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authorTon Roosendaal <ton@blender.org>2012-11-06 17:22:33 +0400
committerTon Roosendaal <ton@blender.org>2012-11-06 17:22:33 +0400
commit48f968edc264f914c071784571e6d8b6dc9aeab4 (patch)
treeae08b730ad2c6151d80720cdbc36f317e6daa343 /source/blender
parent804f642ebdea29a4bb7ee0b7d2e8efce9e94df98 (diff)
Bugfix: on Linux (X11) the inactive window was not getting mouse-move events.
This feature has been working in OSX for long - to see mouse-overs on buttons from inactive windows (and tooltips) and allow a button to be active for input right away. Will need check by linuxers if this works satisfying. Also Windows now might support this feature.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c64
1 files changed, 31 insertions, 33 deletions
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index fee94b95a6a..7cfa3ce9396 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -2731,47 +2731,45 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U
event = *evt;
switch (type) {
- /* mouse move */
+ /* mouse move, also to inactive window (X11 does this) */
case GHOST_kEventCursorMove:
{
- if (win->active) {
- GHOST_TEventCursorData *cd = customdata;
- wmEvent *lastevent = win->queue.last;
- int cx, cy;
-
- GHOST_ScreenToClient(win->ghostwin, cd->x, cd->y, &cx, &cy);
- evt->x = cx;
- evt->y = (win->sizey - 1) - cy;
-
- event.x = evt->x;
- event.y = evt->y;
+ GHOST_TEventCursorData *cd = customdata;
+ wmEvent *lastevent = win->queue.last;
+ int cx, cy;
+
+ GHOST_ScreenToClient(win->ghostwin, cd->x, cd->y, &cx, &cy);
+ evt->x = cx;
+ evt->y = (win->sizey - 1) - cy;
+
+ event.x = evt->x;
+ event.y = evt->y;
- event.type = MOUSEMOVE;
+ event.type = MOUSEMOVE;
- /* some painting operators want accurate mouse events, they can
- * handle in between mouse move moves, others can happily ignore
- * them for better performance */
- if (lastevent && lastevent->type == MOUSEMOVE)
- lastevent->type = INBETWEEN_MOUSEMOVE;
+ /* some painting operators want accurate mouse events, they can
+ * handle in between mouse move moves, others can happily ignore
+ * them for better performance */
+ if (lastevent && lastevent->type == MOUSEMOVE)
+ lastevent->type = INBETWEEN_MOUSEMOVE;
- update_tablet_data(win, &event);
- wm_event_add(win, &event);
+ update_tablet_data(win, &event);
+ wm_event_add(win, &event);
+
+ /* also add to other window if event is there, this makes overdraws disappear nicely */
+ /* it remaps mousecoord to other window in event */
+ owin = wm_event_cursor_other_windows(wm, win, &event);
+ if (owin) {
+ wmEvent oevent = *(owin->eventstate);
- /* also add to other window if event is there, this makes overdraws disappear nicely */
- /* it remaps mousecoord to other window in event */
- owin = wm_event_cursor_other_windows(wm, win, &event);
- if (owin) {
- wmEvent oevent = *(owin->eventstate);
-
- oevent.x = owin->eventstate->x = event.x;
- oevent.y = owin->eventstate->y = event.y;
- oevent.type = MOUSEMOVE;
-
- update_tablet_data(owin, &oevent);
- wm_event_add(owin, &oevent);
- }
+ oevent.x = owin->eventstate->x = event.x;
+ oevent.y = owin->eventstate->y = event.y;
+ oevent.type = MOUSEMOVE;
+ update_tablet_data(owin, &oevent);
+ wm_event_add(owin, &oevent);
}
+
break;
}
case GHOST_kEventTrackpad: