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authorAndre Susano Pinto <andresusanopinto@gmail.com>2009-08-17 21:43:49 +0400
committerAndre Susano Pinto <andresusanopinto@gmail.com>2009-08-17 21:43:49 +0400
commit950b770c1ea0c05a907abc93ad7174a02432843f (patch)
tree12936d6440bc7a0710a2fc776d1e122e000ea71e /source/blender
parent0e3acbaa386384f1b1d27a2b4e0f0dcd07c0e0e2 (diff)
parent931ffbedaa3e76a6ebec3df2af22176e504158db (diff)
svn merge -r 22371:22571 https://svn.blender.org/svnroot/bf-blender/branches/blender2.5/blender
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenfont/CMakeLists.txt8
-rw-r--r--source/blender/blenfont/intern/blf_dir.c3
-rw-r--r--source/blender/blenkernel/BKE_animsys.h3
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_brush.h7
-rw-r--r--source/blender/blenkernel/BKE_cloth.h4
-rw-r--r--source/blender/blenkernel/BKE_context.h22
-rw-r--r--source/blender/blenkernel/BKE_global.h12
-rw-r--r--source/blender/blenkernel/BKE_node.h5
-rw-r--r--source/blender/blenkernel/BKE_paint.h51
-rw-r--r--source/blender/blenkernel/BKE_pointcache.h136
-rw-r--r--source/blender/blenkernel/BKE_scene.h11
-rw-r--r--source/blender/blenkernel/BKE_sculpt.h7
-rw-r--r--source/blender/blenkernel/BKE_sequence.h4
-rw-r--r--source/blender/blenkernel/BKE_softbody.h3
-rw-r--r--source/blender/blenkernel/BKE_sound.h2
-rw-r--r--source/blender/blenkernel/BKE_unit.h68
-rw-r--r--source/blender/blenkernel/BKE_utildefines.h7
-rw-r--r--source/blender/blenkernel/CMakeLists.txt6
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c3
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c15
-rw-r--r--source/blender/blenkernel/intern/blender.c2
-rw-r--r--source/blender/blenkernel/intern/brush.c52
-rw-r--r--source/blender/blenkernel/intern/cloth.c95
-rw-r--r--source/blender/blenkernel/intern/context.c70
-rw-r--r--source/blender/blenkernel/intern/ipo.c2
-rw-r--r--source/blender/blenkernel/intern/material.c7
-rw-r--r--source/blender/blenkernel/intern/modifier.c17
-rw-r--r--source/blender/blenkernel/intern/multires.c2
-rw-r--r--source/blender/blenkernel/intern/node.c26
-rw-r--r--source/blender/blenkernel/intern/object.c38
-rw-r--r--source/blender/blenkernel/intern/paint.c181
-rw-r--r--source/blender/blenkernel/intern/particle.c19
-rw-r--r--source/blender/blenkernel/intern/particle_system.c141
-rw-r--r--source/blender/blenkernel/intern/pointcache.c1593
-rw-r--r--source/blender/blenkernel/intern/scene.c181
-rw-r--r--source/blender/blenkernel/intern/smoke.c85
-rw-r--r--source/blender/blenkernel/intern/softbody.c95
-rw-r--r--source/blender/blenkernel/intern/sound.c27
-rw-r--r--source/blender/blenkernel/intern/unit.c582
-rw-r--r--source/blender/blenlib/CMakeLists.txt3
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c1
-rw-r--r--source/blender/blenlib/intern/BLI_kdtree.c2
-rw-r--r--source/blender/blenlib/intern/boxpack2d.c59
-rw-r--r--source/blender/blenlib/intern/listbase.c4
-rw-r--r--source/blender/blenlib/intern/storage.c8
-rw-r--r--source/blender/blenloader/BLO_sys_types.h2
-rw-r--r--source/blender/blenloader/intern/readfile.c149
-rw-r--r--source/blender/blenloader/intern/writefile.c64
-rw-r--r--source/blender/editors/CMakeLists.txt1
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c330
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c326
-rw-r--r--source/blender/editors/animation/anim_filter.c62
-rw-r--r--source/blender/editors/animation/keyingsets.c4
-rw-r--r--source/blender/editors/armature/editarmature.c18
-rw-r--r--source/blender/editors/armature/editarmature_sketch.c2
-rw-r--r--source/blender/editors/armature/poseobject.c21
-rw-r--r--source/blender/editors/include/ED_anim_api.h10
-rw-r--r--source/blender/editors/include/ED_object.h7
-rw-r--r--source/blender/editors/include/ED_screen.h5
-rw-r--r--source/blender/editors/include/ED_screen_types.h8
-rw-r--r--source/blender/editors/include/ED_view3d.h2
-rw-r--r--source/blender/editors/include/UI_interface.h5
-rw-r--r--source/blender/editors/interface/interface.c109
-rw-r--r--source/blender/editors/interface/interface_handlers.c2
-rw-r--r--source/blender/editors/interface/interface_intern.h1
-rw-r--r--source/blender/editors/interface/interface_layout.c7
-rw-r--r--source/blender/editors/interface/interface_panel.c2
-rw-r--r--source/blender/editors/interface/interface_regions.c2
-rw-r--r--source/blender/editors/interface/interface_templates.c13
-rw-r--r--source/blender/editors/interface/interface_utils.c2
-rw-r--r--source/blender/editors/mesh/editmesh.c22
-rw-r--r--source/blender/editors/mesh/editmesh_add.c15
-rw-r--r--source/blender/editors/mesh/editmesh_loop.c1
-rw-r--r--source/blender/editors/mesh/editmesh_mods.c31
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c32
-rw-r--r--source/blender/editors/mesh/mesh_layers.c19
-rw-r--r--source/blender/editors/mesh/mesh_ops.c4
-rw-r--r--source/blender/editors/object/editconstraint.c4
-rw-r--r--source/blender/editors/object/object_edit.c169
-rw-r--r--source/blender/editors/object/object_intern.h1
-rw-r--r--source/blender/editors/object/object_modifier.c9
-rw-r--r--source/blender/editors/object/object_ops.c1
-rw-r--r--source/blender/editors/object/object_vgroup.c5
-rw-r--r--source/blender/editors/physics/ed_pointcache.c331
-rw-r--r--source/blender/editors/physics/editparticle.c29
-rw-r--r--source/blender/editors/physics/physics_boids.c5
-rw-r--r--source/blender/editors/preview/previewrender.c4
-rw-r--r--source/blender/editors/screen/CMakeLists.txt1
-rw-r--r--source/blender/editors/screen/Makefile5
-rw-r--r--source/blender/editors/screen/SConscript2
-rw-r--r--source/blender/editors/screen/area.c18
-rw-r--r--source/blender/editors/screen/screen_context.c24
-rw-r--r--source/blender/editors/screen/screen_edit.c113
-rw-r--r--source/blender/editors/screen/screen_ops.c168
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c41
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h1
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c81
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c53
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c94
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c414
-rw-r--r--source/blender/editors/space_action/action_draw.c54
-rw-r--r--source/blender/editors/space_action/action_intern.h2
-rw-r--r--source/blender/editors/space_action/space_action.c2
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c20
-rw-r--r--source/blender/editors/space_file/Makefile4
-rw-r--r--source/blender/editors/space_file/SConscript2
-rw-r--r--source/blender/editors/space_file/file_panels.c35
-rw-r--r--source/blender/editors/space_graph/graph_buttons.c2
-rw-r--r--source/blender/editors/space_graph/graph_draw.c69
-rw-r--r--source/blender/editors/space_graph/graph_intern.h2
-rw-r--r--source/blender/editors/space_graph/space_graph.c2
-rw-r--r--source/blender/editors/space_image/Makefile4
-rw-r--r--source/blender/editors/space_image/SConscript2
-rw-r--r--source/blender/editors/space_image/image_buttons.c9
-rw-r--r--source/blender/editors/space_image/image_draw.c5
-rw-r--r--source/blender/editors/space_nla/nla_channels.c187
-rw-r--r--source/blender/editors/space_nla/nla_draw.c640
-rw-r--r--source/blender/editors/space_nla/nla_edit.c52
-rw-r--r--source/blender/editors/space_nla/nla_intern.h2
-rw-r--r--source/blender/editors/space_nla/space_nla.c2
-rw-r--r--source/blender/editors/space_node/node_edit.c47
-rw-r--r--source/blender/editors/space_outliner/outliner.c50
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c6
-rw-r--r--source/blender/editors/space_time/space_time.c12
-rw-r--r--source/blender/editors/space_time/time_header.c150
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c20
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c11
-rw-r--r--source/blender/editors/space_view3d/drawobject.c110
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c9
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c188
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c16
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c969
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h1
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c34
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_toolbar.c82
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c6
-rw-r--r--source/blender/editors/transform/transform.c19
-rw-r--r--source/blender/editors/transform/transform_conversions.c18
-rw-r--r--source/blender/editors/transform/transform_generics.c6
-rw-r--r--source/blender/editors/transform/transform_manipulator.c10
-rw-r--r--source/blender/editors/transform/transform_orientations.c11
-rw-r--r--source/blender/editors/util/undo.c13
-rw-r--r--source/blender/gpu/GPU_draw.h6
-rw-r--r--source/blender/gpu/GPU_extensions.h2
-rw-r--r--source/blender/gpu/GPU_material.h2
-rw-r--r--source/blender/gpu/intern/gpu_codegen.c4
-rw-r--r--source/blender/gpu/intern/gpu_codegen.h2
-rw-r--r--source/blender/gpu/intern/gpu_draw.c30
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c4
-rw-r--r--source/blender/gpu/intern/gpu_material.c8
-rw-r--r--source/blender/makesdna/DNA_brush_types.h10
-rw-r--r--source/blender/makesdna/DNA_material_types.h4
-rw-r--r--source/blender/makesdna/DNA_modifier_types.h1
-rw-r--r--source/blender/makesdna/DNA_object_force.h28
-rw-r--r--source/blender/makesdna/DNA_object_types.h20
-rw-r--r--source/blender/makesdna/DNA_particle_types.h1
-rw-r--r--source/blender/makesdna/DNA_scene_types.h52
-rw-r--r--source/blender/makesdna/DNA_smoke_types.h15
-rw-r--r--source/blender/makesdna/DNA_space_types.h2
-rw-r--r--source/blender/makesdna/DNA_texture_types.h11
-rw-r--r--source/blender/makesdna/DNA_userdef_types.h1
-rw-r--r--source/blender/makesdna/DNA_windowmanager_types.h5
-rw-r--r--source/blender/makesrna/RNA_access.h4
-rw-r--r--source/blender/makesrna/RNA_define.h1
-rw-r--r--source/blender/makesrna/RNA_enum_types.h4
-rw-r--r--source/blender/makesrna/RNA_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_access.c11
-rw-r--r--source/blender/makesrna/intern/rna_brush.c55
-rw-r--r--source/blender/makesrna/intern/rna_constraint.c72
-rw-r--r--source/blender/makesrna/intern/rna_context.c32
-rw-r--r--source/blender/makesrna/intern/rna_define.c16
-rw-r--r--source/blender/makesrna/intern/rna_fluidsim.c2
-rw-r--r--source/blender/makesrna/intern/rna_lamp.c12
-rw-r--r--source/blender/makesrna/intern/rna_material.c95
-rw-r--r--source/blender/makesrna/intern/rna_meta.c12
-rw-r--r--source/blender/makesrna/intern/rna_modifier.c18
-rw-r--r--source/blender/makesrna/intern/rna_object.c49
-rw-r--r--source/blender/makesrna/intern/rna_object_force.c102
-rw-r--r--source/blender/makesrna/intern/rna_render.c14
-rw-r--r--source/blender/makesrna/intern/rna_rna.c11
-rw-r--r--source/blender/makesrna/intern/rna_scene.c137
-rw-r--r--source/blender/makesrna/intern/rna_screen.c19
-rw-r--r--source/blender/makesrna/intern/rna_sculpt_paint.c72
-rw-r--r--source/blender/makesrna/intern/rna_smoke.c19
-rw-r--r--source/blender/makesrna/intern/rna_space.c86
-rw-r--r--source/blender/makesrna/intern/rna_texture.c31
-rw-r--r--source/blender/makesrna/intern/rna_ui.c6
-rw-r--r--source/blender/makesrna/intern/rna_ui_api.c9
-rw-r--r--source/blender/makesrna/intern/rna_userdef.c3
-rw-r--r--source/blender/makesrna/intern/rna_world.c10
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/python/epy_doc_gen.py30
-rw-r--r--source/blender/python/generic/BGL.c2
-rw-r--r--source/blender/python/generic/BGL.h13
-rw-r--r--source/blender/python/generic/euler.c4
-rw-r--r--source/blender/python/generic/matrix.c21
-rw-r--r--source/blender/python/generic/quat.c2
-rw-r--r--source/blender/python/generic/vector.c686
-rw-r--r--source/blender/python/intern/bpy_interface.c59
-rw-r--r--source/blender/python/intern/bpy_rna.c277
-rw-r--r--source/blender/python/intern/bpy_rna.h5
-rw-r--r--source/blender/python/intern/bpy_ui.c2
-rw-r--r--source/blender/python/intern/bpy_util.c2
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h3
-rw-r--r--source/blender/render/extern/include/RE_shader_ext.h3
-rw-r--r--source/blender/render/intern/source/convertblender.c18
-rw-r--r--source/blender/render/intern/source/pipeline.c68
-rw-r--r--source/blender/render/intern/source/rayshade.c8
-rw-r--r--source/blender/render/intern/source/rendercore.c4
-rw-r--r--source/blender/render/intern/source/shadeinput.c31
-rw-r--r--source/blender/render/intern/source/shadeoutput.c5
-rw-r--r--source/blender/render/intern/source/strand.c4
-rw-r--r--source/blender/render/intern/source/zbuf.c12
-rw-r--r--source/blender/windowmanager/CMakeLists.txt2
-rw-r--r--source/blender/windowmanager/WM_api.h2
-rw-r--r--source/blender/windowmanager/WM_types.h6
-rw-r--r--source/blender/windowmanager/intern/wm.c2
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c28
-rw-r--r--source/blender/windowmanager/intern/wm_files.c4
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c22
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c22
-rw-r--r--source/blender/windowmanager/intern/wm_window.c7
225 files changed, 6978 insertions, 4907 deletions
diff --git a/source/blender/blenfont/CMakeLists.txt b/source/blender/blenfont/CMakeLists.txt
index aef655ca0d1..bc03e69eb88 100644
--- a/source/blender/blenfont/CMakeLists.txt
+++ b/source/blender/blenfont/CMakeLists.txt
@@ -27,11 +27,13 @@ FILE(GLOB SRC intern/*.c)
SET(INC
../../../intern/guardedalloc ../blenlib ../makesdna ../editors/include
../blenkernel ../../../extern/glew/include .
- ${FTGL_INC}
- ${FREETYPE_INC}
- ${GETTEXT_INC}
+ ${FREETYPE_INCLUDE_DIRS}
)
+IF(WITH_INTERNATIONAL)
+ SET(INC ${INC} ${GETTEXT_INC})
+ENDIF(WITH_INTERNATIONAL)
+
IF(WIN32)
ADD_DEFINITIONS(-D_WIN32 -DUSE_GETTEXT_DLL)
ENDIF(WIN32)
diff --git a/source/blender/blenfont/intern/blf_dir.c b/source/blender/blenfont/intern/blf_dir.c
index 92dfe8457b0..b4d902ff428 100644
--- a/source/blender/blenfont/intern/blf_dir.c
+++ b/source/blender/blenfont/intern/blf_dir.c
@@ -153,7 +153,8 @@ char *blf_dir_search(char *file)
int blf_dir_split(const char *str, char *file, int *size)
{
- char *s, i, len;
+ int i, len;
+ char *s;
/* Window, Linux or Mac, this is always / */
s= strrchr(str, '/');
diff --git a/source/blender/blenkernel/BKE_animsys.h b/source/blender/blenkernel/BKE_animsys.h
index 2447d1823af..cabbaa7aa0f 100644
--- a/source/blender/blenkernel/BKE_animsys.h
+++ b/source/blender/blenkernel/BKE_animsys.h
@@ -66,6 +66,9 @@ void BKE_keyingset_add_destination(struct KeyingSet *ks, struct ID *id, const ch
struct KS_Path *BKE_keyingset_find_destination(struct KeyingSet *ks, struct ID *id, const char group_name[], const char rna_path[], int array_index, int group_mode);
+/* Copy all KeyingSets in the given list */
+void BKE_keyingsets_copy(struct ListBase *newlist, struct ListBase *list);
+
/* Free data for KeyingSet but not set itself */
void BKE_keyingset_free(struct KeyingSet *ks);
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index 19b9c315939..4fe1eec55c0 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -43,7 +43,7 @@ struct bContext;
struct ReportList;
#define BLENDER_VERSION 250
-#define BLENDER_SUBVERSION 0
+#define BLENDER_SUBVERSION 1
#define BLENDER_MINVERSION 250
#define BLENDER_MINSUBVERSION 0
diff --git a/source/blender/blenkernel/BKE_brush.h b/source/blender/blenkernel/BKE_brush.h
index 9eb0b15aed4..6ec988e111e 100644
--- a/source/blender/blenkernel/BKE_brush.h
+++ b/source/blender/blenkernel/BKE_brush.h
@@ -38,16 +38,15 @@ struct Scene;
struct wmOperator;
/* datablock functions */
-struct Brush *add_brush(char *name);
+struct Brush *add_brush(const char *name);
struct Brush *copy_brush(struct Brush *brush);
void make_local_brush(struct Brush *brush);
void free_brush(struct Brush *brush);
/* brush library operations used by different paint panels */
-struct Brush **current_brush_source(struct Scene *sce);
-int brush_set_nr(struct Brush **current_brush, int nr);
+int brush_set_nr(struct Brush **current_brush, int nr, const char *name);
int brush_delete(struct Brush **current_brush);
-void brush_check_exists(struct Brush **brush);
+void brush_check_exists(struct Brush **brush, const char *name);
void brush_toggled_fake_user(struct Brush *brush);
int brush_texture_set_nr(struct Brush *brush, int nr);
int brush_texture_delete(struct Brush *brush);
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index f3165c959bf..bc4585106e6 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -244,10 +244,6 @@ void cloth_update_normals ( ClothVertex *verts, int nVerts, MFace *face, int tot
void bvhtree_update_from_cloth ( ClothModifierData *clmd, int moving );
void bvhselftree_update_from_cloth ( ClothModifierData *clmd, int moving );
-// needed for editmesh.c
-void cloth_write_cache( Object *ob, ClothModifierData *clmd, int framenr );
-int cloth_read_cache( Scene *scene, Object *ob, ClothModifierData *clmd, float framenr, int *old_framenr );
-
// needed for button_object.c
void cloth_clear_cache ( Object *ob, ClothModifierData *clmd, float framenr );
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index e47ad969b91..035b7e2e5b9 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -86,6 +86,25 @@ typedef struct bContextStore {
int used;
} bContextStore;
+/* for the conrtext's rna mode enum
+ * keep aligned with data_mode_strings in context.c */
+enum {
+ CTX_MODE_EDIT_MESH = 0,
+ CTX_MODE_EDIT_CURVE,
+ CTX_MODE_EDIT_SURFACE,
+ CTX_MODE_EDIT_TEXT,
+ CTX_MODE_EDIT_ARMATURE,
+ CTX_MODE_EDIT_METABALL,
+ CTX_MODE_EDIT_LATTICE,
+ CTX_MODE_POSE,
+ CTX_MODE_SCULPT,
+ CTX_MODE_PAINT_WEIGHT,
+ CTX_MODE_PAINT_VERTEX,
+ CTX_MODE_PAINT_TEXTURE,
+ CTX_MODE_PARTICLE,
+ CTX_MODE_OBJECT
+};
+
/* Context */
bContext *CTX_create(void);
@@ -191,6 +210,9 @@ struct Main *CTX_data_main(const bContext *C);
struct Scene *CTX_data_scene(const bContext *C);
struct ToolSettings *CTX_data_tool_settings(const bContext *C);
+char *CTX_data_mode_string(const bContext *C);
+int CTX_data_mode_enum(const bContext *C);
+
void CTX_data_main_set(bContext *C, struct Main *bmain);
void CTX_data_scene_set(bContext *C, struct Scene *bmain);
diff --git a/source/blender/blenkernel/BKE_global.h b/source/blender/blenkernel/BKE_global.h
index 315fe2a39cb..7ce616c37c9 100644
--- a/source/blender/blenkernel/BKE_global.h
+++ b/source/blender/blenkernel/BKE_global.h
@@ -112,27 +112,15 @@ typedef struct Global {
#define G_FACESELECT (1 << 8)
-#define G_VERTEXPAINT (1 << 10)
-
#define G_DEBUG (1 << 12)
#define G_DOSCRIPTLINKS (1 << 13)
-#define G_WEIGHTPAINT (1 << 15)
-#define G_TEXTUREPAINT (1 << 16)
/* #define G_NOFROZEN (1 << 17) also removed */
#define G_GREASEPENCIL (1 << 17)
-#define G_SCULPTMODE (1 << 29)
-#define G_PARTICLEEDIT (1 << 30)
-
/* #define G_AUTOMATKEYS (1 << 30) also removed */
#define G_HIDDENHANDLES (1 << 31) /* used for curves only */
-/* macro for testing face select mode
- * Texture paint could be removed since selected faces are not used
- * however hiding faces is useful */
-#define FACESEL_PAINT_TEST ((G.f&G_FACESELECT) && (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT)))
-
/* G.fileflags */
#define G_AUTOPACK (1 << 0)
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 87ee8f9cab3..183cdaff0e6 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -47,6 +47,7 @@ struct rctf;
struct ListBase;
struct RenderData;
struct Scene;
+struct Main;
struct Tex;
struct GPUMaterial;
struct GPUNode;
@@ -432,4 +433,8 @@ char* ntreeTexOutputMenu(struct bNodeTree *ntree);
void init_nodesystem(void);
void free_nodesystem(void);
+/**/
+
+void clear_scene_in_nodes(struct Main *bmain, struct Scene *sce);
+
#endif
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
new file mode 100644
index 00000000000..67b260b2348
--- /dev/null
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -0,0 +1,51 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 by Nicholas Bishop
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BKE_PAINT_H
+#define BKE_PAINT_H
+
+struct Brush;
+struct Object;
+struct Paint;
+struct Scene;
+
+void paint_init(struct Paint *p, const char *brush_name);
+void free_paint(struct Paint *p);
+void copy_paint(struct Paint *orig, struct Paint *new);
+
+struct Paint *paint_get_active(struct Scene *sce);
+struct Brush *paint_brush(struct Paint *paint);
+void paint_brush_set(struct Paint *paint, struct Brush *br);
+void paint_brush_slot_add(struct Paint *p);
+void paint_brush_slot_remove(struct Paint *p);
+
+/* testing face select mode
+ * Texture paint could be removed since selected faces are not used
+ * however hiding faces is useful */
+int paint_facesel_test(struct Object *ob);
+
+#endif
diff --git a/source/blender/blenkernel/BKE_pointcache.h b/source/blender/blenkernel/BKE_pointcache.h
index 8062f807055..5d9dddfe30d 100644
--- a/source/blender/blenkernel/BKE_pointcache.h
+++ b/source/blender/blenkernel/BKE_pointcache.h
@@ -30,6 +30,8 @@
#define BKE_POINTCACHE_H
#include "DNA_ID.h"
+#include "DNA_object_force.h"
+#include "DNA_boid_types.h"
#include "MEM_guardedalloc.h"
@@ -55,9 +57,11 @@
#define PTCACHE_FILE_WRITE 1
/* PTCacheID types */
-#define PTCACHE_TYPE_SOFTBODY 0
-#define PTCACHE_TYPE_PARTICLES 1
-#define PTCACHE_TYPE_CLOTH 2
+#define PTCACHE_TYPE_SOFTBODY 0
+#define PTCACHE_TYPE_PARTICLES 1
+#define PTCACHE_TYPE_CLOTH 2
+#define PTCACHE_TYPE_SMOKE_DOMAIN_LOW 3
+#define PTCACHE_TYPE_SMOKE_DOMAIN_HIGH 4
/* PTCache read return code */
#define PTCACHE_READ_EXACT 1
@@ -69,46 +73,70 @@ struct Object;
struct Scene;
struct SoftBody;
struct ParticleSystem;
+struct ParticleKey;
struct ClothModifierData;
+struct SmokeModifierData;
struct PointCache;
struct ListBase;
+/* temp structure for read/write */
+typedef struct PTCacheData {
+ int index;
+ float loc[3];
+ float vel[3];
+ float rot[4];
+ float ave[3];
+ float size;
+ float times[3];
+ struct BoidData boids;
+} PTCacheData;
+
typedef struct PTCacheFile {
FILE *fp;
+
+ int totpoint, type;
+ unsigned int data_types;
+
+ struct PTCacheData data;
+ void *cur[BPHYS_TOT_DATA];
} PTCacheFile;
typedef struct PTCacheID {
struct PTCacheID *next, *prev;
+ struct Scene *scene;
struct Object *ob;
- void *data;
+ void *calldata;
int type;
int stack_index;
- struct PointCache *cache;
-} PTCacheID;
-
-typedef struct PTCacheWriter {
- struct PTCacheID *pid;
- int cfra;
- int totelem;
+ /* flags defined in DNA_object_force.h */
+ unsigned int data_types, info_types;
- void (*set_elem)(int index, void *calldata, float *data);
- void *calldata;
-} PTCacheWriter;
+ /* copies point data to cache data */
+ int (*write_elem)(int index, void *calldata, void **data);
+ /* copies point data to cache data */
+ int (*write_stream)(PTCacheFile *pf, void *calldata);
+ /* copies cache cata to point data */
+ void (*read_elem)(int index, void *calldata, void **data, float frs_sec, float cfra, float *old_data);
+ /* copies cache cata to point data */
+ void (*read_stream)(PTCacheFile *pf, void *calldata);
+ /* interpolated between previously read point data and cache data */
+ void (*interpolate_elem)(int index, void *calldata, void **data, float frs_sec, float cfra, float cfra1, float cfra2, float *old_data);
-typedef struct PTCacheReader {
- struct Scene *scene;
- struct PTCacheID *pid;
- float cfra;
- int totelem;
+ /* total number of simulated points */
+ int (*totpoint)(void *calldata);
+ /* number of points written for current cache frame (currently not used) */
+ int (*totwrite)(void *calldata);
- void (*set_elem)(int elem_index, void *calldata, float *data);
- void (*interpolate_elem)(int index, void *calldata, float frs_sec, float cfra, float cfra1, float cfra2, float *data1, float *data2);
- void *calldata;
+ int (*write_header)(PTCacheFile *pf);
+ int (*read_header)(PTCacheFile *pf);
- int *old_frame;
-} PTCacheReader;
+ struct PointCache *cache;
+ /* used for setting the current cache from ptcaches list */
+ struct PointCache **cache_ptr;
+ struct ListBase *ptcaches;
+} PTCacheID;
typedef struct PTCacheBaker {
struct Scene *scene;
@@ -123,49 +151,75 @@ typedef struct PTCacheBaker {
void *progresscontext;
} PTCacheBaker;
-/* Creating ID's */
+/* Particle functions */
+void BKE_ptcache_make_particle_key(struct ParticleKey *key, int index, void **data, float time);
+
+/**************** Creating ID's ****************************/
void BKE_ptcache_id_from_softbody(PTCacheID *pid, struct Object *ob, struct SoftBody *sb);
void BKE_ptcache_id_from_particles(PTCacheID *pid, struct Object *ob, struct ParticleSystem *psys);
void BKE_ptcache_id_from_cloth(PTCacheID *pid, struct Object *ob, struct ClothModifierData *clmd);
+void BKE_ptcache_id_from_smoke(PTCacheID *pid, struct Object *ob, struct SmokeModifierData *smd, int num);
void BKE_ptcache_ids_from_object(struct ListBase *lb, struct Object *ob);
-/* Global funcs */
+/***************** Global funcs ****************************/
void BKE_ptcache_remove(void);
-/* ID specific functions */
+/************ ID specific functions ************************/
void BKE_ptcache_id_clear(PTCacheID *id, int mode, int cfra);
int BKE_ptcache_id_exist(PTCacheID *id, int cfra);
int BKE_ptcache_id_reset(struct Scene *scene, PTCacheID *id, int mode);
void BKE_ptcache_id_time(PTCacheID *pid, struct Scene *scene, float cfra, int *startframe, int *endframe, float *timescale);
int BKE_ptcache_object_reset(struct Scene *scene, struct Object *ob, int mode);
-/* File reading/writing */
-PTCacheFile *BKE_ptcache_file_open(PTCacheID *id, int mode, int cfra);
-void BKE_ptcache_file_close(PTCacheFile *pf);
-int BKE_ptcache_file_read_floats(PTCacheFile *pf, float *f, int tot);
-int BKE_ptcache_file_write_floats(PTCacheFile *pf, float *f, int tot);
-
void BKE_ptcache_update_info(PTCacheID *pid);
-/* General cache reading/writing */
-int BKE_ptcache_read_cache(PTCacheReader *reader);
-int BKE_ptcache_write_cache(PTCacheWriter *writer);
+/*********** General cache reading/writing ******************/
+
+/* Size of cache data type. */
+int BKE_ptcache_data_size(int data_type);
+
+/* Copy a specific data type from cache data to point data. */
+void BKE_ptcache_data_get(void **data, int type, int index, void *to);
+
+/* Copy a specific data type from point data to cache data. */
+void BKE_ptcache_data_set(void **data, int type, void *from);
+
+/* Main cache reading call. */
+int BKE_ptcache_read_cache(PTCacheID *pid, float cfra, float frs_sec);
-/* Continue physics */
+/* Main cache writing call. */
+int BKE_ptcache_write_cache(PTCacheID *pid, int cfra);
+
+/****************** Continue physics ***************/
void BKE_ptcache_set_continue_physics(struct Scene *scene, int enable);
int BKE_ptcache_get_continue_physics(void);
-/* Point Cache */
-struct PointCache *BKE_ptcache_add(void);
+/******************* Allocate & free ***************/
+struct PointCache *BKE_ptcache_add(struct ListBase *ptcaches);
+void BKE_ptache_free_mem(struct PointCache *cache);
void BKE_ptcache_free(struct PointCache *cache);
-struct PointCache *BKE_ptcache_copy(struct PointCache *cache);
+void BKE_ptcache_free_list(struct ListBase *ptcaches);
+struct PointCache *BKE_ptcache_copy_list(struct ListBase *ptcaches_new, struct ListBase *ptcaches_old);
+
+/********************** Baking *********************/
-/* Baking */
+/* Bakes cache with cache_step sized jumps in time, not accurate but very fast. */
void BKE_ptcache_quick_cache_all(struct Scene *scene);
+
+/* Bake cache or simulate to current frame with settings defined in the baker. */
void BKE_ptcache_make_cache(struct PTCacheBaker* baker);
+
+/* Convert disk cache to memory cache. */
+void BKE_ptcache_disk_to_mem(struct PTCacheID *pid);
+
+/* Convert memory cache to disk cache. */
+void BKE_ptcache_mem_to_disk(struct PTCacheID *pid);
+
+/* Convert disk cache to memory cache and vice versa. Clears the cache that was converted. */
void BKE_ptcache_toggle_disk_cache(struct PTCacheID *pid);
+/* Loads simulation from external (disk) cache files. */
void BKE_ptcache_load_external(struct PTCacheID *pid);
#endif
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 9bb246f88cc..12a13a2b50c 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -40,6 +40,12 @@ struct AviCodecData;
struct QuicktimeCodecData;
struct RenderData;
struct Text;
+struct Main;
+
+#define SCE_COPY_EMPTY 0
+#define SCE_COPY_LINK_OB 1
+#define SCE_COPY_LINK_DATA 2
+#define SCE_COPY_FULL 3
/* note; doesn't work when scene is empty */
#define SETLOOPER(s, b) sce= s, b= (Base*)sce->base.first; b; b= (Base*)(b->next?b->next:sce->set?(sce=sce->set)->base.first:NULL)
@@ -48,13 +54,16 @@ struct Text;
void free_avicodecdata(struct AviCodecData *acd);
void free_qtcodecdata(struct QuicktimeCodecData *acd);
-void free_scene(struct Scene *me);
+void free_scene(struct Scene *sce);
struct Scene *add_scene(char *name);
struct Base *object_in_scene(struct Object *ob, struct Scene *sce);
void set_scene_bg(struct Scene *sce);
void set_scene_name(char *name);
+struct Scene *copy_scene(struct Main *bmain, struct Scene *sce, int type);
+void unlink_scene(struct Main *bmain, struct Scene *sce, struct Scene *newsce);
+
int next_object(struct Scene *scene, int val, struct Base **base, struct Object **ob);
struct Object *scene_find_camera(struct Scene *sc);
diff --git a/source/blender/blenkernel/BKE_sculpt.h b/source/blender/blenkernel/BKE_sculpt.h
index 54cafc984a6..9e5647a8775 100644
--- a/source/blender/blenkernel/BKE_sculpt.h
+++ b/source/blender/blenkernel/BKE_sculpt.h
@@ -33,7 +33,7 @@
struct MFace;
struct MultireModifierData;
struct MVert;
-struct Sculpt;
+struct Object;
struct StrokeCache;
typedef struct SculptSession {
@@ -63,13 +63,10 @@ typedef struct SculptSession {
float (*mesh_co_orig)[3]; /* Copy of the mesh vertices' locations */
float *layer_disps; /* Displacements for each vertex */
- void *cursor; /* wm handle */
-
struct SculptStroke *stroke;
-
struct StrokeCache *cache;
} SculptSession;
-void sculptsession_free(struct Sculpt *sculpt);
+void free_sculptsession(SculptSession **);
#endif
diff --git a/source/blender/blenkernel/BKE_sequence.h b/source/blender/blenkernel/BKE_sequence.h
index 35cff5c9422..f72617c8312 100644
--- a/source/blender/blenkernel/BKE_sequence.h
+++ b/source/blender/blenkernel/BKE_sequence.h
@@ -184,3 +184,7 @@ int shuffle_seq(struct ListBase * seqbasep, struct Sequence *test);
void free_imbuf_seq(struct ListBase * seqbasep, int check_mem_usage);
void seq_update_sound(struct Sequence *seq);
+
+void clear_scene_in_allseqs(struct Scene *sce);
+
+
diff --git a/source/blender/blenkernel/BKE_softbody.h b/source/blender/blenkernel/BKE_softbody.h
index 0d9682cf842..d8053281ceb 100644
--- a/source/blender/blenkernel/BKE_softbody.h
+++ b/source/blender/blenkernel/BKE_softbody.h
@@ -68,8 +68,5 @@ extern void sbObjectToSoftbody(struct Object *ob);
/* pass NULL to unlink again */
extern void sbSetInterruptCallBack(int (*f)(void));
-/* writing to cache for bake editing */
-extern void softbody_write_cache(struct Object *ob, struct SoftBody *soft, int cfra);
-
#endif
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index ef66b29f112..1dd90b4dbda 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -39,8 +39,6 @@ struct Main;
void sound_init();
-void sound_reinit(struct bContext *C);
-
void sound_exit();
struct bSound* sound_new_file(struct Main *main, char* filename);
diff --git a/source/blender/blenkernel/BKE_unit.h b/source/blender/blenkernel/BKE_unit.h
new file mode 100644
index 00000000000..5d5f8cddf47
--- /dev/null
+++ b/source/blender/blenkernel/BKE_unit.h
@@ -0,0 +1,68 @@
+/**
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef BKE_UNIT_H
+#define BKE_UNIT_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* in all cases the value is assumed to be scaled by the user preference */
+
+/* humanly readable representation of a value in units (used for button drawing) */
+void bUnit_AsString(char *str, int len_max, double value, int prec, int system, int type, int split, int pad);
+
+/* replace units with values, used before python button evaluation */
+int bUnit_ReplaceString(char *str, int len_max, char *str_prev, double scale_pref, int system, int type);
+
+/* the size of the unit used for this value (used for calculating the ckickstep) */
+double bUnit_ClosestScalar(double value, int system, int type);
+
+/* base scale for these units */
+double bUnit_BaseScalar(int system, int type);
+
+/* loop over scales, coudl add names later */
+//double bUnit_Iter(void **unit, char **name, int system, int type);
+
+void bUnit_GetSystem(void **usys_pt, int *len, int system, int type);
+char* bUnit_GetName(void *usys_pt, int index);
+char* bUnit_GetNameDisplay(void *usys_pt, int index);
+double bUnit_GetScaler(void *usys_pt, int index);
+
+/* aligned with PropertyUnit */
+#define B_UNIT_NONE 0
+#define B_UNIT_LENGTH 1
+#define B_UNIT_AREA 2
+#define B_UNIT_VOLUME 3
+#define B_UNIT_MASS 4
+#define B_UNIT_ROTATION 5
+#define B_UNIT_TIME 6
+#define B_UNIT_VELOCITY 7
+#define B_UNIT_ACCELERATION 8
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* BKE_UNIT_H */
diff --git a/source/blender/blenkernel/BKE_utildefines.h b/source/blender/blenkernel/BKE_utildefines.h
index f5287e4e100..eba5032997d 100644
--- a/source/blender/blenkernel/BKE_utildefines.h
+++ b/source/blender/blenkernel/BKE_utildefines.h
@@ -62,11 +62,6 @@
#define SHIFT3(type, a, b, c) { type tmp; tmp = a; a = c; c = b; b = tmp; }
#define SHIFT4(type, a, b, c, d) { type tmp; tmp = a; a = d; d = c; c = b; b = tmp; }
-/* string compare */
-#define STREQ(str, a) ( strcmp((str), (a))==0 )
-#define STREQ2(str, a, b) ( STREQ(str, a) || STREQ(str, b) )
-#define STREQ3(str, a, b, c) ( STREQ2(str, a, b) || STREQ(str, c) )
-
/* min/max */
#define MIN2(x,y) ( (x)<(y) ? (x) : (y) )
#define MIN3(x,y,z) MIN2( MIN2((x),(y)) , (z) )
@@ -100,8 +95,6 @@
if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; }
-#define MINSIZE(val, size) ( ((val)>=0.0) ? (((val)<(size)) ? (size): (val)) : ( ((val)>(-size)) ? (-size) : (val)))
-
/* some math and copy defines */
#define SWAP(type, a, b) { type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; }
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 950947f0d24..c1dfc2cf639 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -55,12 +55,6 @@ IF(WITH_QUICKTIME)
ADD_DEFINITIONS(-DWITH_QUICKTIME)
ENDIF(WITH_QUICKTIME)
-IF(WITH_SDL)
- SET(INC ${INC} ${SDL_INC})
-ELSE(WITH_SDL)
- ADD_DEFINITIONS(-DDISABLE_SDL)
-ENDIF(WITH_SDL)
-
IF(WITH_FFMPEG)
SET(INC ${INC} ${FFMPEG_INC})
ADD_DEFINITIONS(-DWITH_FFMPEG)
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 090f256ab9f..84cccd8b939 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -72,6 +72,7 @@
#include "BKE_modifier.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
@@ -2076,7 +2077,7 @@ static void clear_mesh_caches(Object *ob)
static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask)
{
Object *obact = scene->basact?scene->basact->object:NULL;
- int editing = (FACESEL_PAINT_TEST)|(G.f & G_PARTICLEEDIT);
+ int editing = paint_facesel_test(ob)|(ob && ob->mode & OB_MODE_PARTICLE_EDIT);
int needMapping = editing && (ob==obact);
float min[3], max[3];
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 983f1ecc31c..204935cc38d 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -342,6 +342,21 @@ void BKE_keyingset_add_destination (KeyingSet *ks, ID *id, const char group_name
BLI_addtail(&ks->paths, ksp);
}
+/* Copy all KeyingSets in the given list */
+void BKE_keyingsets_copy(ListBase *newlist, ListBase *list)
+{
+ KeyingSet *ksn;
+ KS_Path *kspn;
+
+ BLI_duplicatelist(newlist, list);
+
+ for(ksn=newlist->first; ksn; ksn=ksn->next) {
+ BLI_duplicatelist(&ksn->paths, &ksn->paths);
+
+ for(kspn=ksn->paths.first; kspn; kspn=kspn->next)
+ kspn->rna_path= MEM_dupallocN(kspn->rna_path);
+ }
+}
/* Freeing Tools --------------------------- */
diff --git a/source/blender/blenkernel/intern/blender.c b/source/blender/blenkernel/intern/blender.c
index 2e4e5596450..746dc6c59cc 100644
--- a/source/blender/blenkernel/intern/blender.c
+++ b/source/blender/blenkernel/intern/blender.c
@@ -226,7 +226,7 @@ static void clear_global(void)
G.main= NULL;
- G.f &= ~(G_WEIGHTPAINT + G_VERTEXPAINT + G_FACESELECT + G_PARTICLEEDIT);
+ G.f &= ~(G_FACESELECT);
}
/* make sure path names are correct for OS */
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c
index 30a35cbe91c..612f6d2051d 100644
--- a/source/blender/blenkernel/intern/brush.c
+++ b/source/blender/blenkernel/intern/brush.c
@@ -35,6 +35,7 @@
#include "DNA_brush_types.h"
#include "DNA_color_types.h"
#include "DNA_image_types.h"
+#include "DNA_object_types.h"
#include "DNA_texture_types.h"
#include "DNA_scene_types.h"
#include "DNA_windowmanager_types.h"
@@ -50,6 +51,7 @@
#include "BKE_image.h"
#include "BKE_library.h"
#include "BKE_main.h"
+#include "BKE_paint.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
@@ -61,7 +63,7 @@
/* Datablock add/copy/free/make_local */
-Brush *add_brush(char *name)
+Brush *add_brush(const char *name)
{
Brush *brush;
@@ -152,7 +154,7 @@ void make_local_brush(Brush *brush)
}
for(scene= G.main->scene.first; scene; scene=scene->id.next)
- if(scene->toolsettings->imapaint.brush==brush) {
+ if(paint_brush(&scene->toolsettings->imapaint.paint)==brush) {
if(scene->id.lib) lib= 1;
else local= 1;
}
@@ -174,9 +176,9 @@ void make_local_brush(Brush *brush)
brushn->id.flag |= LIB_FAKEUSER;
for(scene= G.main->scene.first; scene; scene=scene->id.next)
- if(scene->toolsettings->imapaint.brush==brush)
+ if(paint_brush(&scene->toolsettings->imapaint.paint)==brush)
if(scene->id.lib==0) {
- scene->toolsettings->imapaint.brush= brushn;
+ paint_brush_set(&scene->toolsettings->imapaint.paint, brushn);
brushn->id.us++;
brush->id.us--;
}
@@ -185,20 +187,7 @@ void make_local_brush(Brush *brush)
/* Library Operations */
-Brush **current_brush_source(Scene *sce)
-{
- if(G.f & G_SCULPTMODE)
- return &sce->toolsettings->sculpt->brush;
- else if(G.f & G_VERTEXPAINT)
- return &sce->toolsettings->vpaint->brush;
- else if(G.f & G_WEIGHTPAINT)
- return &sce->toolsettings->wpaint->brush;
- else if(G.f & G_TEXTUREPAINT)
- return &sce->toolsettings->imapaint.brush;
- return NULL;
-}
-
-int brush_set_nr(Brush **current_brush, int nr)
+int brush_set_nr(Brush **current_brush, int nr, const char *name)
{
ID *idtest, *id;
@@ -207,7 +196,7 @@ int brush_set_nr(Brush **current_brush, int nr)
if(idtest==0) { /* new brush */
if(id) idtest= (ID *)copy_brush((Brush *)id);
- else idtest= (ID *)add_brush("Brush");
+ else idtest= (ID *)add_brush(name);
idtest->us--;
}
if(idtest!=id) {
@@ -300,6 +289,13 @@ void brush_curve_preset(Brush *b, BrushCurvePreset preset)
curvemapping_changed(b->curve, 0);
}
+static MTex *brush_active_texture(Brush *brush)
+{
+ if(brush && brush->texact >= 0)
+ return brush->mtex[brush->texact];
+ return NULL;
+}
+
int brush_texture_set_nr(Brush *brush, int nr)
{
ID *idtest, *id=NULL;
@@ -374,10 +370,10 @@ int brush_clone_image_delete(Brush *brush)
return 0;
}
-void brush_check_exists(Brush **brush)
+void brush_check_exists(Brush **brush, const char *name)
{
if(*brush==NULL)
- brush_set_nr(brush, 1);
+ brush_set_nr(brush, 1, name);
}
/* Brush Sampling */
@@ -1077,8 +1073,11 @@ void brush_radial_control_invoke(wmOperator *op, Brush *br, float size_weight)
original_value = br->size * size_weight;
else if(mode == WM_RADIALCONTROL_STRENGTH)
original_value = br->alpha;
- else if(mode == WM_RADIALCONTROL_ANGLE)
- original_value = br->rot;
+ else if(mode == WM_RADIALCONTROL_ANGLE) {
+ MTex *mtex = brush_active_texture(br);
+ if(mtex)
+ original_value = mtex->rot;
+ }
RNA_float_set(op->ptr, "initial_value", original_value);
op->customdata = brush_gen_radial_control_imbuf(br);
@@ -1094,8 +1093,11 @@ int brush_radial_control_exec(wmOperator *op, Brush *br, float size_weight)
br->size = new_value * size_weight;
else if(mode == WM_RADIALCONTROL_STRENGTH)
br->alpha = new_value;
- else if(mode == WM_RADIALCONTROL_ANGLE)
- br->rot = new_value * conv;
+ else if(mode == WM_RADIALCONTROL_ANGLE) {
+ MTex *mtex = brush_active_texture(br);
+ if(mtex)
+ mtex->rot = new_value * conv;
+ }
return OPERATOR_FINISHED;
}
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 089dafeb8c7..3acaaecb1e8 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -340,92 +340,6 @@ void bvhselftree_update_from_cloth(ClothModifierData *clmd, int moving)
}
}
-int modifiers_indexInObject(Object *ob, ModifierData *md_seek);
-static void cloth_write_state(int index, void *cloth_v, float *data)
-{
- Cloth *cloth= cloth_v;
- ClothVertex *vert = cloth->verts + index;
-
- memcpy(data, vert->x, 3 * sizeof(float));
- memcpy(data + 3, vert->xconst, 3 * sizeof(float));
- memcpy(data + 6, vert->v, 3 * sizeof(float));
-}
-static void cloth_read_state(int index, void *cloth_v, float *data)
-{
- Cloth *cloth= cloth_v;
- ClothVertex *vert = cloth->verts + index;
-
- memcpy(vert->x, data, 3 * sizeof(float));
- memcpy(vert->xconst, data + 3, 3 * sizeof(float));
- memcpy(vert->v, data + 6, 3 * sizeof(float));
-}
-static void cloth_cache_interpolate(int index, void *cloth_v, float frs_sec, float cfra, float cfra1, float cfra2, float *data1, float *data2)
-{
- Cloth *cloth= cloth_v;
- ClothVertex *vert = cloth->verts + index;
- ParticleKey keys[4];
- float dfra;
-
- if(cfra1 == cfra2) {
- cloth_read_state(index, cloth, data1);
- return;
- }
-
- memcpy(keys[1].co, data1, 3 * sizeof(float));
- memcpy(keys[1].vel, data1 + 6, 3 * sizeof(float));
-
- memcpy(keys[2].co, data2, 3 * sizeof(float));
- memcpy(keys[2].vel, data2 + 6, 3 * sizeof(float));
-
- dfra = cfra2 - cfra1;
-
- VecMulf(keys[1].vel, dfra);
- VecMulf(keys[2].vel, dfra);
-
- psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, keys, 1);
-
- VecMulf(keys->vel, 1.0f / dfra);
-
- memcpy(vert->x, keys->co, 3 * sizeof(float));
- memcpy(vert->v, keys->vel, 3 * sizeof(float));
-
- /* not sure what to do with this - jahka */
- memcpy(vert->xconst, data1 + 3, 3 * sizeof(float));
-}
-void cloth_write_cache(Object *ob, ClothModifierData *clmd, int cfra)
-{
- PTCacheWriter writer;
- PTCacheID pid;
-
- BKE_ptcache_id_from_cloth(&pid, ob, clmd);
-
- writer.calldata = clmd->clothObject;
- writer.cfra = cfra;
- writer.set_elem = cloth_write_state;
- writer.pid = &pid;
- writer.totelem = clmd->clothObject->numverts;
-
- BKE_ptcache_write_cache(&writer);
-}
-
-int cloth_read_cache(Scene *scene, Object *ob, ClothModifierData *clmd, float cfra, int *old_framenr)
-{
- PTCacheReader reader;
- PTCacheID pid;
-
- BKE_ptcache_id_from_cloth(&pid, ob, clmd);
-
- reader.calldata = clmd->clothObject;
- reader.cfra = cfra;
- reader.interpolate_elem = cloth_cache_interpolate;
- reader.old_frame = old_framenr;
- reader.pid = &pid;
- reader.scene = scene;
- reader.set_elem = cloth_read_state;
- reader.totelem = clmd->clothObject->numverts;
-
- return BKE_ptcache_read_cache(&reader);
-}
void cloth_clear_cache(Object *ob, ClothModifierData *clmd, float framenr)
{
PTCacheID pid;
@@ -512,7 +426,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
PTCacheID pid;
float timescale;
int framedelta, framenr, startframe, endframe;
- int cache_result, old_framenr;
+ int cache_result;
clmd->scene= scene; /* nice to pass on later :) */
framenr= (int)scene->r.cfra;
@@ -583,7 +497,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
return result;
/* try to read from cache */
- cache_result = cloth_read_cache(scene, ob, clmd, framenr, &old_framenr);
+ cache_result = BKE_ptcache_read_cache(&pid, (float)framenr, scene->r.frs_sec);
if(cache_result == PTCACHE_READ_EXACT || cache_result == PTCACHE_READ_INTERPOLATED) {
cache->flag |= PTCACHE_SIMULATION_VALID;
@@ -600,7 +514,6 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
implicit_set_positions(clmd);
cache->flag |= PTCACHE_SIMULATION_VALID;
- cache->simframe= old_framenr;
}
else if(ob->id.lib || (cache->flag & PTCACHE_BAKED)) {
/* if baked and nothing in cache, do nothing */
@@ -624,7 +537,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
else {
/* if on second frame, write cache for first frame */
if(cache->simframe == startframe && (cache->flag & PTCACHE_OUTDATED || cache->last_exact==0))
- cloth_write_cache(ob, clmd, startframe);
+ BKE_ptcache_write_cache(&pid, startframe);
clmd->sim_parms->timescale *= framenr - cache->simframe;
@@ -638,7 +551,7 @@ DerivedMesh *clothModifier_do(ClothModifierData *clmd, Scene *scene, Object *ob,
cache->last_exact= 0;
}
else
- cloth_write_cache(ob, clmd, framenr);
+ BKE_ptcache_write_cache(&pid, framenr);
cloth_to_object (ob, clmd, result);
}
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index 78c29a96bff..c38b994849a 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -34,6 +34,7 @@
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
+#include "DNA_object_types.h"
#include "RNA_access.h"
@@ -43,6 +44,7 @@
#include "BKE_context.h"
#include "BKE_main.h"
#include "BKE_screen.h"
+#include "BKE_global.h"
#include <string.h>
@@ -217,7 +219,10 @@ struct ARegion *CTX_wm_menu(const bContext *C)
struct ReportList *CTX_wm_reports(const bContext *C)
{
- return &(C->wm.manager->reports);
+ if (C->wm.manager)
+ return &(C->wm.manager->reports);
+
+ return NULL;
}
View3D *CTX_wm_view3d(const bContext *C)
@@ -656,6 +661,69 @@ Scene *CTX_data_scene(const bContext *C)
return C->data.scene;
}
+int CTX_data_mode_enum(const bContext *C)
+{
+ Object *obedit= CTX_data_edit_object(C);
+
+ if(obedit) {
+ switch(obedit->type) {
+ case OB_MESH:
+ return CTX_MODE_EDIT_MESH;
+ case OB_CURVE:
+ return CTX_MODE_EDIT_CURVE;
+ case OB_SURF:
+ return CTX_MODE_EDIT_SURFACE;
+ case OB_FONT:
+ return CTX_MODE_EDIT_TEXT;
+ case OB_ARMATURE:
+ return CTX_MODE_EDIT_ARMATURE;
+ case OB_MBALL:
+ return CTX_MODE_EDIT_METABALL;
+ case OB_LATTICE:
+ return CTX_MODE_EDIT_LATTICE;
+ }
+ }
+ else {
+ Object *ob = CTX_data_active_object(C);
+
+ if(ob) {
+ if(ob->mode & OB_MODE_POSE) return CTX_MODE_POSE;
+ else if(ob->mode & OB_MODE_SCULPT) return CTX_MODE_SCULPT;
+ else if(ob->mode & OB_MODE_WEIGHT_PAINT) return CTX_MODE_PAINT_WEIGHT;
+ else if(ob->mode & OB_MODE_VERTEX_PAINT) return CTX_MODE_PAINT_VERTEX;
+ else if(ob->mode & OB_MODE_TEXTURE_PAINT) return CTX_MODE_PAINT_TEXTURE;
+ else if(ob->mode & OB_MODE_PARTICLE_EDIT) return CTX_MODE_PARTICLE;
+ }
+ }
+
+ return CTX_MODE_OBJECT;
+}
+
+
+/* would prefer if we can use the enum version below over this one - Campbell */
+/* must be aligned with above enum */
+static char *data_mode_strings[] = {
+ "mesh_edit",
+ "curve_edit",
+ "surface_edit",
+ "text_edit",
+ "armature_edit",
+ "mball_edit",
+ "lattice_edit",
+ "posemode",
+ "sculpt_mode",
+ "weightpaint",
+ "vertexpaint",
+ "texturepaint",
+ "particlemode",
+ "objectmode",
+ 0
+};
+char *CTX_data_mode_string(const bContext *C)
+{
+ return data_mode_strings[CTX_data_mode_enum(C)];
+}
+
void CTX_data_scene_set(bContext *C, Scene *scene)
{
C->data.scene= scene;
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c
index a72f26f6157..2f0e0931588 100644
--- a/source/blender/blenkernel/intern/ipo.c
+++ b/source/blender/blenkernel/intern/ipo.c
@@ -160,7 +160,7 @@ static AdrBit2Path ma_mode_bits[]= {
// {MA_SHADOW, "shadow", 0},
// {MA_SHLESS, "shadeless", 0},
// ...
- {MA_RAYTRANSP, "raytrace_transparency.enabled", 0},
+ {MA_RAYTRANSP, "transparency", 0},
{MA_RAYMIRROR, "raytrace_mirror.enabled", 0},
// {MA_HALO, "type", MA_TYPE_HALO}
};
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 08a19cada7d..50db2bfe706 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -170,7 +170,7 @@ void init_material(Material *ma)
ma->sss_front= 1.0f;
ma->sss_back= 1.0f;
- ma->mode= MA_TRACEBLE|MA_SHADBUF|MA_SHADOW|MA_RADIO|MA_RAYBIAS|MA_TANGENT_STR;
+ ma->mode= MA_TRACEBLE|MA_SHADBUF|MA_SHADOW|MA_RAYBIAS|MA_TANGENT_STR;
ma->preview = NULL;
}
@@ -678,9 +678,6 @@ static void do_init_render_material(Material *ma, int r_mode, float *amb)
if(needtang) ma->mode |= MA_NORMAP_TANG;
else ma->mode &= ~MA_NORMAP_TANG;
- if(r_mode & R_RADIO)
- if(ma->mode & MA_RADIO) needuv= 1;
-
if(ma->mode & (MA_VERTEXCOL|MA_VERTEXCOLP|MA_FACETEXTURE)) {
needuv= 1;
if(r_mode & R_OSA) ma->texco |= TEXCO_OSA; /* for texfaces */
@@ -689,7 +686,7 @@ static void do_init_render_material(Material *ma, int r_mode, float *amb)
/* since the raytracer doesnt recalc O structs for each ray, we have to preset them all */
if(r_mode & R_RAYTRACE) {
- if(ma->mode & (MA_RAYMIRROR|MA_RAYTRANSP|MA_SHADOW_TRA)) {
+ if((ma->mode & (MA_RAYMIRROR|MA_SHADOW_TRA)) || ((ma->mode && MA_TRANSP) && (ma->mode & MA_RAYTRANSP))) {
ma->texco |= NEED_UV|TEXCO_ORCO|TEXCO_REFL|TEXCO_NORM;
if(r_mode & R_OSA) ma->texco |= TEXCO_OSA;
}
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index f8795edc878..53d1baa5c9c 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -5858,8 +5858,7 @@ static void smokeModifier_updateDepgraph(
ModifierData *md, DagForest *forest, Scene *scene, Object *ob,
DagNode *obNode)
{
- SmokeModifierData *smd = (SmokeModifierData *) md;
- /*
+ /*SmokeModifierData *smd = (SmokeModifierData *) md;
if(smd && (smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain)
{
if(smd->domain->fluid_group)
@@ -5893,7 +5892,7 @@ static void clothModifier_initData(ModifierData *md)
clmd->sim_parms = MEM_callocN(sizeof(ClothSimSettings), "cloth sim parms");
clmd->coll_parms = MEM_callocN(sizeof(ClothCollSettings), "cloth coll parms");
- clmd->point_cache = BKE_ptcache_add();
+ clmd->point_cache = BKE_ptcache_add(&clmd->ptcaches);
/* check for alloc failing */
if(!clmd->sim_parms || !clmd->coll_parms || !clmd->point_cache)
@@ -5972,12 +5971,13 @@ static void clothModifier_copyData(ModifierData *md, ModifierData *target)
MEM_freeN(tclmd->sim_parms);
if(tclmd->coll_parms)
MEM_freeN(tclmd->coll_parms);
- if(tclmd->point_cache)
- BKE_ptcache_free(tclmd->point_cache);
+
+ BKE_ptcache_free_list(&tclmd->ptcaches);
+ tclmd->point_cache = NULL;
tclmd->sim_parms = MEM_dupallocN(clmd->sim_parms);
tclmd->coll_parms = MEM_dupallocN(clmd->coll_parms);
- tclmd->point_cache = BKE_ptcache_copy(clmd->point_cache);
+ tclmd->point_cache = BKE_ptcache_copy_list(&tclmd->ptcaches, &clmd->ptcaches);
tclmd->clothObject = NULL;
}
@@ -6001,8 +6001,9 @@ static void clothModifier_freeData(ModifierData *md)
MEM_freeN(clmd->sim_parms);
if(clmd->coll_parms)
MEM_freeN(clmd->coll_parms);
- if(clmd->point_cache)
- BKE_ptcache_free(clmd->point_cache);
+
+ BKE_ptcache_free_list(&clmd->ptcaches);
+ clmd->point_cache = NULL;
}
}
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 22a471f6521..e91f318adad 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -220,6 +220,7 @@ static void multires_subdisp(DerivedMesh *orig, Mesh *me, DerivedMesh *final, in
int skip = multires_side_tot[totlvl - lvl] - 1;
int i, j, k;
+ memset(&mmd_sub, 0, sizeof(MultiresModifierData));
mmd_sub.lvl = mmd_sub.totlvl = totlvl;
mrdm = multires_dm_create_from_derived(&mmd_sub, orig, me, 0, 0);
@@ -465,6 +466,7 @@ void multiresModifier_subdivide(MultiresModifierData *mmd, Object *ob, int dista
MultiresModifierData mmd_sub;
orig = CDDM_from_mesh(me, NULL);
+ memset(&mmd_sub, 0, sizeof(MultiresModifierData));
mmd_sub.lvl = mmd_sub.totlvl = mmd->lvl;
mrdm = multires_dm_create_from_derived(&mmd_sub, orig, me, 0, 0);
totsubvert = mrdm->getNumVerts(mrdm);
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index 0f42ba0d2e2..836f4281eb9 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -3112,3 +3112,29 @@ void free_nodesystem(void)
BLI_freelistN(&node_all_shaders);
BLI_freelistN(&node_all_textures);
}
+
+/* called from unlink_scene, when deleting a scene goes over all scenes
+ * other than the input, checks if they have render layer nodes referencing
+ * the to-be-deleted scene, and resets them to NULL. */
+
+/* XXX needs to get current scene then! */
+void clear_scene_in_nodes(Main *bmain, Scene *sce)
+{
+ Scene *sce1;
+ bNode *node;
+
+ for(sce1= bmain->scene.first; sce1; sce1=sce1->id.next) {
+ if(sce1!=sce) {
+ if(sce1->nodetree) {
+ for(node= sce1->nodetree->nodes.first; node; node= node->next) {
+ if(node->type==CMP_NODE_R_LAYERS) {
+ Scene *nodesce= (Scene *)node->id;
+
+ if (nodesce==sce) node->id = NULL;
+ }
+ }
+ }
+ }
+ }
+}
+
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 150a5aa97aa..0e45aedc3ed 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -107,6 +107,7 @@
#include "BKE_sca.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
+#include "BKE_sculpt.h"
#include "BKE_softbody.h"
#include "LBM_fluidsim.h"
@@ -222,6 +223,34 @@ void object_free_display(Object *ob)
freedisplist(&ob->disp);
}
+void free_sculptsession(SculptSession **ssp)
+{
+ if(ssp && *ssp) {
+ SculptSession *ss = *ssp;
+ if(ss->projverts)
+ MEM_freeN(ss->projverts);
+
+ if(ss->fmap)
+ MEM_freeN(ss->fmap);
+
+ if(ss->fmap_mem)
+ MEM_freeN(ss->fmap_mem);
+
+ if(ss->texcache)
+ MEM_freeN(ss->texcache);
+
+ if(ss->layer_disps)
+ MEM_freeN(ss->layer_disps);
+
+ if(ss->mesh_co_orig)
+ MEM_freeN(ss->mesh_co_orig);
+
+ MEM_freeN(ss);
+
+ *ssp = NULL;
+ }
+}
+
/* do not free object itself */
void free_object(Object *ob)
{
@@ -276,6 +305,8 @@ void free_object(Object *ob)
if(ob->soft) sbFree(ob->soft);
if(ob->bsoft) bsbFree(ob->bsoft);
if(ob->gpulamp.first) GPU_lamp_free(ob);
+
+ free_sculptsession(&ob->sculpt);
}
static void unlink_object__unlinkModifierLinks(void *userData, Object *ob, Object **obpoin)
@@ -1026,7 +1057,7 @@ SoftBody *copy_softbody(SoftBody *sb)
sbn->scratch= NULL;
- sbn->pointcache= BKE_ptcache_copy(sb->pointcache);
+ sbn->pointcache= BKE_ptcache_copy_list(&sbn->ptcaches, &sb->ptcaches);
return sbn;
}
@@ -1085,7 +1116,7 @@ ParticleSystem *copy_particlesystem(ParticleSystem *psys)
psysn->reactevents.first = psysn->reactevents.last = NULL;
psysn->renderdata = NULL;
- psysn->pointcache= BKE_ptcache_copy(psys->pointcache);
+ psysn->pointcache= BKE_ptcache_copy_list(&psysn->ptcaches, &psys->ptcaches);
id_us_plus((ID *)psysn->part);
@@ -1211,6 +1242,9 @@ Object *copy_object(Object *ob)
copy_defgroups(&obn->defbase, &ob->defbase);
copy_constraints(&obn->constraints, &ob->constraints);
+ obn->mode = 0;
+ obn->sculpt = NULL;
+
/* increase user numbers */
id_us_plus((ID *)obn->data);
id_us_plus((ID *)obn->dup_group);
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
new file mode 100644
index 00000000000..80016f23d7c
--- /dev/null
+++ b/source/blender/blenkernel/intern/paint.c
@@ -0,0 +1,181 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2009 by Nicholas Bishop
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_brush_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_brush.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_paint.h"
+
+#include <stdlib.h>
+#include <string.h>
+
+Paint *paint_get_active(Scene *sce)
+{
+ if(sce && sce->basact && sce->basact->object) {
+ ToolSettings *ts = sce->toolsettings;
+
+ switch(sce->basact->object->mode) {
+ case OB_MODE_SCULPT:
+ return &ts->sculpt->paint;
+ case OB_MODE_VERTEX_PAINT:
+ return &ts->vpaint->paint;
+ case OB_MODE_WEIGHT_PAINT:
+ return &ts->wpaint->paint;
+ case OB_MODE_TEXTURE_PAINT:
+ return &ts->imapaint.paint;
+ }
+ }
+
+ return NULL;
+}
+
+Brush *paint_brush(Paint *p)
+{
+ return p && p->brushes ? p->brushes[p->active_brush_index] : NULL;
+}
+
+void paint_brush_set(Paint *p, Brush *br)
+{
+ if(p && !br) {
+ /* Setting to NULL removes the current slot */
+ paint_brush_slot_remove(p);
+ }
+ else if(p) {
+ int found = 0;
+
+ if(p->brushes) {
+ int i;
+
+ /* See if there's already a slot with the brush */
+ for(i = 0; i < p->brush_count; ++i) {
+ if(p->brushes[i] == br) {
+ p->active_brush_index = i;
+ found = 1;
+ break;
+ }
+ }
+
+ }
+
+ if(!found) {
+ paint_brush_slot_add(p);
+ id_us_plus(&br->id);
+ }
+
+ /* Make sure the current slot is the new brush */
+ p->brushes[p->active_brush_index] = br;
+ }
+}
+
+static void paint_brush_slots_alloc(Paint *p, const int count)
+{
+ p->brush_count = count;
+ if(count == 0)
+ p->brushes = NULL;
+ else
+ p->brushes = MEM_callocN(sizeof(Brush*) * count, "Brush slots");
+}
+
+void paint_brush_slot_add(Paint *p)
+{
+ if(p) {
+ Brush **orig = p->brushes;
+ int orig_count = p->brushes ? p->brush_count : 0;
+
+ /* Increase size of brush slot array */
+ paint_brush_slots_alloc(p, orig_count + 1);
+ if(orig) {
+ memcpy(p->brushes, orig, sizeof(Brush*) * orig_count);
+ MEM_freeN(orig);
+ }
+
+ p->active_brush_index = orig_count;
+ }
+}
+
+void paint_brush_slot_remove(Paint *p)
+{
+ if(p && p->brushes) {
+ Brush **orig = p->brushes;
+ int src, dst;
+
+ /* Decrease size of brush slot array */
+ paint_brush_slots_alloc(p, p->brush_count - 1);
+ if(p->brushes) {
+ for(src = 0, dst = 0; dst < p->brush_count; ++src) {
+ if(src != p->active_brush_index) {
+ p->brushes[dst] = orig[src];
+ ++dst;
+ }
+ }
+ }
+ MEM_freeN(orig);
+
+ if(p->active_brush_index >= p->brush_count)
+ p->active_brush_index = p->brush_count - 1;
+ if(p->active_brush_index < 0)
+ p->active_brush_index = 0;
+ }
+}
+
+int paint_facesel_test(Object *ob)
+{
+ return (G.f&G_FACESELECT) && (ob && (ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)));
+
+}
+
+void paint_init(Paint *p, const char *name)
+{
+ Brush *brush;
+
+ /* If there's no brush, create one */
+ brush = paint_brush(p);
+ brush_check_exists(&brush, name);
+ paint_brush_set(p, brush);
+}
+
+void free_paint(Paint *paint)
+{
+ if(paint->brushes)
+ MEM_freeN(paint->brushes);
+}
+
+void copy_paint(Paint *orig, Paint *new)
+{
+ if(orig->brushes) {
+ int i;
+ new->brushes = MEM_dupallocN(orig->brushes);
+ for(i = 0; i < orig->brush_count; ++i)
+ id_us_plus((ID *)new->brushes[i]);
+ }
+}
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index e4f8a484061..e1987d34a6c 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -321,7 +321,7 @@ int psys_ob_has_hair(Object *ob)
}
int psys_in_edit_mode(Scene *scene, ParticleSystem *psys)
{
- return ((G.f & G_PARTICLEEDIT) && psys==psys_get_current((scene->basact)->object) && psys->edit);
+ return ((scene->basact->object->mode & OB_MODE_PARTICLE_EDIT) && psys==psys_get_current((scene->basact)->object) && psys->edit);
}
int psys_check_enabled(Object *ob, ParticleSystem *psys)
{
@@ -431,9 +431,6 @@ void psys_free(Object *ob, ParticleSystem * psys)
int nr = 0;
ParticleSystem * tpsys;
- if(ob->particlesystem.first == NULL && G.f & G_PARTICLEEDIT)
- G.f &= ~G_PARTICLEEDIT;
-
psys_free_path_cache(psys);
free_hair(psys, 1);
@@ -484,8 +481,8 @@ void psys_free(Object *ob, ParticleSystem * psys)
if(psys->reactevents.first)
BLI_freelistN(&psys->reactevents);
- if(psys->pointcache)
- BKE_ptcache_free(psys->pointcache);
+ BKE_ptcache_free_list(&psys->ptcaches);
+ psys->pointcache = NULL;
if(psys->targets.first)
BLI_freelistN(&psys->targets);
@@ -980,13 +977,13 @@ static void get_pointcache_keys_for_time(Object *ob, ParticleSystem *psys, int i
while(pm && pm->next && (float)pm->frame < t)
pm = pm->next;
- copy_particle_key(key2, ((ParticleKey *)pm->data) + index, 1);
- copy_particle_key(key1, ((ParticleKey *)(pm->prev)->data) + index, 1);
+ BKE_ptcache_make_particle_key(key2, pm->index_array ? pm->index_array[index] : index, pm->data, (float)pm->frame);
+ BKE_ptcache_make_particle_key(key1, pm->prev->index_array ? pm->prev->index_array[index] : index, pm->prev->data, (float)pm->prev->frame);
}
else if(cache->mem_cache.first) {
PTCacheMem *pm2 = cache->mem_cache.first;
- copy_particle_key(key2, ((ParticleKey *)pm2->data) + index, 1);
- copy_particle_key(key1, ((ParticleKey *)pm2->data) + index, 1);
+ BKE_ptcache_make_particle_key(key2, pm2->index_array ? pm2->index_array[index] : index, pm2->data, (float)pm2->frame);
+ copy_particle_key(key1, key2, 1);
}
}
}
@@ -3038,7 +3035,7 @@ void object_add_particle_system(Scene *scene, Object *ob)
psys->flag &= ~PSYS_CURRENT;
psys = MEM_callocN(sizeof(ParticleSystem), "particle_system");
- psys->pointcache = BKE_ptcache_add();
+ psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
BLI_addtail(&ob->particlesystem, psys);
psys->part = psys_new_settings("ParticleSettings", NULL);
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index b5d58e9db8c..dcd3fcd2f89 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -2260,56 +2260,21 @@ void psys_get_reactor_target(Object *ob, ParticleSystem *psys, Object **target_o
void psys_make_temp_pointcache(Object *ob, ParticleSystem *psys)
{
PointCache *cache = psys->pointcache;
- PTCacheFile *pf = NULL;
- PTCacheMem *pm = NULL;
PTCacheID pid;
- int cfra, sfra = cache->startframe, efra = cache->endframe;
- int totelem = psys->totpart;
- int float_count = sizeof(ParticleKey) / sizeof(float);
- int tot = totelem * float_count;
if((cache->flag & PTCACHE_DISK_CACHE)==0 || cache->mem_cache.first)
return;
BKE_ptcache_id_from_particles(&pid, ob, psys);
- for(cfra=sfra; cfra <= efra; cfra++) {
- pf = BKE_ptcache_file_open(&pid, PTCACHE_FILE_READ, cfra);
-
- if(pf) {
- pm = MEM_callocN(sizeof(PTCacheMem), "Pointcache temp mem");
- pm->data = MEM_callocN(sizeof(float)*tot, "Pointcache temp mem data");
-
- if(fread(pm->data, sizeof(float), tot, pf->fp)!= tot) {
- printf("Error reading from disk cache\n");
-
- MEM_freeN(pm->data);
- MEM_freeN(pm);
- BKE_ptcache_file_close(pf);
- return;
- }
-
- pm->frame = cfra;
- pm->totpoint = totelem;
-
- BLI_addtail(&cache->mem_cache, pm);
-
- BKE_ptcache_file_close(pf);
- }
- }
+ BKE_ptcache_disk_to_mem(&pid);
}
void psys_clear_temp_pointcache(ParticleSystem *psys)
{
- PTCacheMem *pm = psys->pointcache->mem_cache.first;
-
if((psys->pointcache->flag & PTCACHE_DISK_CACHE)==0)
return;
- for(; pm; pm=pm->next) {
- MEM_freeN(pm->data);
- }
-
- BLI_freelistN(&psys->pointcache->mem_cache);
+ BKE_ptache_free_mem(psys->pointcache);
}
void psys_get_pointcache_start_end(Scene *scene, ParticleSystem *psys, int *sfra, int *efra)
{
@@ -2318,88 +2283,6 @@ void psys_get_pointcache_start_end(Scene *scene, ParticleSystem *psys, int *sfra
*sfra = MAX2(1, (int)part->sta);
*efra = MIN2((int)(part->end + part->lifetime + 1.0), scene->r.efra);
}
-static void particle_write_state(int index, void *psys_ptr, float *data)
-{
- ParticleSystem *psys= psys_ptr;
-
- memcpy(data, (float *)(&(psys->particles+index)->state), sizeof(ParticleKey));
-}
-static void particle_read_state(int index, void *psys_ptr, float *data)
-{
- ParticleSystem *psys= psys_ptr;
- ParticleData *pa = psys->particles + index;
- ParticleKey *key = (ParticleKey *)data;
-
- if(key->time > pa->state.time)
- copy_particle_key(&pa->prev_state, &pa->state, 1);
-
- copy_particle_key(&pa->state, key, 1);
-}
-static void particle_cache_interpolate(int index, void *psys_ptr, float frs_sec, float cfra, float cfra1, float cfra2, float *data1, float *data2)
-{
- ParticleSystem *psys= psys_ptr;
- ParticleData *pa = psys->particles + index;
- ParticleKey keys[4];
- float dfra;
-
- cfra = MIN2(cfra, pa->dietime);
- cfra1 = MIN2(cfra1, pa->dietime);
- cfra2 = MIN2(cfra2, pa->dietime);
-
- keys[1] = *((ParticleKey*)data1);
- keys[2] = *((ParticleKey*)data2);
-
- if(cfra1 == cfra2) {
- copy_particle_key(&pa->state, &keys[1], 1);
- return;
- }
-
- dfra = cfra2 - cfra1;
-
- VecMulf(keys[1].vel, dfra / frs_sec);
- VecMulf(keys[2].vel, dfra / frs_sec);
-
- psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, &pa->state, 1);
- QuatInterpol(pa->state.rot, keys[1].rot,keys[2].rot, (cfra - cfra1) / dfra);
-
- VecMulf(pa->state.vel, frs_sec / dfra);
-
- pa->state.time = cfra;
-}
-static void write_particles_to_cache(Object *ob, ParticleSystem *psys, int cfra)
-{
- PTCacheWriter writer;
- PTCacheID pid;
-
- BKE_ptcache_id_from_particles(&pid, ob, psys);
-
- writer.calldata = psys;
- writer.cfra = cfra;
- writer.set_elem = particle_write_state;
- writer.pid = &pid;
- writer.totelem = psys->totpart;
-
- BKE_ptcache_write_cache(&writer);
-}
-
-static int get_particles_from_cache(Scene *scene, Object *ob, ParticleSystem *psys, float cfra, int *old_frame)
-{
- PTCacheReader reader;
- PTCacheID pid;
-
- BKE_ptcache_id_from_particles(&pid, ob, psys);
-
- reader.calldata = psys;
- reader.cfra = cfra;
- reader.interpolate_elem = particle_cache_interpolate;
- reader.old_frame = old_frame;
- reader.pid = &pid;
- reader.scene = scene;
- reader.set_elem = particle_read_state;
- reader.totelem = psys->totpart;
-
- return BKE_ptcache_read_cache(&reader);
-}
/************************************************/
/* Effectors */
@@ -3843,7 +3726,7 @@ static void psys_update_path_cache(Scene *scene, Object *ob, ParticleSystemModif
if((psys->part->childtype && psys->totchild != get_psys_tot_child(scene, psys)) || psys->recalc&PSYS_RECALC_RESET)
alloc=1;
- if(alloc || psys->recalc&PSYS_RECALC_CHILD || (psys->vgroup[PSYS_VG_DENSITY] && (G.f & G_WEIGHTPAINT)))
+ if(alloc || psys->recalc&PSYS_RECALC_CHILD || (psys->vgroup[PSYS_VG_DENSITY] && (ob && ob->mode & OB_MODE_WEIGHT_PAINT)))
distr=1;
if(distr){
@@ -4237,7 +4120,7 @@ static void system_step(Scene *scene, Object *ob, ParticleSystem *psys, Particle
int totpart, oldtotpart, totchild, oldtotchild, p;
float disp, *vg_vel= 0, *vg_tan= 0, *vg_rot= 0, *vg_size= 0;
int init= 0, distr= 0, alloc= 0, usecache= 0, only_children_changed= 0;
- int framenr, framedelta, startframe, endframe, old_framenr;
+ int framenr, framedelta, startframe, endframe;
part= psys->part;
cache= psys->pointcache;
@@ -4327,8 +4210,10 @@ static void system_step(Scene *scene, Object *ob, ParticleSystem *psys, Particle
if(alloc) {
realloc_particles(ob, psys, totpart);
- if(usecache && !only_children_changed)
+ if(usecache && !only_children_changed) {
BKE_ptcache_id_clear(&pid, PTCACHE_CLEAR_ALL, 0);
+ BKE_ptcache_id_from_particles(&pid, ob, psys);
+ }
}
if(!only_children_changed)
@@ -4358,7 +4243,7 @@ static void system_step(Scene *scene, Object *ob, ParticleSystem *psys, Particle
/* try to read from the cache */
if(usecache) {
- int result = get_particles_from_cache(scene, ob, psys, (float)framenr, &old_framenr);
+ int result = BKE_ptcache_read_cache(&pid, cfra, scene->r.frs_sec);
if(result == PTCACHE_READ_EXACT || result == PTCACHE_READ_INTERPOLATED) {
cached_step(scene, ob, psmd, psys, cfra);
@@ -4369,14 +4254,12 @@ static void system_step(Scene *scene, Object *ob, ParticleSystem *psys, Particle
cache->flag |= PTCACHE_SIMULATION_VALID;
if(result == PTCACHE_READ_INTERPOLATED && cache->flag & PTCACHE_REDO_NEEDED)
- write_particles_to_cache(ob, psys, cfra);
+ BKE_ptcache_write_cache(&pid, (int)cfra);
return;
}
else if(result==PTCACHE_READ_OLD) {
- /* set old cfra */
- psys->cfra = (float)old_framenr;
-
+ psys->cfra = (float)cache->simframe;
for(p=0, pa=psys->particles; p<totpart; p++, pa++) {
/* update alive status */
if(pa->time > psys->cfra)
@@ -4402,7 +4285,7 @@ static void system_step(Scene *scene, Object *ob, ParticleSystem *psys, Particle
/* if on second frame, write cache for first frame */
if(usecache && psys->cfra == startframe && (cache->flag & PTCACHE_OUTDATED || cache->last_exact==0))
- write_particles_to_cache(ob, psys, startframe);
+ BKE_ptcache_write_cache(&pid, startframe);
if(part->phystype==PART_PHYS_KEYED)
psys_count_keyed_targets(ob,psys);
@@ -4448,7 +4331,7 @@ static void system_step(Scene *scene, Object *ob, ParticleSystem *psys, Particle
/* only write cache starting from second frame */
if(usecache && framenr != startframe)
- write_particles_to_cache(ob, psys, framenr);
+ BKE_ptcache_write_cache(&pid, (int)cfra);
/* for keyed particles the path is allways known so it can be drawn */
if(part->phystype==PART_PHYS_KEYED) {
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index beb72c2c13f..09170d92866 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -39,6 +39,7 @@
#include "DNA_object_force.h"
#include "DNA_particle_types.h"
#include "DNA_scene_types.h"
+#include "DNA_smoke_types.h"
#include "BLI_blenlib.h"
@@ -52,11 +53,14 @@
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
+#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
+#include "smoke_API.h"
+
/* needed for directory lookup */
#ifndef WIN32
#include <dirent.h>
@@ -77,8 +81,308 @@
#endif
#endif
-/* Creating ID's */
+static void ptcache_data_to(void **data, int type, int index, void *to);
+static void ptcache_data_from(void **data, int type, void *from);
+
+/* Common functions */
+static int ptcache_read_basic_header(PTCacheFile *pf)
+{
+ int error=0;
+
+ /* Custom functions should read these basic elements too! */
+ if(!error && !fread(&pf->totpoint, sizeof(int), 1, pf->fp))
+ error = 1;
+
+ if(!error && !fread(&pf->data_types, sizeof(int), 1, pf->fp))
+ error = 1;
+
+ return !error;
+}
+static int ptcache_write_basic_header(PTCacheFile *pf)
+{
+ /* Custom functions should write these basic elements too! */
+ if(!fwrite(&pf->totpoint, sizeof(int), 1, pf->fp))
+ return 0;
+
+ if(!fwrite(&pf->data_types, sizeof(int), 1, pf->fp))
+ return 0;
+
+ return 1;
+}
+/* Softbody functions */
+static int ptcache_write_softbody(int index, void *soft_v, void **data)
+{
+ SoftBody *soft= soft_v;
+ BodyPoint *bp = soft->bpoint + index;
+
+ ptcache_data_from(data, BPHYS_DATA_LOCATION, bp->pos);
+ ptcache_data_from(data, BPHYS_DATA_VELOCITY, bp->vec);
+
+ return 1;
+}
+static void ptcache_read_softbody(int index, void *soft_v, void **data, float frs_sec, float cfra, float *old_data)
+{
+ SoftBody *soft= soft_v;
+ BodyPoint *bp = soft->bpoint + index;
+
+ if(old_data) {
+ memcpy(bp->pos, data, 3 * sizeof(float));
+ memcpy(bp->vec, data + 3, 3 * sizeof(float));
+ }
+ else {
+ ptcache_data_to(data, BPHYS_DATA_LOCATION, 0, bp->pos);
+ ptcache_data_to(data, BPHYS_DATA_VELOCITY, 0, bp->vec);
+ }
+}
+static void ptcache_interpolate_softbody(int index, void *soft_v, void **data, float frs_sec, float cfra, float cfra1, float cfra2, float *old_data)
+{
+ SoftBody *soft= soft_v;
+ BodyPoint *bp = soft->bpoint + index;
+ ParticleKey keys[4];
+ float dfra;
+
+ if(cfra1 == cfra2)
+ return;
+
+ VECCOPY(keys[1].co, bp->pos);
+ VECCOPY(keys[1].vel, bp->vec);
+
+ if(old_data) {
+ memcpy(keys[2].co, old_data, 3 * sizeof(float));
+ memcpy(keys[2].vel, old_data + 3, 3 * sizeof(float));
+ }
+ else
+ BKE_ptcache_make_particle_key(keys+2, 0, data, cfra2);
+
+ dfra = cfra2 - cfra1;
+
+ VecMulf(keys[1].vel, dfra);
+ VecMulf(keys[2].vel, dfra);
+
+ psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, keys, 1);
+ VecMulf(keys->vel, 1.0f / dfra);
+
+ VECCOPY(bp->pos, keys->co);
+ VECCOPY(bp->vec, keys->vel);
+}
+static int ptcache_totpoint_softbody(void *soft_v)
+{
+ SoftBody *soft= soft_v;
+ return soft->totpoint;
+}
+/* Particle functions */
+static int ptcache_write_particle(int index, void *psys_v, void **data)
+{
+ ParticleSystem *psys= psys_v;
+ ParticleData *pa = psys->particles + index;
+ float times[3] = {pa->time, pa->dietime, pa->lifetime};
+
+ if(data[BPHYS_DATA_INDEX]) {
+ int step = psys->pointcache->step;
+ /* No need to store unborn or died particles */
+ if(pa->time - step > pa->state.time || pa->dietime + step < pa->state.time)
+ return 0;
+ }
+
+ ptcache_data_from(data, BPHYS_DATA_INDEX, &index);
+ ptcache_data_from(data, BPHYS_DATA_LOCATION, pa->state.co);
+ ptcache_data_from(data, BPHYS_DATA_VELOCITY, pa->state.vel);
+ ptcache_data_from(data, BPHYS_DATA_ROTATION, pa->state.rot);
+ ptcache_data_from(data, BPHYS_DATA_AVELOCITY, pa->state.ave);
+ ptcache_data_from(data, BPHYS_DATA_SIZE, &pa->size);
+ ptcache_data_from(data, BPHYS_DATA_TIMES, times);
+
+ if(pa->boid)
+ ptcache_data_from(data, BPHYS_DATA_TIMES, &pa->boid);
+
+ return 1;
+}
+void BKE_ptcache_make_particle_key(ParticleKey *key, int index, void **data, float time)
+{
+ ptcache_data_to(data, BPHYS_DATA_LOCATION, index, key->co);
+ ptcache_data_to(data, BPHYS_DATA_VELOCITY, index, key->vel);
+ ptcache_data_to(data, BPHYS_DATA_ROTATION, index, key->rot);
+ ptcache_data_to(data, BPHYS_DATA_AVELOCITY, index, key->ave);
+ key->time = time;
+}
+static void ptcache_read_particle(int index, void *psys_v, void **data, float frs_sec, float cfra, float *old_data)
+{
+ ParticleSystem *psys= psys_v;
+ ParticleData *pa = psys->particles + index;
+
+ if(cfra > pa->state.time)
+ memcpy(&pa->prev_state, &pa->state, sizeof(ParticleKey));
+
+ if(old_data){
+ /* old format cache */
+ memcpy(&pa->state, old_data, sizeof(ParticleKey));
+ return;
+ }
+
+ BKE_ptcache_make_particle_key(&pa->state, 0, data, cfra);
+
+ if(data[BPHYS_DATA_SIZE])
+ ptcache_data_to(data, BPHYS_DATA_SIZE, 0, &pa->size);
+
+ if(data[BPHYS_DATA_TIMES]) {
+ float times[3];
+ ptcache_data_to(data, BPHYS_DATA_TIMES, 0, &times);
+ pa->time = times[0];
+ pa->dietime = times[1];
+ pa->lifetime = times[2];
+ }
+
+ if(pa->boid)
+ ptcache_data_to(data, BPHYS_DATA_BOIDS, 0, &pa->boid);
+
+ /* determine velocity from previous location */
+ if(data[BPHYS_DATA_LOCATION] && !data[BPHYS_DATA_VELOCITY]) {
+ if(cfra > pa->prev_state.time) {
+ VecSubf(pa->state.vel, pa->state.co, pa->prev_state.co);
+ VecMulf(pa->state.vel, (cfra - pa->prev_state.time) / frs_sec);
+ }
+ else {
+ VecSubf(pa->state.vel, pa->prev_state.co, pa->state.co);
+ VecMulf(pa->state.vel, (pa->prev_state.time - cfra) / frs_sec);
+ }
+ }
+
+ /* determine rotation from velocity */
+ if(data[BPHYS_DATA_LOCATION] && !data[BPHYS_DATA_ROTATION]) {
+ vectoquat(pa->state.vel, OB_POSX, OB_POSZ, pa->state.rot);
+ }
+}
+static void ptcache_interpolate_particle(int index, void *psys_v, void **data, float frs_sec, float cfra, float cfra1, float cfra2, float *old_data)
+{
+ ParticleSystem *psys= psys_v;
+ ParticleData *pa = psys->particles + index;
+ ParticleKey keys[4];
+ float dfra;
+
+ cfra = MIN2(cfra, pa->dietime);
+ cfra1 = MIN2(cfra1, pa->dietime);
+ cfra2 = MIN2(cfra2, pa->dietime);
+
+ if(cfra1 == cfra2)
+ return;
+
+ memcpy(keys+1, &pa->state, sizeof(ParticleKey));
+ if(old_data)
+ memcpy(keys+2, old_data, sizeof(ParticleKey));
+ else
+ BKE_ptcache_make_particle_key(keys+2, 0, data, cfra2);
+
+ dfra = cfra2 - cfra1;
+
+ VecMulf(keys[1].vel, dfra / frs_sec);
+ VecMulf(keys[2].vel, dfra / frs_sec);
+
+ psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, &pa->state, 1);
+ QuatInterpol(pa->state.rot, keys[1].rot,keys[2].rot, (cfra - cfra1) / dfra);
+
+ VecMulf(pa->state.vel, frs_sec / dfra);
+
+ pa->state.time = cfra;
+}
+
+static int ptcache_totpoint_particle(void *psys_v)
+{
+ ParticleSystem *psys = psys_v;
+ return psys->totpart;
+}
+static int ptcache_totwrite_particle(void *psys_v)
+{
+ ParticleSystem *psys = psys_v;
+ int totwrite = 0;
+
+ /* TODO for later */
+ //if((psys->part->flag & (PART_UNBORN|PART_DIED))==0) {
+ // ParticleData *pa= psys->particles;
+ // int p, step = psys->pointcache->step;
+
+ // for(p=0; p<psys->totpart; p++,pa++)
+ // totwrite += (pa->time - step > pa->state.time || pa->dietime + step > pa->state.time);
+ //}
+ //else
+ totwrite= psys->totpart;
+
+ return totwrite;
+}
+
+/* Cloth functions */
+static int ptcache_write_cloth(int index, void *cloth_v, void **data)
+{
+ ClothModifierData *clmd= cloth_v;
+ Cloth *cloth= clmd->clothObject;
+ ClothVertex *vert = cloth->verts + index;
+
+ ptcache_data_from(data, BPHYS_DATA_LOCATION, vert->x);
+ ptcache_data_from(data, BPHYS_DATA_VELOCITY, vert->v);
+ ptcache_data_from(data, BPHYS_DATA_XCONST, vert->xconst);
+
+ return 1;
+}
+static void ptcache_read_cloth(int index, void *cloth_v, void **data, float frs_sec, float cfra, float *old_data)
+{
+ ClothModifierData *clmd= cloth_v;
+ Cloth *cloth= clmd->clothObject;
+ ClothVertex *vert = cloth->verts + index;
+
+ if(old_data) {
+ memcpy(vert->x, data, 3 * sizeof(float));
+ memcpy(vert->xconst, data + 3, 3 * sizeof(float));
+ memcpy(vert->v, data + 6, 3 * sizeof(float));
+ }
+ else {
+ ptcache_data_to(data, BPHYS_DATA_LOCATION, 0, vert->x);
+ ptcache_data_to(data, BPHYS_DATA_VELOCITY, 0, vert->v);
+ ptcache_data_to(data, BPHYS_DATA_XCONST, 0, vert->xconst);
+ }
+}
+static void ptcache_interpolate_cloth(int index, void *cloth_v, void **data, float frs_sec, float cfra, float cfra1, float cfra2, float *old_data)
+{
+ ClothModifierData *clmd= cloth_v;
+ Cloth *cloth= clmd->clothObject;
+ ClothVertex *vert = cloth->verts + index;
+ ParticleKey keys[4];
+ float dfra;
+
+ if(cfra1 == cfra2)
+ return;
+
+ VECCOPY(keys[1].co, vert->x);
+ VECCOPY(keys[1].vel, vert->v);
+
+ if(old_data) {
+ memcpy(keys[2].co, old_data, 3 * sizeof(float));
+ memcpy(keys[2].vel, old_data + 6, 3 * sizeof(float));
+ }
+ else
+ BKE_ptcache_make_particle_key(keys+2, 0, data, cfra2);
+
+ dfra = cfra2 - cfra1;
+
+ VecMulf(keys[1].vel, dfra);
+ VecMulf(keys[2].vel, dfra);
+
+ psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, keys, 1);
+
+ VecMulf(keys->vel, 1.0f / dfra);
+
+ VECCOPY(vert->x, keys->co);
+ VECCOPY(vert->v, keys->vel);
+
+ /* should vert->xconst be interpolated somehow too? - jahka */
+}
+
+static int ptcache_totpoint_cloth(void *cloth_v)
+{
+ ClothModifierData *clmd= cloth_v;
+ return clmd->clothObject->numverts;
+}
+
+/* Creating ID's */
void BKE_ptcache_id_from_softbody(PTCacheID *pid, Object *ob, SoftBody *sb)
{
ParticleSystemModifierData *psmd;
@@ -88,9 +392,24 @@ void BKE_ptcache_id_from_softbody(PTCacheID *pid, Object *ob, SoftBody *sb)
memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob;
- pid->data= sb;
+ pid->calldata= sb;
pid->type= PTCACHE_TYPE_SOFTBODY;
pid->cache= sb->pointcache;
+ pid->cache_ptr= &sb->pointcache;
+ pid->ptcaches= &sb->ptcaches;
+ pid->totpoint= pid->totwrite= ptcache_totpoint_softbody;
+
+ pid->write_elem= ptcache_write_softbody;
+ pid->write_stream = NULL;
+ pid->read_stream = NULL;
+ pid->read_elem= ptcache_read_softbody;
+ pid->interpolate_elem= ptcache_interpolate_softbody;
+
+ pid->write_header= ptcache_write_basic_header;
+ pid->read_header= ptcache_read_basic_header;
+
+ pid->data_types= (1<<BPHYS_DATA_LOCATION) | (1<<BPHYS_DATA_VELOCITY);
+ pid->info_types= 0;
if(sb->particles) {
psmd= psys_get_modifier(ob, sb->particles);
@@ -113,21 +432,173 @@ void BKE_ptcache_id_from_particles(PTCacheID *pid, Object *ob, ParticleSystem *p
memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob;
- pid->data= psys;
+ pid->calldata= psys;
pid->type= PTCACHE_TYPE_PARTICLES;
pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)psmd);
pid->cache= psys->pointcache;
+ pid->cache_ptr= &psys->pointcache;
+ pid->ptcaches= &psys->ptcaches;
+
+ pid->write_elem= ptcache_write_particle;
+ pid->write_stream = NULL;
+ pid->read_stream = NULL;
+ pid->read_elem= ptcache_read_particle;
+ pid->interpolate_elem= ptcache_interpolate_particle;
+
+ pid->totpoint= ptcache_totpoint_particle;
+ pid->totwrite= ptcache_totwrite_particle;
+
+ pid->write_header= ptcache_write_basic_header;
+ pid->read_header= ptcache_read_basic_header;
+
+ pid->data_types= (1<<BPHYS_DATA_LOCATION) | (1<<BPHYS_DATA_VELOCITY);
+
+ /* TODO for later */
+ //if((psys->part->flag & (PART_UNBORN|PART_DIED))==0)
+ // pid->data_types|= (1<<BPHYS_DATA_INDEX);
+
+ if(psys->part->phystype == PART_PHYS_BOIDS)
+ pid->data_types|= (1<<BPHYS_DATA_AVELOCITY) | (1<<BPHYS_DATA_ROTATION) | (1<<BPHYS_DATA_BOIDS);
+
+ if(psys->part->rotmode || psys->part->avemode)
+ pid->data_types|= (1<<BPHYS_DATA_AVELOCITY) | (1<<BPHYS_DATA_ROTATION);
+
+ if(psys->part->flag & PART_ROT_DYN)
+ pid->data_types|= (1<<BPHYS_DATA_ROTATION);
+
+ pid->info_types= (1<<BPHYS_DATA_TIMES);
+}
+
+#if 0 // XXX smoke pointcache stuff breaks compiling now
+/* Smoke functions */
+static int ptcache_totpoint_smoke(void *smoke_v)
+{
+ SmokeModifierData *smd= (SmokeModifierData *)smoke_v;
+ SmokeDomainSettings *sds = smd->domain;
+
+ if(sds->fluid)
+ {
+ return sds->res[0]*sds->res[1]*sds->res[2];
+ }
+ else
+ return 0;
+}
+
+// forward decleration
+static int ptcache_file_write(PTCacheFile *pf, void *f, size_t tot, int size);
+
+static int ptcache_write_smoke(PTCacheFile *pf, void *smoke_v)
+{
+ SmokeModifierData *smd= (SmokeModifierData *)smoke_v;
+ SmokeDomainSettings *sds = smd->domain;
+
+ if(sds->fluid)
+ {
+ size_t res = sds->res[0]*sds->res[1]*sds->res[2];
+ float *dens, *densold, *heat, *heatold, *vx, *vy, *vz;
+
+ smoke_export(sds->fluid, &dens, &densold, &heat, &heatold, &vx, &vy, &vz);
+
+ ptcache_file_write(pf, dens, res, sizeof(float));
+ ptcache_file_write(pf, densold, res, sizeof(float));
+ ptcache_file_write(pf, heat, res, sizeof(float));
+ ptcache_file_write(pf, heatold, res, sizeof(float));
+ ptcache_file_write(pf, vx, res, sizeof(float));
+ ptcache_file_write(pf, vy, res, sizeof(float));
+ ptcache_file_write(pf, vz, res, sizeof(float));
+
+ return 1;
+ }
+
+ return 0;
+}
+
+// forward decleration
+static int ptcache_file_read(PTCacheFile *pf, void *f, size_t tot, int size);
+
+static void ptcache_read_smoke(PTCacheFile *pf, void *smoke_v)
+{
+ SmokeModifierData *smd= (SmokeModifierData *)smoke_v;
+ SmokeDomainSettings *sds = smd->domain;
+
+ if(sds->fluid)
+ {
+ size_t res = sds->res[0]*sds->res[1]*sds->res[2];
+ float *dens, *densold, *heat, *heatold, *vx, *vy, *vz;
+
+ smoke_export(sds->fluid, &dens, &densold, &heat, &heatold, &vx, &vy, &vz);
+
+ ptcache_file_read(pf, dens, res, sizeof(float));
+ ptcache_file_read(pf, densold, res, sizeof(float));
+ ptcache_file_read(pf, heat, res, sizeof(float));
+ ptcache_file_read(pf, heatold, res, sizeof(float));
+ ptcache_file_read(pf, vx, res, sizeof(float));
+ ptcache_file_read(pf, vy, res, sizeof(float));
+ ptcache_file_read(pf, vz, res, sizeof(float));
+
+ }
+}
+void BKE_ptcache_id_from_smoke(PTCacheID *pid, struct Object *ob, struct SmokeModifierData *smd, int num)
+{
+ SmokeDomainSettings *sds = smd->domain;
+
+ memset(pid, 0, sizeof(PTCacheID));
+
+ pid->ob= ob;
+ pid->calldata= smd;
+
+ // if(num == 0)
+ pid->type= PTCACHE_TYPE_SMOKE_DOMAIN_LOW;
+ // else if(num == 1)
+ // pid->type= PTCACHE_TYPE_SMOKE_DOMAIN_HIGH;
+
+ pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)smd);
+
+ pid->cache= sds->point_cache;
+ pid->cache_ptr= &sds->point_cache;
+ pid->ptcaches= &sds->ptcaches;
+
+
+ pid->totpoint= pid->totwrite= ptcache_totpoint_smoke;
+
+ pid->write_elem= NULL;
+ pid->read_elem= NULL;
+ pid->read_stream = ptcache_read_smoke;
+ pid->write_stream = ptcache_write_smoke;
+ pid->interpolate_elem= NULL;
+
+ pid->write_header= ptcache_write_basic_header;
+ pid->read_header= ptcache_read_basic_header;
+
+ pid->data_types= (1<<BPHYS_DATA_LOCATION); // bogus values tot make pointcache happy
+ pid->info_types= 0;
}
+#endif // XXX smoke poitcache stuff breaks compiling
void BKE_ptcache_id_from_cloth(PTCacheID *pid, Object *ob, ClothModifierData *clmd)
{
memset(pid, 0, sizeof(PTCacheID));
pid->ob= ob;
- pid->data= clmd;
+ pid->calldata= clmd;
pid->type= PTCACHE_TYPE_CLOTH;
pid->stack_index= modifiers_indexInObject(ob, (ModifierData *)clmd);
pid->cache= clmd->point_cache;
+ pid->cache_ptr= &clmd->point_cache;
+ pid->ptcaches= &clmd->ptcaches;
+ pid->totpoint= pid->totwrite= ptcache_totpoint_cloth;
+
+ pid->write_elem= ptcache_write_cloth;
+ pid->write_stream = NULL;
+ pid->read_stream = NULL;
+ pid->read_elem= ptcache_read_cloth;
+ pid->interpolate_elem= ptcache_interpolate_cloth;
+
+ pid->write_header= ptcache_write_basic_header;
+ pid->read_header= ptcache_read_basic_header;
+
+ pid->data_types= (1<<BPHYS_DATA_LOCATION) | (1<<BPHYS_DATA_VELOCITY) | (1<<BPHYS_DATA_XCONST);
+ pid->info_types= 0;
}
void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob)
@@ -162,9 +633,24 @@ void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob)
BKE_ptcache_id_from_cloth(pid, ob, (ClothModifierData*)md);
BLI_addtail(lb, pid);
}
+ /*
+ // enabled on next commit
+ if(md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+ if(smd->type & MOD_SMOKE_TYPE_DOMAIN)
+ {
+ pid= MEM_callocN(sizeof(PTCacheID), "PTCacheID");
+ BKE_ptcache_id_from_smoke(pid, ob, (SmokeModifierData*)md, 0);
+ BLI_addtail(lb, pid);
+ }
+ }
+ */
}
}
+
+/* File handling */
+
/* Takes an Object ID and returns a unique name
- id: object id
- cfra: frame for the cache, can be negative
@@ -177,7 +663,7 @@ void BKE_ptcache_ids_from_object(ListBase *lb, Object *ob)
static int ptcache_path(PTCacheID *pid, char *filename)
{
Library *lib;
- int i;
+ size_t i;
lib= (pid)? pid->ob->id.lib: NULL;
@@ -235,7 +721,7 @@ static int BKE_ptcache_id_filename(PTCacheID *pid, char *filename, int cfra, sho
}
}
else {
- int temp = strlen(pid->cache->name);
+ int temp = (int)strlen(pid->cache->name);
strcpy(newname, pid->cache->name);
newname+=temp;
len += temp;
@@ -258,7 +744,7 @@ static int BKE_ptcache_id_filename(PTCacheID *pid, char *filename, int cfra, sho
}
/* youll need to close yourself after! */
-PTCacheFile *BKE_ptcache_file_open(PTCacheID *pid, int mode, int cfra)
+static PTCacheFile *ptcache_file_open(PTCacheID *pid, int mode, int cfra)
{
PTCacheFile *pf;
FILE *fp = NULL;
@@ -291,136 +777,224 @@ PTCacheFile *BKE_ptcache_file_open(PTCacheID *pid, int mode, int cfra)
return pf;
}
-void BKE_ptcache_file_close(PTCacheFile *pf)
+static void ptcache_file_close(PTCacheFile *pf)
{
fclose(pf->fp);
MEM_freeN(pf);
}
-int BKE_ptcache_file_read_floats(PTCacheFile *pf, float *f, int tot)
+static int ptcache_file_read(PTCacheFile *pf, void *f, size_t tot, int size)
{
- return (fread(f, sizeof(float), tot, pf->fp) == tot);
+ return (fread(f, size, tot, pf->fp) == tot);
}
-
-int BKE_ptcache_file_write_floats(PTCacheFile *pf, float *f, int tot)
+static int ptcache_file_write(PTCacheFile *pf, void *f, size_t tot, int size)
{
- return (fwrite(f, sizeof(float), tot, pf->fp) == tot);
+ return (fwrite(f, size, tot, pf->fp) == tot);
}
-
-static int ptcache_pid_elemsize(PTCacheID *pid)
+static int ptcache_file_read_data(PTCacheFile *pf)
{
- if(pid->type==PTCACHE_TYPE_SOFTBODY)
- return 6 * sizeof(float);
- else if(pid->type==PTCACHE_TYPE_PARTICLES)
- return sizeof(ParticleKey);
- else if(pid->type==PTCACHE_TYPE_CLOTH)
- return 9 * sizeof(float);
+ int i;
- return 0;
-}
-static int ptcache_pid_totelem(PTCacheID *pid)
-{
- if(pid->type==PTCACHE_TYPE_SOFTBODY) {
- SoftBody *soft = pid->data;
- return soft->totpoint;
- }
- else if(pid->type==PTCACHE_TYPE_PARTICLES) {
- ParticleSystem *psys = pid->data;
- return psys->totpart;
+ for(i=0; i<BPHYS_TOT_DATA; i++) {
+ if(pf->data_types & (1<<i) && !ptcache_file_read(pf, pf->cur[i], 1, BKE_ptcache_data_size(i)))
+ return 0;
}
- else if(pid->type==PTCACHE_TYPE_CLOTH) {
- ClothModifierData *clmd = pid->data;
- return clmd->clothObject->numverts;
+
+ return 1;
+}
+static int ptcache_file_write_data(PTCacheFile *pf)
+{
+ int i;
+
+ for(i=0; i<BPHYS_TOT_DATA; i++) {
+ if(pf->data_types & (1<<i) && !ptcache_file_write(pf, pf->cur[i], 1, BKE_ptcache_data_size(i)))
+ return 0;
}
+
+ return 1;
+}
+static int ptcache_file_read_header_begin(PTCacheFile *pf)
+{
+ int error=0;
+ char bphysics[8];
+
+ pf->data_types = 0;
+
+ if(fread(bphysics, sizeof(char), 8, pf->fp) != 8)
+ error = 1;
+
+ if(!error && strncmp(bphysics, "BPHYSICS", 8))
+ error = 1;
- return 0;
+ if(!error && !fread(&pf->type, sizeof(int), 1, pf->fp))
+ error = 1;
+
+ /* if there was an error set file as it was */
+ if(error)
+ fseek(pf->fp, 0, SEEK_SET);
+
+ return !error;
}
-void BKE_ptcache_update_info(PTCacheID *pid)
+
+static int ptcache_file_write_header_begin(PTCacheFile *pf)
{
- PointCache *cache = pid->cache;
- int totframes = 0;
- char mem_info[64];
+ char *bphysics = "BPHYSICS";
+
+ if(fwrite(bphysics, sizeof(char), 8, pf->fp) != 8)
+ return 0;
- if(cache->flag & PTCACHE_EXTERNAL) {
- int cfra = cache->startframe;
+ if(!fwrite(&pf->type, sizeof(int), 1, pf->fp))
+ return 0;
+
+ return 1;
+}
- for(; cfra<=cache->endframe; cfra++) {
- if(BKE_ptcache_id_exist(pid, cfra))
- totframes++;
- }
- if(totframes)
- sprintf(cache->info, "%i points read for %i frames", cache->totpoint, totframes);
+/* Data pointer handling */
+int BKE_ptcache_data_size(int data_type)
+{
+ switch(data_type) {
+ case BPHYS_DATA_INDEX:
+ return sizeof(int);
+ case BPHYS_DATA_LOCATION:
+ case BPHYS_DATA_VELOCITY:
+ case BPHYS_DATA_AVELOCITY: /* also BPHYS_DATA_XCONST */
+ case BPHYS_DATA_TIMES:
+ return 3 * sizeof(float);
+ case BPHYS_DATA_ROTATION:
+ return 4 * sizeof(float);
+ case BPHYS_DATA_SIZE:
+ return sizeof(float);
+ case BPHYS_DATA_BOIDS:
+ return sizeof(BoidData);
+ default:
+ return 0;
+ }
+}
+static void ptcache_data_to(void **data, int type, int index, void *to)
+{
+ if(data[type]) {
+ if(index)
+ memcpy(to, (char*)data[type] + index * BKE_ptcache_data_size(type), BKE_ptcache_data_size(type));
else
- sprintf(cache->info, "No valid data to read!");
- return;
+ memcpy(to, data[type], BKE_ptcache_data_size(type));
}
+}
- if(cache->flag & PTCACHE_DISK_CACHE) {
- int cfra = cache->startframe;
+static void ptcache_data_from(void **data, int type, void *from)
+{
+ if(data[type])
+ memcpy(data[type], from, BKE_ptcache_data_size(type));
+}
- for(; cfra<=cache->endframe; cfra++) {
- if(BKE_ptcache_id_exist(pid, cfra))
- totframes++;
- }
+static void ptcache_file_init_pointers(PTCacheFile *pf)
+{
+ int data_types = pf->data_types;
+
+ pf->cur[BPHYS_DATA_INDEX] = data_types & (1<<BPHYS_DATA_INDEX) ? &pf->data.index : NULL;
+ pf->cur[BPHYS_DATA_LOCATION] = data_types & (1<<BPHYS_DATA_LOCATION) ? &pf->data.loc : NULL;
+ pf->cur[BPHYS_DATA_VELOCITY] = data_types & (1<<BPHYS_DATA_VELOCITY) ? &pf->data.vel : NULL;
+ pf->cur[BPHYS_DATA_ROTATION] = data_types & (1<<BPHYS_DATA_ROTATION) ? &pf->data.rot : NULL;
+ pf->cur[BPHYS_DATA_AVELOCITY] = data_types & (1<<BPHYS_DATA_AVELOCITY) ? &pf->data.ave : NULL;
+ pf->cur[BPHYS_DATA_SIZE] = data_types & (1<<BPHYS_DATA_SIZE) ? &pf->data.size : NULL;
+ pf->cur[BPHYS_DATA_TIMES] = data_types & (1<<BPHYS_DATA_TIMES) ? &pf->data.times : NULL;
+ pf->cur[BPHYS_DATA_BOIDS] = data_types & (1<<BPHYS_DATA_BOIDS) ? &pf->data.boids : NULL;
+}
- sprintf(mem_info, "%i frames on disk", totframes);
- }
- else {
- PTCacheMem *pm = cache->mem_cache.first;
- float framesize = 0.0f, bytes = 0.0f;
- int mb;
+static void ptcache_mem_init_pointers(PTCacheMem *pm)
+{
+ int data_types = pm->data_types;
+ int i;
- if(pm)
- framesize = (float)ptcache_pid_elemsize(pid) * (float)pm->totpoint;
-
- for(; pm; pm=pm->next)
- totframes++;
+ for(i=0; i<BPHYS_TOT_DATA; i++)
+ pm->cur[i] = data_types & (1<<i) ? pm->data[i] : NULL;
+}
- bytes = totframes * framesize;
+static void ptcache_mem_incr_pointers(PTCacheMem *pm)
+{
+ int i;
- mb = (bytes > 1024.0f * 1024.0f);
+ for(i=0; i<BPHYS_TOT_DATA; i++) {
+ if(pm->cur[i])
+ pm->cur[i] = (char*)pm->cur[i] + BKE_ptcache_data_size(i);
+ }
+}
+static void ptcache_alloc_data(PTCacheMem *pm)
+{
+ int data_types = pm->data_types;
+ int totpoint = pm->totpoint;
+ int i;
- sprintf(mem_info, "%i frames in memory (%.1f %s)",
- totframes,
- bytes / (mb ? 1024.0f * 1024.0f : 1024.0f),
- mb ? "Mb" : "kb");
+ for(i=0; i<BPHYS_TOT_DATA; i++) {
+ if(data_types & (1<<i))
+ pm->data[i] = MEM_callocN(totpoint * BKE_ptcache_data_size(i), "PTCache Data");
}
+}
+static void ptcache_free_data(void *data[])
+{
+ int i;
- if(cache->flag & PTCACHE_OUTDATED) {
- sprintf(cache->info, "%s, cache is outdated!", mem_info);
+ for(i=0; i<BPHYS_TOT_DATA; i++) {
+ if(data[i])
+ MEM_freeN(data[i]);
}
- else if(cache->flag & PTCACHE_FRAMES_SKIPPED) {
- sprintf(cache->info, "%s, not exact since frame %i.", mem_info, cache->last_exact);
+}
+static void ptcache_copy_data(void *from[], void *to[])
+{
+ int i;
+ for(i=0; i<BPHYS_TOT_DATA; i++) {
+ if(from[i])
+ memcpy(to[i], from[i], BKE_ptcache_data_size(i));
}
- else
- sprintf(cache->info, "%s.", mem_info);
}
+
+
+
+static int ptcache_pid_old_elemsize(PTCacheID *pid)
+{
+ if(pid->type==PTCACHE_TYPE_SOFTBODY)
+ return 6 * sizeof(float);
+ else if(pid->type==PTCACHE_TYPE_PARTICLES)
+ return sizeof(ParticleKey);
+ else if(pid->type==PTCACHE_TYPE_CLOTH)
+ return 9 * sizeof(float);
+
+ return 0;
+}
+
/* reads cache from disk or memory */
/* possible to get old or interpolated result */
-int BKE_ptcache_read_cache(PTCacheReader *reader)
+int BKE_ptcache_read_cache(PTCacheID *pid, float cfra, float frs_sec)
{
- PTCacheID *pid = reader->pid;
PTCacheFile *pf=NULL, *pf2=NULL;
PTCacheMem *pm=NULL, *pm2=NULL;
- int totelem = reader->totelem;
- float cfra = reader->cfra;
+ float old_data1[14], old_data2[14];
int cfrai = (int)cfra;
- int elemsize = ptcache_pid_elemsize(pid);
- int i, incr = elemsize / sizeof(float);
- float frs_sec = reader->scene->r.frs_sec;
- int cfra1=0, cfra2;
- int ret = 0;
+ int old_elemsize = ptcache_pid_old_elemsize(pid);
+ int i;
+
+ int cfra1 = 0, cfra2 = 0;
+ int totpoint = 0, totpoint2 = 0;
+ int *index = &i, *index2 = &i;
+ int use_old = 0, old_frame;
+
+ int ret = 0, error = 0;
- if(totelem == 0)
+ /* nothing to read to */
+ if(pid->totpoint(pid->calldata) == 0)
return 0;
+ if(pid->cache->flag & PTCACHE_READ_INFO) {
+ pid->cache->flag &= ~PTCACHE_READ_INFO;
+ BKE_ptcache_read_cache(pid, 0, frs_sec);
+ }
+
/* first check if we have the actual frame cached */
if(cfra == (float)cfrai) {
if(pid->cache->flag & PTCACHE_DISK_CACHE) {
- pf= BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
+ pf= ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
}
else {
pm = pid->cache->mem_cache.first;
@@ -432,240 +1006,297 @@ int BKE_ptcache_read_cache(PTCacheReader *reader)
}
}
- /* if found, use exact frame */
- if(pf || pm) {
- float *data;
-
- if(pm)
- data = pm->data;
- else
- data = MEM_callocN(elemsize, "pointcache read data");
+ /* no exact cache frame found so try to find cached frames around cfra */
+ if(!pm && !pf) {
+ if(pid->cache->flag & PTCACHE_DISK_CACHE) {
+ pf=NULL;
+ while(cfrai > pid->cache->startframe && !pf) {
+ cfrai--;
+ pf= ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
+ cfra1 = cfrai;
+ }
- for(i=0; i<totelem; i++) {
- if(pf) {
- if(!BKE_ptcache_file_read_floats(pf, data, incr)) {
- BKE_ptcache_file_close(pf);
- MEM_freeN(data);
- return 0;
- }
+ old_frame = cfrai;
- reader->set_elem(i, reader->calldata, data);
+ cfrai = (int)cfra;
+ while(cfrai < pid->cache->endframe && !pf2) {
+ cfrai++;
+ pf2= ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
+ cfra2 = cfrai;
}
- else {
- reader->set_elem(i, reader->calldata, data);
- data += incr;
+
+ if(pf && !pf2) {
+ pf2 = pf;
+ pf = NULL;
}
}
+ else if(pid->cache->mem_cache.first){
+ pm = pid->cache->mem_cache.first;
- if(pf) {
- BKE_ptcache_file_close(pf);
- pf = NULL;
- MEM_freeN(data);
- }
+ while(pm->next && pm->next->frame < cfra)
+ pm= pm->next;
- ret = PTCACHE_READ_EXACT;
- }
+ if(pm) {
+ old_frame = pm->frame;
+ cfra1 = pm->frame;
+ }
- if(ret)
- ;
- /* no exact cache frame found so try to find cached frames around cfra */
- else if(pid->cache->flag & PTCACHE_DISK_CACHE) {
- pf=NULL;
- while(cfrai > pid->cache->startframe && !pf) {
- cfrai--;
- pf= BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
- cfra1 = cfrai;
- }
+ pm2 = pid->cache->mem_cache.last;
- if(reader->old_frame)
- *(reader->old_frame) = cfrai;
+ if(pm2 && pm2->frame < cfra)
+ pm2 = NULL;
+ else {
+ while(pm2->prev && pm2->prev->frame > cfra)
+ pm2= pm2->prev;
- cfrai = (int)cfra;
- while(cfrai < pid->cache->endframe && !pf2) {
- cfrai++;
- pf2= BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cfrai);
- cfra2 = cfrai;
+ if(pm2)
+ cfra2 = pm2->frame;
+ }
+
+ if(pm && !pm2) {
+ pm2 = pm;
+ pm = NULL;
+ }
}
}
- else if(pid->cache->mem_cache.first){
- pm = pid->cache->mem_cache.first;
- while(pm->next && pm->next->frame < cfra)
- pm= pm->next;
+ if(!pm && !pm2 && !pf && !pf2)
+ return 0;
- if(pm) {
- if(reader->old_frame)
- *(reader->old_frame) = pm->frame;
- cfra1 = pm->frame;
+ if(pm) {
+ ptcache_mem_init_pointers(pm);
+ totpoint = pm->totpoint;
+ index = pm->data_types & (1<<BPHYS_DATA_INDEX) ? pm->cur[BPHYS_DATA_INDEX] : &i;
+ }
+ if(pm2) {
+ ptcache_mem_init_pointers(pm2);
+ totpoint2 = pm2->totpoint;
+ index2 = pm2->data_types & (1<<BPHYS_DATA_INDEX) ? pm2->cur[BPHYS_DATA_INDEX] : &i;
+ }
+ if(pf) {
+ if(ptcache_file_read_header_begin(pf)) {
+ if(pf->type != pid->type) {
+ /* todo report error */
+ ptcache_file_close(pf);
+ pf = NULL;
+ }
+ else if(pid->read_header(pf)) {
+ ptcache_file_init_pointers(pf);
+ totpoint = pf->totpoint;
+ index = pf->data_types & BPHYS_DATA_INDEX ? &pf->data.index : &i;
+ }
}
-
- pm2 = pid->cache->mem_cache.last;
-
- if(pm2 && pm2->frame < cfra)
- pm2 = NULL;
else {
- while(pm2->prev && pm2->prev->frame > cfra)
- pm2= pm2->prev;
-
- if(pm2)
- cfra2 = pm2->frame;
+ /* fall back to old cache file format */
+ use_old = 1;
+ totpoint = pid->totpoint(pid->calldata);
}
}
-
- if(ret)
- ;
- else if((pf && pf2) || (pm && pm2)) {
- /* interpolate from nearest frames if cache isn't outdated */
- float *data1, *data2;
-
- if(pm) {
- data1 = pm->data;
- data2 = pm2->data;
+ if(pf2) {
+ if(ptcache_file_read_header_begin(pf2)) {
+ if(pf2->type != pid->type) {
+ /* todo report error */
+ ptcache_file_close(pf2);
+ pf2 = NULL;
+ }
+ else if(pid->read_header(pf2)) {
+ ptcache_file_init_pointers(pf2);
+ totpoint2 = pf2->totpoint;
+ index2 = pf->data_types & BPHYS_DATA_INDEX ? &pf2->data.index : &i;
+ }
}
else {
- data1 = MEM_callocN(elemsize, "pointcache read data1");
- data2 = MEM_callocN(elemsize, "pointcache read data2");
+ /* fall back to old cache file format */
+ use_old = 1;
+ totpoint2 = pid->totpoint(pid->calldata);
}
+ }
- for(i=0; i<totelem; i++) {
- if(pf && pf2) {
- if(!BKE_ptcache_file_read_floats(pf, data1, incr)) {
- BKE_ptcache_file_close(pf);
- BKE_ptcache_file_close(pf2);
- MEM_freeN(data1);
- MEM_freeN(data2);
- return 0;
- }
- if(!BKE_ptcache_file_read_floats(pf2, data2, incr)) {
- BKE_ptcache_file_close(pf);
- BKE_ptcache_file_close(pf2);
- MEM_freeN(data1);
- MEM_freeN(data2);
- return 0;
- }
- reader->interpolate_elem(i, reader->calldata, frs_sec, cfra, (float)cfra1, (float)cfra2, data1, data2);
+ /* don't read old cache if allready simulated past cached frame */
+ if(!pm && !pf && cfra1 && cfra1 <= pid->cache->simframe)
+ error = 1;
+ if(cfra1 && cfra1==cfra2)
+ error = 1;
+
+ if(!error)
+ {
+ if(pf && pid->read_stream) {
+ if(totpoint != pid->totpoint(pid->calldata))
+ error = 1;
+ else
+ {
+ // we have stream writing here
+ pid->read_stream(pf, pid->calldata);
+ }
+ }
+ }
+
+ totpoint = MIN2(totpoint, pid->totpoint(pid->calldata));
+
+ if(!error)
+ {
+ for(i=0; i<totpoint; i++) {
+ /* read old cache file format */
+ if(use_old) {
+ if(pid->read_elem && ptcache_file_read(pf, (void*)old_data1, 1, old_elemsize))
+ pid->read_elem(i, pid->calldata, NULL, frs_sec, cfra, old_data1);
+ else
+ { error = 1; break; }
}
else {
- reader->interpolate_elem(i, reader->calldata, frs_sec, cfra, (float)cfra1, (float)cfra2, data1, data2);
- data1 += incr;
- data2 += incr;
+ if(pid->read_elem && (pm || ptcache_file_read_data(pf)))
+ pid->read_elem(*index, pid->calldata, pm ? pm->cur : pf->cur, frs_sec, cfra1 ? (float)cfra1 : (float)cfrai, NULL);
+ else
+ { error = 1; break; }
}
- }
- if(pf) {
- BKE_ptcache_file_close(pf);
- pf = NULL;
- BKE_ptcache_file_close(pf2);
- pf2 = NULL;
- MEM_freeN(data1);
- MEM_freeN(data2);
+ if(pm) {
+ ptcache_mem_incr_pointers(pm);
+ index = pm->data_types & (1<<BPHYS_DATA_INDEX) ? pm->cur[BPHYS_DATA_INDEX] : &i;
+ }
}
-
- ret = PTCACHE_READ_INTERPOLATED;
}
- else if(pf || pm) {
- /* use last valid cache frame */
- float *data;
-
- /* don't read cache if allready simulated past cached frame */
- if(cfra1 && cfra1 <= pid->cache->simframe) {
- if(pf)
- BKE_ptcache_file_close(pf);
- if(pf2)
- BKE_ptcache_file_close(pf2);
- return 0;
+ if(!error)
+ {
+ if(pf2 && pid->read_stream) {
+ if(totpoint2 != pid->totpoint(pid->calldata))
+ error = 1;
+ else
+ {
+ // we have stream writing here
+ pid->read_stream(pf2, pid->calldata);
+ }
}
+ }
- if(pm)
- data = pm->data;
- else
- data = MEM_callocN(elemsize, "pointcache read data");
-
- for(i=0; i<totelem; i++) {
- if(pf) {
- if(!BKE_ptcache_file_read_floats(pf, data, incr)) {
- BKE_ptcache_file_close(pf);
- if(pf2)
- BKE_ptcache_file_close(pf2);
- return 0;
+ totpoint2 = MIN2(totpoint2, pid->totpoint(pid->calldata));
+
+ if(!error)
+ {
+ for(i=0; i<totpoint2; i++) {
+ /* read old cache file format */
+ if(use_old) {
+ if(pid->read_elem && ptcache_file_read(pf2, (void*)old_data2, 1, old_elemsize)) {
+ if(!pf && pf2)
+ pid->read_elem(i, pid->calldata, NULL, frs_sec, (float)cfra2, old_data2);
+ else if(pid->interpolate_elem)
+ pid->interpolate_elem(i, pid->calldata, NULL, frs_sec, cfra, (float)cfra1, (float)cfra2, old_data2);
+ else
+ { error = 1; break; }
}
- reader->set_elem(i, reader->calldata, data);
+ else
+ { error = 1; break; }
}
else {
- reader->set_elem(i, reader->calldata, data);
- data += incr;
+ if(pid->read_elem && (pm2 || ptcache_file_read_data(pf2))) {
+ if((!pf && pf2) || (!pm && pm2))
+ pid->read_elem(*index2, pid->calldata, pm2 ? pm2->cur : pf2->cur, frs_sec, (float)cfra2, NULL);
+ else if(pid->interpolate_elem)
+ pid->interpolate_elem(*index2, pid->calldata, pm2 ? pm2->cur : pf2->cur, frs_sec, cfra, (float)cfra1, (float)cfra2, NULL);
+ else
+ { error = 1; break; }
+ }
+ else
+ { error = 1; break; }
}
- }
- if(pf) {
- BKE_ptcache_file_close(pf);
- pf = NULL;
- MEM_freeN(data);
- }
- if(pf2) {
- BKE_ptcache_file_close(pf2);
- pf = NULL;
+ if(pm2) {
+ ptcache_mem_incr_pointers(pm2);
+ index2 = pm2->data_types & (1<<BPHYS_DATA_INDEX) ? pm2->cur[BPHYS_DATA_INDEX] : &i;
+ }
}
+ }
+ if(pm || pf)
+ ret = (pm2 || pf2) ? PTCACHE_READ_INTERPOLATED : PTCACHE_READ_EXACT;
+ else if(pm2 || pf2) {
ret = PTCACHE_READ_OLD;
+ pid->cache->simframe = old_frame;
}
- if(pf)
- BKE_ptcache_file_close(pf);
- if(pf2)
- BKE_ptcache_file_close(pf2);
+ if(pf) {
+ ptcache_file_close(pf);
+ pf = NULL;
+ }
+
+ if(pf2) {
+ ptcache_file_close(pf2);
+ pf = NULL;
+ }
if((pid->cache->flag & PTCACHE_QUICK_CACHE)==0) {
+ cfrai = (int)cfra;
/* clear invalid cache frames so that better stuff can be simulated */
if(pid->cache->flag & PTCACHE_OUTDATED) {
- BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_AFTER, cfra);
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_AFTER, cfrai);
}
else if(pid->cache->flag & PTCACHE_FRAMES_SKIPPED) {
if(cfra <= pid->cache->last_exact)
pid->cache->flag &= ~PTCACHE_FRAMES_SKIPPED;
- BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_AFTER, MAX2(cfra,pid->cache->last_exact));
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_AFTER, MAX2(cfrai,pid->cache->last_exact));
}
}
- return ret;
+ return (error ? 0 : ret);
}
+/* TODO for later */
+//static void ptcache_make_index_array(PTCacheMem *pm, int totpoint)
+//{
+// int i, *index;
+//
+// if(pm->index_array) {
+// MEM_freeN(pm->index_array);
+// pm->index_array = NULL;
+// }
+//
+// if(!pm->data[BPHYS_DATA_INDEX])
+// return;
+//
+// pm->index_array = MEM_callocN(totpoint * sizeof(int), "PTCacheMem index_array");
+// index = pm->data[BPHYS_DATA_INDEX];
+//
+// for(i=0; i<pm->totpoint; i++, index++)
+// pm->index_array[*index] = i;
+//}
/* writes cache to disk or memory */
-int BKE_ptcache_write_cache(PTCacheWriter *writer)
+int BKE_ptcache_write_cache(PTCacheID *pid, int cfra)
{
- PointCache *cache = writer->pid->cache;
+ PointCache *cache = pid->cache;
PTCacheFile *pf= NULL;
- int elemsize = ptcache_pid_elemsize(writer->pid);
- int i, incr = elemsize / sizeof(float);
+ int i;
+ int totpoint = pid->totpoint(pid->calldata);
int add = 0, overwrite = 0;
- float temp[14];
- if(writer->totelem == 0 || writer->cfra <= 0)
+ if(totpoint == 0 || cfra < 0
+ || (cfra ? pid->data_types == 0 : pid->info_types == 0))
return 0;
if(cache->flag & PTCACHE_DISK_CACHE) {
- int cfra = cache->endframe;
+ int efra = cache->endframe;
+ if(cfra==0)
+ add = 1;
/* allways start from scratch on the first frame */
- if(writer->cfra == cache->startframe) {
- BKE_ptcache_id_clear(writer->pid, PTCACHE_CLEAR_ALL, writer->cfra);
+ else if(cfra == cache->startframe) {
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, cfra);
cache->flag &= ~PTCACHE_REDO_NEEDED;
add = 1;
}
else {
- int ocfra;
+ int ofra;
/* find last cached frame */
- while(cfra > cache->startframe && !BKE_ptcache_id_exist(writer->pid, cfra))
- cfra--;
+ while(efra > cache->startframe && !BKE_ptcache_id_exist(pid, efra))
+ efra--;
/* find second last cached frame */
- ocfra = cfra-1;
- while(ocfra > cache->startframe && !BKE_ptcache_id_exist(writer->pid, ocfra))
- ocfra--;
+ ofra = efra-1;
+ while(ofra > cache->startframe && !BKE_ptcache_id_exist(pid, ofra))
+ ofra--;
- if(cfra >= cache->startframe && writer->cfra > cfra) {
- if(ocfra >= cache->startframe && cfra - ocfra < cache->step)
+ if(efra >= cache->startframe && cfra > efra) {
+ if(ofra >= cache->startframe && efra - ofra < cache->step)
overwrite = 1;
else
add = 1;
@@ -674,74 +1305,92 @@ int BKE_ptcache_write_cache(PTCacheWriter *writer)
if(add || overwrite) {
if(overwrite)
- BKE_ptcache_id_clear(writer->pid, PTCACHE_CLEAR_FRAME, cfra);
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_FRAME, efra);
- pf = BKE_ptcache_file_open(writer->pid, PTCACHE_FILE_WRITE, writer->cfra);
+ pf = ptcache_file_open(pid, PTCACHE_FILE_WRITE, cfra);
if(!pf)
return 0;
- for(i=0; i<writer->totelem; i++) {
- writer->set_elem(i, writer->calldata, temp);
- BKE_ptcache_file_write_floats(pf, temp, incr);
+ pf->type = pid->type;
+ pf->totpoint = cfra ? totpoint : pid->totwrite(pid->calldata);
+ pf->data_types = cfra ? pid->data_types : pid->info_types;
+
+ if(!ptcache_file_write_header_begin(pf) || !pid->write_header(pf)) {
+ ptcache_file_close(pf);
+ return 0;
}
+
+ ptcache_file_init_pointers(pf);
+
+ if(pf && pid->write_stream) {
+ // we have stream writing here
+ pid->write_stream(pf, pid->calldata);
+ }
+ else
+ for(i=0; i<totpoint; i++) {
+ if(pid->write_elem && pid->write_elem(i, pid->calldata, pf->cur))
+ if(!ptcache_file_write_data(pf)) {
+ ptcache_file_close(pf);
+ return 0;
+ }
+ }
}
}
else {
PTCacheMem *pm;
PTCacheMem *pm2;
- float *pmdata;
pm2 = cache->mem_cache.first;
+ /* don't write info file in memory */
+ if(cfra==0)
+ return 1;
/* allways start from scratch on the first frame */
- if(writer->cfra == cache->startframe) {
- BKE_ptcache_id_clear(writer->pid, PTCACHE_CLEAR_ALL, writer->cfra);
+ if(cfra == cache->startframe) {
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, cfra);
cache->flag &= ~PTCACHE_REDO_NEEDED;
add = 1;
}
- else {
+ else if (cache->mem_cache.last) {
pm2 = cache->mem_cache.last;
- if(pm2 && writer->cfra > pm2->frame) {
+ if(pm2 && cfra > pm2->frame) {
if(pm2->prev && pm2->frame - pm2->prev->frame < cache->step)
overwrite = 1;
else
add = 1;
}
}
+ else
+ add = 1;
- if(overwrite) {
- pm = cache->mem_cache.last;
- pmdata = pm->data;
-
- for(i=0; i<writer->totelem; i++, pmdata+=incr) {
- writer->set_elem(i, writer->calldata, temp);
- memcpy(pmdata, temp, elemsize);
- }
+ if(add || overwrite) {
+ if(overwrite)
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_FRAME, pm2->frame);
- pm->frame = writer->cfra;
- }
- else if(add) {
pm = MEM_callocN(sizeof(PTCacheMem), "Pointcache mem");
- pm->data = MEM_callocN(elemsize * writer->totelem, "Pointcache mem data");
- pmdata = pm->data;
- for(i=0; i<writer->totelem; i++, pmdata+=incr) {
- writer->set_elem(i, writer->calldata, temp);
- memcpy(pmdata, temp, elemsize);
- }
+ pm->totpoint = pid->totwrite(pid->calldata);
+ pm->data_types = cfra ? pid->data_types : pid->info_types;
+
+ ptcache_alloc_data(pm);
+ ptcache_mem_init_pointers(pm);
- pm->frame = writer->cfra;
- pm->totpoint = writer->totelem;
+ for(i=0; i<totpoint; i++) {
+ if(pid->write_elem && pid->write_elem(i, pid->calldata, pm->cur))
+ ptcache_mem_incr_pointers(pm);
+ }
+ //ptcache_make_index_array(pm, pid->totpoint(pid->calldata));
+ pm->frame = cfra;
BLI_addtail(&cache->mem_cache, pm);
}
}
if(add || overwrite) {
- if(writer->cfra - cache->last_exact == 1
- || writer->cfra == cache->startframe) {
- cache->last_exact = writer->cfra;
+ if(cfra - cache->last_exact == 1
+ || cfra == cache->startframe) {
+ cache->last_exact = cfra;
cache->flag &= ~PTCACHE_FRAMES_SKIPPED;
}
else
@@ -749,9 +1398,9 @@ int BKE_ptcache_write_cache(PTCacheWriter *writer)
}
if(pf)
- BKE_ptcache_file_close(pf);
+ ptcache_file_close(pf);
- BKE_ptcache_update_info(writer->pid);
+ BKE_ptcache_update_info(pid);
return 1;
}
@@ -759,7 +1408,7 @@ int BKE_ptcache_write_cache(PTCacheWriter *writer)
* mode - PTCACHE_CLEAR_ALL,
*/
-
+/* Clears & resets */
void BKE_ptcache_id_clear(PTCacheID *pid, int mode, int cfra)
{
int len; /* store the length of the string */
@@ -806,7 +1455,7 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, int cfra)
BLI_delete(path_full, 0, 0);
} else {
/* read the number of the file */
- int frame, len2 = strlen(de->d_name);
+ int frame, len2 = (int)strlen(de->d_name);
char num[7];
if (len2 > 15) { /* could crash if trying to copy a string out of this range*/
@@ -833,7 +1482,7 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, int cfra)
if(mode == PTCACHE_CLEAR_ALL) {
pid->cache->last_exact = 0;
for(; pm; pm=pm->next)
- MEM_freeN(pm->data);
+ ptcache_free_data(pm->data);
BLI_freelistN(&pid->cache->mem_cache);
} else {
while(pm) {
@@ -841,7 +1490,7 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, int cfra)
(mode==PTCACHE_CLEAR_AFTER && pm->frame > cfra) ) {
link = pm;
pm = pm->next;
- MEM_freeN(link->data);
+ ptcache_free_data(link->data);
BLI_freelinkN(&pid->cache->mem_cache, link);
}
else
@@ -863,7 +1512,7 @@ void BKE_ptcache_id_clear(PTCacheID *pid, int mode, int cfra)
for(; pm; pm=pm->next) {
if(pm->frame == cfra) {
- MEM_freeN(pm->data);
+ ptcache_free_data(pm->data);
BLI_freelinkN(&pid->cache->mem_cache, pm);
break;
}
@@ -985,11 +1634,13 @@ int BKE_ptcache_id_reset(Scene *scene, PTCacheID *pid, int mode)
cache->last_exact= 0;
if(pid->type == PTCACHE_TYPE_CLOTH)
- cloth_free_modifier(pid->ob, pid->data);
+ cloth_free_modifier(pid->ob, pid->calldata);
else if(pid->type == PTCACHE_TYPE_SOFTBODY)
- sbFreeSimulation(pid->data);
+ sbFreeSimulation(pid->calldata);
else if(pid->type == PTCACHE_TYPE_PARTICLES)
- psys_reset(pid->data, PSYS_RESET_DEPSGRAPH);
+ psys_reset(pid->calldata, PSYS_RESET_DEPSGRAPH);
+ else if(pid->type == PTCACHE_TYPE_SMOKE_DOMAIN_LOW)
+ smokeModifier_reset(pid->calldata);
}
if(clear)
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
@@ -1038,6 +1689,17 @@ int BKE_ptcache_object_reset(Scene *scene, Object *ob, int mode)
BKE_ptcache_id_from_cloth(&pid, ob, (ClothModifierData*)md);
reset |= BKE_ptcache_id_reset(scene, &pid, mode);
}
+ /*
+ // enabled on next commit
+ if(md->type == eModifierType_Smoke) {
+ SmokeModifierData *smd = (SmokeModifierData *)md;
+ if(smd->type & MOD_SMOKE_TYPE_DOMAIN)
+ {
+ BKE_ptcache_id_from_smoke(&pid, ob, (SmokeModifierData*)md, 0);
+ reset |= BKE_ptcache_id_reset(scene, &pid, mode);
+ }
+ }
+ */
}
return reset;
@@ -1107,9 +1769,9 @@ int BKE_ptcache_get_continue_physics()
return CONTINUE_PHYSICS;
}
-/* Point Cache */
+/* Point Cache handling */
-PointCache *BKE_ptcache_add()
+PointCache *BKE_ptcache_add(ListBase *ptcaches)
{
PointCache *cache;
@@ -1118,23 +1780,41 @@ PointCache *BKE_ptcache_add()
cache->endframe= 250;
cache->step= 10;
+ BLI_addtail(ptcaches, cache);
+
return cache;
}
-void BKE_ptcache_free(PointCache *cache)
+void BKE_ptache_free_mem(PointCache *cache)
{
PTCacheMem *pm = cache->mem_cache.first;
+
if(pm) {
- for(; pm; pm=pm->next)
- MEM_freeN(pm->data);
+ for(; pm; pm=pm->next) {
+ ptcache_free_data(pm->data);
+ if(pm->index_array)
+ MEM_freeN(pm->index_array);
+ }
BLI_freelistN(&cache->mem_cache);
}
-
+}
+void BKE_ptcache_free(PointCache *cache)
+{
+ BKE_ptache_free_mem(cache);
MEM_freeN(cache);
}
+void BKE_ptcache_free_list(ListBase *ptcaches)
+{
+ PointCache *cache = ptcaches->first;
+
+ for(; cache; cache=cache->next)
+ BKE_ptache_free_mem(cache);
-PointCache *BKE_ptcache_copy(PointCache *cache)
+ BLI_freelistN(ptcaches);
+}
+
+static PointCache *ptcache_copy(PointCache *cache)
{
PointCache *ncache;
@@ -1149,7 +1829,18 @@ PointCache *BKE_ptcache_copy(PointCache *cache)
return ncache;
}
+/* returns first point cache */
+PointCache *BKE_ptcache_copy_list(ListBase *ptcaches_new, ListBase *ptcaches_old)
+{
+ PointCache *cache = ptcaches_old->first;
+ ptcaches_new->first = ptcaches_new->last = NULL;
+
+ for(; cache; cache=cache->next)
+ BLI_addtail(ptcaches_new, ptcache_copy(cache));
+
+ return ptcaches_new->first;
+}
/* Baking */
@@ -1227,7 +1918,7 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
cache = pid->cache;
if((cache->flag & PTCACHE_BAKED)==0) {
if(pid->type==PTCACHE_TYPE_PARTICLES)
- psys_get_pointcache_start_end(scene, pid->data, &cache->startframe, &cache->endframe);
+ psys_get_pointcache_start_end(scene, pid->calldata, &cache->startframe, &cache->endframe);
if(bake || cache->flag & PTCACHE_REDO_NEEDED)
BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
@@ -1253,12 +1944,12 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
cache = pid->cache;
if((cache->flag & PTCACHE_BAKED)==0) {
if(pid->type==PTCACHE_TYPE_PARTICLES) {
- ParticleSystem *psys = (ParticleSystem*)pid->data;
+ ParticleSystem *psys = (ParticleSystem*)pid->calldata;
/* skip hair & keyed particles */
if(psys->part->type == PART_HAIR || psys->part->phystype == PART_PHYS_KEYED)
continue;
- psys_get_pointcache_start_end(scene, pid->data, &cache->startframe, &cache->endframe);
+ psys_get_pointcache_start_end(scene, pid->calldata, &cache->startframe, &cache->endframe);
}
if((cache->flag & PTCACHE_REDO_NEEDED || (cache->flag & PTCACHE_SIMULATION_VALID)==0)
@@ -1285,10 +1976,10 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
scene->r.framelen = 1.0;
for(; CFRA <= endframe; CFRA+=step) {
- float prog;
+ int prog;
if(bake)
- prog = (int)(100.0 * (float)(CFRA - startframe)/(float)(endframe-startframe));
+ prog = (int)(100.0f * (float)(CFRA - startframe)/(float)(endframe-startframe));
else
prog = CFRA;
@@ -1307,15 +1998,19 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
if(pid) {
cache->flag &= ~(PTCACHE_BAKING|PTCACHE_REDO_NEEDED);
cache->flag |= PTCACHE_SIMULATION_VALID;
- if(bake)
+ if(bake) {
cache->flag |= PTCACHE_BAKED;
+ /* write info file */
+ if(cache->flag & PTCACHE_DISK_CACHE)
+ BKE_ptcache_write_cache(pid, 0);
+ }
}
else for(base=scene->base.first; base; base= base->next) {
BKE_ptcache_ids_from_object(&pidlist, base->object);
for(pid=pidlist.first; pid; pid=pid->next) {
/* skip hair particles */
- if(pid->type==PTCACHE_TYPE_PARTICLES && ((ParticleSystem*)pid->data)->part->type == PART_HAIR)
+ if(pid->type==PTCACHE_TYPE_PARTICLES && ((ParticleSystem*)pid->calldata)->part->type == PART_HAIR)
continue;
cache = pid->cache;
@@ -1327,8 +2022,11 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
cache->flag |= PTCACHE_SIMULATION_VALID;
- if(bake)
+ if(bake) {
cache->flag |= PTCACHE_BAKED;
+ if(cache->flag & PTCACHE_DISK_CACHE)
+ BKE_ptcache_write_cache(pid, 0);
+ }
}
BLI_freelistN(&pidlist);
}
@@ -1341,97 +2039,141 @@ void BKE_ptcache_make_cache(PTCacheBaker* baker)
/* TODO: call redraw all windows somehow */
}
-
-void BKE_ptcache_toggle_disk_cache(PTCacheID *pid) {
+/* Helpers */
+void BKE_ptcache_disk_to_mem(PTCacheID *pid)
+{
PointCache *cache = pid->cache;
PTCacheFile *pf;
PTCacheMem *pm;
- int totelem=0;
- int float_count=0;
- int tot;
- int last_exact = cache->last_exact;
- if (!G.relbase_valid){
- cache->flag &= ~PTCACHE_DISK_CACHE;
- printf("File must be saved before using disk cache!\n");
- return;
- }
+ int cfra, sfra = cache->startframe, efra = cache->endframe;
+ int i;
- totelem = ptcache_pid_totelem(pid);
- float_count = ptcache_pid_elemsize(pid) / sizeof(float);
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
- if(totelem==0 || float_count==0)
- return;
+ for(cfra=sfra; cfra <= efra; cfra++) {
+ pf = ptcache_file_open(pid, PTCACHE_FILE_READ, cfra);
- tot = totelem*float_count;
+ if(pf) {
+ if(!ptcache_file_read_header_begin(pf)) {
+ printf("Can't yet convert old cache format\n");
+ cache->flag |= PTCACHE_DISK_CACHE;
+ ptcache_file_close(pf);
+ return;
+ }
- /* MEM -> DISK */
- if(cache->flag & PTCACHE_DISK_CACHE) {
- pm = cache->mem_cache.first;
+ if(pf->type != pid->type || !pid->read_header(pf)) {
+ cache->flag |= PTCACHE_DISK_CACHE;
+ ptcache_file_close(pf);
+ return;
+ }
+
+ pm = MEM_callocN(sizeof(PTCacheMem), "Pointcache mem");
- BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
+ pm->totpoint = pf->totpoint;
+ pm->data_types = pf->data_types;
+ pm->frame = cfra;
- for(; pm; pm=pm->next) {
- pf = BKE_ptcache_file_open(pid, PTCACHE_FILE_WRITE, pm->frame);
+ ptcache_alloc_data(pm);
+ ptcache_mem_init_pointers(pm);
+ ptcache_file_init_pointers(pf);
- if(pf) {
- if(fwrite(pm->data, sizeof(float), tot, pf->fp) != tot) {
- printf("Error writing to disk cache\n");
+ for(i=0; i<pm->totpoint; i++) {
+ if(!ptcache_file_read_data(pf)) {
+ printf("Error reading from disk cache\n");
- cache->flag &= ~PTCACHE_DISK_CACHE;
+ cache->flag |= PTCACHE_DISK_CACHE;
+
+ ptcache_free_data(pm->data);
+ MEM_freeN(pm);
+ ptcache_file_close(pf);
- BKE_ptcache_file_close(pf);
return;
}
- BKE_ptcache_file_close(pf);
+ ptcache_copy_data(pf->cur, pm->cur);
+ ptcache_mem_incr_pointers(pm);
}
- else
- printf("Error creating disk cache file\n");
- }
- cache->flag &= ~PTCACHE_DISK_CACHE;
- BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
- cache->flag |= PTCACHE_DISK_CACHE;
+ //ptcache_make_index_array(pm, pid->totpoint(pid->calldata));
+
+ BLI_addtail(&pid->cache->mem_cache, pm);
+
+ ptcache_file_close(pf);
+ }
}
- /* DISK -> MEM */
- else {
- int cfra;
- int sfra = cache->startframe;
- int efra = cache->endframe;
- BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
+}
+void BKE_ptcache_mem_to_disk(PTCacheID *pid)
+{
+ PointCache *cache = pid->cache;
+ PTCacheFile *pf;
+ PTCacheMem *pm;
+ int i;
- for(cfra=sfra; cfra <= efra; cfra++) {
- pf = BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cfra);
+ pm = cache->mem_cache.first;
- if(pf) {
- pm = MEM_callocN(sizeof(PTCacheMem), "Pointcache mem");
- pm->data = MEM_callocN(sizeof(float)*tot, "Pointcache mem data");
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
- if(fread(pm->data, sizeof(float), tot, pf->fp)!= tot) {
- printf("Error reading from disk cache\n");
+ for(; pm; pm=pm->next) {
+ pf = ptcache_file_open(pid, PTCACHE_FILE_WRITE, pm->frame);
- cache->flag |= PTCACHE_DISK_CACHE;
+ if(pf) {
+ pf->data_types = pm->data_types;
+ pf->totpoint = pm->totpoint;
+ pf->type = pid->type;
- MEM_freeN(pm->data);
- MEM_freeN(pm);
- BKE_ptcache_file_close(pf);
- return;
- }
+ ptcache_mem_init_pointers(pm);
+ ptcache_file_init_pointers(pf);
- pm->frame = cfra;
- pm->totpoint = totelem;
+ if(!ptcache_file_write_header_begin(pf) || !pid->write_header(pf)) {
+ printf("Error writing to disk cache\n");
+ cache->flag &= ~PTCACHE_DISK_CACHE;
- BLI_addtail(&pid->cache->mem_cache, pm);
+ ptcache_file_close(pf);
+ return;
+ }
+
+ for(i=0; i<pm->totpoint; i++) {
+ ptcache_copy_data(pm->cur, pf->cur);
+ if(!ptcache_file_write_data(pf)) {
+ printf("Error writing to disk cache\n");
+ cache->flag &= ~PTCACHE_DISK_CACHE;
- BKE_ptcache_file_close(pf);
+ ptcache_file_close(pf);
+ return;
+ }
+ ptcache_mem_incr_pointers(pm);
}
+
+ ptcache_file_close(pf);
+
+ /* write info file */
+ if(cache->flag & PTCACHE_BAKED)
+ BKE_ptcache_write_cache(pid, 0);
}
+ else
+ printf("Error creating disk cache file\n");
+ }
+}
+void BKE_ptcache_toggle_disk_cache(PTCacheID *pid)
+{
+ PointCache *cache = pid->cache;
+ int last_exact = cache->last_exact;
- cache->flag |= PTCACHE_DISK_CACHE;
- BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
+ if (!G.relbase_valid){
cache->flag &= ~PTCACHE_DISK_CACHE;
+ printf("File must be saved before using disk cache!\n");
+ return;
}
+
+ if(cache->flag & PTCACHE_DISK_CACHE)
+ BKE_ptcache_mem_to_disk(pid);
+ else
+ BKE_ptcache_disk_to_mem(pid);
+
+ cache->flag ^= PTCACHE_DISK_CACHE;
+ BKE_ptcache_id_clear(pid, PTCACHE_CLEAR_ALL, 0);
+ cache->flag ^= PTCACHE_DISK_CACHE;
cache->last_exact = last_exact;
@@ -1440,15 +2182,16 @@ void BKE_ptcache_toggle_disk_cache(PTCacheID *pid) {
void BKE_ptcache_load_external(PTCacheID *pid)
{
+ /*todo*/
PointCache *cache = pid->cache;
int len; /* store the length of the string */
+ int info = 0;
/* mode is same as fopen's modes */
DIR *dir;
struct dirent *de;
char path[MAX_PTCACHE_PATH];
char filename[MAX_PTCACHE_FILE];
- char path_full[MAX_PTCACHE_FILE];
char ext[MAX_PTCACHE_PATH];
if(!cache)
@@ -1475,15 +2218,19 @@ void BKE_ptcache_load_external(PTCacheID *pid)
if (strstr(de->d_name, ext)) { /* do we have the right extension?*/
if (strncmp(filename, de->d_name, len ) == 0) { /* do we have the right prefix */
/* read the number of the file */
- int frame, len2 = strlen(de->d_name);
+ int frame, len2 = (int)strlen(de->d_name);
char num[7];
if (len2 > 15) { /* could crash if trying to copy a string out of this range*/
BLI_strncpy(num, de->d_name + (strlen(de->d_name) - 15), sizeof(num));
frame = atoi(num);
- cache->startframe = MIN2(cache->startframe, frame);
- cache->endframe = MAX2(cache->endframe, frame);
+ if(frame) {
+ cache->startframe = MIN2(cache->startframe, frame);
+ cache->endframe = MAX2(cache->endframe, frame);
+ }
+ else
+ info = 1;
}
}
}
@@ -1492,18 +2239,36 @@ void BKE_ptcache_load_external(PTCacheID *pid)
if(cache->startframe != MAXFRAME) {
PTCacheFile *pf;
- int elemsize = ptcache_pid_elemsize(pid);
- int incr = elemsize / sizeof(float);
- float *data = NULL;
- pf= BKE_ptcache_file_open(pid, PTCACHE_FILE_READ, cache->startframe);
- if(pf) {
- data = MEM_callocN(elemsize, "pointcache read data");
- while(BKE_ptcache_file_read_floats(pf, data, incr))
- cache->totpoint++;
-
- BKE_ptcache_file_close(pf);
- MEM_freeN(data);
+ /* read totpoint from info file (frame 0) */
+ if(info) {
+ pf= ptcache_file_open(pid, PTCACHE_FILE_READ, 0);
+
+ if(pf) {
+ if(ptcache_file_read_header_begin(pf)) {
+ if(pf->type == pid->type && pid->read_header(pf)) {
+ cache->totpoint = pf->totpoint;
+ cache->flag |= PTCACHE_READ_INFO;
+ }
+ else {
+ cache->totpoint = 0;
+ }
+ }
+ ptcache_file_close(pf);
+ }
+ }
+ /* or from any old format cache file */
+ else {
+ float old_data[14];
+ int elemsize = ptcache_pid_old_elemsize(pid);
+ pf= ptcache_file_open(pid, PTCACHE_FILE_READ, cache->startframe);
+
+ if(pf) {
+ while(ptcache_file_read(pf, old_data, 1, elemsize))
+ cache->totpoint++;
+
+ ptcache_file_close(pf);
+ }
}
}
@@ -1511,3 +2276,65 @@ void BKE_ptcache_load_external(PTCacheID *pid)
BKE_ptcache_update_info(pid);
}
+
+void BKE_ptcache_update_info(PTCacheID *pid)
+{
+ PointCache *cache = pid->cache;
+ int totframes = 0;
+ char mem_info[64];
+
+ if(cache->flag & PTCACHE_EXTERNAL) {
+ int cfra = cache->startframe;
+
+ for(; cfra<=cache->endframe; cfra++) {
+ if(BKE_ptcache_id_exist(pid, cfra))
+ totframes++;
+ }
+
+ if(totframes && cache->totpoint)
+ sprintf(cache->info, "%i points found!", cache->totpoint);
+ else
+ sprintf(cache->info, "No valid data to read!");
+ return;
+ }
+
+ if(cache->flag & PTCACHE_DISK_CACHE) {
+ int cfra = cache->startframe;
+
+ for(; cfra<=cache->endframe; cfra++) {
+ if(BKE_ptcache_id_exist(pid, cfra))
+ totframes++;
+ }
+
+ sprintf(mem_info, "%i frames on disk", totframes);
+ }
+ else {
+ PTCacheMem *pm = cache->mem_cache.first;
+ float framesize = 0.0f, bytes = 0.0f;
+ int mb;
+
+ if(pm)
+ framesize = (float)ptcache_pid_old_elemsize(pid) * (float)pm->totpoint;
+
+ for(; pm; pm=pm->next)
+ totframes++;
+
+ bytes = totframes * framesize;
+
+ mb = (bytes > 1024.0f * 1024.0f);
+
+ sprintf(mem_info, "%i frames in memory (%.1f %s)",
+ totframes,
+ bytes / (mb ? 1024.0f * 1024.0f : 1024.0f),
+ mb ? "Mb" : "kb");
+ }
+
+ if(cache->flag & PTCACHE_OUTDATED) {
+ sprintf(cache->info, "%s, cache is outdated!", mem_info);
+ }
+ else if(cache->flag & PTCACHE_FRAMES_SKIPPED) {
+ sprintf(cache->info, "%s, not exact since frame %i.", mem_info, cache->last_exact);
+ }
+ else
+ sprintf(cache->info, "%s.", mem_info);
+}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 0a93874f24e..8488d7ab247 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -54,6 +54,7 @@
#include "DNA_meta_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
#include "DNA_texture_types.h"
#include "DNA_userdef_types.h"
@@ -75,8 +76,8 @@
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_scene.h"
-#include "BKE_sculpt.h"
#include "BKE_sequence.h"
#include "BKE_world.h"
#include "BKE_utildefines.h"
@@ -125,7 +126,112 @@ void free_qtcodecdata(QuicktimeCodecData *qcd)
}
}
-/* copy_scene moved to src/header_info.c... should be back */
+Scene *copy_scene(Main *bmain, Scene *sce, int type)
+{
+ Scene *scen;
+ ToolSettings *ts;
+ Base *base, *obase;
+
+ if(type == SCE_COPY_EMPTY) {
+ ListBase lb;
+ scen= add_scene(sce->id.name+2);
+
+ lb= scen->r.layers;
+ scen->r= sce->r;
+ scen->r.layers= lb;
+ }
+ else {
+ scen= copy_libblock(sce);
+ BLI_duplicatelist(&(scen->base), &(sce->base));
+
+ clear_id_newpoins();
+
+ id_us_plus((ID *)scen->world);
+ id_us_plus((ID *)scen->set);
+ id_us_plus((ID *)scen->ima);
+ id_us_plus((ID *)scen->gm.dome.warptext);
+
+ scen->ed= NULL;
+ scen->theDag= NULL;
+ scen->obedit= NULL;
+ scen->toolsettings= MEM_dupallocN(sce->toolsettings);
+
+ ts= scen->toolsettings;
+ if(ts) {
+ if(ts->vpaint) {
+ ts->vpaint= MEM_dupallocN(ts->vpaint);
+ ts->vpaint->paintcursor= NULL;
+ ts->vpaint->vpaint_prev= NULL;
+ ts->vpaint->wpaint_prev= NULL;
+ copy_paint(&ts->vpaint->paint, &ts->vpaint->paint);
+ }
+ if(ts->wpaint) {
+ ts->wpaint= MEM_dupallocN(ts->wpaint);
+ ts->wpaint->paintcursor= NULL;
+ ts->wpaint->vpaint_prev= NULL;
+ ts->wpaint->wpaint_prev= NULL;
+ copy_paint(&ts->wpaint->paint, &ts->wpaint->paint);
+ }
+ if(ts->sculpt) {
+ ts->sculpt= MEM_dupallocN(ts->sculpt);
+ copy_paint(&ts->sculpt->paint, &ts->sculpt->paint);
+ }
+
+ copy_paint(&ts->imapaint.paint, &ts->imapaint.paint);
+ ts->imapaint.paintcursor= NULL;
+
+ ts->particle.paintcursor= NULL;
+ }
+
+ BLI_duplicatelist(&(scen->markers), &(sce->markers));
+ BLI_duplicatelist(&(scen->transform_spaces), &(sce->transform_spaces));
+ BLI_duplicatelist(&(scen->r.layers), &(sce->r.layers));
+ BKE_keyingsets_copy(&(scen->keyingsets), &(sce->keyingsets));
+
+ scen->nodetree= ntreeCopyTree(sce->nodetree, 0);
+
+ obase= sce->base.first;
+ base= scen->base.first;
+ while(base) {
+ id_us_plus(&base->object->id);
+ if(obase==sce->basact) scen->basact= base;
+
+ obase= obase->next;
+ base= base->next;
+ }
+ }
+
+ /* make a private copy of the avicodecdata */
+ if(sce->r.avicodecdata) {
+ scen->r.avicodecdata = MEM_dupallocN(sce->r.avicodecdata);
+ scen->r.avicodecdata->lpFormat = MEM_dupallocN(scen->r.avicodecdata->lpFormat);
+ scen->r.avicodecdata->lpParms = MEM_dupallocN(scen->r.avicodecdata->lpParms);
+ }
+
+ /* make a private copy of the qtcodecdata */
+ if(sce->r.qtcodecdata) {
+ scen->r.qtcodecdata = MEM_dupallocN(sce->r.qtcodecdata);
+ scen->r.qtcodecdata->cdParms = MEM_dupallocN(scen->r.qtcodecdata->cdParms);
+ }
+
+ /* NOTE: part of SCE_COPY_LINK_DATA and SCE_COPY_FULL operations
+ * are done outside of blenkernel with ED_objects_single_users! */
+
+ /* camera */
+ if(type == SCE_COPY_LINK_DATA || type == SCE_COPY_FULL) {
+ ID_NEW(scen->camera);
+ }
+
+ /* world */
+ if(type == SCE_COPY_FULL) {
+ if(scen->world) {
+ id_us_plus((ID *)scen->world);
+ scen->world= copy_world(scen->world);
+ }
+ }
+
+ return scen;
+}
/* do not free scene itself */
void free_scene(Scene *sce)
@@ -166,15 +272,20 @@ void free_scene(Scene *sce)
BLI_freelistN(&sce->r.layers);
if(sce->toolsettings) {
- if(sce->toolsettings->vpaint)
+ if(sce->toolsettings->vpaint) {
+ free_paint(&sce->toolsettings->vpaint->paint);
MEM_freeN(sce->toolsettings->vpaint);
- if(sce->toolsettings->wpaint)
+ }
+ if(sce->toolsettings->wpaint) {
+ free_paint(&sce->toolsettings->wpaint->paint);
MEM_freeN(sce->toolsettings->wpaint);
+ }
if(sce->toolsettings->sculpt) {
- sculptsession_free(sce->toolsettings->sculpt);
+ free_paint(&sce->toolsettings->sculpt->paint);
MEM_freeN(sce->toolsettings->sculpt);
}
-
+ free_paint(&sce->toolsettings->imapaint.paint);
+
MEM_freeN(sce->toolsettings);
sce->toolsettings = NULL;
}
@@ -280,6 +391,9 @@ Scene *add_scene(char *name)
sce->toolsettings->proportional_size = 1.0f;
+
+ sce->unit.scale_length = 1.0f;
+
pset= &sce->toolsettings->particle;
pset->flag= PE_KEEP_LENGTHS|PE_LOCK_FIRST|PE_DEFLECT_EMITTER;
pset->emitterdist= 0.25f;
@@ -294,7 +408,7 @@ Scene *add_scene(char *name)
pset->brush[PE_BRUSH_CUT].strength= 100;
sce->jumpframe = 10;
- sce->audio.mixrate = 44100;
+ sce->r.audio.mixrate = 44100;
strcpy(sce->r.backbuf, "//backbuf");
strcpy(sce->r.pic, U.renderdir);
@@ -387,7 +501,7 @@ void set_scene_bg(Scene *scene)
base->flag |= flag;
/* not too nice... for recovering objects with lost data */
- if(ob->pose==NULL) base->flag &= ~OB_POSEMODE;
+ //if(ob->pose==NULL) base->flag &= ~OB_POSEMODE;
ob->flag= base->flag;
ob->ctime= -1234567.0; /* force ipo to be calculated later */
@@ -410,6 +524,30 @@ void set_scene_name(char *name)
//XXX error("Can't find scene: %s", name);
}
+void unlink_scene(Main *bmain, Scene *sce, Scene *newsce)
+{
+ Scene *sce1;
+ bScreen *sc;
+
+ /* check all sets */
+ for(sce1= bmain->scene.first; sce1; sce1= sce1->id.next)
+ if(sce1->set == sce)
+ sce1->set= NULL;
+
+ /* check all sequences */
+ clear_scene_in_allseqs(sce);
+
+ /* check render layer nodes in other scenes */
+ clear_scene_in_nodes(bmain, sce);
+
+ /* al screens */
+ for(sc= bmain->screen.first; sc; sc= sc->id.next)
+ if(sc->scene == sce)
+ sc->scene= newsce;
+
+ free_libblock(&bmain->scene, sce);
+}
+
/* used by metaballs
* doesnt return the original duplicated object, only dupli's
*/
@@ -674,33 +812,6 @@ void scene_add_render_layer(Scene *sce)
srl->passflag= SCE_PASS_COMBINED|SCE_PASS_Z;
}
-void sculptsession_free(Sculpt *sculpt)
-{
- SculptSession *ss= sculpt->session;
- if(ss) {
- if(ss->projverts)
- MEM_freeN(ss->projverts);
-
- if(ss->fmap)
- MEM_freeN(ss->fmap);
-
- if(ss->fmap_mem)
- MEM_freeN(ss->fmap_mem);
-
- if(ss->texcache)
- MEM_freeN(ss->texcache);
-
- if(ss->layer_disps)
- MEM_freeN(ss->layer_disps);
-
- if(ss->mesh_co_orig)
- MEM_freeN(ss->mesh_co_orig);
-
- MEM_freeN(ss);
- sculpt->session= NULL;
- }
-}
-
/* render simplification */
int get_render_subsurf_level(RenderData *r, int lvl)
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index 8224f0dd3f3..22ea41276ff 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -207,7 +207,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
// printf("res[0]: %d, res[1]: %d, res[2]: %d\n", smd->domain->res[0], smd->domain->res[1], smd->domain->res[2]);
// dt max is 0.1
- smd->domain->fluid = smoke_init(smd->domain->res, smd->domain->p0, 2.5 / FPS);
+ smd->domain->fluid = smoke_init(smd->domain->res, smd->domain->p0, 0.1);
smd->domain->wt = smoke_turbulence_init(smd->domain->res, (smd->domain->flags & MOD_SMOKE_HIGHRES) ? (smd->domain->amplify + 1) : 0, smd->domain->noise);
smd->time = scene->r.cfra;
smd->domain->firstframe = smd->time;
@@ -228,6 +228,17 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
// update particle lifetime to be one frame
// smd->flow->psys->part->lifetime = scene->r.efra + 1;
+/*
+ if(!smd->flow->bvh)
+ {
+ // smd->flow->bvh = MEM_callocN(sizeof(BVHTreeFromMesh), "smoke_bvhfromfaces");
+ // bvhtree_from_mesh_faces(smd->flow->bvh, dm, 0.0, 2, 6);
+
+ // copy obmat
+ // Mat4CpyMat4(smd->flow->mat, ob->obmat);
+ // Mat4CpyMat4(smd->flow->mat_old, ob->obmat);
+ }
+*/
return 1;
}
@@ -249,7 +260,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
int *tridivs = NULL;
float cell_len = 1.0 / 50.0; // for res = 50
size_t newdivs = 0;
- size_t max_points = 0;
+ //size_t max_points = 0;
size_t quads = 0, facecounter = 0;
// copy obmat
@@ -291,7 +302,7 @@ int smokeModifier_init (SmokeModifierData *smd, Object *ob, Scene *scene, Derive
size_t j, k;
int divs1 = tridivs[3 * facecounter + 0];
int divs2 = tridivs[3 * facecounter + 1];
- int divs3 = tridivs[3 * facecounter + 2];
+ //int divs3 = tridivs[3 * facecounter + 2];
float side1[3], side2[3], trinormorg[3], trinorm[3];
if(again == 1 && mface[i].v4)
@@ -527,6 +538,14 @@ void smokeModifier_freeFlow(SmokeModifierData *smd)
{
if(smd->flow)
{
+/*
+ if(smd->flow->bvh)
+ {
+ free_bvhtree_from_mesh(smd->flow->bvh);
+ MEM_freeN(smd->flow->bvh);
+ }
+ smd->flow->bvh = NULL;
+*/
MEM_freeN(smd->flow);
smd->flow = NULL;
}
@@ -604,7 +623,14 @@ void smokeModifier_reset(struct SmokeModifierData *smd)
}
else if(smd->flow)
{
-
+ /*
+ if(smd->flow->bvh)
+ {
+ free_bvhtree_from_mesh(smd->flow->bvh);
+ MEM_freeN(smd->flow->bvh);
+ }
+ smd->flow->bvh = NULL;
+ */
}
else if(smd->coll)
{
@@ -662,11 +688,11 @@ void smokeModifier_createType(struct SmokeModifierData *smd)
smd->domain->omega = 1.0;
smd->domain->alpha = -0.001;
smd->domain->beta = 0.1;
- smd->domain->flags = 0; // MOD_SMOKE_DISSOLVE_INV;
+ smd->domain->flags = MOD_SMOKE_DISSOLVE_LOG;
smd->domain->strength = 2.0;
smd->domain->noise = MOD_SMOKE_NOISEWAVE;
smd->domain->visibility = 1;
- // smd->domain->diss_speed = 50;
+ smd->domain->diss_speed = 5;
// init 3dview buffer
smd->domain->tvox = NULL;
@@ -723,6 +749,12 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
{
// XXX TODO
smd->time = scene->r.cfra;
+
+ // rigid movement support
+ /*
+ Mat4CpyMat4(smd->flow->mat_old, smd->flow->mat);
+ Mat4CpyMat4(smd->flow->mat, ob->obmat);
+ */
}
else if(scene->r.cfra < smd->time)
{
@@ -763,8 +795,13 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
tstart();
- // if(sds->flags & MOD_SMOKE_DISSOLVE)
- // smoke_dissolve(sds->fluid, sds->diss_speed, sds->flags & MOD_SMOKE_DISSOLVE_LOG, sds->flags & MOD_SMOKE_DISSOLVE_INV);
+ if(sds->flags & MOD_SMOKE_DISSOLVE)
+ {
+ smoke_dissolve(sds->fluid, sds->diss_speed, sds->flags & MOD_SMOKE_DISSOLVE_LOG);
+
+ if(sds->wt)
+ smoke_dissolve_wavelet(sds->wt, sds->diss_speed, sds->flags & MOD_SMOKE_DISSOLVE_LOG);
+ }
/* reset view for new frame */
if(sds->viewsettings < MOD_SMOKE_VIEW_USEBIG)
@@ -830,7 +867,10 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
float *velocity_x = smoke_get_velocity_x(sds->fluid);
float *velocity_y = smoke_get_velocity_y(sds->fluid);
float *velocity_z = smoke_get_velocity_z(sds->fluid);
- int bigres[3];
+ unsigned char *obstacle = smoke_get_obstacle(sds->fluid);
+ int bigres[3];
+
+ printf("found flow psys\n");
// mostly copied from particle code
for(p=0, pa=psys->particles; p<psys->totpart; p++, pa++)
@@ -867,15 +907,20 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
// 2. set cell values (heat, density and velocity)
index = smoke_get_index(cell[0], sds->res[0], cell[1], sds->res[1], cell[2]);
- if(!(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW)) // this is inflow
+ if(!(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW) && !(obstacle[index] & 2)) // this is inflow
{
+ // heat[index] += sfs->temp * 0.1;
+ // density[index] += sfs->density * 0.1;
+
heat[index] = sfs->temp;
density[index] = sfs->density;
+
/*
velocity_x[index] = pa->state.vel[0];
velocity_y[index] = pa->state.vel[1];
velocity_z[index] = pa->state.vel[2];
*/
+ obstacle[index] |= 2;
// we need different handling for the high-res feature
if(bigdensity)
@@ -894,7 +939,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
}
}
}
- else // outflow
+ else if(sfs->type & MOD_SMOKE_FLOW_TYPE_OUTFLOW) // outflow
{
heat[index] = 0.f;
density[index] = 0.f;
@@ -920,7 +965,21 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
}
}
}
- }
+ }
+ else
+ {
+ /*
+ for()
+ {
+ // no psys
+ BVHTreeNearest nearest;
+
+ nearest.index = -1;
+ nearest.dist = FLT_MAX;
+
+ BLI_bvhtree_find_nearest(sfs->bvh->tree, pco, &nearest, sfs->bvh->nearest_callback, sfs->bvh);
+ }*/
+ }
}
}
@@ -1058,7 +1117,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM
smd->time = scene->r.cfra;
// simulate the actual smoke (c++ code in intern/smoke)
- smoke_step(sds->fluid);
+ smoke_step(sds->fluid, smd->time);
if(sds->wt)
smoke_turbulence_step(sds->wt, sds->fluid);
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 0a1963c84f2..68f918b0c68 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -3687,87 +3687,6 @@ static void softbody_to_object(Object *ob, float (*vertexCos)[3], int numVerts,
}
}
-static void softbody_write_state(int index, void *soft_v, float *data)
-{
- SoftBody *soft= soft_v;
- BodyPoint *bp = soft->bpoint + index;
-
- memcpy(data, bp->pos, 3 * sizeof(float));
- memcpy(data + 3, bp->vec, 3 * sizeof(float));
-}
-static void softbody_read_state(int index, void *soft_v, float *data)
-{
- SoftBody *soft= soft_v;
- BodyPoint *bp = soft->bpoint + index;
-
- memcpy(bp->pos, data, 3 * sizeof(float));
- memcpy(bp->vec, data + 3, 3 * sizeof(float));
-}
-static void softbody_cache_interpolate(int index, void *soft_v, float frs_sec, float cfra, float cfra1, float cfra2, float *data1, float *data2)
-{
- SoftBody *soft= soft_v;
- BodyPoint *bp = soft->bpoint + index;
- ParticleKey keys[4];
- float dfra;
-
- if(cfra1 == cfra2) {
- softbody_read_state(index, soft, data1);
- return;
- }
-
- memcpy(keys[1].co, data1, 3 * sizeof(float));
- memcpy(keys[1].vel, data1 + 3, 3 * sizeof(float));
-
- memcpy(keys[2].co, data2, 3 * sizeof(float));
- memcpy(keys[2].vel, data2 + 3, 3 * sizeof(float));
-
- dfra = cfra2 - cfra1;
-
- VecMulf(keys[1].vel, dfra);
- VecMulf(keys[2].vel, dfra);
-
- psys_interpolate_particle(-1, keys, (cfra - cfra1) / dfra, keys, 1);
-
- VecMulf(keys->vel, 1.0f / dfra);
-
- memcpy(bp->pos, keys->co, 3 * sizeof(float));
- memcpy(bp->vec, keys->vel, 3 * sizeof(float));
-}
-void softbody_write_cache(Object *ob, SoftBody *soft, int cfra)
-{
- PTCacheWriter writer;
- PTCacheID pid;
-
- BKE_ptcache_id_from_softbody(&pid, ob, soft);
-
- writer.calldata = soft;
- writer.cfra = cfra;
- writer.set_elem = softbody_write_state;
- writer.pid = &pid;
- writer.totelem = soft->totpoint;
-
- BKE_ptcache_write_cache(&writer);
-}
-
-int softbody_read_cache(Scene *scene, Object *ob, SoftBody *soft, float cfra, int *old_framenr)
-{
- PTCacheReader reader;
- PTCacheID pid;
-
- BKE_ptcache_id_from_softbody(&pid, ob, soft);
-
- reader.calldata = soft;
- reader.cfra = cfra;
- reader.interpolate_elem = softbody_cache_interpolate;
- reader.old_frame = old_framenr;
- reader.pid = &pid;
- reader.scene = scene;
- reader.set_elem = softbody_read_state;
- reader.totelem = soft->totpoint;
-
- return BKE_ptcache_read_cache(&reader);
-}
-
/* +++ ************ maintaining scratch *************** */
static void sb_new_scratch(SoftBody *sb)
{
@@ -3827,7 +3746,7 @@ SoftBody *sbNew(Scene *scene)
sb->shearstiff = 1.0f;
sb->solverflags |= SBSO_OLDERR;
- sb->pointcache = BKE_ptcache_add();
+ sb->pointcache = BKE_ptcache_add(&sb->ptcaches);
return sb;
}
@@ -3836,7 +3755,8 @@ SoftBody *sbNew(Scene *scene)
void sbFree(SoftBody *sb)
{
free_softbody_intern(sb);
- BKE_ptcache_free(sb->pointcache);
+ BKE_ptcache_free_list(&sb->ptcaches);
+ sb->pointcache = NULL;
MEM_freeN(sb);
}
@@ -4135,7 +4055,7 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
PTCacheID pid;
float dtime, timescale;
int framedelta, framenr, startframe, endframe;
- int cache_result, old_framenr;
+ int cache_result;
cache= sb->pointcache;
@@ -4221,7 +4141,7 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
}
/* try to read from cache */
- cache_result = softbody_read_cache(scene, ob, sb, framenr, &old_framenr);
+ cache_result = BKE_ptcache_read_cache(&pid, framenr, scene->r.frs_sec);
if(cache_result == PTCACHE_READ_EXACT || cache_result == PTCACHE_READ_INTERPOLATED) {
cache->flag |= PTCACHE_SIMULATION_VALID;
@@ -4235,7 +4155,6 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
else if(cache_result==PTCACHE_READ_OLD) {
BKE_ptcache_id_reset(scene, &pid, PTCACHE_RESET_FREE);
cache->flag |= PTCACHE_SIMULATION_VALID;
- cache->simframe= old_framenr;
}
else if(ob->id.lib || (cache->flag & PTCACHE_BAKED)) {
/* if baked and nothing in cache, do nothing */
@@ -4263,7 +4182,7 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
else {
/* if on second frame, write cache for first frame */
if(cache->simframe == startframe && (cache->flag & PTCACHE_OUTDATED || cache->last_exact==0))
- softbody_write_cache(ob, sb, startframe);
+ BKE_ptcache_write_cache(&pid, startframe);
softbody_update_positions(ob, sb, vertexCos, numVerts);
@@ -4279,7 +4198,7 @@ void sbObjectStep(Scene *scene, Object *ob, float cfra, float (*vertexCos)[3], i
if(sb->particles==0)
softbody_to_object(ob, vertexCos, numVerts, 0);
- softbody_write_cache(ob, sb, framenr);
+ BKE_ptcache_write_cache(&pid, framenr);
}
}
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 347837d1dd0..a3275792a85 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -34,19 +34,7 @@
void sound_init()
{
AUD_Specs specs;
- specs.channels = AUD_CHANNELS_STEREO;
- specs.format = AUD_FORMAT_S16;
- specs.rate = AUD_RATE_44100;
-
- if(!AUD_init(AUD_SDL_DEVICE, specs, AUD_DEFAULT_BUFFER_SIZE))
- if(!AUD_init(AUD_OPENAL_DEVICE, specs, AUD_DEFAULT_BUFFER_SIZE*4))
- AUD_init(AUD_NULL_DEVICE, specs, AUD_DEFAULT_BUFFER_SIZE);
-}
-
-void sound_reinit(struct bContext *C)
-{
- AUD_Specs specs;
- int device, buffersize;
+ int device, buffersize, success;
device = U.audiodevice;
buffersize = U.mixbufsize;
@@ -66,8 +54,15 @@ void sound_reinit(struct bContext *C)
if(specs.channels <= AUD_CHANNELS_INVALID)
specs.channels = AUD_CHANNELS_STEREO;
- if(!AUD_init(device, specs, buffersize))
- AUD_init(AUD_NULL_DEVICE, specs, buffersize);
+ if(!AUD_init(device, specs, buffersize)) {
+ if(device == AUD_SDL_DEVICE)
+ success= AUD_init(AUD_OPENAL_DEVICE, specs, AUD_DEFAULT_BUFFER_SIZE*4);
+ else
+ success= AUD_init(AUD_SDL_DEVICE, specs, AUD_DEFAULT_BUFFER_SIZE*4);
+
+ if(!success)
+ AUD_init(AUD_NULL_DEVICE, specs, buffersize);
+ }
}
void sound_exit()
@@ -421,7 +416,7 @@ void sound_scrub(struct bContext *C)
int cfra = CFRA;
float fps = FPS;
- if(scene->audio.flag & AUDIO_SCRUB && !CTX_wm_screen(C)->animtimer)
+ if(scene->r.audio.flag & AUDIO_SCRUB && !CTX_wm_screen(C)->animtimer)
{
AUD_lock();
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
new file mode 100644
index 00000000000..e56d8f173e5
--- /dev/null
+++ b/source/blender/blenkernel/intern/unit.c
@@ -0,0 +1,582 @@
+/**
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * Contributor(s): Campbell Barton
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <ctype.h>
+#include <string.h>
+#include <math.h>
+
+#if defined(WIN32) && (!(defined snprintf))
+#define snprintf _snprintf
+#endif
+
+#define TEMP_STR_SIZE 256
+
+#define SEP_CHR '#'
+#define SEP_STR "#"
+
+#define EUL 0.000001
+
+
+/* define a single unit */
+typedef struct bUnitDef {
+ char *name;
+ char *name_plural; /* abused a bit for the display name */
+ char *name_short; /* this is used for display*/
+ char *name_alt; /* can be NULL */
+
+ char *name_display; /* can be NULL */
+
+ double scalar;
+ double bias; /* not used yet, needed for converting temperature */
+ int flag;
+} bUnitDef;
+
+#define B_UNIT_DEF_NONE 0
+#define B_UNIT_DEF_SUPPRESS 1 /* Use for units that are not used enough to be translated into for common use */
+
+/* define a single unit */
+typedef struct bUnitCollection {
+ struct bUnitDef *units;
+ int base_unit; /* use for 0.0, or none given */
+ int flag; /* options for this system */
+ int length; /* to quickly find the last item */
+} bUnitCollection;
+
+/* Dummy */
+static struct bUnitDef buDummyDef[] = {
+ {"", NULL, "", NULL, NULL, 1.0, 0.0},
+ {NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
+};
+static struct bUnitCollection buDummyCollecton = {buDummyDef, 0, 0, sizeof(buDummyDef)};
+
+
+/* Lengths */
+static struct bUnitDef buMetricLenDef[] = {
+ {"kilometer", "kilometers", "km", NULL, "Kilometers", 1000.0, 0.0, B_UNIT_DEF_NONE},
+ {"hectometer", "hectometers", "hm", NULL, "10 Meters", 100.0, 0.0, B_UNIT_DEF_SUPPRESS},
+ {"dekameter", "dekameters", "dkm",NULL, "10 Meters", 10.0, 0.0, B_UNIT_DEF_SUPPRESS},
+ {"meter", "meters", "m", NULL, "Meters", 1.0, 0.0, B_UNIT_DEF_NONE}, /* base unit */
+ {"decimetre", "decimetres", "dm", NULL, "10 Centimeters", 0.1, 0.0, B_UNIT_DEF_SUPPRESS},
+ {"centimeter", "centimeters", "cm", NULL, "Centimeters", 0.01, 0.0, B_UNIT_DEF_NONE},
+ {"millimeter", "millimeters", "mm", NULL, "Millimeters", 0.001, 0.0, B_UNIT_DEF_NONE},
+ {"micrometer", "micrometers", "um", "µm", "Micrometers", 0.000001, 0.0, B_UNIT_DEF_NONE}, // micron too?
+
+ /* These get displayed because of float precision problems in the transform header,
+ * could work around, but for now probably people wont use these */
+ /*
+ {"nanometer", "Nanometers", "nm", NULL, 0.000000001, 0.0, B_UNIT_DEF_NONE},
+ {"picometer", "Picometers", "pm", NULL, 0.000000000001, 0.0,B_UNIT_DEF_NONE},
+ */
+ {NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
+};
+static struct bUnitCollection buMetricLenCollecton = {buMetricLenDef, 3, 0, sizeof(buMetricLenDef)/sizeof(bUnitDef)};
+
+static struct bUnitDef buImperialLenDef[] = {
+ {"mile", "miles", "mi", "m", "Miles", 1609.344, 0.0, B_UNIT_DEF_NONE},
+ {"furlong", "furlongs", "fur", NULL, "Furlongs",201.168, 0.0, B_UNIT_DEF_SUPPRESS},
+ {"chain", "chains", "ch", NULL, "Chains", 0.9144*22.0, 0.0, B_UNIT_DEF_SUPPRESS},
+ {"yard", "yards", "yd", NULL, "Yards", 0.9144, 0.0, B_UNIT_DEF_NONE},
+ {"foot", "feet", "'", "ft", "Feet", 0.3048, 0.0, B_UNIT_DEF_NONE},
+ {"inch", "inches", "\"", "in", "Inches", 0.0254, 0.0, B_UNIT_DEF_NONE}, /* base unit */
+ {"thou", "thous", "mil", NULL, "Thous", 0.0000254, 0.0, B_UNIT_DEF_NONE},
+ {NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
+};
+static struct bUnitCollection buImperialLenCollecton = {buImperialLenDef, 4, 0, sizeof(buImperialLenDef)/sizeof(bUnitDef)};
+
+
+/* Time */
+static struct bUnitDef buNaturalTimeDef[] = {
+ /* weeks? - probably not needed for blender */
+ {"day", "days", "d", NULL, "Days", 90000.0, 0.0, B_UNIT_DEF_NONE},
+ {"hour", "hours", "hr", "h", "Hours", 3600.0, 0.0, B_UNIT_DEF_NONE},
+ {"minute", "minutes", "min", "m", "Minutes", 60.0, 0.0, B_UNIT_DEF_NONE},
+ {"second", "seconds", "sec", "s", "Seconds", 1.0, 0.0, B_UNIT_DEF_NONE}, /* base unit */
+ {"millisecond", "milliseconds", "ms", NULL, "Milliseconds", 0.001, 0.0 , B_UNIT_DEF_NONE},
+ {"microsecond", "microseconds", "us", NULL, "Microseconds", 0.000001, 0.0, B_UNIT_DEF_NONE},
+ {NULL, NULL, NULL, NULL, NULL, 0.0, 0.0}
+};
+static struct bUnitCollection buNaturalTimeCollecton = {buNaturalTimeDef, 3, 0, sizeof(buNaturalTimeDef)/sizeof(bUnitDef)};
+
+#define UNIT_SYSTEM_MAX 3
+static struct bUnitCollection *bUnitSystems[][8] = {
+ {0,0,0,0,0,0,0,0},
+ {0,&buMetricLenCollecton, 0,0,0,0, &buNaturalTimeCollecton,0}, /* metric */
+ {0,&buImperialLenCollecton, 0,0,0,0, &buNaturalTimeCollecton,0}, /* imperial */
+ {0,0,0,0,0,0,0,0}
+};
+
+/* internal, has some option not exposed */
+static bUnitCollection *unit_get_system(int system, int type)
+{
+ return bUnitSystems[system][type]; /* select system to use, metric/imperial/other? */
+}
+
+static bUnitDef *unit_default(bUnitCollection *usys)
+{
+ return &usys->units[usys->base_unit];
+}
+
+static bUnitDef *unit_best_fit(double value, bUnitCollection *usys, bUnitDef *unit_start, int suppress)
+{
+ bUnitDef *unit;
+ double value_abs= value>0.0?value:-value;
+
+ for(unit= unit_start ? unit_start:usys->units; unit->name; unit++) {
+
+ if(suppress && (unit->flag & B_UNIT_DEF_SUPPRESS))
+ continue;
+
+ if (value_abs >= unit->scalar*(1.0-EUL)) /* scale down scalar so 1cm doesnt convert to 10mm because of float error */
+ return unit;
+ }
+
+ return unit_default(usys);
+}
+
+
+
+/* convert into 2 units and 2 values for "2ft, 3inch" syntax */
+static void unit_dual_convert(double value, bUnitCollection *usys,
+ bUnitDef **unit_a, bUnitDef **unit_b, double *value_a, double *value_b)
+{
+ bUnitDef *unit= unit_best_fit(value, usys, NULL, 1);
+
+ *value_a= floor(value/unit->scalar) * unit->scalar;
+ *value_b= value - (*value_a);
+
+ *unit_a= unit;
+ *unit_b= unit_best_fit(*value_b, usys, *unit_a, 1);
+}
+
+static int unit_as_string(char *str, int len_max, double value, int prec, bUnitCollection *usys,
+ /* non exposed options */
+ bUnitDef *unit, char pad)
+{
+ double value_conv;
+ int len, i;
+
+ if(unit) {
+ /* use unit without finding the best one */
+ }
+ else if(value == 0.0) {
+ /* use the default units since there is no way to convert */
+ unit= unit_default(usys);
+ }
+ else {
+ unit= unit_best_fit(value, usys, NULL, 1);
+ }
+
+ value_conv= value/unit->scalar;
+
+ /* Convert to a string */
+ {
+ char conv_str[6] = {'%', '.', '0'+prec, 'l', 'f', '\0'}; /* "%.2lf" when prec is 2, must be under 10 */
+ len= snprintf(str, len_max, conv_str, (float)value_conv);
+
+ if(len >= len_max)
+ len= len_max;
+ }
+
+ /* Add unit prefix and strip zeros */
+
+ /* replace trailing zero's with spaces
+ * so the number is less complicated but allignment in a button wont
+ * jump about while dragging */
+ i= len-1;
+
+ while(i>0 && str[i]=='0') { /* 4.300 -> 4.3 */
+ str[i--]= pad;
+ }
+
+ if(i>0 && str[i]=='.') { /* 10. -> 10 */
+ str[i--]= pad;
+ }
+
+ /* Now add the suffix */
+ if(i<len_max) {
+ int j=0;
+ i++;
+ while(unit->name_short[j] && (i < len_max)) {
+ str[i++]= unit->name_short[j++];
+ }
+
+ if(pad) {
+ /* this loop only runs if so many zeros were removed that
+ * the unit name only used padded chars,
+ * In that case add padding for the name. */
+
+ while(i<=len+j && (i < len_max)) {
+ str[i++]= pad;
+ }
+ }
+ }
+
+ /* terminate no matter whats done with padding above */
+ if(i >= len_max)
+ i= len_max-1;
+
+ str[i] = '\0';
+ return i;
+}
+
+
+/* Used for drawing number buttons, try keep fast */
+void bUnit_AsString(char *str, int len_max, double value, int prec, int system, int type, int split, int pad)
+{
+ bUnitCollection *usys = unit_get_system(system, type);
+
+ if(usys==NULL || usys->units[0].name==NULL)
+ usys= &buDummyCollecton;
+
+ if(split) {
+ int i;
+ bUnitDef *unit_a, *unit_b;
+ double value_a, value_b;
+
+ unit_dual_convert(value, usys, &unit_a, &unit_b, &value_a, &value_b);
+
+ /* check the 2 is a smaller unit */
+ if(unit_b > unit_a) {
+ i= unit_as_string(str, len_max, value_a, prec, usys, unit_a, '\0');
+
+ /* is there enough space for at least 1 char of the next unit? */
+ if(i+2 < len_max) {
+ str[i++]= ' ';
+
+ /* use low precision since this is a smaller unit */
+ unit_as_string(str+i, len_max-i, value_b, prec?1:0, usys, unit_b, '\0');
+ }
+ return;
+ }
+ }
+
+ unit_as_string(str, len_max, value, prec, usys, NULL, pad?' ':'\0');
+}
+
+
+static char *unit_find_str(char *str, char *substr)
+{
+ char *str_found;
+
+ if(substr && substr[0] != '\0') {
+ str_found= strstr(str, substr);
+ if(str_found) {
+ /* previous char cannot be a letter */
+ if (str_found == str || isalpha(*(str_found-1))==0) {
+ /* next char cannot be alphanum */
+ int len_name = strlen(substr);
+
+ if (!isalpha(*(str_found+len_name))) {
+ return str_found;
+ }
+ }
+ }
+
+ }
+ return NULL;
+
+}
+
+/* Note that numbers are added within brackets
+ * ") " - is used to detect numbers we added so we can detect if commas need to be added
+ *
+ * "1m1cm+2mm" - Original value
+ * "1*1#1*0.01#+2*0.001#" - Replace numbers
+ * "1*1,1*0.01 +2*0.001 " - Add comma's if ( - + * / % ^ < > ) not found in between
+ *
+ */
+
+/* not too strict, (- = * /) are most common */
+static int ch_is_op(char op)
+{
+ switch(op) {
+ case '+':
+ case '-':
+ case '*':
+ case '/':
+ case '|':
+ case '<':
+ case '>':
+ case '^':
+ case '!':
+ case '=':
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+static int unit_scale_str(char *str, int len_max, char *str_tmp, double scale_pref, bUnitDef *unit, char *replace_str)
+{
+ char *str_found;
+
+ if((len_max>0) && (str_found= unit_find_str(str, replace_str))) { /* XXX - investigate, does not respect len_max properly */
+ int len, len_num, len_name, len_move, found_ofs;
+
+ found_ofs = (int)(str_found-str);
+
+ len= strlen(str);
+
+ len_name = strlen(replace_str);
+ len_move= (len - (found_ofs+len_name)) + 1; /* 1+ to copy the string terminator */
+ len_num= snprintf(str_tmp, TEMP_STR_SIZE, "*%lg"SEP_STR, unit->scalar/scale_pref); /* # removed later */
+
+ if(len_num > len_max)
+ len_num= len_max;
+
+ if(found_ofs+len_num+len_move > len_max) {
+ /* can't move the whole string, move just as much as will fit */
+ len_move -= (found_ofs+len_num+len_move) - len_max;
+ }
+
+ if(len_move>0) {
+ /* resize the last part of the string */
+ memmove(str_found+len_num, str_found+len_name, len_move); /* may grow or shrink the string */
+ }
+
+ if(found_ofs+len_num > len_max) {
+ /* not even the number will fit into the string, only copy part of it */
+ len_num -= (found_ofs+len_num) - len_max;
+ }
+
+ if(len_num > 0) {
+ /* its possible none of the number could be copied in */
+ memcpy(str_found, str_tmp, len_num); /* without the string terminator */
+ }
+
+ /* since the null terminator wont be moved if the stringlen_max
+ * was not long enough to fit everything in it */
+ str[len_max-1]= '\0';
+ return found_ofs + len_num;
+ }
+ return 0;
+}
+
+static int unit_replace(char *str, int len_max, char *str_tmp, double scale_pref, bUnitDef *unit)
+{
+ int ofs= 0;
+ ofs += unit_scale_str(str+ofs, len_max-ofs, str_tmp, scale_pref, unit, unit->name_short);
+ ofs += unit_scale_str(str+ofs, len_max-ofs, str_tmp, scale_pref, unit, unit->name_plural);
+ ofs += unit_scale_str(str+ofs, len_max-ofs, str_tmp, scale_pref, unit, unit->name_alt);
+ ofs += unit_scale_str(str+ofs, len_max-ofs, str_tmp, scale_pref, unit, unit->name);
+ return ofs;
+}
+
+static int unit_find(char *str, bUnitDef *unit)
+{
+ if (unit_find_str(str, unit->name_short)) return 1;
+ if (unit_find_str(str, unit->name_plural)) return 1;
+ if (unit_find_str(str, unit->name_alt)) return 1;
+ if (unit_find_str(str, unit->name)) return 1;
+
+ return 0;
+}
+
+/* make a copy of the string that replaces the units with numbers
+ * this is used before parsing
+ * This is only used when evaluating user input and can afford to be a bit slower
+ *
+ * This is to be used before python evaluation so..
+ * 10.1km -> 10.1*1000.0
+ * ...will be resolved by python.
+ *
+ * values will be split by a comma's
+ * 5'2" -> 5'0.0254, 2*0.3048
+ *
+ * str_prev is optional, when valid it is used to get a base unit when none is set.
+ *
+ * return true of a change was made.
+ */
+int bUnit_ReplaceString(char *str, int len_max, char *str_prev, double scale_pref, int system, int type)
+{
+ bUnitCollection *usys = unit_get_system(system, type);
+
+ bUnitDef *unit;
+ char str_tmp[TEMP_STR_SIZE];
+ int change= 0;
+
+ if(usys==NULL || usys->units[0].name==NULL) {
+ return 0;
+ }
+
+
+ { /* make lowercase */
+ int i;
+ char *ch= str;
+
+ for(i=0; (i>=len_max || *ch=='\0'); i++, ch++)
+ if((*ch>='A') && (*ch<='Z'))
+ *ch += ('a'-'A');
+ }
+
+
+ for(unit= usys->units; unit->name; unit++) {
+
+ if(unit->flag & B_UNIT_DEF_SUPPRESS)
+ continue;
+
+ /* incase there are multiple instances */
+ while(unit_replace(str, len_max, str_tmp, scale_pref, unit))
+ change= 1;
+ }
+ unit= NULL;
+
+ {
+ /* try other unit systems now, so we can evaluate imperial when metric is set for eg. */
+ bUnitCollection *usys_iter;
+ int system_iter;
+
+ for(system_iter= 1; system_iter<UNIT_SYSTEM_MAX; system_iter++) {
+ if (system_iter != system) {
+ usys_iter= unit_get_system(system_iter, type);
+ for(unit= usys_iter->units; unit->name; unit++) {
+
+ if((unit->flag & B_UNIT_DEF_SUPPRESS) == 0) {
+ int ofs = 0;
+ /* incase there are multiple instances */
+ while((ofs=unit_replace(str+ofs, len_max-ofs, str_tmp, scale_pref, unit)))
+ change= 1;
+ }
+ }
+ }
+ }
+ }
+ unit= NULL;
+
+ if(change==0) {
+ /* no units given so infer a unit from the previous string or default */
+ if(str_prev) {
+ /* see which units the original value had */
+ for(unit= usys->units; unit->name; unit++) {
+
+ if(unit->flag & B_UNIT_DEF_SUPPRESS)
+ continue;
+
+ if (unit_find(str_prev, unit))
+ break;
+ }
+ }
+
+ if(unit==NULL)
+ unit= unit_default(usys);
+
+ /* add the unit prefic and re-run, use brackets incase there was an expression given */
+ if(snprintf(str_tmp, sizeof(str_tmp), "(%s)%s", str, unit->name) < sizeof(str_tmp)) {
+ strncpy(str, str_tmp, len_max);
+ return bUnit_ReplaceString(str, len_max, NULL, scale_pref, system, type);
+ }
+ else {
+ /* snprintf would not fit into str_tmp, cant do much in this case
+ * check for this because otherwise bUnit_ReplaceString could call its self forever */
+ return 0;
+ }
+
+ }
+
+ /* replace # with commas when there is no operator between it and the next number
+ *
+ * "1*1# 3*100# * 3" -> "1 *1, 3 *100 * 3"
+ *
+ * */
+ {
+ char *str_found= str;
+ char *ch= str;
+
+ while((str_found= strchr(str_found, SEP_CHR))) {
+
+ int op_found= 0;
+ /* any operators after this?*/
+ for(ch= str_found+1; *ch!='\0'; ch++) {
+
+ if(*ch==' ' || *ch=='\t') {
+ /* do nothing */
+ }
+ else if (ch_is_op(*ch) || *ch==',') { /* found an op, no need to insert a ,*/
+ op_found= 1;
+ break;
+ }
+ else { /* found a non-op character */
+ op_found= 0;
+ break;
+ }
+ }
+
+ *str_found++ = op_found ? ' ':',';
+ }
+ }
+
+ // printf("replace %s\n", str);
+ return change;
+}
+
+
+double bUnit_ClosestScalar(double value, int system, int type)
+{
+ bUnitCollection *usys = unit_get_system(system, type);
+ bUnitDef *unit;
+
+ if(usys==NULL)
+ return -1;
+
+ unit= unit_best_fit(value, usys, NULL, 1);
+ if(unit==NULL)
+ return -1;
+
+ return unit->scalar;
+}
+
+double bUnit_BaseScalar(int system, int type)
+{
+ bUnitCollection *usys = unit_get_system(system, type);
+ return unit_default(usys)->scalar;
+}
+
+/* external access */
+void bUnit_GetSystem(void **usys_pt, int *len, int system, int type)
+{
+ bUnitCollection *usys = unit_get_system(system, type);
+ *usys_pt= usys;
+
+ if(usys==NULL) {
+ *len= 0;
+ return;
+ }
+
+ *len= usys->length;
+}
+
+char *bUnit_GetName(void *usys_pt, int index)
+{
+ return ((bUnitCollection *)usys_pt)->units[index].name;
+}
+char *bUnit_GetNameDisplay(void *usys_pt, int index)
+{
+ return ((bUnitCollection *)usys_pt)->units[index].name_display;
+}
+
+double bUnit_GetScaler(void *usys_pt, int index)
+{
+ return ((bUnitCollection *)usys_pt)->units[index].scalar;
+}
diff --git a/source/blender/blenlib/CMakeLists.txt b/source/blender/blenlib/CMakeLists.txt
index 334c8e6906b..a0bf2367b98 100644
--- a/source/blender/blenlib/CMakeLists.txt
+++ b/source/blender/blenlib/CMakeLists.txt
@@ -28,8 +28,7 @@ FILE(GLOB SRC intern/*.c)
SET(INC
. ../makesdna ../blenkernel ../../../intern/guardedalloc ../include
- ${FREETYPE_INC}
- ${SDL_INC}
+ ${FREETYPE_INCLUDE_DIRS}
${ZLIB_INC}
)
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index 31035dc0e0f..3e9df678f89 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -1620,7 +1620,6 @@ float BLI_bvhtree_bb_raycast(float *bv, float *light_start, float *light_end, fl
{
BVHRayCastData data;
float dist = 0.0;
- int i;
data.hit.dist = FLT_MAX;
diff --git a/source/blender/blenlib/intern/BLI_kdtree.c b/source/blender/blenlib/intern/BLI_kdtree.c
index 79a46da4c66..1f3a861ba6a 100644
--- a/source/blender/blenlib/intern/BLI_kdtree.c
+++ b/source/blender/blenlib/intern/BLI_kdtree.c
@@ -374,7 +374,7 @@ int BLI_kdtree_range_search(KDTree *tree, float range, float *co, float *nor, KD
KDTreeNode **stack, *defaultstack[100];
KDTreeNearest *foundstack=NULL;
float range2 = range*range, dist2;
- int i, totstack, cur=0, found=0, totfoundstack=0;
+ int totstack, cur=0, found=0, totfoundstack=0;
if(!tree || !tree->root)
return 0;
diff --git a/source/blender/blenlib/intern/boxpack2d.c b/source/blender/blenlib/intern/boxpack2d.c
index db7bae8a91d..7d5e1eec53e 100644
--- a/source/blender/blenlib/intern/boxpack2d.c
+++ b/source/blender/blenlib/intern/boxpack2d.c
@@ -16,28 +16,22 @@
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): Campbell barton
+ * Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
-#include <stdlib.h>
+#include <stdlib.h> /* for qsort */
-#include "BKE_utildefines.h"
#include "MEM_guardedalloc.h"
#include "BLI_boxpack2d.h"
-/* BoxPacker ported from Python by Campbell Barton
+/* BoxPacker for backing 2D rectangles into a square
*
* The defined Below are for internal use only */
/* free vert flags */
-#define eul 0.0000001
+#define eul 0.0000001f
#define BLF 1
#define TRF 2
#define TLF 4
@@ -79,6 +73,9 @@
BOXRIGHT(b1)-eul<=BOXLEFT(b2) ||\
BOXTOP(b1)-eul<=BOXBOTTOM(b2) ))
+#define MIN2(x,y) ( (x)<(y) ? (x) : (y) )
+#define MAX2(x,y) ( (x)>(y) ? (x) : (y) )
+
/* #define BOXDEBUG(b)\
* printf("\tBox Debug i %i, w:%.3f h:%.3f x:%.3f y:%.3f\n",\
* b->index, b->w, b->h, b->x, b->y) */
@@ -141,11 +138,11 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
int box_index, verts_pack_len, i, j, k, isect;
int quad_flags[4]= {BLF,TRF,TLF,BRF}; /* use for looping */
boxPack *box, *box_test; /*current box and another for intersection tests*/
- int *vertex_pack_indicies; /*an array of indicies used for sorting verts*/
+ int *vertex_pack_indicies; /*an array of indices used for sorting verts*/
if (!len) {
- *tot_width = 0.0;
- *tot_height = 0.0;
+ *tot_width = 0.0f;
+ *tot_height = 0.0f;
return;
}
@@ -153,8 +150,8 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
qsort(boxarray, len, sizeof(boxPack), box_areasort);
/* add verts to the boxes, these are only used internally */
- vert = vertarray = MEM_mallocN( len*4*sizeof(boxVert), "boxPack verts");
- vertex_pack_indicies = MEM_mallocN( len*3*sizeof(int), "boxPack indicies");
+ vert = vertarray = MEM_mallocN( len*4*sizeof(boxVert), "boxPack Verts");
+ vertex_pack_indicies = MEM_mallocN( len*3*sizeof(int), "boxPack Indices");
for (box=boxarray, box_index=0, i=0; box_index < len; box_index++, box++) {
@@ -194,11 +191,11 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
/* Pack the First box!
- * then enter the main boxpacking loop */
+ * then enter the main box-packing loop */
box = boxarray; /* get the first box */
/* First time, no boxes packed */
- box->v[BL]->free = 0; /* Cant use any if these */
+ box->v[BL]->free = 0; /* Can't use any if these */
box->v[BR]->free &= ~(BLF|BRF);
box->v[TL]->free &= ~(BLF|TLF);
@@ -206,9 +203,9 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
*tot_height = box->h;
/* This sets all the vertex locations */
- SET_BOXLEFT(box, 0.0);
- SET_BOXBOTTOM(box, 0.0);
- box->x = box->y = 0.0;
+ SET_BOXLEFT(box, 0.0f);
+ SET_BOXBOTTOM(box, 0.0f);
+ box->x = box->y = 0.0f;
for (i=0; i<3; i++)
vertex_pack_indicies[i] = box->v[i+1]->index;
@@ -219,7 +216,7 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
/* Main boxpacking loop */
for (box_index=1; box_index < len; box_index++, box++) {
- /* Sort the verts, these constants are used in sorting */
+ /* These static floatds are used for sorting */
box_width = box->w;
box_height = box->h;
@@ -234,7 +231,7 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
/* printf("\ttesting vert %i %i %i %f %f\n", i,
* vert->free, verts_pack_len, vert->x, vert->y); */
- /* This vert has a free quaderent
+ /* This vert has a free quadrant
* Test if we can place the box here
* vert->free & quad_flags[j] - Checks
* */
@@ -266,7 +263,7 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
isect = 0;
if (/* Constrain boxes to positive X/Y values */
- BOXLEFT(box)<0.0 || BOXBOTTOM(box) < 0.0 ||
+ BOXLEFT(box)<0.0f || BOXBOTTOM(box) < 0.0f ||
/* check for last intersected */
( vert->isect_cache[j] &&
BOXINTERSECT(box, vert->isect_cache[j]) )
@@ -274,13 +271,13 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
/* Here we check that the last intersected
* box will intersect with this one using
* isect_cache that can store a pointer to a
- * box for each quaderent
+ * box for each quadrant
* big speedup */
isect = 1;
} else {
- /* do a full saech for colliding box
- * this is realy slow, some spacialy divided
- * datastructure would be better */
+ /* do a full search for colliding box
+ * this is really slow, some spacialy divided
+ * data-structure would be better */
for (box_test=boxarray; box_test != box; box_test++) {
if BOXINTERSECT(box, box_test) {
/* Store the last intersecting here as cache
@@ -321,7 +318,7 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
}
/* Mask free flags for verts that are
- * on the bottom or side so we dont get
+ * on the bottom or side so we don't get
* boxes outside the given rectangle ares
*
* We can do an else/if here because only the first
@@ -392,7 +389,7 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
verts_pack_len++;
}
}
- /* The Box verts are only used interially
+ /* The Box verts are only used internally
* Update the box x and y since thats what external
* functions will see */
box->x = BOXLEFT(box);
@@ -403,8 +400,8 @@ void boxPack2D(boxPack *boxarray, int len, float *tot_width, float *tot_height)
}
}
- /* free all the verts, not realy needed because they shouldebt be
- * touched anymore but accessing the pointers woud crash blender */
+ /* free all the verts, not really needed because they shouldn't be
+ * touched anymore but accessing the pointers would crash blender */
for (box_index=0; box_index < len; box_index++) {
box = boxarray+box_index;
box->v[0] = box->v[1] = box->v[2] = box->v[3] = NULL;
diff --git a/source/blender/blenlib/intern/listbase.c b/source/blender/blenlib/intern/listbase.c
index 1064c8ac1bf..3194593374f 100644
--- a/source/blender/blenlib/intern/listbase.c
+++ b/source/blender/blenlib/intern/listbase.c
@@ -347,11 +347,11 @@ void BLI_duplicatelist(ListBase *list1, ListBase *list2) /* copy from 2 to 1 */
{
struct Link *link1, *link2;
+ /* in this order, to ensure it works if list1 == list2 */
+ link2= list2->first;
list1->first= list1->last= 0;
- link2= list2->first;
while(link2) {
-
link1= MEM_dupallocN(link2);
BLI_addtail(list1, link1);
diff --git a/source/blender/blenlib/intern/storage.c b/source/blender/blenlib/intern/storage.c
index 0a416e624cb..e6e37c58805 100644
--- a/source/blender/blenlib/intern/storage.c
+++ b/source/blender/blenlib/intern/storage.c
@@ -47,13 +47,13 @@
#include <time.h>
#include <sys/stat.h>
-#if defined (__sun__) || defined (__sun) || defined (__sgi)
+#if defined (__sun__) || defined (__sun) || defined (__sgi) || defined (__NetBSD__)
#include <sys/statvfs.h> /* Other modern unix os's should probably use this also */
#elif !defined(__FreeBSD__) && !defined(linux) && (defined(__sparc) || defined(__sparc__))
#include <sys/statfs.h>
#endif
-#if defined (__FreeBSD__) || defined (__OpenBSD__) || defined (__NetBSD__)
+#if defined (__FreeBSD__) || defined (__OpenBSD__)
#include <sys/param.h>
#include <sys/mount.h>
#endif
@@ -173,7 +173,7 @@ double BLI_diskfree(char *dir)
return (double) (freec*bytesps*sectorspc);
#else
-#if defined (__sun__) || defined (__sun) || defined (__sgi)
+#if defined (__sun__) || defined (__sun) || defined (__sgi) || defined (__NetBSD__)
struct statvfs disk;
#else
struct statfs disk;
@@ -195,7 +195,7 @@ double BLI_diskfree(char *dir)
if (statfs(name, &disk)) return(-1);
#endif
-#if defined (__sun__) || defined (__sun) || defined (__sgi)
+#if defined (__sun__) || defined (__sun) || defined (__sgi) || defined (__NetBSD__)
if (statvfs(name, &disk)) return(-1);
#elif !defined(__FreeBSD__) && !defined(linux) && (defined(__sparc) || defined(__sparc__))
/* WARNING - This may not be supported by geeneric unix os's - Campbell */
diff --git a/source/blender/blenloader/BLO_sys_types.h b/source/blender/blenloader/BLO_sys_types.h
index 49155260b31..4032f778f4b 100644
--- a/source/blender/blenloader/BLO_sys_types.h
+++ b/source/blender/blenloader/BLO_sys_types.h
@@ -78,7 +78,7 @@ typedef unsigned long uintptr_t;
#define _UINTPTR_T_DEFINED
#endif
-#elif defined(__linux__)
+#elif defined(__linux__) || defined(__NetBSD__)
/* Linux-i386, Linux-Alpha, Linux-ppc */
#include <stdint.h>
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 2b6c372861a..9272c6fe353 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -2929,13 +2929,21 @@ static void direct_link_pointcache(FileData *fd, PointCache *cache)
{
if((cache->flag & PTCACHE_DISK_CACHE)==0) {
PTCacheMem *pm;
+ int i;
link_list(fd, &cache->mem_cache);
pm = cache->mem_cache.first;
- for(; pm; pm=pm->next)
- pm->data = newdataadr(fd, pm->data);
+ for(; pm; pm=pm->next) {
+ if(pm->index_array)
+ pm->index_array = newdataadr(fd, pm->index_array);
+
+ for(i=0; i<BPHYS_TOT_DATA; i++) {
+ if(pm->data[i] && pm->data_types & (1<<i))
+ pm->data[i] = newdataadr(fd, pm->data[i]);
+ }
+ }
}
else
cache->mem_cache.first = cache->mem_cache.last = NULL;
@@ -2944,6 +2952,26 @@ static void direct_link_pointcache(FileData *fd, PointCache *cache)
cache->simframe= 0;
}
+static void direct_link_pointcache_list(FileData *fd, ListBase *ptcaches, PointCache **ocache)
+{
+ PointCache *cache;
+
+ if(ptcaches->first) {
+ link_list(fd, ptcaches);
+ for(cache=ptcaches->first; cache; cache=cache->next)
+ direct_link_pointcache(fd, cache);
+
+ *ocache = newdataadr(fd, *ocache);
+ }
+ else if(*ocache) {
+ /* old "single" caches need to be linked too */
+ *ocache = newdataadr(fd, *ocache);
+ direct_link_pointcache(fd, *ocache);
+
+ ptcaches->first = ptcaches->last = *ocache;
+ }
+}
+
static void lib_link_particlesettings(FileData *fd, Main *main)
{
ParticleSettings *part;
@@ -3089,9 +3117,7 @@ static void direct_link_particlesystems(FileData *fd, ListBase *particles)
sb->bspring= NULL;
sb->scratch= NULL;
- sb->pointcache= newdataadr(fd, sb->pointcache);
- if(sb->pointcache)
- direct_link_pointcache(fd, sb->pointcache);
+ direct_link_pointcache_list(fd, &sb->ptcaches, &sb->pointcache);
}
link_list(fd, &psys->targets);
@@ -3104,9 +3130,7 @@ static void direct_link_particlesystems(FileData *fd, ListBase *particles)
psys->childcachebufs.first = psys->childcachebufs.last = 0;
psys->reactevents.first = psys->reactevents.last = 0;
- psys->pointcache= newdataadr(fd, psys->pointcache);
- if(psys->pointcache)
- direct_link_pointcache(fd, psys->pointcache);
+ direct_link_pointcache_list(fd, &psys->ptcaches, &psys->pointcache);
psys->tree = NULL;
}
@@ -3406,7 +3430,7 @@ static void lib_link_object(FileData *fd, Main *main)
if(ob->pose) {
free_pose(ob->pose);
ob->pose= NULL;
- ob->flag &= ~OB_POSEMODE;
+ ob->mode &= ~OB_MODE_POSE;
}
}
for(a=0; a<ob->totcol; a++) ob->mat[a]= newlibadr_us(fd, ob->id.lib, ob->mat[a]);
@@ -3628,10 +3652,8 @@ static void direct_link_modifiers(FileData *fd, ListBase *lb)
clmd->sim_parms= newdataadr(fd, clmd->sim_parms);
clmd->coll_parms= newdataadr(fd, clmd->coll_parms);
- clmd->point_cache= newdataadr(fd, clmd->point_cache);
- if(clmd->point_cache)
- direct_link_pointcache(fd, clmd->point_cache);
+ direct_link_pointcache_list(fd, &clmd->ptcaches, &clmd->point_cache);
if(clmd->sim_parms) {
if(clmd->sim_parms->presets > 10)
@@ -3886,9 +3908,7 @@ static void direct_link_object(FileData *fd, Object *ob)
}
}
- sb->pointcache= newdataadr(fd, sb->pointcache);
- if(sb->pointcache)
- direct_link_pointcache(fd, sb->pointcache);
+ direct_link_pointcache_list(fd, &sb->ptcaches, &sb->pointcache);
}
ob->bsoft= newdataadr(fd, ob->bsoft);
ob->fluidsimSettings= newdataadr(fd, ob->fluidsimSettings); /* NT */
@@ -3974,6 +3994,9 @@ static void direct_link_object(FileData *fd, Object *ob)
ob->derivedDeform= NULL;
ob->derivedFinal= NULL;
ob->gpulamp.first= ob->gpulamp.last= NULL;
+
+ if(ob->sculpt)
+ ob->sculpt= MEM_callocN(sizeof(SculptSession), "reload sculpt session");
}
/* ************ READ SCENE ***************** */
@@ -3988,6 +4011,14 @@ static void composite_patch(bNodeTree *ntree, Scene *scene)
node->id= &scene->id;
}
+static void link_paint(FileData *fd, Scene *sce, Paint *p)
+{
+ if(p && p->brushes) {
+ int i;
+ for(i = 0; i < p->brush_count; ++i)
+ p->brushes[i]= newlibadr_us(fd, sce->id.lib, p->brushes[i]);
+ }
+}
static void lib_link_scene(FileData *fd, Main *main)
{
@@ -4011,18 +4042,11 @@ static void lib_link_scene(FileData *fd, Main *main)
sce->set= newlibadr(fd, sce->id.lib, sce->set);
sce->ima= newlibadr_us(fd, sce->id.lib, sce->ima);
- sce->toolsettings->imapaint.brush=
- newlibadr_us(fd, sce->id.lib, sce->toolsettings->imapaint.brush);
- if(sce->toolsettings->sculpt)
- sce->toolsettings->sculpt->brush=
- newlibadr_us(fd, sce->id.lib, sce->toolsettings->sculpt->brush);
- if(sce->toolsettings->vpaint)
- sce->toolsettings->vpaint->brush=
- newlibadr_us(fd, sce->id.lib, sce->toolsettings->vpaint->brush);
- if(sce->toolsettings->wpaint)
- sce->toolsettings->wpaint->brush=
- newlibadr_us(fd, sce->id.lib, sce->toolsettings->wpaint->brush);
-
+ link_paint(fd, sce, &sce->toolsettings->sculpt->paint);
+ link_paint(fd, sce, &sce->toolsettings->vpaint->paint);
+ link_paint(fd, sce, &sce->toolsettings->wpaint->paint);
+ link_paint(fd, sce, &sce->toolsettings->imapaint.paint);
+
sce->toolsettings->skgen_template = newlibadr(fd, sce->id.lib, sce->toolsettings->skgen_template);
for(base= sce->base.first; base; base= next) {
@@ -4095,6 +4119,13 @@ static void link_recurs_seq(FileData *fd, ListBase *lb)
link_recurs_seq(fd, &seq->seqbase);
}
+static void direct_link_paint(FileData *fd, Paint **paint)
+{
+ (*paint)= newdataadr(fd, (*paint));
+ if(*paint)
+ (*paint)->brushes= newdataadr(fd, (*paint)->brushes);
+}
+
static void direct_link_scene(FileData *fd, Scene *sce)
{
Editing *ed;
@@ -4122,14 +4153,14 @@ static void direct_link_scene(FileData *fd, Scene *sce)
sce->toolsettings= newdataadr(fd, sce->toolsettings);
if(sce->toolsettings) {
- sce->toolsettings->vpaint= newdataadr(fd, sce->toolsettings->vpaint);
- sce->toolsettings->wpaint= newdataadr(fd, sce->toolsettings->wpaint);
- sce->toolsettings->sculpt= newdataadr(fd, sce->toolsettings->sculpt);
+ direct_link_paint(fd, (Paint**)&sce->toolsettings->sculpt);
+ direct_link_paint(fd, (Paint**)&sce->toolsettings->vpaint);
+ direct_link_paint(fd, (Paint**)&sce->toolsettings->wpaint);
+
+ sce->toolsettings->imapaint.paint.brushes= newdataadr(fd, sce->toolsettings->imapaint.paint.brushes);
+
sce->toolsettings->imapaint.paintcursor= NULL;
sce->toolsettings->particle.paintcursor= NULL;
-
- if(sce->toolsettings->sculpt)
- sce->toolsettings->sculpt->session= MEM_callocN(sizeof(SculptSession), "reload sculpt session");
}
if(sce->ed) {
@@ -5706,7 +5737,7 @@ static void alphasort_version_246(FileData *fd, Library *lib, Mesh *me)
tf = ((MTFace*)me->fdata.layers[b].data) + a;
tf->mode &= ~TF_ALPHASORT;
- if(ma && (ma->mode & MA_ZTRA))
+ if(ma && (ma->mode & MA_ZTRANSP))
if(ELEM(tf->transp, TF_ALPHA, TF_ADD) || (texalpha && (tf->transp != TF_CLIP)))
tf->mode |= TF_ALPHASORT;
}
@@ -8301,20 +8332,20 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* add point caches */
for(ob=main->object.first; ob; ob=ob->id.next) {
if(ob->soft && !ob->soft->pointcache)
- ob->soft->pointcache= BKE_ptcache_add();
+ ob->soft->pointcache= BKE_ptcache_add(&ob->soft->ptcaches);
for(psys=ob->particlesystem.first; psys; psys=psys->next) {
if(psys->soft && !psys->soft->pointcache)
- psys->soft->pointcache= BKE_ptcache_add();
+ psys->soft->pointcache= BKE_ptcache_add(&psys->soft->ptcaches);
if(!psys->pointcache)
- psys->pointcache= BKE_ptcache_add();
+ psys->pointcache= BKE_ptcache_add(&psys->ptcaches);
}
for(md=ob->modifiers.first; md; md=md->next) {
if(md->type==eModifierType_Cloth) {
ClothModifierData *clmd = (ClothModifierData*) md;
if(!clmd->point_cache)
- clmd->point_cache= BKE_ptcache_add();
+ clmd->point_cache= BKE_ptcache_add(&clmd->ptcaches);
}
}
}
@@ -8602,7 +8633,7 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* create new particle system */
psys = MEM_callocN(sizeof(ParticleSystem), "particle_system");
- psys->pointcache = BKE_ptcache_add();
+ psys->pointcache = BKE_ptcache_add(&psys->ptcaches);
part = psys->part = psys_new_settings("ParticleSettings", main);
@@ -9188,8 +9219,8 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
Tex *tx;
ParticleSettings *part;
Object *ob;
- PTCacheID *pid;
- ListBase pidlist;
+ //PTCacheID *pid;
+ //ListBase pidlist;
bSound *sound;
Sequence *seq;
@@ -9323,30 +9354,34 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
/* set old pointcaches to have disk cache flag */
for(ob = main->object.first; ob; ob= ob->id.next) {
- BKE_ptcache_ids_from_object(&pidlist, ob);
+ //BKE_ptcache_ids_from_object(&pidlist, ob);
- for(pid=pidlist.first; pid; pid=pid->next)
- pid->cache->flag |= PTCACHE_DISK_CACHE;
+ //for(pid=pidlist.first; pid; pid=pid->next)
+ // pid->cache->flag |= PTCACHE_DISK_CACHE;
- BLI_freelistN(&pidlist);
+ //BLI_freelistN(&pidlist);
}
}
if (main->versionfile < 250 || (main->versionfile == 250 && main->subversionfile < 1)) {
- }
-
- /* TODO: should be moved into one of the version blocks once this branch moves to trunk and we can
- bump the version (or sub-version.) */
- {
- World *wo;
Object *ob;
Material *ma;
Tex *tex;
Scene *sce;
ToolSettings *ts;
+ //PTCacheID *pid;
+ //ListBase pidlist;
int i, a;
for(ob = main->object.first; ob; ob = ob->id.next) {
+ //BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ //for(pid=pidlist.first; pid; pid=pid->next) {
+ // if(pid->ptcaches->first == NULL)
+ // pid->ptcaches->first = pid->ptcaches->last = pid->cache;
+ //}
+
+ //BLI_freelistN(&pidlist);
if(ob->type == OB_MESH) {
Mesh *me = newlibadr(fd, lib, ob->data);
@@ -9434,6 +9469,14 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
ma->mode &= ~MA_HALO;
}
+ if(ma->mode & (MA_ZTRANSP|MA_RAYTRANSP)) {
+ ma->mode |= MA_TRANSP;
+ }
+ else {
+ ma->mode |= MA_ZTRANSP;
+ ma->mode &= ~MA_TRANSP;
+ }
+
/* set new bump for unused slots */
for(a=0; a<MAX_MTEX; a++) {
if(ma->mtex[a]) {
@@ -9518,6 +9561,10 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
+ /* put 2.50 compatibility code here until next subversion bump */
+ {
+ }
+
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index cf636cc2b94..cd388cdf9cc 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -157,6 +157,7 @@ Any case: direct data is ALWAYS after the lib block
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_packedFile.h" // for packAll
+#include "BKE_pointcache.h"
#include "BKE_report.h"
#include "BKE_screen.h" // for waitcursor
#include "BKE_sequence.h"
@@ -582,19 +583,27 @@ static void write_boid_state(WriteData *wd, BoidState *state)
/* TODO: replace *cache with *cachelist once it's coded */
#define PTCACHE_WRITE_PSYS 0
#define PTCACHE_WRITE_CLOTH 1
-static void write_pointcaches(WriteData *wd, PointCache *cache, int type)
+static void write_pointcaches(WriteData *wd, ListBase *ptcaches)
{
- writestruct(wd, DATA, "PointCache", 1, cache);
+ PointCache *cache = ptcaches->first;
+ int i;
+
+ for(; cache; cache=cache->next) {
+ writestruct(wd, DATA, "PointCache", 1, cache);
- if((cache->flag & PTCACHE_DISK_CACHE)==0) {
- PTCacheMem *pm = cache->mem_cache.first;
+ if((cache->flag & PTCACHE_DISK_CACHE)==0) {
+ PTCacheMem *pm = cache->mem_cache.first;
- for(; pm; pm=pm->next) {
- writestruct(wd, DATA, "PTCacheMem", 1, pm);
- if(type==PTCACHE_WRITE_PSYS)
- writestruct(wd, DATA, "ParticleKey", pm->totpoint, pm->data);
- else if(type==PTCACHE_WRITE_CLOTH)
- writedata(wd, DATA, 9 * sizeof(float) * pm->totpoint, pm->data);
+ for(; pm; pm=pm->next) {
+ writestruct(wd, DATA, "PTCacheMem", 1, pm);
+ if(pm->index_array)
+ writedata(wd, DATA, sizeof(int) * pm->totpoint, pm->index_array);
+
+ for(i=0; i<BPHYS_TOT_DATA; i++) {
+ if(pm->data[i] && pm->data_types & (1<<i))
+ writedata(wd, DATA, BKE_ptcache_data_size(i) * pm->totpoint, pm->data[i]);
+ }
+ }
}
}
}
@@ -652,8 +661,8 @@ static void write_particlesystems(WriteData *wd, ListBase *particles)
if(psys->child) writestruct(wd, DATA, "ChildParticle", psys->totchild ,psys->child);
writestruct(wd, DATA, "SoftBody", 1, psys->soft);
- if(psys->soft) write_pointcaches(wd, psys->soft->pointcache, PTCACHE_WRITE_PSYS);
- write_pointcaches(wd, psys->pointcache, PTCACHE_WRITE_PSYS);
+ if(psys->soft) write_pointcaches(wd, &psys->soft->ptcaches);
+ write_pointcaches(wd, &psys->ptcaches);
}
}
@@ -1112,7 +1121,7 @@ static void write_modifiers(WriteData *wd, ListBase *modbase, int write_undo)
writestruct(wd, DATA, "ClothSimSettings", 1, clmd->sim_parms);
writestruct(wd, DATA, "ClothCollSettings", 1, clmd->coll_parms);
- write_pointcaches(wd, clmd->point_cache, PTCACHE_WRITE_CLOTH);
+ write_pointcaches(wd, &clmd->ptcaches);
}
else if(md->type==eModifierType_Smoke) {
SmokeModifierData *smd = (SmokeModifierData*) md;
@@ -1667,6 +1676,11 @@ static void write_lamps(WriteData *wd, ListBase *idbase)
}
}
+static void write_paint(WriteData *wd, Paint *p)
+{
+ if(p && p->brushes)
+ writedata(wd, DATA, p->brush_count * sizeof(Brush*), p->brushes);
+}
static void write_scenes(WriteData *wd, ListBase *scebase)
{
@@ -1679,6 +1693,7 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
TimeMarker *marker;
TransformOrientation *ts;
SceneRenderLayer *srl;
+ ToolSettings *tos;
sce= scebase->first;
while(sce) {
@@ -1696,13 +1711,22 @@ static void write_scenes(WriteData *wd, ListBase *scebase)
base= base->next;
}
- writestruct(wd, DATA, "ToolSettings", 1, sce->toolsettings);
- if(sce->toolsettings->vpaint)
- writestruct(wd, DATA, "VPaint", 1, sce->toolsettings->vpaint);
- if(sce->toolsettings->wpaint)
- writestruct(wd, DATA, "VPaint", 1, sce->toolsettings->wpaint);
- if(sce->toolsettings->sculpt)
- writestruct(wd, DATA, "Sculpt", 1, sce->toolsettings->sculpt);
+ tos = sce->toolsettings;
+ writestruct(wd, DATA, "ToolSettings", 1, tos);
+ if(tos->vpaint) {
+ writestruct(wd, DATA, "VPaint", 1, tos->vpaint);
+ write_paint(wd, &tos->vpaint->paint);
+ }
+ if(tos->wpaint) {
+ writestruct(wd, DATA, "VPaint", 1, tos->wpaint);
+ write_paint(wd, &tos->wpaint->paint);
+ }
+ if(tos->sculpt) {
+ writestruct(wd, DATA, "Sculpt", 1, tos->sculpt);
+ write_paint(wd, &tos->sculpt->paint);
+ }
+
+ write_paint(wd, &tos->imapaint.paint);
ed= sce->ed;
if(ed) {
diff --git a/source/blender/editors/CMakeLists.txt b/source/blender/editors/CMakeLists.txt
index ce9f01235a3..fc28e21ab8f 100644
--- a/source/blender/editors/CMakeLists.txt
+++ b/source/blender/editors/CMakeLists.txt
@@ -40,7 +40,6 @@ SET(INC ../windowmanager
../nodes
../gpu
../blenfont
- ${SDL_INC}
)
IF(WITH_INTERNATIONAL)
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 8132d83fd7b..25e3c112389 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -1,5 +1,5 @@
/**
- * $Id: $
+ * $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
@@ -274,7 +274,7 @@ static void acf_generic_idblock_name(bAnimListElem *ale, char *name)
/* just copy the name... */
if (id && name)
- sprintf(name, id->name+2);
+ strcpy(name, id->name+2);
}
/* Settings ------------------------------------------- */
@@ -287,6 +287,10 @@ static short acf_generic_dsexpand_setting_valid(bAnimContext *ac, bAnimListElem
case ACHANNEL_SETTING_EXPAND:
return 1;
+ /* visible - only available in Graph Editor */
+ case ACHANNEL_SETTING_VISIBLE:
+ return ((ac) && (ac->spacetype == SPACE_IPO));
+
default:
return 0;
}
@@ -345,6 +349,10 @@ static short acf_scene_setting_valid(bAnimContext *ac, bAnimListElem *ale, int s
/* muted only in NLA */
case ACHANNEL_SETTING_MUTE:
return ((ac) && (ac->spacetype == SPACE_NLA));
+
+ /* visible only in Graph Editor */
+ case ACHANNEL_SETTING_VISIBLE:
+ return ((ac) && (ac->spacetype == SPACE_IPO));
/* only select and expand supported otherwise */
case ACHANNEL_SETTING_SELECT:
@@ -373,6 +381,10 @@ static int acf_scene_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
return ADT_NLA_EVAL_OFF;
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
default: /* unsupported */
return 0;
}
@@ -394,6 +406,7 @@ static void *acf_scene_setting_ptr(bAnimListElem *ale, int setting, short *type)
GET_ACF_FLAG_PTR(scene->flag);
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (scene->adt)
GET_ACF_FLAG_PTR(scene->adt->flag)
else
@@ -441,7 +454,7 @@ static void acf_object_name(bAnimListElem *ale, char *name)
/* just copy the name... */
if (ob && name)
- sprintf(name, ob->id.name+2);
+ strcpy(name, ob->id.name+2);
}
/* check if some setting exists for this channel */
@@ -451,6 +464,10 @@ static short acf_object_setting_valid(bAnimContext *ac, bAnimListElem *ale, int
/* muted only in NLA */
case ACHANNEL_SETTING_MUTE:
return ((ac) && (ac->spacetype == SPACE_NLA));
+
+ /* visible only in Graph Editor */
+ case ACHANNEL_SETTING_VISIBLE:
+ return ((ac) && (ac->spacetype == SPACE_IPO));
/* only select and expand supported otherwise */
case ACHANNEL_SETTING_SELECT:
@@ -479,6 +496,10 @@ static int acf_object_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
return ADT_NLA_EVAL_OFF;
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
+
default: /* unsupported */
return 0;
}
@@ -501,6 +522,7 @@ static void *acf_object_setting_ptr(bAnimListElem *ale, int setting, short *type
GET_ACF_FLAG_PTR(ob->nlaflag); // xxx
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (ob->adt)
GET_ACF_FLAG_PTR(ob->adt->flag)
else
@@ -554,14 +576,20 @@ static void acf_group_name(bAnimListElem *ale, char *name)
/* just copy the name... */
if (agrp && name)
- sprintf(name, agrp->name);
+ strcpy(name, agrp->name);
}
/* check if some setting exists for this channel */
static short acf_group_setting_valid(bAnimContext *ac, bAnimListElem *ale, int setting)
{
- /* for now, all settings are supported */
- return 1;
+ /* for now, all settings are supported, though some are only conditionally */
+ switch (setting) {
+ case ACHANNEL_SETTING_VISIBLE: /* Only available in Graph Editor */
+ return ((ac->sa) && (ac->sa->spacetype==SPACE_IPO));
+
+ default: /* always supported */
+ return 1;
+ }
}
/* get the appropriate flag(s) for the setting when it is valid */
@@ -641,6 +669,9 @@ static short acf_fcurve_setting_valid(bAnimContext *ac, bAnimListElem *ale, int
return 1;
else
return 0; // NOTE: in this special case, we need to draw ICON_ZOOMOUT
+
+ case ACHANNEL_SETTING_VISIBLE: /* Only available in Graph Editor */
+ return ((ac->sa) && (ac->sa->spacetype==SPACE_IPO));
/* always available */
default:
@@ -783,7 +814,7 @@ static int acf_filldrivers_icon(bAnimListElem *ale)
static void acf_filldrivers_name(bAnimListElem *ale, char *name)
{
- sprintf(name, "Drivers");
+ strcpy(name, "Drivers");
}
/* check if some setting exists for this channel */
@@ -858,7 +889,7 @@ static int acf_fillmatd_icon(bAnimListElem *ale)
static void acf_fillmatd_name(bAnimListElem *ale, char *name)
{
- sprintf(name, "Materials");
+ strcpy(name, "Materials");
}
/* get the appropriate flag(s) for the setting when it is valid */
@@ -902,7 +933,7 @@ static int acf_fillpartd_icon(bAnimListElem *ale)
static void acf_fillpartd_name(bAnimListElem *ale, char *name)
{
- sprintf(name, "Particles");
+ strcpy(name, "Particles");
}
/* get the appropriate flag(s) for the setting when it is valid */
@@ -962,6 +993,10 @@ static int acf_dsmat_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
default: /* unsupported */
return 0;
@@ -981,10 +1016,11 @@ static void *acf_dsmat_setting_ptr(bAnimListElem *ale, int setting, short *type)
GET_ACF_FLAG_PTR(ma->flag);
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (ma->adt)
GET_ACF_FLAG_PTR(ma->adt->flag)
else
- return NULL;
+ return NULL;
default: /* unsupported */
return NULL;
@@ -1026,6 +1062,10 @@ static int acf_dslam_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
default: /* unsupported */
return 0;
@@ -1045,10 +1085,11 @@ static void *acf_dslam_setting_ptr(bAnimListElem *ale, int setting, short *type)
GET_ACF_FLAG_PTR(la->flag);
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (la->adt)
GET_ACF_FLAG_PTR(la->adt->flag)
else
- return NULL;
+ return NULL;
default: /* unsupported */
return NULL;
@@ -1090,6 +1131,10 @@ static int acf_dscam_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
default: /* unsupported */
return 0;
@@ -1109,6 +1154,7 @@ static void *acf_dscam_setting_ptr(bAnimListElem *ale, int setting, short *type)
GET_ACF_FLAG_PTR(ca->flag);
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (ca->adt)
GET_ACF_FLAG_PTR(ca->adt->flag)
else
@@ -1154,6 +1200,10 @@ static int acf_dscur_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
default: /* unsupported */
return 0;
@@ -1173,6 +1223,7 @@ static void *acf_dscur_setting_ptr(bAnimListElem *ale, int setting, short *type)
GET_ACF_FLAG_PTR(cu->flag);
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (cu->adt)
GET_ACF_FLAG_PTR(cu->adt->flag)
else
@@ -1218,6 +1269,10 @@ static int acf_dsskey_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
default: /* unsupported */
return 0;
@@ -1237,6 +1292,7 @@ static void *acf_dsskey_setting_ptr(bAnimListElem *ale, int setting, short *type
GET_ACF_FLAG_PTR(key->flag);
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (key->adt)
GET_ACF_FLAG_PTR(key->adt->flag)
else
@@ -1282,6 +1338,10 @@ static int acf_dswor_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
default: /* unsupported */
return 0;
@@ -1301,6 +1361,7 @@ static void *acf_dswor_setting_ptr(bAnimListElem *ale, int setting, short *type)
GET_ACF_FLAG_PTR(wo->flag);
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (wo->adt)
GET_ACF_FLAG_PTR(wo->adt->flag)
else
@@ -1346,6 +1407,10 @@ static int acf_dspart_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
default: /* unsupported */
return 0;
@@ -1365,6 +1430,7 @@ static void *acf_dspart_setting_ptr(bAnimListElem *ale, int setting, short *type
GET_ACF_FLAG_PTR(part->flag);
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (part->adt)
GET_ACF_FLAG_PTR(part->adt->flag)
else
@@ -1410,6 +1476,10 @@ static int acf_dsmball_setting_flag(int setting, short *neg)
case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg= 1;
+ return ADT_CURVES_NOT_VISIBLE;
default: /* unsupported */
return 0;
@@ -1429,6 +1499,7 @@ static void *acf_dsmball_setting_ptr(bAnimListElem *ale, int setting, short *typ
GET_ACF_FLAG_PTR(mb->flag);
case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
if (mb->adt)
GET_ACF_FLAG_PTR(mb->adt->flag)
else
@@ -1805,7 +1876,7 @@ void ANIM_channel_draw (bAnimContext *ac, bAnimListElem *ale, float yminc, float
{
bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
View2D *v2d= &ac->ar->v2d;
- short selected, offset, enabled;
+ short selected, offset;
float y, ymid, ytext;
/* sanity checks - don't draw anything */
@@ -1815,8 +1886,6 @@ void ANIM_channel_draw (bAnimContext *ac, bAnimListElem *ale, float yminc, float
/* get initial offset */
if (acf->get_offset)
offset= acf->get_offset(ac, ale);
- else if (acf->get_indent_level)
- offset= acf->get_indent_level(ac, ale) * INDENT_STEP_SIZE;
else
offset= 0;
@@ -1834,19 +1903,13 @@ void ANIM_channel_draw (bAnimContext *ac, bAnimListElem *ale, float yminc, float
else
selected= 0;
- /* enable correct blending mode for icons to work... */
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
-
/* step 1) draw backdrop ........................................... */
if (acf->draw_backdrop)
acf->draw_backdrop(ac, ale, yminc, ymaxc);
/* step 2) draw expand widget ....................................... */
if (acf->has_setting(ac, ale, ACHANNEL_SETTING_EXPAND)) {
- enabled= ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_EXPAND);
-
- UI_icon_draw(offset, ymid, ((enabled)? ICON_TRIA_DOWN : ICON_TRIA_RIGHT));
+ /* just skip - drawn as widget now */
offset += ICON_WIDTH;
}
@@ -1862,8 +1925,6 @@ void ANIM_channel_draw (bAnimContext *ac, bAnimListElem *ale, float yminc, float
*/
if (ac->sa) {
if ((ac->spacetype == SPACE_IPO) && acf->has_setting(ac, ale, ACHANNEL_SETTING_VISIBLE)) {
- enabled= ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_VISIBLE);
-
/* for F-Curves, draw color-preview of curve behind checkbox */
if (ale->type == ANIMTYPE_FCURVE) {
FCurve *fcu= (FCurve *)ale->data;
@@ -1874,28 +1935,21 @@ void ANIM_channel_draw (bAnimContext *ac, bAnimListElem *ale, float yminc, float
glColor3fv(fcu->color);
/* just a solid color rect
- * hardcoded 18 pixels width is slightly wider than icon width, so that
+ * hardcoded 17 pixels width is slightly wider than icon width, so that
* there's a slight border around it
*/
- glRectf(offset, yminc, offset+18, ymaxc);
+ glRectf(offset, yminc, offset+17, ymaxc);
}
- /* finally the icon itself */
- UI_icon_draw(offset, ymid, ((enabled)? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT));
+ /* icon is drawn as widget now... */
offset += ICON_WIDTH;
}
else if ((ac->spacetype == SPACE_NLA) && acf->has_setting(ac, ale, ACHANNEL_SETTING_SOLO)) {
- /* simply draw glowing dot in NLA for whether the track is enabled or not... */
- // NOTE: assumed to be for NLA track only for now...
- enabled= ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_SOLO);
-
- UI_icon_draw(offset, ymid, ((enabled)? ICON_LAYER_ACTIVE : ICON_LAYER_USED));
+ /* just skip - drawn as widget now */
offset += ICON_WIDTH;
}
}
- glDisable(GL_BLEND); /* End of blending with background (text now gets drawn) */
-
/* step 5) draw name ............................................... */
if (acf->name) {
char name[256]; /* hopefully this will be enough! */
@@ -1913,34 +1967,210 @@ void ANIM_channel_draw (bAnimContext *ac, bAnimListElem *ale, float yminc, float
UI_DrawString(offset, ytext, name);
}
- /* step 6) draw mute+protection toggles ............................. */
+ /* step 6) draw mute+protection toggles + (sliders) ....................... */
/* reset offset - now goes from RHS of panel */
offset = 0;
// TODO: we need a mechanism of drawing over (and hiding) stuff from here...
+ // TODO: when drawing sliders, make those draw instead of these toggles if not enough space
+
+ if (v2d) {
+ /* protect... */
+ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_PROTECT)) {
+ /* just skip - drawn as widget now */
+ offset += ICON_WIDTH;
+ }
+ /* mute... */
+ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_MUTE)) {
+ /* just skip - drawn as widget now */
+ offset += ICON_WIDTH;
+ }
+ }
+}
+
+/* ------------------ */
+
+/* callback for widget settings - send notifiers */
+static void achannel_setting_widget_cb(bContext *C, void *poin, void *poin2)
+{
+ WM_event_add_notifier(C, NC_ANIMATION|ND_ANIMCHAN_EDIT, NULL);
+}
+
+/* Draw a widget for some setting */
+static void draw_setting_widget (bAnimContext *ac, bAnimListElem *ale, bAnimChannelType *acf, uiBlock *block, int xpos, int ypos, int setting)
+{
+ short negflag, ptrsize, enabled, butType;
+ int flag, icon;
+ void *ptr;
+ char *tooltip;
+ uiBut *but = NULL;
+
+ /* get the flag and the pointer to that flag */
+ flag= acf->setting_flag(setting, &negflag);
+ ptr= acf->setting_ptr(ale, setting, &ptrsize);
+ enabled= ANIM_channel_setting_get(ac, ale, setting);
+
+ /* get the base icon for the setting */
+ switch (setting) {
+ case ACHANNEL_SETTING_VISIBLE: /* visibility checkboxes */
+ //icon= ((enabled)? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT);
+ icon= ICON_CHECKBOX_DEHLT;
+
+ if (ale->type == ANIMTYPE_FCURVE)
+ tooltip= "F-Curve is visible in Graph Editor for editing.";
+ else
+ tooltip= "F-Curve(s) are visible in Graph Editor for editing.";
+ break;
+
+ case ACHANNEL_SETTING_EXPAND: /* expanded triangle */
+ //icon= ((enabled)? ICON_TRIA_DOWN : ICON_TRIA_RIGHT);
+ icon= ICON_TRIA_RIGHT;
+ tooltip= "Make channels grouped under this channel visible.";
+ break;
+
+ case ACHANNEL_SETTING_SOLO: /* NLA Tracks only */
+ //icon= ((enabled)? ICON_LAYER_ACTIVE : ICON_LAYER_USED);
+ icon= ICON_LAYER_USED;
+ tooltip= "NLA Track is the only one evaluated for the AnimData block it belongs to.";
+ break;
+
+ /* --- */
+
+ case ACHANNEL_SETTING_PROTECT: /* protected lock */
+ // TODO: what about when there's no protect needed?
+ //icon= ((enabled)? ICON_LOCKED : ICON_UNLOCKED);
+ icon= ICON_UNLOCKED;
+ tooltip= "Editability of keyframes for this channel.";
+ break;
+
+ case ACHANNEL_SETTING_MUTE: /* muted eye */
+ //icon= ((enabled)? ICON_MUTE_IPO_ON : ICON_MUTE_IPO_OFF);
+ icon= ICON_MUTE_IPO_OFF;
+
+ if (ale->type == ALE_FCURVE)
+ tooltip= "Does F-Curve contribute to result.";
+ else
+ tooltip= "Do channels contribute to result.";
+ break;
+
+ default:
+ tooltip= NULL;
+ icon= 0;
+ break;
+ }
- /* set blending again, as text drawing may clear it */
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
+ /* type of button */
+ if (negflag)
+ butType= ICONTOGN;
+ else
+ butType= ICONTOG;
+
+ /* draw button for setting */
+ if (ptr && flag) {
+ switch (ptrsize) {
+ case sizeof(int): /* integer pointer for setting */
+ but= uiDefIconButBitI(block, butType, flag, 0, icon,
+ xpos, ypos, ICON_WIDTH, ICON_WIDTH, ptr, 0, 0, 0, 0, tooltip);
+ break;
+
+ case sizeof(short): /* short pointer for setting */
+ but= uiDefIconButBitS(block, butType, flag, 0, icon,
+ xpos, ypos, ICON_WIDTH, ICON_WIDTH, ptr, 0, 0, 0, 0, tooltip);
+ break;
+
+ case sizeof(char): /* char pointer for setting */
+ but= uiDefIconButBitC(block, butType, flag, 0, icon,
+ xpos, ypos, ICON_WIDTH, ICON_WIDTH, ptr, 0, 0, 0, 0, tooltip);
+ break;
+ }
+
+ /* set call to send relevant notifiers */
+ // NOTE: for now, we only need to send 'edited'
+ if (but)
+ uiButSetFunc(but, achannel_setting_widget_cb, NULL, NULL);
+ }
+}
+
+/* Draw UI widgets the given channel */
+// TODO: make this use UI controls for the buttons
+void ANIM_channel_draw_widgets (bAnimContext *ac, bAnimListElem *ale, uiBlock *block, float yminc, float ymaxc)
+{
+ bAnimChannelType *acf= ANIM_channel_get_typeinfo(ale);
+ View2D *v2d= &ac->ar->v2d;
+ float y, ymid, ytext;
+ short offset;
- /* protect... */
- // XXX v2d might not be valid
- if (acf->has_setting(ac, ale, ACHANNEL_SETTING_PROTECT)) {
- enabled= ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_PROTECT);
+ /* sanity checks - don't draw anything */
+ if ELEM3(NULL, acf, ale, block)
+ return;
+
+ /* get initial offset */
+ if (acf->get_offset)
+ offset= acf->get_offset(ac, ale);
+ else
+ offset= 0;
- offset += ICON_WIDTH;
- UI_icon_draw(v2d->cur.xmax-(float)offset, ymid, ((enabled)? ICON_LOCKED : ICON_UNLOCKED));
+ /* calculate appropriate y-coordinates for icon buttons
+ * 7 is hardcoded factor for half-height of icons
+ */
+ y= (ymaxc - yminc)/2 + yminc;
+ ymid= y - 7;
+ /* y-coordinates for text is only 4 down from middle */
+ ytext= y - 4;
+
+ /* no button backdrop behind icons */
+ uiBlockSetEmboss(block, UI_EMBOSSN);
+
+ /* step 1) draw expand widget ....................................... */
+ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_EXPAND)) {
+ draw_setting_widget(ac, ale, acf, block, offset, ymid, ACHANNEL_SETTING_EXPAND);
+ offset += ICON_WIDTH;
}
- /* mute... */
- // XXX v2d might not be valid
- if (acf->has_setting(ac, ale, ACHANNEL_SETTING_MUTE)) {
- enabled= ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_MUTE);
+ /* step 2) draw icon ............................................... */
+ if (acf->icon) {
+ /* icon is not drawn here (not a widget) */
offset += ICON_WIDTH;
- UI_icon_draw(v2d->cur.xmax-(float)offset, ymid, ((enabled)? ICON_MUTE_IPO_ON : ICON_MUTE_IPO_OFF));
+ }
+
+ /* step 3) draw special toggles .................................
+ * - in Graph Editor, checkboxes for visibility in curves area
+ * - in NLA Editor, glowing dots for solo/not solo...
+ */
+ if (ac->sa) {
+ if ((ac->spacetype == SPACE_IPO) && acf->has_setting(ac, ale, ACHANNEL_SETTING_VISIBLE)) {
+ /* visibility toggle */
+ draw_setting_widget(ac, ale, acf, block, offset, ymid, ACHANNEL_SETTING_VISIBLE);
+ offset += ICON_WIDTH;
+ }
+ else if ((ac->spacetype == SPACE_NLA) && acf->has_setting(ac, ale, ACHANNEL_SETTING_SOLO)) {
+ /* 'solo' setting for NLA Tracks */
+ draw_setting_widget(ac, ale, acf, block, offset, ymid, ACHANNEL_SETTING_SOLO);
+ offset += ICON_WIDTH;
+ }
}
- glDisable(GL_BLEND); /* End of blending with background */
+ /* step 4) draw text... */
+ /* NOTE: this is not done here, since nothing to be clicked on... */
+
+ /* step 5) draw mute+protection toggles + (sliders) ....................... */
+ /* reset offset - now goes from RHS of panel */
+ offset = 0;
+
+ // TODO: when drawing sliders, make those draw instead of these toggles if not enough space
+
+ if (v2d) {
+ /* protect... */
+ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_PROTECT)) {
+ offset += ICON_WIDTH;
+ draw_setting_widget(ac, ale, acf, block, (int)v2d->cur.xmax-offset, ymid, ACHANNEL_SETTING_PROTECT);
+ }
+ /* mute... */
+ if (acf->has_setting(ac, ale, ACHANNEL_SETTING_MUTE)) {
+ offset += ICON_WIDTH;
+ draw_setting_widget(ac, ale, acf, block, (int)v2d->cur.xmax-offset, ymid, ACHANNEL_SETTING_MUTE);
+ }
+ }
}
/* *********************************************** */
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index d74c9fbf48b..72d8f71bc26 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -1193,47 +1193,19 @@ static void borderselect_anim_channels (bAnimContext *ac, rcti *rect, short sele
/* if channel is within border-select region, alter it */
if (!((ymax < rectf.ymin) || (ymin > rectf.ymax))) {
- /* only the following types can be selected */
+ /* set selection flags only */
+ ANIM_channel_setting_set(ac, ale, ACHANNEL_SETTING_SELECT, selectmode);
+
+ /* type specific actions */
switch (ale->type) {
- case ANIMTYPE_OBJECT: /* object */
- {
- Base *base= (Base *)ale->data;
- Object *ob= base->object;
-
- ACHANNEL_SET_FLAG(base, selectmode, SELECT);
- ACHANNEL_SET_FLAG(ob, selectmode, SELECT);
- }
- break;
- case ANIMTYPE_GROUP: /* action group */
+ case ANIMTYPE_GROUP:
{
bActionGroup *agrp= (bActionGroup *)ale->data;
- ACHANNEL_SET_FLAG(agrp, selectmode, AGRP_SELECTED);
+ /* always clear active flag after doing this */
agrp->flag &= ~AGRP_ACTIVE;
}
break;
- case ANIMTYPE_FCURVE: /* F-Curve channel */
- {
- FCurve *fcu = (FCurve *)ale->data;
-
- ACHANNEL_SET_FLAG(fcu, selectmode, FCURVE_SELECTED);
- }
- break;
- case ANIMTYPE_GPLAYER: /* grease-pencil layer */
- {
- bGPDlayer *gpl = (bGPDlayer *)ale->data;
-
- ACHANNEL_SET_FLAG(gpl, selectmode, GP_LAYER_SELECT);
- }
- break;
-
- case ANIMTYPE_NLATRACK: /* nla-track */
- {
- NlaTrack *nlt= (NlaTrack *)ale->data;
-
- ACHANNEL_SET_FLAG(nlt, selectmode, NLATRACK_SELECTED);
- }
- break;
}
}
@@ -1305,11 +1277,7 @@ void ANIM_OT_channels_select_border(wmOperatorType *ot)
}
/* ******************** Mouse-Click Operator *********************** */
-/* Depending on the channel that was clicked on, the mouse click will activate whichever
- * part of the channel is relevant.
- *
- * NOTE: eventually, this should probably be phased out when many of these things are replaced with buttons
- */
+/* Handle selection changes due to clicking on channels. Settings will get caught by UI code... */
static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, short selectmode)
{
@@ -1347,24 +1315,16 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh
{
Scene *sce= (Scene *)ale->data;
- if (x < 16) {
- /* toggle expand */
- sce->flag ^= SCE_DS_COLLAPSED;
-
- notifierFlags |= ND_ANIMCHAN_EDIT;
+ /* set selection status */
+ if (selectmode == SELECT_INVERT) {
+ /* swap select */
+ sce->flag ^= SCE_DS_SELECTED;
}
else {
- /* set selection status */
- if (selectmode == SELECT_INVERT) {
- /* swap select */
- sce->flag ^= SCE_DS_SELECTED;
- }
- else {
- sce->flag |= SCE_DS_SELECTED;
- }
-
- notifierFlags |= ND_ANIMCHAN_SELECT;
+ sce->flag |= SCE_DS_SELECTED;
}
+
+ notifierFlags |= ND_ANIMCHAN_SELECT;
}
break;
case ANIMTYPE_OBJECT:
@@ -1374,233 +1334,87 @@ static int mouse_anim_channels (bAnimContext *ac, float x, int channel_index, sh
Base *base= (Base *)ale->data;
Object *ob= base->object;
- if (x < 16) {
- /* toggle expand */
- ob->nlaflag ^= OB_ADS_COLLAPSED; // XXX
-
- notifierFlags |= ND_ANIMCHAN_EDIT;
+ /* set selection status */
+ if (selectmode == SELECT_INVERT) {
+ /* swap select */
+ base->flag ^= SELECT;
+ ob->flag= base->flag;
}
else {
- /* set selection status */
- if (selectmode == SELECT_INVERT) {
- /* swap select */
- base->flag ^= SELECT;
- ob->flag= base->flag;
- }
- else {
- Base *b;
-
- /* deleselect all */
- for (b= sce->base.first; b; b= b->next) {
- b->flag &= ~SELECT;
- b->object->flag= b->flag;
- }
-
- /* select object now */
- base->flag |= SELECT;
- ob->flag |= SELECT;
- }
+ Base *b;
- /* xxx should be ED_base_object_activate(), but we need context pointer for that... */
- //set_active_base(base);
+ /* deleselect all */
+ for (b= sce->base.first; b; b= b->next) {
+ b->flag &= ~SELECT;
+ b->object->flag= b->flag;
+ }
- notifierFlags |= ND_ANIMCHAN_SELECT;
+ /* select object now */
+ base->flag |= SELECT;
+ ob->flag |= SELECT;
}
- }
- break;
- case ANIMTYPE_FILLACTD:
- {
- bAction *act= (bAction *)ale->data;
- act->flag ^= ACT_COLLAPSED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_FILLDRIVERS:
- {
- AnimData *adt= (AnimData* )ale->data;
- adt->flag ^= ADT_DRIVERS_COLLAPSED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_FILLMATD:
- {
- Object *ob= (Object *)ale->data;
- ob->nlaflag ^= OB_ADS_SHOWMATS; // XXX
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_FILLPARTD:
- {
- Object *ob= (Object *)ale->data;
- ob->nlaflag ^= OB_ADS_SHOWPARTS; // XXX
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
-
- case ANIMTYPE_DSMAT:
- {
- Material *ma= (Material *)ale->data;
- ma->flag ^= MA_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSLAM:
- {
- Lamp *la= (Lamp *)ale->data;
- la->flag ^= LA_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSCAM:
- {
- Camera *ca= (Camera *)ale->data;
- ca->flag ^= CAM_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSCUR:
- {
- Curve *cu= (Curve *)ale->data;
- cu->flag ^= CU_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSSKEY:
- {
- Key *key= (Key *)ale->data;
- key->flag ^= KEYBLOCK_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSWOR:
- {
- World *wo= (World *)ale->data;
- wo->flag ^= WO_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSPART:
- {
- ParticleSettings *part= (ParticleSettings *)ale->data;
- part->flag ^= PART_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSMBALL:
- {
- MetaBall *mb= (MetaBall *)ale->data;
- mb->flag2 ^= MB_DS_EXPAND;
- notifierFlags |= ND_ANIMCHAN_EDIT;
+
+ /* xxx should be ED_base_object_activate(), but we need context pointer for that... */
+ //set_active_base(base);
+
+ notifierFlags |= ND_ANIMCHAN_SELECT;
}
break;
case ANIMTYPE_GROUP:
{
bActionGroup *agrp= (bActionGroup *)ale->data;
- short offset= (ELEM3(ac->datatype, ANIMCONT_DOPESHEET, ANIMCONT_FCURVES, ANIMCONT_DRIVERS))? 18 : 0;
- if ((x < (offset+17)) && (agrp->channels.first)) {
- /* toggle expand */
- agrp->flag ^= AGRP_EXPANDED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- else if ((x < (offset+32)) && (ac->spacetype==SPACE_IPO)) {
- /* toggle visibility (of grouped F-Curves in Graph editor) */
- agrp->flag ^= AGRP_NOTVISIBLE;
- notifierFlags |= ND_ANIMCHAN_EDIT;
+ /* select/deselect group */
+ if (selectmode == SELECT_INVERT) {
+ /* inverse selection status of this group only */
+ agrp->flag ^= AGRP_SELECTED;
}
- else if (x >= (ACHANNEL_NAMEWIDTH-ACHANNEL_BUTTON_WIDTH)) {
- /* toggle protection/locking */
- agrp->flag ^= AGRP_PROTECTED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- else if (x >= (ACHANNEL_NAMEWIDTH-2*ACHANNEL_BUTTON_WIDTH)) {
- /* toggle mute */
- agrp->flag ^= AGRP_MUTED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
+ else if (selectmode == -1) {
+ /* select all in group (and deselect everthing else) */
+ FCurve *fcu;
+
+ /* deselect all other channels */
+ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
+
+ /* only select channels in group and group itself */
+ for (fcu= agrp->channels.first; fcu && fcu->grp==agrp; fcu= fcu->next)
+ fcu->flag |= FCURVE_SELECTED;
+ agrp->flag |= AGRP_SELECTED;
}
else {
- /* select/deselect group */
- if (selectmode == SELECT_INVERT) {
- /* inverse selection status of this group only */
- agrp->flag ^= AGRP_SELECTED;
- }
- else if (selectmode == -1) {
- /* select all in group (and deselect everthing else) */
- FCurve *fcu;
-
- /* deselect all other channels */
- ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
-
- /* only select channels in group and group itself */
- for (fcu= agrp->channels.first; fcu && fcu->grp==agrp; fcu= fcu->next)
- fcu->flag |= FCURVE_SELECTED;
- agrp->flag |= AGRP_SELECTED;
- }
- else {
- /* select group by itself */
- ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
- agrp->flag |= AGRP_SELECTED;
- }
-
- /* if group is selected now, make group the 'active' one in the visible list */
- if (agrp->flag & AGRP_SELECTED)
- ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP);
-
- notifierFlags |= ND_ANIMCHAN_SELECT;
+ /* select group by itself */
+ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
+ agrp->flag |= AGRP_SELECTED;
}
+
+ /* if group is selected now, make group the 'active' one in the visible list */
+ if (agrp->flag & AGRP_SELECTED)
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP);
+
+ notifierFlags |= ND_ANIMCHAN_SELECT;
}
break;
case ANIMTYPE_FCURVE:
{
FCurve *fcu= (FCurve *)ale->data;
- short offset;
- if (ac->datatype != ANIMCONT_ACTION) {
- /* for now, special case for materials */
- if (ale->ownertype == ANIMTYPE_DSMAT)
- offset= 21;
- else
- offset= 18;
- }
- else
- offset = 0;
-
- if (x >= (ACHANNEL_NAMEWIDTH-ACHANNEL_BUTTON_WIDTH)) {
- /* toggle protection (only if there's a toggle there) */
- if (fcu->bezt) {
- fcu->flag ^= FCURVE_PROTECTED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- }
- else if (x >= (ACHANNEL_NAMEWIDTH-2*ACHANNEL_BUTTON_WIDTH)) {
- /* toggle mute */
- fcu->flag ^= FCURVE_MUTED;
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- else if ((x < (offset+17)) && (ac->spacetype==SPACE_IPO)) {
- /* toggle visibility */
- fcu->flag ^= FCURVE_VISIBLE;
- notifierFlags |= ND_ANIMCHAN_EDIT;
+ /* select/deselect */
+ if (selectmode == SELECT_INVERT) {
+ /* inverse selection status of this F-Curve only */
+ fcu->flag ^= FCURVE_SELECTED;
}
else {
- /* select/deselect */
- if (selectmode == SELECT_INVERT) {
- /* inverse selection status of this F-Curve only */
- fcu->flag ^= FCURVE_SELECTED;
- }
- else {
- /* select F-Curve by itself */
- ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
- fcu->flag |= FCURVE_SELECTED;
- }
-
- /* if F-Curve is selected now, make F-Curve the 'active' one in the visible list */
- if (fcu->flag & FCURVE_SELECTED)
- ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
-
- notifierFlags |= ND_ANIMCHAN_SELECT;
+ /* select F-Curve by itself */
+ ANIM_deselect_anim_channels(ac->data, ac->datatype, 0, ACHANNEL_SETFLAG_CLEAR);
+ fcu->flag |= FCURVE_SELECTED;
}
+
+ /* if F-Curve is selected now, make F-Curve the 'active' one in the visible list */
+ if (fcu->flag & FCURVE_SELECTED)
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
+
+ notifierFlags |= ND_ANIMCHAN_SELECT;
}
break;
case ANIMTYPE_GPDATABLOCK:
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 4797c7946a4..37c8aeac13a 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -374,27 +374,29 @@ short ANIM_animdata_get_context (const bContext *C, bAnimContext *ac)
*/
#define ANIMDATA_FILTER_CASES(id, adtOk, nlaOk, driversOk, keysOk) \
{\
- if (filter_mode & ANIMFILTER_ANIMDATA) {\
- if ((id)->adt) {\
- adtOk\
- }\
- }\
- else if (ads->filterflag & ADS_FILTER_ONLYNLA) {\
- if (ANIMDATA_HAS_NLA(id)) {\
- nlaOk\
- }\
- else if (!(ads->filterflag & ADS_FILTER_NLA_NOACT) && ANIMDATA_HAS_KEYS(id)) {\
- nlaOk\
- }\
- }\
- else if (ads->filterflag & ADS_FILTER_ONLYDRIVERS) {\
- if (ANIMDATA_HAS_DRIVERS(id)) {\
- driversOk\
- }\
- }\
- else {\
- if (ANIMDATA_HAS_KEYS(id)) {\
- keysOk\
+ if ((id)->adt) {\
+ if (!(filter_mode & ANIMFILTER_CURVEVISIBLE) || !((id)->adt->flag & ADT_CURVES_NOT_VISIBLE)) {\
+ if (filter_mode & ANIMFILTER_ANIMDATA) {\
+ adtOk\
+ }\
+ else if (ads->filterflag & ADS_FILTER_ONLYNLA) {\
+ if (ANIMDATA_HAS_NLA(id)) {\
+ nlaOk\
+ }\
+ else if (!(ads->filterflag & ADS_FILTER_NLA_NOACT) && ANIMDATA_HAS_KEYS(id)) {\
+ nlaOk\
+ }\
+ }\
+ else if (ads->filterflag & ADS_FILTER_ONLYDRIVERS) {\
+ if (ANIMDATA_HAS_DRIVERS(id)) {\
+ driversOk\
+ }\
+ }\
+ else {\
+ if (ANIMDATA_HAS_KEYS(id)) {\
+ keysOk\
+ }\
+ }\
}\
}\
}
@@ -1465,6 +1467,14 @@ static int animdata_filter_dopesheet (ListBase *anim_data, bDopeSheet *ads, int
worOk= !(ads->filterflag & ADS_FILTER_NOWOR);)
}
+ /* if only F-Curves with visible flags set can be shown, check that
+ * datablocks haven't been set to invisible
+ */
+ if (filter_mode & ANIMFILTER_CURVEVISIBLE) {
+ if ((sce->adt) && (sce->adt->flag & ADT_CURVES_NOT_VISIBLE))
+ sceOk= worOk= 0;
+ }
+
/* check if not all bad (i.e. so there is something to show) */
if ( !(!sceOk && !worOk) ) {
/* add scene data to the list of filtered channels */
@@ -1481,7 +1491,7 @@ static int animdata_filter_dopesheet (ListBase *anim_data, bDopeSheet *ads, int
Key *key= ob_get_key(ob);
short actOk=1, keyOk=1, dataOk=1, matOk=1, partOk=1;
- /* firstly, check if object can be included, by the following fanimors:
+ /* firstly, check if object can be included, by the following factors:
* - if only visible, must check for layer and also viewport visibility
* - if only selected, must check if object is selected
* - there must be animation data to edit
@@ -1495,6 +1505,14 @@ static int animdata_filter_dopesheet (ListBase *anim_data, bDopeSheet *ads, int
if (ob->restrictflag & OB_RESTRICT_VIEW) continue;
}
+ /* if only F-Curves with visible flags set can be shown, check that
+ * datablock hasn't been set to invisible
+ */
+ if (filter_mode & ANIMFILTER_CURVEVISIBLE) {
+ if ((ob->adt) && (ob->adt->flag & ADT_CURVES_NOT_VISIBLE))
+ continue;
+ }
+
/* additionally, dopesheet filtering also affects what objects to consider */
if (ads->filterflag) {
/* check selection and object type filters */
diff --git a/source/blender/editors/animation/keyingsets.c b/source/blender/editors/animation/keyingsets.c
index ffc93340f8c..5bd37ba7831 100644
--- a/source/blender/editors/animation/keyingsets.c
+++ b/source/blender/editors/animation/keyingsets.c
@@ -899,7 +899,7 @@ short keyingset_context_ok_poll (bContext *C, KeyingSet *ks)
Object *obact= CTX_data_active_object(C);
/* if in posemode, check if 'pose-channels' requested for in KeyingSet */
- if ((obact && obact->pose) && (obact->flag & OB_POSEMODE)) {
+ if ((obact && obact->pose) && (obact->mode & OB_MODE_POSE)) {
/* check for posechannels */
}
@@ -930,7 +930,7 @@ static short modifykey_get_context_v3d_data (bContext *C, ListBase *dsources, Ke
/* check if the active object is in PoseMode (i.e. only deal with bones) */
// TODO: check with the templates to see what we really need to store
- if ((obact && obact->pose) && (obact->flag & OB_POSEMODE)) {
+ if ((obact && obact->pose) && (obact->mode & OB_MODE_POSE)) {
/* Pose Mode: Selected bones */
#if 0
//set_pose_keys(ob); /* sets pchan->flag to POSE_KEY if bone selected, and clears if not */
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index c1b24375b3d..632f037679f 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -713,7 +713,7 @@ int join_armature_exec(bContext *C, wmOperator *op)
/* get pose of active object and move it out of posemode */
pose= ob->pose;
- ob->flag &= ~OB_POSEMODE;
+ ob->mode &= ~OB_MODE_POSE;
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
if ((base->object->type==OB_ARMATURE) && (base->object!=ob)) {
@@ -724,8 +724,8 @@ int join_armature_exec(bContext *C, wmOperator *op)
/* Get Pose of current armature */
opose= base->object->pose;
- base->object->flag &= ~OB_POSEMODE;
- BASACT->flag &= ~OB_POSEMODE;
+ base->object->mode &= ~OB_MODE_POSE;
+ //BASACT->flag &= ~OB_MODE_POSE;
/* Find the difference matrix */
Mat4Invert(oimat, ob->obmat);
@@ -1034,8 +1034,8 @@ static int separate_armature_exec (bContext *C, wmOperator *op)
/* 1) store starting settings and exit editmode */
oldob= obedit;
oldbase= BASACT;
- oldob->flag &= ~OB_POSEMODE;
- oldbase->flag &= ~OB_POSEMODE;
+ oldob->mode &= ~OB_MODE_POSE;
+ //oldbase->flag &= ~OB_POSEMODE;
ED_armature_from_edit(scene, obedit);
ED_armature_edit_free(obedit);
@@ -4332,7 +4332,7 @@ int ED_do_pose_selectbuffer(Scene *scene, Base *base, unsigned int *buffer, shor
}
/* in weightpaint we select the associated vertex group too */
- if (G.f & G_WEIGHTPAINT) {
+ if (ob->mode & OB_MODE_WEIGHT_PAINT) {
if (nearBone->flag & BONE_ACTIVE) {
vertexgroup_select_by_name(OBACT, nearBone->name);
DAG_object_flush_update(scene, OBACT, OB_RECALC_DATA);
@@ -4424,7 +4424,7 @@ static int bone_skinnable(Object *ob, Bone *bone, void *datap)
int a, segments;
struct { Object *armob; void *list; int heat; } *data = datap;
- if(!(G.f & G_WEIGHTPAINT) || !(bone->flag & BONE_HIDDEN_P)) {
+ if(!(ob->mode & OB_MODE_WEIGHT_PAINT) || !(bone->flag & BONE_HIDDEN_P)) {
if (!(bone->flag & BONE_NO_DEFORM)) {
if (data->heat && data->armob->pose && get_pose_channel(data->armob->pose, bone->name))
segments = bone->segments;
@@ -4489,7 +4489,7 @@ static int dgroup_skinnable(Object *ob, Bone *bone, void *datap)
int a, segments;
struct { Object *armob; void *list; int heat; } *data= datap;
- if (!(G.f & G_WEIGHTPAINT) || !(bone->flag & BONE_HIDDEN_P)) {
+ if (!(ob->mode & OB_MODE_WEIGHT_PAINT) || !(bone->flag & BONE_HIDDEN_P)) {
if (!(bone->flag & BONE_NO_DEFORM)) {
if (data->heat && data->armob->pose && get_pose_channel(data->armob->pose, bone->name))
segments = bone->segments;
@@ -4588,7 +4588,7 @@ void add_verts_to_dgroups(Scene *scene, Object *ob, Object *par, int heat, int m
float (*root)[3], (*tip)[3], (*verts)[3];
int *selected;
int numbones, vertsfilled = 0, i, j, segments = 0;
- int wpmode = (G.f & G_WEIGHTPAINT);
+ int wpmode = (ob->mode & OB_MODE_WEIGHT_PAINT);
struct { Object *armob; void *list; int heat; } looper_data;
looper_data.armob = par;
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c
index ce3bcc8aed5..79d3d7b1366 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -2320,7 +2320,7 @@ void sk_drawSketch(Scene *scene, View3D *v3d, SK_Sketch *sketch, int with_names)
for (p = sketch->depth_peels.first; p; p = p->next)
{
- int index = (int)(p->ob);
+ int index = GET_INT_FROM_POINTER(p->ob);
index = (index >> 5) & 7;
glColor3fv(colors[index]);
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index 174bb39d7b9..5b378878f91 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -126,7 +126,7 @@ void ED_armature_enter_posemode(bContext *C, Base *base)
switch (ob->type){
case OB_ARMATURE:
- ob->flag |= OB_POSEMODE;
+ ob->mode |= OB_MODE_POSE;
base->flag= ob->flag;
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_POSE, NULL);
@@ -135,7 +135,8 @@ void ED_armature_enter_posemode(bContext *C, Base *base)
default:
return;
}
- ED_view3d_exit_paint_modes(C);
+
+ ED_object_toggle_modes(C, ob->mode);
}
void ED_armature_exit_posemode(bContext *C, Base *base)
@@ -143,7 +144,7 @@ void ED_armature_exit_posemode(bContext *C, Base *base)
if(base) {
Object *ob= base->object;
- ob->flag &= ~OB_POSEMODE;
+ ob->mode &= ~OB_MODE_POSE;
base->flag= ob->flag;
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL);
@@ -527,7 +528,7 @@ void pose_select_constraint_target(Scene *scene)
/* paranoia checks */
if (!ob && !ob->pose) return;
- if (ob==obedit || (ob->flag & OB_POSEMODE)==0) return;
+ if (ob==obedit || (ob->mode & OB_MODE_POSE)==0) return;
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
if (arm->layer & pchan->bone->layer) {
@@ -715,7 +716,7 @@ void pose_copy_menu(Scene *scene)
/* paranoia checks */
if (ELEM(NULL, ob, ob->pose)) return;
- if ((ob==obedit) || (ob->flag & OB_POSEMODE)==0) return;
+ if ((ob==obedit) || (ob->mode & OB_MODE_POSE)==0) return;
/* find active */
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
@@ -1105,7 +1106,7 @@ void pose_adds_vgroups(Scene *scene, Object *meshobj, int heatweights)
// XXX extern VPaint Gwp; /* from vpaint */
Object *poseobj= modifiers_isDeformedByArmature(meshobj);
- if(poseobj==NULL || (poseobj->flag & OB_POSEMODE)==0) {
+ if(poseobj==NULL || (poseobj->mode & OB_MODE_POSE)==0) {
error("The active object must have a deforming armature in pose mode");
return;
}
@@ -1646,10 +1647,10 @@ void pose_activate_flipped_bone(Scene *scene)
if(ob==NULL) return;
- if(G.f & G_WEIGHTPAINT) {
+ if(ob->mode && OB_MODE_WEIGHT_PAINT) {
ob= modifiers_isDeformedByArmature(ob);
}
- if(ob && (ob->flag & OB_POSEMODE)) {
+ if(ob && (ob->mode & OB_MODE_POSE)) {
bPoseChannel *pchan, *pchanf;
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
@@ -1670,7 +1671,7 @@ void pose_activate_flipped_bone(Scene *scene)
pchanf->bone->flag |= (BONE_SELECTED|BONE_ACTIVE);
/* in weightpaint we select the associated vertex group too */
- if(G.f & G_WEIGHTPAINT) {
+ if(ob->mode & OB_MODE_WEIGHT_PAINT) {
vertexgroup_select_by_name(OBACT, name);
DAG_object_flush_update(scene, OBACT, OB_RECALC_DATA);
}
@@ -2150,7 +2151,7 @@ void pose_special_editmenu(Scene *scene)
/* paranoia checks */
if(!ob && !ob->pose) return;
- if(ob==obedit || (ob->flag & OB_POSEMODE)==0) return;
+ if(ob==obedit || (ob->mode & OB_MODE_POSE)==0) return;
nr= pupmenu("Specials%t|Select Constraint Target%x1|Flip Left-Right Names%x2|Calculate Paths%x3|Clear Paths%x4|Clear User Transform %x5|Relax Pose %x6|%l|AutoName Left-Right%x7|AutoName Front-Back%x8|AutoName Top-Bottom%x9");
if(nr==1) {
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index d3d42deba21..179f362b13f 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -46,6 +46,8 @@ struct bActionGroup;
struct FCurve;
struct FModifier;
+struct uiBlock;
+
/* ************************************************ */
/* ANIMATION CHANNEL FILTERING */
/* anim_filter.c */
@@ -338,6 +340,8 @@ bAnimChannelType *ANIM_channel_get_typeinfo(bAnimListElem *ale);
/* Draw the given channel */
void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc);
+/* Draw the widgets for the given channel */
+void ANIM_channel_draw_widgets(bAnimContext *ac, bAnimListElem *ale, struct uiBlock *block, float yminc, float ymaxc);
/* ------------------------ Editing API -------------------------- */
@@ -402,14 +406,16 @@ void ANIM_uiTemplate_fmodifier_draw(struct uiLayout *layout, struct ID *id, List
/* ------------ Animation F-Curves <-> Icons/Names Mapping ------------ */
/* anim_ipo_utils.c */
+/* Get icon for type of setting F-Curve is for */
+// XXX include this in the getname() method via RNA?
int geticon_anim_blocktype(short blocktype);
+/* Get name for channel-list displays for F-Curve */
void getname_anim_fcurve(char *name, struct ID *id, struct FCurve *fcu);
-
+/* Automatically determine a color for the nth F-Curve */
void ipo_rainbow(int cur, int tot, float *out);
-
/* ------------- NLA-Mapping ----------------------- */
/* anim_draw.c */
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index c8a72a2aa97..d31f85d08ea 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -59,6 +59,8 @@ struct Base *ED_object_add_duplicate(struct Scene *scene, struct Base *base, int
void ED_object_parent(struct Object *ob, struct Object *parent, int type, const char *substr);
+void ED_object_toggle_modes(struct bContext *C, int mode);
+
/* bitflags for enter/exit editmode */
#define EM_FREEDATA 1
#define EM_FREEUNDO 2
@@ -69,6 +71,8 @@ void ED_object_enter_editmode(struct bContext *C, int flag);
void ED_object_base_init_from_view(struct bContext *C, struct Base *base);
+void ED_object_single_users(struct Scene *scene, int full);
+
/* cleanup */
int object_is_libdata(struct Object *ob);
int object_data_is_libdata(struct Object *ob);
@@ -89,6 +93,9 @@ void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con)
void mouse_lattice(struct bContext *C, short mval[2], int extend);
void undo_push_lattice(struct bContext *C, char *name);
+/* editmball.c */
+void undo_push_mball(struct bContext *C, char *name);
+
/* editkey.c */
void insert_shapekey(struct Scene *scene, struct Object *ob);
void delete_key(struct Scene *scene, struct Object *ob);
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index fc29d64eb37..6cb7593e07d 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -89,10 +89,13 @@ void ED_screen_do_listen(struct wmWindow *win, struct wmNotifier *note);
bScreen *ED_screen_duplicate(struct wmWindow *win, struct bScreen *sc);
bScreen *ED_screen_add(struct wmWindow *win, struct Scene *scene, char *name);
void ED_screen_set(struct bContext *C, struct bScreen *sc);
+void ED_screen_delete(struct bContext *C, struct bScreen *sc);
void ED_screen_set_scene(struct bContext *C, struct Scene *scene);
+void ED_screen_delete_scene(struct bContext *C, struct Scene *scene);
void ED_screen_set_subwinactive(struct wmWindow *win, struct wmEvent *event);
void ED_screen_exit(struct bContext *C, struct wmWindow *window, struct bScreen *screen);
-void ED_screen_animation_timer(struct bContext *C, int redraws, int enable);
+void ED_screen_animation_timer(struct bContext *C, int redraws, int sync, int enable);
+void ED_screen_animation_timer_update(struct bContext *C, int redraws);
int ED_screen_full_newspace(struct bContext *C, ScrArea *sa, int type);
void ED_screen_full_prevspace(struct bContext *C);
diff --git a/source/blender/editors/include/ED_screen_types.h b/source/blender/editors/include/ED_screen_types.h
index 76a2a55c29e..72afe7704b4 100644
--- a/source/blender/editors/include/ED_screen_types.h
+++ b/source/blender/editors/include/ED_screen_types.h
@@ -31,9 +31,9 @@
/* for animplayer */
typedef struct ScreenAnimData {
- ARegion *ar; /* do not read from this, only for comparing if region exists */
+ ARegion *ar; /* do not read from this, only for comparing if region exists */
int redraws;
- int flag; /* flags for playback */
+ int flag; /* flags for playback */
} ScreenAnimData;
/* for animplayer */
@@ -42,6 +42,10 @@ enum {
ANIMPLAY_FLAG_REVERSE = (1<<0),
/* temporary - playback just jumped to the start/end */
ANIMPLAY_FLAG_JUMPED = (1<<1),
+ /* drop frames as needed to maintain framerate */
+ ANIMPLAY_FLAG_SYNC = (1<<2),
+ /* don't drop frames (and ignore AUDIO_SYNC flag) */
+ ANIMPLAY_FLAG_NO_SYNC = (1<<3),
};
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index b576299c1d0..07aa44cadd8 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -130,8 +130,6 @@ int edge_inside_circle(short centx, short centy, short rad, short x1, short y1,
int lasso_inside(short mcords[][2], short moves, short sx, short sy);
int lasso_inside_edge(short mcords[][2], short moves, int x0, int y0, int x1, int y1);
-/* modes */
-void ED_view3d_exit_paint_modes(struct bContext *C);
/* get 3d region from context, also if mouse is in header or toolbar */
struct RegionView3D *ED_view3d_context_rv3d(struct bContext *C);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 4d6dfe993a6..cc3b243d38d 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -608,6 +608,7 @@ int uiLayoutGetEnabled(uiLayout *layout);
int uiLayoutGetRedAlert(uiLayout *layout);
int uiLayoutGetAlignment(uiLayout *layout);
int uiLayoutGetKeepAspect(uiLayout *layout);
+int uiLayoutGetWidth(uiLayout *layout);
float uiLayoutGetScaleX(uiLayout *layout);
float uiLayoutGetScaleY(uiLayout *layout);
ListBase *uiLayoutBoxGetList(uiLayout *layout);
@@ -638,6 +639,10 @@ void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *i
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void uiTemplateOperatorSearch(uiLayout *layout);
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C);
+void uiTemplate_view3d_select_metaballmenu(uiLayout *layout, struct bContext *C);
+void uiTemplate_view3d_select_armaturemenu(uiLayout *layout, struct bContext *C);
+void uiTemplate_view3d_select_posemenu(uiLayout *layout, struct bContext *C);
+void uiTemplate_view3d_select_faceselmenu(uiLayout *layout, struct bContext *C);
void uiTemplateTextureImage(uiLayout *layout, struct bContext *C, struct Tex *tex);
typedef struct uiListItem {
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 1c58d087ec4..4f6c6db3b16 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -48,6 +48,7 @@
#include "BKE_screen.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
+#include "BKE_unit.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -1141,6 +1142,21 @@ int ui_is_but_float(uiBut *but)
return 0;
}
+int ui_is_but_unit(uiBut *but)
+{
+ Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
+ if(scene->unit.system == USER_UNIT_NONE)
+ return 0;
+
+ if(but->rnaprop==NULL)
+ return 0;
+
+ if(RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop))==0)
+ return 0;
+
+ return 1;
+}
+
double ui_get_but_val(uiBut *but)
{
PropertyRNA *prop;
@@ -1307,6 +1323,55 @@ int ui_get_but_string_max_length(uiBut *but)
return UI_MAX_DRAW_STR;
}
+static double ui_get_but_scale_unit(uiBut *but, double value)
+{
+ Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
+ int subtype= RNA_property_subtype(but->rnaprop);
+
+ if(subtype & PROP_UNIT_LENGTH) {
+ return value * scene->unit.scale_length;
+ }
+ else if(subtype & PROP_UNIT_TIME) { /* WARNING - using evil_C :| */
+ return FRA2TIME(value);
+ }
+ else {
+ return value;
+ }
+}
+
+static void ui_get_but_string_unit(uiBut *but, char *str, int len_max, double value, int pad)
+{
+ Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
+ int do_split= scene->unit.flag & USER_UNIT_OPT_SPLIT;
+ int unit_type= RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop));
+ int precission= but->a2;
+
+ if(scene->unit.scale_length<0.0001) scene->unit.scale_length= 1.0; // XXX do_versions
+
+ /* Sanity checks */
+ if(precission>4) precission= 4;
+ else if(precission==0) precission= 2;
+
+ bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precission, scene->unit.system, unit_type, do_split, pad);
+}
+
+static float ui_get_but_step_unit(uiBut *but, double value, float step_default)
+{
+ Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
+ int unit_type= RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop));
+ float step;
+
+ step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, value), scene->unit.system, unit_type);
+
+ if(step > 0.0) { /* -1 is an error value */
+ return (step/ui_get_but_scale_unit(but, 1.0))*100;
+ }
+ else {
+ return step_default;
+ }
+}
+
+
void ui_get_but_string(uiBut *but, char *str, int maxlen)
{
if(but->rnaprop && ELEM3(but->type, TEX, IDPOIN, SEARCH_MENU)) {
@@ -1362,7 +1427,10 @@ void ui_get_but_string(uiBut *but, char *str, int maxlen)
value= ui_get_but_val(but);
if(ui_is_but_float(but)) {
- if(but->a2) { /* amount of digits defined */
+ if(ui_is_but_unit(but)) {
+ ui_get_but_string_unit(but, str, maxlen, value, 0);
+ }
+ else if(but->a2) { /* amount of digits defined */
if(but->a2==1) BLI_snprintf(str, maxlen, "%.1f", value);
else if(but->a2==2) BLI_snprintf(str, maxlen, "%.2f", value);
else if(but->a2==3) BLI_snprintf(str, maxlen, "%.3f", value);
@@ -1435,13 +1503,30 @@ int ui_set_but_string(bContext *C, uiBut *but, const char *str)
/* number editing */
double value;
- /* XXX 2.50 missing python api */
#ifndef DISABLE_PYTHON
- if(BPY_button_eval(C, str, &value)) {
- value = ui_get_but_val(but); /* use its original value */
-
- if(str[0])
- return 0;
+ {
+ char str_unit_convert[256];
+ int unit_type;
+ Scene *scene= CTX_data_scene((bContext *)but->block->evil_C);
+
+ if(but->rnaprop)
+ unit_type= RNA_SUBTYPE_UNIT_VALUE(RNA_property_subtype(but->rnaprop));
+ else
+ unit_type= 0;
+
+ BLI_strncpy(str_unit_convert, str, sizeof(str_unit_convert));
+
+ if(scene->unit.system != USER_UNIT_NONE && unit_type) {
+ /* ugly, use the draw string to get the value, this could cause problems if it includes some text which resolves to a unit */
+ bUnit_ReplaceString(str_unit_convert, sizeof(str_unit_convert), but->drawstr, ui_get_but_scale_unit(but, 1.0), scene->unit.system, unit_type);
+ }
+
+ if(BPY_button_eval(C, str_unit_convert, &value)) {
+ value = ui_get_but_val(but); /* use its original value */
+
+ if(str[0])
+ return 0;
+ }
}
#else
value= atof(str);
@@ -1787,6 +1872,12 @@ void ui_check_but(uiBut *but)
if(ui_is_but_float(but)) {
if(value == FLT_MAX) sprintf(but->drawstr, "%sinf", but->str);
else if(value == -FLT_MAX) sprintf(but->drawstr, "%s-inf", but->str);
+ /* support length type buttons */
+ else if(ui_is_but_unit(but)) {
+ char new_str[sizeof(but->drawstr)];
+ ui_get_but_string_unit(but, new_str, sizeof(new_str), value, TRUE);
+ BLI_snprintf(but->drawstr, sizeof(but->drawstr), "%s%s", but->str, new_str);
+ }
else if(but->a2) { /* amount of digits defined */
if(but->a2==1) sprintf(but->drawstr, "%s%.1f", but->str, value);
else if(but->a2==2) sprintf(but->drawstr, "%s%.2f", but->str, value);
@@ -2326,6 +2417,10 @@ uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, char *str, short x1,
but->lockstr = "";
}
+ /* If this button uses units, calculate the step from this */
+ if(ui_is_but_unit(but))
+ but->a1= ui_get_but_step_unit(but, ui_get_but_val(but), but->a1);
+
if(freestr)
MEM_freeN(str);
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 6f438edc966..e3518b446ba 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -974,7 +974,7 @@ static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data,
char *str;
opptr= uiButGetOperatorPtrRNA(but); /* allocated when needed, the button owns it */
- str= WM_operator_pystring(but->optype, opptr, 0);
+ str= WM_operator_pystring(C, but->optype, opptr, 0);
WM_clipboard_text_set(str, 0);
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 04c0c417fdb..fbf95a4cde8 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -337,6 +337,7 @@ extern void ui_set_but_soft_range(uiBut *but, double value);
extern void ui_check_but(uiBut *but);
extern int ui_is_but_float(uiBut *but);
+extern int ui_is_but_unit(uiBut *but);
extern void ui_update_block_buts_hsv(uiBlock *block, float *hsv);
extern void ui_bounds_block(uiBlock *block);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 60a043a1394..dee486b6b93 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -766,6 +766,8 @@ static void ui_item_rna_size(uiLayout *layout, char *name, int icon, PropertyRNA
w += UI_UNIT_X;
else if(type == PROP_ENUM)
w += UI_UNIT_X/2;
+ else if(type == PROP_FLOAT || type == PROP_INT)
+ w += UI_UNIT_X*2;
}
*r_w= w;
@@ -1971,6 +1973,11 @@ int uiLayoutGetAlignment(uiLayout *layout)
return layout->alignment;
}
+int uiLayoutGetWidth(uiLayout *layout)
+{
+ return layout->w;
+}
+
float uiLayoutGetScaleX(uiLayout *layout)
{
return layout->scale[0];
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 846fbe75072..efff5b8f39c 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -1247,7 +1247,7 @@ int ui_handler_panel_region(bContext *C, wmEvent *event)
if(!pa || pa->paneltab!=NULL)
continue;
- if(pa->type && pa->type->flag & PNL_NO_HEADER)
+ if(pa->type && pa->type->flag & PNL_NO_HEADER) // XXX - accessed freed panels when scripts reload, need to fix.
continue;
if(block->minx <= mx && block->maxx >= mx)
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index b59db055647..bf921715524 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -396,7 +396,7 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
char *str;
opptr= uiButGetOperatorPtrRNA(but); /* allocated when needed, the button owns it */
- str= WM_operator_pystring(but->optype, opptr, 0);
+ str= WM_operator_pystring(C, but->optype, opptr, 0);
/* operator info */
BLI_snprintf(data->lines[data->totline], sizeof(data->lines[0]), "Python: %s", str);
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 0217e9646fa..1a5c1178983 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -236,7 +236,7 @@ static void template_ID(bContext *C, uiBlock *block, TemplateID *template, Struc
int w= idptr.data?UI_UNIT_X:UI_UNIT_X*6;
if(newop) {
- but= uiDefIconTextButO(block, BUT, newop, WM_OP_EXEC_REGION_WIN, ICON_ZOOMIN, "Add New", 0, 0, w, UI_UNIT_Y, NULL);
+ but= uiDefIconTextButO(block, BUT, newop, WM_OP_INVOKE_REGION_WIN, ICON_ZOOMIN, "Add New", 0, 0, w, UI_UNIT_Y, NULL);
uiButSetNFunc(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
}
else {
@@ -248,7 +248,7 @@ static void template_ID(bContext *C, uiBlock *block, TemplateID *template, Struc
/* delete button */
if(idptr.data && (flag & UI_ID_DELETE)) {
if(unlinkop) {
- but= uiDefIconButO(block, BUT, unlinkop, WM_OP_EXEC_REGION_WIN, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL);
+ but= uiDefIconButO(block, BUT, unlinkop, WM_OP_INVOKE_REGION_WIN, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL);
}
else {
but= uiDefIconBut(block, BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
@@ -483,7 +483,7 @@ static uiLayout *draw_modifier(uiLayout *layout, Object *ob, ModifierData *md, i
if(md->type==eModifierType_ParticleSystem) {
ParticleSystem *psys= ((ParticleSystemModifierData *)md)->psys;
- if(!(G.f & G_PARTICLEEDIT))
+ if(!(ob->mode & OB_MODE_PARTICLE_EDIT))
if(ELEM3(psys->part->ren_as, PART_DRAW_PATH, PART_DRAW_GR, PART_DRAW_OB) && psys->pathcache)
uiItemO(row, "Convert", 0, "OBJECT_OT_modifier_convert");
}
@@ -628,7 +628,7 @@ static void verify_constraint_name_func (bContext *C, void *con_v, void *name_v)
/* some commonly used macros in the constraints drawing code */
#define is_armature_target(target) (target && target->type==OB_ARMATURE)
-#define is_armature_owner(ob) ((ob->type == OB_ARMATURE) && (ob->flag & OB_POSEMODE))
+#define is_armature_owner(ob) ((ob->type == OB_ARMATURE) && (ob->mode & OB_MODE_POSE))
#define is_geom_target(target) (target && (ELEM(target->type, OB_MESH, OB_LATTICE)) )
/* Helper function for draw constraint - draws constraint space stuff
@@ -1453,7 +1453,8 @@ ListBase uiTemplateList(uiLayout *layout, bContext *C, PointerRNA *ptr, char *pr
/* init numbers */
RNA_property_int_range(activeptr, activeprop, &min, &max);
- len= max - min + 1;
+ if(prop)
+ len= RNA_property_collection_length(ptr, prop);
items= CLAMPIS(len, rows, 5);
pa->list_scroll= MIN2(pa->list_scroll, len-items);
@@ -1579,7 +1580,7 @@ static void do_running_jobs(bContext *C, void *arg, int event)
WM_jobs_stop(CTX_wm_manager(C), CTX_wm_screen(C));
break;
case B_STOPANIM:
- ED_screen_animation_timer(C, 0, 0);
+ WM_operator_name_call(C, "SCREEN_OT_animation_play", WM_OP_INVOKE_SCREEN, NULL);
break;
}
}
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index f8578be1f33..4201850f5e4 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -152,8 +152,6 @@ void uiDefAutoButsRNA(const bContext *C, uiLayout *layout, PointerRNA *ptr, int
uiLayout *split, *col;
char *name;
- uiItemL(layout, (char*)RNA_struct_ui_name(ptr->type), 0);
-
RNA_STRUCT_BEGIN(ptr, prop) {
if(strcmp(RNA_property_identifier(prop), "rna_type") == 0)
continue;
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c
index e32dd0e8ac7..17838d6042c 100644
--- a/source/blender/editors/mesh/editmesh.c
+++ b/source/blender/editors/mesh/editmesh.c
@@ -67,6 +67,7 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_pointcache.h"
#include "BKE_softbody.h"
#include "BKE_texture.h"
@@ -873,11 +874,11 @@ void make_editMesh(Scene *scene, Object *ob)
if(cacheedit) {
if(pid.type == PTCACHE_TYPE_CLOTH) {
- cloth= ((ClothModifierData*)pid.data)->clothObject;
+ cloth= ((ClothModifierData*)pid.calldata)->clothObject;
VECCOPY(cacheco, cloth->verts[a].x)
}
else if(pid.type == PTCACHE_TYPE_SOFTBODY) {
- sb= (SoftBody*)pid.data;
+ sb= (SoftBody*)pid.calldata;
VECCOPY(cacheco, sb->bpoint[a].pos)
}
@@ -891,7 +892,7 @@ void make_editMesh(Scene *scene, Object *ob)
evlist[a]= eve;
// face select sets selection in next loop
- if( (FACESEL_PAINT_TEST)==0 )
+ if(!paint_facesel_test(ob))
eve->f |= (mvert->flag & 1);
if (mvert->flag & ME_HIDE) eve->h= 1;
@@ -966,7 +967,7 @@ void make_editMesh(Scene *scene, Object *ob)
if(mface->flag & ME_FACE_SEL) {
efa->f |= SELECT;
- if(FACESEL_PAINT_TEST) {
+ if(paint_facesel_test(ob)) {
EM_select_face(efa, 1); /* flush down */
}
}
@@ -1095,7 +1096,7 @@ void load_editMesh(Scene *scene, Object *ob)
while(eve) {
if(cacheedit) {
if(pid.type == PTCACHE_TYPE_CLOTH) {
- clmd= (ClothModifierData*)pid.data;
+ clmd= (ClothModifierData*)pid.calldata;
cloth= clmd->clothObject;
/* assign position */
@@ -1110,7 +1111,7 @@ void load_editMesh(Scene *scene, Object *ob)
VECADD(cloth->verts[a].v, cloth->verts[a].v, cacheco);
}
else if(pid.type == PTCACHE_TYPE_SOFTBODY) {
- sb= (SoftBody*)pid.data;
+ sb= (SoftBody*)pid.calldata;
/* assign position */
VECCOPY(cacheco, sb->bpoint[a].pos)
@@ -1156,12 +1157,8 @@ void load_editMesh(Scene *scene, Object *ob)
}
/* write changes to cache */
- if(cacheedit) {
- if(pid.type == PTCACHE_TYPE_CLOTH)
- cloth_write_cache(ob, pid.data, pid.cache->editframe);
- else if(pid.type == PTCACHE_TYPE_SOFTBODY)
- softbody_write_cache(ob, pid.data, pid.cache->editframe);
- }
+ if(cacheedit)
+ BKE_ptcache_write_cache(&pid, pid.cache->editframe);
/* the edges */
a= 0;
@@ -1626,6 +1623,7 @@ void MESH_OT_separate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Separate";
+ ot->description= "Separate selected geometry into a new mesh.";
ot->idname= "MESH_OT_separate";
/* api callbacks */
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 34eca8748bc..19078d2f6ff 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -227,6 +227,7 @@ void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Duplicate or Extrude at 3D Cursor";
+ ot->description= "Duplicate and extrude selected vertices, edges or faces towards 3D Cursor.";
ot->idname= "MESH_OT_dupli_extrude_cursor";
/* api callbacks */
@@ -358,6 +359,7 @@ void MESH_OT_fgon_make(struct wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make F-gon";
+ ot->description= "Make fgon from selected faces.";
ot->idname= "MESH_OT_fgon_make";
/* api callbacks */
@@ -390,6 +392,7 @@ void MESH_OT_fgon_clear(struct wmOperatorType *ot)
{
/* identifiers */
ot->name= "Clear F-gon";
+ ot->description= "Clear fgon from selected face.";
ot->idname= "MESH_OT_fgon_clear";
/* api callbacks */
@@ -801,6 +804,7 @@ void MESH_OT_edge_face_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make Edge/Face";
+ ot->description= "Add an edge or face to selected.";
ot->idname= "MESH_OT_edge_face_add";
/* api callbacks */
@@ -1327,6 +1331,7 @@ void MESH_OT_primitive_plane_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Plane";
+ ot->description= "Construct a filled planar mesh with 4 vertices.";
ot->idname= "MESH_OT_primitive_plane_add";
/* api callbacks */
@@ -1359,6 +1364,7 @@ void MESH_OT_primitive_cube_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Cube";
+ ot->description= "Construct a cube mesh.";
ot->idname= "MESH_OT_primitive_cube_add";
/* api callbacks */
@@ -1391,6 +1397,7 @@ void MESH_OT_primitive_circle_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Circle";
+ ot->description= "Construct a circle mesh.";
ot->idname= "MESH_OT_primitive_circle_add";
/* api callbacks */
@@ -1428,6 +1435,7 @@ void MESH_OT_primitive_cylinder_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Cylinder";
+ ot->description= "Construct a cylindrical mesh (ends filled).";
ot->idname= "MESH_OT_primitive_cylinder_add";
/* api callbacks */
@@ -1465,6 +1473,7 @@ void MESH_OT_primitive_tube_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Tube";
+ ot->description= "Construct a cylindrical mesh (ends not filled).";
ot->idname= "MESH_OT_primitive_tube_add";
/* api callbacks */
@@ -1502,6 +1511,7 @@ void MESH_OT_primitive_cone_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Cone";
+ ot->description= "Construct a conic mesh (ends filled).";
ot->idname= "MESH_OT_primitive_cone_add";
/* api callbacks */
@@ -1541,6 +1551,7 @@ void MESH_OT_primitive_grid_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Grid";
+ ot->description= "Construct a grid mesh.";
ot->idname= "MESH_OT_primitive_grid_add";
/* api callbacks */
@@ -1576,6 +1587,7 @@ void MESH_OT_primitive_monkey_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Monkey";
+ ot->description= "Construct a Suzanne mesh.";
ot->idname= "MESH_OT_primitive_monkey_add";
/* api callbacks */
@@ -1608,6 +1620,7 @@ void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add UV Sphere";
+ ot->description= "Construct a UV sphere mesh.";
ot->idname= "MESH_OT_primitive_uv_sphere_add";
/* api callbacks */
@@ -1645,6 +1658,7 @@ void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Ico Sphere";
+ ot->description= "Construct an Icosphere mesh.";
ot->idname= "MESH_OT_primitive_ico_sphere_add";
/* api callbacks */
@@ -1690,6 +1704,7 @@ void MESH_OT_duplicate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Duplicate";
+ ot->description= "Duplicate selected vertices, edges or faces.";
ot->idname= "MESH_OT_duplicate";
/* api callbacks */
diff --git a/source/blender/editors/mesh/editmesh_loop.c b/source/blender/editors/mesh/editmesh_loop.c
index 20fd33fc731..b46f745e8f5 100644
--- a/source/blender/editors/mesh/editmesh_loop.c
+++ b/source/blender/editors/mesh/editmesh_loop.c
@@ -717,6 +717,7 @@ void MESH_OT_knife_cut(wmOperatorType *ot)
PropertyRNA *prop;
ot->name= "Knife Cut";
+ ot->description= "Cut selected edges and faces into parts.";
ot->idname= "MESH_OT_knife_cut";
ot->invoke= WM_gesture_lines_invoke;
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c
index 72ca97921ef..d27aa3f7e3a 100644
--- a/source/blender/editors/mesh/editmesh_mods.c
+++ b/source/blender/editors/mesh/editmesh_mods.c
@@ -65,6 +65,7 @@ editmesh_mods.c, UI level access, no geometry changes
#include "BKE_global.h"
#include "BKE_mesh.h"
#include "BKE_material.h"
+#include "BKE_paint.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BKE_report.h"
@@ -242,7 +243,7 @@ int EM_mask_init_backbuf_border(ViewContext *vc, short mcords[][2], short tot, s
/* method in use for face selecting too */
if(vc->obedit==NULL) {
- if(FACESEL_PAINT_TEST);
+ if(paint_facesel_test(vc->obact));
else return 0;
}
else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
@@ -297,7 +298,7 @@ int EM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads)
/* method in use for face selecting too */
if(vc->obedit==NULL) {
- if(FACESEL_PAINT_TEST);
+ if(paint_facesel_test(vc->obact));
else return 0;
}
else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
@@ -1271,6 +1272,7 @@ void MESH_OT_select_similar(wmOperatorType *ot)
/* identifiers */
ot->name= "Select Similar";
+ ot->description= "Select similar vertices, edges or faces by property types.";
ot->idname= "MESH_OT_select_similar";
/* api callbacks */
@@ -1999,6 +2001,7 @@ void MESH_OT_loop_multi_select(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Multi Select Loops";
+ ot->description= "Select a loop of connected edges by connection type.";
ot->idname= "MESH_OT_loop_multi_select";
/* api callbacks */
@@ -2077,6 +2080,7 @@ void MESH_OT_loop_select(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Loop Select";
+ ot->description= "Select a loop of connected edges.";
ot->idname= "MESH_OT_loop_select";
/* api callbacks */
@@ -2176,6 +2180,7 @@ void MESH_OT_select_shortest_path(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Shortest Path Select";
+ ot->description= "Select shortest path between two selections.";
ot->idname= "MESH_OT_select_shortest_path";
/* api callbacks */
@@ -2467,6 +2472,7 @@ void MESH_OT_select_linked_pick(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Linked";
+ ot->description= "(un)select all vertices linked to the active mesh.";
ot->idname= "MESH_OT_select_linked_pick";
/* api callbacks */
@@ -2549,6 +2555,7 @@ void MESH_OT_select_linked(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Linked All";
+ ot->description= "Select all vertices linked to the active mesh.";
ot->idname= "MESH_OT_select_linked";
/* api callbacks */
@@ -2684,6 +2691,7 @@ void MESH_OT_hide(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Hide Selection";
+ ot->description= "Hide (un)selected vertices, edges or faces.";
ot->idname= "MESH_OT_hide";
/* api callbacks */
@@ -2750,6 +2758,7 @@ void MESH_OT_reveal(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Reveal Hidden";
+ ot->description= "Reveal all hidden vertices, edges and faces.";
ot->idname= "MESH_OT_reveal";
/* api callbacks */
@@ -2804,6 +2813,7 @@ void MESH_OT_select_by_number_vertices(wmOperatorType *ot)
/* identifiers */
ot->name= "Select by Number of Vertices";
+ ot->description= "Select vertices or faces by vertex count.";
ot->idname= "MESH_OT_select_by_number_vertices";
/* api callbacks */
@@ -2924,6 +2934,7 @@ void MESH_OT_edges_select_sharp(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Sharp Edges";
+ ot->description= "Marked selected edges as sharp.";
ot->idname= "MESH_OT_edges_select_sharp";
/* api callbacks */
@@ -3091,6 +3102,7 @@ void MESH_OT_faces_select_linked_flat(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Linked Flat Faces";
+ ot->description= "Select linked faces by angle.";
ot->idname= "MESH_OT_faces_select_linked_flat";
/* api callbacks */
@@ -3191,6 +3203,7 @@ void MESH_OT_select_non_manifold(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Non Manifold";
+ ot->description= "Select all non-manifold vertices or edges.";
ot->idname= "MESH_OT_select_non_manifold";
/* api callbacks */
@@ -3254,6 +3267,7 @@ void MESH_OT_select_inverse(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Inverse";
+ ot->description= "Select inverse of (un)selected vertices, edges or faces.";
ot->idname= "MESH_OT_select_inverse";
/* api callbacks */
@@ -3291,6 +3305,7 @@ void MESH_OT_select_all_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select/Deselect All";
+ ot->description= "(de)select all vertices, edges or faces.";
ot->idname= "MESH_OT_select_all_toggle";
/* api callbacks */
@@ -3361,6 +3376,7 @@ void MESH_OT_select_more(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select More";
+ ot->description= "Select more vertices, edges or faces connected to initial selection.";
ot->idname= "MESH_OT_select_more";
/* api callbacks */
@@ -3450,6 +3466,7 @@ void MESH_OT_select_less(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Less";
+ ot->description= "Select less vertices, edges or faces connected to initial selection.";
ot->idname= "MESH_OT_select_less";
/* api callbacks */
@@ -3519,6 +3536,7 @@ void MESH_OT_select_random(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Random";
+ ot->description= "Randomly select vertices.";
ot->idname= "MESH_OT_select_random";
/* api callbacks */
@@ -3610,6 +3628,7 @@ void MESH_OT_selection_type(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Selection Mode";
+ ot->description= "Set the selection mode type.";
ot->idname= "MESH_OT_selection_type";
/* api callbacks */
@@ -3672,6 +3691,7 @@ void MESH_OT_mark_seam(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mark Seam";
+ ot->description= "(un)mark selected edges as a seam.";
ot->idname= "MESH_OT_mark_seam";
/* api callbacks */
@@ -3724,6 +3744,7 @@ void MESH_OT_mark_sharp(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mark Sharp";
+ ot->description= "(un)mark selected edges as sharp.";
ot->idname= "MESH_OT_mark_sharp";
/* api callbacks */
@@ -3973,6 +3994,7 @@ void MESH_OT_normals_make_consistent(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Make Normals Consistent";
+ ot->description= "Flip all selected vertex and face normals in a consistent direction.";
ot->idname= "MESH_OT_normals_make_consistent";
/* api callbacks */
@@ -4309,12 +4331,15 @@ static int smooth_vertex_exec(bContext *C, wmOperator *op)
for (i=0; i<repeat; i++) {
smooth_vertex(C, op);
}
+
+ return OPERATOR_FINISHED;
}
void MESH_OT_vertices_smooth(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Smooth Vertex";
+ ot->description= "Flatten angles of selected vertices.";
ot->idname= "MESH_OT_vertices_smooth";
/* api callbacks */
@@ -4450,6 +4475,7 @@ void MESH_OT_vertices_transform_to_sphere(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Vertices to Sphere";
+ ot->description= "Move selected vertices outward in a spherical shape.";
ot->idname= "MESH_OT_vertices_transform_to_sphere";
/* api callbacks */
@@ -4513,6 +4539,7 @@ void MESH_OT_flip_normals(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Flip Normals";
+ ot->description= "Toggle the direction of selected face's vertex and face normals.";
ot->idname= "MESH_OT_flip_normals";
/* api callbacks */
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index d29a4e21913..ac65820bfea 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -507,6 +507,7 @@ void MESH_OT_remove_doubles(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Doubles";
+ ot->description= "Remove duplicate vertices.";
ot->idname= "MESH_OT_remove_doubles";
/* api callbacks */
@@ -747,6 +748,7 @@ void MESH_OT_extrude(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Extrude";
+ ot->description= "Extrude selected vertices, edges or faces.";
ot->idname= "MESH_OT_extrude";
/* api callbacks */
@@ -756,11 +758,6 @@ void MESH_OT_extrude(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* to give to transform */
- Properties_Proportional(ot);
- Properties_Constraints(ot);
- RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
}
static int split_mesh(bContext *C, wmOperator *op)
@@ -790,6 +787,7 @@ void MESH_OT_split(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Split";
+ ot->description= "Split selected geometry into separate disconnected mesh.";
ot->idname= "MESH_OT_split";
/* api callbacks */
@@ -850,6 +848,7 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Extrude Repeat Mesh";
+ ot->description= "Extrude selected vertices, edges or faces repeatedly.";
ot->idname= "MESH_OT_extrude_repeat";
/* api callbacks */
@@ -984,6 +983,7 @@ void MESH_OT_spin(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Spin";
+ ot->description= "Extrude selected vertices in a circle around the cursor in indicated viewport.";
ot->idname= "MESH_OT_spin";
/* api callbacks */
@@ -1092,6 +1092,7 @@ void MESH_OT_screw(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Screw";
+ ot->description= "Extrude selected vertices in screw-shaped rotation around the cursor in indicated viewport.";
ot->idname= "MESH_OT_screw";
/* api callbacks */
@@ -1324,6 +1325,7 @@ void MESH_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete";
+ ot->description= "Delete selected vertices, edges or faces.";
ot->idname= "MESH_OT_delete";
/* api callbacks */
@@ -3768,6 +3770,7 @@ void MESH_OT_edge_rotate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Rotate Selected Edge";
+ ot->description= "Rotate selected edge or adjoining faces.";
ot->idname= "MESH_OT_edge_rotate";
/* api callbacks */
@@ -5002,6 +5005,7 @@ void MESH_OT_rip(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Rip";
+ ot->description= "Rip selection from mesh (quads only).";
ot->idname= "MESH_OT_rip";
/* api callbacks */
@@ -5848,6 +5852,7 @@ void MESH_OT_merge(wmOperatorType *ot)
/* identifiers */
ot->name= "Merge";
+ ot->description= "Merge selected vertices.";
ot->idname= "MESH_OT_merge";
/* api callbacks */
@@ -6050,6 +6055,7 @@ void MESH_OT_select_vertex_path(wmOperatorType *ot)
/* identifiers */
ot->name= "Select Vertex Path";
+ ot->description= "Select shortest path between two vertices by distance type.";
ot->idname= "MESH_OT_select_vertex_path";
/* api callbacks */
@@ -6111,6 +6117,7 @@ void MESH_OT_region_to_loop(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Region to Loop";
+ ot->description= "Select a region as a loop of connected edges.";
ot->idname= "MESH_OT_region_to_loop";
/* api callbacks */
@@ -6286,6 +6293,7 @@ void MESH_OT_loop_to_region(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Loop to Region";
+ ot->description= "Select a loop of connected edges as a region.";
ot->idname= "MESH_OT_loop_to_region";
/* api callbacks */
@@ -6584,6 +6592,7 @@ void MESH_OT_uvs_rotate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Rotate UVs";
+ ot->description= "Rotate selected UVs.";
ot->idname= "MESH_OT_uvs_rotate";
/* api callbacks */
@@ -6601,6 +6610,7 @@ void MESH_OT_uvs_mirror(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mirror UVs";
+ ot->description= "Mirror selected UVs.";
ot->idname= "MESH_OT_uvs_mirror";
/* api callbacks */
@@ -6618,6 +6628,7 @@ void MESH_OT_colors_rotate(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Rotate Colors";
+ ot->description= "Rotate UV/image color layer.";
ot->idname= "MESH_OT_colors_rotate";
/* api callbacks */
@@ -6635,6 +6646,7 @@ void MESH_OT_colors_mirror(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mirror Colors";
+ ot->description= "Mirror UV/image color layer.";
ot->idname= "MESH_OT_colors_mirror";
/* api callbacks */
@@ -6668,7 +6680,7 @@ static int subdivide_exec(bContext *C, wmOperator *op)
esubdivideflag(obedit, em, 1, smooth, fractal, scene->toolsettings->editbutflag|flag, cuts, 0);
DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, obedit);
return OPERATOR_FINISHED;
}
@@ -6677,6 +6689,7 @@ void MESH_OT_subdivide(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Subdivide";
+ ot->description= "Subdivide selected edges.";
ot->idname= "MESH_OT_subdivide";
/* api callbacks */
@@ -6959,6 +6972,7 @@ void MESH_OT_fill(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Fill";
+ ot->description= "Create a segment, edge or face.";
ot->idname= "MESH_OT_fill";
/* api callbacks */
@@ -6989,6 +7003,7 @@ void MESH_OT_beauty_fill(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Beauty Fill";
+ ot->description= "Arrange geometry on a selected surface to avoid skinny faces.";
ot->idname= "MESH_OT_beauty_fill";
/* api callbacks */
@@ -7020,6 +7035,7 @@ void MESH_OT_quads_convert_to_tris(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Quads to Tris";
+ ot->description= "Convert selected quads to triangles.";
ot->idname= "MESH_OT_quads_convert_to_tris";
/* api callbacks */
@@ -7049,6 +7065,7 @@ void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Tris to Quads";
+ ot->description= "Convert selected triangles to quads.";
ot->idname= "MESH_OT_tris_convert_to_quads";
/* api callbacks */
@@ -7078,6 +7095,7 @@ void MESH_OT_edge_flip(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Edge Flip";
+ ot->description= "Flip selected edge or adjoining faces.";
ot->idname= "MESH_OT_edge_flip";
/* api callbacks */
@@ -7124,6 +7142,7 @@ void MESH_OT_faces_shade_smooth(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Shade Smooth";
+ ot->description= "Display faces 'smooth' (using vertex normals).";
ot->idname= "MESH_OT_faces_shade_smooth";
/* api callbacks */
@@ -7152,6 +7171,7 @@ void MESH_OT_faces_shade_flat(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Shade Flat";
+ ot->description= "Display faces 'flat'.";
ot->idname= "MESH_OT_faces_shade_flat";
/* api callbacks */
diff --git a/source/blender/editors/mesh/mesh_layers.c b/source/blender/editors/mesh/mesh_layers.c
index 99d50d1a9b0..17a448ecf90 100644
--- a/source/blender/editors/mesh/mesh_layers.c
+++ b/source/blender/editors/mesh/mesh_layers.c
@@ -54,12 +54,14 @@
#include "WM_types.h"
#include "ED_mesh.h"
+#include "ED_object.h"
#include "ED_view3d.h"
#include "mesh_intern.h"
-static void delete_customdata_layer(Mesh *me, CustomDataLayer *layer)
+static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *layer)
{
+ Mesh *me = ob->data;
CustomData *data= (me->edit_mesh)? &me->edit_mesh->fdata: &me->fdata;
void *actlayerdata, *rndlayerdata, *clonelayerdata, *masklayerdata, *layerdata=layer->data;
int type= layer->type;
@@ -87,9 +89,8 @@ static void delete_customdata_layer(Mesh *me, CustomDataLayer *layer)
mesh_update_customdata_pointers(me);
}
- if(!CustomData_has_layer(data, type))
- if(type == CD_MCOL && (G.f & G_VERTEXPAINT))
- G.f &= ~G_VERTEXPAINT; /* get out of vertexpaint mode */
+ if(!CustomData_has_layer(data, type) && (type == CD_MCOL && (ob->mode & OB_MODE_VERTEX_PAINT)))
+ ED_object_toggle_modes(C, OB_MODE_VERTEX_PAINT);
/* reconstruct active layer */
if (actlayerdata != layerdata) {
@@ -198,6 +199,7 @@ void MESH_OT_uv_texture_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add UV Texture";
+ ot->description= "Add UV texture layer.";
ot->idname= "MESH_OT_uv_texture_add";
/* api callbacks */
@@ -225,7 +227,7 @@ static int uv_texture_remove_exec(bContext *C, wmOperator *op)
if(!cdl)
return OPERATOR_CANCELLED;
- delete_customdata_layer(me, cdl);
+ delete_customdata_layer(C, ob, cdl);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
@@ -237,6 +239,7 @@ void MESH_OT_uv_texture_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove UV Texture";
+ ot->description= "Remove UV texture layer.";
ot->idname= "MESH_OT_uv_texture_remove";
/* api callbacks */
@@ -301,6 +304,7 @@ void MESH_OT_vertex_color_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Vertex Color";
+ ot->description= "Add vertex color layer.";
ot->idname= "MESH_OT_vertex_color_add";
/* api callbacks */
@@ -328,7 +332,7 @@ static int vertex_color_remove_exec(bContext *C, wmOperator *op)
if(!cdl)
return OPERATOR_CANCELLED;
- delete_customdata_layer(me, cdl);
+ delete_customdata_layer(C, ob, cdl);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
@@ -340,6 +344,7 @@ void MESH_OT_vertex_color_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Vertex Color";
+ ot->description= "Remove vertex color layer.";
ot->idname= "MESH_OT_vertex_color_remove";
/* api callbacks */
@@ -377,6 +382,7 @@ void MESH_OT_sticky_add(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Add Sticky";
+ ot->description= "Add sticky UV texture layer.";
ot->idname= "MESH_OT_sticky_add";
/* api callbacks */
@@ -413,6 +419,7 @@ void MESH_OT_sticky_remove(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Sticky";
+ ot->description= "Remove sticky UV texture layer.";
ot->idname= "MESH_OT_sticky_remove";
/* api callbacks */
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index edb131d7da2..c545f7d70d6 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -90,6 +90,7 @@ static void MESH_OT_vertex_specials(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Vertex Specials";
+ //ot->description= "Perform special vertex operations.";
ot->idname= "MESH_OT_vertex_specials";
/* api callbacks */
@@ -128,6 +129,7 @@ static void MESH_OT_edge_specials(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Edge Specials";
+ //ot->description= "Perform special edge operations.";
ot->idname= "MESH_OT_edge_specials";
/* api callbacks */
@@ -178,6 +180,7 @@ static void MESH_OT_face_specials(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Face Specials";
+ //ot->description= "Perform special face operations.";
ot->idname= "MESH_OT_face_specials";
/* api callbacks */
@@ -219,6 +222,7 @@ static void MESH_OT_specials(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Specials";
+ //ot->description= "Perform special vertice, edge or face operations.";
ot->idname= "MESH_OT_specials";
/* api callbacks */
diff --git a/source/blender/editors/object/editconstraint.c b/source/blender/editors/object/editconstraint.c
index 9e8205e58ab..23b3caf8e26 100644
--- a/source/blender/editors/object/editconstraint.c
+++ b/source/blender/editors/object/editconstraint.c
@@ -87,7 +87,7 @@ ListBase *get_active_constraints (Object *ob)
if (ob == NULL)
return NULL;
- if (ob->flag & OB_POSEMODE) {
+ if (ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
pchan = get_active_posechannel(ob);
@@ -1065,7 +1065,7 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase
{
/* if this constraint is being added to a posechannel, make sure
* the constraint gets evaluated in pose-space */
- if (ob->flag & OB_POSEMODE) {
+ if (ob->mode & OB_MODE_POSE) {
con->ownspace = CONSTRAINT_SPACE_POSE;
con->flag |= CONSTRAINT_SPACEONCE;
}
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index a6bd38752ae..d4f2493be2b 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -98,6 +98,7 @@
#include "BKE_mesh.h"
#include "BKE_nla.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_property.h"
#include "BKE_report.h"
@@ -126,6 +127,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
+#include "RNA_enum_types.h"
/* for menu/popup icons etc etc*/
#include "UI_interface.h"
@@ -177,10 +179,6 @@ void ED_base_object_activate(bContext *C, Base *base)
Scene *scene= CTX_data_scene(C);
Base *tbase;
- /* activating a non-mesh, should end a couple of modes... */
- if(base && base->object->type!=OB_MESH)
- ED_view3d_exit_paint_modes(C);
-
/* sets scene->basact */
BASACT= base;
@@ -272,9 +270,6 @@ static Object *object_add_type(bContext *C, int type)
Scene *scene= CTX_data_scene(C);
Object *ob;
- /* XXX hrms, this is editor level operator, remove? */
- ED_view3d_exit_paint_modes(C);
-
/* for as long scene has editmode... */
if (CTX_data_edit_object(C))
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* freedata, and undo */
@@ -751,8 +746,6 @@ static int object_delete_exec(bContext *C, wmOperator *op)
if(CTX_data_edit_object(C))
return OPERATOR_CANCELLED;
- ED_view3d_exit_paint_modes(C);
-
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
if(base->object->type==OB_LAMP) islamp= 1;
@@ -2246,7 +2239,7 @@ static int object_location_clear_exec(bContext *C, wmOperator *op)
int armature_clear= 0;
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if((G.f & G_WEIGHTPAINT)==0) {
+ if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
if ((ob->protectflag & OB_LOCK_LOCX)==0)
ob->loc[0]= ob->dloc[0]= 0.0f;
if ((ob->protectflag & OB_LOCK_LOCY)==0)
@@ -2289,7 +2282,7 @@ static int object_rotation_clear_exec(bContext *C, wmOperator *op)
int armature_clear= 0;
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if((G.f & G_WEIGHTPAINT)==0) {
+ if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* eulers can only get cleared if they are not protected */
if ((ob->protectflag & OB_LOCK_ROTX)==0)
ob->rot[0]= ob->drot[0]= 0.0f;
@@ -2333,7 +2326,7 @@ static int object_scale_clear_exec(bContext *C, wmOperator *op)
int armature_clear= 0;
CTX_DATA_BEGIN(C, Object*, ob, selected_editable_objects) {
- if((G.f & G_WEIGHTPAINT)==0) {
+ if(!(ob->mode & OB_MODE_WEIGHT_PAINT)) {
if ((ob->protectflag & OB_LOCK_SCALEX)==0) {
ob->dsize[0]= 0.0f;
ob->size[0]= 1.0f;
@@ -3700,7 +3693,7 @@ void ED_object_exit_editmode(bContext *C, int flag)
me->edit_mesh= NULL;
}
- if(G.f & G_WEIGHTPAINT)
+ if(obedit->restore_mode & OB_MODE_WEIGHT_PAINT)
mesh_octree_table(obedit, NULL, NULL, 'e');
}
else if (obedit->type==OB_ARMATURE) {
@@ -3724,7 +3717,7 @@ void ED_object_exit_editmode(bContext *C, int flag)
load_editMball(obedit);
if(freedata) free_editMball(obedit);
}
-
+
/* freedata only 0 now on file saves */
if(freedata) {
/* for example; displist make is different in editmode */
@@ -3739,6 +3732,9 @@ void ED_object_exit_editmode(bContext *C, int flag)
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, scene);
}
+
+ obedit->mode &= ~OB_MODE_EDIT;
+ ED_object_toggle_modes(C, obedit->restore_mode);
}
@@ -3772,7 +3768,10 @@ void ED_object_enter_editmode(bContext *C, int flag)
if(flag & EM_WAITCURSOR) waitcursor(1);
- ED_view3d_exit_paint_modes(C);
+ ob->restore_mode = ob->mode;
+ ED_object_toggle_modes(C, ob->mode);
+
+ ob->mode |= OB_MODE_EDIT;
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
@@ -3888,7 +3887,7 @@ static int posemode_exec(bContext *C, wmOperator *op)
ED_object_exit_editmode(C, EM_FREEDATA);
ED_armature_enter_posemode(C, base);
}
- else if(base->object->flag & OB_POSEMODE)
+ else if(base->object->mode & OB_MODE_POSE)
ED_armature_exit_posemode(C, base);
else
ED_armature_enter_posemode(C, base);
@@ -4111,10 +4110,10 @@ void special_editmenu(Scene *scene, View3D *v3d)
if(obedit==NULL) {
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
// XXX pose_special_editmenu();
}
- else if(FACESEL_PAINT_TEST) {
+ else if(paint_facesel_test(ob)) {
Mesh *me= get_mesh(ob);
MTFace *tface;
MFace *mface;
@@ -4160,7 +4159,7 @@ void special_editmenu(Scene *scene, View3D *v3d)
}
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
}
- else if(G.f & G_VERTEXPAINT) {
+ else if(ob->mode & OB_MODE_VERTEX_PAINT) {
Mesh *me= get_mesh(ob);
if(me==0 || (me->mcol==NULL && me->mtface==NULL) ) return;
@@ -4173,17 +4172,17 @@ void special_editmenu(Scene *scene, View3D *v3d)
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
}
}
- else if(G.f & G_WEIGHTPAINT) {
+ else if(ob->mode & OB_MODE_WEIGHT_PAINT) {
Object *par= modifiers_isDeformedByArmature(ob);
- if(par && (par->flag & OB_POSEMODE)) {
+ if(par && (par->mode & OB_MODE_POSE)) {
nr= pupmenu("Specials%t|Apply Bone Envelopes to Vertex Groups %x1|Apply Bone Heat Weights to Vertex Groups %x2");
// XXX if(nr==1 || nr==2)
// XXX pose_adds_vgroups(ob, (nr == 2));
}
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(ob->mode & OB_MODE_PARTICLE_EDIT) {
#if 0
// XXX
ParticleSystem *psys = PE_get_current(ob);
@@ -5725,7 +5724,7 @@ void new_id_matar(Material **matar, int totcol)
}
}
-void single_obdata_users(Scene *scene, View3D *v3d, int flag)
+void single_obdata_users(Scene *scene, int flag)
{
Object *ob;
Lamp *la;
@@ -5848,7 +5847,7 @@ void single_obdata_users(Scene *scene, View3D *v3d, int flag)
}
}
-void single_ipo_users(Scene *scene, View3D *v3d, int flag)
+void single_ipo_users(Scene *scene, int flag)
{
#if 0 // XXX old animation system
Object *ob;
@@ -5871,7 +5870,7 @@ void single_ipo_users(Scene *scene, View3D *v3d, int flag)
#endif // XXX old animation system
}
-void single_mat_users(Scene *scene, View3D *v3d, int flag)
+void single_mat_users(Scene *scene, int flag)
{
Object *ob;
Base *base;
@@ -6057,19 +6056,19 @@ void single_user(Scene *scene, View3D *v3d)
else if(nr==2) {
single_object_users(scene, v3d, 1);
- single_obdata_users(scene, v3d, 1);
+ single_obdata_users(scene, 1);
}
else if(nr==3) {
single_object_users(scene, v3d, 1);
- single_obdata_users(scene, v3d, 1);
- single_mat_users(scene, v3d, 1); /* also tex */
+ single_obdata_users(scene, 1);
+ single_mat_users(scene, 1); /* also tex */
}
else if(nr==4) {
- single_mat_users(scene, v3d, 1);
+ single_mat_users(scene, 1);
}
else if(nr==5) {
- single_ipo_users(scene, v3d, 1);
+ single_ipo_users(scene, 1);
}
@@ -6078,6 +6077,20 @@ void single_user(Scene *scene, View3D *v3d)
}
}
+/* used for copying scenes */
+void ED_object_single_users(Scene *scene, int full)
+{
+ single_object_users(scene, NULL, 0);
+
+ if(full) {
+ single_obdata_users(scene, 0);
+ single_mat_users_expand();
+ single_tex_users_expand();
+ }
+
+ clear_id_newpoins();
+}
+
/* ************************************************************* */
/* helper for below, ma was checked to be not NULL */
@@ -6282,7 +6295,7 @@ static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag
int a, didit;
ob= base->object;
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
; /* nothing? */
}
else {
@@ -7018,3 +7031,97 @@ void hookmenu(Scene *scene, View3D *v3d)
if (changed) {
}
}
+
+static EnumPropertyItem *object_mode_set_itemsf(bContext *C, PointerRNA *ptr, int *free)
+{
+ EnumPropertyItem *input = object_mode_items;
+ EnumPropertyItem *item= NULL;
+ Object *ob;
+ int totitem= 0;
+
+ if(!C) /* needed for docs */
+ return object_mode_items;
+
+ ob = CTX_data_active_object(C);
+ while(ob && input->identifier) {
+ if((input->value == OB_MODE_EDIT && ((ob->type == OB_MESH) || (ob->type == OB_ARMATURE) ||
+ (ob->type == OB_CURVE) || (ob->type == OB_SURF) ||
+ (ob->type == OB_FONT) || (ob->type == OB_MBALL) || (ob->type == OB_LATTICE))) ||
+ (input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) ||
+ (input->value == OB_MODE_PARTICLE_EDIT && ob->particlesystem.first) ||
+ ((input->value == OB_MODE_SCULPT || input->value == OB_MODE_VERTEX_PAINT ||
+ input->value == OB_MODE_WEIGHT_PAINT || input->value == OB_MODE_TEXTURE_PAINT) && (ob->type == OB_MESH)) ||
+ (input->value == OB_MODE_OBJECT))
+ RNA_enum_item_add(&item, &totitem, input);
+ ++input;
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+
+ *free= 1;
+
+ return item;
+}
+
+static int object_mode_set_exec(bContext *C, wmOperator *op)
+{
+ Object *ob= CTX_data_active_object(C);
+ int mode = RNA_enum_get(op->ptr, "mode");
+
+ if(!ob)
+ return OPERATOR_CANCELLED;
+
+ if((mode == OB_MODE_EDIT) == !(ob->mode & OB_MODE_EDIT))
+ WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if((mode == OB_MODE_SCULPT) == !(ob->mode & OB_MODE_SCULPT))
+ WM_operator_name_call(C, "SCULPT_OT_sculptmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if((mode == OB_MODE_VERTEX_PAINT) == !(ob->mode & OB_MODE_VERTEX_PAINT))
+ WM_operator_name_call(C, "PAINT_OT_vertex_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if((mode == OB_MODE_WEIGHT_PAINT) == !(ob->mode & OB_MODE_WEIGHT_PAINT))
+ WM_operator_name_call(C, "PAINT_OT_weight_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if((mode == OB_MODE_TEXTURE_PAINT) == !(ob->mode & OB_MODE_TEXTURE_PAINT))
+ WM_operator_name_call(C, "PAINT_OT_texture_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if((mode == OB_MODE_PARTICLE_EDIT) == !(ob->mode & OB_MODE_PARTICLE_EDIT))
+ WM_operator_name_call(C, "PARTICLE_OT_particle_edit_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if((mode == OB_MODE_POSE) == !(ob->mode & OB_MODE_POSE))
+ WM_operator_name_call(C, "OBJECT_OT_posemode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_mode_set(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Set Object Mode";
+ ot->description = "Sets the object interaction mode.";
+ ot->idname= "OBJECT_OT_mode_set";
+
+ /* api callbacks */
+ ot->exec= object_mode_set_exec;
+
+ ot->poll= ED_operator_object_active;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ prop= RNA_def_enum(ot->srna, "mode", object_mode_items, 0, "Mode", "");
+ RNA_def_enum_funcs(prop, object_mode_set_itemsf);
+}
+
+
+
+void ED_object_toggle_modes(bContext *C, int mode)
+{
+ if(mode & OB_MODE_SCULPT)
+ WM_operator_name_call(C, "SCULPT_OT_sculptmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_VERTEX_PAINT)
+ WM_operator_name_call(C, "PAINT_OT_vertex_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_WEIGHT_PAINT)
+ WM_operator_name_call(C, "PAINT_OT_weight_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_TEXTURE_PAINT)
+ WM_operator_name_call(C, "PAINT_OT_texture_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+ if(mode & OB_MODE_PARTICLE_EDIT)
+ WM_operator_name_call(C, "PARTICLE_OT_particle_edit_toggle", WM_OP_EXEC_REGION_WIN, NULL);
+}
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 17d4f5deaae..e47087a3c27 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -39,6 +39,7 @@ struct Mesh;
/* object_edit.c */
+void OBJECT_OT_mode_set(struct wmOperatorType *ot);
void OBJECT_OT_editmode_toggle(struct wmOperatorType *ot);
void OBJECT_OT_posemode_toggle(struct wmOperatorType *ot);
void OBJECT_OT_parent_set(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 6b9f2db0d96..9983e24f2c9 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -226,7 +226,7 @@ int ED_object_modifier_convert(ReportList *reports, Scene *scene, Object *ob, Mo
int totpart=0, totchild=0;
if(md->type != eModifierType_ParticleSystem) return 0;
- if(G.f & G_PARTICLEEDIT) return 0;
+ if(ob && ob->mode & OB_MODE_PARTICLE_EDIT) return 0;
psys=((ParticleSystemModifierData *)md)->psys;
part= psys->part;
@@ -640,14 +640,19 @@ static int multires_subdivide_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+static int multires_subdivide_poll(bContext *C)
+{
+ return NULL != CTX_data_active_object(C) && NULL == CTX_data_edit_object(C);
+}
+
void OBJECT_OT_multires_subdivide(wmOperatorType *ot)
{
ot->name= "Multires Subdivide";
ot->description= "Add a new level of subdivision.";
ot->idname= "OBJECT_OT_multires_subdivide";
- ot->poll= ED_operator_object_active;
ot->exec= multires_subdivide_exec;
+ ot->poll= multires_subdivide_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index c1509e78502..f2e048284f4 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -65,6 +65,7 @@ void ED_operatortypes_object(void)
{
wmOperatorType *ot;
+ WM_operatortype_append(OBJECT_OT_mode_set);
WM_operatortype_append(OBJECT_OT_editmode_toggle);
WM_operatortype_append(OBJECT_OT_posemode_toggle);
WM_operatortype_append(OBJECT_OT_parent_set);
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 3d3e29bcc22..154ab14df60 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -57,6 +57,7 @@
#include "BKE_global.h"
#include "BKE_lattice.h"
#include "BKE_mesh.h"
+#include "BKE_paint.h"
#include "BKE_utildefines.h"
#include "RNA_access.h"
@@ -1028,11 +1029,11 @@ void vgroup_assign_with_menu(Scene *scene, Object *ob)
switch (mode) {
case 1: /* add to new group */
add_defgroup(ob);
- assign_verts_defgroup(ob, wp->brush->alpha);
+ assign_verts_defgroup(ob, paint_brush(&wp->paint)->alpha);
BIF_undo_push("Assign to vertex group");
break;
case 2: /* add to current group */
- assign_verts_defgroup(ob, wp->brush->alpha);
+ assign_verts_defgroup(ob, paint_brush(&wp->paint)->alpha);
BIF_undo_push("Assign to vertex group");
break;
case 3: /* remove from current group */
diff --git a/source/blender/editors/physics/ed_pointcache.c b/source/blender/editors/physics/ed_pointcache.c
index 5d0a6d21fac..917e2b40d72 100644
--- a/source/blender/editors/physics/ed_pointcache.c
+++ b/source/blender/editors/physics/ed_pointcache.c
@@ -61,7 +61,6 @@
static int cache_break_test(void *cbd) {
return G.afbreek==1;
}
-/**************************** general **********************************/
static int ptcache_bake_all_poll(bContext *C)
{
Scene *scene= CTX_data_scene(C);
@@ -130,7 +129,7 @@ void PTCACHE_OT_bake_all(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
- RNA_def_boolean(ot->srna, "bake", 0, "Bake", "");
+ RNA_def_boolean(ot->srna, "bake", 1, "Bake", "");
}
void PTCACHE_OT_free_bake_all(wmOperatorType *ot)
{
@@ -145,32 +144,25 @@ void PTCACHE_OT_free_bake_all(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-
-/**************************** softbody **********************************/
-static int ptcache_bake_softbody_poll(bContext *C)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- SoftBody *sb = ob->soft;
-
- if(!scene || !ob || ob->id.lib || !sb)
- return 0;
-
- return 1;
-}
-
-static int ptcache_bake_softbody_exec(bContext *C, wmOperator *op)
+static int ptcache_bake_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- SoftBody *sb = ob->soft;
- PTCacheID pid;
+ Scene *scene = CTX_data_scene(C);
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "PointCache", &RNA_PointCache);
+ Object *ob= ptr.id.data;
+ PointCache *cache= ptr.data;
PTCacheBaker baker;
+ PTCacheID *pid;
+ ListBase pidlist;
- BKE_ptcache_id_from_softbody(&pid, ob, sb);
+ BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->cache == cache)
+ break;
+ }
baker.scene = scene;
- baker.pid = &pid;
+ baker.pid = pid;
baker.bake = RNA_boolean_get(op->ptr, "bake");
baker.render = 0;
baker.anim_init = 0;
@@ -182,305 +174,160 @@ static int ptcache_bake_softbody_exec(bContext *C, wmOperator *op)
BKE_ptcache_make_cache(&baker);
- WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
-
- return OPERATOR_FINISHED;
-}
-static int ptcache_free_bake_softbody_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- SoftBody *sb = ob->soft;
- PTCacheID pid;
-
- BKE_ptcache_id_from_softbody(&pid, ob, sb);
- pid.cache->flag &= ~PTCACHE_BAKED;
+ BLI_freelistN(&pidlist);
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
return OPERATOR_FINISHED;
}
-void PTCACHE_OT_cache_softbody(wmOperatorType *ot)
+static int ptcache_free_bake_exec(bContext *C, wmOperator *op)
{
- /* identifiers */
- ot->name= "Bake Softbody";
- ot->idname= "PTCACHE_OT_cache_softbody";
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "PointCache", &RNA_PointCache);
+ PointCache *cache= ptr.data;
- /* api callbacks */
- ot->exec= ptcache_bake_softbody_exec;
- ot->poll= ptcache_bake_softbody_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "bake", 0, "Bake", "");
-}
-void PTCACHE_OT_free_bake_softbody(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Free SoftBody Bake";
- ot->idname= "PTCACHE_OT_free_bake_softbody";
-
- /* api callbacks */
- ot->exec= ptcache_free_bake_softbody_exec;
- ot->poll= ptcache_bake_softbody_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-static int ptcache_bake_from_softbody_cache_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_active_object(C);
- SoftBody *sb = ob->soft;
- PTCacheID pid;
-
- BKE_ptcache_id_from_softbody(&pid, ob, sb);
- pid.cache->flag |= PTCACHE_BAKED;
+ cache->flag &= ~PTCACHE_BAKED;
return OPERATOR_FINISHED;
}
-void PTCACHE_OT_bake_from_softbody_cache(wmOperatorType *ot)
+static int ptcache_bake_from_cache_exec(bContext *C, wmOperator *op)
{
- /* identifiers */
- ot->name= "Bake From Cache";
- ot->idname= "PTCACHE_OT_bake_from_softbody_cache";
-
- /* api callbacks */
- ot->exec= ptcache_bake_from_softbody_cache_exec;
- ot->poll= ptcache_bake_softbody_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-/**************************** cloth **********************************/
-static int ptcache_bake_cloth_poll(bContext *C)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
-
- if(!scene || !ob || ob->id.lib || !clmd)
- return 0;
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "PointCache", &RNA_PointCache);
+ PointCache *cache= ptr.data;
- return 1;
-}
-
-static int ptcache_bake_cloth_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- PTCacheID pid;
- PTCacheBaker baker;
-
- BKE_ptcache_id_from_cloth(&pid, ob, clmd);
-
- baker.scene = scene;
- baker.pid = &pid;
- baker.bake = RNA_boolean_get(op->ptr, "bake");
- baker.render = 0;
- baker.anim_init = 0;
- baker.quick_step = 1;
- baker.break_test = cache_break_test;
- baker.break_data = NULL;
- baker.progressbar = (void (*)(void *, int))WM_timecursor;
- baker.progresscontext = CTX_wm_window(C);
-
- BKE_ptcache_make_cache(&baker);
-
- WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
+ cache->flag |= PTCACHE_BAKED;
return OPERATOR_FINISHED;
}
-static int ptcache_free_bake_cloth_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- PTCacheID pid;
-
- BKE_ptcache_id_from_cloth(&pid, ob, clmd);
- pid.cache->flag &= ~PTCACHE_BAKED;
-
- WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
-
- return OPERATOR_FINISHED;
-}
-void PTCACHE_OT_cache_cloth(wmOperatorType *ot)
+void PTCACHE_OT_bake(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Bake Cloth";
- ot->idname= "PTCACHE_OT_cache_cloth";
+ ot->name= "Bake Physics";
+ ot->idname= "PTCACHE_OT_bake";
/* api callbacks */
- ot->exec= ptcache_bake_cloth_exec;
- ot->poll= ptcache_bake_cloth_poll;
+ ot->exec= ptcache_bake_exec;
+ ot->poll= ptcache_bake_all_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
- RNA_def_boolean(ot->srna, "bake", 0, "Bake", "");
+ RNA_def_boolean(ot->srna, "bake", 1, "Bake", "");
}
-void PTCACHE_OT_free_bake_cloth(wmOperatorType *ot)
+void PTCACHE_OT_free_bake(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Free Cloth Bake";
- ot->idname= "PTCACHE_OT_free_bake_cloth";
+ ot->name= "Free Physics Bake";
+ ot->idname= "PTCACHE_OT_free_bake";
/* api callbacks */
- ot->exec= ptcache_free_bake_cloth_exec;
- ot->poll= ptcache_bake_cloth_poll;
+ ot->exec= ptcache_free_bake_exec;
+ ot->poll= ptcache_bake_all_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-static int ptcache_bake_from_cloth_cache_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_active_object(C);
- ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
- PTCacheID pid;
-
- BKE_ptcache_id_from_cloth(&pid, ob, clmd);
- pid.cache->flag |= PTCACHE_BAKED;
-
- return OPERATOR_FINISHED;
-}
-void PTCACHE_OT_bake_from_cloth_cache(wmOperatorType *ot)
+void PTCACHE_OT_bake_from_cache(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Bake From Cache";
- ot->idname= "PTCACHE_OT_bake_from_cloth_cache";
+ ot->idname= "PTCACHE_OT_bake_from_cache";
/* api callbacks */
- ot->exec= ptcache_bake_from_cloth_cache_exec;
- ot->poll= ptcache_bake_cloth_poll;
+ ot->exec= ptcache_bake_from_cache_exec;
+ ot->poll= ptcache_bake_all_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/**************************** particles **********************************/
-static int ptcache_bake_particle_system_poll(bContext *C)
+static int ptcache_add_new_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
+ Scene *scene = CTX_data_scene(C);
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "PointCache", &RNA_PointCache);
+ Object *ob= ptr.id.data;
+ PointCache *cache= ptr.data;
+ PTCacheID *pid;
+ ListBase pidlist;
- if(!scene || !ob || ob->id.lib)
- return 0;
+ BKE_ptcache_ids_from_object(&pidlist, ob);
- return (ob->particlesystem.first != NULL);
-}
-
-static int ptcache_bake_particle_system_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- ParticleSystem *psys =psys_get_current(ob);
- PTCacheID pid;
- PTCacheBaker baker;
-
- BKE_ptcache_id_from_particles(&pid, ob, psys);
-
- baker.scene = scene;
- baker.pid = &pid;
- baker.bake = RNA_boolean_get(op->ptr, "bake");
- baker.render = 0;
- baker.anim_init = 0;
- baker.quick_step = 1;
- baker.break_test = cache_break_test;
- baker.break_data = NULL;
- baker.progressbar = (void (*)(void *, int))WM_timecursor;
- baker.progresscontext = CTX_wm_window(C);
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->cache == cache) {
+ *(pid->cache_ptr) = BKE_ptcache_add(pid->ptcaches);
+ break;
+ }
+ }
- BKE_ptcache_make_cache(&baker);
+ BLI_freelistN(&pidlist);
WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
return OPERATOR_FINISHED;
}
-static int ptcache_free_bake_particle_system_exec(bContext *C, wmOperator *op)
+static int ptcache_remove_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- ParticleSystem *psys= psys_get_current(ob);
- PTCacheID pid;
+ PointerRNA ptr= CTX_data_pointer_get_type(C, "PointCache", &RNA_PointCache);
+ Object *ob= ptr.id.data;
+ PointCache *cache= ptr.data;
+ PTCacheID *pid;
+ ListBase pidlist;
- BKE_ptcache_id_from_particles(&pid, ob, psys);
- psys->pointcache->flag &= ~PTCACHE_BAKED;
+ BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->cache == cache) {
+ if(pid->ptcaches->first == pid->ptcaches->last)
+ continue; /* don't delete last cache */
- WM_event_add_notifier(C, NC_SCENE|ND_FRAME, scene);
+ BLI_remlink(pid->ptcaches, pid->cache);
+ BKE_ptcache_free(pid->cache);
+ *(pid->cache_ptr) = pid->ptcaches->first;
- return OPERATOR_FINISHED;
-}
-void PTCACHE_OT_cache_particle_system(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Bake Particles";
- ot->idname= "PTCACHE_OT_cache_particle_system";
-
- /* api callbacks */
- ot->exec= ptcache_bake_particle_system_exec;
- ot->poll= ptcache_bake_particle_system_poll;
+ break;
+ }
+ }
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ BLI_freelistN(&pidlist);
- RNA_def_boolean(ot->srna, "bake", 0, "Bake", "");
+ return OPERATOR_FINISHED;
}
-void PTCACHE_OT_free_bake_particle_system(wmOperatorType *ot)
+void PTCACHE_OT_add_new(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Free Particles Bake";
- ot->idname= "PTCACHE_OT_free_bake_particle_system";
+ ot->name= "Add new cache";
+ ot->idname= "PTCACHE_OT_add_new";
/* api callbacks */
- ot->exec= ptcache_free_bake_particle_system_exec;
- ot->poll= ptcache_bake_particle_system_poll;
+ ot->exec= ptcache_add_new_exec;
+ ot->poll= ptcache_bake_all_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-static int ptcache_bake_from_particles_cache_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_active_object(C);
- ParticleSystem *psys= psys_get_current(ob);
- PTCacheID pid;
-
- BKE_ptcache_id_from_particles(&pid, ob, psys);
- psys->pointcache->flag |= PTCACHE_BAKED;
-
- return OPERATOR_FINISHED;
-}
-void PTCACHE_OT_bake_from_particles_cache(wmOperatorType *ot)
+void PTCACHE_OT_remove(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Bake From Cache";
- ot->idname= "PTCACHE_OT_bake_from_particles_cache";
+ ot->name= "Delete current cache";
+ ot->idname= "PTCACHE_OT_remove";
/* api callbacks */
- ot->exec= ptcache_bake_from_particles_cache_exec;
- ot->poll= ptcache_bake_particle_system_poll;
+ ot->exec= ptcache_remove_exec;
+ ot->poll= ptcache_bake_all_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-
/**************************** registration **********************************/
void ED_operatortypes_pointcache(void)
{
WM_operatortype_append(PTCACHE_OT_bake_all);
WM_operatortype_append(PTCACHE_OT_free_bake_all);
- WM_operatortype_append(PTCACHE_OT_cache_particle_system);
- WM_operatortype_append(PTCACHE_OT_free_bake_particle_system);
- WM_operatortype_append(PTCACHE_OT_bake_from_particles_cache);
- WM_operatortype_append(PTCACHE_OT_cache_cloth);
- WM_operatortype_append(PTCACHE_OT_free_bake_cloth);
- WM_operatortype_append(PTCACHE_OT_bake_from_cloth_cache);
- WM_operatortype_append(PTCACHE_OT_cache_softbody);
- WM_operatortype_append(PTCACHE_OT_free_bake_softbody);
- WM_operatortype_append(PTCACHE_OT_bake_from_softbody_cache);
+ WM_operatortype_append(PTCACHE_OT_bake);
+ WM_operatortype_append(PTCACHE_OT_free_bake);
+ WM_operatortype_append(PTCACHE_OT_bake_from_cache);
+ WM_operatortype_append(PTCACHE_OT_add_new);
+ WM_operatortype_append(PTCACHE_OT_remove);
}
//void ED_keymap_pointcache(wmWindowManager *wm)
diff --git a/source/blender/editors/physics/editparticle.c b/source/blender/editors/physics/editparticle.c
index 20033c747f9..83bf12d651e 100644
--- a/source/blender/editors/physics/editparticle.c
+++ b/source/blender/editors/physics/editparticle.c
@@ -104,21 +104,12 @@ static int PE_poll(bContext *C)
psys= PE_get_current(scene, ob);
- return (psys && psys->edit && (G.f & G_PARTICLEEDIT));
+ return (psys && psys->edit && (ob && ob->mode & OB_MODE_PARTICLE_EDIT));
}
static int PE_poll_3dview(bContext *C)
{
- Scene *scene= CTX_data_scene(C);
- Object *ob= CTX_data_active_object(C);
- ParticleSystem *psys;
-
- if(!scene || !ob || !CTX_wm_region_view3d(C))
- return 0;
-
- psys= PE_get_current(scene, ob);
-
- return (psys && psys->edit && (G.f & G_PARTICLEEDIT));
+ return PE_poll(C) && CTX_wm_region_view3d(C);
}
static void PE_free_particle_edit(ParticleSystem *psys)
@@ -164,7 +155,7 @@ static void PE_free_particle_edit(ParticleSystem *psys)
int PE_can_edit(ParticleSystem *psys)
{
- return (psys && psys->edit && (G.f & G_PARTICLEEDIT));
+ return (psys && psys->edit);
}
ParticleEditSettings *PE_settings(Scene *scene)
@@ -194,7 +185,7 @@ ParticleSystem *PE_get_current(Scene *scene, Object *ob)
/* this happens when Blender is started with particle
* edit mode enabled XXX there's a draw error then? */
- if(psys && psys_check_enabled(ob, psys) && (ob == OBACT) && (G.f & G_PARTICLEEDIT))
+ if(psys && psys_check_enabled(ob, psys) && (ob == OBACT) && (ob->mode & OB_MODE_PARTICLE_EDIT))
if(psys->part->type == PART_HAIR && psys->flag & PSYS_EDITED)
if(psys->edit == NULL)
PE_create_particle_edit(scene, ob, psys);
@@ -3710,7 +3701,7 @@ static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
psys->flag |= PSYS_CURRENT;
}
- if(!(G.f & G_PARTICLEEDIT)) {
+ if(!(ob->mode & OB_MODE_PARTICLE_EDIT)) {
if(psys && psys->part->type == PART_HAIR && psys->flag & PSYS_EDITED) {
if(psys_check_enabled(ob, psys)) {
if(psys->edit==NULL)
@@ -3720,12 +3711,12 @@ static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
}
}
- G.f |= G_PARTICLEEDIT;
+ ob->mode |= OB_MODE_PARTICLE_EDIT;
toggle_particle_cursor(C, 1);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_PARTICLE, NULL);
}
else {
- G.f &= ~G_PARTICLEEDIT;
+ ob->mode &= ~OB_MODE_PARTICLE_EDIT;
toggle_particle_cursor(C, 0);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL);
}
@@ -3773,7 +3764,7 @@ static int set_editable_exec(bContext *C, wmOperator *op)
if(psys_check_enabled(ob, psys)) {
psys->flag |= PSYS_EDITED;
- if(G.f & G_PARTICLEEDIT)
+ if(ob->mode & OB_MODE_PARTICLE_EDIT)
PE_create_particle_edit(scene, ob, psys);
}
else
@@ -3814,7 +3805,7 @@ void PE_change_act(void *ob_v, void *act_v)
psys->flag |= PSYS_CURRENT;
if(psys_check_enabled(ob, psys)) {
- if(G.f & G_PARTICLEEDIT && !psys->edit)
+ if(ob->mode & OB_MODE_PARTICLE_EDIT && !psys->edit)
PE_create_particle_edit(scene, ob, psys);
psys_update_world_cos(ob, psys);
}
@@ -3832,7 +3823,7 @@ void PE_change_act_psys(Scene *scene, Object *ob, ParticleSystem *psys)
psys->flag |= PSYS_CURRENT;
if(psys_check_enabled(ob, psys)) {
- if(G.f & G_PARTICLEEDIT && !psys->edit)
+ if(ob->mode & OB_MODE_PARTICLE_EDIT && !psys->edit)
PE_create_particle_edit(scene, ob, psys);
psys_update_world_cos(ob, psys);
diff --git a/source/blender/editors/physics/physics_boids.c b/source/blender/editors/physics/physics_boids.c
index 2d3b11080e7..148359068ad 100644
--- a/source/blender/editors/physics/physics_boids.c
+++ b/source/blender/editors/physics/physics_boids.c
@@ -249,7 +249,6 @@ void BOID_OT_boidrule_move_down(wmOperatorType *ot)
/************************ add/del boid state operators *********************/
static int boidstate_add_exec(bContext *C, wmOperator *op)
{
- Scene *scene = CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
Object *ob= ptr.id.data;
@@ -344,7 +343,6 @@ void BOID_OT_boidstate_del(wmOperatorType *ot)
/************************ move up/down boid state operators *********************/
static int boidstate_move_up_exec(bContext *C, wmOperator *op)
{
- Scene *scene= CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
Object *ob = ptr.id.data;
@@ -385,7 +383,6 @@ static int boidstate_move_down_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
PointerRNA ptr = CTX_data_pointer_get_type(C, "particle_system", &RNA_ParticleSystem);
ParticleSystem *psys= ptr.data;
- Object *ob = ptr.id.data;
BoidSettings *boids;
BoidState *state;
@@ -430,4 +427,4 @@ void ED_operatortypes_boids(void)
WM_operatortype_append(BOID_OT_boidstate_del);
WM_operatortype_append(BOID_OT_boidstate_move_up);
WM_operatortype_append(BOID_OT_boidstate_move_down);
-} \ No newline at end of file
+}
diff --git a/source/blender/editors/preview/previewrender.c b/source/blender/editors/preview/previewrender.c
index c5a741b11ed..159e644bb39 100644
--- a/source/blender/editors/preview/previewrender.c
+++ b/source/blender/editors/preview/previewrender.c
@@ -304,7 +304,9 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
end_render_material(mat);
/* turn on raytracing if needed */
- if(mat->mode_l & (MA_RAYTRANSP|MA_RAYMIRROR))
+ if(mat->mode_l & MA_RAYMIRROR)
+ sce->r.mode |= R_RAYTRACE;
+ if((mat->mode_l & MA_RAYTRANSP) && (mat->mode_l & MA_TRANSP))
sce->r.mode |= R_RAYTRACE;
if(mat->sss_flag & MA_DIFF_SSS)
sce->r.mode |= R_SSS;
diff --git a/source/blender/editors/screen/CMakeLists.txt b/source/blender/editors/screen/CMakeLists.txt
index 89820e0d362..6861f82ac3f 100644
--- a/source/blender/editors/screen/CMakeLists.txt
+++ b/source/blender/editors/screen/CMakeLists.txt
@@ -41,7 +41,6 @@ SET(INC ../../windowmanager
../../quicktime ../../../../intern/elbeem/extern
../../../../intern/ghost ../../../../intern/opennl/extern
../../nodes
- ${SDL_INC}
)
IF(WITH_INTERNATIONAL)
diff --git a/source/blender/editors/screen/Makefile b/source/blender/editors/screen/Makefile
index 923a020afcf..00698917be5 100644
--- a/source/blender/editors/screen/Makefile
+++ b/source/blender/editors/screen/Makefile
@@ -54,3 +54,8 @@ CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
# own include
CPPFLAGS += -I../include
+
+ifeq ($(WITH_OPENEXR), true)
+ CPPFLAGS += -DWITH_OPENEXR
+endif
+
diff --git a/source/blender/editors/screen/SConscript b/source/blender/editors/screen/SConscript
index 3972efd8eed..a4f73cfea7e 100644
--- a/source/blender/editors/screen/SConscript
+++ b/source/blender/editors/screen/SConscript
@@ -12,5 +12,7 @@ defs = ''
if not env['WITH_BF_PYTHON']:
defs += 'DISABLE_PYTHON'
+if env['WITH_BF_OPENEXR']:
+ defs += ' WITH_OPENEXR'
env.BlenderLib ( 'bf_editors_screen', sources, Split(incs), Split(defs), libtype=['core'], priority=[105] )
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 79ba11a5c55..296c38fa51a 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -499,7 +499,7 @@ static void region_azone_initialize(ScrArea *sa, ARegion *ar, char edge)
/* if more azones on 1 spot, set offset */
for(azt= sa->actionzones.first; azt; azt= azt->next) {
if(az!=azt) {
- if(az->x1==azt->x1 && az->y1==azt->y1) {
+ if( ABS(az->x1-azt->x1) < 2 && ABS(az->y1-azt->y1) < 2) {
if(edge=='t' || edge=='b') {
az->x1+= AZONESPOT;
az->x2+= AZONESPOT;
@@ -1309,7 +1309,7 @@ void ED_region_header(const bContext *C, ARegion *ar)
HeaderType *ht;
Header header = {0};
float col[3];
- int xco, yco;
+ int maxco, xco, yco;
/* clear */
if(ED_screen_area_active(C))
@@ -1323,7 +1323,7 @@ void ED_region_header(const bContext *C, ARegion *ar)
/* set view2d view matrix for scrolling (without scrollers) */
UI_view2d_view_ortho(C, &ar->v2d);
- xco= 8;
+ xco= maxco= 8;
yco= HEADERY-3;
/* draw all headers types */
@@ -1335,15 +1335,25 @@ void ED_region_header(const bContext *C, ARegion *ar)
header.type= ht;
header.layout= layout;
ht->draw(C, &header);
+
+ /* for view2d */
+ xco= uiLayoutGetWidth(layout);
+ if(xco > maxco)
+ maxco= xco;
}
uiBlockLayoutResolve(C, block, &xco, &yco);
+
+ /* for view2d */
+ if(xco > maxco)
+ maxco= xco;
+
uiEndBlock(C, block);
uiDrawBlock(C, block);
}
/* always as last */
- UI_view2d_totRect_set(&ar->v2d, xco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
+ UI_view2d_totRect_set(&ar->v2d, maxco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
/* restore view matrix? */
UI_view2d_view_restore(C);
diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c
index 3842dd3d62f..1e36a32b9e1 100644
--- a/source/blender/editors/screen/screen_context.c
+++ b/source/blender/editors/screen/screen_context.c
@@ -44,6 +44,10 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
bScreen *sc= CTX_wm_screen(C);
Scene *scene= sc->scene;
Base *base;
+ Object *ob = NULL;
+
+ if(scene && scene->basact)
+ ob = scene->basact->object;
if(CTX_data_dir(member)) {
static const char *dir[] = {
@@ -112,32 +116,32 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
return 1;
}
else if(CTX_data_equals(member, "sculpt_object")) {
- if(G.f & G_SCULPTMODE && scene->basact)
- CTX_data_id_pointer_set(result, &scene->basact->object->id);
+ if(ob && (ob->mode & OB_MODE_SCULPT))
+ CTX_data_id_pointer_set(result, &ob->id);
return 1;
}
else if(CTX_data_equals(member, "vertex_paint_object")) {
- if(G.f & G_VERTEXPAINT && scene->basact)
- CTX_data_id_pointer_set(result, &scene->basact->object->id);
+ if(ob && (ob->mode & OB_MODE_VERTEX_PAINT))
+ CTX_data_id_pointer_set(result, &ob->id);
return 1;
}
else if(CTX_data_equals(member, "weight_paint_object")) {
- if(G.f & G_WEIGHTPAINT && scene->basact)
- CTX_data_id_pointer_set(result, &scene->basact->object->id);
+ if(ob && (ob->mode & OB_MODE_WEIGHT_PAINT))
+ CTX_data_id_pointer_set(result, &ob->id);
return 1;
}
else if(CTX_data_equals(member, "texture_paint_object")) {
- if(G.f & G_TEXTUREPAINT && scene->basact)
- CTX_data_id_pointer_set(result, &scene->basact->object->id);
+ if(ob && (ob->mode & OB_MODE_TEXTURE_PAINT))
+ CTX_data_id_pointer_set(result, &ob->id);
return 1;
}
else if(CTX_data_equals(member, "particle_edit_object")) {
- if(G.f & G_PARTICLEEDIT && scene->basact)
- CTX_data_id_pointer_set(result, &scene->basact->object->id);
+ if(ob && (ob->mode & OB_MODE_PARTICLE_EDIT))
+ CTX_data_id_pointer_set(result, &ob->id);
return 1;
}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 5519b2609a1..76a62128e91 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -923,12 +923,6 @@ bScreen *ED_screen_duplicate(wmWindow *win, bScreen *sc)
newsc= ED_screen_add(win, sc->scene, sc->id.name+2);
/* copy all data */
screen_copy(newsc, sc);
- /* set in window */
- win->screen= newsc;
-
- /* store identifier */
- win->screen->winid= win->winid;
- BLI_strncpy(win->screenname, win->screen->id.name+2, 21);
return newsc;
}
@@ -1289,6 +1283,49 @@ void ED_screen_set(bContext *C, bScreen *sc)
}
}
+static int ed_screen_used(wmWindowManager *wm, bScreen *sc)
+{
+ wmWindow *win;
+
+ for(win=wm->windows.first; win; win=win->next)
+ if(win->screen == sc)
+ return 1;
+
+ return 0;
+}
+
+/* only call outside of area/region loops */
+void ED_screen_delete(bContext *C, bScreen *sc)
+{
+ Main *bmain= CTX_data_main(C);
+ wmWindowManager *wm= CTX_wm_manager(C);
+ wmWindow *win= CTX_wm_window(C);
+ bScreen *newsc;
+ int delete= 1;
+
+ /* screen can only be in use by one window at a time, so as
+ long as we are able to find a screen that is unused, we
+ can safely assume ours is not in use anywhere an delete it */
+
+ for(newsc= sc->id.prev; newsc; newsc=newsc->id.prev)
+ if(!ed_screen_used(wm, newsc))
+ break;
+
+ if(!newsc) {
+ for(newsc= sc->id.next; newsc; newsc=newsc->id.next)
+ if(!ed_screen_used(wm, newsc))
+ break;
+ }
+
+ if(!newsc)
+ return;
+
+ ED_screen_set(C, newsc);
+
+ if(delete && win->screen != sc)
+ free_libblock(&bmain->screen, sc);
+}
+
/* only call outside of area/region loops */
void ED_screen_set_scene(bContext *C, Scene *scene)
{
@@ -1346,6 +1383,24 @@ void ED_screen_set_scene(bContext *C, Scene *scene)
}
+/* only call outside of area/region loops */
+void ED_screen_delete_scene(bContext *C, Scene *scene)
+{
+ Main *bmain= CTX_data_main(C);
+ Scene *newscene;
+
+ if(scene->id.prev)
+ newscene= scene->id.prev;
+ else if(scene->id.next)
+ newscene= scene->id.next;
+ else
+ return;
+
+ ED_screen_set_scene(C, newscene);
+
+ unlink_scene(bmain, scene, newscene);
+}
+
/* this function toggles: if area is full then the parent will be restored */
void ed_screen_fullarea(bContext *C, ScrArea *sa)
{
@@ -1461,7 +1516,7 @@ void ED_screen_full_prevspace(bContext *C)
/* redraws: uses defines from stime->redraws
* enable: 1 - forward on, -1 - backwards on, 0 - off
*/
-void ED_screen_animation_timer(bContext *C, int redraws, int enable)
+void ED_screen_animation_timer(bContext *C, int redraws, int sync, int enable)
{
bScreen *screen= CTX_wm_screen(C);
wmWindow *win= CTX_wm_window(C);
@@ -1477,7 +1532,8 @@ void ED_screen_animation_timer(bContext *C, int redraws, int enable)
screen->animtimer= WM_event_add_window_timer(win, TIMER0, (1.0/FPS));
sad->ar= CTX_wm_region(C);
sad->redraws= redraws;
- sad->flag= (enable < 0) ? ANIMPLAY_FLAG_REVERSE : 0;
+ sad->flag |= (enable < 0)? ANIMPLAY_FLAG_REVERSE: 0;
+ sad->flag |= (sync == 0)? ANIMPLAY_FLAG_NO_SYNC: (sync == 1)? ANIMPLAY_FLAG_SYNC: 0;
screen->animtimer->customdata= sad;
}
@@ -1485,6 +1541,45 @@ void ED_screen_animation_timer(bContext *C, int redraws, int enable)
WM_event_add_notifier(C, NC_SCREEN|ND_ANIMPLAY, screen);
}
+/* helper for screen_animation_play() - only to be used for TimeLine */
+static ARegion *time_top_left_3dwindow(bScreen *screen)
+{
+ ARegion *aret= NULL;
+ ScrArea *sa;
+ int min= 10000;
+
+ for(sa= screen->areabase.first; sa; sa= sa->next) {
+ if(sa->spacetype==SPACE_VIEW3D) {
+ ARegion *ar;
+ for(ar= sa->regionbase.first; ar; ar= ar->next) {
+ if(ar->regiontype==RGN_TYPE_WINDOW) {
+ if(ar->winrct.xmin - ar->winrct.ymin < min) {
+ aret= ar;
+ min= ar->winrct.xmin - ar->winrct.ymin;
+ }
+ }
+ }
+ }
+ }
+
+ return aret;
+}
+
+void ED_screen_animation_timer_update(bContext *C, int redraws)
+{
+ bScreen *screen= CTX_wm_screen(C);
+
+ if(screen && screen->animtimer) {
+ wmTimer *wt= screen->animtimer;
+ ScreenAnimData *sad= wt->customdata;
+
+ sad->redraws= redraws;
+ sad->ar= NULL;
+ if(redraws & TIME_REGION)
+ sad->ar= time_top_left_3dwindow(screen);
+ }
+}
+
unsigned int ED_screen_view3d_layers(bScreen *screen)
{
if(screen) {
@@ -1514,7 +1609,7 @@ void ED_update_for_newframe(const bContext *C, int mute)
/* XXX future: do all windows */
scene_update_for_newframe(scene, ED_screen_view3d_layers(screen)); /* BKE_scene.h */
- //if ( (CFRA>1) && (!mute) && (scene->audio.flag & AUDIO_SCRUB))
+ //if ( (CFRA>1) && (!mute) && (scene->r.audio.flag & AUDIO_SCRUB))
// audiostream_scrub( CFRA );
/* 3d window, preview */
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index f882a25c363..b591c6e6856 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -54,6 +54,7 @@
#include "BKE_mesh.h"
#include "BKE_multires.h"
#include "BKE_report.h"
+#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "BKE_sound.h"
@@ -231,7 +232,7 @@ int ED_operator_posemode(bContext *C)
Object *obedit= CTX_data_edit_object(C);
if ((obact != obedit) && (obact) && (obact->type==OB_ARMATURE))
- return (obact->flag & OB_POSEMODE)!=0;
+ return (obact->mode & OB_MODE_POSE)!=0;
return 0;
}
@@ -2226,17 +2227,25 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
wmTimer *wt= screen->animtimer;
ScreenAnimData *sad= wt->customdata;
ScrArea *sa;
+ int sync;
+
+ /* sync, don't sync, or follow scene setting */
+ if(sad->flag & ANIMPLAY_FLAG_SYNC) sync= 1;
+ else if(sad->flag & ANIMPLAY_FLAG_NO_SYNC) sync= 0;
+ else sync= (scene->r.audio.flag & AUDIO_SYNC);
- if(scene->audio.flag & AUDIO_SYNC) {
+ if(sync) {
+ /* skip frames */
int step = floor(wt->duration * FPS);
- if (sad->flag & ANIMPLAY_FLAG_REVERSE) // XXX does this option work with audio?
+ if(sad->flag & ANIMPLAY_FLAG_REVERSE) // XXX does this option work with audio?
scene->r.cfra -= step;
else
scene->r.cfra += step;
wt->duration -= ((float)step)/FPS;
}
else {
- if (sad->flag & ANIMPLAY_FLAG_REVERSE)
+ /* one frame +/- */
+ if(sad->flag & ANIMPLAY_FLAG_REVERSE)
scene->r.cfra--;
else
scene->r.cfra++;
@@ -2314,39 +2323,34 @@ static void SCREEN_OT_animation_step(wmOperatorType *ot)
/* ****************** anim player, starts or ends timer ***************** */
-/* helper for screen_animation_play() - only to be used for TimeLine */
-// NOTE: defined in time_header.c for now...
-extern ARegion *time_top_left_3dwindow(bScreen *screen);
-
/* toggle operator */
static int screen_animation_play(bContext *C, wmOperator *op, wmEvent *event)
{
bScreen *screen= CTX_wm_screen(C);
if(screen->animtimer) {
- ED_screen_animation_timer(C, 0, 0);
+ ED_screen_animation_timer(C, 0, 0, 0);
sound_stop_all(C);
}
else {
ScrArea *sa= CTX_wm_area(C);
int mode= (RNA_boolean_get(op->ptr, "reverse")) ? -1 : 1;
+ int sync= -1;
+
+ if(RNA_property_is_set(op->ptr, "sync"))
+ sync= (RNA_boolean_get(op->ptr, "sync"));
/* timeline gets special treatment since it has it's own menu for determining redraws */
if ((sa) && (sa->spacetype == SPACE_TIME)) {
SpaceTime *stime= (SpaceTime *)sa->spacedata.first;
- ED_screen_animation_timer(C, stime->redraws, mode);
+ ED_screen_animation_timer(C, stime->redraws, sync, mode);
/* update region if TIME_REGION was set, to leftmost 3d window */
- if(screen->animtimer && (stime->redraws & TIME_REGION)) {
- wmTimer *wt= screen->animtimer;
- ScreenAnimData *sad= wt->customdata;
-
- sad->ar= time_top_left_3dwindow(screen);
- }
+ ED_screen_animation_timer_update(C, stime->redraws);
}
else {
- ED_screen_animation_timer(C, TIME_REGION|TIME_ALL_3D_WIN, mode);
+ ED_screen_animation_timer(C, TIME_REGION|TIME_ALL_3D_WIN, sync, mode);
if(screen->animtimer) {
wmTimer *wt= screen->animtimer;
@@ -2372,6 +2376,7 @@ static void SCREEN_OT_animation_play(wmOperatorType *ot)
ot->poll= ED_operator_screenactive;
RNA_def_boolean(ot->srna, "reverse", 0, "Play in Reverse", "Animation is played backwards");
+ RNA_def_boolean(ot->srna, "sync", 0, "Sync", "Drop frames to maintain framerate and stay in sync with audio.");
}
/* ************** border select operator (template) ***************************** */
@@ -2880,10 +2885,13 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event)
RenderJob *rj;
Image *ima;
- /* only one job at a time */
+ /* only one render job at a time */
if(WM_jobs_test(CTX_wm_manager(C), scene))
return OPERATOR_CANCELLED;
+ /* stop all running jobs, currently previews frustrate Render */
+ WM_jobs_stop_all(CTX_wm_manager(C));
+
/* handle UI stuff */
WM_cursor_wait(1);
@@ -3087,7 +3095,124 @@ static void SCREEN_OT_userpref_show(struct wmOperatorType *ot)
ot->poll= ED_operator_screenactive;
}
+/********************* new screen operator *********************/
+static int screen_new_exec(bContext *C, wmOperator *op)
+{
+ wmWindow *win= CTX_wm_window(C);
+ bScreen *sc= CTX_wm_screen(C);
+
+ sc= ED_screen_duplicate(win, sc);
+ WM_event_add_notifier(C, NC_SCREEN|ND_SCREENBROWSE, sc);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCREEN_OT_new(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "New Screen";
+ ot->idname= "SCREEN_OT_new";
+
+ /* api callbacks */
+ ot->exec= screen_new_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************* delete screen operator *********************/
+
+static int screen_delete_exec(bContext *C, wmOperator *op)
+{
+ bScreen *sc= CTX_wm_screen(C);
+
+ WM_event_add_notifier(C, NC_SCREEN|ND_SCREENDELETE, sc);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCREEN_OT_delete(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Delete Scene";
+ ot->idname= "SCREEN_OT_delete";
+
+ /* api callbacks */
+ ot->exec= screen_delete_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/********************* new scene operator *********************/
+
+static int scene_new_exec(bContext *C, wmOperator *op)
+{
+ Scene *newscene, *scene= CTX_data_scene(C);
+ Main *bmain= CTX_data_main(C);
+ int type= RNA_enum_get(op->ptr, "type");
+
+ newscene= copy_scene(bmain, scene, type);
+
+ /* these can't be handled in blenkernel curently, so do them here */
+ if(type == SCE_COPY_LINK_DATA)
+ ED_object_single_users(newscene, 0);
+ else if(type == SCE_COPY_FULL)
+ ED_object_single_users(newscene, 1);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_SCENEBROWSE, newscene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_new(wmOperatorType *ot)
+{
+ static EnumPropertyItem type_items[]= {
+ {SCE_COPY_EMPTY, "EMPTY", 0, "Empty", "Add empty scene."},
+ {SCE_COPY_LINK_OB, "LINK_OBJECTS", 0, "Link Objects", "Link to the objects from the current scene."},
+ {SCE_COPY_LINK_DATA, "LINK_OBJECT_DATA", 0, "Link Object Data", "Copy objects linked to data from the current scene."},
+ {SCE_COPY_FULL, "FULL_COPY", 0, "Full Copy", "Make a full copy of the current scene."},
+ {0, NULL, 0, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "New Scene";
+ ot->idname= "SCENE_OT_new";
+
+ /* api callbacks */
+ ot->exec= scene_new_exec;
+ ot->invoke= WM_menu_invoke;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "");
+}
+
+/********************* delete scene operator *********************/
+
+static int scene_delete_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+
+ WM_event_add_notifier(C, NC_SCENE|ND_SCENEDELETE, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_delete(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Delete Scene";
+ ot->idname= "SCENE_OT_delete";
+
+ /* api callbacks */
+ ot->exec= scene_delete_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
/* **************** Assigning operatortypes to global list, adding handlers **************** */
@@ -3129,6 +3254,12 @@ void ED_operatortypes_screen(void)
WM_operatortype_append(SCREEN_OT_render_view_cancel);
WM_operatortype_append(SCREEN_OT_render_view_show);
+ /* new/delete */
+ WM_operatortype_append(SCREEN_OT_new);
+ WM_operatortype_append(SCREEN_OT_delete);
+ WM_operatortype_append(SCENE_OT_new);
+ WM_operatortype_append(SCENE_OT_delete);
+
/* tools shared by more space types */
WM_operatortype_append(ED_OT_undo);
WM_operatortype_append(ED_OT_redo);
@@ -3239,6 +3370,7 @@ void ED_keymap_screen(wmWindowManager *wm)
/* play (forward and backwards) */
WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", AKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", KKEY, KM_PRESS, 0, LKEY);
RNA_boolean_set(WM_keymap_add_item(keymap, "SCREEN_OT_animation_play", AKEY, KM_PRESS, KM_ALT|KM_SHIFT, 0)->ptr, "reverse", 1);
keymap_modal_set(wm);
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 48e07b7a489..975bfd8dbe7 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -71,6 +71,7 @@
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
+#include "BKE_paint.h"
#include "BKE_utildefines.h"
#include "BKE_DerivedMesh.h"
#include "BKE_report.h"
@@ -4023,7 +4024,7 @@ static void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, s
if(texpaint || (sima && sima->lock)) {
int w = imapaintpartial.x2 - imapaintpartial.x1;
int h = imapaintpartial.y2 - imapaintpartial.y1;
- GPU_paint_update_image(image, imapaintpartial.x1, imapaintpartial.y1, w, h);
+ GPU_paint_update_image(image, imapaintpartial.x1, imapaintpartial.y1, w, h, !texpaint);
}
}
@@ -4375,15 +4376,17 @@ static Brush *image_paint_brush(bContext *C)
Scene *scene= CTX_data_scene(C);
ToolSettings *settings= scene->toolsettings;
- return settings->imapaint.brush;
+ return paint_brush(&settings->imapaint.paint);
}
static int image_paint_poll(bContext *C)
{
+ Object *obact = CTX_data_active_object(C);
+
if(!image_paint_brush(C))
return 0;
- if((G.f & G_TEXTUREPAINT) && CTX_wm_region_view3d(C)) {
+ if((obact && obact->mode & OB_MODE_TEXTURE_PAINT) && CTX_wm_region_view3d(C)) {
return 1;
}
else {
@@ -4484,11 +4487,12 @@ static void paint_redraw(bContext *C, ImagePaintState *s, int final)
}
}
-static int paint_init(bContext *C, wmOperator *op)
+static int texture_paint_init(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
ToolSettings *settings= scene->toolsettings;
PaintOperation *pop;
+ Brush *brush;
pop= MEM_callocN(sizeof(PaintOperation), "PaintOperation");
pop->first= 1;
@@ -4516,10 +4520,11 @@ static int paint_init(bContext *C, wmOperator *op)
pop->ps.ar= CTX_wm_region(C);
/* intialize brush */
- if(!settings->imapaint.brush)
+ brush= paint_brush(&settings->imapaint.paint);
+ if(!brush)
return 0;
- pop->s.brush = settings->imapaint.brush;
+ pop->s.brush = brush;
pop->s.tool = settings->imapaint.tool;
if(pop->mode == PAINT_MODE_3D && (pop->s.tool == PAINT_TOOL_CLONE))
pop->s.tool = PAINT_TOOL_DRAW;
@@ -4670,7 +4675,7 @@ static void paint_exit(bContext *C, wmOperator *op)
static int paint_exec(bContext *C, wmOperator *op)
{
- if(!paint_init(C, op)) {
+ if(!texture_paint_init(C, op)) {
MEM_freeN(op->customdata);
return OPERATOR_CANCELLED;
}
@@ -4744,7 +4749,7 @@ static int paint_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
PaintOperation *pop;
- if(!paint_init(C, op)) {
+ if(!texture_paint_init(C, op)) {
MEM_freeN(op->customdata);
return OPERATOR_CANCELLED;
}
@@ -4872,7 +4877,7 @@ static int paint_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *eve
ToolSettings *ts = CTX_data_scene(C)->toolsettings;
get_imapaint_zoom(C, &zoom, &zoom);
toggle_paint_cursor(C, !ts->imapaint.paintcursor);
- brush_radial_control_invoke(op, ts->imapaint.brush, 0.5 * zoom);
+ brush_radial_control_invoke(op, paint_brush(&ts->imapaint.paint), 0.5 * zoom);
return WM_radial_control_invoke(C, op, event);
}
@@ -4891,7 +4896,7 @@ static int paint_radial_control_exec(bContext *C, wmOperator *op)
int ret;
char str[256];
get_imapaint_zoom(C, &zoom, &zoom);
- ret = brush_radial_control_exec(op, CTX_data_scene(C)->toolsettings->imapaint.brush, 2.0 / zoom);
+ ret = brush_radial_control_exec(op, paint_brush(&CTX_data_scene(C)->toolsettings->imapaint.paint), 2.0 / zoom);
WM_radial_control_string(op, str, 256);
return ret;
@@ -5144,13 +5149,13 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
me= get_mesh(ob);
- if(!(G.f & G_TEXTUREPAINT) && !me) {
+ if(!(ob->mode & OB_MODE_TEXTURE_PAINT) && !me) {
BKE_report(op->reports, RPT_ERROR, "Can only enter texture paint mode for mesh objects.");
return OPERATOR_CANCELLED;
}
- if(G.f & G_TEXTUREPAINT) {
- G.f &= ~G_TEXTUREPAINT;
+ if(ob->mode & OB_MODE_TEXTURE_PAINT) {
+ ob->mode &= ~OB_MODE_TEXTURE_PAINT;
if(U.glreslimit != 0)
GPU_free_images();
@@ -5159,13 +5164,13 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
toggle_paint_cursor(C, 0);
}
else {
- G.f |= G_TEXTUREPAINT;
+ ob->mode |= OB_MODE_TEXTURE_PAINT;
if(me->mtface==NULL)
me->mtface= CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DEFAULT,
NULL, me->totface);
- brush_check_exists(&scene->toolsettings->imapaint.brush);
+ paint_init(&scene->toolsettings->imapaint.paint, "Brush");
if(U.glreslimit != 0)
GPU_free_images();
@@ -5200,13 +5205,13 @@ static int texture_paint_radial_control_invoke(bContext *C, wmOperator *op, wmEv
{
ToolSettings *ts = CTX_data_scene(C)->toolsettings;
toggle_paint_cursor(C, !ts->imapaint.paintcursor);
- brush_radial_control_invoke(op, ts->imapaint.brush, 0.5);
+ brush_radial_control_invoke(op, paint_brush(&ts->imapaint.paint), 0.5);
return WM_radial_control_invoke(C, op, event);
}
static int texture_paint_radial_control_exec(bContext *C, wmOperator *op)
{
- int ret = brush_radial_control_exec(op, CTX_data_scene(C)->toolsettings->imapaint.brush, 2);
+ int ret = brush_radial_control_exec(op, paint_brush(&CTX_data_scene(C)->toolsettings->imapaint.paint), 2);
char str[256];
WM_radial_control_string(op, str, 256);
@@ -5216,7 +5221,7 @@ static int texture_paint_radial_control_exec(bContext *C, wmOperator *op)
static int texture_paint_poll(bContext *C)
{
if(texture_paint_toggle_poll(C))
- if(G.f & G_TEXTUREPAINT)
+ if(CTX_data_active_object(C)->mode & OB_MODE_TEXTURE_PAINT)
return 1;
return 0;
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index b630975c934..40423e17fe4 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -59,6 +59,7 @@ int imapaint_pick_face(struct ViewContext *vc, struct Mesh *me, int *mval, unsig
void imapaint_pick_uv(struct Scene *scene, struct Object *ob, struct Mesh *mesh, unsigned int faceindex, int *xy, float *uv);
void paint_sample_color(struct Scene *scene, struct ARegion *ar, int x, int y);
+void BRUSH_OT_curve_preset(struct wmOperatorType *ot);
#endif /* ED_PAINT_INTERN_H */
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index e9263ddabf0..63a6591d057 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -1,15 +1,96 @@
+/**
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#include "DNA_brush_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "BKE_brush.h"
+#include "BKE_context.h"
+#include "BKE_paint.h"
#include "ED_sculpt.h"
+#include "UI_resources.h"
#include "WM_api.h"
#include "WM_types.h"
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
#include "paint_intern.h"
+#include <string.h>
+
+/* Brush operators */
+static int brush_add_exec(bContext *C, wmOperator *op)
+{
+ /*int type = RNA_enum_get(op->ptr, "type");*/
+ Brush *br = NULL;
+
+ br = add_brush("Brush");
+
+ if(br)
+ paint_brush_set(paint_get_active(CTX_data_scene(C)), br);
+
+ return OPERATOR_FINISHED;
+}
+
+static EnumPropertyItem brush_type_items[] = {
+ {OB_MODE_SCULPT, "SCULPT", ICON_SCULPTMODE_HLT, "Sculpt", ""},
+ {OB_MODE_VERTEX_PAINT, "VERTEX_PAINT", ICON_VPAINT_HLT, "Vertex Paint", ""},
+ {OB_MODE_WEIGHT_PAINT, "WEIGHT_PAINT", ICON_WPAINT_HLT, "Weight Paint", ""},
+ {OB_MODE_TEXTURE_PAINT, "TEXTURE_PAINT", ICON_TPAINT_HLT, "Texture Paint", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+void BRUSH_OT_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Brush";
+ ot->idname= "BRUSH_OT_add";
+
+ /* api callbacks */
+ ot->exec= brush_add_exec;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "type", brush_type_items, OB_MODE_VERTEX_PAINT, "Type", "Which paint mode to create the brush for.");
+}
+
+/* Paint operators */
+static int paint_poll(bContext *C)
+{
+ return !!paint_get_active(CTX_data_scene(C));
+}
+
/**************************** registration **********************************/
void ED_operatortypes_paint(void)
{
+ /* brush */
+ WM_operatortype_append(BRUSH_OT_add);
+ WM_operatortype_append(BRUSH_OT_curve_preset);
+
/* image */
WM_operatortype_append(PAINT_OT_texture_paint_toggle);
WM_operatortype_append(PAINT_OT_texture_paint_radial_control);
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 85ea55331dc..23bc119afb4 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -5,21 +5,31 @@
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
+
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
+#include "RNA_access.h"
+#include "RNA_define.h"
+
#include "BLI_arithb.h"
#include "BKE_brush.h"
+#include "BKE_context.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
+#include "BKE_paint.h"
+
#include "BKE_utildefines.h"
#include "BIF_gl.h"
#include "ED_view3d.h"
+#include "WM_api.h"
+#include "WM_types.h"
+
#include "paint_intern.h"
/* 3D Paint */
@@ -160,7 +170,7 @@ int imapaint_pick_face(ViewContext *vc, Mesh *me, int *mval, unsigned int *index
/* used for both 3d view and image window */
void paint_sample_color(Scene *scene, ARegion *ar, int x, int y) /* frontbuf */
{
- Brush **br = current_brush_source(scene);
+ Brush *br = paint_brush(paint_get_active(scene));
unsigned int col;
char *cp;
@@ -173,10 +183,43 @@ void paint_sample_color(Scene *scene, ARegion *ar, int x, int y) /* frontbuf */
cp = (char *)&col;
- if(br && *br) {
- (*br)->rgb[0]= cp[0]/255.0f;
- (*br)->rgb[1]= cp[1]/255.0f;
- (*br)->rgb[2]= cp[2]/255.0f;
+ if(br) {
+ br->rgb[0]= cp[0]/255.0f;
+ br->rgb[1]= cp[1]/255.0f;
+ br->rgb[2]= cp[2]/255.0f;
}
}
+static int brush_curve_preset_exec(bContext *C, wmOperator *op)
+{
+ Brush *br = paint_brush(paint_get_active(CTX_data_scene(C)));
+ brush_curve_preset(br, RNA_enum_get(op->ptr, "shape"));
+
+ return OPERATOR_FINISHED;
+}
+
+static int brush_curve_preset_poll(bContext *C)
+{
+ Brush *br = paint_brush(paint_get_active(CTX_data_scene(C)));
+
+ return br && br->curve;
+}
+
+void BRUSH_OT_curve_preset(wmOperatorType *ot)
+{
+ static EnumPropertyItem prop_shape_items[] = {
+ {BRUSH_PRESET_SHARP, "SHARP", 0, "Sharp", ""},
+ {BRUSH_PRESET_SMOOTH, "SMOOTH", 0, "Smooth", ""},
+ {BRUSH_PRESET_MAX, "MAX", 0, "Max", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+ ot->name= "Preset";
+ ot->idname= "BRUSH_OT_curve_preset";
+
+ ot->exec= brush_curve_preset_exec;
+ ot->poll= brush_curve_preset_poll;
+
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "shape", prop_shape_items, BRUSH_PRESET_SHARP, "Mode", "");
+}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 812c41f430e..1a548708ec8 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -76,6 +76,7 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_utildefines.h"
#include "WM_api.h"
@@ -108,7 +109,10 @@ static void error() {}
static int vp_poll(bContext *C)
{
- if(G.f & G_VERTEXPAINT) {
+ Object *ob = CTX_data_active_object(C);
+
+ if(ob && ob->mode & OB_MODE_VERTEX_PAINT &&
+ paint_brush(&CTX_data_tool_settings(C)->vpaint->paint)) {
ScrArea *sa= CTX_wm_area(C);
if(sa->spacetype==SPACE_VIEW3D) {
ARegion *ar= CTX_wm_region(C);
@@ -121,7 +125,10 @@ static int vp_poll(bContext *C)
static int wp_poll(bContext *C)
{
- if(G.f & G_WEIGHTPAINT) {
+ Object *ob = CTX_data_active_object(C);
+
+ if(ob && ob->mode & OB_MODE_WEIGHT_PAINT &&
+ paint_brush(&CTX_data_tool_settings(C)->wpaint->paint)) {
ScrArea *sa= CTX_wm_area(C);
if(sa->spacetype==SPACE_VIEW3D) {
ARegion *ar= CTX_wm_region(C);
@@ -136,14 +143,14 @@ static int wp_poll(bContext *C)
/* Cursors */
static void vp_drawcursor(bContext *C, int x, int y, void *customdata)
{
- ToolSettings *ts= CTX_data_tool_settings(C);
+ Brush *brush = paint_brush(&CTX_data_tool_settings(C)->vpaint->paint);
glTranslatef((float)x, (float)y, 0.0f);
glColor4ub(255, 255, 255, 128);
glEnable( GL_LINE_SMOOTH );
glEnable(GL_BLEND);
- glutil_draw_lined_arc(0.0, M_PI*2.0, ts->vpaint->brush->size, 40);
+ glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
glDisable(GL_BLEND);
glDisable( GL_LINE_SMOOTH );
@@ -152,14 +159,14 @@ static void vp_drawcursor(bContext *C, int x, int y, void *customdata)
static void wp_drawcursor(bContext *C, int x, int y, void *customdata)
{
- ToolSettings *ts= CTX_data_tool_settings(C);
-
+ Brush *brush = paint_brush(&CTX_data_tool_settings(C)->wpaint->paint);
+
glTranslatef((float)x, (float)y, 0.0f);
glColor4ub(200, 200, 255, 128);
glEnable( GL_LINE_SMOOTH );
glEnable(GL_BLEND);
- glutil_draw_lined_arc(0.0, M_PI*2.0, ts->wpaint->brush->size, 40);
+ glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
glDisable(GL_BLEND);
glDisable( GL_LINE_SMOOTH );
@@ -232,7 +239,8 @@ unsigned int rgba_to_mcol(float r, float g, float b, float a)
static unsigned int vpaint_get_current_col(VPaint *vp)
{
- return rgba_to_mcol(vp->brush->rgb[0], vp->brush->rgb[1], vp->brush->rgb[2], 1.0f);
+ Brush *brush = paint_brush(&vp->paint);
+ return rgba_to_mcol(brush->rgb[0], brush->rgb[1], brush->rgb[2], 1.0f);
}
void do_shared_vertexcol(Mesh *me)
@@ -369,12 +377,12 @@ void clear_vpaint(Scene *scene)
unsigned int *to, paintcol;
int a;
- if((G.f & G_VERTEXPAINT)==0) return;
-
ob= OBACT;
me= get_mesh(ob);
if(!ob || ob->id.lib) return;
+ if(!(ob->mode & OB_MODE_VERTEX_PAINT)) return;
+
if(me==0 || me->mcol==0 || me->totface==0) return;
paintcol= vpaint_get_current_col(scene->toolsettings->vpaint);
@@ -540,10 +548,10 @@ void vpaint_dogamma(Scene *scene)
int a, temp;
unsigned char *cp, gamtab[256];
- if((G.f & G_VERTEXPAINT)==0) return;
-
ob= OBACT;
me= get_mesh(ob);
+
+ if(!(ob->mode & OB_MODE_VERTEX_PAINT)) return;
if(me==0 || me->mcol==0 || me->totface==0) return;
igam= 1.0/vp->gamma;
@@ -721,6 +729,7 @@ static unsigned int mcol_darken(unsigned int col1, unsigned int col2, int fac)
static void vpaint_blend(VPaint *vp, unsigned int *col, unsigned int *colorig, unsigned int paintcol, int alpha)
{
+ Brush *brush = paint_brush(&vp->paint);
if(vp->mode==VP_MIX || vp->mode==VP_BLUR) *col= mcol_blend( *col, paintcol, alpha);
else if(vp->mode==VP_ADD) *col= mcol_add( *col, paintcol, alpha);
@@ -734,7 +743,7 @@ static void vpaint_blend(VPaint *vp, unsigned int *col, unsigned int *colorig, u
unsigned int testcol=0, a;
char *cp, *ct, *co;
- alpha= (int)(255.0*vp->brush->alpha);
+ alpha= (int)(255.0*brush->alpha);
if(vp->mode==VP_MIX || vp->mode==VP_BLUR) testcol= mcol_blend( *colorig, paintcol, alpha);
else if(vp->mode==VP_ADD) testcol= mcol_add( *colorig, paintcol, alpha);
@@ -800,6 +809,7 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totface, int x
static int calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], float *vert_nor, short *mval)
{
+ Brush *brush = paint_brush(&vp->paint);
float fac, dx, dy;
int alpha;
short vertco[2];
@@ -810,14 +820,14 @@ static int calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], floa
dy= mval[1]-vertco[1];
fac= sqrt(dx*dx + dy*dy);
- if(fac > vp->brush->size) return 0;
+ if(fac > brush->size) return 0;
if(vp->flag & VP_HARD)
alpha= 255;
else
- alpha= 255.0*vp->brush->alpha*(1.0-fac/vp->brush->size);
+ alpha= 255.0*brush->alpha*(1.0-fac/brush->size);
}
else {
- alpha= 255.0*vp->brush->alpha;
+ alpha= 255.0*brush->alpha;
}
if(vp->flag & VP_NORMALS) {
@@ -839,6 +849,7 @@ static int calc_vp_alpha_dl(VPaint *vp, ViewContext *vc, float vpimat[][3], floa
static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float alpha, float paintval)
{
+ Brush *brush = paint_brush(&wp->paint);
if(dw==NULL || uw==NULL) return;
@@ -864,7 +875,7 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
if((wp->flag & VP_SPRAY)==0) {
float testw=0.0f;
- alpha= wp->brush->alpha;
+ alpha= brush->alpha;
if(wp->mode==VP_MIX || wp->mode==VP_BLUR)
testw = paintval*alpha + uw->weight*(1.0-alpha);
else if(wp->mode==VP_ADD)
@@ -1092,12 +1103,12 @@ static int set_wpaint(bContext *C, wmOperator *op) /* toggle */
if(me && me->totface>=MAXINDEX) {
error("Maximum number of faces: %d", MAXINDEX-1);
- G.f &= ~G_WEIGHTPAINT;
+ ob->mode &= ~OB_MODE_WEIGHT_PAINT;
return OPERATOR_CANCELLED;
}
- if(G.f & G_WEIGHTPAINT) G.f &= ~G_WEIGHTPAINT;
- else G.f |= G_WEIGHTPAINT;
+ if(ob->mode & OB_MODE_WEIGHT_PAINT) ob->mode &= ~OB_MODE_WEIGHT_PAINT;
+ else ob->mode |= OB_MODE_WEIGHT_PAINT;
/* Weightpaint works by overriding colors in mesh,
@@ -1107,21 +1118,21 @@ static int set_wpaint(bContext *C, wmOperator *op) /* toggle */
*/
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
- if(G.f & G_WEIGHTPAINT) {
+ if(ob->mode & OB_MODE_WEIGHT_PAINT) {
Object *par;
if(wp==NULL)
wp= scene->toolsettings->wpaint= new_vpaint(1);
- brush_check_exists(&wp->brush);
-
+ paint_init(&wp->paint, "Brush");
+
toggle_paint_cursor(C, 1);
mesh_octree_table(ob, NULL, NULL, 's');
/* verify if active weight group is also active bone */
par= modifiers_isDeformedByArmature(ob);
- if(par && (par->flag & OB_POSEMODE)) {
+ if(par && (par->mode & OB_MODE_POSE)) {
bPoseChannel *pchan;
for(pchan= par->pose->chanbase.first; pchan; pchan= pchan->next)
if(pchan->bone->flag & BONE_ACTIVE)
@@ -1174,8 +1185,10 @@ void PAINT_OT_weight_paint_toggle(wmOperatorType *ot)
static int vpaint_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
+ Brush *brush = paint_brush(&CTX_data_scene(C)->toolsettings->vpaint->paint);
+
toggle_paint_cursor(C, 0);
- brush_radial_control_invoke(op, CTX_data_scene(C)->toolsettings->vpaint->brush, 1);
+ brush_radial_control_invoke(op, brush, 1);
return WM_radial_control_invoke(C, op, event);
}
@@ -1189,13 +1202,15 @@ static int vpaint_radial_control_modal(bContext *C, wmOperator *op, wmEvent *eve
static int vpaint_radial_control_exec(bContext *C, wmOperator *op)
{
- return brush_radial_control_exec(op, CTX_data_scene(C)->toolsettings->vpaint->brush, 1);
+ Brush *brush = paint_brush(&CTX_data_scene(C)->toolsettings->vpaint->paint);
+ return brush_radial_control_exec(op, brush, 1);
}
static int wpaint_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
+ Brush *brush = paint_brush(&CTX_data_scene(C)->toolsettings->wpaint->paint);
toggle_paint_cursor(C, 1);
- brush_radial_control_invoke(op, CTX_data_scene(C)->toolsettings->wpaint->brush, 1);
+ brush_radial_control_invoke(op, brush, 1);
return WM_radial_control_invoke(C, op, event);
}
@@ -1209,7 +1224,8 @@ static int wpaint_radial_control_modal(bContext *C, wmOperator *op, wmEvent *eve
static int wpaint_radial_control_exec(bContext *C, wmOperator *op)
{
- return brush_radial_control_exec(op, CTX_data_scene(C)->toolsettings->wpaint->brush, 1);
+ Brush *brush = paint_brush(&CTX_data_scene(C)->toolsettings->wpaint->paint);
+ return brush_radial_control_exec(op, brush, 1);
}
void PAINT_OT_weight_paint_radial_control(wmOperatorType *ot)
@@ -1293,6 +1309,7 @@ static int wpaint_modal(bContext *C, wmOperator *op, wmEvent *event)
{
ToolSettings *ts= CTX_data_tool_settings(C);
VPaint *wp= ts->wpaint;
+ Brush *brush = paint_brush(&wp->paint);
switch(event->type) {
case LEFTMOUSE:
@@ -1328,7 +1345,7 @@ static int wpaint_modal(bContext *C, wmOperator *op, wmEvent *event)
/* which faces are involved */
if(wp->flag & VP_AREA) {
- totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], wp->brush->size);
+ totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush->size);
}
else {
indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
@@ -1584,22 +1601,22 @@ static int set_vpaint(bContext *C, wmOperator *op) /* toggle */
me= get_mesh(ob);
if(me==NULL || object_data_is_libdata(ob)) {
- G.f &= ~G_VERTEXPAINT;
+ ob->mode &= ~OB_MODE_VERTEX_PAINT;
return OPERATOR_PASS_THROUGH;
}
if(me && me->totface>=MAXINDEX) {
error("Maximum number of faces: %d", MAXINDEX-1);
- G.f &= ~G_VERTEXPAINT;
+ ob->mode &= ~OB_MODE_VERTEX_PAINT;
return OPERATOR_FINISHED;
}
if(me && me->mcol==NULL) make_vertexcol(scene, 0);
/* toggle: end vpaint */
- if(G.f & G_VERTEXPAINT) {
+ if(ob->mode & OB_MODE_VERTEX_PAINT) {
- G.f &= ~G_VERTEXPAINT;
+ ob->mode &= ~OB_MODE_VERTEX_PAINT;
if(vp) {
toggle_paint_cursor(C, 0);
@@ -1607,17 +1624,17 @@ static int set_vpaint(bContext *C, wmOperator *op) /* toggle */
}
}
else {
-
- G.f |= G_VERTEXPAINT;
+ ob->mode |= OB_MODE_VERTEX_PAINT;
/* Turn off weight painting */
- if (G.f & G_WEIGHTPAINT)
+ if (ob->mode & OB_MODE_WEIGHT_PAINT)
set_wpaint(C, op);
if(vp==NULL)
vp= scene->toolsettings->vpaint= new_vpaint(0);
toggle_paint_cursor(C, 0);
- brush_check_exists(&scene->toolsettings->vpaint->brush);
+
+ paint_init(&vp->paint, "Brush");
}
if (me)
@@ -1696,6 +1713,7 @@ static int vpaint_modal(bContext *C, wmOperator *op, wmEvent *event)
{
ToolSettings *ts= CTX_data_tool_settings(C);
VPaint *vp= ts->vpaint;
+ Brush *brush = paint_brush(&vp->paint);
switch(event->type) {
case LEFTMOUSE:
@@ -1728,7 +1746,7 @@ static int vpaint_modal(bContext *C, wmOperator *op, wmEvent *event)
/* which faces are involved */
if(vp->flag & VP_AREA) {
- totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], vp->brush->size);
+ totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush->size);
}
else {
indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 90d2eb31355..2a4c553a94c 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -64,6 +64,7 @@
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
+#include "BKE_paint.h"
#include "BKE_sculpt.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
@@ -217,12 +218,13 @@ static void project(bglMats *mats, const float v[3], short p[2])
shrink the brush. Skipped for grab brush because only the first mouse down
size is used, which is small if the user has just touched the pen to the
tablet */
-static char brush_size(Sculpt *sd)
+static char brush_size(Sculpt *sd, SculptSession *ss)
{
- float size= sd->brush->size;
+ Brush *brush = paint_brush(&sd->paint);
+ float size= brush->size;
- if((sd->brush->sculpt_tool != SCULPT_TOOL_GRAB) && (sd->brush->flag & BRUSH_SIZE_PRESSURE))
- size *= sd->session->cache->pressure;
+ if((brush->sculpt_tool != SCULPT_TOOL_GRAB) && (brush->flag & BRUSH_SIZE_PRESSURE))
+ size *= ss->cache->pressure;
return size;
}
@@ -232,17 +234,18 @@ static char brush_size(Sculpt *sd)
special multiplier found experimentally to scale the strength factor. */
static float brush_strength(Sculpt *sd, StrokeCache *cache)
{
+ Brush *brush = paint_brush(&sd->paint);
/* Primary strength input; square it to make lower values more sensitive */
- float alpha = sd->brush->alpha * sd->brush->alpha;
+ float alpha = brush->alpha * brush->alpha;
- float dir= sd->brush->flag & BRUSH_DIR_IN ? -1 : 1;
+ float dir= brush->flag & BRUSH_DIR_IN ? -1 : 1;
float pressure= 1;
float flip= cache->flip ? -1:1;
- if(sd->brush->flag & BRUSH_ALPHA_PRESSURE)
+ if(brush->flag & BRUSH_ALPHA_PRESSURE)
pressure *= cache->pressure;
- switch(sd->brush->sculpt_tool){
+ switch(brush->sculpt_tool){
case SCULPT_TOOL_DRAW:
case SCULPT_TOOL_INFLATE:
case SCULPT_TOOL_CLAY:
@@ -261,7 +264,7 @@ static float brush_strength(Sculpt *sd, StrokeCache *cache)
}
/* Handles clipping against a mirror modifier and SCULPT_LOCK axis flags */
-static void sculpt_clip(Sculpt *sd, float *co, const float val[3])
+static void sculpt_clip(Sculpt *sd, SculptSession *ss, float *co, const float val[3])
{
int i;
@@ -269,7 +272,7 @@ static void sculpt_clip(Sculpt *sd, float *co, const float val[3])
if(sd->flags & (SCULPT_LOCK_X << i))
continue;
- if((sd->session->cache->flag & (CLIP_X << i)) && (fabs(co[i]) <= sd->session->cache->clip_tolerance[i]))
+ if((ss->cache->flag & (CLIP_X << i)) && (fabs(co[i]) <= ss->cache->clip_tolerance[i]))
co[i]= 0.0f;
else
co[i]= val[i];
@@ -291,23 +294,24 @@ static void add_norm_if(float view_vec[3], float out[3], float out_flip[3], cons
/* Currently only for the draw brush; finds average normal for all active
vertices */
-static void calc_area_normal(Sculpt *sd, float out[3], const ListBase* active_verts)
+static void calc_area_normal(Sculpt *sd, SculptSession *ss, float out[3], const ListBase* active_verts)
{
- StrokeCache *cache = sd->session->cache;
+ Brush *brush = paint_brush(&sd->paint);
+ StrokeCache *cache = ss->cache;
ActiveData *node = active_verts->first;
- const int view = 0; /* XXX: should probably be a flag, not number: sd->brush_type==SCULPT_TOOL_DRAW ? sculptmode_brush()->view : 0; */
+ const int view = 0; /* XXX: should probably be a flag, not number: brush_type==SCULPT_TOOL_DRAW ? sculptmode_brush()->view : 0; */
float out_flip[3];
float *out_dir = cache->view_normal_symmetry;
out[0]=out[1]=out[2] = out_flip[0]=out_flip[1]=out_flip[2] = 0;
- if(sd->brush->flag & BRUSH_ANCHORED) {
+ if(brush->flag & BRUSH_ANCHORED) {
for(; node; node = node->next)
add_norm_if(out_dir, out, out_flip, cache->orig_norms[node->Index]);
}
else {
for(; node; node = node->next)
- add_norm_if(out_dir, out, out_flip, sd->session->mvert[node->Index].no);
+ add_norm_if(out_dir, out, out_flip, ss->mvert[node->Index].no);
}
if (out[0]==0.0 && out[1]==0.0 && out[2]==0.0) {
@@ -330,7 +334,7 @@ static void do_draw_brush(Sculpt *sd, SculptSession *ss, const ListBase* active_
float area_normal[3];
ActiveData *node= active_verts->first;
- calc_area_normal(sd, area_normal, active_verts);
+ calc_area_normal(sd, ss, area_normal, active_verts);
while(node){
float *co= ss->mvert[node->Index].co;
@@ -339,7 +343,7 @@ static void do_draw_brush(Sculpt *sd, SculptSession *ss, const ListBase* active_
co[1]+area_normal[1]*ss->cache->radius*node->Fade*ss->cache->scale[1],
co[2]+area_normal[2]*ss->cache->radius*node->Fade*ss->cache->scale[2]};
- sculpt_clip(sd, co, val);
+ sculpt_clip(sd, ss, co, val);
node= node->next;
}
@@ -389,37 +393,37 @@ static void neighbor_average(SculptSession *ss, float avg[3], const int vert)
VecCopyf(avg, ss->mvert[vert].co);
}
-static void do_smooth_brush(Sculpt *s, const ListBase* active_verts)
+static void do_smooth_brush(Sculpt *s, SculptSession *ss, const ListBase* active_verts)
{
ActiveData *node= active_verts->first;
int i;
for(i = 0; i < 2; ++i) {
while(node){
- float *co= s->session->mvert[node->Index].co;
+ float *co= ss->mvert[node->Index].co;
float avg[3], val[3];
- neighbor_average(s->session, avg, node->Index);
+ neighbor_average(ss, avg, node->Index);
val[0] = co[0]+(avg[0]-co[0])*node->Fade;
