Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJoerg Mueller <nexyon@gmail.com>2011-08-02 16:16:06 +0400
committerJoerg Mueller <nexyon@gmail.com>2011-08-02 16:16:06 +0400
commit4e8e502c0267faa68ce686df51cfb061d73ae93e (patch)
treebf68517c1b537247b52b34d206cc640dc7280b31 /source/blender
parentf5cff8ad37edbb46f155e768a07ff6785938f1b9 (diff)
parentde0db6c8daaf4f6276b43bd4c78d623fdb0eafb9 (diff)
Merging trunk up to r38932.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_curve.h1
-rw-r--r--source/blender/blenkernel/BKE_global.h5
-rw-r--r--source/blender/blenkernel/BKE_material.h2
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c4
-rw-r--r--source/blender/blenkernel/intern/curve.c70
-rw-r--r--source/blender/blenkernel/intern/key.c8
-rw-r--r--source/blender/blenkernel/intern/material.c85
-rw-r--r--source/blender/blenkernel/intern/mesh.c4
-rw-r--r--source/blender/blenlib/intern/BLI_args.c6
-rw-r--r--source/blender/blenlib/intern/pbvh.c83
-rw-r--r--source/blender/blenloader/intern/readfile.c5
-rw-r--r--source/blender/editors/curve/editcurve.c16
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c12
-rw-r--r--source/blender/editors/interface/interface_anim.c24
-rw-r--r--source/blender/editors/interface/resources.c13
-rw-r--r--source/blender/editors/object/object_relations.c6
-rw-r--r--source/blender/editors/screen/screen_ops.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c26
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c7
-rw-r--r--source/blender/editors/space_image/image_intern.h1
-rw-r--r--source/blender/editors/space_image/image_ops.c54
-rw-r--r--source/blender/editors/space_image/space_image.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c102
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c630
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c480
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h5
-rw-r--r--source/blender/editors/space_view3d/view3d_ops.c24
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c6
-rw-r--r--source/blender/editors/transform/transform.c129
-rw-r--r--source/blender/editors/transform/transform_ops.c6
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h29
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h13
-rw-r--r--source/blender/makesrna/intern/rna_ID.c4
-rw-r--r--source/blender/makesrna/intern/rna_action.c5
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c33
-rw-r--r--source/blender/makesrna/intern/rna_wm.c88
-rw-r--r--source/blender/makesrna/intern/rna_wm_api.c2
-rw-r--r--source/blender/modifiers/intern/MOD_uvproject.c2
-rw-r--r--source/blender/python/intern/bpy_props.c26
-rw-r--r--source/blender/python/intern/bpy_rna.c14
-rw-r--r--source/blender/windowmanager/WM_types.h20
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c69
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c69
-rw-r--r--source/blender/windowmanager/intern/wm_window.c4
-rw-r--r--source/blender/windowmanager/wm_event_types.h56
47 files changed, 1446 insertions, 813 deletions
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index 0491116d199..557ce417b14 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -115,5 +115,6 @@ int minmax_curve(struct Curve *cu, float min[3], float max[3]);
int curve_center_median(struct Curve *cu, float cent[3]);
int curve_center_bounds(struct Curve *cu, float cent[3]);
void curve_translate(struct Curve *cu, float offset[3], int do_keys);
+void curve_delete_material_index(struct Curve *cu, int index);
#endif
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index d21b0428d76..17876c6ec9d 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -92,9 +92,6 @@ typedef struct Global {
/* save the allowed windowstate of blender when using -W or -w */
int windowstate;
-
- /* ndof device found ? */
- int ndofdevice;
} Global;
/* **************** GLOBAL ********************* */
@@ -174,5 +171,3 @@ extern Global G;
#endif
#endif
-
-
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index c445408609c..88965d12e4a 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -78,7 +78,7 @@ int object_remove_material_slot(struct Object *ob);
/* rna api */
void material_append_id(struct ID *id, struct Material *ma);
-struct Material *material_pop_id(struct ID *id, int index);
+struct Material *material_pop_id(struct ID *id, int index, int remove_material_slot);
/* rendering */
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index d9c98bc0200..62b8830de20 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -1883,7 +1883,9 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* set the DerivedMesh to only copy needed data */
mask= (CustomDataMask)GET_INT_FROM_POINTER(curr->link);
- DM_set_only_copy(dm, mask);
+ /* needMapping check here fixes bug [#28112], otherwise its
+ * possible that it wont be copied */
+ DM_set_only_copy(dm, mask | (needMapping ? CD_MASK_ORIGINDEX : 0));
/* add cloth rest shape key if need */
if(mask & CD_MASK_CLOTH_ORCO)
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 202a3f28d9a..eb364af6ff8 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -580,46 +580,47 @@ void addNurbPointsBezier(Nurb *nu, int number)
/* ~~~~~~~~~~~~~~~~~~~~Non Uniform Rational B Spline calculations ~~~~~~~~~~~ */
-static void calcknots(float *knots, short aantal, short order, short type)
-/* knots: number of pnts NOT corrected for cyclic */
-/* type; 0: uniform, 1: endpoints, 2: bezier */
+static void calcknots(float *knots, const short pnts, const short order, const short flag)
{
+ /* knots: number of pnts NOT corrected for cyclic */
+ const int pnts_order= pnts + order;
float k;
- int a, t;
-
- t = aantal+order;
- if(type==0) {
+ int a;
- for(a=0;a<t;a++) {
- knots[a]= (float)a;
- }
- }
- else if(type==1) {
+ switch(flag & (CU_NURB_ENDPOINT|CU_NURB_BEZIER)) {
+ case CU_NURB_ENDPOINT:
k= 0.0;
- for(a=1;a<=t;a++) {
+ for(a=1; a <= pnts_order; a++) {
knots[a-1]= k;
- if(a>=order && a<=aantal) k+= 1.0f;
+ if(a >= order && a <= pnts) k+= 1.0f;
}
- }
- else if(type==2) {
- /* Warning, the order MUST be 2 or 4, if this is not enforced, the displist will be corrupt */
+ break;
+ case CU_NURB_BEZIER:
+ /* Warning, the order MUST be 2 or 4,
+ * if this is not enforced, the displist will be corrupt */
if(order==4) {
k= 0.34;
- for(a=0;a<t;a++) {
+ for(a=0; a < pnts_order; a++) {
knots[a]= floorf(k);
k+= (1.0f/3.0f);
}
}
else if(order==3) {
k= 0.6f;
- for(a=0;a<t;a++) {
- if(a>=order && a<=aantal) k+= 0.5f;
+ for(a=0; a < pnts_order; a++) {
+ if(a >= order && a <= pnts) k+= 0.5f;
knots[a]= floorf(k);
}
}
else {
printf("bez nurb curve order is not 3 or 4, should never happen\n");
}
+ break;
+ default:
+ for(a=0; a < pnts_order; a++) {
+ knots[a]= (float)a;
+ }
+ break;
}
}
@@ -662,7 +663,7 @@ static void makeknots(Nurb *nu, short uv)
calcknots(nu->knotsu, nu->pntsu, nu->orderu, 0); /* cyclic should be uniform */
makecyclicknots(nu->knotsu, nu->pntsu, nu->orderu);
} else {
- calcknots(nu->knotsu, nu->pntsu, nu->orderu, nu->flagu>>1);
+ calcknots(nu->knotsu, nu->pntsu, nu->orderu, nu->flagu);
}
}
else nu->knotsu= NULL;
@@ -675,7 +676,7 @@ static void makeknots(Nurb *nu, short uv)
calcknots(nu->knotsv, nu->pntsv, nu->orderv, 0); /* cyclic should be uniform */
makecyclicknots(nu->knotsv, nu->pntsv, nu->orderv);
} else {
- calcknots(nu->knotsv, nu->pntsv, nu->orderv, nu->flagv>>1);
+ calcknots(nu->knotsv, nu->pntsv, nu->orderv, nu->flagv);
}
}
else nu->knotsv= NULL;
@@ -3259,3 +3260,28 @@ void curve_translate(Curve *cu, float offset[3], int do_keys)
}
}
}
+
+void curve_delete_material_index(Curve *cu, int index)
+{
+ const int curvetype= curve_type(cu);
+
+ if(curvetype == OB_FONT) {
+ struct CharInfo *info= cu->strinfo;
+ int i;
+ for(i= cu->len-1; i >= 0; i--, info++) {
+ if (info->mat_nr && info->mat_nr>=index) {
+ info->mat_nr--;
+ }
+ }
+ }
+ else {
+ Nurb *nu;
+
+ for (nu= cu->nurb.first; nu; nu= nu->next) {
+ if(nu->mat_nr && nu->mat_nr>=index) {
+ nu->mat_nr--;
+ if (curvetype == OB_CURVE) nu->charidx--;
+ }
+ }
+ }
+}
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c
index 50c120a3ec1..2aef5b39c71 100644
--- a/source/blender/blenkernel/intern/key.c
+++ b/source/blender/blenkernel/intern/key.c
@@ -474,20 +474,20 @@ static int setkeys(float fac, ListBase *lb, KeyBlock *k[], float *t, int cycl)
}
-static void flerp(int aantal, float *in, float *f0, float *f1, float *f2, float *f3, float *t)
+static void flerp(int tot, float *in, float *f0, float *f1, float *f2, float *f3, float *t)
{
int a;
- for(a=0; a<aantal; a++) {
+ for(a=0; a<tot; a++) {
in[a]= t[0]*f0[a]+t[1]*f1[a]+t[2]*f2[a]+t[3]*f3[a];
}
}
-static void rel_flerp(int aantal, float *in, float *ref, float *out, float fac)
+static void rel_flerp(int tot, float *in, float *ref, float *out, float fac)
{
int a;
- for(a=0; a<aantal; a++) {
+ for(a=0; a<tot; a++) {
in[a]-= fac*(ref[a]-out[a]);
}
}
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 3f01c55e935..9c455e84109 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -61,7 +61,7 @@
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
-
+#include "BKE_curve.h"
#include "GPU_material.h"
@@ -515,6 +515,21 @@ short *give_totcolp_id(ID *id)
return NULL;
}
+void data_delete_material_index_id(ID *id, int index)
+{
+ switch(GS(id->name)) {
+ case ID_ME:
+ mesh_delete_material_index((Mesh *)id, index);
+ break;
+ case ID_CU:
+ curve_delete_material_index((Curve *)id, index);
+ break;
+ case ID_MB:
+ /* meta-elems dont have materials atm */
+ break;
+ }
+}
+
void material_append_id(ID *id, Material *ma)
{
Material ***matar;
@@ -532,7 +547,7 @@ void material_append_id(ID *id, Material *ma)
}
}
-Material *material_pop_id(ID *id, int index)
+Material *material_pop_id(ID *id, int index, int remove_material_slot)
{
Material *ret= NULL;
Material ***matar;
@@ -540,27 +555,36 @@ Material *material_pop_id(ID *id, int index)
short *totcol= give_totcolp_id(id);
if(index >= 0 && index < (*totcol)) {
ret= (*matar)[index];
- id_us_min((ID *)ret);
- if(*totcol <= 1) {
- *totcol= 0;
- MEM_freeN(*matar);
- *matar= NULL;
- }
- else {
- Material **mat;
-
- if(index + 1 != (*totcol))
- memmove((*matar)+index, (*matar)+(index+1), sizeof(void *) * ((*totcol) - (index + 1)));
+ id_us_min((ID *)ret);
- (*totcol)--;
-
- mat= MEM_callocN(sizeof(void *) * (*totcol), "newmatar");
- memcpy(mat, *matar, sizeof(void *) * (*totcol));
- MEM_freeN(*matar);
+ if (remove_material_slot) {
+ if(*totcol <= 1) {
+ *totcol= 0;
+ MEM_freeN(*matar);
+ *matar= NULL;
+ }
+ else {
+ Material **mat;
+ if(index + 1 != (*totcol))
+ memmove((*matar)+index, (*matar)+(index+1), sizeof(void *) * ((*totcol) - (index + 1)));
+
+ (*totcol)--;
+
+ mat= MEM_callocN(sizeof(void *) * (*totcol), "newmatar");
+ memcpy(mat, *matar, sizeof(void *) * (*totcol));
+ MEM_freeN(*matar);
+
+ *matar= mat;
+ test_object_materials(id);
+ }
- *matar= mat;
- test_object_materials(id);
+ /* decrease mat_nr index */
+ data_delete_material_index_id(id, index);
}
+
+ /* don't remove material slot, only clear it*/
+ else
+ (*matar)[index]= NULL;
}
}
@@ -1025,8 +1049,6 @@ int object_remove_material_slot(Object *ob)
{
Material *mao, ***matarar;
Object *obt;
- Curve *cu;
- Nurb *nu;
short *totcolp;
int a, actcol;
@@ -1086,23 +1108,8 @@ int object_remove_material_slot(Object *ob)
}
/* check indices from mesh */
-
- if(ob->type==OB_MESH) {
- Mesh *me= get_mesh(ob);
- mesh_delete_material_index(me, actcol-1);
- freedisplist(&ob->disp);
- }
- else if ELEM(ob->type, OB_CURVE, OB_SURF) {
- cu= ob->data;
- nu= cu->nurb.first;
-
- while(nu) {
- if(nu->mat_nr && nu->mat_nr>=actcol-1) {
- nu->mat_nr--;
- if (ob->type == OB_CURVE) nu->charidx--;
- }
- nu= nu->next;
- }
+ if (ELEM4(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT)) {
+ data_delete_material_index_id((ID *)ob->data, actcol-1);
freedisplist(&ob->disp);
}
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 45a60b842a7..32819226361 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1254,10 +1254,10 @@ void mesh_to_curve(Scene *scene, Object *ob)
void mesh_delete_material_index(Mesh *me, int index)
{
+ MFace *mf;
int i;
- for (i=0; i<me->totface; i++) {
- MFace *mf = &((MFace*) me->mface)[i];
+ for (i=0, mf=me->mface; i<me->totface; i++, mf++) {
if (mf->mat_nr && mf->mat_nr>=index)
mf->mat_nr--;
}
diff --git a/source/blender/blenlib/intern/BLI_args.c b/source/blender/blenlib/intern/BLI_args.c
index 7bc93a3d3a0..5f31565d65b 100644
--- a/source/blender/blenlib/intern/BLI_args.c
+++ b/source/blender/blenlib/intern/BLI_args.c
@@ -290,8 +290,10 @@ void BLI_argsParse(struct bArgs *ba, int pass, BA_ArgCallback default_cb, void *
}
i += retval;
} else if (retval == -1){
- if (a->key->pass != -1)
- ba->passes[i] = pass;
+ if (a) {
+ if (a->key->pass != -1)
+ ba->passes[i] = pass;
+ }
break;
}
}
diff --git a/source/blender/blenlib/intern/pbvh.c b/source/blender/blenlib/intern/pbvh.c
index 85d79ae3b85..0613765b868 100644
--- a/source/blender/blenlib/intern/pbvh.c
+++ b/source/blender/blenlib/intern/pbvh.c
@@ -26,7 +26,6 @@
-
#include "DNA_meshdata_types.h"
#include "MEM_guardedalloc.h"
@@ -85,25 +84,61 @@ struct PBVHNode {
/* Opaque handle for drawing code */
void *draw_buffers;
- int *vert_indices;
-
/* Voxel bounds */
BB vb;
BB orig_vb;
- /* For internal nodes */
+ /* For internal nodes, the offset of the children in the PBVH
+ 'nodes' array. */
int children_offset;
- /* Pointer into bvh prim_indices */
- int *prim_indices;
- int *face_vert_indices;
+ /* Pointer into the PBVH prim_indices array and the number of
+ primitives used by this leaf node.
+ Used for leaf nodes in both mesh- and multires-based PBVHs.
+ */
+ int *prim_indices;
unsigned int totprim;
+
+ /* Array of indices into the mesh's MVert array. Contains the
+ indices of all vertices used by faces that are within this
+ node's bounding box.
+
+ Note that a vertex might be used by a multiple faces, and
+ these faces might be in different leaf nodes. Such a vertex
+ will appear in the vert_indices array of each of those leaf
+ nodes.
+
+ In order to support cases where you want access to multiple
+ nodes' vertices without duplication, the vert_indices array
+ is ordered such that the first part of the array, up to
+ index 'uniq_verts', contains "unique" vertex indices. These
+ vertices might not be truly unique to this node, but if
+ they appear in another node's vert_indices array, they will
+ be above that node's 'uniq_verts' value.
+
+ Used for leaf nodes in a mesh-based PBVH (not multires.)
+ */
+ int *vert_indices;
unsigned int uniq_verts, face_verts;
- char flag;
+ /* An array mapping face corners into the vert_indices
+ array. The array is sized to match 'totprim', and each of
+ the face's corners gets an index into the vert_indices
+ array, in the same order as the corners in the original
+ MFace. The fourth value should not be used if the original
+ face is a triangle.
+
+ Used for leaf nodes in a mesh-based PBVH (not multires.)
