diff options
author | Janne Karhu <jhkarh@gmail.com> | 2010-11-19 18:17:33 +0300 |
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committer | Janne Karhu <jhkarh@gmail.com> | 2010-11-19 18:17:33 +0300 |
commit | 257a2553c087ddc871d001e34c192b17848d79c9 (patch) | |
tree | 909eb30479b091525834a217df66ccd5827ecbfb /source/blender | |
parent | 7689ac75ad4978179362aba4fa54e6d842492c03 (diff) |
Fix for [#23696] Receive Transparent produces shadows in diffuse pass
* Even Ton couldn't remember why that code was there, so problem solved by removing the code :)
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/render/intern/source/shadeoutput.c | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c index bced6dc7544..7f5a620ab57 100644 --- a/source/blender/render/intern/source/shadeoutput.c +++ b/source/blender/render/intern/source/shadeoutput.c @@ -1415,10 +1415,7 @@ static void shade_one_light(LampRen *lar, ShadeInput *shi, ShadeResult *shr, int } if(i_noshad>0.0f) { if(passflag & (SCE_PASS_DIFFUSE|SCE_PASS_SHADOW)) { - if(ma->mode & MA_SHADOW_TRA) - add_to_diffuse(shr->diff, shi, is, i_noshad*shadfac[0]*lacol[0], i_noshad*shadfac[1]*lacol[1], i_noshad*shadfac[2]*lacol[2]); - else - add_to_diffuse(shr->diff, shi, is, i_noshad*lacol[0], i_noshad*lacol[1], i_noshad*lacol[2]); + add_to_diffuse(shr->diff, shi, is, i_noshad*lacol[0], i_noshad*lacol[1], i_noshad*lacol[2]); } else VECCOPY(shr->diff, shr->shad); |