val[1] = co[1]+(avg[1]-co[1])*node->Fade;
val[2] = co[2]+(avg[2]-co[2])*node->Fade;
- sculpt_clip(s, co, val);
+ sculpt_clip(s, ss, co, val);
node= node->next;
}
}
}
-static void do_pinch_brush(Sculpt *s, const ListBase* active_verts)
+static void do_pinch_brush(Sculpt *s, SculptSession *ss, const ListBase* active_verts)
{
ActiveData *node= active_verts->first;
while(node) {
- float *co= s->session->mvert[node->Index].co;
- const float val[3]= {co[0]+(s->session->cache->location[0]-co[0])*node->Fade,
- co[1]+(s->session->cache->location[1]-co[1])*node->Fade,
- co[2]+(s->session->cache->location[2]-co[2])*node->Fade};
- sculpt_clip(s, co, val);
+ float *co= ss->mvert[node->Index].co;
+ const float val[3]= {co[0]+(ss->cache->location[0]-co[0])*node->Fade,
+ co[1]+(ss->cache->location[1]-co[1])*node->Fade,
+ co[2]+(ss->cache->location[2]-co[2])*node->Fade};
+ sculpt_clip(s, ss, co, val);
node= node->next;
}
}
@@ -438,7 +442,7 @@ static void do_grab_brush(Sculpt *sd, SculptSession *ss)
VecCopyf(add, grab_delta);
VecMulf(add, node->Fade);
VecAddf(add, add, co);
- sculpt_clip(sd, co, add);
+ sculpt_clip(sd, ss, co, add);
node= node->next;
}
@@ -454,7 +458,7 @@ static void do_layer_brush(Sculpt *sd, SculptSession *ss, const ListBase *active
if(ss->cache->flip)
lim = -lim;
- calc_area_normal(sd, area_normal, active_verts);
+ calc_area_normal(sd, ss, area_normal, active_verts);
while(node){
float *disp= &ss->layer_disps[node->Index];
@@ -471,16 +475,15 @@ static void do_layer_brush(Sculpt *sd, SculptSession *ss, const ListBase *active
val[1] = ss->mesh_co_orig[node->Index][1]+area_normal[1] * *disp*ss->cache->scale[1];
val[2] = ss->mesh_co_orig[node->Index][2]+area_normal[2] * *disp*ss->cache->scale[2];
- sculpt_clip(sd, co, val);
+ sculpt_clip(sd, ss, co, val);
node= node->next;
}
}
-static void do_inflate_brush(Sculpt *s, const ListBase *active_verts)
+static void do_inflate_brush(Sculpt *s, SculptSession *ss, const ListBase *active_verts)
{
ActiveData *node= active_verts->first;
- SculptSession *ss = s->session;
float add[3];
while(node) {
@@ -496,7 +499,7 @@ static void do_inflate_brush(Sculpt *s, const ListBase *active_verts)
add[2]*= ss->cache->scale[2];
VecAddf(add, add, co);
- sculpt_clip(s, co, add);
+ sculpt_clip(s, ss, co, add);
node= node->next;
}
@@ -546,7 +549,7 @@ static void do_flatten_clay_brush(Sculpt *sd, SculptSession *ss, const ListBase
float area_normal[3];
float cntr[3], cntr2[3], bstr;
- calc_area_normal(sd, area_normal, active_verts);
+ calc_area_normal(sd, ss, area_normal, active_verts);
calc_flatten_center(ss, node, cntr);
if(clay) {
@@ -589,7 +592,7 @@ static void do_flatten_clay_brush(Sculpt *sd, SculptSession *ss, const ListBase
VecMulf(val, fabs(node->Fade));
VecAddf(val, val, co);
- sculpt_clip(sd, co, val);
+ sculpt_clip(sd, ss, co, val);
}
node= node->next;
@@ -651,35 +654,29 @@ static float get_texcache_pixel_bilinear(const SculptSession *ss, float u, float
}
/* Return a multiplier for brush strength on a particular vertex. */
-static float tex_strength(Sculpt *sd, float *point, const float len)
+static float tex_strength(Sculpt *sd, SculptSession *ss, float *point, const float len)
{
- SculptSession *ss= sd->session;
- Brush *br = sd->brush;
+ Brush *br = paint_brush(&sd->paint);
+ MTex *tex = NULL;
float avg= 1;
- if(br->texact==-1 || !br->mtex[br->texact])
+ if(br->texact >= 0)
+ tex = br->mtex[br->texact];
+
+ if(!tex) {
avg= 1;
- else if(br->tex_mode==BRUSH_TEX_3D) {
- /* Get strength by feeding the vertex location directly
- into a texture */
+ }
+ else if(tex->brush_map_mode == MTEX_MAP_MODE_3D) {
float jnk;
- const float factor= 0.01;
- MTex mtex;
- memset(&mtex,0,sizeof(MTex));
- mtex.tex= br->mtex[br->texact]->tex;
- mtex.projx= 1;
- mtex.projy= 2;
- mtex.projz= 3;
- VecCopyf(mtex.size, br->mtex[br->texact]->size);
- VecMulf(mtex.size, factor);
- if(!sd->texsep)
- mtex.size[1]= mtex.size[2]= mtex.size[0];
-
- externtex(&mtex,point,&avg,&jnk,&jnk,&jnk,&jnk);
+
+ /* Get strength by feeding the vertex
+ location directly into a texture */
+ externtex(tex, point, &avg,
+ &jnk, &jnk, &jnk, &jnk);
}
else if(ss->texcache) {
const float bsize= ss->cache->pixel_radius * 2;
- const float rot= sd->brush->rot + ss->cache->rotation;
+ const float rot= tex->rot + ss->cache->rotation;
int px, py;
float flip[3], point_2d[2];
@@ -692,9 +689,9 @@ static float tex_strength(Sculpt *sd, float *point, const float len)
/* For Tile and Drag modes, get the 2D screen coordinates of the
and scale them up or down to the texture size. */
- if(br->tex_mode==BRUSH_TEX_TILE) {
- const int sx= (const int)br->mtex[br->texact]->size[0];
- const int sy= (const int)sd->texsep ? br->mtex[br->texact]->size[1] : sx;
+ if(tex->brush_map_mode == MTEX_MAP_MODE_TILED) {
+ const int sx= (const int)tex->size[0];
+ const int sy= (const int)tex->size[1];
float fx= point_2d[0];
float fy= point_2d[1];
@@ -714,7 +711,8 @@ static float tex_strength(Sculpt *sd, float *point, const float len)
if(sy != 1)
py %= sy-1;
avg= get_texcache_pixel_bilinear(ss, ss->texcache_side*px/sx, ss->texcache_side*py/sy);
- } else {
+ }
+ else if(tex->brush_map_mode == MTEX_MAP_MODE_FIXED) {
float fx= (point_2d[0] - ss->cache->mouse[0]) / bsize;
float fy= (point_2d[1] - ss->cache->mouse[1]) / bsize;
@@ -728,7 +726,7 @@ static float tex_strength(Sculpt *sd, float *point, const float len)
}
}
- avg*= brush_curve_strength(sd->brush, len, ss->cache->radius); /* Falloff curve */
+ avg*= brush_curve_strength(br, len, ss->cache->radius); /* Falloff curve */
return avg;
}
@@ -766,9 +764,9 @@ static void sculpt_add_damaged_rect(SculptSession *ss)
}
}
-static void do_brush_action(Sculpt *sd, StrokeCache *cache)
+static void do_brush_action(Sculpt *sd, SculptSession *ss, StrokeCache *cache)
{
- SculptSession *ss = sd->session;
+ Brush *brush = paint_brush(&sd->paint);
float av_dist;
ListBase active_verts={0,0};
ListBase *grab_active_verts = &ss->cache->grab_active_verts[ss->cache->symmetry];
@@ -777,7 +775,7 @@ static void do_brush_action(Sculpt *sd, StrokeCache *cache)
Mesh *me= NULL; /*XXX: get_mesh(OBACT); */
const float bstrength= brush_strength(sd, cache);
KeyBlock *keyblock= NULL; /*XXX: ob_get_keyblock(OBACT); */
- Brush *b = sd->brush;
+ Brush *b = brush;
int i;
sculpt_add_damaged_rect(ss);
@@ -797,7 +795,7 @@ static void do_brush_action(Sculpt *sd, StrokeCache *cache)
adata->Index = i;
/* Fade is used to store the final strength at which the brush
should modify a particular vertex. */
- adata->Fade= tex_strength(sd, vert, av_dist) * bstrength;
+ adata->Fade= tex_strength(sd, ss, vert, av_dist) * bstrength;
adata->dist = av_dist;
if(b->sculpt_tool == SCULPT_TOOL_GRAB && cache->first_time)
@@ -817,13 +815,13 @@ static void do_brush_action(Sculpt *sd, StrokeCache *cache)
do_draw_brush(sd, ss, &active_verts);
break;
case SCULPT_TOOL_SMOOTH:
- do_smooth_brush(sd, &active_verts);
+ do_smooth_brush(sd, ss, &active_verts);
break;
case SCULPT_TOOL_PINCH:
- do_pinch_brush(sd, &active_verts);
+ do_pinch_brush(sd, ss, &active_verts);
break;
case SCULPT_TOOL_INFLATE:
- do_inflate_brush(sd, &active_verts);
+ do_inflate_brush(sd, ss, &active_verts);
break;
case SCULPT_TOOL_GRAB:
do_grab_brush(sd, ss);
@@ -872,20 +870,21 @@ static void calc_brushdata_symm(StrokeCache *cache, const char symm)
cache->symmetry= symm;
}
-static void do_symmetrical_brush_actions(Sculpt *sd, StrokeCache *cache)
+static void do_symmetrical_brush_actions(Sculpt *sd, SculptSession *ss)
{
+ StrokeCache *cache = ss->cache;
const char symm = sd->flags & 7;
int i;
VecCopyf(cache->location, cache->true_location);
VecCopyf(cache->grab_delta_symmetry, cache->grab_delta);
cache->symmetry = 0;
- do_brush_action(sd, cache);
+ do_brush_action(sd, ss, cache);
for(i = 1; i <= symm; ++i) {
if(symm & i && (symm != 5 || i != 3) && (symm != 6 || (i != 3 && i != 5))) {
calc_brushdata_symm(cache, i);
- do_brush_action(sd, cache);
+ do_brush_action(sd, ss, cache);
}
}
@@ -958,9 +957,9 @@ static void projverts_clear_inside(SculptSession *ss)
}
#endif
-static void sculpt_update_tex(Sculpt *sd)
+static void sculpt_update_tex(Sculpt *sd, SculptSession *ss)
{
- SculptSession *ss= sd->session;
+ Brush *brush = paint_brush(&sd->paint);
if(ss->texcache) {
MEM_freeN(ss->texcache);
@@ -968,9 +967,9 @@ static void sculpt_update_tex(Sculpt *sd)
}
/* Need to allocate a bigger buffer for bigger brush size */
- ss->texcache_side = sd->brush->size * 2;
+ ss->texcache_side = brush->size * 2;
if(!ss->texcache || ss->texcache_side > ss->texcache_actual) {
- ss->texcache = brush_gen_texture_cache(sd->brush, sd->brush->size);
+ ss->texcache = brush_gen_texture_cache(brush, brush->size);
ss->texcache_actual = ss->texcache_side;
}
}
@@ -1021,8 +1020,8 @@ static struct MultiresModifierData *sculpt_multires_active(Object *ob)
static void sculpt_update_mesh_elements(bContext *C)
{
- SculptSession *ss = CTX_data_tool_settings(C)->sculpt->session;
Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
int oldtotvert = ss->totvert;
if((ss->multires = sculpt_multires_active(ob))) {
@@ -1055,12 +1054,14 @@ static void sculpt_update_mesh_elements(bContext *C)
static int sculpt_mode_poll(bContext *C)
{
- return G.f & G_SCULPTMODE;
+ Object *ob = CTX_data_active_object(C);
+ return ob && ob->mode & OB_MODE_SCULPT;
}
static int sculpt_poll(bContext *C)
{
- return G.f & G_SCULPTMODE && CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
+ return sculpt_mode_poll(C) && paint_brush(&CTX_data_tool_settings(C)->sculpt->paint) &&
+ CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
CTX_wm_region(C)->regiontype == RGN_TYPE_WINDOW;
}
@@ -1068,18 +1069,20 @@ static int sculpt_poll(bContext *C)
static void draw_paint_cursor(bContext *C, int x, int y, void *customdata)
{
Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
+ SculptSession *ss= CTX_data_active_object(C)->sculpt;
+ Brush *brush = paint_brush(&sd->paint);
glColor4ub(255, 100, 100, 128);
glEnable( GL_LINE_SMOOTH );
glEnable(GL_BLEND);
glTranslatef((float)x, (float)y, 0.0f);
- glutil_draw_lined_arc(0.0, M_PI*2.0, sd->brush->size, 40);
+ glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
glTranslatef((float)-x, (float)-y, 0.0f);
- if(sd->session && sd->session->cache && sd->brush && (sd->brush->flag & BRUSH_SMOOTH_STROKE)) {
+ if(ss && ss->cache && brush && (brush->flag & BRUSH_SMOOTH_STROKE)) {
ARegion *ar = CTX_wm_region(C);
- sdrawline(x, y, sd->session->cache->mouse[0] - ar->winrct.xmin, sd->session->cache->mouse[1] - ar->winrct.ymin);
+ sdrawline(x, y, ss->cache->mouse[0] - ar->winrct.xmin, ss->cache->mouse[1] - ar->winrct.ymin);
}
glDisable(GL_BLEND);
@@ -1090,19 +1093,21 @@ static void toggle_paint_cursor(bContext *C)
{
Sculpt *s = CTX_data_scene(C)->toolsettings->sculpt;
- if(s->session->cursor) {
- WM_paint_cursor_end(CTX_wm_manager(C), s->session->cursor);
- s->session->cursor = NULL;
+ if(s->cursor) {
+ WM_paint_cursor_end(CTX_wm_manager(C), s->cursor);
+ s->cursor = NULL;
}
else {
- s->session->cursor =
+ s->cursor =
WM_paint_cursor_activate(CTX_wm_manager(C), sculpt_poll, draw_paint_cursor, NULL);
}
}
static void sculpt_undo_push(bContext *C, Sculpt *sd)
{
- switch(sd->brush->sculpt_tool) {
+ Brush *brush = paint_brush(&sd->paint);
+
+ switch(brush->sculpt_tool) {
case SCULPT_TOOL_DRAW:
ED_undo_push(C, "Draw Brush"); break;
case SCULPT_TOOL_SMOOTH:
@@ -1122,36 +1127,12 @@ static void sculpt_undo_push(bContext *C, Sculpt *sd)
}
}
-static int sculpt_brush_curve_preset_exec(bContext *C, wmOperator *op)
-{
- brush_curve_preset(CTX_data_scene(C)->toolsettings->sculpt->brush, RNA_enum_get(op->ptr, "mode"));
- return OPERATOR_FINISHED;
-}
-
-static void SCULPT_OT_brush_curve_preset(wmOperatorType *ot)
-{
- static EnumPropertyItem prop_mode_items[] = {
- {BRUSH_PRESET_SHARP, "SHARP", 0, "Sharp Curve", ""},
- {BRUSH_PRESET_SMOOTH, "SMOOTH", 0, "Smooth Curve", ""},
- {BRUSH_PRESET_MAX, "MAX", 0, "Max Curve", ""},
- {0, NULL, 0, NULL, NULL}};
-
- ot->name= "Preset";
- ot->idname= "SCULPT_OT_brush_curve_preset";
-
- ot->exec= sculpt_brush_curve_preset_exec;
- ot->poll= sculpt_mode_poll;
-
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_enum(ot->srna, "mode", prop_mode_items, BRUSH_PRESET_SHARP, "Mode", "");
-}
-
/**** Radial control ****/
static int sculpt_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
+ Brush *brush = paint_brush(&CTX_data_tool_settings(C)->sculpt->paint);
toggle_paint_cursor(C);
- brush_radial_control_invoke(op, CTX_data_scene(C)->toolsettings->sculpt->brush, 1);
+ brush_radial_control_invoke(op, brush, 1);
return WM_radial_control_invoke(C, op, event);
}
@@ -1165,7 +1146,9 @@ static int sculpt_radial_control_modal(bContext *C, wmOperator *op, wmEvent *eve
static int sculpt_radial_control_exec(bContext *C, wmOperator *op)
{
- return brush_radial_control_exec(op, CTX_data_scene(C)->toolsettings->sculpt->brush, 1);
+ Brush *brush = paint_brush(&CTX_data_tool_settings(C)->sculpt->paint);
+
+ return brush_radial_control_exec(op, brush, 1);
}
static void SCULPT_OT_radial_control(wmOperatorType *ot)
@@ -1209,12 +1192,13 @@ static void sculpt_cache_free(StrokeCache *cache)
}
/* Initialize the stroke cache invariants from operator properties */
-static void sculpt_update_cache_invariants(Sculpt *sd, bContext *C, wmOperator *op)
+static void sculpt_update_cache_invariants(Sculpt *sd, SculptSession *ss, bContext *C, wmOperator *op)
{
StrokeCache *cache = MEM_callocN(sizeof(StrokeCache), "stroke cache");
+ Brush *brush = paint_brush(&sd->paint);
int i;
- sd->session->cache = cache;
+ ss->cache = cache;
RNA_float_get_array(op->ptr, "scale", cache->scale);
cache->flag = RNA_int_get(op->ptr, "flag");
@@ -1235,72 +1219,74 @@ static void sculpt_update_cache_invariants(Sculpt *sd, bContext *C, wmOperator *
sculpt_update_mesh_elements(C);
/* Initialize layer brush displacements */
- if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER &&
- (!sd->session->layer_disps || !(sd->brush->flag & BRUSH_PERSISTENT))) {
- if(sd->session->layer_disps)
- MEM_freeN(sd->session->layer_disps);
- sd->session->layer_disps = MEM_callocN(sizeof(float) * sd->session->totvert, "layer brush displacements");
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER &&
+ (!ss->layer_disps || !(brush->flag & BRUSH_PERSISTENT))) {
+ if(ss->layer_disps)
+ MEM_freeN(ss->layer_disps);
+ ss->layer_disps = MEM_callocN(sizeof(float) * ss->totvert, "layer brush displacements");
}
/* Make copies of the mesh vertex locations and normals for some tools */
- if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER || (sd->brush->flag & BRUSH_ANCHORED)) {
- if(sd->brush->sculpt_tool != SCULPT_TOOL_LAYER ||
- !sd->session->mesh_co_orig || !(sd->brush->flag & BRUSH_PERSISTENT)) {
- if(!sd->session->mesh_co_orig)
- sd->session->mesh_co_orig= MEM_mallocN(sizeof(float) * 3 * sd->session->totvert,
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER || (brush->flag & BRUSH_ANCHORED)) {
+ if(brush->sculpt_tool != SCULPT_TOOL_LAYER ||
+ !ss->mesh_co_orig || !(brush->flag & BRUSH_PERSISTENT)) {
+ if(!ss->mesh_co_orig)
+ ss->mesh_co_orig= MEM_mallocN(sizeof(float) * 3 * ss->totvert,
"sculpt mesh vertices copy");
- for(i = 0; i < sd->session->totvert; ++i)
- VecCopyf(sd->session->mesh_co_orig[i], sd->session->mvert[i].co);
+ for(i = 0; i < ss->totvert; ++i)
+ VecCopyf(ss->mesh_co_orig[i], ss->mvert[i].co);
}
- if(sd->brush->flag & BRUSH_ANCHORED) {
- cache->orig_norms= MEM_mallocN(sizeof(short) * 3 * sd->session->totvert, "Sculpt orig norm");
- for(i = 0; i < sd->session->totvert; ++i) {
- cache->orig_norms[i][0] = sd->session->mvert[i].no[0];
- cache->orig_norms[i][1] = sd->session->mvert[i].no[1];
- cache->orig_norms[i][2] = sd->session->mvert[i].no[2];
+ if(brush->flag & BRUSH_ANCHORED) {
+ cache->orig_norms= MEM_mallocN(sizeof(short) * 3 * ss->totvert, "Sculpt orig norm");
+ for(i = 0; i < ss->totvert; ++i) {
+ cache->orig_norms[i][0] = ss->mvert[i].no[0];
+ cache->orig_norms[i][1] = ss->mvert[i].no[1];
+ cache->orig_norms[i][2] = ss->mvert[i].no[2];
}
- if(sd->session->face_normals) {
- float *fn = sd->session->face_normals;
- cache->face_norms= MEM_mallocN(sizeof(float) * 3 * sd->session->totface, "Sculpt face norms");
- for(i = 0; i < sd->session->totface; ++i, fn += 3)
+ if(ss->face_normals) {
+ float *fn = ss->face_normals;
+ cache->face_norms= MEM_mallocN(sizeof(float) * 3 * ss->totface, "Sculpt face norms");
+ for(i = 0; i < ss->totface; ++i, fn += 3)
VecCopyf(cache->face_norms[i], fn);
}
}
}
unproject(cache->mats, cache->true_location, cache->initial_mouse[0], cache->initial_mouse[1], cache->depth);
- cache->radius = unproject_brush_radius(sd->session, brush_size(sd));
+ cache->radius = unproject_brush_radius(ss, brush_size(sd, ss));
cache->rotation = 0;
cache->first_time = 1;
}
/* Initialize the stroke cache variants from operator properties */
-static void sculpt_update_cache_variants(Sculpt *sd, PointerRNA *ptr)
+static void sculpt_update_cache_variants(Sculpt *sd, SculptSession *ss, PointerRNA *ptr)
{
- StrokeCache *cache = sd->session->cache;
+ StrokeCache *cache = ss->cache;
+ Brush *brush = paint_brush(&sd->paint);
float grab_location[3];
int dx, dy;
- if(!(sd->brush->flag & BRUSH_ANCHORED))
+ if(!(brush->flag & BRUSH_ANCHORED))
RNA_float_get_array(ptr, "location", cache->true_location);
cache->flip = RNA_boolean_get(ptr, "flip");
RNA_int_get_array(ptr, "mouse", cache->mouse);
+ cache->pressure = RNA_float_get(ptr, "pressure");
/* Truly temporary data that isn't stored in properties */
cache->previous_pixel_radius = cache->pixel_radius;
- cache->pixel_radius = brush_size(sd);
+ cache->pixel_radius = brush_size(sd, ss);
- if(sd->brush->flag & BRUSH_ANCHORED) {
+ if(brush->flag & BRUSH_ANCHORED) {
dx = cache->mouse[0] - cache->initial_mouse[0];
dy = cache->mouse[1] - cache->initial_mouse[1];
cache->pixel_radius = sqrt(dx*dx + dy*dy);
- cache->radius = unproject_brush_radius(sd->session, cache->pixel_radius);
+ cache->radius = unproject_brush_radius(ss, cache->pixel_radius);
cache->rotation = atan2(dy, dx);
}
- else if(sd->brush->flag & BRUSH_RAKE) {
+ else if(brush->flag & BRUSH_RAKE) {
int update;
dx = cache->last_rake[0] - cache->mouse[0];
@@ -1319,7 +1305,7 @@ static void sculpt_update_cache_variants(Sculpt *sd, PointerRNA *ptr)
}
/* Find the grab delta */
- if(sd->brush->sculpt_tool == SCULPT_TOOL_GRAB) {
+ if(brush->sculpt_tool == SCULPT_TOOL_GRAB) {
unproject(cache->mats, grab_location, cache->mouse[0], cache->mouse[1], cache->depth);
if(!cache->first_time)
VecSubf(cache->grab_delta, grab_location, cache->old_grab_location);
@@ -1368,19 +1354,20 @@ static void sculpt_brush_stroke_init_properties(bContext *C, wmOperator *op, wmE
view3d_set_viewcontext(C, &vc);
RNA_float_set(op->ptr, "depth", read_cached_depth(&vc, event->x, event->y));
- sculpt_update_cache_invariants(sd, C, op);
+ sculpt_update_cache_invariants(sd, ss, C, op);
}
static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ SculptSession *ss = CTX_data_active_object(C)->sculpt;
view3d_operator_needs_opengl(C);
/* TODO: Shouldn't really have to do this at the start of every
stroke, but sculpt would need some sort of notification when
changes are made to the texture. */
- sculpt_update_tex(sd);
+ sculpt_update_tex(sd, ss);
/* add modal handler */
WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
@@ -1388,14 +1375,14 @@ static int sculpt_brush_stroke_invoke(bContext *C, wmOperator *op, wmEvent *even
return OPERATOR_RUNNING_MODAL;
}
-static void sculpt_restore_mesh(Sculpt *sd)
+static void sculpt_restore_mesh(Sculpt *sd, SculptSession *ss)
{
- SculptSession *ss = sd->session;
StrokeCache *cache = ss->cache;
+ Brush *brush = paint_brush(&sd->paint);
int i;
/* Restore the mesh before continuing with anchored stroke */
- if((sd->brush->flag & BRUSH_ANCHORED) && ss->mesh_co_orig) {
+ if((brush->flag & BRUSH_ANCHORED) && ss->mesh_co_orig) {
for(i = 0; i < ss->totvert; ++i) {
VecCopyf(ss->mvert[i].co, ss->mesh_co_orig[i]);
ss->mvert[i].no[0] = cache->orig_norms[i][0];
@@ -1409,7 +1396,7 @@ static void sculpt_restore_mesh(Sculpt *sd)
VecCopyf(fn, cache->face_norms[i]);
}
- if(sd->brush->sculpt_tool == SCULPT_TOOL_LAYER)
+ if(brush->sculpt_tool == SCULPT_TOOL_LAYER)
memset(ss->layer_disps, 0, sizeof(float) * ss->totvert);
}
}
@@ -1422,32 +1409,35 @@ static void sculpt_post_stroke_free(SculptSession *ss)
static void sculpt_flush_update(bContext *C)
{
- Sculpt *s = CTX_data_tool_settings(C)->sculpt;
+ Object *ob = CTX_data_active_object(C);
+ SculptSession *ss = ob->sculpt;
ARegion *ar = CTX_wm_region(C);
- MultiresModifierData *mmd = s->session->multires;
+ MultiresModifierData *mmd = ss->multires;
- calc_damaged_verts(s->session);
+ calc_damaged_verts(ss);
if(mmd) {
- if(mmd->undo_verts && mmd->undo_verts != s->session->mvert)
+ if(mmd->undo_verts && mmd->undo_verts != ss->mvert)
MEM_freeN(mmd->undo_verts);
- mmd->undo_verts = s->session->mvert;
- mmd->undo_verts_tot = s->session->totvert;
- multires_mark_as_modified(CTX_data_active_object(C));
+ mmd->undo_verts = ss->mvert;
+ mmd->undo_verts_tot = ss->totvert;
+ multires_mark_as_modified(ob);
}
ED_region_tag_redraw(ar);
}
/* Returns zero if no sculpt changes should be made, non-zero otherwise */
-static int sculpt_smooth_stroke(Sculpt *s, int output[2], wmEvent *event)
+static int sculpt_smooth_stroke(Sculpt *s, SculptSession *ss, int output[2], wmEvent *event)
{
+ Brush *brush = paint_brush(&s->paint);
+
output[0] = event->x;
output[1] = event->y;
- if(s->brush->flag & BRUSH_SMOOTH_STROKE && s->brush->sculpt_tool != SCULPT_TOOL_GRAB) {
- StrokeCache *cache = s->session->cache;
+ if(brush->flag & BRUSH_SMOOTH_STROKE && brush->sculpt_tool != SCULPT_TOOL_GRAB) {
+ StrokeCache *cache = ss->cache;
float u = .9, v = 1.0 - u;
int dx = cache->mouse[0] - event->x, dy = cache->mouse[1] - event->y;
int radius = 50;
@@ -1467,7 +1457,7 @@ static int sculpt_smooth_stroke(Sculpt *s, int output[2], wmEvent *event)
/* Returns zero if the stroke dots should not be spaced, non-zero otherwise */
int sculpt_space_stroke_enabled(Sculpt *s)
{
- Brush *br = s->brush;
+ Brush *br = paint_brush(&s->paint);
return (br->flag & BRUSH_SPACE) && !(br->flag & BRUSH_ANCHORED) && (br->sculpt_tool != SCULPT_TOOL_GRAB);
}
@@ -1475,30 +1465,40 @@ int sculpt_space_stroke_enabled(Sculpt *s)
static void sculpt_brush_stroke_add_step(bContext *C, wmOperator *op, wmEvent *event, int mouse[2])
{
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
- StrokeCache *cache = sd->session->cache;
+ SculptSession *ss = CTX_data_active_object(C)->sculpt;
+ StrokeCache *cache = ss->cache;
PointerRNA itemptr;
- float cur_depth;
+ float cur_depth, pressure = 1;
float center[3];
cur_depth = read_cached_depth(&cache->vc, mouse[0], mouse[1]);
- unproject(sd->session->cache->mats, center, mouse[0], mouse[1], cur_depth);
+ unproject(ss->cache->mats, center, mouse[0], mouse[1], cur_depth);
+
+ /* Tablet */
+ if(event->custom == EVT_DATA_TABLET) {
+ wmTabletData *wmtab= event->customdata;
+ if(wmtab->Active != EVT_TABLET_NONE)
+ pressure= wmtab->Pressure;
+ }
/* Add to stroke */
RNA_collection_add(op->ptr, "stroke", &itemptr);
RNA_float_set_array(&itemptr, "location", center);
RNA_int_set_array(&itemptr, "mouse", mouse);
RNA_boolean_set(&itemptr, "flip", event->shift);
- sculpt_update_cache_variants(sd, &itemptr);
+ RNA_float_set(&itemptr, "pressure", pressure);
+ sculpt_update_cache_variants(sd, ss, &itemptr);
- sculpt_restore_mesh(sd);
- do_symmetrical_brush_actions(sd, cache);
+ sculpt_restore_mesh(sd, ss);
+ do_symmetrical_brush_actions(sd, ss);
}
/* For brushes with stroke spacing enabled, moves mouse in steps
towards the final mouse location. */
-static int sculpt_space_stroke(bContext *C, wmOperator *op, wmEvent *event, Sculpt *s, const int final_mouse[2])
+static int sculpt_space_stroke(bContext *C, wmOperator *op, wmEvent *event, Sculpt *s, SculptSession *ss, const int final_mouse[2])
{
- StrokeCache *cache = s->session->cache;
+ StrokeCache *cache = ss->cache;
+ Brush *brush = paint_brush(&s->paint);
int cnt = 0;
if(sculpt_space_stroke_enabled(s)) {
@@ -1511,11 +1511,11 @@ static int sculpt_space_stroke(bContext *C, wmOperator *op, wmEvent *event, Scul
length = sqrt(vec[0]*vec[0] + vec[1]*vec[1]);
if(length > FLT_EPSILON) {
- scale = s->brush->spacing / length;
+ scale = brush->spacing / length;
vec[0] *= scale;
vec[1] *= scale;
- steps = (int)(length / s->brush->spacing);
+ steps = (int)(length / brush->spacing);
for(i = 0; i < steps; ++i, ++cnt) {
mouse[0] += vec[0];
mouse[1] += vec[1];
@@ -1530,38 +1530,39 @@ static int sculpt_space_stroke(bContext *C, wmOperator *op, wmEvent *event, Scul
static int sculpt_brush_stroke_modal(bContext *C, wmOperator *op, wmEvent *event)
{
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ SculptSession *ss = CTX_data_active_object(C)->sculpt;
ARegion *ar = CTX_wm_region(C);
float cur_depth;
sculpt_update_mesh_elements(C);
- if(!sd->session->cache) {
+ if(!ss->cache) {
ViewContext vc;
view3d_set_viewcontext(C, &vc);
cur_depth = read_cached_depth(&vc, event->x, event->y);
/* Don't start the stroke until a valid depth is found */
if(cur_depth < 1.0 - FLT_EPSILON) {
- sculpt_brush_stroke_init_properties(C, op, event, sd->session);
- sculptmode_update_all_projverts(sd->session);
+ sculpt_brush_stroke_init_properties(C, op, event, ss);
+ sculptmode_update_all_projverts(ss);
}
ED_region_tag_redraw(ar);
}
- if(sd->session->cache) {
+ if(ss->cache) {
int mouse[2];
- if(sculpt_smooth_stroke(sd, mouse, event)) {
+ if(sculpt_smooth_stroke(sd, ss, mouse, event)) {
if(sculpt_space_stroke_enabled(sd)) {
- if(!sculpt_space_stroke(C, op, event, sd, mouse))
+ if(!sculpt_space_stroke(C, op, event, sd, ss, mouse))
ED_region_tag_redraw(ar);
}
else
sculpt_brush_stroke_add_step(C, op, event, mouse);
sculpt_flush_update(C);
- sculpt_post_stroke_free(sd->session);
+ sculpt_post_stroke_free(ss);
}
else
ED_region_tag_redraw(ar);
@@ -1569,10 +1570,10 @@ static int sculpt_brush_stroke_modal(bContext *C, wmOperator *op, wmEvent *event
/* Finished */
if(event->type == LEFTMOUSE && event->val == 0) {
- if(sd->session->cache) {
- request_depth_update(sd->session->cache->vc.rv3d);
- sculpt_cache_free(sd->session->cache);
- sd->session->cache = NULL;
+ if(ss->cache) {
+ request_depth_update(ss->cache->vc.rv3d);
+ sculpt_cache_free(ss->cache);
+ ss->cache = NULL;
sculpt_undo_push(C, sd);
}
@@ -1585,24 +1586,25 @@ static int sculpt_brush_stroke_modal(bContext *C, wmOperator *op, wmEvent *event
static int sculpt_brush_stroke_exec(bContext *C, wmOperator *op)
{
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+ SculptSession *ss = CTX_data_active_object(C)->sculpt;
view3d_operator_needs_opengl(C);
- sculpt_update_cache_invariants(sd, C, op);
- sculptmode_update_all_projverts(sd->session);
- sculpt_update_tex(sd);
+ sculpt_update_cache_invariants(sd, ss, C, op);
+ sculptmode_update_all_projverts(ss);
+ sculpt_update_tex(sd, ss);
RNA_BEGIN(op->ptr, itemptr, "stroke") {
- sculpt_update_cache_variants(sd, &itemptr);
+ sculpt_update_cache_variants(sd, ss, &itemptr);
- sculpt_restore_mesh(sd);
- do_symmetrical_brush_actions(sd, sd->session->cache);
+ sculpt_restore_mesh(sd, ss);
+ do_symmetrical_brush_actions(sd, ss);
- sculpt_post_stroke_free(sd->session);
+ sculpt_post_stroke_free(ss);
}
RNA_END;
sculpt_flush_update(C);
- sculpt_cache_free(sd->session->cache);
+ sculpt_cache_free(ss->cache);
sculpt_undo_push(C, sd);
@@ -1649,7 +1651,7 @@ static void SCULPT_OT_brush_stroke(wmOperatorType *ot)
static int sculpt_set_persistent_base(bContext *C, wmOperator *op)
{
- SculptSession *ss = CTX_data_tool_settings(C)->sculpt->session;
+ SculptSession *ss = CTX_data_active_object(C)->sculpt;
if(ss) {
if(ss->layer_disps)
@@ -1682,35 +1684,34 @@ static void SCULPT_OT_set_persistent_base(wmOperatorType *ot)
static int sculpt_toggle_mode(bContext *C, wmOperator *op)
{
ToolSettings *ts = CTX_data_tool_settings(C);
+ Object *ob = CTX_data_active_object(C);
- if(G.f & G_SCULPTMODE) {
- multires_force_update(CTX_data_active_object(C));
+ if(ob->mode & OB_MODE_SCULPT) {
+ multires_force_update(ob);
/* Leave sculptmode */
- G.f &= ~G_SCULPTMODE;
-
- toggle_paint_cursor(C);
+ ob->mode &= ~OB_MODE_SCULPT;
- sculptsession_free(ts->sculpt);
+ free_sculptsession(&ob->sculpt);
}
else {
/* Enter sculptmode */
- G.f |= G_SCULPTMODE;
+ ob->mode |= OB_MODE_SCULPT;
/* Create persistent sculpt mode data */
if(!ts->sculpt)
ts->sculpt = MEM_callocN(sizeof(Sculpt), "sculpt mode data");
/* Create sculpt mode session data */
- if(ts->sculpt->session)
- MEM_freeN(ts->sculpt->session);
- ts->sculpt->session = MEM_callocN(sizeof(SculptSession), "sculpt session");
+ if(ob->sculpt)
+ free_sculptsession(&ob->sculpt);
+ ob->sculpt = MEM_callocN(sizeof(SculptSession), "sculpt session");
- toggle_paint_cursor(C);
+ if(!ts->sculpt->cursor)
+ toggle_paint_cursor(C);
- /* If there's no brush, create one */
- brush_check_exists(&ts->sculpt->brush);
+ paint_init(&ts->sculpt->paint, "Brush");
WM_event_add_notifier(C, NC_SCENE|ND_MODE, CTX_data_scene(C));
}
@@ -1736,6 +1737,5 @@ void ED_operatortypes_sculpt()
WM_operatortype_append(SCULPT_OT_radial_control);
WM_operatortype_append(SCULPT_OT_brush_stroke);
WM_operatortype_append(SCULPT_OT_sculptmode_toggle);
- WM_operatortype_append(SCULPT_OT_brush_curve_preset);
WM_operatortype_append(SCULPT_OT_set_persistent_base);
}
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index f5fa263eee8..4fb22064c17 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -397,7 +397,7 @@ static void action_icu_buts(SpaceAction *saction)
/* Channel List */
/* left hand part */
-void draw_channel_names(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
+void draw_channel_names(bContext *C, bAnimContext *ac, SpaceAction *saction, ARegion *ar)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
@@ -428,22 +428,48 @@ void draw_channel_names(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
UI_view2d_sync(NULL, ac->sa, v2d, V2D_VIEWSYNC_AREA_VERTICAL);
/* loop through channels, and set up drawing depending on their type */
- y= (float)ACHANNEL_FIRST;
-
- for (ale= anim_data.first; ale; ale= ale->next) {
- float yminc= (float)(y - ACHANNEL_HEIGHT_HALF);
- float ymaxc= (float)(y + ACHANNEL_HEIGHT_HALF);
+ { /* first pass: just the standard GL-drawing for backdrop + text */
+ y= (float)ACHANNEL_FIRST;
- /* check if visible */
- if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
- IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
- {
- /* draw all channels using standard channel-drawing API */
- ANIM_channel_draw(ac, ale, yminc, ymaxc);
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ float yminc= (float)(y - ACHANNEL_HEIGHT_HALF);
+ float ymaxc= (float)(y + ACHANNEL_HEIGHT_HALF);
+
+ /* check if visible */
+ if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
+ {
+ /* draw all channels using standard channel-drawing API */
+ ANIM_channel_draw(ac, ale, yminc, ymaxc);
+ }
+
+ /* adjust y-position for next one */
+ y -= ACHANNEL_STEP;
}
+ }
+ { /* second pass: widgets */
+ uiBlock *block= uiBeginBlock(C, ar, "dopesheet channel buttons", UI_EMBOSS);
- /* adjust y-position for next one */
- y -= ACHANNEL_STEP;
+ y= (float)ACHANNEL_FIRST;
+
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ float yminc= (float)(y - ACHANNEL_HEIGHT_HALF);
+ float ymaxc= (float)(y + ACHANNEL_HEIGHT_HALF);
+
+ /* check if visible */
+ if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
+ {
+ /* draw all channels using standard channel-drawing API */
+ ANIM_channel_draw_widgets(ac, ale, block, yminc, ymaxc);
+ }
+
+ /* adjust y-position for next one */
+ y -= ACHANNEL_STEP;
+ }
+
+ uiEndBlock(C, block);
+ uiDrawBlock(C, block);
}
/* free tempolary channels */
diff --git a/source/blender/editors/space_action/action_intern.h b/source/blender/editors/space_action/action_intern.h
index 26655892176..1aeeeff0c80 100644
--- a/source/blender/editors/space_action/action_intern.h
+++ b/source/blender/editors/space_action/action_intern.h
@@ -41,7 +41,7 @@ struct bAnimListElem;
/* ***************************************** */
/* action_draw.c */
-void draw_channel_names(struct bAnimContext *ac, struct SpaceAction *saction, struct ARegion *ar);
+void draw_channel_names(struct bContext *C, struct bAnimContext *ac, struct SpaceAction *saction, struct ARegion *ar);
void draw_channel_strips(struct bAnimContext *ac, struct SpaceAction *saction, struct ARegion *ar);
struct ActKeysInc *init_aki_data(struct bAnimContext *ac, struct bAnimListElem *ale);
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index 55e035cfced..275ac4ea4c1 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -243,7 +243,7 @@ static void action_channel_area_draw(const bContext *C, ARegion *ar)
/* data */
if (ANIM_animdata_get_context(C, &ac)) {
- draw_channel_names(&ac, saction, ar);
+ draw_channel_names(C, &ac, saction, ar);
}
/* reset view matrix */
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 59d6a0ec6be..6b89532cdaf 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -49,6 +49,7 @@
#include "BKE_global.h"
#include "BKE_material.h"
#include "BKE_modifier.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
@@ -304,12 +305,13 @@ static int buttons_context_path_particle(ButsContextPath *path)
return 0;
}
-static int buttons_context_path_brush(ButsContextPath *path)
+static int buttons_context_path_brush(const bContext *C, ButsContextPath *path)
{
Scene *scene;
ToolSettings *ts;
Brush *br= NULL;
PointerRNA *ptr= &path->ptr[path->len-1];
+ const Object *obact = CTX_data_active_object(C);
/* if we already have a (pinned) brush, we're done */
if(RNA_struct_is_a(ptr->type, &RNA_Brush)) {
@@ -320,14 +322,8 @@ static int buttons_context_path_brush(ButsContextPath *path)
scene= path->ptr[path->len-1].data;
ts= scene->toolsettings;
- if(G.f & G_SCULPTMODE)
- br= ts->sculpt->brush;
- else if(G.f & G_VERTEXPAINT)
- br= ts->vpaint->brush;
- else if(G.f & G_WEIGHTPAINT)
- br= ts->wpaint->brush;
- else if(G.f & G_TEXTUREPAINT)
- br= ts->imapaint.brush;
+ if(scene)
+ br= paint_brush(paint_get_active(scene));
if(br) {
RNA_id_pointer_create(&br->id, &path->ptr[path->len]);
@@ -341,7 +337,7 @@ static int buttons_context_path_brush(ButsContextPath *path)
return 0;
}
-static int buttons_context_path_texture(ButsContextPath *path)
+static int buttons_context_path_texture(const bContext *C, ButsContextPath *path)
{
Material *ma;
Lamp *la;
@@ -356,7 +352,7 @@ static int buttons_context_path_texture(ButsContextPath *path)
return 1;
}
/* try brush */
- else if((path->flag & SB_BRUSH_TEX) && buttons_context_path_brush(path)) {
+ else if((path->flag & SB_BRUSH_TEX) && buttons_context_path_brush(C, path)) {
br= path->ptr[path->len-1].data;
if(br) {
@@ -465,7 +461,7 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
found= buttons_context_path_material(path);
break;
case BCONTEXT_TEXTURE:
- found= buttons_context_path_texture(path);
+ found= buttons_context_path_texture(C, path);
break;
case BCONTEXT_BONE:
found= buttons_context_path_bone(path);
diff --git a/source/blender/editors/space_file/Makefile b/source/blender/editors/space_file/Makefile
index 2f4180448e5..43b2f09ed2d 100644
--- a/source/blender/editors/space_file/Makefile
+++ b/source/blender/editors/space_file/Makefile
@@ -59,3 +59,7 @@ ifeq ($(WITH_OPENJPEG),true)
CPPFLAGS += -DWITH_OPENJPEG
endif
+ifeq ($(WITH_OPENEXR), true)
+ CPPFLAGS += -DWITH_OPENEXR
+endif
+
diff --git a/source/blender/editors/space_file/SConscript b/source/blender/editors/space_file/SConscript
index 36e042bdaa6..e6fba38fb8f 100644
--- a/source/blender/editors/space_file/SConscript
+++ b/source/blender/editors/space_file/SConscript
@@ -12,5 +12,7 @@ defs = []
if env['WITH_BF_OPENJPEG']:
defs.append('WITH_OPENJPEG')
+if env['WITH_BF_OPENEXR']:
+ defs.append('WITH_OPENEXR')
env.BlenderLib ( 'bf_editors_space_file', sources, Split(incs), defs, libtype=['core'], priority=[115] )
diff --git a/source/blender/editors/space_file/file_panels.c b/source/blender/editors/space_file/file_panels.c
index f3c18859fb0..30598d39d58 100644
--- a/source/blender/editors/space_file/file_panels.c
+++ b/source/blender/editors/space_file/file_panels.c
@@ -170,23 +170,28 @@ static void file_panel_operator(const bContext *C, Panel *pa)
wmOperator *op= sfile->op;
int empty= 1;
- RNA_STRUCT_BEGIN(op->ptr, prop) {
- if(strcmp(RNA_property_identifier(prop), "rna_type") == 0)
- continue;
- if(strcmp(RNA_property_identifier(prop), "filename") == 0)
- continue;
- if(strcmp(RNA_property_identifier(prop), "display") == 0)
- continue;
- if(strncmp(RNA_property_identifier(prop), "filter", 6) == 0)
- continue;
-
- uiItemFullR(pa->layout, NULL, 0, op->ptr, prop, -1, 0, 0, 0, 0);
- empty= 0;
+ if(op->type->ui) {
+ op->type->ui((bContext*)C, op->ptr, pa->layout);
}
- RNA_STRUCT_END;
+ else {
+ RNA_STRUCT_BEGIN(op->ptr, prop) {
+ if(strcmp(RNA_property_identifier(prop), "rna_type") == 0)
+ continue;
+ if(strcmp(RNA_property_identifier(prop), "filename") == 0)
+ continue;
+ if(strcmp(RNA_property_identifier(prop), "display") == 0)
+ continue;
+ if(strncmp(RNA_property_identifier(prop), "filter", 6) == 0)
+ continue;
+
+ uiItemFullR(pa->layout, NULL, 0, op->ptr, prop, -1, 0, 0, 0, 0);
+ empty= 0;
+ }
+ RNA_STRUCT_END;
- if(empty)
- uiItemL(pa->layout, "No properties.", 0);
+ if(empty)
+ uiItemL(pa->layout, "No properties.", 0);
+ }
}
void file_panels_register(ARegionType *art)
diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c
index 82babb70c53..fb995285ab7 100644
--- a/source/blender/editors/space_graph/graph_buttons.c
+++ b/source/blender/editors/space_graph/graph_buttons.c
@@ -160,7 +160,7 @@ static void graph_panel_properties(const bContext *C, Panel *pa)
}
getname_anim_fcurve(name, ale->id, fcu);
- uiDefBut(block, LABEL, 1, name, 30, 180, 300, 19, NULL, 0.0, 0.0, 0, 0, "Name of Active F-Curve");
+ uiDefBut(block, LABEL, 1, name, 40, 180, 300, 19, NULL, 0.0, 0.0, 0, 0, "Name of Active F-Curve");
/* TODO: the following settings could be added here
* - F-Curve coloring mode - mode selector + color selector
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index 07918646926..c2d8d7b1345 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -877,12 +877,8 @@ void graph_draw_curves (bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGri
/* ************************************************************************* */
/* Channel List */
-// XXX quite a few of these need to be kept in sync with their counterparts in Action Editor
-// as they're the same. We have 2 separate copies of this for now to make it easier to develop
-// the diffences between the two editors, but one day these should be merged!
-
/* left hand part */
-void graph_draw_channel_names(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar)
+void graph_draw_channel_names(bContext *C, bAnimContext *ac, SpaceIpo *sipo, ARegion *ar)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
@@ -903,36 +899,51 @@ void graph_draw_channel_names(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar)
* start of list offset, and the second is as a correction for the scrollers.
*/
height= (float)((items*ACHANNEL_STEP) + (ACHANNEL_HEIGHT*2));
-
-#if 0
- if (height > (v2d->mask.ymax - v2d->mask.ymin)) {
- /* don't use totrect set, as the width stays the same
- * (NOTE: this is ok here, the configuration is pretty straightforward)
- */
- v2d->tot.ymin= (float)(-height);
- }
-
- /* XXX I would call the below line! (ton) */
-#endif
UI_view2d_totRect_set(v2d, ar->winx, height);
/* loop through channels, and set up drawing depending on their type */
- y= (float)ACHANNEL_FIRST;
-
- for (ale= anim_data.first, i=0; ale; ale= ale->next, i++) {
- const float yminc= (float)(y - ACHANNEL_HEIGHT_HALF);
- const float ymaxc= (float)(y + ACHANNEL_HEIGHT_HALF);
+ { /* first pass: just the standard GL-drawing for backdrop + text */
+ y= (float)ACHANNEL_FIRST;
- /* check if visible */
- if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
- IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
- {
- /* draw all channels using standard channel-drawing API */
- ANIM_channel_draw(ac, ale, yminc, ymaxc);
+ for (ale= anim_data.first, i=0; ale; ale= ale->next, i++) {
+ const float yminc= (float)(y - ACHANNEL_HEIGHT_HALF);
+ const float ymaxc= (float)(y + ACHANNEL_HEIGHT_HALF);
+
+ /* check if visible */
+ if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
+ {
+ /* draw all channels using standard channel-drawing API */
+ ANIM_channel_draw(ac, ale, yminc, ymaxc);
+ }
+
+ /* adjust y-position for next one */
+ y -= ACHANNEL_STEP;
+ }
+ }
+ { /* second pass: widgets */
+ uiBlock *block= uiBeginBlock(C, ar, "graph channel buttons", UI_EMBOSS);
+
+ y= (float)ACHANNEL_FIRST;
+
+ for (ale= anim_data.first, i=0; ale; ale= ale->next, i++) {
+ const float yminc= (float)(y - ACHANNEL_HEIGHT_HALF);
+ const float ymaxc= (float)(y + ACHANNEL_HEIGHT_HALF);
+
+ /* check if visible */
+ if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
+ {
+ /* draw all channels using standard channel-drawing API */
+ ANIM_channel_draw_widgets(ac, ale, block, yminc, ymaxc);
+ }
+
+ /* adjust y-position for next one */
+ y -= ACHANNEL_STEP;
}
- /* adjust y-position for next one */
- y -= ACHANNEL_STEP;
+ uiEndBlock(C, block);
+ uiDrawBlock(C, block);
}
/* free tempolary channels */
diff --git a/source/blender/editors/space_graph/graph_intern.h b/source/blender/editors/space_graph/graph_intern.h
index 31f1c6d4301..2e8d0655d2d 100644
--- a/source/blender/editors/space_graph/graph_intern.h
+++ b/source/blender/editors/space_graph/graph_intern.h
@@ -48,7 +48,7 @@ struct ARegion *graph_has_buttons_region(struct ScrArea *sa);
/* ***************************************** */
/* graph_draw.c */
-void graph_draw_channel_names(struct bAnimContext *ac, struct SpaceIpo *sipo, struct ARegion *ar);
+void graph_draw_channel_names(struct bContext *C, struct bAnimContext *ac, struct SpaceIpo *sipo, struct ARegion *ar);
void graph_draw_curves(struct bAnimContext *ac, struct SpaceIpo *sipo, struct ARegion *ar, struct View2DGrid *grid, short sel);
void graph_draw_ghost_curves(struct bAnimContext *ac, struct SpaceIpo *sipo, struct ARegion *ar, struct View2DGrid *grid);
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index 0390586951b..3717ccc8244 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -309,7 +309,7 @@ static void graph_channel_area_draw(const bContext *C, ARegion *ar)
/* draw channels */
if (ANIM_animdata_get_context(C, &ac)) {
- graph_draw_channel_names(&ac, sipo, ar);
+ graph_draw_channel_names((bContext*)C, &ac, sipo, ar);
}
/* reset view matrix */
diff --git a/source/blender/editors/space_image/Makefile b/source/blender/editors/space_image/Makefile
index e7e9a9b5665..af15b1d9724 100644
--- a/source/blender/editors/space_image/Makefile
+++ b/source/blender/editors/space_image/Makefile
@@ -53,3 +53,7 @@ CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I../include
+ifeq ($(WITH_OPENEXR), true)
+ CPPFLAGS += -DWITH_OPENEXR
+endif
+
diff --git a/source/blender/editors/space_image/SConscript b/source/blender/editors/space_image/SConscript
index e7041ef0458..874549e6949 100644
--- a/source/blender/editors/space_image/SConscript
+++ b/source/blender/editors/space_image/SConscript
@@ -11,5 +11,7 @@ defs = []
if env['WITH_BF_LCMS']:
defs.append('WITH_LCMS')
+if env['WITH_BF_OPENEXR']:
+ defs.append('WITH_OPENEXR')
env.BlenderLib ( 'bf_editors_space_image', sources, Split(incs), defs, libtype=['core'], priority=[40] )
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index 4dcaa96caf7..ac0a5c7f53a 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -58,6 +58,7 @@
#include "BKE_mesh.h"
#include "BKE_node.h"
#include "BKE_packedFile.h"
+#include "BKE_paint.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
@@ -450,7 +451,7 @@ void brush_buttons(const bContext *C, uiBlock *block, short fromsima,
{
// SpaceImage *sima= CTX_wm_space_image(C);
ToolSettings *settings= CTX_data_tool_settings(C);
- Brush *brush= settings->imapaint.brush;
+ Brush *brush= paint_brush(&settings->imapaint.paint);
ID *id;
int yco, xco, butw, but_idx;
// short *menupoin = &(sima->menunr); // XXX : &(G.buts->menunr);
@@ -472,7 +473,7 @@ void brush_buttons(const bContext *C, uiBlock *block, short fromsima,
uiBlockEndAlign(block);
yco -= 30;
- id= (ID*)settings->imapaint.brush;
+ id= (ID*)brush;
xco= 200; // std_libbuttons(block, 0, yco, 0, NULL, evt_browse, ID_BR, 0, id, NULL, menupoin, 0, evt_local, evt_del, 0, evt_keepdata);
if(brush && !brush->id.lib) {
@@ -574,7 +575,7 @@ static void image_panel_paintcolor(const bContext *C, Panel *pa)
{
SpaceImage *sima= CTX_wm_space_image(C);
ToolSettings *settings= CTX_data_tool_settings(C);
- Brush *brush= settings->imapaint.brush;
+ Brush *brush= paint_brush(&settings->imapaint.paint);
uiBlock *block;
static float hsv[3], old[3]; // used as temp mem for picker
static char hexcol[128];
@@ -1318,7 +1319,7 @@ void ED_image_uiblock_panel(const bContext *C, uiBlock *block, Image **ima_pp, I
}
/* exception, let's do because we only use this panel 3 times in blender... but not real good code! */
- if( (FACESEL_PAINT_TEST) && sima && &sima->iuser==iuser)
+ if( (paint_facesel_test(CTX_data_active_object(C))) && sima && &sima->iuser==iuser)
return;
/* left side default per-image options, right half the additional options */
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index ff25a2635d2..2f5fc805367 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -47,6 +47,7 @@
#include "BKE_colortools.h"
#include "BKE_global.h"
#include "BKE_image.h"
+#include "BKE_paint.h"
#include "BKE_utildefines.h"
#include "BIF_gl.h"
@@ -577,7 +578,7 @@ static void draw_image_view_tool(Scene *scene)
static unsigned char *get_alpha_clone_image(Scene *scene, int *width, int *height)
{
- Brush *brush = scene->toolsettings->imapaint.brush;
+ Brush *brush = paint_brush(&scene->toolsettings->imapaint.paint);
ImBuf *ibuf;
unsigned int size, alpha;
unsigned char *rect, *cp;
@@ -615,7 +616,7 @@ static void draw_image_paint_helpers(SpaceImage *sima, ARegion *ar, Scene *scene
int x, y, w, h;
unsigned char *clonerect;
- brush= scene->toolsettings->imapaint.brush;
+ brush= paint_brush(&scene->toolsettings->imapaint.paint);
if(brush && (scene->toolsettings->imapaint.tool == PAINT_TOOL_CLONE)) {
/* this is not very efficient, but glDrawPixels doesn't allow
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index ab918519ec0..063b329b7a1 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -89,6 +89,7 @@
* part of the channel is relevant.
*
* NOTE: eventually, this should probably be phased out when many of these things are replaced with buttons
+ * --> Most channels are now selection only...
*/
static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, short selectmode)
@@ -118,32 +119,17 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
case ANIMTYPE_SCENE:
{
Scene *sce= (Scene *)ale->data;
- AnimData *adt= ale->data;
- if (x < 16) {
- /* toggle expand */
- sce->flag ^= SCE_DS_COLLAPSED;
-
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- else if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
-
- notifierFlags |= ND_ANIMCHAN_EDIT;
+ /* set selection status */
+ if (selectmode == SELECT_INVERT) {
+ /* swap select */
+ sce->flag ^= SCE_DS_SELECTED;
}
else {
- /* set selection status */
- if (selectmode == SELECT_INVERT) {
- /* swap select */
- sce->flag ^= SCE_DS_SELECTED;
- }
- else {
- sce->flag |= SCE_DS_SELECTED;
- }
-
- notifierFlags |= ND_ANIMCHAN_SELECT;
+ sce->flag |= SCE_DS_SELECTED;
}
+
+ notifierFlags |= ND_ANIMCHAN_SELECT;
}
break;
case ANIMTYPE_OBJECT:
@@ -152,20 +138,8 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
Scene *sce= (Scene *)ads->source;
Base *base= (Base *)ale->data;
Object *ob= base->object;
- AnimData *adt= ale->adt;
- if (x < 16) {
- /* toggle expand */
- ob->nlaflag ^= OB_ADS_COLLAPSED; // XXX
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- else if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
-
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- else if (nlaedit_is_tweakmode_on(ac) == 0) {
+ if (nlaedit_is_tweakmode_on(ac) == 0) {
/* set selection status */
if (selectmode == SELECT_INVERT) {
/* swap select */
@@ -194,149 +168,6 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
}
}
break;
- case ANIMTYPE_FILLMATD:
- {
- Object *ob= (Object *)ale->data;
- ob->nlaflag ^= OB_ADS_SHOWMATS; // XXX
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_FILLPARTD:
- {
- Object *ob= (Object *)ale->data;
- ob->nlaflag ^= OB_ADS_SHOWPARTS; // XXX
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
-
- case ANIMTYPE_DSMAT:
- {
- Material *ma= (Material *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- ma->flag ^= MA_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSLAM:
- {
- Lamp *la= (Lamp *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- la->flag ^= LA_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSCAM:
- {
- Camera *ca= (Camera *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- ca->flag ^= CAM_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSCUR:
- {
- Curve *cu= (Curve *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- cu->flag ^= CU_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSSKEY:
- {
- Key *key= (Key *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- key->flag ^= KEYBLOCK_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSWOR:
- {
- World *wo= (World *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- wo->flag ^= WO_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSPART:
- {
- ParticleSettings *part= (ParticleSettings *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- part->flag ^= PART_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
- case ANIMTYPE_DSMBALL:
- {
- MetaBall *mb= (MetaBall *)ale->data;
- AnimData *adt= ale->adt;
-
- if ( (adt) && (x >= (NLACHANNEL_NAMEWIDTH-NLACHANNEL_BUTTON_WIDTH)) ) {
- /* toggle mute */
- adt->flag ^= ADT_NLA_EVAL_OFF;
- }
- else {
- /* toggle expand */
- mb->flag2 ^= MB_DS_EXPAND;
- }
- notifierFlags |= ND_ANIMCHAN_EDIT;
- }
- break;
case ANIMTYPE_NLATRACK:
{
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index a7a854a7277..3a0e150050b 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -592,36 +592,15 @@ void draw_nla_main_data (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
/* *********************************************** */
/* Channel List */
-void draw_nla_channel_list (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
+/* old code for drawing NLA channels using GL only */
+// TODO: depreceate this code...
+static void draw_nla_channel_list_gl (bAnimContext *ac, ListBase *anim_data, View2D *v2d, float y)
{
- ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
- int filter;
-
- View2D *v2d= &ar->v2d;
- float x= 0.0f, y= 0.0f;
- int items, height;
-
- /* build list of channels to draw */
- filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CHANNELS);
- items= ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
-
- /* Update max-extent of channels here (taking into account scrollers):
- * - this is done to allow the channel list to be scrollable, but must be done here
- * to avoid regenerating the list again and/or also because channels list is drawn first
- * - offset of NLACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for
- * start of list offset, and the second is as a correction for the scrollers.
- */
- height= ((items*NLACHANNEL_STEP) + (NLACHANNEL_HEIGHT*2));
- /* don't use totrect set, as the width stays the same
- * (NOTE: this is ok here, the configuration is pretty straightforward)
- */
- v2d->tot.ymin= (float)(-height);
+ float x = 0.0f;
/* loop through channels, and set up drawing depending on their type */
- y= (float)(-NLACHANNEL_HEIGHT);
-
- for (ale= anim_data.first; ale; ale= ale->next) {
+ for (ale= anim_data->first; ale; ale= ale->next) {
const float yminc= (float)(y - NLACHANNEL_HEIGHT_HALF);
const float ymaxc= (float)(y + NLACHANNEL_HEIGHT_HALF);
const float ydatac= (float)(y - 7);
@@ -633,308 +612,10 @@ void draw_nla_channel_list (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
short indent= 0, offset= 0, sel= 0, group= 0;
int expand= -1, protect = -1, special= -1, mute = -1;
char name[128];
+ short doDraw=0;
/* determine what needs to be drawn */
switch (ale->type) {
- case ANIMTYPE_SCENE: /* scene */
- {
- Scene *sce= (Scene *)ale->data;
- AnimData *adt= ale->adt;
-
- group= 4;
- indent= 0;
-
- special= ICON_SCENE_DATA;
-
- /* only show expand if there are any channels */
- if (EXPANDED_SCEC(sce))
- expand= ICON_TRIA_DOWN;
- else
- expand= ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- sel = SEL_SCEC(sce);
- strcpy(name, sce->id.name+2);
- }
- break;
- case ANIMTYPE_OBJECT: /* object */
- {
- Base *base= (Base *)ale->data;
- Object *ob= base->object;
- AnimData *adt= ale->adt;
-
- group= 4;
- indent= 0;
-
- /* icon depends on object-type */
- if (ob->type == OB_ARMATURE)
- special= ICON_ARMATURE_DATA;
- else
- special= ICON_OBJECT_DATA;
-
- /* only show expand if there are any channels */
- if (EXPANDED_OBJC(ob))
- expand= ICON_TRIA_DOWN;
- else
- expand= ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- sel = SEL_OBJC(base);
- strcpy(name, ob->id.name+2);
- }
- break;
- case ANIMTYPE_FILLMATD: /* object materials (dopesheet) expand widget */
- {
- Object *ob = (Object *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_MATERIAL_DATA;
-
- if (FILTER_MAT_OBJC(ob))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, "Materials");
- }
- break;
- case ANIMTYPE_FILLPARTD: /* object particles (dopesheet) expand widget */
- {
- Object *ob = (Object *)ale->data;
-
- group = 4;
- indent = 1;
- special = ICON_PARTICLE_DATA;
-
- if (FILTER_PART_OBJC(ob))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- strcpy(name, "Particles");
- }
- break;
-
-
- case ANIMTYPE_DSMAT: /* single material (dopesheet) expand widget */
- {
- Material *ma = (Material *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 0;
- indent = 0;
- special = ICON_MATERIAL_DATA;
- offset = 21;
-
- if (FILTER_MAT_OBJD(ma))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, ma->id.name+2);
- }
- break;
- case ANIMTYPE_DSLAM: /* lamp (dopesheet) expand widget */
- {
- Lamp *la = (Lamp *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 4;
- indent = 1;
- special = ICON_LAMP_DATA;
-
- if (FILTER_LAM_OBJD(la))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, la->id.name+2);
- }
- break;
- case ANIMTYPE_DSCAM: /* camera (dopesheet) expand widget */
- {
- Camera *ca = (Camera *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 4;
- indent = 1;
- special = ICON_CAMERA_DATA;
-
- if (FILTER_CAM_OBJD(ca))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, ca->id.name+2);
- }
- break;
- case ANIMTYPE_DSCUR: /* curve (dopesheet) expand widget */
- {
- Curve *cu = (Curve *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 4;
- indent = 1;
- special = ICON_CURVE_DATA;
-
- if (FILTER_CUR_OBJD(cu))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, cu->id.name+2);
- }
- break;
- case ANIMTYPE_DSSKEY: /* shapekeys (dopesheet) expand widget */
- {
- Key *key= (Key *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 4;
- indent = 1;
- special = ICON_SHAPEKEY_DATA;
-
- if (FILTER_SKE_OBJD(key))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- //sel = SEL_OBJC(base);
- strcpy(name, "Shape Keys");
- }
- break;
- case ANIMTYPE_DSWOR: /* world (dopesheet) expand widget */
- {
- World *wo= (World *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 4;
- indent = 1;
- special = ICON_WORLD_DATA;
-
- if (FILTER_WOR_SCED(wo))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, wo->id.name+2);
- }
- break;
- case ANIMTYPE_DSPART: /* particle (dopesheet) expand widget */
- {
- ParticleSettings *part= (ParticleSettings*)ale->data;
- AnimData *adt= ale->adt;
-
- group = 0;
- indent = 0;
- special = ICON_PARTICLE_DATA;
- offset = 21;
-
- if (FILTER_PART_OBJD(part))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, part->id.name+2);
- }
- break;
- case ANIMTYPE_DSMBALL: /* metaball (dopesheet) expand widget */
- {
- MetaBall *mb = (MetaBall *)ale->data;
- AnimData *adt= ale->adt;
-
- group = 4;
- indent = 1;
- special = ICON_META_DATA;
-
- if (FILTER_MBALL_OBJD(mb))
- expand = ICON_TRIA_DOWN;
- else
- expand = ICON_TRIA_RIGHT;
-
- /* NLA evaluation on/off button */
- if (adt) {
- if (adt->flag & ADT_NLA_EVAL_OFF)
- mute = ICON_MUTE_IPO_ON;
- else
- mute = ICON_MUTE_IPO_OFF;
- }
-
- strcpy(name, mb->id.name+2);
- }
- break;
-
case ANIMTYPE_NLATRACK: /* NLA Track */
{
NlaTrack *nlt= (NlaTrack *)ale->data;
@@ -978,6 +659,9 @@ void draw_nla_channel_list (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
sel = SEL_NLT(nlt);
strcpy(name, nlt->name);
+
+ // draw manually still
+ doDraw= 1;
}
break;
case ANIMTYPE_NLAACTION: /* NLA Action-Line */
@@ -1004,167 +688,213 @@ void draw_nla_channel_list (bAnimContext *ac, SpaceNla *snla, ARegion *ar)
sprintf(name, "ActAction: <%s>", act->id.name+2);
else
sprintf(name, "<No Action>");
+
+ // draw manually still
+ doDraw= 1;
}
break;
+
+ default: /* handled by standard channel-drawing API */
+ // draw backdrops only...