+ */
+ int (*face_vert_indices)[4];
+
+ /* Indicates whether this node is a leaf or not; also used for
+ marking various updates that need to be applied. */
+ PBVHNodeFlags flag : 8;
- float tmin; // used for raycasting, is how close bb is to the ray point
+ /* Used for raycasting: how close bb is to the ray point. */
+ float tmin;
int proxy_count;
PBVHProxyNode* proxies;
@@ -339,15 +374,15 @@ static void build_mesh_leaf_node(PBVH *bvh, PBVHNode *node)
node->uniq_verts = node->face_verts = 0;
totface= node->totprim;
- node->face_vert_indices = MEM_callocN(sizeof(int) *
- 4*totface, "bvh node face vert indices");
+ node->face_vert_indices = MEM_callocN(sizeof(int) * 4*totface,
+ "bvh node face vert indices");
for(i = 0; i < totface; ++i) {
MFace *f = bvh->faces + node->prim_indices[i];
int sides = f->v4 ? 4 : 3;
for(j = 0; j < sides; ++j) {
- node->face_vert_indices[i*4 + j]=
+ node->face_vert_indices[i][j]=
map_insert_vert(bvh, map, &node->face_verts,
&node->uniq_verts, (&f->v1)[j]);
}
@@ -373,9 +408,17 @@ static void build_mesh_leaf_node(PBVH *bvh, PBVHNode *node)
BLI_ghashIterator_free(iter);
- for(i = 0; i < totface*4; ++i)
- if(node->face_vert_indices[i] < 0)
- node->face_vert_indices[i]= -node->face_vert_indices[i] + node->uniq_verts - 1;
+ for(i = 0; i < totface; ++i) {
+ MFace *f = bvh->faces + node->prim_indices[i];
+ int sides = f->v4 ? 4 : 3;
+
+ for(j = 0; j < sides; ++j) {
+ if(node->face_vert_indices[i][j] < 0)
+ node->face_vert_indices[i][j]=
+ -node->face_vert_indices[i][j] +
+ node->uniq_verts - 1;
+ }
+ }
if(!G.background) {
node->draw_buffers =
@@ -1340,20 +1383,20 @@ int BLI_pbvh_node_raycast(PBVH *bvh, PBVHNode *node, float (*origco)[3],
if(bvh->faces) {
MVert *vert = bvh->verts;
int *faces= node->prim_indices;
- int *face_verts= node->face_vert_indices;
int totface= node->totprim;
int i;
for(i = 0; i < totface; ++i) {
MFace *f = bvh->faces + faces[i];
+ int *face_verts = node->face_vert_indices[i];
if(origco) {
/* intersect with backuped original coordinates */
hit |= ray_face_intersection(ray_start, ray_normal,
- origco[face_verts[i*4+0]],
- origco[face_verts[i*4+1]],
- origco[face_verts[i*4+2]],
- f->v4? origco[face_verts[i*4+3]]: NULL,
+ origco[face_verts[0]],
+ origco[face_verts[1]],
+ origco[face_verts[2]],
+ f->v4? origco[face_verts[3]]: NULL,
dist);
}
else {
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 18b461eb31d..1737b44a56f 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -3163,7 +3163,7 @@ static void lib_link_particlesettings(FileData *fd, Main *main)
if(part->effector_weights)
part->effector_weights->group = newlibadr(fd, part->id.lib, part->effector_weights->group);
- if(part->dupliweights.first) {
+ if(part->dupliweights.first && part->dup_group) {
int index_ok = 0;
/* check for old files without indices (all indexes 0) */
dw = part->dupliweights.first;
@@ -3194,6 +3194,9 @@ static void lib_link_particlesettings(FileData *fd, Main *main)
dw->ob = newlibadr(fd, part->id.lib, dw->ob);
}
}
+ else {
+ part->dupliweights.first = part->dupliweights.last = NULL;
+ }
if(part->boids) {
BoidState *state = part->boids->states.first;
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 06d88b16fa8..210f36ca074 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -3432,7 +3432,6 @@ static int convertspline(short type, Nurb *nu)
nu->type = CU_NURBS;
nu->orderu= 4;
nu->flagu &= CU_NURB_CYCLIC; /* disable all flags except for cyclic */
- nu->flagu |= CU_NURB_BEZIER;
nurbs_knot_calc_u(nu);
a= nu->pntsu*nu->pntsv;
bp= nu->bp;
@@ -6544,12 +6543,15 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
BLI_assert(!"invalid nurbs type");
return NULL;
}
-
- /* always do: */
- nu->flag |= CU_SMOOTH;
-
- test2DNurb(nu);
-
+
+ BLI_assert(nu != NULL);
+
+ if(nu) { /* should always be set */
+ nu->flag |= CU_SMOOTH;
+
+ test2DNurb(nu);
+ }
+
return nu;
}
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index f4da734473d..28a54b20277 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1617,6 +1617,18 @@ static int gpencil_draw_modal (bContext *C, wmOperator *op, wmEvent *event)
tGPsdata *p= op->customdata;
int estate = OPERATOR_PASS_THROUGH; /* default exit state - not handled, so let others have a share of the pie */
+ // if (event->type == NDOF_MOTION)
+ // return OPERATOR_PASS_THROUGH;
+ // -------------------------------
+ // [mce] Not quite what I was looking
+ // for, but a good start! GP continues to
+ // draw on the screen while the 3D mouse
+ // moves the viewpoint. Problem is that
+ // the stroke is converted to 3D only after
+ // it is finished. This approach should work
+ // better in tools that immediately apply
+ // in 3D space.
+
//printf("\tGP - handle modal event...\n");
/* exit painting mode (and/or end current stroke) */
diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c
index 2e172c496a3..1113f90a652 100644
--- a/source/blender/editors/interface/interface_anim.c
+++ b/source/blender/editors/interface/interface_anim.c
@@ -1,3 +1,27 @@
+/*
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s):
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
/** \file blender/editors/interface/interface_anim.c
* \ingroup edinterface
*/
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 1aa2fb391db..adabfe5f230 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -1,6 +1,3 @@
-/** \file blender/editors/interface/resources.c
- * \ingroup edinterface
- */
/*
* $Id$
*
@@ -33,6 +30,10 @@
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
+/** \file blender/editors/interface/resources.c
+ * \ingroup edinterface
+ */
+
#include <math.h>
#include <stdlib.h>
#include <string.h>
@@ -1587,6 +1588,12 @@ void init_userdef_do_versions(void)
if (U.anisotropic_filter <= 0)
U.anisotropic_filter = 1;
+ if (U.ndof_sensitivity == 0.0f) {
+ U.ndof_sensitivity = 1.0f;
+ U.ndof_flag = NDOF_LOCK_HORIZON |
+ NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM | NDOF_SHOULD_ROTATE;
+ }
+
/* funny name, but it is GE stuff, moves userdef stuff to engine */
// XXX space_set_commmandline_options();
/* this timer uses U */
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index ab9c69988fe..ce1f47c1b7b 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1097,7 +1097,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
View3D *v3d= CTX_wm_view3d(C);
unsigned int lay, local;
- int islamp= 0;
+ /* int islamp= 0; */ /* UNUSED */
lay= move_to_layer_init(C, op);
lay &= 0xFFFFFF;
@@ -1113,7 +1113,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
base->object->lay= lay;
base->object->flag &= ~SELECT;
base->flag &= ~SELECT;
- if(base->object->type==OB_LAMP) islamp= 1;
+ /* if(base->object->type==OB_LAMP) islamp= 1; */
}
CTX_DATA_END;
}
@@ -1125,7 +1125,7 @@ static int move_to_layer_exec(bContext *C, wmOperator *op)
local= base->lay & 0xFF000000;
base->lay= lay + local;
base->object->lay= lay;
- if(base->object->type==OB_LAMP) islamp= 1;
+ /* if(base->object->type==OB_LAMP) islamp= 1; */
}
CTX_DATA_END;
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 68326edfb11..1410331700f 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -301,7 +301,7 @@ int ED_operator_object_active_editable(bContext *C)
int ED_operator_object_active_editable_mesh(bContext *C)
{
Object *ob = ED_object_active_context(C);
- return ((ob != NULL) && !(ob->id.lib) && !(ob->restrictflag & OB_RESTRICT_VIEW) && ob->type == OB_MESH);
+ return ((ob != NULL) && !(ob->id.lib) && !(ob->restrictflag & OB_RESTRICT_VIEW) && ob->type == OB_MESH && !(((ID *)ob->data)->lib));
}
int ED_operator_object_active_editable_font(bContext *C)
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index c9a6aa87cd0..32004fd4525 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -2187,7 +2187,7 @@ static int IsectPoly2Df_twoside(const float pt[2], float uv[][2], const int tot)
/* One of the most important function for projectiopn painting, since it selects the pixels to be added into each bucket.
* initialize pixels from this face where it intersects with the bucket_index, optionally initialize pixels for removing seams */
-static void project_paint_face_init(const ProjPaintState *ps, const int thread_index, const int bucket_index, const int face_index, const int image_index, rctf *bucket_bounds, const ImBuf *ibuf)
+static void project_paint_face_init(const ProjPaintState *ps, const int thread_index, const int bucket_index, const int face_index, const int image_index, rctf *bucket_bounds, const ImBuf *ibuf, const short clamp_u, const short clamp_v)
{
/* Projection vars, to get the 3D locations into screen space */
MemArena *arena = ps->arena_mt[thread_index];
@@ -2304,14 +2304,24 @@ static void project_paint_face_init(const ProjPaintState *ps, const int thread_i
if (pixel_bounds_array(uv_clip, &bounds_px, ibuf->x, ibuf->y, uv_clip_tot)) {
-
+
+ if(clamp_u) {
+ CLAMP(bounds_px.xmin, 0, ibuf->x);
+ CLAMP(bounds_px.xmax, 0, ibuf->x);
+ }
+
+ if(clamp_v) {
+ CLAMP(bounds_px.ymin, 0, ibuf->y);
+ CLAMP(bounds_px.ymax, 0, ibuf->y);
+ }
+
/* clip face and */
has_isect = 0;
for (y = bounds_px.ymin; y < bounds_px.ymax; y++) {
//uv[1] = (((float)y) + 0.5f) / (float)ibuf->y;
uv[1] = (float)y / ibuf_yf; /* use pixel offset UV coords instead */
-
+
has_x_isect = 0;
for (x = bounds_px.xmin; x < bounds_px.xmax; x++) {
//uv[0] = (((float)x) + 0.5f) / ibuf->x;
@@ -2630,6 +2640,7 @@ static void project_bucket_init(const ProjPaintState *ps, const int thread_index
LinkNode *node;
int face_index, image_index=0;
ImBuf *ibuf = NULL;
+ Image *ima = NULL;
MTFace *tf;
Image *tpage_last = NULL;
@@ -2638,9 +2649,10 @@ static void project_bucket_init(const ProjPaintState *ps, const int thread_index
if (ps->image_tot==1) {
/* Simple loop, no context switching */
ibuf = ps->projImages[0].ibuf;
-
+ ima = ps->projImages[0].ima;
+
for (node = ps->bucketFaces[bucket_index]; node; node= node->next) {
- project_paint_face_init(ps, thread_index, bucket_index, GET_INT_FROM_POINTER(node->link), 0, bucket_bounds, ibuf);
+ project_paint_face_init(ps, thread_index, bucket_index, GET_INT_FROM_POINTER(node->link), 0, bucket_bounds, ibuf, ima->tpageflag & IMA_CLAMP_U, ima->tpageflag & IMA_CLAMP_V);
}
}
else {
@@ -2659,14 +2671,14 @@ static void project_bucket_init(const ProjPaintState *ps, const int thread_index
for (image_index=0; image_index < ps->image_tot; image_index++) {
if (ps->projImages[image_index].ima == tpage_last) {
ibuf = ps->projImages[image_index].ibuf;
+ ima = ps->projImages[image_index].ima;
break;
}
}
}
/* context switching done */
- project_paint_face_init(ps, thread_index, bucket_index, face_index, image_index, bucket_bounds, ibuf);
-
+ project_paint_face_init(ps, thread_index, bucket_index, face_index, image_index, bucket_bounds, ibuf, ima->tpageflag & IMA_CLAMP_U, ima->tpageflag & IMA_CLAMP_V);
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 7ddf5dff000..09873566d4a 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -832,6 +832,13 @@ int paint_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
float mouse[2];
int first= 0;
+ // let NDOF motion pass through to the 3D view so we can paint and rotate simultaneously!
+ // this isn't perfect... even when an extra MOUSEMOVE is spoofed, the stroke discards it
+ // since the 2D deltas are zero -- code in this file needs to be updated to use the
+ // post-NDOF_MOTION MOUSEMOVE
+ if (event->type == NDOF_MOTION)
+ return OPERATOR_PASS_THROUGH;
+
if(!stroke->stroke_started) {
stroke->last_mouse_position[0] = event->x;
stroke->last_mouse_position[1] = event->y;
diff --git a/source/blender/editors/space_image/image_intern.h b/source/blender/editors/space_image/image_intern.h
index e9e77ddf430..399157da85c 100644
--- a/source/blender/editors/space_image/image_intern.h
+++ b/source/blender/editors/space_image/image_intern.h
@@ -73,6 +73,7 @@ void IMAGE_OT_view_zoom(struct wmOperatorType *ot);
void IMAGE_OT_view_zoom_in(struct wmOperatorType *ot);
void IMAGE_OT_view_zoom_out(struct wmOperatorType *ot);
void IMAGE_OT_view_zoom_ratio(struct wmOperatorType *ot);
+void IMAGE_OT_view_ndof(struct wmOperatorType *ot);
void IMAGE_OT_new(struct wmOperatorType *ot);
void IMAGE_OT_open(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index d5515bd1cf8..6e84c1a7f0c 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -437,6 +437,60 @@ void IMAGE_OT_view_zoom(wmOperatorType *ot)
"Factor", "Zoom factor, values higher than 1.0 zoom in, lower values zoom out.", -FLT_MAX, FLT_MAX);
}
+/********************** NDOF operator *********************/
+
+/* Combined pan/zoom from a 3D mouse device.
+ * Z zooms, XY pans
+ * "view" (not "paper") control -- user moves the viewpoint, not the image being viewed
+ * that explains the negative signs in the code below
+ */
+
+static int view_ndof_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+{
+ SpaceImage *sima= CTX_wm_space_image(C);
+ ARegion *ar= CTX_wm_region(C);
+
+ wmNDOFMotionData* ndof = (wmNDOFMotionData*) event->customdata;
+
+ float dt = ndof->dt > 0.25f ? 0.0125f : ndof->dt;
+ /* this is probably the first event for this motion, so set dt to something reasonable
+ * TODO: replace such guesswork with a flag or field from the NDOF manager
+ */
+
+ /* tune these until it feels right */
+ const float zoom_sensitivity = 0.5f;
+ const float pan_sensitivity = 300.f;
+
+ float pan_x = pan_sensitivity * dt * ndof->tvec[0] / sima->zoom;
+ float pan_y = pan_sensitivity * dt * ndof->tvec[1] / sima->zoom;
+
+ /* "mouse zoom" factor = 1 + (dx + dy) / 300
+ * what about "ndof zoom" factor? should behave like this:
+ * at rest -> factor = 1
+ * move forward -> factor > 1
+ * move backward -> factor < 1
+ */
+ float zoom_factor = 1.f + zoom_sensitivity * dt * -ndof->tvec[2];
+
+ sima_zoom_set_factor(sima, ar, zoom_factor);
+ sima->xof += pan_x;
+ sima->yof += pan_y;
+
+ ED_region_tag_redraw(ar);
+
+ return OPERATOR_FINISHED;
+}
+
+void IMAGE_OT_view_ndof(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "NDOF Pan/Zoom";
+ ot->idname= "IMAGE_OT_view_ndof";
+
+ /* api callbacks */
+ ot->invoke= view_ndof_invoke;
+}
+
/********************** view all operator *********************/
/* Updates the fields of the View2D member of the SpaceImage struct.
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 2e9544f5d20..afab4ede229 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -469,6 +469,7 @@ static void image_operatortypes(void)
WM_operatortype_append(IMAGE_OT_view_zoom_in);
WM_operatortype_append(IMAGE_OT_view_zoom_out);
WM_operatortype_append(IMAGE_OT_view_zoom_ratio);
+ WM_operatortype_append(IMAGE_OT_view_ndof);
WM_operatortype_append(IMAGE_OT_new);
WM_operatortype_append(IMAGE_OT_open);
@@ -518,6 +519,9 @@ static void image_keymap(struct wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "IMAGE_OT_view_pan", MIDDLEMOUSE, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_view_pan", MOUSEPAN, 0, 0, 0);
+ WM_keymap_add_item(keymap, "IMAGE_OT_view_all", NDOF_BUTTON_FIT, KM_PRESS, 0, 0); // or view selected?
