diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-05-13 22:32:27 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-05-13 22:32:27 +0400 |
commit | daa3dd0e9bc4ebc0e61a7d4a2bbce21f1fef0ce8 (patch) | |
tree | 8cff9d449417af5f4090fdefae01476113f9bb9a /source/blender | |
parent | 47569160d7487a671e0f7236b1c047496ab90386 (diff) |
using the viewmatrix to position the camera could be problematic if the view wasn't yet recalculated, use the quaternion instead.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_view.c | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 8c651e465e1..a58720034bd 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -398,10 +398,14 @@ void VIEW3D_OT_smoothview(wmOperatorType *ot) void view3d_to_ob(RegionView3D *rv3d, Object *ob) { - float dvec[3]; float mat3[3][3]; + float iviewquat[4]; + float dvec[3]= {0.0f, 0.0f, rv3d->dist}; + + invert_qt_qt(iviewquat, rv3d->viewquat); + normalize_qt(iviewquat); + mul_qt_v3(iviewquat, dvec); - mul_v3_v3fl(dvec, rv3d->viewinv[2], rv3d->dist); sub_v3_v3v3(ob->loc, dvec, rv3d->ofs); rv3d->viewquat[0]= -rv3d->viewquat[0]; |