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authorTon Roosendaal <ton@blender.org>2011-02-07 19:41:57 +0300
committerTon Roosendaal <ton@blender.org>2011-02-07 19:41:57 +0300
commit5c421c328e963fe27725e6961e60de74cca87c7f (patch)
tree040cbd47b5368116f1fdcdb945e7d2a75c099569 /source/blender
parent831ce612e95c7addc387a398e4952bef31752377 (diff)
Todo/feature request
When using masks or other simple 3D elements in composites, doing a layer re-rendering on a node is a bit clumsy all the time. This commit does two things to help: - new hotkey "Z" in node editor automatically finds render layer that changed and re-renders it + composites - option "Auto Render" does same, but then after every transform edit in 3D window The latter is experimental; real & proper system for this requires full threaded render support (like previews). But it works! Demo file: http://download.blender.org/demo/test/auto_composite.blend Important fix: After any render, all the render layers were tagged "changed", which caused any edit to first totally recomposte everthing. Now it only composites changes. Implementation notes - DAG scene flush now sets 'changed' flags in render layer nodes - Added notifier for 'transform finished' to trigger the update, this is temporarily.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c26
-rw-r--r--source/blender/blenkernel/intern/node.c20
-rw-r--r--source/blender/editors/render/render_internal.c11
-rw-r--r--source/blender/editors/space_node/node_edit.c45
-rw-r--r--source/blender/editors/space_node/node_intern.h3
-rw-r--r--source/blender/editors/space_node/node_ops.c3
-rw-r--r--source/blender/editors/space_node/space_node.c23
-rw-r--r--source/blender/editors/transform/transform.c8
-rw-r--r--source/blender/makesdna/DNA_space_types.h6
-rw-r--r--source/blender/makesrna/intern/rna_space.c5
-rw-r--r--source/blender/windowmanager/WM_types.h1
12 files changed, 137 insertions, 15 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 941083734b4..455e1739b98 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -193,6 +193,7 @@ void nodeClearActiveID(struct bNodeTree *ntree, short idtype);
void NodeTagChanged(struct bNodeTree *ntree, struct bNode *node);
int NodeTagIDChanged(struct bNodeTree *ntree, struct ID *id);
+void ntreeClearTags(struct bNodeTree *ntree);
/* ************** Groups ****************** */
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index cedf4e93247..0c5c72627cb 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -41,6 +41,7 @@
#include "DNA_lattice_types.h"
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_node_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_windowmanager_types.h"
@@ -54,6 +55,7 @@
#include "BKE_key.h"
#include "BKE_library.h"
#include "BKE_main.h"
+#include "BKE_node.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
@@ -1923,6 +1925,28 @@ static void dag_scene_flush_layers(Scene *sce, int lay)
flush_layer_node(sce, itA->node, lasttime);
}
+static void dag_tag_renderlayers(Scene *sce, unsigned int lay)
+{
+ if(sce->nodetree) {
+ bNode *node;
+ Base *base;
+ unsigned int lay_changed;
+
+ for(base= sce->base.first; base; base= base->next)
+ if(base->lay & lay)
+ if(base->object->recalc)
+ lay_changed |= base->lay;
+
+ for(node= sce->nodetree->nodes.first; node; node= node->next) {
+ if(node->id==(ID *)sce) {
+ SceneRenderLayer *srl= BLI_findlink(&sce->r.layers, node->custom1);
+ if(srl && (srl->lay & lay_changed))
+ NodeTagChanged(sce->nodetree, node);
+ }
+ }
+ }
+}
+
/* flushes all recalc flags in objects down the dependency tree */