+ WM_keymap_add_item(keymap, "IMAGE_OT_view_ndof", NDOF_MOTION, 0, 0, 0);
+
WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_in", WHEELINMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_out", WHEELOUTMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "IMAGE_OT_view_zoom_in", PADPLUSKEY, KM_PRESS, 0, 0);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index d2ff6eef097..6e3f6549ba3 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -675,6 +675,104 @@ static void draw_view_axis(RegionView3D *rv3d)
glDisable(GL_BLEND);
}
+/* draw center and axis of rotation for ongoing 3D mouse navigation */
+static void draw_rotation_guide(RegionView3D *rv3d)
+{
+ float o[3]; // center of rotation
+ float end[3]; // endpoints for drawing
+
+ float color[4] = {0.f ,0.4235f, 1.f, 1.f}; // bright blue so it matches device LEDs
+
+ negate_v3_v3(o, rv3d->ofs);
+
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glShadeModel(GL_SMOOTH);
+ glPointSize(5);
+ glEnable(GL_POINT_SMOOTH);
+ glDepthMask(0); // don't overwrite zbuf
+
+ if (rv3d->rot_angle != 0.f) {
+ // -- draw rotation axis --
+ float scaled_axis[3];
+ const float scale = rv3d->dist;
+ mul_v3_v3fl(scaled_axis, rv3d->rot_axis, scale);
+
+ glBegin(GL_LINE_STRIP);
+ color[3] = 0.f; // more transparent toward the ends
+ glColor4fv(color);
+ add_v3_v3v3(end, o, scaled_axis);
+ glVertex3fv(end);
+
+ // color[3] = 0.2f + fabsf(rv3d->rot_angle); // modulate opacity with angle
+ // ^^ neat idea, but angle is frame-rate dependent, so it's usually close to 0.2
+
+ color[3] = 0.5f; // more opaque toward the center
+ glColor4fv(color);
+ glVertex3fv(o);
+
+ color[3] = 0.f;
+ glColor4fv(color);
+ sub_v3_v3v3(end, o, scaled_axis);
+ glVertex3fv(end);
+ glEnd();
+
+ // -- draw ring around rotation center --
+ {
+ #define ROT_AXIS_DETAIL 13
+ const float s = 0.05f * scale;
+ const float step = 2.f * M_PI / ROT_AXIS_DETAIL;
+ float angle;
+ int i;
+
+ float q[4]; // rotate ring so it's perpendicular to axis
+ const int upright = fabsf(rv3d->rot_axis[2]) >= 0.95f;
+ if (!upright)
+ {
+ const float up[3] = {0.f, 0.f, 1.f};
+ float vis_angle, vis_axis[3];
+
+ cross_v3_v3v3(vis_axis, up, rv3d->rot_axis);
+ vis_angle = acosf(dot_v3v3(up, rv3d->rot_axis));
+ axis_angle_to_quat(q, vis_axis, vis_angle);
+ }
+
+ color[3] = 0.25f; // somewhat faint
+ glColor4fv(color);
+ glBegin(GL_LINE_LOOP);
+ for (i = 0, angle = 0.f; i < ROT_AXIS_DETAIL; ++i, angle += step)
+ {
+ float p[3] = { s * cosf(angle), s * sinf(angle), 0.f };
+
+ if (!upright)
+ mul_qt_v3(q, p);
+
+ add_v3_v3(p, o);
+ glVertex3fv(p);
+ }
+ glEnd();
+ }
+
+ color[3] = 1.f; // solid dot
+ }
+ else
+ color[3] = 0.5f; // see-through dot
+
+ // -- draw rotation center --
+ glColor4fv(color);
+ glBegin(GL_POINTS);
+ glVertex3fv(o);
+ glEnd();
+
+ // find screen coordinates for rotation center, then draw pretty icon
+ // mul_m4_v3(rv3d->persinv, rot_center);
+ // UI_icon_draw(rot_center[0], rot_center[1], ICON_NDOF_TURN);
+ // ^^ just playing around, does not work
+
+ glDisable(GL_BLEND);
+ glDisable(GL_POINT_SMOOTH);
+ glDepthMask(1);
+}
static void draw_view_icon(RegionView3D *rv3d)
{
@@ -2618,6 +2716,10 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
BDR_drawSketch(C);
}
+ if ((U.ndof_flag & NDOF_SHOW_GUIDE) && (rv3d->viewlock != RV3D_LOCKED) && (rv3d->persp != RV3D_CAMOB))
+ // TODO: draw something else (but not this) during fly mode
+ draw_rotation_guide(rv3d);
+
ED_region_pixelspace(ar);
// retopo_paint_view_update(v3d);
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index d563c07baf3..e6fd9e8867b 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -928,6 +928,244 @@ void VIEW3D_OT_rotate(wmOperatorType *ot)
ot->flag= OPTYPE_BLOCKING|OPTYPE_GRAB_POINTER;
}
+// NDOF utility functions
+// (should these functions live in this file?)
+float ndof_to_axis_angle(struct wmNDOFMotionData* ndof, float axis[3])
+{
+ return ndof->dt * normalize_v3_v3(axis, ndof->rvec);
+}
+
+void ndof_to_quat(struct wmNDOFMotionData* ndof, float q[4])
+{
+ float axis[3];
+ float angle;
+
+ angle= ndof_to_axis_angle(ndof, axis);
+ axis_angle_to_quat(q, axis, angle);
+}
+
+static int ndof_orbit_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+// -- "orbit" navigation (trackball/turntable)
+// -- zooming
+// -- panning in rotationally-locked views
+{
+ RegionView3D* rv3d = CTX_wm_region_view3d(C);
+ wmNDOFMotionData* ndof = (wmNDOFMotionData*) event->customdata;
+
+ rv3d->rot_angle = 0.f; // off by default, until changed later this function
+
+ if (ndof->progress != P_FINISHING) {
+ const float dt = ndof->dt;
+
+ // tune these until everything feels right
+ const float rot_sensitivity = 1.f;
+ const float zoom_sensitivity = 1.f;
+ const float pan_sensitivity = 1.f;
+
+ // rather have bool, but...
+ int has_rotation = rv3d->viewlock != RV3D_LOCKED && !is_zero_v3(ndof->rvec);
+
+ float view_inv[4];
+ invert_qt_qt(view_inv, rv3d->viewquat);
+
+ //#define DEBUG_NDOF_MOTION
+ #ifdef DEBUG_NDOF_MOTION
+ printf("ndof: T=(%.2f,%.2f,%.2f) R=(%.2f,%.2f,%.2f) dt=%.3f delivered to 3D view\n",
+ ndof->tx, ndof->ty, ndof->tz, ndof->rx, ndof->ry, ndof->rz, ndof->dt);
+ #endif
+
+ if (ndof->tvec[2]) {
+ // Zoom!
+ // velocity should be proportional to the linear velocity attained by rotational motion of same strength
+ // [got that?]
+ // proportional to arclength = radius * angle
+
+ float zoom_distance = zoom_sensitivity * rv3d->dist * dt * ndof->tvec[2];
+ rv3d->dist += zoom_distance;
+ }
+
+ if (rv3d->viewlock == RV3D_LOCKED) {
+ /* rotation not allowed -- explore panning options instead */
+ float pan_vec[3] = {ndof->tvec[0], ndof->tvec[1], 0.0f};
+ mul_v3_fl(pan_vec, pan_sensitivity * rv3d->dist * dt);
+
+ /* transform motion from view to world coordinates */
+ invert_qt_qt(view_inv, rv3d->viewquat);
+ mul_qt_v3(view_inv, pan_vec);
+
+ /* move center of view opposite of hand motion (this is camera mode, not object mode) */
+ sub_v3_v3(rv3d->ofs, pan_vec);
+ }
+
+ if (has_rotation) {
+
+ const int invert = U.ndof_flag & NDOF_ORBIT_INVERT_AXES;
+
+ rv3d->view = RV3D_VIEW_USER;
+
+ if (U.flag & USER_TRACKBALL) {
+ float rot[4];
+ #if 0 // -------------------------- Mike's nifty original version
+ float view_inv_conj[4];
+
+ ndof_to_quat(ndof, rot);
+ // mul_qt_fl(rot, rot_sensitivity);
+ // ^^ no apparent effect
+
+ if (invert)
+ invert_qt(rot);
+
+ copy_qt_qt(view_inv_conj, view_inv);
+ conjugate_qt(view_inv_conj);
+
+ // transform rotation from view to world coordinates
+ mul_qt_qtqt(rot, view_inv, rot);
+ mul_qt_qtqt(rot, rot, view_inv_conj);
+ #else // ---------------------------------------- Mike's revised version
+ float axis[3];
+ float angle = rot_sensitivity * ndof_to_axis_angle(ndof, axis);
+
+ if (invert)
+ angle = -angle;
+
+ // transform rotation axis from view to world coordinates
+ mul_qt_v3(view_inv, axis);
+
+ // update the onscreen doo-dad
+ rv3d->rot_angle = angle;
+ copy_v3_v3(rv3d->rot_axis, axis);
+
+ axis_angle_to_quat(rot, axis, angle);
+ #endif // --------------------------------------------
+ // apply rotation
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
+ } else {
+ /* turntable view code by John Aughey, adapted for 3D mouse by [mce] */
+ float angle, rot[4];
+ float xvec[3] = {1,0,0};
+
+ /* Determine the direction of the x vector (for rotating up and down) */
+ mul_qt_v3(view_inv, xvec);
+
+ /* Perform the up/down rotation */
+ angle = rot_sensitivity * dt * ndof->rvec[0];
+ if (invert)
+ angle = -angle;
+ rot[0] = cos(angle);
+ mul_v3_v3fl(rot+1, xvec, sin(angle));
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
+
+ /* Perform the orbital rotation */
+ angle = rot_sensitivity * dt * ndof->rvec[1];
+ if (invert)
+ angle = -angle;
+
+ // update the onscreen doo-dad
+ rv3d->rot_angle = angle;
+ rv3d->rot_axis[0] = 0;
+ rv3d->rot_axis[1] = 0;
+ rv3d->rot_axis[2] = 1;
+
+ rot[0] = cos(angle);
+ rot[1] = rot[2] = 0.0;
+ rot[3] = sin(angle);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rot);
+ }
+ }
+ }
+
+ ED_region_tag_redraw(CTX_wm_region(C));
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "NDOF Orbit View";
+ ot->description = "Explore every angle of an object using the 3D mouse.";
+ ot->idname = "VIEW3D_OT_ndof_orbit";
+
+ /* api callbacks */
+ ot->invoke = ndof_orbit_invoke;
+ ot->poll = ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag = 0;
+}
+
+static int ndof_pan_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event)
+// -- "pan" navigation
+// -- zoom or dolly?
+{
+ RegionView3D* rv3d = CTX_wm_region_view3d(C);
+ wmNDOFMotionData* ndof = (wmNDOFMotionData*) event->customdata;
+
+ rv3d->rot_angle = 0.f; // we're panning here! so erase any leftover rotation from other operators
+
+ if (ndof->progress != P_FINISHING) {
+ const float dt = ndof->dt;
+ float view_inv[4];
+#if 0 // ------------------------------------------- zoom with Z
+ // tune these until everything feels right
+ const float zoom_sensitivity = 1.f;
+ const float pan_sensitivity = 1.f;
+
+ float pan_vec[3] = {
+ ndof->tx, ndof->ty, 0
+ };
+
+ // "zoom in" or "translate"? depends on zoom mode in user settings?
+ if (ndof->tz) {
+ float zoom_distance = zoom_sensitivity * rv3d->dist * dt * ndof->tz;
+ rv3d->dist += zoom_distance;
+ }
+
+ mul_v3_fl(pan_vec, pan_sensitivity * rv3d->dist * dt);
+#else // ------------------------------------------------------- dolly with Z
+ float speed = 10.f; // blender units per second
+ // ^^ this is ok for default cube scene, but should scale with.. something
+
+ // tune these until everything feels right
+ const float forward_sensitivity = 1.f;
+ const float vertical_sensitivity = 0.4f;
+ const float lateral_sensitivity = 0.6f;
+
+ float pan_vec[3] = {lateral_sensitivity * ndof->tvec[0],
+ vertical_sensitivity * ndof->tvec[1],
+ forward_sensitivity * ndof->tvec[2]
+ };
+
+ mul_v3_fl(pan_vec, speed * dt);
+#endif
+ /* transform motion from view to world coordinates */
+ invert_qt_qt(view_inv, rv3d->viewquat);
+ mul_qt_v3(view_inv, pan_vec);
+
+ /* move center of view opposite of hand motion (this is camera mode, not object mode) */
+ sub_v3_v3(rv3d->ofs, pan_vec);
+ }
+
+ ED_region_tag_redraw(CTX_wm_region(C));
+
+ return OPERATOR_FINISHED;
+}
+
+void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "NDOF Pan View";
+ ot->description = "Position your viewpoint with the 3D mouse.";
+ ot->idname = "VIEW3D_OT_ndof_pan";
+
+ /* api callbacks */
+ ot->invoke = ndof_pan_invoke;
+ ot->poll = ED_operator_view3d_active;
+
+ /* flags */
+ ot->flag = 0;
+}
+
/* ************************ viewmove ******************************** */
@@ -3195,398 +3433,6 @@ int ED_view3d_autodist_depth_seg(struct ARegion *ar, const int mval_sta[2], cons
return (*depth==FLT_MAX) ? 0:1;
}
-/* ********************* NDOF ************************ */
-/* note: this code is confusing and unclear... (ton) */
-/* **************************************************** */
-
-// ndof scaling will be moved to user setting.
-// In the mean time this is just a place holder.
-
-// Note: scaling in the plugin and ghostwinlay.c
-// should be removed. With driver default setting,
-// each axis returns approx. +-200 max deflection.
-
-// The values I selected are based on the older
-// polling i/f. With event i/f, the sensistivity
-// can be increased for improved response from
-// small deflections of the device input.
-
-
-// lukep notes : i disagree on the range.
-// the normal 3Dconnection driver give +/-400
-// on defaut range in other applications
-// and up to +/- 1000 if set to maximum
-// because i remove the scaling by delta,
-// which was a bad idea as it depend of the system
-// speed and os, i changed the scaling values, but
-// those are still not ok
-
-#if 0
-static float ndof_axis_scale[6] = {
- +0.01, // Tx
- +0.01, // Tz
- +0.01, // Ty
- +0.0015, // Rx
- +0.0015, // Rz
- +0.0015 // Ry
-};
-
-static void filterNDOFvalues(float *sbval)
-{
- int i=0;
- float max = 0.0;
-
- for (i =0; i<6;i++)
- if (fabs(sbval[i]) > max)
- max = fabs(sbval[i]);
- for (i =0; i<6;i++)
- if (fabs(sbval[i]) != max )
- sbval[i]=0.0;
-}
-
-// statics for controlling rv3d->dist corrections.
-// viewmoveNDOF zeros and adjusts rv3d->ofs.
-// viewmove restores based on dz_flag state.
-
-int dz_flag = 0;
-float m_dist;
-
-void viewmoveNDOFfly(ARegion *ar, View3D *v3d, int UNUSED(mode))
-{
- RegionView3D *rv3d= ar->regiondata;
- int i;
- float phi;
- float dval[7];
- // static fval[6] for low pass filter; device input vector is dval[6]
- static float fval[6];
- float tvec[3],rvec[3];
- float q1[4];
- float mat[3][3];
- float upvec[3];
-
-
- /*----------------------------------------------------
- * sometimes this routine is called from headerbuttons
- * viewmove needs to refresh the screen
- */
-// XXX areawinset(ar->win);
-
-
- // fetch the current state of the ndof device
-// XXX getndof(dval);
-
- if (v3d->ndoffilter)
- filterNDOFvalues(fval);
-
- // Scale input values
-
-// if(dval[6] == 0) return; // guard against divide by zero
-
- for(i=0;i<6;i++) {
-
- // user scaling
- dval[i] = dval[i] * ndof_axis_scale[i];
- }
-
-
- // low pass filter with zero crossing reset
-
- for(i=0;i<6;i++) {
- if((dval[i] * fval[i]) >= 0)
- dval[i] = (fval[i] * 15 + dval[i]) / 16;
- else
- fval[i] = 0;
- }
-
-
- // force perspective mode. This is a hack and is
- // incomplete. It doesn't actually effect the view
- // until the first draw and doesn't update the menu
- // to reflect persp mode.
-
- rv3d->persp = RV3D_PERSP;
-
-
- // Correct the distance jump if rv3d->dist != 0
-
- // This is due to a side effect of the original
- // mouse view rotation code. The rotation point is
- // set a distance in front of the viewport to
- // make rotating with the mouse look better.
- // The distance effect is written at a low level
- // in the view management instead of the mouse
- // view function. This means that all other view
- // movement devices must subtract this from their
- // view transformations.
-
- if(rv3d->dist != 0.0) {
- dz_flag = 1;
- m_dist = rv3d->dist;
- upvec[0] = upvec[1] = 0;
- upvec[2] = rv3d->dist;
- copy_m3_m4(mat, rv3d->viewinv);
- mul_m3_v3(mat, upvec);
- sub_v3_v3(rv3d->ofs, upvec);
- rv3d->dist = 0.0;
- }
-
-
- // Apply rotation
- // Rotations feel relatively faster than translations only in fly mode, so
- // we have no choice but to fix that here (not in the plugins)
- rvec[0] = -0.5 * dval[3];
- rvec[1] = -0.5 * dval[4];
- rvec[2] = -0.5 * dval[5];
-
- // rotate device x and y by view z
-
- copy_m3_m4(mat, rv3d->viewinv);
- mat[2][2] = 0.0f;
- mul_m3_v3(mat, rvec);
-
- // rotate the view
-
- phi = normalize_v3(rvec);
- if(phi != 0) {
- axis_angle_to_quat(q1,rvec,phi);
- mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1);
- }
-
-
- // Apply translation
-
- tvec[0] = dval[0];
- tvec[1] = dval[1];
- tvec[2] = -dval[2];
-
- // the next three lines rotate the x and y translation coordinates
- // by the current z axis angle
-
- copy_m3_m4(mat, rv3d->viewinv);
- mat[2][2] = 0.0f;
- mul_m3_v3(mat, tvec);
-
- // translate the view
-
- sub_v3_v3(rv3d->ofs, tvec);
-
-
- /*----------------------------------------------------
- * refresh the screen XXX
- */
-
- // update render preview window
-
-// XXX BIF_view3d_previewrender_signal(ar, PR_DBASE|PR_DISPRECT);
-}
-
-void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int UNUSED(mode))
-{
- RegionView3D *rv3d= ar->regiondata;
- float fval[7];
- float dvec[3];
- float sbadjust = 1.0f;
- float len;
- short use_sel = 0;
- Object *ob = OBACT;
- float m[3][3];
- float m_inv[3][3];
- float xvec[3] = {1,0,0};
- float yvec[3] = {0,-1,0};
- float zvec[3] = {0,0,1};
- float phi;
- float q1[4];
- float obofs[3];
- float reverse;
- //float diff[4];
- float d, curareaX, curareaY;
- float mat[3][3];
- float upvec[3];
-
- /* Sensitivity will control how fast the view rotates. The value was
- * obtained experimentally by tweaking until the author didn't get dizzy watching.
- * Perhaps this should be a configurable user parameter.
