i2sigma_space;
+ weight_tab[1] = weight_tab[3] = weight_tab[5] = weight_tab[7] = i2sigma_space * 2;
+
+ /* iterations */
+ for(i= 0; i < nbbd->iter; i++) {
+ src= source->rect;
+ ref= refimg->rect;
+ dest= new->rect;
+ /*goes through image, there are more loops for 1st/last line and all other lines*/
+ /*kernel element accumulates surrounding colors, which are then written with the update_output function*/
+ for(x= 0; x < imgx; x++, src+= pix, ref+= pix) {
+ INIT_C3;
+
+ KERNEL_ELEMENT_C3(6);
+
+ if(x > 0) {
+ KERNEL_ELEMENT_C3(5);
+ KERNEL_ELEMENT_C3(4);
+ }
+
+ if(x < imgx - 1) {
+ KERNEL_ELEMENT_C3(7);
+ KERNEL_ELEMENT_C3(0);
+ }
+
+ UPDATE_OUTPUT_C3;
+ }
+
+ dest+= step;
+
+ for(y= 1; y < imgy - 1; y++, dest+= step, src+= pix, ref+= pix) {
+ x= 0;
+
+ INIT_C3;
+
+ KERNEL_ELEMENT_C3(0);
+ KERNEL_ELEMENT_C3(1);
+ KERNEL_ELEMENT_C3(2);
+ KERNEL_ELEMENT_C3(6);
+ KERNEL_ELEMENT_C3(7);
+
+ UPDATE_OUTPUT_C3;
+
+ src+= pix;
+ ref+= pix;
+
+ for(x= 1; x < imgx - 1; x++, src+= pix, ref+= pix) {
+ INIT_C3;
+
+ KERNEL_ELEMENT_C3(0);
+ KERNEL_ELEMENT_C3(1);
+ KERNEL_ELEMENT_C3(2);
+ KERNEL_ELEMENT_C3(3);
+ KERNEL_ELEMENT_C3(4);
+ KERNEL_ELEMENT_C3(5);
+ KERNEL_ELEMENT_C3(6);
+ KERNEL_ELEMENT_C3(7);
+
+ UPDATE_OUTPUT_C3;
+ }
+
+ INIT_C3;
+
+ KERNEL_ELEMENT_C3(2);
+ KERNEL_ELEMENT_C3(3);
+ KERNEL_ELEMENT_C3(4);
+ KERNEL_ELEMENT_C3(5);
+ KERNEL_ELEMENT_C3(6);
+
+ UPDATE_OUTPUT_C3;
+ }
+
+ for(x= 0; x < imgx; x++, src+= pix, ref+= pix) {
+ INIT_C3;
+
+ KERNEL_ELEMENT_C3(2);
+
+ if(x > 0) {
+ KERNEL_ELEMENT_C3(3);
+ KERNEL_ELEMENT_C3(4);
+ }
+ if(x < imgx - 1) {
+ KERNEL_ELEMENT_C3(1);
+ KERNEL_ELEMENT_C3(0);
+ }
+
+ UPDATE_OUTPUT_C3;
+ }
+
+ if(node->exec & NODE_BREAK) break;
+
+ SWAP(CompBuf, *source, *new);
+ }
+
+ if(node->exec & NODE_BREAK)
+ free_compbuf(source);
+
+ if(img != in[0]->data)
+ free_compbuf(img);
+
+ if(found_determinator == 1) {
+ if(refimg != in[1]->data)
+ free_compbuf(refimg);
+ }
+
+ out[0]->data= source;
+
+ free_compbuf(new);
+}
+
+static void node_composit_init_bilateralblur(bNode* node)
+{
+ NodeBilateralBlurData *nbbd= MEM_callocN(sizeof(NodeBilateralBlurData), "node bilateral blur data");
+ node->storage= nbbd;
+ nbbd->sigma_color= 0.3;
+ nbbd->sigma_space= 5.0;
+}
+
+bNodeType cmp_node_bilateralblur= {
+ /* *next,*prev */ NULL, NULL,
+ /* type code */ CMP_NODE_BILATERALBLUR,
+ /* name */ "Bilateral Blur",
+ /* width+range */ 150, 120, 200,
+ /* class+opts */ NODE_CLASS_OP_FILTER, NODE_OPTIONS,
+ /* input sock */ cmp_node_bilateralblur_in,
+ /* output sock */ cmp_node_bilateralblur_out,
+ /* storage */ "NodeBilateralBlurData",
+ /* execfunc */ node_composit_exec_bilateralblur,
+ /* butfunc */ NULL,
+ /* initfunc */ node_composit_init_bilateralblur,
+ /* freestoragefunc */ node_free_standard_storage,
+ /* copystoragefunc */ node_copy_standard_storage,
+ /* id */ NULL
+
+};
diff --git a/source/blender/src/drawnode.c b/source/blender/src/drawnode.c
index f641efacdbd..491ecb6e741 100644
--- a/source/blender/src/drawnode.c
+++ b/source/blender/src/drawnode.c
@@ -1142,6 +1142,30 @@ static int node_composit_buts_dblur(uiBlock *block, bNodeTree *ntree, bNode *nod
return 190;
}
+static int node_composit_buts_bilateralblur(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
+{
+ if(block) {
+ NodeBilateralBlurData *nbbd= node->storage;
+ short dy= butr->ymin+38;
+ short dx= (butr->xmax-butr->xmin);
+
+ uiBlockBeginAlign(block);
+ uiDefButS(block, NUM, B_NODE_EXEC+node->nr, "Iterations:",
+ butr->xmin, dy, dx, 19,
+ &nbbd->iter, 1, 128, 0, 0, "Amount of iterations");
+ dy-=19;
+ uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Color Sigma:",
+ butr->xmin, dy, dx, 19,
+ &nbbd->sigma_color,0.01, 3, 10, 0, "Sigma value used to modify color");
+ dy-=19;
+ uiDefButF(block, NUM, B_NODE_EXEC+node->nr, "Space Sigma:",
+ butr->xmin, dy, dx, 19,
+ &nbbd->sigma_space ,0.01, 30, 10, 0, "Sigma value used to modify space");
+
+ }
+ return 57;
+}
+
/* qdn: defocus node */
static int node_composit_buts_defocus(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *butr)
{
@@ -1867,6 +1891,9 @@ static void node_composit_set_butfunc(bNodeType *ntype)
case CMP_NODE_DBLUR:
ntype->butfunc= node_composit_buts_dblur;
break;
+ case CMP_NODE_BILATERALBLUR:
+ ntype->butfunc= node_composit_buts_bilateralblur;
+ break;
/* qdn: defocus node */
case CMP_NODE_DEFOCUS:
ntype->butfunc = node_composit_buts_defocus;