void DAG_scene_flush_update(Main *bmain, Scene *sce, unsigned int lay, const short time)
{
@@ -1967,6 +1991,8 @@ void DAG_scene_flush_update(Main *bmain, Scene *sce, unsigned int lay, const sho
}
}
}
+
+ dag_tag_renderlayers(sce, lay);
}
static int object_modifiers_use_time(Object *ob)
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index f6487bf1d19..69f01633192 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3182,10 +3182,7 @@ int ntreeCompositTagAnimated(bNodeTree *ntree)
NodeTagChanged(ntree, node);
tagged= 1;
}
- else if(node->type==CMP_NODE_R_LAYERS) {
- NodeTagChanged(ntree, node);
- tagged= 1;
- }
+ /* here was tag render layer, but this is called after a render, so re-composites fail */
else if(node->type==NODE_GROUP) {
if( ntreeCompositTagAnimated((bNodeTree *)node->id) ) {
NodeTagChanged(ntree, node);
@@ -3210,6 +3207,21 @@ void ntreeCompositTagGenerators(bNodeTree *ntree)
}
}
+/* XXX after render animation system gets a refresh, this call allows composite to end clean */
+void ntreeClearTags(bNodeTree *ntree)
+{
+ bNode *node;
+
+ if(ntree==NULL) return;
+
+ for(node= ntree->nodes.first; node; node= node->next) {
+ node->need_exec= 0;
+ if(node->type==NODE_GROUP)
+ ntreeClearTags((bNodeTree *)node->id);
+ }
+}
+
+
int ntreeTexTagAnimated(bNodeTree *ntree)
{
bNode *node;
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 96994ab1df4..f38a5691a6f 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -596,6 +596,9 @@ static void render_endjob(void *rjv)
/* else the frame will not update for the original value */
ED_update_for_newframe(G.main, rj->scene, rj->win->screen, 1);
+ /* XXX above function sets all tags in nodes */
+ ntreeClearTags(rj->scene->nodetree);
+
if(rj->srl) {
NodeTagIDChanged(rj->scene->nodetree, &rj->scene->id);
WM_main_add_notifier(NC_NODE|NA_EDITED, rj->scene);
@@ -648,6 +651,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event)
wmJob *steve;
RenderJob *rj;
Image *ima;
+ int jobflag;
const short is_animation= RNA_boolean_get(op->ptr, "animation");
const short is_write_still= RNA_boolean_get(op->ptr, "write_still");
@@ -701,6 +705,8 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* ensure at least 1 area shows result */
screen_set_image_output(C, event->x, event->y);
+ jobflag= WM_JOB_EXCL_RENDER|WM_JOB_PRIORITY|WM_JOB_PROGRESS;
+
/* single layer re-render */
if(RNA_property_is_set(op->ptr, "layer")) {
SceneRenderLayer *rl;
@@ -712,11 +718,12 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event)
scn = (Scene *)BLI_findstring(&mainp->scene, scene_name, offsetof(ID, name) + 2);
rl = (SceneRenderLayer *)BLI_findstring(&scene->r.layers, rl_name, offsetof(SceneRenderLayer, name));
-
+
if (scn && rl) {
scene = scn;
srl = rl;
}
+ jobflag |= WM_JOB_SUSPEND;
}
/* job custom data */
@@ -733,7 +740,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event)
rj->reports= op->reports;
/* setup job */
- steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene, "Render", WM_JOB_EXCL_RENDER|WM_JOB_PRIORITY|WM_JOB_PROGRESS);
+ steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene, "Render", jobflag);
WM_jobs_customdata(steve, rj, render_freejob);
WM_jobs_timer(steve, 0.2, NC_SCENE|ND_RENDER_RESULT, 0);
WM_jobs_callbacks(steve, render_startjob, NULL, NULL, render_endjob);
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 834f3483871..1279863802a 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -2158,6 +2158,51 @@ void NODE_OT_read_fullsamplelayers(wmOperatorType *ot)
ot->flag= 0;
}
+int node_render_changed_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Scene *sce= CTX_data_scene(C);