- */
- float psens = 0.005f * (float) U.ndof_pan; /* pan sensitivity */
- float rsens = 0.005f * (float) U.ndof_rotate; /* rotate sensitivity */
- float zsens = 0.3f; /* zoom sensitivity */
-
- const float minZoom = -30.0f;
- const float maxZoom = 300.0f;
-
- //reset view type
- rv3d->view = 0;
-//printf("passing here \n");
-//
- if (scene->obedit==NULL && ob && !(ob->mode & OB_MODE_POSE)) {
- use_sel = 1;
- }
-
- if((dz_flag)||rv3d->dist==0) {
- dz_flag = 0;
- rv3d->dist = m_dist;
- upvec[0] = upvec[1] = 0;
- upvec[2] = rv3d->dist;
- copy_m3_m4(mat, rv3d->viewinv);
- mul_m3_v3(mat, upvec);
- add_v3_v3(rv3d->ofs, upvec);
- }
-
- /*----------------------------------------------------
- * sometimes this routine is called from headerbuttons
- * viewmove needs to refresh the screen
- */
-// XXX areawinset(curarea->win);
-
- /*----------------------------------------------------
- * record how much time has passed. clamp at 10 Hz
- * pretend the previous frame occurred at the clamped time
- */
-// now = PIL_check_seconds_timer();
- // frametime = (now - prevTime);
- // if (frametime > 0.1f){ /* if more than 1/10s */
- // frametime = 1.0f/60.0; /* clamp at 1/60s so no jumps when starting to move */
-// }
-// prevTime = now;
- // sbadjust *= 60 * frametime; /* normalize ndof device adjustments to 100Hz for framerate independence */
-
- /* fetch the current state of the ndof device & enforce dominant mode if selected */
-// XXX getndof(fval);
- if (v3d->ndoffilter)
- filterNDOFvalues(fval);
-
-
- // put scaling back here, was previously in ghostwinlay
- fval[0] = fval[0] * (1.0f/600.0f);
- fval[1] = fval[1] * (1.0f/600.0f);
- fval[2] = fval[2] * (1.0f/1100.0f);
- fval[3] = fval[3] * 0.00005f;
- fval[4] =-fval[4] * 0.00005f;
- fval[5] = fval[5] * 0.00005f;
- fval[6] = fval[6] / 1000000.0f;
-
- // scale more if not in perspective mode
- if (rv3d->persp == RV3D_ORTHO) {
- fval[0] = fval[0] * 0.05f;
- fval[1] = fval[1] * 0.05f;
- fval[2] = fval[2] * 0.05f;
- fval[3] = fval[3] * 0.9f;
- fval[4] = fval[4] * 0.9f;
- fval[5] = fval[5] * 0.9f;
- zsens *= 8;
- }
-
- /* set object offset */
- if (ob) {
- obofs[0] = -ob->obmat[3][0];
- obofs[1] = -ob->obmat[3][1];
- obofs[2] = -ob->obmat[3][2];
- }
- else {
- copy_v3_v3(obofs, rv3d->ofs);
- }
-
- /* calc an adjustment based on distance from camera
- disabled per patch 14402 */
- d = 1.0f;
-
-/* if (ob) {
- sub_v3_v3v3(diff, obofs, rv3d->ofs);
- d = len_v3(diff);
- }
-*/
-
- reverse = (rv3d->persmat[2][1] < 0.0f) ? -1.0f : 1.0f;
-
- /*----------------------------------------------------
- * ndof device pan
- */
- psens *= 1.0f + d;
- curareaX = sbadjust * psens * fval[0];
- curareaY = sbadjust * psens * fval[1];
- dvec[0] = curareaX * rv3d->persinv[0][0] + curareaY * rv3d->persinv[1][0];
- dvec[1] = curareaX * rv3d->persinv[0][1] + curareaY * rv3d->persinv[1][1];
- dvec[2] = curareaX * rv3d->persinv[0][2] + curareaY * rv3d->persinv[1][2];
- add_v3_v3(rv3d->ofs, dvec);
-
- /*----------------------------------------------------
- * ndof device dolly
- */
- len = zsens * sbadjust * fval[2];
-
- if (rv3d->persp==RV3D_CAMOB) {
- if(rv3d->persp==RV3D_CAMOB) { /* This is stupid, please fix - TODO */
- rv3d->camzoom+= 10.0f * -len;
- }
- if (rv3d->camzoom < minZoom) rv3d->camzoom = minZoom;
- else if (rv3d->camzoom > maxZoom) rv3d->camzoom = maxZoom;
- }
- else if ((rv3d->dist> 0.001*v3d->grid) && (rv3d->dist<10.0*v3d->far)) {
- rv3d->dist*=(1.0 + len);
- }
-
-
- /*----------------------------------------------------
- * ndof device turntable
- * derived from the turntable code in viewmove
- */
-
- /* Get the 3x3 matrix and its inverse from the quaternion */
- quat_to_mat3( m,rv3d->viewquat);
- invert_m3_m3(m_inv,m);
-
- /* Determine the direction of the x vector (for rotating up and down) */
- /* This can likely be compuated directly from the quaternion. */
- mul_m3_v3(m_inv,xvec);
- mul_m3_v3(m_inv,yvec);
- mul_m3_v3(m_inv,zvec);
-
- /* Perform the up/down rotation */
- phi = sbadjust * rsens * /*0.5f * */ fval[3]; /* spin vertically half as fast as horizontally */
- q1[0] = cos(phi);
- mul_v3_v3fl(q1+1, xvec, sin(phi));
- mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1);
-
- if (use_sel) {
- conjugate_qt(q1); /* conj == inv for unit quat */
- sub_v3_v3(rv3d->ofs, obofs);
- mul_qt_v3(q1, rv3d->ofs);
- add_v3_v3(rv3d->ofs, obofs);
- }
-
- /* Perform the orbital rotation */
- /* Perform the orbital rotation
- If the seen Up axis is parallel to the zoom axis, rotation should be
- achieved with a pure Roll motion (no Spin) on the device. When you start
- to tilt, moving from Top to Side view, Spinning will increasingly become
- more relevant while the Roll component will decrease. When a full
- Side view is reached, rotations around the world's Up axis are achieved
- with a pure Spin-only motion. In other words the control of the spinning
- around the world's Up axis should move from the device's Spin axis to the
- device's Roll axis depending on the orientation of the world's Up axis
- relative to the screen. */
- //phi = sbadjust * rsens * reverse * fval[4]; /* spin the knob, y axis */
- phi = sbadjust * rsens * (yvec[2] * fval[4] + zvec[2] * fval[5]);
- q1[0] = cos(phi);
- q1[1] = q1[2] = 0.0;
- q1[3] = sin(phi);
- mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, q1);
-
- if (use_sel) {
- conjugate_qt(q1);
- sub_v3_v3(rv3d->ofs, obofs);
- mul_qt_v3(q1, rv3d->ofs);
- add_v3_v3(rv3d->ofs, obofs);
- }
-
- /*----------------------------------------------------
- * refresh the screen
- */
-// XXX scrarea_do_windraw(curarea);
-}
-#endif // if 0, unused NDof code
-
-
/* Gets the view trasnformation from a camera
* currently dosnt take camzoom into account
*
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index ed1ed5b3881..046037a092f 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -29,6 +29,9 @@
/* defines VIEW3D_OT_fly modal operator */
+//#define NDOF_FLY_DEBUG
+//#define NDOF_FLY_DRAW_TOOMUCH // is this needed for ndof? - commented so redraw doesnt thrash - campbell
+
#include "DNA_anim_types.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
@@ -106,7 +109,7 @@ void fly_modal_keymap(wmKeyConfig *keyconf)
wmKeyMap *keymap= WM_modalkeymap_get(keyconf, "View3D Fly Modal");
/* this function is called for each spacetype, only needs to add map once */
- if(keymap) return;
+ if (keymap) return;
keymap= WM_modalkeymap_add(keyconf, "View3D Fly Modal", modal_items);
@@ -143,7 +146,6 @@ void fly_modal_keymap(wmKeyConfig *keyconf)
/* assign map to operators */
WM_modalkeymap_assign(keymap, "VIEW3D_OT_fly");
-
}
typedef struct FlyInfo {
@@ -158,7 +160,9 @@ typedef struct FlyInfo {
short state;
short use_precision;
short redraw;
- int mval[2];
+
+ int mval[2]; /* latest 2D mouse values */
+ wmNDOFMotionData* ndof; /* latest 3D mouse values */
/* fly state state */
float speed; /* the speed the view is moving per redraw */
@@ -257,17 +261,21 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even
fly->ar = CTX_wm_region(C);
fly->scene= CTX_data_scene(C);
- if(fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->id.lib) {
+#ifdef NDOF_FLY_DEBUG
+ puts("\n-- fly begin --");
+#endif
+
+ if (fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->id.lib) {
BKE_report(op->reports, RPT_ERROR, "Cannot fly a camera from an external library");
return FALSE;
}
- if(fly->v3d->ob_centre) {
+ if (fly->v3d->ob_centre) {
BKE_report(op->reports, RPT_ERROR, "Cannot fly when the view is locked to an object");
return FALSE;
}
- if(fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->constraints.first) {
+ if (fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->constraints.first) {
BKE_report(op->reports, RPT_ERROR, "Cannot fly an object with constraints");
return FALSE;
}
@@ -283,11 +291,15 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even
fly->grid= 1.0f;
fly->use_precision= 0;
+#ifdef NDOF_FLY_DRAW_TOOMUCH
+ fly->redraw= 1;
+#endif
fly->dvec_prev[0]= fly->dvec_prev[1]= fly->dvec_prev[2]= 0.0f;
fly->timer= WM_event_add_timer(CTX_wm_manager(C), CTX_wm_window(C), TIMER, 0.01f);
VECCOPY2D(fly->mval, event->mval)
+ fly->ndof = NULL;
fly->time_lastdraw= fly->time_lastwheel= PIL_check_seconds_timer();
@@ -307,7 +319,7 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even
fly->dist_backup= fly->rv3d->dist;
if (fly->rv3d->persp==RV3D_CAMOB) {
Object *ob_back;
- if((U.uiflag & USER_CAM_LOCK_NO_PARENT)==0 && (fly->root_parent=fly->v3d->camera->parent)) {
+ if ((U.uiflag & USER_CAM_LOCK_NO_PARENT)==0 && (fly->root_parent=fly->v3d->camera->parent)) {
while(fly->root_parent->parent)
fly->root_parent= fly->root_parent->parent;
ob_back= fly->root_parent;
@@ -325,12 +337,22 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even
negate_v3_v3(fly->rv3d->ofs, fly->v3d->camera->obmat[3]);
fly->rv3d->dist=0.0;
- } else {
+ }
+ else {
/* perspective or ortho */
if (fly->rv3d->persp==RV3D_ORTHO)
fly->rv3d->persp= RV3D_PERSP; /*if ortho projection, make perspective */
+
copy_qt_qt(fly->rot_backup, fly->rv3d->viewquat);
copy_v3_v3(fly->ofs_backup, fly->rv3d->ofs);
+
+ /* the dist defines a vector that is infront of the offset
+ to rotate the view about.
+ this is no good for fly mode because we
+ want to rotate about the viewers center.
+ but to correct the dist removal we must
+ alter offset so the view doesn't jump. */
+
fly->rv3d->dist= 0.0f;
upvec[2]= fly->dist_backup; /*x and y are 0*/
@@ -338,7 +360,6 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even
sub_v3_v3(fly->rv3d->ofs, upvec);
/*Done with correcting for the dist*/
}
-
/* center the mouse, probably the UI mafia are against this but without its quite annoying */
WM_cursor_warp(CTX_wm_window(C), fly->ar->winrct.xmin + fly->ar->winx/2, fly->ar->winrct.ymin + fly->ar->winy/2);
@@ -353,9 +374,13 @@ static int flyEnd(bContext *C, FlyInfo *fly)
float upvec[3];
- if(fly->state == FLY_RUNNING)
+ if (fly->state == FLY_RUNNING)
return OPERATOR_RUNNING_MODAL;
+#ifdef NDOF_FLY_DEBUG
+ puts("\n-- fly end --");
+#endif
+
WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), fly->timer);
ED_region_draw_cb_exit(fly->ar->type, fly->draw_handle_pixel);
@@ -366,14 +391,14 @@ static int flyEnd(bContext *C, FlyInfo *fly)
/* Revert to original view? */
if (fly->persp_backup==RV3D_CAMOB) { /* a camera view */
Object *ob_back;
- if(fly->root_parent)ob_back= fly->root_parent;
- else ob_back= fly->v3d->camera;
+ ob_back= (fly->root_parent) ? fly->root_parent : fly->v3d->camera;
/* store the original camera loc and rot */
object_tfm_restore(ob_back, fly->obtfm);
DAG_id_tag_update(&ob_back->id, OB_RECALC_OB);
- } else {
+ }
+ else {
/* Non Camera we need to reset the view back to the original location bacause the user canceled*/
copy_qt_qt(rv3d->viewquat, fly->rot_backup);
copy_v3_v3(rv3d->ofs, fly->ofs_backup);
@@ -398,10 +423,13 @@ static int flyEnd(bContext *C, FlyInfo *fly)
rv3d->rflag &= ~RV3D_NAVIGATING;
//XXX2.5 BIF_view3d_previewrender_signal(fly->sa, PR_DBASE|PR_DISPRECT); /* not working at the moment not sure why */
- if(fly->obtfm)
+ if (fly->obtfm)
MEM_freeN(fly->obtfm);
- if(fly->state == FLY_CONFIRM) {
+ if (fly->ndof)
+ MEM_freeN(fly->ndof);
+
+ if (fly->state == FLY_CONFIRM) {
MEM_freeN(fly);
return OPERATOR_FINISHED;
}
@@ -417,7 +445,52 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
}
else if (event->type == MOUSEMOVE) {
VECCOPY2D(fly->mval, event->mval);
- } /* handle modal keymap first */
+ }
+ else if (event->type == NDOF_MOTION) {
+ // do these automagically get delivered? yes.
+ // puts("ndof motion detected in fly mode!");
+ // static const char* tag_name = "3D mouse position";
+
+ wmNDOFMotionData* incoming_ndof = (wmNDOFMotionData*) event->customdata;
+ switch (incoming_ndof->progress) {
+ case P_STARTING:
+ // start keeping track of 3D mouse position
+#ifdef NDOF_FLY_DEBUG
+ puts("start keeping track of 3D mouse position");
+#endif
+ // fall through...
+ case P_IN_PROGRESS:
+ // update 3D mouse position
+#ifdef NDOF_FLY_DEBUG
+ putchar('.'); fflush(stdout);
+#endif
+ if (fly->ndof == NULL) {
+ // fly->ndof = MEM_mallocN(sizeof(wmNDOFMotionData), tag_name);
+ fly->ndof = MEM_dupallocN(incoming_ndof);
+ // fly->ndof = malloc(sizeof(wmNDOFMotionData));
+ }
+ else {
+ memcpy(fly->ndof, incoming_ndof, sizeof(wmNDOFMotionData));
+ }
+ break;
+ case P_FINISHING:
+ // stop keeping track of 3D mouse position
+#ifdef NDOF_FLY_DEBUG
+ puts("stop keeping track of 3D mouse position");
+#endif
+ if (fly->ndof) {
+ MEM_freeN(fly->ndof);
+ // free(fly->ndof);
+ fly->ndof = NULL;
+ }
+ /* update the time else the view will jump when 2D mouse/timer resume */
+ fly->time_lastdraw= PIL_check_seconds_timer();
+ break;
+ default:
+ ; // should always be one of the above 3
+ }
+ }
+ /* handle modal keymap first */
else if (event->type == EVT_MODAL_MAP) {
switch (event->val) {
case FLY_MODAL_CANCEL:
@@ -439,7 +512,9 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
/*Mouse wheel delays range from 0.5==slow to 0.01==fast*/
time_wheel = 1.0f + (10.0f - (20.0f * MIN2(time_wheel, 0.5f))); /* 0-0.5 -> 0-5.0 */
- if (fly->speed<0.0f) fly->speed= 0.0f;
+ if (fly->speed < 0.0f) {
+ fly->speed= 0.0f;
+ }
else {
if (event->shift)
fly->speed += fly->grid*time_wheel * 0.1f;
@@ -458,7 +533,9 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
fly->time_lastwheel = time_currwheel;
time_wheel = 1.0f + (10.0f - (20.0f * MIN2(time_wheel, 0.5f))); /* 0-0.5 -> 0-5.0 */
- if (fly->speed>0) fly->speed=0;
+ if (fly->speed > 0.0f) {
+ fly->speed=0;
+ }
else {
if (event->shift)
fly->speed-= fly->grid*time_wheel * 0.1f;
@@ -528,14 +605,81 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
case FLY_MODAL_PRECISION_DISABLE:
fly->use_precision= FALSE;
break;
+ }
+ }
+}
+
+static void move_camera(bContext* C, RegionView3D* rv3d, FlyInfo* fly, int orientationChanged, int positionChanged)
+{
+ /* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to the view */
+
+ View3D* v3d = fly->v3d;
+ Scene *scene= fly->scene;
+ ID *id_key;
+
+ /* transform the parent or the camera? */
+ if (fly->root_parent) {
+ Object *ob_update;
+
+ float view_mat[4][4];
+ float prev_view_mat[4][4];
+ float prev_view_imat[4][4];
+ float diff_mat[4][4];
+ float parent_mat[4][4];
+
+ ED_view3d_to_m4(prev_view_mat, fly->rv3d->ofs, fly->rv3d->viewquat, fly->rv3d->dist);
+ invert_m4_m4(prev_view_imat, prev_view_mat);
+ ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
+ mul_m4_m4m4(diff_mat, prev_view_imat, view_mat);
+ mul_m4_m4m4(parent_mat, fly->root_parent->obmat, diff_mat);
+ object_apply_mat4(fly->root_parent, parent_mat, TRUE, FALSE);
+
+ // where_is_object(scene, fly->root_parent);
+
+ ob_update= v3d->camera->parent;
+ while(ob_update) {
+ DAG_id_tag_update(&ob_update->id, OB_RECALC_OB);
+ ob_update= ob_update->parent;
}
+
+ id_key= &fly->root_parent->id;
+ }
+ else {
+ float view_mat[4][4];
+ ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
+ object_apply_mat4(v3d->camera, view_mat, TRUE, FALSE);
+ id_key= &v3d->camera->id;
+ }
+
+ /* record the motion */
+ if (autokeyframe_cfra_can_key(scene, id_key)) {
+ ListBase dsources = {NULL, NULL};
+
+ /* add datasource override for the camera object */
+ ANIM_relative_keyingset_add_source(&dsources, id_key, NULL, NULL);
+
+ /* insert keyframes
+ * 1) on the first frame
+ * 2) on each subsequent frame
+ * TODO: need to check in future that frame changed before doing this
+ */
+ if (orientationChanged) {
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation");
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ }
+ if (positionChanged) {
+ KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location");
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
+ }
+
+ /* free temp data */
+ BLI_freelistN(&dsources);
}
}
static int flyApply(bContext *C, FlyInfo *fly)
{
-
#define FLY_ROTATE_FAC 2.5f /* more is faster */
#define FLY_ZUP_CORRECT_FAC 0.1f /* amount to correct per step */
#define FLY_ZUP_CORRECT_ACCEL 0.05f /* increase upright momentum each step */
@@ -545,11 +689,7 @@ static int flyApply(bContext *C, FlyInfo *fly)
a fly loop where the user can move move the view as if they are flying
*/
RegionView3D *rv3d= fly->rv3d;
- View3D *v3d = fly->v3d;
ARegion *ar = fly->ar;
- Scene *scene= fly->scene;
-
- float prev_view_mat[4][4];
float mat[3][3], /* 3x3 copy of the view matrix so we can move allong the view axis */
dvec[3]={0,0,0}, /* this is the direction thast added to the view offset per redraw */
@@ -567,15 +707,11 @@ static int flyApply(bContext *C, FlyInfo *fly)
unsigned char
apply_rotation= 1; /* if the user presses shift they can look about without movinf the direction there looking*/
- if(fly->root_parent)
- ED_view3d_to_m4(prev_view_mat, fly->rv3d->ofs, fly->rv3d->viewquat, fly->rv3d->dist);
+#ifdef NDOF_FLY_DEBUG
+ static unsigned int iteration = 1;
+ printf("fly timer %d\n", iteration++);
+#endif
- /* the dist defines a vector that is infront of the offset
- to rotate the view about.
