diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-30 03:33:50 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-30 03:33:50 +0400 |
commit | 9e497291ee7164a4aa8c4f3e24ac9d2c52fc60c5 (patch) | |
tree | 0f12649cbc91775ce5fd95c284dcfba617963661 /source/blender | |
parent | 1652e459b64757f0a086d2cb3f32be69ad864019 (diff) |
support for opengl rendering in the sequencer (header icons as with 3D view).
while opengl could be used for display you couldn't output it to a file.
extended the existing opengl render operator to optionally take input from the sequencer.
notes:
- doesn't redraw in the viewport yet (only output in terminal)
- doesn't do OSA
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/editors/render/render_opengl.c | 52 |
1 files changed, 46 insertions, 6 deletions
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c index 45983347a12..180e72c8cd7 100644 --- a/source/blender/editors/render/render_opengl.c +++ b/source/blender/editors/render/render_opengl.c @@ -50,6 +50,7 @@ #include "BKE_main.h" #include "BKE_report.h" #include "BKE_scene.h" +#include "BKE_sequencer.h" #include "BKE_writeavi.h" #include "WM_api.h" @@ -87,6 +88,10 @@ typedef struct OGLRender { short obcenter_dia_back; /* temp overwrite */ + short is_sequencer; + SpaceSeq *sseq; + + Image *ima; ImageUser iuser; @@ -128,8 +133,28 @@ static void screen_opengl_render_apply(OGLRender *oglrender) const short view_context = (v3d != NULL); rr = RE_AcquireResultRead(oglrender->re); - - if (view_context) { + + if (oglrender->is_sequencer) { + SeqRenderData context; + int chanshown = oglrender->sseq ? oglrender->sseq->chanshown : 0; + + context = seq_new_render_data(oglrender->bmain, scene, oglrender->sizex, oglrender->sizey, 100.0f); + + ibuf = give_ibuf_seq(context, CFRA, chanshown); + + if (ibuf) { + BLI_assert((oglrender->sizex == ibuf->x) && (oglrender->sizey == ibuf->y)); + + if (ibuf->rect_float == NULL) { + IMB_float_from_rect(ibuf); + } + + memcpy(rr->rectf, ibuf->rect_float, sizeof(float) * 4 * oglrender->sizex * oglrender->sizey); + + IMB_freeImBuf(ibuf); + } + } + else if (view_context) { GPU_offscreen_bind(oglrender->ofs); /* bind */ /* render 3d view */ @@ -197,7 +222,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender) IMB_freeImBuf(ibuf_view); } else { - fprintf(stderr, "screen_opengl_render_apply: failed to get buffer, %s\n", err_out); + fprintf(stderr, "%s: failed to get buffer, %s\n", __func__, err_out); } } @@ -260,6 +285,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op) int sizex, sizey; short is_view_context = RNA_boolean_get(op->ptr, "view_context"); const short is_animation = RNA_boolean_get(op->ptr, "animation"); + const short is_sequencer = RNA_boolean_get(op->ptr, "sequencer"); const short is_write_still = RNA_boolean_get(op->ptr, "write_still"); char err_out[256] = "unknown"; @@ -320,6 +346,12 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op) oglrender->write_still = is_write_still && !is_animation; + oglrender->is_sequencer = is_sequencer; + if (is_sequencer) { + oglrender->sseq = CTX_wm_space_seq(C);; + } + + oglrender->obcenter_dia_back = U.obcenter_dia; U.obcenter_dia = 0; @@ -638,6 +670,8 @@ static int screen_opengl_render_exec(bContext *C, wmOperator *op) void RENDER_OT_opengl(wmOperatorType *ot) { + PropertyRNA *prop; + /* identifiers */ ot->name = "OpenGL Render"; ot->description = "OpenGL render active viewport"; @@ -651,9 +685,15 @@ void RENDER_OT_opengl(wmOperatorType *ot) ot->poll = ED_operator_screenactive; - RNA_def_boolean(ot->srna, "animation", 0, "Animation", "Render files from the animation range of this scene"); - RNA_def_boolean(ot->srna, "write_still", 0, "Write Image", "Save rendered the image to the output path (used only when animation is disabled)"); - RNA_def_boolean(ot->srna, "view_context", 1, "View Context", "Use the current 3D view for rendering, else use scene settings"); + prop = RNA_def_boolean(ot->srna, "animation", 0, "Animation", "Render files from the animation range of this scene"); + RNA_def_property_flag(prop, PROP_SKIP_SAVE); + prop = RNA_def_boolean(ot->srna, "sequencer", 0, "Sequencer", "Render using the sequencers OpenGL display"); + RNA_def_property_flag(prop, PROP_SKIP_SAVE); + prop = RNA_def_boolean(ot->srna, "write_still", 0, "Write Image", "Save rendered the image to the output path (used only when animation is disabled)"); + RNA_def_property_flag(prop, PROP_SKIP_SAVE); + prop = RNA_def_boolean(ot->srna, "view_context", 1, "View Context", "Use the current 3D view for rendering, else use scene settings"); + RNA_def_property_flag(prop, PROP_SKIP_SAVE); + } /* function for getting an opengl buffer from a View3D, used by sequencer */ |