+ bNode *node;
+
+ for(node= sce->nodetree->nodes.first; node; node= node->next) {
+ if(node->id==(ID *)sce && node->need_exec) {
+ break;
+ }
+ }
+ if(node) {
+ SceneRenderLayer *srl= BLI_findlink(&sce->r.layers, node->custom1);
+
+ if(srl) {
+ PointerRNA op_ptr;
+
+ WM_operator_properties_create(&op_ptr, "RENDER_OT_render");
+ RNA_string_set(&op_ptr, "layer", srl->name);
+ RNA_string_set(&op_ptr, "scene", sce->id.name+2);
+
+ WM_operator_name_call(C, "RENDER_OT_render", WM_OP_INVOKE_DEFAULT, &op_ptr);
+
+ WM_operator_properties_free(&op_ptr);
+
+ return OPERATOR_FINISHED;
+ }
+
+ }
+ return OPERATOR_CANCELLED;
+}
+
+void NODE_OT_render_changed(wmOperatorType *ot)
+{
+
+ ot->name= "Render Changed Layer";
+ ot->idname= "NODE_OT_render_changed";
+
+ ot->exec= node_render_changed_exec;
+
+ ot->poll= composite_node_active;
+
+ /* flags */
+ ot->flag= 0;
+}
+
/* ****************** Make Group operator ******************* */
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 66bf9310db8..5d67eb77e28 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -92,7 +92,7 @@ void node_tree_verify_groups(bNodeTree *nodetree);
void snode_autoconnect(SpaceNode *snode, int allow_multiple, int replace);
int node_has_hidden_sockets(bNode *node);
void node_set_hidden_sockets(SpaceNode *snode, bNode *node, int set);
-
+int node_render_changed_exec(bContext *, wmOperator *);
void NODE_OT_duplicate(struct wmOperatorType *ot);
void NODE_OT_delete(struct wmOperatorType *ot);
@@ -115,6 +115,7 @@ void NODE_OT_show_cyclic_dependencies(struct wmOperatorType *ot);
void NODE_OT_link_viewer(struct wmOperatorType *ot);
void NODE_OT_read_fullsamplelayers(struct wmOperatorType *ot);
void NODE_OT_read_renderlayers(struct wmOperatorType *ot);
+void NODE_OT_render_changed(struct wmOperatorType *ot);
void NODE_OT_backimage_move(struct wmOperatorType *ot);
void NODE_OT_backimage_zoom(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c
index 781682c9185..db5c493dcd9 100644
--- a/source/blender/editors/space_node/node_ops.c
+++ b/source/blender/editors/space_node/node_ops.c
@@ -78,6 +78,7 @@ void node_operatortypes(void)
WM_operatortype_append(NODE_OT_read_renderlayers);
WM_operatortype_append(NODE_OT_read_fullsamplelayers);
+ WM_operatortype_append(NODE_OT_render_changed);
WM_operatortype_append(NODE_OT_backimage_move);
WM_operatortype_append(NODE_OT_backimage_zoom);
@@ -170,6 +171,8 @@ void node_keymap(struct wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "NODE_OT_read_renderlayers", RKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "NODE_OT_read_fullsamplelayers", RKEY, KM_PRESS, KM_SHIFT, 0);
+ WM_keymap_add_item(keymap, "NODE_OT_render_changed", ZKEY, KM_PRESS, 0, 0);
+
transform_keymap_for_space(keyconf, keymap, SPACE_NODE);
}
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index eb8c34fe8bd..dab6568bea6 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -172,13 +172,21 @@ static void node_area_listener(ScrArea *sa, wmNotifier *wmn)
case ND_FRAME:
ED_area_tag_refresh(sa);
break;
+ case ND_TRANSFORM_DONE:
+ if(type==NTREE_COMPOSIT) {
+ if(snode->flag & SNODE_AUTO_RENDER) {
+ snode->recalc= 1;
+ ED_area_tag_refresh(sa);
+ }
+ }
+ break;
}
break;
case NC_WM:
if(wmn->data==ND_FILEREAD)
ED_area_tag_refresh(sa);
break;
-
+
/* future: add ID checks? */
case NC_MATERIAL:
if(type==NTREE_SHADER) {
@@ -212,7 +220,7 @@ static void node_area_listener(ScrArea *sa, wmNotifier *wmn)
case NC_IMAGE:
if (wmn->action == NA_EDITED) {
- if(snode->treetype==NTREE_COMPOSIT) {
+ if(type==NTREE_COMPOSIT) {
Scene *scene= wmn->window->screen->scene;