- this is no good for fly mode because we
- want to rotate about the viewers center.
- but to correct the dist removal we must
- alter offset so the view doesn't jump. */
xmargin= ar->winx/20.0f;
ymargin= ar->winy/20.0f;
@@ -605,23 +741,25 @@ static int flyApply(bContext *C, FlyInfo *fly)
*
* the mouse moves isnt linear */
- if(moffset[0]) {
+ if (moffset[0]) {
moffset[0] /= ar->winx - (xmargin*2);
moffset[0] *= fabsf(moffset[0]);
}
- if(moffset[1]) {
+ if (moffset[1]) {
moffset[1] /= ar->winy - (ymargin*2);
moffset[1] *= fabsf(moffset[1]);
}
/* Should we redraw? */
- if(fly->speed != 0.0f || moffset[0] || moffset[1] || fly->zlock || fly->xlock || dvec[0] || dvec[1] || dvec[2] ) {
+ if (fly->speed != 0.0f || moffset[0] || moffset[1] || fly->zlock || fly->xlock || dvec[0] || dvec[1] || dvec[2] ) {
float dvec_tmp[3];
double time_current; /*time how fast it takes for us to redraw, this is so simple scenes dont fly too fast */
float time_redraw;
float time_redraw_clamped;
-
+#ifdef NDOF_FLY_DRAW_TOOMUCH
+ fly->redraw= 1;
+#endif
time_current= PIL_check_seconds_timer();
time_redraw= (float)(time_current - fly->time_lastdraw);
time_redraw_clamped= MIN2(0.05f, time_redraw); /* clamt the redraw time to avoid jitter in roll correction */
@@ -648,8 +786,8 @@ static int flyApply(bContext *C, FlyInfo *fly)
mul_m3_v3(mat, dvec_tmp);
mul_v3_fl(dvec_tmp, time_redraw * 200.0f * fly->grid);
-
- } else {
+ }
+ else {
float roll; /* similar to the angle between the camera's up and the Z-up, but its very rough so just roll*/
/* rotate about the X axis- look up/down */
@@ -670,27 +808,28 @@ static int flyApply(bContext *C, FlyInfo *fly)
if (moffset[0]) {
/* if we're upside down invert the moffset */
- upvec[0]=0;
- upvec[1]=1;
- upvec[2]=0;
+ upvec[0]= 0.0f;
+ upvec[1]= 1.0f;
+ upvec[2]= 0.0f;
mul_m3_v3(mat, upvec);
- if(upvec[2] < 0.0f)
+ if (upvec[2] < 0.0f)
moffset[0]= -moffset[0];
/* make the lock vectors */
if (fly->zlock) {
- upvec[0]=0;
- upvec[1]=0;
- upvec[2]=1;
- } else {
- upvec[0]=0;
- upvec[1]=1;
- upvec[2]=0;
+ upvec[0]= 0.0f;
+ upvec[1]= 0.0f;
+ upvec[2]= 1.0f;
+ }
+ else {
+ upvec[0]= 0.0f;
+ upvec[1]= 1.0f;
+ upvec[2]= 0.0f;
mul_m3_v3(mat, upvec);
}
- axis_angle_to_quat( tmp_quat, upvec, (float)moffset[0] * time_redraw * FLY_ROTATE_FAC); /* Rotate about the relative up vec */
+ axis_angle_to_quat(tmp_quat, upvec, (float)moffset[0] * time_redraw * FLY_ROTATE_FAC); /* Rotate about the relative up vec */
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
if (fly->xlock) fly->xlock = 2;/*check for rotation*/
@@ -698,25 +837,26 @@ static int flyApply(bContext *C, FlyInfo *fly)
}
if (fly->zlock==2) {
- upvec[0]=1;
- upvec[1]=0;
- upvec[2]=0;
+ upvec[0]= 1.0f;
+ upvec[1]= 0.0f;
+ upvec[2]= 0.0f;
mul_m3_v3(mat, upvec);
/*make sure we have some z rolling*/
if (fabsf(upvec[2]) > 0.00001f) {
- roll= upvec[2]*5;
- upvec[0]=0; /*rotate the view about this axis*/
- upvec[1]=0;
- upvec[2]=1;
+ roll= upvec[2] * 5.0f;
+ upvec[0]= 0.0f; /*rotate the view about this axis*/
+ upvec[1]= 0.0f;
+ upvec[2]= 1.0f;
mul_m3_v3(mat, upvec);
axis_angle_to_quat( tmp_quat, upvec, roll*time_redraw_clamped*fly->zlock_momentum * FLY_ZUP_CORRECT_FAC); /* Rotate about the relative up vec */
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
fly->zlock_momentum += FLY_ZUP_CORRECT_ACCEL;
- } else {
- fly->zlock=1; /* dont check until the view rotates again */
+ }
+ else {
+ fly->zlock= 1; /* dont check until the view rotates again */
fly->zlock_momentum= 0.0f;
}
}
@@ -727,8 +867,8 @@ static int flyApply(bContext *C, FlyInfo *fly)
upvec[2]=1;
mul_m3_v3(mat, upvec);
/*make sure we have some z rolling*/
- if (fabs(upvec[2]) > 0.00001) {
- roll= upvec[2] * -5;
+ if (fabs(upvec[2]) > 0.00001f) {
+ roll= upvec[2] * -5.0f;
upvec[0]= 1.0f; /*rotate the view about this axis*/
upvec[1]= 0.0f;
@@ -740,7 +880,8 @@ static int flyApply(bContext *C, FlyInfo *fly)
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
fly->xlock_momentum += 0.05f;
- } else {
+ }
+ else {
fly->xlock=1; /* see above */
fly->xlock_momentum= 0.0f;
}
@@ -784,96 +925,164 @@ static int flyApply(bContext *C, FlyInfo *fly)
ED_area_headerprint(fly->ar, "FlyKeys Speed:(+/- | Wheel), Upright Axis:X off/Z off, Slow:Shift, Direction:WASDRF, Ok:LMB, Pan:MMB, Cancel:RMB");
#endif
- /* we are in camera view so apply the view ofs and quat to the view matrix and set the camera to the view */
- if (rv3d->persp==RV3D_CAMOB) {
- ID *id_key;
- /* transform the parent or the camera? */
- if(fly->root_parent) {
- Object *ob_update;
-
- float view_mat[4][4];
- float prev_view_imat[4][4];
- float diff_mat[4][4];
- float parent_mat[4][4];
-
- invert_m4_m4(prev_view_imat, prev_view_mat);
- ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
- mul_m4_m4m4(diff_mat, prev_view_imat, view_mat);
- mul_m4_m4m4(parent_mat, fly->root_parent->obmat, diff_mat);
- object_apply_mat4(fly->root_parent, parent_mat, TRUE, FALSE);
-
- // where_is_object(scene, fly->root_parent);
-
- ob_update= v3d->camera->parent;
- while(ob_update) {
- DAG_id_tag_update(&ob_update->id, OB_RECALC_OB);
- ob_update= ob_update->parent;
- }
+ if (rv3d->persp==RV3D_CAMOB)
+ move_camera(C, rv3d, fly, (fly->xlock || fly->zlock || moffset[0] || moffset[1]), fly->speed);
- copy_m4_m4(prev_view_mat, view_mat);
+ }
+ else {
+ /* we're not redrawing but we need to update the time else the view will jump */
+ fly->time_lastdraw= PIL_check_seconds_timer();
+ }
+ /* end drawing */
+ copy_v3_v3(fly->dvec_prev, dvec);
+ }
- id_key= &fly->root_parent->id;
+ return OPERATOR_FINISHED;
+}
- }
- else {
- float view_mat[4][4];
- ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
- object_apply_mat4(v3d->camera, view_mat, TRUE, FALSE);
- id_key= &v3d->camera->id;
- }
+static int flyApply_ndof(bContext *C, FlyInfo *fly)
+{
+ /* shorthand for oft-used variables */
+ wmNDOFMotionData* ndof = fly->ndof;
+ const float dt = ndof->dt;
+ RegionView3D* rv3d = fly->rv3d;
+ const int flag = U.ndof_flag;
- /* record the motion */
- if (autokeyframe_cfra_can_key(scene, id_key)) {
- ListBase dsources = {NULL, NULL};
-
- /* add datasource override for the camera object */
- ANIM_relative_keyingset_add_source(&dsources, id_key, NULL, NULL);
-
- /* insert keyframes
- * 1) on the first frame
- * 2) on each subsequent frame
- * TODO: need to check in future that frame changed before doing this
- */
- if (fly->xlock || fly->zlock || moffset[0] || moffset[1]) {
- KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Rotation");
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
- }
- if (fly->speed) {
- KeyingSet *ks= ANIM_builtin_keyingset_get_named(NULL, "Location");
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, (float)CFRA);
- }
-
- /* free temp data */
- BLI_freelistN(&dsources);
- }
+/* int shouldRotate = (flag & NDOF_SHOULD_ROTATE) && (fly->pan_view == FALSE),
+ shouldTranslate = (flag & (NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM)); */
+
+ int shouldRotate = (fly->pan_view == FALSE),
+ shouldTranslate = TRUE;
+
+ float view_inv[4];
+ invert_qt_qt(view_inv, rv3d->viewquat);
+
+ rv3d->rot_angle = 0.f; // disable onscreen rotation doo-dad
+
+ if (shouldTranslate) {
+ const float forward_sensitivity = 1.f;
+ const float vertical_sensitivity = 0.4f;
+ const float lateral_sensitivity = 0.6f;
+
+ float speed = 10.f; /* blender units per second */
+ /* ^^ this is ok for default cube scene, but should scale with.. something */
+
+ float trans[3] = {
+ lateral_sensitivity * ndof->tvec[0],
+ vertical_sensitivity * ndof->tvec[1],
+ forward_sensitivity * ndof->tvec[2]
+ };
+
+ if (fly->use_precision)
+ speed *= 0.2f;
+
+ mul_v3_fl(trans, speed * dt);
+
+ // transform motion from view to world coordinates
+ mul_qt_v3(view_inv, trans);
+
+ if (flag & NDOF_FLY_HELICOPTER) {
+ /* replace world z component with device y (yes it makes sense) */
+ trans[2] = speed * dt * vertical_sensitivity * ndof->tvec[1];
+ }
+
+ if (rv3d->persp==RV3D_CAMOB) {
+ // respect camera position locks
+ Object *lock_ob= fly->root_parent ? fly->root_parent : fly->v3d->camera;
+ if (lock_ob->protectflag & OB_LOCK_LOCX) trans[0] = 0.f;
+ if (lock_ob->protectflag & OB_LOCK_LOCY) trans[1] = 0.f;
+ if (lock_ob->protectflag & OB_LOCK_LOCZ) trans[2] = 0.f;
+ }
+
+ if (!is_zero_v3(trans)) {
+ // move center of view opposite of hand motion (this is camera mode, not object mode)
+ sub_v3_v3(rv3d->ofs, trans);
+ shouldTranslate = TRUE;
+ }
+ else {
+ shouldTranslate = FALSE;
+ }
+ }
+
+ if (shouldRotate) {
+ const float turn_sensitivity = 1.f;
+
+ float rotation[4];
+ float axis[3];
+ float angle = turn_sensitivity * ndof_to_axis_angle(ndof, axis);
+
+ if (fabsf(angle) > 0.0001f) {
+ shouldRotate = TRUE;
+
+ if (fly->use_precision)
+ angle *= 0.2f;
+
+ /* transform rotation axis from view to world coordinates */
+ mul_qt_v3(view_inv, axis);
+
+ // apply rotation to view
+ axis_angle_to_quat(rotation, axis, angle);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rotation);
+
+ if (flag & NDOF_LOCK_HORIZON) {
+ /* force an upright viewpoint
+ * TODO: make this less... sudden */
+ float view_horizon[3] = {1.f, 0.f, 0.f}; /* view +x */
+ float view_direction[3] = {0.f, 0.f, -1.f}; /* view -z (into screen) */
+
+ /* find new inverse since viewquat has changed */
+ invert_qt_qt(view_inv, rv3d->viewquat);
+ /* could apply reverse rotation to existing view_inv to save a few cycles */
+
+ /* transform view vectors to world coordinates */
+ mul_qt_v3(view_inv, view_horizon);
+ mul_qt_v3(view_inv, view_direction);
+
+ /* find difference between view & world horizons
+ * true horizon lives in world xy plane, so look only at difference in z */
+ angle = -asinf(view_horizon[2]);
+
+#ifdef NDOF_FLY_DEBUG
+ printf("lock horizon: adjusting %.1f degrees\n\n", RAD2DEG(angle));
+#endif
+
+ /* rotate view so view horizon = world horizon */
+ axis_angle_to_quat(rotation, view_direction, angle);
+ mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rotation);
}
- } else
- /*were not redrawing but we need to update the time else the view will jump */
- fly->time_lastdraw= PIL_check_seconds_timer();
- /* end drawing */
- copy_v3_v3(fly->dvec_prev, dvec);
+
+ rv3d->view = RV3D_VIEW_USER;
+ }
+ else {
+ shouldRotate = FALSE;
+ }
}
-/* moved to flyEnd() */
+ if (shouldTranslate || shouldRotate) {
+ fly->redraw = TRUE;
+
+ if (rv3d->persp==RV3D_CAMOB) {
+ move_camera(C, rv3d, fly, shouldRotate, shouldTranslate);
+ }
+ }
return OPERATOR_FINISHED;
}
-
static int fly_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
RegionView3D *rv3d= CTX_wm_region_view3d(C);
FlyInfo *fly;
- if(rv3d->viewlock)
+ if (rv3d->viewlock)
return OPERATOR_CANCELLED;
fly= MEM_callocN(sizeof(FlyInfo), "FlyOperation");
op->customdata= fly;
- if(initFlyInfo(C, fly, op, event)==FALSE) {
+ if (initFlyInfo(C, fly, op, event)==FALSE) {
MEM_freeN(op->customdata);
return OPERATOR_CANCELLED;
}
@@ -908,21 +1117,28 @@ static int fly_modal(bContext *C, wmOperator *op, wmEvent *event)
flyEvent(fly, event);
- if(event->type==TIMER && event->customdata == fly->timer)
+ if (fly->ndof) { /* 3D mouse overrules [2D mouse + timer] */
+ if (event->type==NDOF_MOTION) {
+ flyApply_ndof(C, fly);
+ }
+ }
+ else if (event->type==TIMER && event->customdata == fly->timer) {
flyApply(C, fly);
+ }
do_draw |= fly->redraw;
exit_code = flyEnd(C, fly);
- if(exit_code!=OPERATOR_RUNNING_MODAL)
+ if (exit_code!=OPERATOR_RUNNING_MODAL)
do_draw= TRUE;
- if(do_draw) {
- if(rv3d->persp==RV3D_CAMOB) {
+ if (do_draw) {
+ if (rv3d->persp==RV3D_CAMOB) {
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, fly_object);
}
+ // puts("redraw!"); // too frequent, commented with NDOF_FLY_DRAW_TOOMUCH for now
ED_region_tag_redraw(CTX_wm_region(C));
}
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index ae80a554e08..5b95ae63e56 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -280,7 +280,8 @@ static char *view3d_modeselect_pup(Scene *scene)
str += sprintf(str, formatstr, "Object Mode", OB_MODE_OBJECT, ICON_OBJECT_DATA);
- if(ob==NULL) return string;
+ if(ob==NULL || ob->data==NULL) return string;
+ if(ob->id.lib || ((ID *)ob->data)->lib) return string;
/* if active object is editable */
if ( ((ob->type == OB_MESH)
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index d3886d48873..ab3ce37ff15 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -51,6 +51,7 @@ struct ARegionType;
struct bPoseChannel;
struct bAnimVizSettings;
struct bMotionPath;
+struct wmNDOFMotionData;
#define BL_NEAR_CLIP 0.001
@@ -72,6 +73,8 @@ void VIEW3D_OT_dolly(struct wmOperatorType *ot);
void VIEW3D_OT_zoom_camera_1_to_1(struct wmOperatorType *ot);
void VIEW3D_OT_move(struct wmOperatorType *ot);
void VIEW3D_OT_rotate(struct wmOperatorType *ot);
+void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot);
+void VIEW3D_OT_ndof_pan(struct wmOperatorType *ot);
void VIEW3D_OT_view_all(struct wmOperatorType *ot);
void VIEW3D_OT_viewnumpad(struct wmOperatorType *ot);
void VIEW3D_OT_view_selected(struct wmOperatorType *ot);
@@ -91,6 +94,8 @@ void VIEW3D_OT_zoom_border(struct wmOperatorType *ot);
void VIEW3D_OT_drawtype(struct wmOperatorType *ot);
void view3d_boxview_copy(ScrArea *sa, ARegion *ar);
+void ndof_to_quat(struct wmNDOFMotionData* ndof, float q[4]);
+float ndof_to_axis_angle(struct wmNDOFMotionData* ndof, float axis[3]);
/* view3d_fly.c */
void view3d_keymap(struct wmKeyConfig *keyconf);
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index 05ef79a9f29..e47cb1db753 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -64,6 +64,8 @@ void view3d_operatortypes(void)
WM_operatortype_append(VIEW3D_OT_zoom);
WM_operatortype_append(VIEW3D_OT_zoom_camera_1_to_1);
WM_operatortype_append(VIEW3D_OT_dolly);
+ WM_operatortype_append(VIEW3D_OT_ndof_orbit);
+ WM_operatortype_append(VIEW3D_OT_ndof_pan);
WM_operatortype_append(VIEW3D_OT_view_all);
WM_operatortype_append(VIEW3D_OT_viewnumpad);
WM_operatortype_append(VIEW3D_OT_view_orbit);
@@ -161,6 +163,17 @@ void view3d_keymap(wmKeyConfig *keyconf)
RNA_boolean_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", HOMEKEY, KM_PRESS, 0, 0)->ptr, "center", 0); /* only without camera view */
RNA_boolean_set(WM_keymap_add_item(keymap, "VIEW3D_OT_view_all", CKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "center", 1);
+ /* 3D mouse */
+ WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_orbit", NDOF_MOTION, 0, 0, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_ndof_pan", NDOF_MOTION, 0, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "VIEW3D_OT_view_selected", NDOF_BUTTON_FIT, KM_PRESS, 0, 0);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_FRONT);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BACK, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BACK);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_LEFT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_LEFT);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_RIGHT);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_TOP);
+ RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_BOTTOM, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_BOTTOM);
+
/* numpad view hotkeys*/
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD0, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_CAMERA);
RNA_enum_set(WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", PAD1, KM_PRESS, 0, 0)->ptr, "type", RV3D_VIEW_FRONT);
@@ -210,6 +223,17 @@ void view3d_keymap(wmKeyConfig *keyconf)
RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_BOTTOM);
RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ /* 3D mouse align */
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_FRONT, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_FRONT);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_RIGHT, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_RIGHT);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+ kmi= WM_keymap_add_item(keymap, "VIEW3D_OT_viewnumpad", NDOF_BUTTON_TOP, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "type", RV3D_VIEW_TOP);
+ RNA_boolean_set(kmi->ptr, "align_active", TRUE);
+
WM_keymap_add_item(keymap, "VIEW3D_OT_localview", PADSLASHKEY, KM_PRESS, 0, 0);
/* layers, shift + alt are properties set in invoke() */
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 9290e1fc631..c6835b0cad3 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -889,14 +889,14 @@ static unsigned int samplerect(unsigned int *buf, int size, unsigned int dontdo)
{
Base *base;
unsigned int *bufmin,*bufmax;
- int a,b,rc,tel,aantal,dirvec[4][2],maxob;
+ int a,b,rc,tel,len,dirvec[4][2],maxob;
unsigned int retval=0;
base= LASTBASE;
if(base==0) return 0;
maxob= base->selcol;
- aantal= (size-1)/2;
+ len= (size-1)/2;
rc= 0;
dirvec[0][0]= 1;
@@ -910,7 +910,7 @@ static unsigned int samplerect(unsigned int *buf, int size, unsigned int dontdo)
bufmin= buf;
bufmax= buf+ size*size;
- buf+= aantal*size+ aantal;
+ buf+= len*size+ len;
for(tel=1;tel<=size;tel++) {
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 65a0657d2f3..cb3b72468fe 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -1006,9 +1006,11 @@ int transformEvent(TransInfo *t, wmEvent *event)
else view_editmove(event->type);
t->redraw= 1;
break;
-// case NDOFMOTION:
-// viewmoveNDOF(1);
- // break;
+#if 0
+ case NDOF_MOTION:
+ // should have been caught by tranform_modal
+ return OPERATOR_PASS_THROUGH;
+#endif
default:
handled = 0;
break;
@@ -1017,43 +1019,6 @@ int transformEvent(TransInfo *t, wmEvent *event)
// Numerical input events
t->redraw |= handleNumInput(&(t->num), event);
- // NDof input events
- switch(handleNDofInput(&(t->ndof), event))
- {
- case NDOF_CONFIRM:
- if ((t->options & CTX_NDOF) == 0)
- {
- /* Confirm on normal transform only */
- t->state = TRANS_CONFIRM;
- }
- break;
- case NDOF_CANCEL:
- if (t->options & CTX_NDOF)
- {
- /* Cancel on pure NDOF transform */
- t->state = TRANS_CANCEL;
- }
- else
- {
- /* Otherwise, just redraw, NDof input was cancelled */
- t->redraw |= TREDRAW_HARD;
- }
- break;
- case NDOF_NOMOVE:
- if (t->options & CTX_NDOF)
- {
- /* Confirm on pure NDOF transform */
- t->state = TRANS_CONFIRM;
- }
- break;
- case NDOF_REFRESH:
- t->redraw |= TREDRAW_HARD;
- break;
- default:
- handled = 0;
- break;
- }
-
// Snapping events
t->redraw |= handleSnapping(t, event);
@@ -2907,10 +2872,6 @@ void initRotation(TransInfo *t)
setInputPostFct(&t->mouse, postInputRotation);
initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
- t->ndof.axis = 16;
- /* Scale down and flip input for rotation */
- t->ndof.factor[0] = -0.2f;
-
t->idx_max = 0;
t->num.idx_max = 0;
t->snap[0] = 0.0f;
@@ -3182,8 +3143,6 @@ int Rotation(TransInfo *t, const int UNUSED(mval[2]))
final = t->values[0];
- applyNDofInput(&t->ndof, &final);
-
snapGrid(t, &final);
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
@@ -3237,11 +3196,6 @@ void initTrackball(TransInfo *t)
initMouseInputMode(t, &t->mouse, INPUT_TRACKBALL);
- t->ndof.axis = 40;
- /* Scale down input for rotation */
- t->ndof.factor[0] = 0.2f;
- t->ndof.factor[1] = 0.2f;
-
t->idx_max = 1;
t->num.idx_max = 1;
t->snap[0] = 0.0f;
@@ -3297,8 +3251,6 @@ int Trackball(TransInfo *t, const int UNUSED(mval[2]))
phi[0] = t->values[0];
phi[1] = t->values[1];
- applyNDofInput(&t->ndof, phi);
-
snapGrid(t, phi);
if (hasNumInput(&t->num)) {
@@ -3352,8 +3304,6 @@ void initTranslation(TransInfo *t)
t->num.flag = 0;
t->num.idx_max = t->idx_max;
- t->ndof.axis = (t->flag & T_2D_EDIT)? 1|2: 1|2|4;
-
if(t->spacetype == SPACE_VIEW3D) {
RegionView3D *rv3d = t->ar->regiondata;
@@ -3528,7 +3478,6 @@ int Translation(TransInfo *t, const int UNUSED(mval[2]))
headerTranslation(t, pvec, str);
}
else {
- applyNDofInput(&t->ndof, t->values);
snapGrid(t, t->values);
applyNumInput(&t->num, t->values);
if (hasNumInput(&t->num)) {
@@ -3637,10 +3586,6 @@ void initTilt(TransInfo *t)
initMouseInputMode(t, &t->mouse, INPUT_ANGLE);
- t->ndof.axis = 16;
- /* Scale down and flip input for rotation */
- t->ndof.factor[0] = -0.2f;
-
t->idx_max = 0;
t->num.idx_max = 0;
t->snap[0] = 0.0f;
@@ -3664,8 +3609,6 @@ int Tilt(TransInfo *t, const int UNUSED(mval[2]))
final = t->values[0];
- applyNDofInput(&t->ndof, &final);
-
snapGrid(t, &final);
if (hasNumInput(&t->num)) {
@@ -3780,10 +3723,6 @@ void initPushPull(TransInfo *t)
initMouseInputMode(t, &t->mouse, INPUT_VERTICAL_ABSOLUTE);
- t->ndof.axis = 4;
- /* Flip direction */
- t->ndof.factor[0] = -1.0f;
-
t->idx_max = 0;
t->num.idx_max = 0;
t->snap[0] = 0.0f;
@@ -3804,8 +3743,6 @@ int PushPull(TransInfo *t, const int UNUSED(mval[2]))
distance = t->values[0];
- applyNDofInput(&t->ndof, &distance);
-
snapGrid(t, &distance);
applyNumInput(&t->num, &distance);
@@ -4680,7 +4617,7 @@ static int createSlideVerts(TransInfo *t)
#define EDGE_SLIDE_MIN 30
if (len_squared_v2v2(start, end) < (EDGE_SLIDE_MIN * EDGE_SLIDE_MIN)) {
if(ABS(start[0]-end[0]) + ABS(start[1]-end[1]) < 4.0f) {
- /* even more exceptional case, points are ontop of eachother */
+ /* even more exceptional case, points are ontop of each other */
end[0]= start[0];
end[1]= start[1] + EDGE_SLIDE_MIN;
}
@@ -5330,8 +5267,6 @@ void initSeqSlide(TransInfo *t)
t->num.flag = 0;
t->num.idx_max = t->idx_max;
- t->ndof.axis = 1|2;
-
t->snap[0] = 0.0f;
t->snap[1] = floor(t->scene->r.frs_sec / t->scene->r.frs_sec_base);
t->snap[2] = 10.0f;
@@ -5386,7 +5321,6 @@ int SeqSlide(TransInfo *t, const int UNUSED(mval[2]))
VECCOPY(t->values, tvec);
}
else {
- applyNDofInput(&t->ndof, t->values);
snapGrid(t, t->values);
applyNumInput(&t->num, t->values);
}
@@ -5946,54 +5880,3 @@ void BIF_TransformSetUndo(char *UNUSED(str))
// TRANSFORM_FIX_ME
//Trans.undostr= str;
}
-
-
-#if 0 // TRANSFORM_FIX_ME
-static void NDofTransform(void)
-{
- float fval[7];
- float maxval = 50.0f; // also serves as threshold
- int axis = -1;
- int mode = 0;
- int i;
-
- getndof(fval);
-
- for(i = 0; i < 6; i++)
- {
- float val = fabs(fval[i]);
- if (val > maxval)
- {
- axis = i;
- maxval = val;
- }
- }
-
- switch(axis)
- {
- case -1:
- /* No proper axis found */
- break;
- case 0:
- case 1:
- case 2:
- mode = TFM_TRANSLATION;
- break;
- case 4:
- mode = TFM_ROTATION;
- break;
- case 3:
- case 5:
- mode = TFM_TRACKBALL;
- break;
- default:
- printf("ndof: what we are doing here ?");
- }
-
- if (mode != 0)
- {
- initTransform(mode, CTX_NDOF);
- Transform();
- }
-}
-#endif
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 62a55e2b7c9..4765bc77bf1 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -360,6 +360,12 @@ static int transform_modal(bContext *C, wmOperator *op, wmEvent *event)
TransInfo *t = op->customdata;
+ if (event->type == NDOF_MOTION)
+ {
+ /* puts("transform_modal: passing through NDOF_MOTION"); */
+ return OPERATOR_PASS_THROUGH;
+ }
+
/* XXX insert keys are called here, and require context */
t->context= C;
exit_code = transformEvent(t, event);
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 4cf744a7878..b5a1a36e126 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -365,7 +365,6 @@ typedef struct UserDef {
short recent_files; /* maximum number of recently used files to remember */
short smooth_viewtx; /* miliseconds to spend spinning the view */
short glreslimit;
- short ndof_pan, ndof_rotate;
short curssize;
short color_picker_type;
short ipo_new; /* interpolation mode for newly added F-Curves */
@@ -376,6 +375,10 @@ typedef struct UserDef {
short widget_unit; /* defaults to 20 for 72 DPI setting */
short anisotropic_filter;
+ /*short pad[3]; */
+
+ float ndof_sensitivity; /* overall sensitivity of 3D mouse */
+ int ndof_flag; /* flags for 3D mouse */
char versemaster[160];
char verseuser[160];
@@ -384,7 +387,7 @@ typedef struct UserDef {
short autokey_mode; /* autokeying mode */
short autokey_flag; /* flags for autokeying */
- short text_render, pad9; /*options for text rendering*/
+ short text_render, pad9[3]; /*options for text rendering*/
struct ColorBand coba_weight; /* from texture.h */
@@ -578,6 +581,28 @@ extern UserDef U; /* from blenkernel blender.c */
#define TH_OLDSKOOL 3
#define TH_SHADED 4
+/* ndof_flag (3D mouse options) */
+#define NDOF_SHOW_GUIDE (1 << 0)
+#define NDOF_FLY_HELICOPTER (1 << 1)
+#define NDOF_LOCK_HORIZON (1 << 2)
+/* the following might not need to be saved between sessions,
+ but they do need to live somewhere accessible... */
+#define NDOF_SHOULD_PAN (1 << 3)
+#define NDOF_SHOULD_ZOOM (1 << 4)
+#define NDOF_SHOULD_ROTATE (1 << 5)
+/* orbit navigation modes
+ only two options, so it's sort of a hyrbrid bool/enum
+ if ((U.ndof_flag & NDOF_ORBIT_MODE) == NDOF_OM_OBJECT)... */
+/*
+#define NDOF_ORBIT_MODE (1 << 6)
+#define NDOF_OM_TARGETCAMERA 0
+#define NDOF_OM_OBJECT NDOF_ORBIT_MODE
+*/
+/* actually... users probably don't care about what the mode
+ is called, just that it feels right */
+#define NDOF_ORBIT_INVERT_AXES (1 << 6)
+
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index 7379493003d..89b8bad2806 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -130,7 +130,11 @@ typedef struct RegionView3D {
float twangle[3];
- float padf;
+ /* active rotation from NDOF or elsewhere */
+ float rot_angle;
+ float rot_axis[3];
+
+ char pad2[4];
} RegionView3D;
@@ -190,11 +194,10 @@ typedef struct View3D {
/* drawflags, denoting state */
short zbuf, transp, xray;
- char ndofmode; /* mode of transform for 6DOF devices -1 not found, 0 normal, 1 fly, 2 ob transform */
- char ndoffilter; /* filter for 6DOF devices 0 normal, 1 dominant */
-
+ char pad3[2];
+
void *properties_storage; /* Nkey panel stores stuff here (runtime only!) */
-
+
/* XXX depricated? */
struct bGPdata *gpd; /* Grease-Pencil Data (annotation layers) */
diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c
index 48b5592dbfc..82217cdc3e4 100644
--- a/source/blender/makesrna/intern/rna_ID.c
+++ b/source/blender/makesrna/intern/rna_ID.c
@@ -35,6 +35,7 @@
#include "DNA_ID.h"
#include "DNA_vfont_types.h"
+#include "DNA_material_types.h"
#include "DNA_object_types.h"
#include "WM_types.h"
@@ -419,8 +420,9 @@ static void rna_def_ID_materials(BlenderRNA *brna)
func= RNA_def_function(srna, "pop", "material_pop_id");
RNA_def_function_ui_description(func, "Remove a material from the data block.");
- parm= RNA_def_int(func, "index", 0, 0, INT_MAX, "", "Index of material to remove.", 0, INT_MAX);
+ parm= RNA_def_int(func, "index", 0, 0, MAXMAT, "", "Index of material to remove.", 0, MAXMAT);
RNA_def_property_flag(parm, PROP_REQUIRED);
+ RNA_def_boolean(func, "update_data", 0, "", "Update data by re-adjusting the material slots assigned.");
parm= RNA_def_pointer(func, "material", "Material", "", "Material to remove.");
RNA_def_function_return(func, parm);
}
diff --git a/source/blender/makesrna/intern/rna_action.c b/source/blender/makesrna/intern/rna_action.c
index 31a9d57bc93..25c08a57889 100644
--- a/source/blender/makesrna/intern/rna_action.c
+++ b/source/blender/makesrna/intern/rna_action.c
@@ -191,8 +191,9 @@ static void rna_Action_active_pose_marker_index_range(PointerRNA *ptr, int *min,
static void rna_Action_frame_range_get(PointerRNA *ptr,float *values)
-{
- calc_action_range(ptr->id.data, values, values+1, 1);
+{ /* don't include modifiers because they too easily can have very large
+ * ranges: MINAFRAMEF to MAXFRAMEF. */
+ calc_action_range(ptr->id.data, values, values+1, FALSE);
}
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 36a6762074c..64cd7dc646f 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -2742,17 +2742,30 @@ static void rna_def_userdef_input(BlenderRNA *brna)
RNA_def_property_int_sdna(prop, NULL, "dragthreshold");
RNA_def_property_range(prop, 3, 40);
RNA_def_property_ui_text(prop, "Drag Threshold", "Amount of pixels you have to drag before dragging UI items happens");
-
- prop= RNA_def_property(srna, "ndof_pan_speed", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "ndof_pan");
- RNA_def_property_range(prop, 0, 200);
- RNA_def_property_ui_text(prop, "NDof Pan Speed", "The overall panning speed of an NDOF device, as percent of standard");
- prop= RNA_def_property(srna, "ndof_rotate_speed", PROP_INT, PROP_NONE);
- RNA_def_property_int_sdna(prop, NULL, "ndof_rotate");
- RNA_def_property_range(prop, 0, 200);
- RNA_def_property_ui_text(prop, "NDof Rotation Speed", "The overall rotation speed of an NDOF device, as percent of standard");
-
+ /* 3D mouse settings */
+ prop= RNA_def_property(srna, "ndof_sensitivity", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_range(prop, 0.25f, 4.0f);
+ RNA_def_property_ui_text(prop, "Sensitivity", "Overall sensitivity of the 3D Mouse");
+
+ prop= RNA_def_property(srna, "ndof_show_guide", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_SHOW_GUIDE);
+ RNA_def_property_ui_text(prop, "Show Navigation Guide", "Display the center and axis during rotation");
+ /* TODO: update description when fly-mode visuals are in place ("projected position in fly mode")*/
+
+ prop= RNA_def_property(srna, "ndof_orbit_invert_axes", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_ORBIT_INVERT_AXES);
+ RNA_def_property_ui_text(prop, "Invert Axes", "Toggle between moving the viewpoint or moving the scene being viewed");
+
+ prop= RNA_def_property(srna, "ndof_lock_horizon", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_LOCK_HORIZON);
