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author | Joshua Leung <aligorith@gmail.com> | 2011-06-10 16:51:07 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2011-06-10 16:51:07 +0400 |
commit | 44bce3b8765906d202211b9e2d3b5e2354ba66d6 (patch) | |
tree | 90201306c5242d0529a0aa9a7ec63155e1565eac /source/blender | |
parent | f4b2e9b91d78b270f8741cec9b8770579d424f4a (diff) |
Adding properties to Keying Sets via the Scene properties will now set
"entire array" property on by default, making it easier to add
transforms to Keying Sets.
This doesn't affect Keying Set paths added via Python or any other
means.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/editors/animation/keyingsets.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c index 610022660bd..69e7c4eb73a 100644 --- a/source/blender/editors/animation/keyingsets.c +++ b/source/blender/editors/animation/keyingsets.c @@ -224,6 +224,7 @@ static int add_empty_ks_path_exec (bContext *C, wmOperator *op) ksp->groupmode= KSP_GROUP_KSNAME; // XXX? ksp->idtype= ID_OB; + ksp->flag= KSP_FLAG_WHOLE_ARRAY; return OPERATOR_FINISHED; } |