/* note that NodeTagIDChanged is alredy called by BKE_image_signal() on all
@@ -241,8 +249,15 @@ static void node_area_refresh(const struct bContext *C, struct ScrArea *sa)
}
else if(snode->treetype==NTREE_COMPOSIT) {
Scene *scene= (Scene *)snode->id;
- if(scene->use_nodes)
- snode_composite_job(C, sa);
+ if(scene->use_nodes) {
+ /* recalc is set on 3d view changes for auto compo */
+ if(snode->recalc) {
+ snode->recalc= 0;
+ node_render_changed_exec((struct bContext*)C, NULL);
+ }
+ else
+ snode_composite_job(C, sa);
+ }
}
else if(snode->treetype==NTREE_TEXTURE) {
Tex *tex= (Tex *)snode->id;
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 2d541b63bd0..394dd433060 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -338,7 +338,7 @@ static void viewRedrawForce(const bContext *C, TransInfo *t)
}
}
-static void viewRedrawPost(TransInfo *t)
+static void viewRedrawPost(bContext *C, TransInfo *t)
{
ED_area_headerprint(t->sa, NULL);
@@ -346,6 +346,10 @@ static void viewRedrawPost(TransInfo *t)
/* if autokeying is enabled, send notifiers that keyframes were added */
if (IS_AUTOKEY_ON(t->scene))
WM_main_add_notifier(NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL);
+
+ /* XXX temp, first hack to get auto-render in compositor work (ton) */
+ WM_event_add_notifier(C, NC_SCENE|ND_TRANSFORM_DONE, CTX_data_scene(C));
+
}
#if 0 // TRANSFORM_FIX_ME
@@ -1817,7 +1821,7 @@ int transformEnd(bContext *C, TransInfo *t)
postTrans(C, t);
/* send events out for redraws */
- viewRedrawPost(t);
+ viewRedrawPost(C, t);
/* Undo as last, certainly after special_trans_update! */
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 49a4df043fb..90961a5cc15 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -396,8 +396,9 @@ typedef struct SpaceNode {
float mx, my; /* mousepos for drawing socketless link */
struct bNodeTree *nodetree, *edittree;
- int treetype; /* treetype: as same nodetree->type */
- short texfrom, pad; /* texfrom object, world or brush */
+ int treetype; /* treetype: as same nodetree->type */
+ short texfrom; /* texfrom object, world or brush */
+ short recalc; /* currently on 0/1, for auto compo */
struct bGPdata *gpd; /* grease-pencil data */
} SpaceNode;
@@ -407,6 +408,7 @@ typedef struct SpaceNode {
#define SNODE_DISPGP 4
#define SNODE_USE_ALPHA 8
#define SNODE_SHOW_ALPHA 16
+#define SNODE_AUTO_RENDER 32
/* snode->texfrom */
#define SNODE_TEX_OBJECT 0
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 45622f500df..afb0b82b8a5 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -2263,6 +2263,11 @@ static void rna_def_space_node(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Backdrop", "Use active Viewer Node output as backdrop for compositing nodes");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_NODE_VIEW, NULL);
+ prop= RNA_def_property(srna, "use_auto_render", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", SNODE_AUTO_RENDER);
+ RNA_def_property_ui_text(prop, "Auto Render", "Re-render and composite changed layer on 3D edits");
+ RNA_def_property_update(prop, NC_SPACE|ND_SPACE_NODE_VIEW, NULL);
+
prop= RNA_def_property(srna, "backdrop_zoom", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "zoom");
RNA_def_property_range(prop, 0.01f, FLT_MAX);
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index 728e5f1a800..8590534df30 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -193,6 +193,7 @@ typedef struct wmNotifier {
#define ND_TOOLSETTINGS (15<<16)
#define ND_LAYER (16<<16)
#define ND_FRAME_RANGE (17<<16)
+#define ND_TRANSFORM_DONE (18<<16)
#define ND_WORLD (92<<16)
#define ND_LAYER_CONTENT (101<<16)