+ RNA_def_property_ui_text(prop, "Lock Horizon", "Keep horizon level while flying with 3D Mouse");
+
+ prop= RNA_def_property(srna, "ndof_fly_helicopter", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "ndof_flag", NDOF_FLY_HELICOPTER);
+ RNA_def_property_ui_text(prop, "Helicopter Mode", "Device up/down directly controls your Z position");
+
+
prop= RNA_def_property(srna, "mouse_double_click_time", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, NULL, "dbl_click_time");
RNA_def_property_range(prop, 1, 1000);
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index 73221c47c90..a046be59ab5 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -106,6 +106,46 @@ EnumPropertyItem event_timer_type_items[]= {
{TIMER2, "TIMER2", 0, "Timer 2", ""},
{0, NULL, 0, NULL, NULL}};
+EnumPropertyItem event_ndof_type_items[]= {
+ /* buttons on all 3dconnexion devices */
+ {NDOF_BUTTON_MENU, "NDOF_BUTTON_MENU", 0, "Menu", ""},
+ {NDOF_BUTTON_FIT, "NDOF_BUTTON_FIT", 0, "Fit", ""},
+ /* view buttons */
+ {NDOF_BUTTON_TOP, "NDOF_BUTTON_TOP", 0, "Top", ""},
+ {NDOF_BUTTON_BOTTOM, "NDOF_BUTTON_BOTTOM", 0, "Bottom", ""},
+ {NDOF_BUTTON_LEFT, "NDOF_BUTTON_LEFT", 0, "Left", ""},
+ {NDOF_BUTTON_RIGHT, "NDOF_BUTTON_RIGHT", 0, "Right", ""},
+ {NDOF_BUTTON_FRONT, "NDOF_BUTTON_FRONT", 0, "Front", ""},
+ {NDOF_BUTTON_BACK, "NDOF_BUTTON_BACK", 0, "Back", ""},
+ /* more views */
+ {NDOF_BUTTON_ISO1, "NDOF_BUTTON_ISO1", 0, "ISO 1", ""},
+ {NDOF_BUTTON_ISO2, "NDOF_BUTTON_ISO2", 0, "ISO 2", ""},
+ /* 90 degree rotations */
+ {NDOF_BUTTON_ROLL_CW, "NDOF_BUTTON_ROLL_CW", 0, "Roll CW", ""},
+ {NDOF_BUTTON_ROLL_CCW, "NDOF_BUTTON_ROLL_CCW", 0, "Roll CCW", ""},
+ {NDOF_BUTTON_SPIN_CW, "NDOF_BUTTON_SPIN_CW", 0, "Spin CW", ""},
+ {NDOF_BUTTON_SPIN_CCW, "NDOF_BUTTON_SPIN_CCW", 0, "Spin CCW", ""},
+ {NDOF_BUTTON_TILT_CW, "NDOF_BUTTON_TILT_CW", 0, "Tilt CW", ""},
+ {NDOF_BUTTON_TILT_CCW, "NDOF_BUTTON_TILT_CCW", 0, "Tilt CCW", ""},
+ /* device control */
+ {NDOF_BUTTON_ROTATE, "NDOF_BUTTON_ROTATE", 0, "Rotate", ""},
+ {NDOF_BUTTON_PANZOOM, "NDOF_BUTTON_PANZOOM", 0, "Pan/Zoom", ""},
+ {NDOF_BUTTON_DOMINANT, "NDOF_BUTTON_DOMINANT", 0, "Dominant", ""},
+ {NDOF_BUTTON_PLUS, "NDOF_BUTTON_PLUS", 0, "Plus", ""},
+ {NDOF_BUTTON_MINUS, "NDOF_BUTTON_MINUS", 0, "Minus", ""},
+ /* general-purpose buttons */
+ {NDOF_BUTTON_1, "NDOF_BUTTON_1", 0, "Button 1", ""},
+ {NDOF_BUTTON_2, "NDOF_BUTTON_2", 0, "Button 2", ""},
+ {NDOF_BUTTON_3, "NDOF_BUTTON_3", 0, "Button 3", ""},
+ {NDOF_BUTTON_4, "NDOF_BUTTON_4", 0, "Button 4", ""},
+ {NDOF_BUTTON_5, "NDOF_BUTTON_5", 0, "Button 5", ""},
+ {NDOF_BUTTON_6, "NDOF_BUTTON_6", 0, "Button 6", ""},
+ {NDOF_BUTTON_7, "NDOF_BUTTON_7", 0, "Button 7", ""},
+ {NDOF_BUTTON_8, "NDOF_BUTTON_8", 0, "Button 8", ""},
+ {NDOF_BUTTON_9, "NDOF_BUTTON_9", 0, "Button 9", ""},
+ {NDOF_BUTTON_10, "NDOF_BUTTON_10", 0, "Button 10", ""},
+ {0, NULL, 0, NULL, NULL}};
+
/* not returned: CAPSLOCKKEY, UNKNOWNKEY */
EnumPropertyItem event_type_items[] = {
@@ -256,6 +296,44 @@ EnumPropertyItem event_type_items[] = {
{TIMER0, "TIMER0", 0, "Timer 0", ""},
{TIMER1, "TIMER1", 0, "Timer 1", ""},
{TIMER2, "TIMER2", 0, "Timer 2", ""},
+ {0, "", 0, NULL, NULL},
+ /* buttons on all 3dconnexion devices */
+ {NDOF_BUTTON_MENU, "NDOF_BUTTON_MENU", 0, "Menu", ""},
+ {NDOF_BUTTON_FIT, "NDOF_BUTTON_FIT", 0, "Fit", ""},
+ /* view buttons */
+ {NDOF_BUTTON_TOP, "NDOF_BUTTON_TOP", 0, "Top", ""},
+ {NDOF_BUTTON_BOTTOM, "NDOF_BUTTON_BOTTOM", 0, "Bottom", ""},
+ {NDOF_BUTTON_LEFT, "NDOF_BUTTON_LEFT", 0, "Left", ""},
+ {NDOF_BUTTON_RIGHT, "NDOF_BUTTON_RIGHT", 0, "Right", ""},
+ {NDOF_BUTTON_FRONT, "NDOF_BUTTON_FRONT", 0, "Front", ""},
+ {NDOF_BUTTON_BACK, "NDOF_BUTTON_BACK", 0, "Back", ""},
+ /* more views */
+ {NDOF_BUTTON_ISO1, "NDOF_BUTTON_ISO1", 0, "ISO 1", ""},
+ {NDOF_BUTTON_ISO2, "NDOF_BUTTON_ISO2", 0, "ISO 2", ""},
+ /* 90 degree rotations */
+ {NDOF_BUTTON_ROLL_CW, "NDOF_BUTTON_ROLL_CW", 0, "Roll CW", ""},
+ {NDOF_BUTTON_ROLL_CCW, "NDOF_BUTTON_ROLL_CCW", 0, "Roll CCW", ""},
+ {NDOF_BUTTON_SPIN_CW, "NDOF_BUTTON_SPIN_CW", 0, "Spin CW", ""},
+ {NDOF_BUTTON_SPIN_CCW, "NDOF_BUTTON_SPIN_CCW", 0, "Spin CCW", ""},
+ {NDOF_BUTTON_TILT_CW, "NDOF_BUTTON_TILT_CW", 0, "Tilt CW", ""},
+ {NDOF_BUTTON_TILT_CCW, "NDOF_BUTTON_TILT_CCW", 0, "Tilt CCW", ""},
+ /* device control */
+ {NDOF_BUTTON_ROTATE, "NDOF_BUTTON_ROTATE", 0, "Rotate", ""},
+ {NDOF_BUTTON_PANZOOM, "NDOF_BUTTON_PANZOOM", 0, "Pan/Zoom", ""},
+ {NDOF_BUTTON_DOMINANT, "NDOF_BUTTON_DOMINANT", 0, "Dominant", ""},
+ {NDOF_BUTTON_PLUS, "NDOF_BUTTON_PLUS", 0, "Plus", ""},
+ {NDOF_BUTTON_MINUS, "NDOF_BUTTON_MINUS", 0, "Minus", ""},
+ /* general-purpose buttons */
+ {NDOF_BUTTON_1, "NDOF_BUTTON_1", 0, "Button 1", ""},
+ {NDOF_BUTTON_2, "NDOF_BUTTON_2", 0, "Button 2", ""},
+ {NDOF_BUTTON_3, "NDOF_BUTTON_3", 0, "Button 3", ""},
+ {NDOF_BUTTON_4, "NDOF_BUTTON_4", 0, "Button 4", ""},
+ {NDOF_BUTTON_5, "NDOF_BUTTON_5", 0, "Button 5", ""},
+ {NDOF_BUTTON_6, "NDOF_BUTTON_6", 0, "Button 6", ""},
+ {NDOF_BUTTON_7, "NDOF_BUTTON_7", 0, "Button 7", ""},
+ {NDOF_BUTTON_8, "NDOF_BUTTON_8", 0, "Button 8", ""},
+ {NDOF_BUTTON_9, "NDOF_BUTTON_9", 0, "Button 9", ""},
+ {NDOF_BUTTON_10, "NDOF_BUTTON_10", 0, "Button 10", ""},
{0, NULL, 0, NULL, NULL}};
EnumPropertyItem keymap_propvalue_items[] = {
@@ -303,6 +381,7 @@ EnumPropertyItem wm_report_items[] = {
#define KMI_TYPE_TWEAK 2
#define KMI_TYPE_TEXTINPUT 3
#define KMI_TYPE_TIMER 4
+#define KMI_TYPE_NDOF 5
#ifdef RNA_RUNTIME
@@ -433,6 +512,7 @@ static int rna_wmKeyMapItem_map_type_get(PointerRNA *ptr)
if(ISKEYBOARD(kmi->type)) return KMI_TYPE_KEYBOARD;
if(ISTWEAK(kmi->type)) return KMI_TYPE_TWEAK;
if(ISMOUSE(kmi->type)) return KMI_TYPE_MOUSE;
+ if(ISNDOF(kmi->type)) return KMI_TYPE_NDOF;
if(kmi->type == KM_TEXTINPUT) return KMI_TYPE_TEXTINPUT;
return KMI_TYPE_KEYBOARD;
}
@@ -464,6 +544,10 @@ static void rna_wmKeyMapItem_map_type_set(PointerRNA *ptr, int value)
kmi->type= TIMER;
kmi->val= KM_NOTHING;
break;
+ case KMI_TYPE_NDOF:
+ kmi->type = NDOF_BUTTON_MENU;
+ kmi->val = KM_NOTHING;
+ break;
}
}
}
@@ -475,6 +559,7 @@ static EnumPropertyItem *rna_KeyMapItem_type_itemf(bContext *UNUSED(C), PointerR
if(map_type == KMI_TYPE_MOUSE) return event_mouse_type_items;
if(map_type == KMI_TYPE_TWEAK) return event_tweak_type_items;
if(map_type == KMI_TYPE_TIMER) return event_timer_type_items;
+ if(map_type == KMI_TYPE_NDOF) return event_ndof_type_items;
else return event_type_items;
}
@@ -482,7 +567,7 @@ static EnumPropertyItem *rna_KeyMapItem_value_itemf(bContext *UNUSED(C), Pointer
{
int map_type= rna_wmKeyMapItem_map_type_get(ptr);
- if(map_type == KMI_TYPE_MOUSE || map_type == KMI_TYPE_KEYBOARD) return event_keymouse_value_items;
+ if(map_type == KMI_TYPE_MOUSE || map_type == KMI_TYPE_KEYBOARD || map_type == KMI_TYPE_NDOF) return event_keymouse_value_items;
if(map_type == KMI_TYPE_TWEAK) return event_tweak_value_items;
else return event_value_items;
}
@@ -1653,6 +1738,7 @@ static void rna_def_keyconfig(BlenderRNA *brna)
{KMI_TYPE_KEYBOARD, "KEYBOARD", 0, "Keyboard", ""},
{KMI_TYPE_TWEAK, "TWEAK", 0, "Tweak", ""},
{KMI_TYPE_MOUSE, "MOUSE", 0, "Mouse", ""},
+ {KMI_TYPE_NDOF, "NDOF", 0, "NDOF", ""},
{KMI_TYPE_TEXTINPUT, "TEXTINPUT", 0, "Text Input", ""},
{KMI_TYPE_TIMER, "TIMER", 0, "Timer", ""},
{0, NULL, 0, NULL, NULL}};
diff --git a/source/blender/makesrna/intern/rna_wm_api.c b/source/blender/makesrna/intern/rna_wm_api.c
index e250cc84aa3..d44b68950f7 100644
--- a/source/blender/makesrna/intern/rna_wm_api.c
+++ b/source/blender/makesrna/intern/rna_wm_api.c
@@ -205,7 +205,7 @@ void RNA_api_operator(StructRNA *srna)
/* check */
func= RNA_def_function(srna, "check", NULL);
- RNA_def_function_ui_description(func, "Check the operator settings.");
+ RNA_def_function_ui_description(func, "Check the operator settings, return True to signal a change to redraw.");
RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL);
parm= RNA_def_pointer(func, "context", "Context", "", "");
RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL);
diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c
index a5d2e0b38c7..922ae8c1e92 100644
--- a/source/blender/modifiers/intern/MOD_uvproject.c
+++ b/source/blender/modifiers/intern/MOD_uvproject.c
@@ -42,6 +42,7 @@
#include "DNA_object_types.h"
#include "BLI_math.h"
+#include "BLI_string.h"
#include "BLI_uvproject.h"
#include "BLI_utildefines.h"
@@ -83,6 +84,7 @@ static void copyData(ModifierData *md, ModifierData *target)
tumd->aspecty = umd->aspecty;
tumd->scalex = umd->scalex;
tumd->scaley = umd->scaley;
+ BLI_strncpy(tumd->uvlayer_name, umd->uvlayer_name, sizeof(umd->uvlayer_name));
}
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md))
diff --git a/source/blender/python/intern/bpy_props.c b/source/blender/python/intern/bpy_props.c
index 0ba80bf0850..a0ad1ff7850 100644
--- a/source/blender/python/intern/bpy_props.c
+++ b/source/blender/python/intern/bpy_props.c
@@ -326,6 +326,11 @@ static int bpy_prop_callback_assign(struct PropertyRNA *prop, PyObject *update_c
" :type description: string\n" \
+#define BPY_PROPDEF_UNIT_DOC \
+" :arg unit: Enumerator in ['NONE', 'LENGTH', 'AREA', 'VOLUME', 'ROTATION', 'TIME', 'VELOCITY', 'ACCELERATION'].\n" \
+" :type unit: string\n" \
+
+
#define BPY_PROPDEF_UPDATE_DOC \
" :arg update: function to be called when this value is modified,\n" \
" This function must take 2 values (self, context) and return None.\n" \
@@ -639,8 +644,7 @@ BPY_PROPDEF_DESC_DOC
" :type options: set\n"
" :arg subtype: Enumerator in ['UNSIGNED', 'PERCENTAGE', 'FACTOR', 'ANGLE', 'TIME', 'DISTANCE', 'NONE'].\n"
" :type subtype: string\n"
-" :arg unit: Enumerator in ['NONE', 'LENGTH', 'AREA', 'VOLUME', 'ROTATION', 'TIME', 'VELOCITY', 'ACCELERATION'].\n"
-" :type unit: string\n"
+BPY_PROPDEF_UNIT_DOC
BPY_PROPDEF_UPDATE_DOC
);
static PyObject *BPy_FloatProperty(PyObject *self, PyObject *args, PyObject *kw)
@@ -679,7 +683,7 @@ static PyObject *BPy_FloatProperty(PyObject *self, PyObject *args, PyObject *kw)
BPY_PROPDEF_SUBTYPE_CHECK(FloatProperty, property_flag_items, property_subtype_number_items)
if(pyunit && RNA_enum_value_from_id(property_unit_items, pyunit, &unit)==0) {
- PyErr_Format(PyExc_TypeError, "FloatProperty(unit='%s'): invalid unit");
+ PyErr_Format(PyExc_TypeError, "FloatProperty(unit='%s'): invalid unit", pyunit);
return NULL;
}
@@ -716,6 +720,7 @@ BPY_PROPDEF_DESC_DOC
" :type options: set\n"
" :arg subtype: Enumerator in ['COLOR', 'TRANSLATION', 'DIRECTION', 'VELOCITY', 'ACCELERATION', 'MATRIX', 'EULER', 'QUATERNION', 'AXISANGLE', 'XYZ', 'COLOR_GAMMA', 'LAYER', 'NONE'].\n"
" :type subtype: string\n"
+BPY_PROPDEF_UNIT_DOC
" :arg size: Vector dimensions in [1, and " STRINGIFY(PYRNA_STACK_ARRAY) "].\n"
" :type size: int\n"
BPY_PROPDEF_UPDATE_DOC
@@ -727,7 +732,7 @@ static PyObject *BPy_FloatVectorProperty(PyObject *self, PyObject *args, PyObjec
BPY_PROPDEF_HEAD(FloatVectorProperty)
if(srna) {
- static const char *kwlist[]= {"attr", "name", "description", "default", "min", "max", "soft_min", "soft_max", "step", "precision", "options", "subtype", "size", "update", NULL};
+ static const char *kwlist[]= {"attr", "name", "description", "default", "min", "max", "soft_min", "soft_max", "step", "precision", "options", "subtype", "unit", "size", "update", NULL};
const char *id=NULL, *name="", *description="";
int id_len;
float min=-FLT_MAX, max=FLT_MAX, soft_min=-FLT_MAX, soft_max=FLT_MAX, step=3, def[PYRNA_STACK_ARRAY]={0.0f};
@@ -738,15 +743,17 @@ static PyObject *BPy_FloatVectorProperty(PyObject *self, PyObject *args, PyObjec
int opts=0;
char *pysubtype= NULL;
int subtype= PROP_NONE;
+ char *pyunit= NULL;
+ int unit= PROP_UNIT_NONE;
PyObject *update_cb= NULL;
if (!PyArg_ParseTupleAndKeywords(args, kw,
- "s#|ssOfffffiO!siO:FloatVectorProperty",
+ "s#|ssOfffffiO!ssiO:FloatVectorProperty",
(char **)kwlist, &id, &id_len,
&name, &description, &pydef,
&min, &max, &soft_min, &soft_max,
&step, &precision, &PySet_Type,
- &pyopts, &pysubtype, &size,
+ &pyopts, &pysubtype, &pyunit, &size,
&update_cb))
{
return NULL;
@@ -754,6 +761,11 @@ static PyObject *BPy_FloatVectorProperty(PyObject *self, PyObject *args, PyObjec
BPY_PROPDEF_SUBTYPE_CHECK(FloatVectorProperty, property_flag_items, property_subtype_array_items)
+ if(pyunit && RNA_enum_value_from_id(property_unit_items, pyunit, &unit)==0) {
+ PyErr_Format(PyExc_TypeError, "FloatVectorProperty(unit='%s'): invalid unit", pyunit);
+ return NULL;
+ }
+
if(size < 1 || size > PYRNA_STACK_ARRAY) {
PyErr_Format(PyExc_TypeError, "FloatVectorProperty(size=%d): size must be between 0 and " STRINGIFY(PYRNA_STACK_ARRAY), size);
return NULL;
@@ -766,7 +778,7 @@ static PyObject *BPy_FloatVectorProperty(PyObject *self, PyObject *args, PyObjec
return NULL;
}
- prop= RNA_def_property(srna, id, PROP_FLOAT, subtype);
+ prop= RNA_def_property(srna, id, PROP_FLOAT, subtype | unit);
RNA_def_property_array(prop, size);
if(pydef) RNA_def_property_float_array_default(prop, def);
RNA_def_property_range(prop, min, max);
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 6e1b9c807f3..502b25842de 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -3262,11 +3262,15 @@ static PyObject *pyrna_prop_dir(BPy_PropertyRNA *self)
* */
ret= PyList_New(0);
- if (!BPy_PropertyRNA_CheckExact(self))
+ if (!BPy_PropertyRNA_CheckExact(self)) {
pyrna_dir_members_py(ret, (PyObject *)self);
+ }
- if(RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr))
- pyrna_dir_members_rna(ret, &r_ptr);
+ if(RNA_property_type(self->prop) == PROP_COLLECTION) {
+ if(RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr)) {
+ pyrna_dir_members_rna(ret, &r_ptr);
+ }
+ }
return ret;
}
@@ -6407,7 +6411,9 @@ PyDoc_STRVAR(pyrna_register_class_doc,
" If the class has a *register* class method it will be called\n"
" before registration.\n"
"\n"
-" .. note:: :exc:`ValueError` exception is raised if the class is not a\n"
+" .. note::\n"
+"\n"
+" :exc:`ValueError` exception is raised if the class is not a\n"
" subclass of a registerable blender class.\n"
"\n"
);
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index 49bd3ede37d..7fd52e89a5f 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -377,6 +377,26 @@ typedef struct wmTabletData {
float Ytilt; /* as above */
} wmTabletData;
+typedef enum { // motion progress, for modal handlers
+ P_NOT_STARTED,
+ P_STARTING, // <--
+ P_IN_PROGRESS, // <-- only these are sent for NDOF motion
+ P_FINISHING, // <--
+ P_FINISHED
+ } wmProgress;
+
+typedef struct wmNDOFMotionData {
+ /* awfully similar to GHOST_TEventNDOFMotionData... */
+ // Each component normally ranges from -1 to +1, but can exceed that.
