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authorMatt Heimlich <matt.heimlich@gmail.com>2014-05-07 18:20:17 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2014-05-07 18:43:59 +0400
commit3fbc984b069fed441cccdd3416ec71e064235e36 (patch)
tree1c95f9d57457069eb3918deb727fc62b4c83dee5 /source/blender
parent8b8d5a441f5815e83f83bacf8023e2cc3fbb2a04 (diff)
Nodes: add absolute value operation to all math nodes
Reviewed By: dingto, brecht Differential Revision: https://developer.blender.org/D507
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/compositor/nodes/COM_MathNode.cpp3
-rw-r--r--source/blender/compositor/operations/COM_MathBaseOperation.cpp11
-rw-r--r--source/blender/compositor/operations/COM_MathBaseOperation.h6
-rw-r--r--source/blender/gpu/shaders/gpu_shader_material.glsl5
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c3
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_math.c7
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_math.c9
7 files changed, 41 insertions, 3 deletions
diff --git a/source/blender/compositor/nodes/COM_MathNode.cpp b/source/blender/compositor/nodes/COM_MathNode.cpp
index 42a8cb032ce..ac1c2b3c159 100644
--- a/source/blender/compositor/nodes/COM_MathNode.cpp
+++ b/source/blender/compositor/nodes/COM_MathNode.cpp
@@ -83,6 +83,9 @@ void MathNode::convertToOperations(NodeConverter &converter, const CompositorCon
case 17: /* Modulo */
operation = new MathModuloOperation();
break;
+ case 18: /* Absolute Value */
+ operation = new MathAbsoluteOperation();
+ break;
}
if (operation) {
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.cpp b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
index 9da55df476d..cbc60b5091d 100644
--- a/source/blender/compositor/operations/COM_MathBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_MathBaseOperation.cpp
@@ -333,3 +333,14 @@ void MathModuloOperation::executePixelSampled(float output[4], float x, float y,
clampIfNeeded(output);
}
+void MathAbsoluteOperation::executePixelSampled(float output[4], float x, float y, PixelSampler sampler)
+{
+ float inputValue1[4];
+
+ this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
+
+ output[0] = fabs(inputValue1[0]);
+
+ clampIfNeeded(output);
+}
+
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.h b/source/blender/compositor/operations/COM_MathBaseOperation.h
index 4ea7c43a67d..05d2bb054d3 100644
--- a/source/blender/compositor/operations/COM_MathBaseOperation.h
+++ b/source/blender/compositor/operations/COM_MathBaseOperation.h
@@ -163,4 +163,10 @@ public:
void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
};
+class MathAbsoluteOperation : public MathBaseOperation {
+public:
+ MathAbsoluteOperation() : MathBaseOperation() {}
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
+};
+
#endif
diff --git a/source/blender/gpu/shaders/gpu_shader_material.glsl b/source/blender/gpu/shaders/gpu_shader_material.glsl
index 4452d4e06c3..a224f8e979a 100644
--- a/source/blender/gpu/shaders/gpu_shader_material.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_material.glsl
@@ -299,6 +299,11 @@ void math_modulo(float val1, float val2, out float outval)
outval = mod(val1, val2);
}
+void math_abs(float val1, out float outval)
+{
+ outval = abs(val1);
+}
+
void squeeze(float val, float width, float center, out float outval)
{
outval = 1.0/(1.0 + pow(2.71828183, -((val-center)*width)));
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 0f2380cbad4..c39d3826d8b 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -129,7 +129,8 @@ EnumPropertyItem node_math_items[] = {
{14, "ROUND", 0, "Round", ""},
{15, "LESS_THAN", 0, "Less Than", ""},
{16, "GREATER_THAN", 0, "Greater Than", ""},
- {17, "MODULO", 0, "Modulo", ""},
+ {17, "MODULO", 0, "Modulo", ""},
+ {18, "ABSOLUTE", 0, "Absolute", ""},
{0, NULL, 0, NULL, NULL}
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c
index b6c755571c0..ed88e800d33 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.c
+++ b/source/blender/nodes/shader/nodes/node_shader_math.c
@@ -216,6 +216,11 @@ static void node_shader_exec_math(void *UNUSED(data), int UNUSED(thread), bNode
r = fmod(a, b);
break;
}
+ case 18: /* Absolute */
+ {
+ r = fabs(a);
+ break;
+ }
}
out[0]->vec[0] = r;
@@ -226,7 +231,7 @@ static int gpu_shader_math(GPUMaterial *mat, bNode *node, bNodeExecData *UNUSED(
static const char *names[] = {"math_add", "math_subtract", "math_multiply",
"math_divide", "math_sine", "math_cosine", "math_tangent", "math_asin",
"math_acos", "math_atan", "math_pow", "math_log", "math_min", "math_max",
- "math_round", "math_less_than", "math_greater_than", "math_modulo"};
+ "math_round", "math_less_than", "math_greater_than", "math_modulo", "math_absolute"};
switch (node->custom1) {
case 0:
diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c
index 8d69d79d847..86d693f7dfa 100644
--- a/source/blender/nodes/texture/nodes/node_texture_math.c
+++ b/source/blender/nodes/texture/nodes/node_texture_math.c
@@ -174,7 +174,7 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
break;
}
- case 17: /* Modulo */
+ case 17: /* Modulo */
{
if (in1 == 0.0f)
*out = 0.0f;
@@ -182,6 +182,13 @@ static void valuefn(float *out, TexParams *p, bNode *node, bNodeStack **in, shor
*out = fmod(in0, in1);
break;
}
+
+ case 18: /* Absolute */
+ {
+ *out = fabs(in0);
+ break;
+ }
+
default:
{
BLI_assert(0);