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authorJoshua Leung <aligorith@gmail.com>2009-09-08 13:41:15 +0400
committerJoshua Leung <aligorith@gmail.com>2009-09-08 13:41:15 +0400
commit5ce8b1f70476626aae9a5a818398cf9e55a679af (patch)
tree61d192e011150860a2fa91c2a558c4204c31ed38 /source/blender
parentb9816c98bc0ffaa4992362aca0239c0f6832eccd (diff)
2.5 - FollowPath Constraint + File Loading Bugfix
* Added a new option ('Fixed Position') for Follow Path constraint which allows you to constrain an object/bone to some fixed position along the curve. Unlike the default mode of operation, this doesn't depend on time unless you explicitly animate the offset percentage parameter associated with this. * Made old (pre 2.5) files saved with armatures in pose mode load in pose mode again.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/intern/constraint.c23
-rw-r--r--source/blender/blenloader/intern/readfile.c6
-rw-r--r--source/blender/makesdna/DNA_constraint_types.h7
-rw-r--r--source/blender/makesrna/intern/rna_constraint.c16
4 files changed, 42 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 0f7767a1808..dfbcc51a93c 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -1178,17 +1178,26 @@ static void followpath_get_tarmat (bConstraint *con, bConstraintOb *cob, bConstr
makeDispListCurveTypes(cob->scene, ct->tar, 0);
if (cu->path && cu->path->data) {
- curvetime= bsystem_time(cob->scene, ct->tar, (float)ctime, 0.0) - data->offset;
-
-#if 0 // XXX old animation system
- if (calc_ipo_spec(cu->ipo, CU_SPEED, &curvetime)==0) {
- curvetime /= cu->pathlen;
+ if ((data->followflag & FOLLOWPATH_STATIC) == 0) {
+ /* animated position along curve depending on time */
+ curvetime= bsystem_time(cob->scene, ct->tar, ctime, 0.0) - data->offset;
+
+ /* ctime is now a proper var setting of Curve which gets set by Animato like any other var that's animated,
+ * but this will only work if it actually is animated...
+ *
+ * we firstly calculate the modulus of cu->ctime/cu->pathlen to clamp ctime within the 0.0 to 1.0 times pathlen
+ * range, then divide this (the modulus) by pathlen to get a value between 0.0 and 1.0
+ */
+ curvetime= fmod(cu->ctime, cu->pathlen) / cu->pathlen;
CLAMP(curvetime, 0.0, 1.0);
}
-#endif // XXX old animation system
+ else {
+ /* fixed position along curve */
+ curvetime= data->offset; // XXX might need a more sensible value
+ }
if ( where_on_path(ct->tar, curvetime, vec, dir) ) {
- if (data->followflag) {
+ if (data->followflag & FOLLOWPATH_FOLLOW) {
vectoquat(dir, (short) data->trackflag, (short) data->upflag, quat);
Normalize(dir);
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index db97657a2ee..618e587d674 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -9596,6 +9596,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 2)) {
Scene *sce;
+ Object *ob;
for(sce = main->scene.first; sce; sce = sce->id.next) {
if(fd->fileflags & G_FILE_ENABLE_ALL_FRAMES)
@@ -9628,6 +9629,11 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
sce->gm.flag |= GAME_DISPLAY_LISTS;
}
+
+ for(ob = main->object.first; ob; ob = ob->id.next) {
+ if(ob->flag & 8192) // OB_POSEMODE = 8192
+ ob->mode |= OB_MODE_POSE;
+ }
}
/* put 2.50 compatibility code here until next subversion bump */
diff --git a/source/blender/makesdna/DNA_constraint_types.h b/source/blender/makesdna/DNA_constraint_types.h
index 6fab633b192..a92dc836197 100644
--- a/source/blender/makesdna/DNA_constraint_types.h
+++ b/source/blender/makesdna/DNA_constraint_types.h
@@ -64,7 +64,8 @@ typedef struct bConstraint {
float enforce; /* Amount of influence exherted by constraint (0.0-1.0) */
float headtail; /* Point along subtarget bone where the actual target is. 0=head (default for all), 1=tail*/
int pad;
- struct Ipo *ipo; /* local influence ipo or driver */
+
+ struct Ipo *ipo; /* local influence ipo or driver */ // XXX depreceated for 2.5... old animation system hack
} bConstraint;
@@ -449,6 +450,10 @@ typedef enum B_CONSTRAINTCHANNEL_FLAG {
#define TRACK_nY 0x04
#define TRACK_nZ 0x05
+/* FollowPath flags */
+#define FOLLOWPATH_FOLLOW 0x01
+#define FOLLOWPATH_STATIC 0x02
+
/* bTrackToConstraint->flags */
#define TARGET_Z_UP 0x01
diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c
index c09a71f752a..83f3042d8ee 100644
--- a/source/blender/makesrna/intern/rna_constraint.c
+++ b/source/blender/makesrna/intern/rna_constraint.c
@@ -871,9 +871,15 @@ static void rna_def_constraint_follow_path(BlenderRNA *brna)
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
prop= RNA_def_property(srna, "offset", PROP_INT, PROP_TIME);
- RNA_def_property_range(prop, -300000.0, 300000.f);
+ RNA_def_property_range(prop, MINAFRAME, MAXFRAME);
RNA_def_property_ui_text(prop, "Offset", "Offset from the position corresponding to the time frame.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
+
+ prop= RNA_def_property(srna, "offset_percentage", PROP_FLOAT, PROP_PERCENTAGE);
+ RNA_def_property_float_sdna(prop, NULL, "offset"); // XXX we might be better with another var or some hackery?
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Offset Percentage", "Percentage value defining target position along length of bone.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "forward", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "trackflag");
@@ -888,9 +894,15 @@ static void rna_def_constraint_follow_path(BlenderRNA *brna)
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
prop= RNA_def_property(srna, "curve_follow", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "followflag", 1);
+ RNA_def_property_boolean_sdna(prop, NULL, "followflag", FOLLOWPATH_FOLLOW);
RNA_def_property_ui_text(prop, "Follow Curve", "Object will follow the heading and banking of the curve.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
+
+ // TODO: do we need to do some special trickery to get offset sane for this?
+ prop= RNA_def_property(srna, "fixed_position", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "followflag", FOLLOWPATH_STATIC);
+ RNA_def_property_ui_text(prop, "Fixed Position", "Object will stay locked to a single point somewhere along the length of the curve regardless of time.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
}
static void rna_def_constraint_stretch_to(BlenderRNA *brna)