+ // These use blender standard view coordinates, with positive rotations being CCW about the axis.
+ float tvec[3]; // translation
+ float rvec[3]; // rotation:
+ // axis = (rx,ry,rz).normalized
+ // amount = (rx,ry,rz).magnitude [in revolutions, 1.0 = 360 deg]
+ float dt; // time since previous NDOF Motion event
+ wmProgress progress; // is this the first event, the last, or one of many in between?
+} wmNDOFMotionData;
+
typedef struct wmTimer {
struct wmTimer *next, *prev;
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index ce3830b059c..0abae2e06b7 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -1815,7 +1815,10 @@ void wm_event_do_handlers(bContext *C)
/* for regions having custom cursors */
wm_paintcursor_test(C, event);
}
-
+ else if (event->type==NDOF_MOTION) {
+ win->addmousemove = TRUE;
+ }
+
for(sa= win->screen->areabase.first; sa; sa= sa->next) {
if(wm_event_inside_i(event, &sa->totrct)) {
CTX_wm_area_set(C, sa);
@@ -1879,7 +1882,10 @@ void wm_event_do_handlers(bContext *C)
if(doit && win->screen && win->screen->subwinactive != win->screen->mainwin) {
win->eventstate->prevx= event->x;
win->eventstate->prevy= event->y;
+ //printf("win->eventstate->prev = %d %d\n", event->x, event->y);
}
+ else
+ ;//printf("not setting prev to %d %d\n", event->x, event->y);
}
/* store last event for this window */
@@ -1922,6 +1928,7 @@ void wm_event_do_handlers(bContext *C)
/* only add mousemove when queue was read entirely */
if(win->addmousemove && win->eventstate) {
wmEvent tevent= *(win->eventstate);
+ //printf("adding MOUSEMOVE %d %d\n", tevent.x, tevent.y);
tevent.type= MOUSEMOVE;
tevent.prevx= tevent.x;
tevent.prevy= tevent.y;
@@ -2309,6 +2316,30 @@ static void update_tablet_data(wmWindow *win, wmEvent *event)
}
}
+/* adds customdata to event */
+static void attach_ndof_data(wmEvent* event, const GHOST_TEventNDOFMotionData* ghost)
+{
+ wmNDOFMotionData* data = MEM_mallocN(sizeof(wmNDOFMotionData), "customdata NDOF");
+
+ const float s = U.ndof_sensitivity;
+
+ data->tvec[0]= s * ghost->tx;
+ data->tvec[1]= s * ghost->ty;
+ data->tvec[2]= s * ghost->tz;
+
+ data->rvec[0]= s * ghost->rx;
+ data->rvec[1]= s * ghost->ry;
+ data->rvec[2]= s * ghost->rz;
+
+ data->dt = ghost->dt;
+
+ data->progress = (wmProgress) ghost->progress;
+
+ event->custom = EVT_DATA_NDOF_MOTION;
+ event->customdata = data;
+ event->customdatafree = 1;
+}
+
/* imperfect but probably usable... draw/enable drags to other windows */
static wmWindow *wm_event_cursor_other_windows(wmWindowManager *wm, wmWindow *win, wmEvent *evt)
{
@@ -2355,7 +2386,7 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U
{
wmWindow *owin;
wmEvent event, *evt= win->eventstate;
-
+
/* initialize and copy state (only mouse x y and modifiers) */
event= *evt;
@@ -2384,6 +2415,8 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U
update_tablet_data(win, &event);
wm_event_add(win, &event);
+
+ //printf("sending MOUSEMOVE %d %d\n", event.x, event.y);
/* also add to other window if event is there, this makes overdraws disappear nicely */
/* it remaps mousecoord to other window in event */
@@ -2557,6 +2590,38 @@ void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, int U
break;
}
+ case GHOST_kEventNDOFMotion: {
+ event.type = NDOF_MOTION;
+ attach_ndof_data(&event, customdata);
+ wm_event_add(win, &event);
+
+ //printf("sending NDOF_MOTION, prev = %d %d\n", event.x, event.y);
+
+ break;
+ }
+
+ case GHOST_kEventNDOFButton: {
+ GHOST_TEventNDOFButtonData* e = customdata;
+
+ event.type = NDOF_BUTTON_NONE + e->button;
+
+ switch (e->action) {
+ case GHOST_kPress:
+ event.val = KM_PRESS;
+ break;
+ case GHOST_kRelease:
+ event.val = KM_RELEASE;
+ break;
+ }
+
+ event.custom = 0;
+ event.customdata = NULL;
+
+ wm_event_add(win, &event);
+
+ break;
+ }
+
case GHOST_kEventUnknown:
case GHOST_kNumEventTypes:
break;
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 4c280fe4341..e22829577f4 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -183,8 +183,6 @@ void WM_init(bContext *C, int argc, const char **argv)
ED_preview_init_dbase();
- G.ndofdevice = -1; /* XXX bad initializer, needs set otherwise buttons show! */
-
WM_read_history();
/* allow a path of "", this is what happens when making a new file */
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 29afdb570ea..a47dfacf358 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -3416,7 +3416,49 @@ static void WM_OT_memory_statistics(wmOperatorType *ot)
}
/* ******************************************************* */
-
+
+static int wm_ndof_sensitivity_exec(bContext *UNUSED(C), wmOperator *op)
+{
+ const float min = 0.25f, max = 4.f; // TODO: get these from RNA property
+ float change;
+ float sensitivity = U.ndof_sensitivity;
+
+ if(RNA_boolean_get(op->ptr, "fast"))
+ change = 0.5f; // 50% change
+ else
+ change = 0.1f; // 10%
+
+ if(RNA_boolean_get(op->ptr, "decrease")) {
+ sensitivity -= sensitivity * change;
+ if (sensitivity < min)
+ sensitivity = min;
+ }
+ else {
+ sensitivity += sensitivity * change;
+ if (sensitivity > max)
+ sensitivity = max;
+ }
+
+ if (sensitivity != U.ndof_sensitivity) {
+ U.ndof_sensitivity = sensitivity;
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+static void WM_OT_ndof_sensitivity_change(wmOperatorType *ot)
+{
+ ot->name= "Change NDOF sensitivity";
+ ot->idname= "WM_OT_ndof_sensitivity_change";
+ ot->description="Change NDOF sensitivity";
+
+ ot->exec= wm_ndof_sensitivity_exec;
+
+ RNA_def_boolean(ot->srna, "decrease", 1, "Decrease NDOF sensitivity", "If true then action decreases NDOF sensitivity instead of increasing");
+ RNA_def_boolean(ot->srna, "fast", 0, "Fast NDOF sensitivity change", "If true then sensitivity changes 50%, otherwise 10%");
+}
+
+/* ******************************************************* */
/* called on initialize WM_exit() */
void wm_operatortype_free(void)
{
@@ -3455,6 +3497,7 @@ void wm_operatortype_init(void)
WM_operatortype_append(WM_OT_search_menu);
WM_operatortype_append(WM_OT_call_menu);
WM_operatortype_append(WM_OT_radial_control);
+ WM_operatortype_append(WM_OT_ndof_sensitivity_change);
#if defined(WIN32)
WM_operatortype_append(WM_OT_console_toggle);
#endif
@@ -3674,11 +3717,12 @@ void wm_window_keymap(wmKeyConfig *keyconf)
/* debug/testing */
WM_keymap_verify_item(keymap, "WM_OT_redraw_timer", TKEY, KM_PRESS, KM_ALT|KM_CTRL, 0);
WM_keymap_verify_item(keymap, "WM_OT_debug_menu", DKEY, KM_PRESS, KM_ALT|KM_CTRL, 0);
- WM_keymap_verify_item(keymap, "WM_OT_search_menu", SPACEKEY, KM_PRESS, 0, 0);
-
- /* Space switching */
+ /* menus that can be accessed anywhere in blender */
+ WM_keymap_verify_item(keymap, "WM_OT_search_menu", SPACEKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_ndof_settings", NDOF_BUTTON_MENU, KM_PRESS, 0, 0);
+ /* Space switching */
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F2KEY, KM_PRESS, KM_SHIFT, 0); /* new in 2.5x, was DXF export */
RNA_string_set(kmi->ptr, "data_path", "area.type");
RNA_string_set(kmi->ptr, "value", "LOGIC_EDITOR");
@@ -3722,6 +3766,23 @@ void wm_window_keymap(wmKeyConfig *keyconf)
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", F12KEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "data_path", "area.type");
RNA_string_set(kmi->ptr, "value", "DOPESHEET_EDITOR");
+
+ /* ndof speed */
+ kmi= WM_keymap_add_item(keymap, "WM_OT_ndof_sensitivity_change", NDOF_BUTTON_PLUS, KM_PRESS, 0, 0);
+ RNA_boolean_set(kmi->ptr, "decrease", FALSE);
+ RNA_boolean_set(kmi->ptr, "fast", FALSE);
+
+ kmi= WM_keymap_add_item(keymap, "WM_OT_ndof_sensitivity_change", NDOF_BUTTON_MINUS, KM_PRESS, 0, 0);
+ RNA_boolean_set(kmi->ptr, "decrease", TRUE);
+ RNA_boolean_set(kmi->ptr, "fast", FALSE);
+
+ kmi= WM_keymap_add_item(keymap, "WM_OT_ndof_sensitivity_change", NDOF_BUTTON_PLUS, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "decrease", FALSE);
+ RNA_boolean_set(kmi->ptr, "fast", TRUE);
+
+ kmi= WM_keymap_add_item(keymap, "WM_OT_ndof_sensitivity_change", NDOF_BUTTON_MINUS, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "decrease", TRUE);
+ RNA_boolean_set(kmi->ptr, "fast", TRUE);
gesture_circle_modal_keymap(keyconf);
gesture_border_modal_keymap(keyconf);
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 9b1695be67a..7d6010786d2 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -621,12 +621,12 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr private)
if (!ghostwin) {
// XXX - should be checked, why are we getting an event here, and
// what is it?
-
+ puts("<!> event has no window");
return 1;
} else if (!GHOST_ValidWindow(g_system, ghostwin)) {
// XXX - should be checked, why are we getting an event here, and
// what is it?
-
+ puts("<!> event has invalid window");
return 1;
} else {
win= GHOST_GetWindowUserData(ghostwin);
diff --git a/source/blender/windowmanager/wm_event_types.h b/source/blender/windowmanager/wm_event_types.h
index ee080e7c0aa..579f20ca605 100644
--- a/source/blender/windowmanager/wm_event_types.h
+++ b/source/blender/windowmanager/wm_event_types.h
@@ -45,6 +45,7 @@
#define EVT_DATA_GESTURE 2
#define EVT_DATA_TIMER 3
#define EVT_DATA_LISTBASE 4
+#define EVT_DATA_NDOF_MOTION 5
/* tablet active, matches GHOST_TTabletMode */
#define EVT_TABLET_NONE 0
@@ -78,6 +79,56 @@
#define INBETWEEN_MOUSEMOVE 17
+/* NDOF (from SpaceNavigator & friends)
+ These should be kept in sync with GHOST_NDOFManager.h
+ Ordering matters, exact values do not. */
+
+#define NDOF_MOTION 400
+
+enum {
+ // used internally, never sent
+ NDOF_BUTTON_NONE = NDOF_MOTION,
+ // these two are available from any 3Dconnexion device
+ NDOF_BUTTON_MENU,
+ NDOF_BUTTON_FIT,
+ // standard views
+ NDOF_BUTTON_TOP,
+ NDOF_BUTTON_BOTTOM,
+ NDOF_BUTTON_LEFT,
+ NDOF_BUTTON_RIGHT,
+ NDOF_BUTTON_FRONT,
+ NDOF_BUTTON_BACK,
+ // more views
+ NDOF_BUTTON_ISO1,
+ NDOF_BUTTON_ISO2,
+ // 90 degree rotations
+ NDOF_BUTTON_ROLL_CW,
+ NDOF_BUTTON_ROLL_CCW,
+ NDOF_BUTTON_SPIN_CW,
+ NDOF_BUTTON_SPIN_CCW,
+ NDOF_BUTTON_TILT_CW,
+ NDOF_BUTTON_TILT_CCW,
+ // device control
+ NDOF_BUTTON_ROTATE,
+ NDOF_BUTTON_PANZOOM,
+ NDOF_BUTTON_DOMINANT,
+ NDOF_BUTTON_PLUS,
+ NDOF_BUTTON_MINUS,
+ // general-purpose buttons
+ NDOF_BUTTON_1,
+ NDOF_BUTTON_2,
+ NDOF_BUTTON_3,
+ NDOF_BUTTON_4,
+ NDOF_BUTTON_5,
+ NDOF_BUTTON_6,
+ NDOF_BUTTON_7,
+ NDOF_BUTTON_8,
+ NDOF_BUTTON_9,
+ NDOF_BUTTON_10,
+ NDOF_LAST
+ };
+
+
/* SYSTEM : 0x01xx */
#define INPUTCHANGE 0x0103 /* input connected or disconnected */
#define WINDEACTIVATE 0x0104 /* window is deactivated, focus lost */
@@ -240,8 +291,11 @@
/* test whether the event is tweak event */
#define ISTWEAK(event) (event >= EVT_TWEAK_L && event <= EVT_GESTURE)
+ /* test whether the event is a NDOF event */
+#define ISNDOF(event) (event >= NDOF_MOTION && event < NDOF_LAST)
+
/* test whether event type is acceptable as hotkey, excluding modifiers */
-#define ISHOTKEY(event) ((ISKEYBOARD(event) || ISMOUSE(event)) && event!=ESCKEY && !(event>=LEFTCTRLKEY && event<=LEFTSHIFTKEY) && !(event>=UNKNOWNKEY && event<=GRLESSKEY))
+#define ISHOTKEY(event) ((ISKEYBOARD(event) || ISMOUSE(event) || ISNDOF(event)) && event!=ESCKEY && !(event>=LEFTCTRLKEY && event<=LEFTSHIFTKEY) && !(event>=UNKNOWNKEY && event<=GRLESSKEY))
/* **************** BLENDER GESTURE EVENTS (0x5000) **************** */