Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorDalai Felinto <dfelinto@gmail.com>2011-03-03 04:47:17 +0300
committerDalai Felinto <dfelinto@gmail.com>2011-03-03 04:47:17 +0300
commit13d5f6005e89352fe7c17ea5959531eb607cf24b (patch)
tree06fd4a5f9c945fe08e0925ed41be7e53503272f5 /source/blender
parent5e758355245b2274ff26c15a28909f3292dfa06c (diff)
BGE: Material Force Field renaming + reorganization
the old FH setting was blended with the other physics settings (friction and elastic) Also in the Physics panel it was saying "Use Material Physics" but the button is only for Force Field. Since I was here I decided to change the Constraint FH ui name from Fh to Force. I don't think users really understand what FH is (I for once don't). Thanks to Carsten Wartmann for pointing that out.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/space_logic/logic_window.c2
-rw-r--r--source/blender/makesrna/intern/rna_actuator.c8
-rw-r--r--source/blender/makesrna/intern/rna_material.c24
-rw-r--r--source/blender/makesrna/intern/rna_object.c4
4 files changed, 20 insertions, 18 deletions
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index ebe215d6459..ae4303f91a4 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -3865,7 +3865,7 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
row = uiLayoutRow(layout, 0);
uiItemR(row, ptr, "direction_axis", 0, NULL, ICON_NONE);
split = uiLayoutSplit(row, 0.9, 0);
- uiItemR(split, ptr, "spring", 0, NULL, ICON_NONE);
+ uiItemR(split, ptr, "fh_force", 0, NULL, ICON_NONE);
uiItemR(split, ptr, "use_fh_normal", UI_ITEM_R_TOGGLE , NULL, ICON_NONE);
split = uiLayoutSplit(layout, 0.15, 0);
diff --git a/source/blender/makesrna/intern/rna_actuator.c b/source/blender/makesrna/intern/rna_actuator.c
index 3cb693f2033..38c8d6da5cc 100644
--- a/source/blender/makesrna/intern/rna_actuator.c
+++ b/source/blender/makesrna/intern/rna_actuator.c
@@ -1232,19 +1232,19 @@ static void rna_def_constraint_actuator(BlenderRNA *brna)
prop= RNA_def_property(srna, "fh_height", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_fhheight_get", "rna_ConstraintActuator_fhheight_set", NULL);
RNA_def_property_ui_range(prop, 0.01, 2000.0, 10, 2);
- RNA_def_property_ui_text(prop, "Distance", "Height of the Fh area");
+ RNA_def_property_ui_text(prop, "Distance", "Height of the force field area");
RNA_def_property_update(prop, NC_LOGIC, NULL);
- prop= RNA_def_property(srna, "spring", PROP_FLOAT, PROP_PERCENTAGE);
+ prop= RNA_def_property(srna, "fh_force", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_funcs(prop, "rna_ConstraintActuator_spring_get", "rna_ConstraintActuator_spring_set", NULL);
RNA_def_property_ui_range(prop, 0.0, 1.0, 10, 2);
- RNA_def_property_ui_text(prop, "Fh", "Spring force within the Fh area");
+ RNA_def_property_ui_text(prop, "Force", "Spring force within the force field area");
RNA_def_property_update(prop, NC_LOGIC, NULL);
prop= RNA_def_property(srna, "fh_damping", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "maxrot[0]");
RNA_def_property_ui_range(prop, 0.0, 1.0, 10, 2);
- RNA_def_property_ui_text(prop, "Damping", "Damping factor of the Fh spring force");
+ RNA_def_property_ui_text(prop, "Damping", "Damping factor of the force field spring");
RNA_def_property_update(prop, NC_LOGIC, NULL);
/* booleans */
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index cce0ac34112..ce568c2af63 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -1525,31 +1525,33 @@ static void rna_def_material_physics(BlenderRNA *brna)
RNA_def_struct_nested(brna, srna, "Material");
RNA_def_struct_ui_text(srna, "Material Physics", "Physics settings for a Material datablock");
- prop= RNA_def_property(srna, "use_normal_align", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "dynamode", MA_FH_NOR);
- RNA_def_property_ui_text(prop, "Align to Normal", "Align dynamic game objects along the surface normal, when inside the physics distance area");
-
prop= RNA_def_property(srna, "friction", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "friction");
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Friction", "Coulomb friction coefficient, when inside the physics distance area");
- prop= RNA_def_property(srna, "force", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "fh");
- RNA_def_property_range(prop, 0, 1);
- RNA_def_property_ui_text(prop, "Force", "Upward spring force, when inside the physics distance area");
-
prop= RNA_def_property(srna, "elasticity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "reflect");
RNA_def_property_range(prop, 0, 1);
RNA_def_property_ui_text(prop, "Elasticity", "Elasticity of collisions");
+
+ /* FH/Force Field Settings */
+ prop= RNA_def_property(srna, "use_fh_normal", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "dynamode", MA_FH_NOR);
+ RNA_def_property_ui_text(prop, "Align to Normal", "Align dynamic game objects along the surface normal, when inside the physics distance area");
+
+ prop= RNA_def_property(srna, "fh_force", PROP_FLOAT, PROP_NONE);
+ RNA_def_property_float_sdna(prop, NULL, "fh");
+ RNA_def_property_range(prop, 0, 1);
+ RNA_def_property_ui_range(prop, 0.0, 1.0, 10, 2);
+ RNA_def_property_ui_text(prop, "Force", "Upward spring force, when inside the physics distance area");
- prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "fh_distance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "fhdist");
RNA_def_property_range(prop, 0, 20);
RNA_def_property_ui_text(prop, "Distance", "Distance of the physics area");
- prop= RNA_def_property(srna, "damping", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "fh_damping", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "xyfrict");
RNA_def_property_range(prop, 0, 1);
RNA_def_property_ui_text(prop, "Damping", "Damping of the spring force, when inside the physics distance area");
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index e71c26483a7..431ca8de0ff 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -1435,9 +1435,9 @@ static void rna_def_object_game_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Lock Z Rotation Axis", "Disable simulation of angular motion along the Z axis");
- prop= RNA_def_property(srna, "use_material_physics", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "use_material_physics_fh", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_DO_FH);
- RNA_def_property_ui_text(prop, "Use Material Physics", "Use physics settings in materials");
+ RNA_def_property_ui_text(prop, "Use Material Force Field", "React to force field physics settings in materials");
prop= RNA_def_property(srna, "use_rotate_from_normal", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ROT_FH);