+ ANIM_channel_draw(ac, ale, yminc, ymaxc);
+ break;
}
- /* now, start drawing based on this information */
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
-
- /* draw backing strip behind channel name */
- if (group == 4) {
- /* only used in dopesheet... */
- if (ELEM(ale->type, ANIMTYPE_SCENE, ANIMTYPE_OBJECT)) {
- /* object channel - darker */
- UI_ThemeColor(TH_DOPESHEET_CHANNELOB);
- uiSetRoundBox((expand == ICON_TRIA_DOWN)? (8):(1|8));
- gl_round_box(GL_POLYGON, x+offset, yminc, (float)NLACHANNEL_NAMEWIDTH, ymaxc, 10);
+ /* if special types, draw manually for now... */
+ if (doDraw) {
+ /* now, start drawing based on this information */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ /* draw backing strip behind channel name */
+ if (group == 5) {
+ /* Action Line */
+ AnimData *adt= ale->adt;
+
+ // TODO: if tweaking some action, use the same color as for the tweaked track (quick hack done for now)
+ if (adt && (adt->flag & ADT_NLA_EDIT_ON)) {
+ // greenish color (same as tweaking strip) - hardcoded for now
+ glColor3f(0.3f, 0.95f, 0.1f);
+ }
+ else {
+ if (ale->data)
+ glColor3f(0.8f, 0.2f, 0.0f); // reddish color - hardcoded for now
+ else
+ glColor3f(0.6f, 0.5f, 0.5f); // greyish-red color - hardcoded for now
+ }
+
+ offset += 7 * indent;
+
+ /* only on top two corners, to show that this channel sits on top of the preceeding ones */
+ uiSetRoundBox((1|2));
+
+ /* draw slightly shifted up vertically to look like it has more separtion from other channels,
+ * but we then need to slightly shorten it so that it doesn't look like it overlaps
+ */
+ gl_round_box(GL_POLYGON, x+offset, yminc+NLACHANNEL_SKIP, (float)v2d->cur.xmax, ymaxc+NLACHANNEL_SKIP-1, 8);
+
+ /* clear group value, otherwise we cause errors... */
+ group = 0;
}
else {
- /* sub-object folders - lighter */
- UI_ThemeColor(TH_DOPESHEET_CHANNELSUBOB);
+ /* for normal channels
+ * - use 3 shades of color group/standard color for 3 indention level
+ */
+ UI_ThemeColorShade(TH_HEADER, ((indent==0)?20: (indent==1)?-20: -40));
+ indent += group;
offset += 7 * indent;
glBegin(GL_QUADS);
glVertex2f(x+offset, yminc);
glVertex2f(x+offset, ymaxc);
- glVertex2f((float)ACHANNEL_NAMEWIDTH, ymaxc);
- glVertex2f((float)ACHANNEL_NAMEWIDTH, yminc);
+ glVertex2f((float)v2d->cur.xmax, ymaxc);
+ glVertex2f((float)v2d->cur.xmax, yminc);
glEnd();
-
- /* clear group value, otherwise we cause errors... */
- group = 0;
}
- }
- else if (group == 5) {
- /* Action Line */
- AnimData *adt= ale->adt;
- // TODO: if tweaking some action, use the same color as for the tweaked track (quick hack done for now)
- if (adt && (adt->flag & ADT_NLA_EDIT_ON)) {
- // greenish color (same as tweaking strip) - hardcoded for now
- glColor3f(0.3f, 0.95f, 0.1f);
+ /* draw expand/collapse triangle */
+ if (expand > 0) {
+ UI_icon_draw(x+offset, ydatac, expand);
+ offset += 17;
}
- else {
- if (ale->data)
- glColor3f(0.8f, 0.2f, 0.0f); // reddish color - hardcoded for now
- else
- glColor3f(0.6f, 0.5f, 0.5f); // greyish-red color - hardcoded for now
+
+ /* draw special icon indicating certain data-types */
+ if (special > -1) {
+ /* for normal channels */
+ UI_icon_draw(x+offset, ydatac, special);
+ offset += 17;
}
+ glDisable(GL_BLEND);
- offset += 7 * indent;
+ /* draw name */
+ if (sel)
+ UI_ThemeColor(TH_TEXT_HI);
+ else
+ UI_ThemeColor(TH_TEXT);
+ offset += 3;
+ UI_DrawString(x+offset, y-4, name);
- /* only on top two corners, to show that this channel sits on top of the preceeding ones */
- uiSetRoundBox((1|2));
+ /* reset offset - for RHS of panel */
+ offset = 0;
- /* draw slightly shifted up vertically to look like it has more separtion from other channels,
- * but we then need to slightly shorten it so that it doesn't look like it overlaps
- */
- gl_round_box(GL_POLYGON, x+offset, yminc+NLACHANNEL_SKIP, (float)NLACHANNEL_NAMEWIDTH, ymaxc+NLACHANNEL_SKIP-1, 8);
+ /* set blending again, as text drawing may clear it */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
- /* clear group value, otherwise we cause errors... */
- group = 0;
- }
- else {
- /* for normal channels
- * - use 3 shades of color group/standard color for 3 indention level
- */
- UI_ThemeColorShade(TH_HEADER, ((indent==0)?20: (indent==1)?-20: -40));
-
- indent += group;
- offset += 7 * indent;
- glBegin(GL_QUADS);
- glVertex2f(x+offset, yminc);
- glVertex2f(x+offset, ymaxc);
- glVertex2f((float)NLACHANNEL_NAMEWIDTH, ymaxc);
- glVertex2f((float)NLACHANNEL_NAMEWIDTH, yminc);
- glEnd();
- }
-
- /* draw expand/collapse triangle */
- if (expand > 0) {
- UI_icon_draw(x+offset, ydatac, expand);
- offset += 17;
- }
-
- /* draw special icon indicating certain data-types */
- if (special > -1) {
- /* for normal channels */
- UI_icon_draw(x+offset, ydatac, special);
- offset += 17;
- }
- glDisable(GL_BLEND);
-
- /* draw name */
- if (sel)
- UI_ThemeColor(TH_TEXT_HI);
- else
- UI_ThemeColor(TH_TEXT);
- offset += 3;
- UI_DrawString(x+offset, y-4, name);
-
- /* reset offset - for RHS of panel */
- offset = 0;
-
- /* set blending again, as text drawing may clear it */
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
-
- /* draw protect 'lock' */
- if (protect > -1) {
- offset = 16;
- UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, protect);
- }
-
- /* draw mute 'eye' */
- if (mute > -1) {
- offset += 16;
- UI_icon_draw((float)(NLACHANNEL_NAMEWIDTH-offset), ydatac, mute);
- }
-
- /* draw NLA-action line 'status-icons' - only when there's an action */
- if ((ale->type == ANIMTYPE_NLAACTION) && (ale->data)) {
- AnimData *adt= ale->adt;
+ /* draw protect 'lock' */
+ if (protect > -1) {
+ offset = 16;
+ UI_icon_draw((float)(v2d->cur.xmax-offset), ydatac, protect);
+ }
- offset += 16;
+ /* draw mute 'eye' */
+ if (mute > -1) {
+ offset += 16;
+ UI_icon_draw((float)(v2d->cur.xmax-offset), ydatac, mute);
+ }
- /* now draw some indicator icons */
- if ((adt) && (adt->flag & ADT_NLA_EDIT_ON)) {
- /* toggle for tweaking with mapping/no-mapping (i.e. 'in place editing' toggle) */
- // for now, use pin icon to symbolise this
- if (adt->flag & ADT_NLA_EDIT_NOMAP)
- UI_icon_draw((float)(NLACHANNEL_NAMEWIDTH-offset), ydatac, ICON_PINNED);
- else
- UI_icon_draw((float)(NLACHANNEL_NAMEWIDTH-offset), ydatac, ICON_UNPINNED);
+ /* draw NLA-action line 'status-icons' - only when there's an action */
+ if ((ale->type == ANIMTYPE_NLAACTION) && (ale->data)) {
+ AnimData *adt= ale->adt;
- fdrawline((float)(NLACHANNEL_NAMEWIDTH-offset), yminc,
- (float)(NLACHANNEL_NAMEWIDTH-offset), ymaxc);
- offset += 16;;
+ offset += 16;
- /* 'tweaking action' indicator - not a button */
- UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, ICON_EDIT);
- }
- else {
- /* XXX firstly draw a little rect to help identify that it's different from the toggles */
- glBegin(GL_LINE_LOOP);
- glVertex2f((float)NLACHANNEL_NAMEWIDTH-offset-1, y-7);
- glVertex2f((float)NLACHANNEL_NAMEWIDTH-offset-1, y+9);
- glVertex2f((float)NLACHANNEL_NAMEWIDTH-1, y+9);
- glVertex2f((float)NLACHANNEL_NAMEWIDTH-1, y-7);
- glEnd(); // GL_LINES
-
- /* 'push down' icon for normal active-actions */
- UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, ICON_FREEZE);
+ /* now draw some indicator icons */
+ if ((adt) && (adt->flag & ADT_NLA_EDIT_ON)) {
+ /* toggle for tweaking with mapping/no-mapping (i.e. 'in place editing' toggle) */
+ // for now, use pin icon to symbolise this
+ if (adt->flag & ADT_NLA_EDIT_NOMAP)
+ UI_icon_draw((float)(v2d->cur.xmax-offset), ydatac, ICON_PINNED);
+ else
+ UI_icon_draw((float)(v2d->cur.xmax-offset), ydatac, ICON_UNPINNED);
+
+ fdrawline((float)(v2d->cur.xmax-offset), yminc,
+ (float)(v2d->cur.xmax-offset), ymaxc);
+ offset += 16;;
+
+ /* 'tweaking action' indicator - not a button */
+ UI_icon_draw((float)(v2d->cur.xmax-offset), ydatac, ICON_EDIT);
+ }
+ else {
+ /* XXX firstly draw a little rect to help identify that it's different from the toggles */
+ glBegin(GL_LINE_LOOP);
+ glVertex2f((float)v2d->cur.xmax-offset-1, y-7);
+ glVertex2f((float)v2d->cur.xmax-offset-1, y+9);
+ glVertex2f((float)v2d->cur.xmax-1, y+9);
+ glVertex2f((float)v2d->cur.xmax-1, y-7);
+ glEnd(); // GL_LINES
+
+ /* 'push down' icon for normal active-actions */
+ UI_icon_draw((float)NLACHANNEL_NAMEWIDTH-offset, ydatac, ICON_FREEZE);
+ }
}
+
+ glDisable(GL_BLEND);
}
-
- glDisable(GL_BLEND);
}
/* adjust y-position for next one */
y -= NLACHANNEL_STEP;
}
+}
+
+void draw_nla_channel_list (bContext *C, bAnimContext *ac, SpaceNla *snla, ARegion *ar)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ View2D *v2d= &ar->v2d;
+ float y= 0.0f;
+ int items, height;
+
+ /* build list of channels to draw */
+ filter= (ANIMFILTER_VISIBLE|ANIMFILTER_CHANNELS);
+ items= ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+
+ /* Update max-extent of channels here (taking into account scrollers):
+ * - this is done to allow the channel list to be scrollable, but must be done here
+ * to avoid regenerating the list again and/or also because channels list is drawn first
+ * - offset of NLACHANNEL_HEIGHT*2 is added to the height of the channels, as first is for
+ * start of list offset, and the second is as a correction for the scrollers.
+ */
+ height= ((items*NLACHANNEL_STEP) + (NLACHANNEL_HEIGHT*2));
+ /* don't use totrect set, as the width stays the same
+ * (NOTE: this is ok here, the configuration is pretty straightforward)
+ */
+ v2d->tot.ymin= (float)(-height);
+
+ /* draw channels */
+ { /* first pass: backdrops + oldstyle drawing */
+ y= (float)(-NLACHANNEL_HEIGHT);
+
+ draw_nla_channel_list_gl(ac, &anim_data, v2d, y);
+ }
+ { /* second pass: UI widgets */
+ uiBlock *block= uiBeginBlock(C, ar, "NLA channel buttons", UI_EMBOSS);
+
+ y= (float)(-NLACHANNEL_HEIGHT);
+
+ /* loop through channels, and set up drawing depending on their type */
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ const float yminc= (float)(y - NLACHANNEL_HEIGHT_HALF);
+ const float ymaxc= (float)(y + NLACHANNEL_HEIGHT_HALF);
+
+ /* check if visible */
+ if ( IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
+ IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
+ {
+ /* draw all channels using standard channel-drawing API */
+ ANIM_channel_draw_widgets(ac, ale, block, yminc, ymaxc);
+ }
+
+ /* adjust y-position for next one */
+ y -= NLACHANNEL_STEP;
+ }
+
+ uiEndBlock(C, block);
+ uiDrawBlock(C, block);
+ }
/* free tempolary channels */
BLI_freelistN(&anim_data);
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index d476852ef2d..763f4116416 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -919,6 +919,58 @@ void NLA_OT_split (wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+/* ******************** Bake Strips Operator ***************************** */
+/* Bakes the NLA Strips for the active AnimData blocks */
+
+static int nlaedit_bake_exec (bContext *C, wmOperator *op)
+{
+ bAnimContext ac;
+
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ /* get a list of the editable tracks being shown in the NLA */
+ filter= (ANIMFILTER_VISIBLE | ANIMFILTER_ANIMDATA | ANIMFILTER_FOREDIT);
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* for each AnimData block, bake strips to animdata... */
+ for (ale= anim_data.first; ale; ale= ale->next) {
+ // FIXME
+ }
+
+ /* free temp data */
+ BLI_freelistN(&anim_data);
+
+ /* refresh auto strip properties */
+ ED_nla_postop_refresh(&ac);
+
+ /* set notifier that things have changed */
+ WM_event_add_notifier(C, NC_ANIMATION|ND_NLA_EDIT, NULL);
+
+ /* done */
+ return OPERATOR_FINISHED;
+}
+
+void NLA_OT_bake (wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Bake Strips";
+ ot->idname= "NLA_OT_bake";
+ ot->description= "Bake all strips of selected AnimData blocks.";
+
+ /* api callbacks */
+ ot->exec= nlaedit_bake_exec;
+ ot->poll= nlaop_poll_tweakmode_off;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
/* *********************************************** */
/* NLA Editing Operations (Modifying) */
diff --git a/source/blender/editors/space_nla/nla_intern.h b/source/blender/editors/space_nla/nla_intern.h
index 7cc09707ba7..e4557ec878f 100644
--- a/source/blender/editors/space_nla/nla_intern.h
+++ b/source/blender/editors/space_nla/nla_intern.h
@@ -45,7 +45,7 @@ void NLA_OT_properties(wmOperatorType *ot);
/* nla_draw.c */
void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar);
-void draw_nla_channel_list(bAnimContext *ac, SpaceNla *snla, ARegion *ar);
+void draw_nla_channel_list(bContext *C, bAnimContext *ac, SpaceNla *snla, ARegion *ar);
/* **************************************** */
/* nla_header.c */
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index 6f377aabd4e..c4f929274c7 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -238,7 +238,7 @@ static void nla_channel_area_draw(const bContext *C, ARegion *ar)
/* data */
if (ANIM_animdata_get_context(C, &ac)) {
- draw_nla_channel_list(&ac, snla, ar);
+ draw_nla_channel_list((bContext *)C, &ac, snla, ar);
}
/* reset view matrix */
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index fe68a56dea5..d66cbb55baa 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -56,6 +56,7 @@
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_material.h"
+#include "BKE_paint.h"
#include "BKE_texture.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
@@ -623,17 +624,17 @@ void snode_set_context(SpaceNode *snode, Scene *scene)
}
else {
MTex *mtex= NULL;
+ Brush *brush= NULL;
- if(G.f & G_SCULPTMODE) {
- Sculpt *sd= scene->toolsettings->sculpt;
- if(sd && sd->brush)
- if(sd->brush->texact != -1)
- mtex= sd->brush->mtex[sd->brush->texact];
+ if(ob && ob->mode & OB_MODE_SCULPT) {
+ brush= paint_brush(&scene->toolsettings->sculpt->paint);
}
- else {
- Brush *br= scene->toolsettings->imapaint.brush;
- if(br)
- mtex= br->mtex[br->texact];
+ else
+ brush= paint_brush(&scene->toolsettings->imapaint.paint);
+
+ if(brush) {
+ if(brush && brush->texact != -1)
+ mtex= brush->mtex[brush->texact];
}
if(mtex) {
@@ -2270,34 +2271,6 @@ void node_read_fullsamplelayers(SpaceNode *snode)
WM_cursor_wait(0);
}
-/* called from header_info, when deleting a scene
- * goes over all scenes other than the input, checks if they have
- * render layer nodes referencing the to-be-deleted scene, and
- * resets them to NULL. */
-
-/* XXX needs to get current scene then! */
-void clear_scene_in_nodes(Scene *sce)
-{
- Scene *sce1;
- bNode *node;
-
- sce1= G.main->scene.first;
- while(sce1) {
- if(sce1!=sce) {
- if (sce1->nodetree) {
- for(node= sce1->nodetree->nodes.first; node; node= node->next) {
- if(node->type==CMP_NODE_R_LAYERS) {
- Scene *nodesce= (Scene *)node->id;
-
- if (nodesce==sce) node->id = NULL;
- }
- }
- }
- }
- sce1= sce1->id.next;
- }
-}
-
void imagepaint_composite_tags(bNodeTree *ntree, Image *image, ImageUser *iuser)
{
bNode *node;
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index 4f5d3f8f736..fffec61ec60 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -620,7 +620,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
tenla->name= "Pose";
- if(arm->edbo==NULL && (ob->flag & OB_POSEMODE)) { // channels undefined in editmode, but we want the 'tenla' pose icon itself
+ if(arm->edbo==NULL && (ob->mode & OB_MODE_POSE)) { // channels undefined in editmode, but we want the 'tenla' pose icon itself
int a= 0, const_index= 1000; /* ensure unique id for bone constraints */
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next, a++) {
@@ -887,7 +887,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
else {
/* do not extend Armature when we have posemode */
tselem= TREESTORE(te->parent);
- if( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->flag & OB_POSEMODE);
+ if( GS(tselem->id->name)==ID_OB && ((Object *)tselem->id)->mode & OB_MODE_POSE);
else {
Bone *curBone;
for (curBone=arm->bonebase.first; curBone; curBone=curBone->next){
@@ -1016,7 +1016,6 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
PointerRNA pptr, propptr, *ptr= (PointerRNA*)idv;
PropertyRNA *prop, *iterprop;
PropertyType proptype;
- PropertySubType propsubtype;
int a, tot;
/* we do lazy build, for speed and to avoid infinite recusion */
@@ -2178,13 +2177,13 @@ static int tree_element_active_pose(bContext *C, Scene *scene, TreeElement *te,
if(scene->obedit)
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
- if(ob->flag & OB_POSEMODE)
+ if(ob->mode & OB_MODE_POSE)
ED_armature_exit_posemode(C, base);
else
ED_armature_enter_posemode(C, base);
}
else {
- if(ob->flag & OB_POSEMODE) return 1;
+ if(ob->mode & OB_MODE_POSE) return 1;
}
return 0;
}
@@ -3062,10 +3061,6 @@ static void object_delete_cb(bContext *C, Scene *scene, TreeElement *te, TreeSto
if(scene->obedit==base->object)
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR);
- if(base==BASACT) {
- ED_view3d_exit_paint_modes(C);
- }
-
ED_base_object_free_and_unlink(scene, base);
te->directdata= NULL;
tselem->id= NULL;
@@ -3239,7 +3234,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
SpaceOops *soops= CTX_wm_space_outliner(C);
int event;
- char *str;
+ char *str= NULL;
/* check for invalid states */
if (soops == NULL)
@@ -3663,7 +3658,7 @@ static void tree_element_to_path(SpaceOops *soops, TreeElement *te, TreeStoreEle
}
else if(RNA_property_type(prop) == PROP_COLLECTION) {
char buf[128], *name;
-
+
temnext= (TreeElement*)(ld->next->data);
tsenext= TREESTORE(temnext);
@@ -3931,7 +3926,7 @@ static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBa
short groupmode= KSP_GROUP_KSNAME;
/* check if RNA-property described by this selected element is an animateable prop */
- if ((tselem->type == TSE_RNA_PROPERTY) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
+ if (ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM) && RNA_property_animateable(&te->rnaptr, te->directdata)) {
/* get id + path + index info from the selected element */
tree_element_to_path(soops, te, tselem,
&id, &path, &array_index, &flag, &groupmode);
@@ -3968,8 +3963,6 @@ static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBa
/* free path, since it had to be generated */
MEM_freeN(path);
}
-
-
}
/* go over sub-tree */
@@ -5086,6 +5079,28 @@ static char *keymap_tweak_menu(void)
return string;
}
+static char *keymap_tweak_dir_menu(void)
+{
+ static char string[500];
+ static char formatstr[] = "|%s %%x%d";
+ char *str= string;
+
+ str += sprintf(str, "Tweak Direction %%t");
+
+ str += sprintf(str, formatstr, "Any", KM_ANY);
+ str += sprintf(str, formatstr, "North", EVT_GESTURE_N);
+ str += sprintf(str, formatstr, "North-East", EVT_GESTURE_NE);
+ str += sprintf(str, formatstr, "East", EVT_GESTURE_E);
+ str += sprintf(str, formatstr, "Sout-East", EVT_GESTURE_SE);
+ str += sprintf(str, formatstr, "South", EVT_GESTURE_S);
+ str += sprintf(str, formatstr, "South-West", EVT_GESTURE_SW);
+ str += sprintf(str, formatstr, "West", EVT_GESTURE_W);
+ str += sprintf(str, formatstr, "North-West", EVT_GESTURE_NW);
+
+ return string;
+}
+
+
static void keymap_type_cb(bContext *C, void *kmi_v, void *unused_v)
{
wmKeymapItem *kmi= kmi_v;
@@ -5163,17 +5178,20 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
str= keymap_tweak_menu();
uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->type, 0, 0, 0, 0, "Tweak gesture");
xstart+= butw2+5;
+ str= keymap_tweak_dir_menu();
+ uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, OL_H-1, &kmi->val, 0, 0, 0, 0, "Tweak gesture direction");
+ xstart+= butw2+5;
break;
}
/* modifiers */
- uiBlockBeginAlign(block);
uiDefButS(block, OPTION, 0, "Shift", xstart, (int)te->ys+1, butw3+5, OL_H-1, &kmi->shift, 0, 0, 0, 0, "Modifier"); xstart+= butw3+5;
uiDefButS(block, OPTION, 0, "Ctrl", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->ctrl, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
uiDefButS(block, OPTION, 0, "Alt", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->alt, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
uiDefButS(block, OPTION, 0, "Cmd", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->oskey, 0, 0, 0, 0, "Modifier"); xstart+= butw3;
xstart+= 5;
- uiBlockEndAlign(block);
+ uiDefKeyevtButS(block, 0, "", xstart, (int)te->ys+1, butw3, OL_H-1, &kmi->keymodifier, "Key Modifier code");
+ xstart+= butw3+5;
/* rna property */
if(kmi->ptr && kmi->ptr->data)
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 3d0d908d3f6..367bfb68208 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -660,9 +660,9 @@ static void draw_seq_strip(Scene *scene, ARegion *ar, SpaceSeq *sseq, Sequence *
draw_shadedstrip(seq, background_col, x1, y1, x2, y2);
/* draw additional info and controls */
-// XXX
-/* if (seq->type == SEQ_SOUND)
- drawseqwave(scene, v2d, seq, x1, y1, x2, y2, ar->winx);*/
+ // XXX
+ if(0) // (seq->type == SEQ_SOUND)
+ drawseqwave(scene, v2d, seq, x1, y1, x2, y2, ar->winx);
if (!is_single_image)
draw_seq_extensions(scene, sseq, seq);
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index 8445f1b47e7..784b151f909 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -270,14 +270,23 @@ static void time_main_area_listener(ARegion *ar, wmNotifier *wmn)
/* ************************ header time area region *********************** */
+#define PY_HEADER
/* add handlers, stuff you only do once or on area/region changes */
static void time_header_area_init(wmWindowManager *wm, ARegion *ar)
{
+#ifdef PY_HEADER
+ ED_region_header_init(ar);
+#else
UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_HEADER, ar->winx, ar->winy);
+#endif
}
static void time_header_area_draw(const bContext *C, ARegion *ar)
{
+#ifdef PY_HEADER
+ ED_region_header(C, ar);
+#else
+
float col[3];
/* clear */
@@ -293,7 +302,8 @@ static void time_header_area_draw(const bContext *C, ARegion *ar)
UI_view2d_view_ortho(C, &ar->v2d);
time_header_buttons(C, ar);
-
+#endif
+
/* restore view matrix? */
UI_view2d_view_restore(C);
}
diff --git a/source/blender/editors/space_time/time_header.c b/source/blender/editors/space_time/time_header.c
index b4e3c087360..13265166d98 100644
--- a/source/blender/editors/space_time/time_header.c
+++ b/source/blender/editors/space_time/time_header.c
@@ -69,106 +69,6 @@
/* ************************ header time area region *********************** */
-/* exported for use in screen_ops.c */
-ARegion *time_top_left_3dwindow(bScreen *screen)
-{
- ARegion *aret= NULL;
- ScrArea *sa;
- int min= 10000;
-
- for(sa= screen->areabase.first; sa; sa= sa->next) {
- if(sa->spacetype==SPACE_VIEW3D) {
- ARegion *ar;
- for(ar= sa->regionbase.first; ar; ar= ar->next) {
- if(ar->regiontype==RGN_TYPE_WINDOW) {
- if(ar->winrct.xmin - ar->winrct.ymin < min) {
- aret= ar;
- min= ar->winrct.xmin - ar->winrct.ymin;
- }
- }
- }
- }
- }
- return aret;
-}
-
-static void do_time_redrawmenu(bContext *C, void *arg, int event)
-{
-
- if(event < 1001) {
- bScreen *screen= CTX_wm_screen(C);
- SpaceTime *stime= CTX_wm_space_time(C);
-
- stime->redraws ^= event;
-
- if(screen->animtimer) {
- wmTimer *wt= screen->animtimer;
- ScreenAnimData *sad= wt->customdata;
-
- sad->redraws= stime->redraws;
- sad->ar= NULL;
- if(stime->redraws & TIME_REGION)
- sad->ar= time_top_left_3dwindow(screen);
- }
- }
-}
-
-
-static uiBlock *time_redrawmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *curarea= CTX_wm_area(C);
- SpaceTime *stime= CTX_wm_space_time(C);
- uiBlock *block;
- short yco= 0, menuwidth=120, icon;
-
- block= uiBeginBlock(C, ar, "header time_redrawmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_time_redrawmenu, NULL);
-
- if(stime->redraws & TIME_REGION) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "Top-Left 3D Window", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_REGION, "");
-
- if(stime->redraws & TIME_ALL_3D_WIN) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "All 3D Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_3D_WIN, "");
-
- if(stime->redraws & TIME_ALL_ANIM_WIN) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "Animation Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_ANIM_WIN, "");
-
- if(stime->redraws & TIME_ALL_BUTS_WIN) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "Buttons Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_BUTS_WIN, "");
-
- if(stime->redraws & TIME_ALL_IMAGE_WIN) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "Image Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_ALL_IMAGE_WIN, "");
-
- /* Add sequencer only redraw*/
- if(stime->redraws & TIME_SEQ) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "Sequencer Windows", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_SEQ, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- if(stime->redraws & TIME_CONTINUE_PHYSICS) icon= ICON_CHECKBOX_HLT;
- else icon= ICON_CHECKBOX_DEHLT;
- uiDefIconTextBut(block, BUTM, 1, icon, "Continue Physics", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, TIME_CONTINUE_PHYSICS, "During playblack, continue physics simulations regardless of the frame number");
-
- if(curarea->headertype==HEADERTOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
- uiEndBlock(C, block);
-
- return block;
-}
-
static void do_time_viewmenu(bContext *C, void *arg, int event)
{
ScrArea *curarea= CTX_wm_area(C);
@@ -397,7 +297,6 @@ void do_time_buttons(bContext *C, void *arg, int event)
void time_header_buttons(const bContext *C, ARegion *ar)
{
ScrArea *sa= CTX_wm_area(C);
- SpaceTime *stime= CTX_wm_space_time(C);
Scene *scene= CTX_data_scene(C);
wmTimer *animtimer= CTX_wm_screen(C)->animtimer;
uiBlock *block;
@@ -421,16 +320,11 @@ void time_header_buttons(const bContext *C, ARegion *ar)
uiDefPulldownBut(block, time_framemenu, sa,
"Frame", xco, yco, xmax-3, 20, "");
xco+= xmax;
-
- xmax= GetButStringLength("Playback");
- uiDefPulldownBut(block, time_redrawmenu, sa,
- "Playback", xco, yco, xmax-3, 20, "");
- xco+= xmax;
}
uiBlockSetEmboss(block, UI_EMBOSS);
- uiBlockBeginAlign(block);
+
uiDefButI(block, TOG, B_TL_PREVIEWON,"PR",
xco,yco, XIC*2, YIC,
@@ -439,6 +333,8 @@ void time_header_buttons(const bContext *C, ARegion *ar)
xco += XIC*2;
+ uiBlockBeginAlign(block);
+
if (scene->r.psfra) {
uiDefButI(block, NUM, B_REDRAWALL,"Start:",
xco,yco, (int)4.5*XIC, YIC,
@@ -473,11 +369,11 @@ void time_header_buttons(const bContext *C, ARegion *ar)
* to facilitate easier keyframing in some situations
*/
uiDefButI(block, NUM, B_NEWFRAME, "",
- xco,yco, (int)3.5*XIC,YIC,
+ xco,yco, (int)4.5*XIC,YIC,
&(scene->r.cfra), MINAFRAMEF, MAXFRAMEF, 0, 0,
"Displays Current Frame of animation");
- xco += (short)(3.5 * XIC);
+ xco += (short)(4.5 * XIC);
uiBlockBeginAlign(block);
@@ -514,32 +410,37 @@ void time_header_buttons(const bContext *C, ARegion *ar)
xco+= XIC;
uiBlockEndAlign(block);
- xco+= 1.5*XIC;
+ xco+= (short)(0.5*XIC);
uiBlockBeginAlign(block);
uiDefIconButBitS(block, TOG, AUTOKEY_ON, B_REDRAWALL, ICON_REC,
xco, yco, XIC, YIC, &(scene->toolsettings->autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
- xco+= XIC;
-
+ xco+= 1*XIC;
if (IS_AUTOKEY_ON(scene)) {
uiDefButS(block, MENU, B_REDRAWALL,
- "Auto-Keying Mode %t|Add/Replace Keys%x3|Replace Keys %x5",
- xco, yco, (int)5.5*XIC, YIC, &(scene->toolsettings->autokey_mode), 0, 1, 0, 0,
+ "Auto-Keying Mode %t|Add/Replace%x3|Replace%x5",
+ xco, yco, (int)(4.25*XIC), YIC, &(scene->toolsettings->autokey_mode), 0, 1, 0, 0,
"Mode of automatic keyframe insertion for Objects and Bones");
- xco+= (5.5*XIC);
+ xco+= (short)(4.25*XIC);
if (animtimer) {
uiDefButBitS(block, TOG, ANIMRECORD_FLAG_WITHNLA, B_REDRAWALL, "Layered",
- xco,yco, XIC*2.5, YIC,
+ xco,yco, (int)(3.5*XIC), YIC,
&(scene->toolsettings->autokey_flag),0, 1, 0, 0,
"Add a new NLA Track + Strip for every loop/pass made over the animation to allow non-destructive tweaking.");
- xco+= (3*XIC);
+ uiBlockEndAlign(block);
+
+ xco+= (short)(3.5*XIC);
}
+
+ xco += XIC;
+
+ uiBlockEndAlign(block);
+ }
+ else {
+ xco+= (short)(5.25*XIC);
+ uiBlockEndAlign(block);
}
- else
- xco+= 6;
-
- uiBlockEndAlign(block);
menustr= ANIM_build_keyingsets_menu(&scene->keyingsets, 0);
uiDefButI(block, MENU, B_DIFF,
@@ -549,6 +450,9 @@ void time_header_buttons(const bContext *C, ARegion *ar)
MEM_freeN(menustr);
xco+= (5.5*XIC);
+ /* NOTE: order of these buttons needs to be kept in sync with other occurances
+ * (see Outliner header for instance, also +/- stuff for filebrowser)
+ */
uiBlockBeginAlign(block);
uiDefIconButO(block, BUT, "ANIM_OT_delete_keyframe", WM_OP_INVOKE_REGION_WIN, ICON_KEY_DEHLT, xco,yco,XIC,YIC, "Delete Keyframes for the Active Keying Set (Alt-I)");
xco += XIC;
@@ -558,8 +462,8 @@ void time_header_buttons(const bContext *C, ARegion *ar)
xco+= XIC;
- uiDefIconButBitI(block, TOG, TIME_WITH_SEQ_AUDIO, B_DIFF, ICON_SPEAKER,
- xco, yco, XIC, YIC, &(stime->redraws), 0, 0, 0, 0, "Play back and sync with audio from Sequence Editor");
+ uiDefIconButBitS(block, TOG, AUDIO_SYNC, B_DIFF, ICON_SPEAKER,
+ xco, yco, XIC, YIC, &(scene->r.audio.flag), 0, 0, 0, 0, "Play back and sync with audio from Sequence Editor");
/* always as last */
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index 5a9790390b7..a5718386554 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -2271,7 +2271,7 @@ static void draw_ghost_poses_range(Scene *scene, View3D *v3d, RegionView3D *rv3d
range= (float)(end - start);
/* store values */
- ob->flag &= ~OB_POSEMODE;
+ ob->mode &= ~OB_MODE_POSE;
cfrao= CFRA;
flago= arm->flag;
arm->flag &= ~(ARM_DRAWNAMES|ARM_DRAWAXES);
@@ -2308,7 +2308,7 @@ static void draw_ghost_poses_range(Scene *scene, View3D *v3d, RegionView3D *rv3d
ob->pose= poseo;
arm->flag= flago;
armature_rebuild_pose(ob, ob->data);
- ob->flag |= OB_POSEMODE;
+ ob->mode |= OB_MODE_POSE;
ob->ipoflag= ipoflago;
}
@@ -2349,7 +2349,7 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, RegionView3D *rv3d,
if (range == 0) return;
/* store values */
- ob->flag &= ~OB_POSEMODE;
+ ob->mode &= ~OB_MODE_POSE;
cfrao= CFRA;
flago= arm->flag;
arm->flag &= ~(ARM_DRAWNAMES|ARM_DRAWAXES);
@@ -2388,7 +2388,7 @@ static void draw_ghost_poses_keys(Scene *scene, View3D *v3d, RegionView3D *rv3d,
ob->pose= poseo;
arm->flag= flago;
armature_rebuild_pose(ob, ob->data);
- ob->flag |= OB_POSEMODE;
+ ob->mode |= OB_MODE_POSE;
}
/* draw ghosts around current frame
@@ -2415,7 +2415,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
range= (float)(arm->ghostep)*stepsize + 0.5f; /* plus half to make the for loop end correct */
/* store values */
- ob->flag &= ~OB_POSEMODE;
+ ob->mode &= ~OB_MODE_POSE;
cfrao= CFRA;
actframe= BKE_nla_tweakedit_remap(adt, (float)CFRA, 0);
flago= arm->flag;
@@ -2474,7 +2474,7 @@ static void draw_ghost_poses(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
ob->pose= poseo;
arm->flag= flago;
armature_rebuild_pose(ob, ob->data);
- ob->flag |= OB_POSEMODE;
+ ob->mode |= OB_MODE_POSE;
}
/* ********************************** Armature Drawing - Main ************************* */
@@ -2513,10 +2513,10 @@ int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int
/* drawing posemode selection indices or colors only in these cases */
if(!(base->flag & OB_FROMDUPLI)) {
if(G.f & G_PICKSEL) {
- if(ob->flag & OB_POSEMODE)
+ if(ob->mode & OB_MODE_POSE)
arm->flag |= ARM_POSEMODE;
}
- else if(ob->flag & OB_POSEMODE) {
+ else if(ob->mode & OB_MODE_POSE) {
if (arm->ghosttype == ARM_GHOST_RANGE) {
draw_ghost_poses_range(scene, v3d, rv3d, base);
}
@@ -2530,7 +2530,7 @@ int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int
if ((flag & DRAW_SCENESET)==0) {
if(ob==OBACT)
arm->flag |= ARM_POSEMODE;
- else if(G.f & G_WEIGHTPAINT) {
+ else if(ob->mode & OB_MODE_WEIGHT_PAINT) {
if(OBACT && ob==modifiers_isDeformedByArmature(OBACT))
arm->flag |= ARM_POSEMODE;
}
@@ -2541,7 +2541,7 @@ int draw_armature(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base, int
draw_pose_channels(scene, v3d, rv3d, base, dt);
arm->flag &= ~ARM_POSEMODE;
- if(ob->flag & OB_POSEMODE)
+ if(ob->mode & OB_MODE_POSE)
UI_ThemeColor(TH_WIRE); /* restore, for extra draw stuff */
}
else retval= 1;
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 1807de9efbb..da67bd8707e 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -60,6 +60,7 @@
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_property.h"
#include "BKE_utildefines.h"
@@ -297,9 +298,9 @@ static int set_draw_settings_cached(int clearcache, int textured, MTFace *texfac
if (textured!=c_textured || texface!=c_texface) {
if (textured ) {
- c_badtex= !GPU_set_tpage(texface);
+ c_badtex= !GPU_set_tpage(texface, !(litob->mode & OB_MODE_TEXTURE_PAINT));
} else {
- GPU_set_tpage(0);
+ GPU_set_tpage(NULL, 0);
c_badtex= 0;
}
c_textured= textured;
@@ -377,7 +378,7 @@ static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, O
static void draw_textured_end()
{
/* switch off textures */
- GPU_set_tpage(0);
+ GPU_set_tpage(NULL, 0);
glShadeModel(GL_FLAT);
glDisable(GL_CULL_FACE);
@@ -482,7 +483,7 @@ void draw_mesh_text(Scene *scene, Object *ob, int glsl)
if(ob == scene->obedit)
return;
else if(ob==OBACT)
- if(FACESEL_PAINT_TEST)
+ if(paint_facesel_test(ob))
return;
ddm = mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH);
@@ -562,7 +563,7 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *o
if(ob == scene->obedit) {
dm->drawMappedFacesTex(dm, draw_em_tf_mapped__set_draw, me->edit_mesh);
} else if(faceselect) {
- if(G.f & G_WEIGHTPAINT)
+ if(ob->mode & OB_MODE_WEIGHT_PAINT)
dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, me, 1);
else
dm->drawMappedFacesTex(dm, draw_tface_mapped__set_draw, me);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 05336d29dc3..cb07796ed67 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -87,9 +87,11 @@
#include "BKE_mball.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_property.h"
#include "BKE_smoke.h"
+#include "BKE_unit.h"
#include "BKE_utildefines.h"
#include "smoke_API.h"
@@ -211,7 +213,7 @@ int draw_glsl_material(Scene *scene, Object *ob, View3D *v3d, int dt)
return 0;
if(!CHECK_OB_DRAWTEXTURE(v3d, dt))
return 0;
- if(ob==OBACT && (G.f & G_WEIGHTPAINT))
+ if(ob==OBACT && (ob && ob->mode & OB_MODE_WEIGHT_PAINT))
return 0;
return ((G.fileflags & G_FILE_GAME_MAT) &&
@@ -1849,7 +1851,7 @@ static void draw_em_fancy_edges(Scene *scene, View3D *v3d, Mesh *me, DerivedMesh
}
}
-static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, EditMesh *em)
+static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, EditMesh *em, UnitSettings *unit)
{
Mesh *me= ob->data;
EditEdge *eed;
@@ -1859,18 +1861,20 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
char val[32]; /* Stores the measurement display text here */
char conv_float[5]; /* Use a float conversion matching the grid size */
float area, col[3]; /* area of the face, color of the text to draw */
-
+ float grid= unit->system ? unit->scale_length : v3d->grid;
+ int do_split= unit->flag & USER_UNIT_OPT_SPLIT;
if(G.f & (G_RENDER_OGL|G_RENDER_SHADOW))
return;
/* make the precission of the pronted value proportionate to the gridsize */
- if ((v3d->grid) < 0.01)
+
+ if (grid < 0.01f)
strcpy(conv_float, "%.6f");
- else if ((v3d->grid) < 0.1)
+ else if (grid < 0.1f)
strcpy(conv_float, "%.5f");
- else if ((v3d->grid) < 1.0)
+ else if (grid < 1.0f)
strcpy(conv_float, "%.4f");
- else if ((v3d->grid) < 10.0)
+ else if (grid < 10.0f)
strcpy(conv_float, "%.3f");
else
strcpy(conv_float, "%.2f");
@@ -1879,13 +1883,13 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
if(v3d->zbuf && (v3d->flag & V3D_ZBUF_SELECT)==0)
glDisable(GL_DEPTH_TEST);
- if(v3d->zbuf) bglPolygonOffset(rv3d->dist, 5.0);
+ if(v3d->zbuf) bglPolygonOffset(rv3d->dist, 5.0f);
if(me->drawflag & ME_DRAW_EDGELEN) {
UI_GetThemeColor3fv(TH_TEXT, col);
/* make color a bit more red */
- if(col[0]> 0.5) {col[1]*=0.7; col[2]*= 0.7;}
- else col[0]= col[0]*0.7 + 0.3;
+ if(col[0]> 0.5f) {col[1]*=0.7f; col[2]*= 0.7f;}
+ else col[0]= col[0]*0.7f + 0.3f;
glColor3fv(col);
for(eed= em->edges.first; eed; eed= eed->next) {
@@ -1894,16 +1898,19 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
VECCOPY(v1, eed->v1->co);
VECCOPY(v2, eed->v2->co);
- x= 0.5*(v1[0]+v2[0]);
- y= 0.5*(v1[1]+v2[1]);
- z= 0.5*(v1[2]+v2[2]);
+ x= 0.5f*(v1[0]+v2[0]);
+ y= 0.5f*(v1[1]+v2[1]);
+ z= 0.5f*(v1[2]+v2[2]);
if(v3d->flag & V3D_GLOBAL_STATS) {
Mat4MulVecfl(ob->obmat, v1);
Mat4MulVecfl(ob->obmat, v2);
}
+ if(unit->system)
+ bUnit_AsString(val, sizeof(val), VecLenf(v1, v2)*unit->scale_length, 3, unit->system, B_UNIT_LENGTH, do_split, FALSE);
+ else
+ sprintf(val, conv_float, VecLenf(v1, v2));
- sprintf(val, conv_float, VecLenf(v1, v2));
view3d_object_text_draw_add(x, y, z, val, 0);
}
}
@@ -1914,8 +1921,8 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
UI_GetThemeColor3fv(TH_TEXT, col);
/* make color a bit more green */
- if(col[1]> 0.5) {col[0]*=0.7; col[2]*= 0.7;}
- else col[1]= col[1]*0.7 + 0.3;
+ if(col[1]> 0.5f) {col[0]*=0.7f; col[2]*= 0.7f;}
+ else col[1]= col[1]*0.7f + 0.3f;
glColor3fv(col);
for(efa= em->faces.first; efa; efa= efa->next) {
@@ -1938,7 +1945,11 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
else
area = AreaT3Dfl(v1, v2, v3);
- sprintf(val, conv_float, area);
+ if(unit->system)
+ bUnit_AsString(val, sizeof(val), area*unit->scale_length, 3, unit->system, B_UNIT_LENGTH, do_split, FALSE); // XXX should be B_UNIT_AREA
+ else
+ sprintf(val, conv_float, area);
+
view3d_object_text_draw_add(efa->cent[0], efa->cent[1], efa->cent[2], val, 0);
}
}
@@ -1949,8 +1960,8 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
UI_GetThemeColor3fv(TH_TEXT, col);
/* make color a bit more blue */
- if(col[2]> 0.5) {col[0]*=0.7; col[1]*= 0.7;}
- else col[2]= col[2]*0.7 + 0.3;
+ if(col[2]> 0.5f) {col[0]*=0.7f; col[1]*= 0.7f;}
+ else col[2]= col[2]*0.7f + 0.3f;
glColor3fv(col);
for(efa= em->faces.first; efa; efa= efa->next) {
@@ -1980,13 +1991,13 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
if( (e4->f & e1->f & SELECT) || (G.moving && (efa->v1->f & SELECT)) ) {
/* Vec 1 */
sprintf(val,"%.3f", VecAngle3(v4, v1, v2));
- VecLerpf(fvec, efa->cent, efa->v1->co, 0.8);
+ VecLerpf(fvec, efa->cent, efa->v1->co, 0.8f);
view3d_object_text_draw_add(efa->cent[0], efa->cent[1], efa->cent[2], val, 0);
}
if( (e1->f & e2->f & SELECT) || (G.moving && (efa->v2->f & SELECT)) ) {
/* Vec 2 */
sprintf(val,"%.3f", VecAngle3(v1, v2, v3));
- VecLerpf(fvec, efa->cent, efa->v2->co, 0.8);
+ VecLerpf(fvec, efa->cent, efa->v2->co, 0.8f);
view3d_object_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
}
if( (e2->f & e3->f & SELECT) || (G.moving && (efa->v3->f & SELECT)) ) {
@@ -1995,14 +2006,14 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
sprintf(val,"%.3f", VecAngle3(v2, v3, v4));
else
sprintf(val,"%.3f", VecAngle3(v2, v3, v1));
- VecLerpf(fvec, efa->cent, efa->v3->co, 0.8);
+ VecLerpf(fvec, efa->cent, efa->v3->co, 0.8f);
view3d_object_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
}
/* Vec 4 */
if(efa->v4) {
if( (e3->f & e4->f & SELECT) || (G.moving && (efa->v4->f & SELECT)) ) {
sprintf(val,"%.3f", VecAngle3(v3, v4, v1));
- VecLerpf(fvec, efa->cent, efa->v4->co, 0.8);
+ VecLerpf(fvec, efa->cent, efa->v4->co, 0.8f);
view3d_object_text_draw_add(fvec[0], fvec[1], fvec[2], val, 0);
}
}
@@ -2011,7 +2022,7 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
if(v3d->zbuf) {
glEnable(GL_DEPTH_TEST);
- bglPolygonOffset(rv3d->dist, 0.0);
+ bglPolygonOffset(rv3d->dist, 0.0f);
}
}
@@ -2096,7 +2107,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
}
}
- if((me->drawflag & (ME_DRAWFACES)) || FACESEL_PAINT_TEST) { /* transp faces */
+ if((me->drawflag & (ME_DRAWFACES)) || paint_facesel_test(ob)) { /* transp faces */
unsigned char col1[4], col2[4], col3[4];
UI_GetThemeColor4ubv(TH_FACE, (char *)col1);
@@ -2184,7 +2195,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
}
if(me->drawflag & (ME_DRAW_EDGELEN|ME_DRAW_FACEAREA|ME_DRAW_EDGEANG))
- draw_em_measure_stats(v3d, rv3d, ob, em);
+ draw_em_measure_stats(v3d, rv3d, ob, em, &scene->unit);
}
if(dt>OB_WIRE) {
@@ -2255,7 +2266,7 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
glFrontFace((ob->transflag&OB_NEG_SCALE)?GL_CW:GL_CCW);
// Unwanted combination.
- if (ob==OBACT && FACESEL_PAINT_TEST) draw_wire = 0;
+ if (ob==OBACT && paint_facesel_test(ob)) draw_wire = 0;
if(dt==OB_BOUNDBOX) {
draw_bounding_volume(scene, ob);
@@ -2268,12 +2279,12 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
else if(dt==OB_WIRE || totface==0) {
draw_wire = 1; /* draw wire only, no depth buffer stuff */
}
- else if( (ob==OBACT && (G.f & G_TEXTUREPAINT || FACESEL_PAINT_TEST)) ||
+ else if( (ob==OBACT && (ob->mode & OB_MODE_TEXTURE_PAINT || paint_facesel_test(ob))) ||
CHECK_OB_DRAWTEXTURE(v3d, dt))
{
- int faceselect= (ob==OBACT && FACESEL_PAINT_TEST);
+ int faceselect= (ob==OBACT && paint_facesel_test(ob));
- if ((v3d->flag&V3D_SELECT_OUTLINE) && (base->flag&SELECT) && !(G.f&G_PICKSEL || FACESEL_PAINT_TEST) && !draw_wire) {
+ if ((v3d->flag&V3D_SELECT_OUTLINE) && (base->flag&SELECT) && !(G.f&G_PICKSEL || paint_facesel_test(ob)) && !draw_wire) {
draw_mesh_object_outline(v3d, ob, dm);
}
@@ -2327,7 +2338,7 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
if(ob==OBACT) {
do_draw= 0;
- if( (G.f & G_WEIGHTPAINT)) {
+ if(ob && ob->mode & OB_MODE_WEIGHT_PAINT) {
/* enforce default material settings */
GPU_enable_material(0, NULL);
@@ -2347,12 +2358,13 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
GPU_disable_material();
}
- else if((G.f & (G_VERTEXPAINT+G_TEXTUREPAINT)) && me->mcol) {
- dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, NULL, 1);
- }
- else if(G.f & (G_VERTEXPAINT+G_TEXTUREPAINT)) {
- glColor3f(1.0f, 1.0f, 1.0f);
- dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, NULL, 0);
+ else if(ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_TEXTURE_PAINT)) {
+ if(me->mcol)
+ dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, NULL, 1);
+ else {
+ glColor3f(1.0f, 1.0f, 1.0f);
+ dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, NULL, 0);
+ }
}
else do_draw= 1;
}
@@ -3512,7 +3524,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
}
if((part->draw&PART_DRAW_NUM || part->draw&PART_DRAW_HEALTH) && !(G.f & G_RENDER_SHADOW)){
- strcpy(val, "");
+ val[0]= '\0';
if(part->draw&PART_DRAW_NUM)
sprintf(val, " %i", a);
@@ -4776,7 +4788,7 @@ static void drawSolidSelect(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
drawDispListwire(&ob->disp);
}
else if(ob->type==OB_ARMATURE) {
- if(!(ob->flag & OB_POSEMODE))
+ if(!(ob->mode & OB_MODE_POSE))
draw_armature(scene, v3d, rv3d, base, OB_WIRE, 0);
}
@@ -4925,7 +4937,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
/* xray delay? */
if((flag & DRAW_PICKING)==0 && (base->flag & OB_FROMDUPLI)==0) {
/* don't do xray in particle mode, need the z-buffer */
- if(!(G.f & G_PARTICLEEDIT)) {
+ if(!(ob->mode & OB_MODE_PARTICLE_EDIT)) {
/* xray and transp are set when it is drawing the 2nd/3rd pass */
if(!v3d->xray && !v3d->transp && (ob->dtx & OB_DRAWXRAY) && !(ob->dtx & OB_DRAWTRANSP)) {
add_view3d_after(v3d, base, V3D_XRAY, flag);
@@ -5071,7 +5083,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
dtx= 0;
/* faceselect exception: also draw solid when dt==wire, except in editmode */
- if(ob==OBACT && (G.f & (G_VERTEXPAINT+G_TEXTUREPAINT+G_WEIGHTPAINT))) {
+ if(ob==OBACT && (ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT))) {
if(ob->type==OB_MESH) {
if(ob==scene->obedit);
@@ -5284,7 +5296,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
for(psys=ob->particlesystem.first; psys; psys=psys->next)
draw_new_particle_system(scene, v3d, rv3d, base, psys, dt);
- if(G.f & G_PARTICLEEDIT && ob==OBACT) {
+ if(ob->mode & OB_MODE_PARTICLE_EDIT && ob==OBACT) {
psys= PE_get_current(scene, ob);
if(psys && !scene->obedit && psys_in_edit_mode(scene, psys))
draw_particle_edit(scene, v3d, rv3d, ob, psys, dt);
@@ -5298,15 +5310,14 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
}
/* draw code for smoke */
- if(md = modifiers_findByType(ob, eModifierType_Smoke))
+ if((md = modifiers_findByType(ob, eModifierType_Smoke)))
{
SmokeModifierData *smd = (SmokeModifierData *)md;
// draw collision objects
if((smd->type & MOD_SMOKE_TYPE_COLL) && smd->coll)
{
- SmokeCollSettings *scs = smd->coll;
- /*
+ /*SmokeCollSettings *scs = smd->coll;
if(scs->points)
{
size_t i;
@@ -5351,6 +5362,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
float bigfactor = 1.0;
int big = (smd->domain->flags & MOD_SMOKE_HIGHRES) && (smd->domain->viewsettings & MOD_SMOKE_VIEW_USEBIG);
int new = 0;
+ int have_lamp = 0;
// GUI sent redraw event
if(smd->domain->flags & MOD_SMOKE_VIEW_REDRAWNICE)
@@ -5439,7 +5451,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
if(new > 1)
{
- float light[3] = {0.0,0.0,2.0}; // TODO: take real LAMP coordinates - dg
+ float light[3] = {0.0,0.0,0.0}; // TODO: take real LAMP coordinates - dg
Base *base_tmp = NULL;
for(base_tmp = scene->base.first; base_tmp; base_tmp= base_tmp->next)
@@ -5451,6 +5463,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
if(la->type == LA_LOCAL)
{
VECCOPY(light, base_tmp->object->obmat[3]);
+ have_lamp = 1;
break;
}
}
@@ -5554,6 +5567,9 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
tvox = smoke_get_bigtvox(smd, index);
tray = smoke_get_bigtray(smd, index);
}
+
+ if(!have_lamp)
+ tray = 1.0;
// fill buffer with luminance and alpha
// 1 - T_vox
@@ -5705,7 +5721,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
if(G.f & G_RENDER_SHADOW) return;
/* object centers, need to be drawn in viewmat space for speed, but OK for picking select */
- if(ob!=OBACT || (G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT))==0) {
+ if(ob!=OBACT || !(ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT))) {
int do_draw_center= -1; /* defines below are zero or positive... */
if((scene->basact)==base)
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 48ea5cf5df2..8b719dd2d80 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -595,7 +595,7 @@ static void view3d_tools_area_init(wmWindowManager *wm, ARegion *ar)
static void view3d_tools_area_draw(const bContext *C, ARegion *ar)
{
- ED_region_panels(C, ar, 1, view3d_context_string(C), -1);
+ ED_region_panels(C, ar, 1, CTX_data_mode_string(C), -1);
}
static int view3d_context(const bContext *C, const char *member, bContextDataResult *result)
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 4b7f7ebed29..9b05f5b25b2 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -1002,6 +1002,7 @@ static void view3d_panel_transform_spaces(const bContext *C, Panel *pa)
}
#endif // XXX not used
+#if 0
static void brush_idpoin_handle(bContext *C, ID *id, int event)
{
Brush **br = current_brush_source(CTX_data_scene(C));
@@ -1032,6 +1033,7 @@ static void brush_idpoin_handle(bContext *C, ID *id, int event)
break;
}
}
+#endif
static void view3d_panel_object(const bContext *C, Panel *pa)
{
@@ -1043,7 +1045,6 @@ static void view3d_panel_object(const bContext *C, Panel *pa)
Object *ob= OBACT;
TransformProperties *tfp;
float lim;
- static char hexcol[128];
if(ob==NULL) return;
@@ -1057,13 +1058,13 @@ static void view3d_panel_object(const bContext *C, Panel *pa)
// XXX uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE);
- if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT)) {
+ if(ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)) {
}
else {
//bt= uiDefBut(block, TEX, B_IDNAME, "OB: ", 10,180,140,20, ob->id.name+2, 0.0, 21.0, 0, 0, "");
//uiButSetFunc(bt, test_idbutton_cb, ob->id.name, NULL);
- if((G.f & G_PARTICLEEDIT)==0) {
+ if((ob->mode & OB_MODE_PARTICLE_EDIT)==0) {
// uiBlockBeginAlign(block);
// uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_OBJECTPANELPARENT, "Par:", 160, 180, 140, 20, &ob->parent, "Parent Object");
if((ob->parent) && (ob->partype == PARBONE)) {
@@ -1084,7 +1085,7 @@ static void view3d_panel_object(const bContext *C, Panel *pa)
if(ob->type==OB_MBALL) v3d_editmetaball_buts(block, ob, lim);
else v3d_editvertex_buts(C, block, v3d, ob, lim);
}
- else if(ob->flag & OB_POSEMODE) {
+ else if(ob->mode & OB_MODE_POSE) {
v3d_posearmature_buts(block, v3d, ob, lim);
}
else {
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 5e6bfe89165..01bc330267d 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -59,9 +59,11 @@
#include "BKE_key.h"
#include "BKE_object.h"
#include "BKE_global.h"
+#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
+#include "BKE_unit.h"
#include "RE_pipeline.h" // make_stars
@@ -234,15 +236,18 @@ static void drawgrid_draw(ARegion *ar, float wx, float wy, float x, float y, flo
}
-static void drawgrid(ARegion *ar, View3D *v3d)
+#define GRID_MIN_PX 6.0f
+
+static void drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, char **grid_unit)
{
/* extern short bgpicmode; */
RegionView3D *rv3d= ar->regiondata;
float wx, wy, x, y, fw, fx, fy, dx;
float vec4[4];
char col[3], col2[3];
- short sublines = v3d->gridsubdiv;
+ *grid_unit= NULL;
+
vec4[0]=vec4[1]=vec4[2]=0.0;
vec4[3]= 1.0;
Mat4MulVec4fl(rv3d->persmat, vec4);
@@ -256,7 +261,8 @@ static void drawgrid(ARegion *ar, View3D *v3d)
x= (wx)*fx/fw;
y= (wy)*fy/fw;
- vec4[0]=vec4[1]=v3d->grid;
+ vec4[0]=vec4[1]= (unit->system) ? 1.0 : v3d->grid;
+
vec4[2]= 0.0;
vec4[3]= 1.0;
Mat4MulVec4fl(rv3d->persmat, vec4);
@@ -272,72 +278,115 @@ static void drawgrid(ARegion *ar, View3D *v3d)
/* check zoom out */
UI_ThemeColor(TH_GRID);
- if(dx<6.0) {
- v3d->gridview*= sublines;
- dx*= sublines;
-
- if(dx<6.0) {
+ if(unit->system) {
+ /* Use GRID_MIN_PX*2 for units because very very small grid
+ * items are less useful when dealing with units */
+ void *usys;
+ int len, i;
+ double scalar;
+ float dx_scalar;
+ float blend_fac;
+
+ bUnit_GetSystem(&usys, &len, unit->system, B_UNIT_LENGTH);
+
+ if(usys) {
+ i= len;
+ while(i--) {
+ scalar= bUnit_GetScaler(usys, i);
+
+ dx_scalar = dx * scalar * unit->scale_length;
+ if (dx_scalar < (GRID_MIN_PX*2))
+ continue;
+
+ /* Store the smallest drawn grid size units name so users know how big each grid cell is */
+ if(*grid_unit==NULL) {
+ *grid_unit= bUnit_GetNameDisplay(usys, i);
+ v3d->gridview= (scalar * unit->scale_length);
+ }
+ blend_fac= 1-((GRID_MIN_PX*2)/dx_scalar);
+
+ /* tweak to have the fade a bit nicer */
+ blend_fac= (blend_fac * blend_fac) * 2.0f;
+ CLAMP(blend_fac, 0.3f, 1.0f);
+
+
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, blend_fac);
+
+ drawgrid_draw(ar, wx, wy, x, y, dx_scalar);
+ }
+ }
+ }
+ else {
+ short sublines = v3d->gridsubdiv;
+
+ if(dx<GRID_MIN_PX) {
v3d->gridview*= sublines;
dx*= sublines;
- if(dx<6.0) {
+ if(dx<GRID_MIN_PX) {
v3d->gridview*= sublines;
- dx*=sublines;
- if(dx<6.0);
- else {
- UI_ThemeColor(TH_GRID);
+ dx*= sublines;
+
+ if(dx<GRID_MIN_PX) {
+ v3d->gridview*= sublines;
+ dx*=sublines;
+ if(dx<GRID_MIN_PX);
+ else {
+ UI_ThemeColor(TH_GRID);
+ drawgrid_draw(ar, wx, wy, x, y, dx);
+ }
+ }
+ else { // start blending out
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/(GRID_MIN_PX*10));
drawgrid_draw(ar, wx, wy, x, y, dx);
+
+ UI_ThemeColor(TH_GRID);
+ drawgrid_draw(ar, wx, wy, x, y, sublines*dx);
}
}
- else { // start blending out
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/60.0);
+ else { // start blending out (GRID_MIN_PX < dx < (GRID_MIN_PX*10))
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/(GRID_MIN_PX*10));
drawgrid_draw(ar, wx, wy, x, y, dx);
-
+
UI_ThemeColor(TH_GRID);
drawgrid_draw(ar, wx, wy, x, y, sublines*dx);
}
}
- else { // start blending out (6 < dx < 60)
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/60.0);
- drawgrid_draw(ar, wx, wy, x, y, dx);
-
- UI_ThemeColor(TH_GRID);
- drawgrid_draw(ar, wx, wy, x, y, sublines*dx);
- }
- }
- else {
- if(dx>60.0) { // start blending in
- v3d->gridview/= sublines;
- dx/= sublines;
- if(dx>60.0) { // start blending in
+ else {
+ if(dx>(GRID_MIN_PX*10)) { // start blending in
v3d->gridview/= sublines;
dx/= sublines;
- if(dx>60.0) {
- UI_ThemeColor(TH_GRID);
- drawgrid_draw(ar, wx, wy, x, y, dx);
+ if(dx>(GRID_MIN_PX*10)) { // start blending in
+ v3d->gridview/= sublines;
+ dx/= sublines;
+ if(dx>(GRID_MIN_PX*10)) {
+ UI_ThemeColor(TH_GRID);
+ drawgrid_draw(ar, wx, wy, x, y, dx);
+ }
+ else {
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/(GRID_MIN_PX*10));
+ drawgrid_draw(ar, wx, wy, x, y, dx);
+ UI_ThemeColor(TH_GRID);
+ drawgrid_draw(ar, wx, wy, x, y, dx*sublines);
+ }
}
else {
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/60.0);
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/(GRID_MIN_PX*10));
drawgrid_draw(ar, wx, wy, x, y, dx);
UI_ThemeColor(TH_GRID);
drawgrid_draw(ar, wx, wy, x, y, dx*sublines);
}
}
else {
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/60.0);
+ UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/(GRID_MIN_PX*10));
drawgrid_draw(ar, wx, wy, x, y, dx);
- UI_ThemeColor(TH_GRID);
+ UI_ThemeColor(TH_GRID);
drawgrid_draw(ar, wx, wy, x, y, dx*sublines);
}
}
- else {
- UI_ThemeColorBlend(TH_BACK, TH_GRID, dx/60.0);
- drawgrid_draw(ar, wx, wy, x, y, dx);
- UI_ThemeColor(TH_GRID);
- drawgrid_draw(ar, wx, wy, x, y, dx*sublines);
- }
}
+
x+= (wx);
y+= (wy);
UI_GetThemeColor3ubv(TH_GRID, col);
@@ -361,7 +410,7 @@ static void drawgrid(ARegion *ar, View3D *v3d)
glDepthMask(1); // enable write in zbuffer
}
-
+#undef GRID_MIN_PX
static void drawfloor(Scene *scene, View3D *v3d)
{
@@ -749,7 +798,7 @@ static void draw_selected_name(Scene *scene, Object *ob, View3D *v3d)
}
}
}
- else if(ob->pose && (ob->flag & OB_POSEMODE)) {
+ else if(ob->pose && (ob->mode & OB_MODE_POSE)) {
bPoseChannel *pchan;
for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
if((pchan->bone->flag & BONE_ACTIVE) && (pchan->bone->layer & arm->layer)) {
@@ -1042,7 +1091,7 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
{
RegionView3D *rv3d= ar->regiondata;
- struct Base *base;
+ struct Base *base = scene->basact;
/*for 2.43 release, don't use glext and just define the constant.
this to avoid possibly breaking platforms before release.*/
@@ -1054,9 +1103,11 @@ void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
int m;
#endif
- if(G.f & G_VERTEXPAINT || G.f & G_WEIGHTPAINT || (FACESEL_PAINT_TEST));
- else if((G.f & G_TEXTUREPAINT) && scene->toolsettings && (scene->toolsettings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE));
- else if((G.f & G_PARTICLEEDIT) && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT));
+ if(base && (base->object->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT) ||
+ paint_facesel_test(base->object)));
+ else if((base && (base->object->mode & OB_MODE_TEXTURE_PAINT)) &&
+ scene->toolsettings && (scene->toolsettings->imapaint.flag & IMAGEPAINT_PROJECT_DISABLE));
+ else if((base && (base->object->mode & OB_MODE_PARTICLE_EDIT)) && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT));
else if(scene->obedit && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT));
else {
v3d->flag &= ~V3D_NEEDBACKBUFDRAW;
@@ -1101,7 +1152,6 @@ void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
G.f |= G_BACKBUFSEL;
- base= (scene->basact);
if(base && (base->lay & v3d->lay)) {
draw_object_backbufsel(scene, v3d, rv3d, base->object);
}
@@ -1805,13 +1855,13 @@ static void gpu_update_lamps_shadows(Scene *scene, View3D *v3d)
/* *********************** customdata **************** */
/* goes over all modes and view3d settings */
-static CustomDataMask get_viewedit_datamask(bScreen *screen)
+static CustomDataMask get_viewedit_datamask(bScreen *screen, Object *ob)
{
CustomDataMask mask = CD_MASK_BAREMESH;
ScrArea *sa;
/* check if we need tfaces & mcols due to face select or texture paint */
- if(FACESEL_PAINT_TEST || G.f & G_TEXTUREPAINT)
+ if(paint_facesel_test(ob) || (ob && ob->mode & OB_MODE_TEXTURE_PAINT))
mask |= CD_MASK_MTFACE | CD_MASK_MCOL;
/* check if we need tfaces & mcols due to view mode */
@@ -1834,14 +1884,15 @@ static CustomDataMask get_viewedit_datamask(bScreen *screen)
}
/* check if we need mcols due to vertex paint or weightpaint */
- if(G.f & G_VERTEXPAINT)
- mask |= CD_MASK_MCOL;
- if(G.f & G_WEIGHTPAINT)
- mask |= CD_MASK_WEIGHT_MCOL;
-
- if(G.f & G_SCULPTMODE)
- mask |= CD_MASK_MDISPS;
-
+ if(ob) {
+ if(ob->mode & OB_MODE_VERTEX_PAINT)
+ mask |= CD_MASK_MCOL;
+ if(ob->mode & OB_MODE_WEIGHT_PAINT)
+ mask |= CD_MASK_WEIGHT_MCOL;
+ if(ob->mode & OB_MODE_SCULPT)
+ mask |= CD_MASK_MDISPS;
+ }
+
return mask;
}
@@ -1855,9 +1906,10 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
Object *ob;
int retopo= 0, sculptparticle= 0;
Object *obact = OBACT;
+ char *grid_unit= NULL;
/* from now on all object derived meshes check this */
- v3d->customdata_mask= get_viewedit_datamask(CTX_wm_screen(C));
+ v3d->customdata_mask= get_viewedit_datamask(CTX_wm_screen(C), obact);
/* shadow buffers, before we setup matrices */
if(draw_glsl_material(scene, NULL, v3d, v3d->drawtype))
@@ -1929,7 +1981,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
}
else {
ED_region_pixelspace(ar);
- drawgrid(ar, v3d);
+ drawgrid(&scene->unit, ar, v3d, &grid_unit);
/* XXX make function? replaces persp(1) */
glMatrixMode(GL_PROJECTION);
wmLoadMatrix(rv3d->winmat);
@@ -1983,7 +2035,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
}
// retopo= retopo_mesh_check() || retopo_curve_check();
- sculptparticle= (G.f & (G_SCULPTMODE|G_PARTICLEEDIT)) && !scene->obedit;
+ sculptparticle= (obact && obact->mode & (OB_MODE_SCULPT|OB_MODE_PARTICLE_EDIT)) && !scene->obedit;
if(retopo)
view3d_update_depths(ar, v3d);
@@ -1996,7 +2048,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
}
if(!retopo && sculptparticle && !(obact && (obact->dtx & OB_DRAWXRAY))) {
- if(G.f & G_SCULPTMODE)
+ if(obact && obact->mode & OB_MODE_SCULPT)
draw_sculpt_depths(scene, ar, v3d);
view3d_update_depths(ar, v3d);
}
@@ -2012,7 +2064,7 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
view3d_draw_xray(scene, ar, v3d, 1); // clears zbuffer if it is used!
if(!retopo && sculptparticle && (obact && (OBACT->dtx & OB_DRAWXRAY))) {
- if(G.f & G_SCULPTMODE)
+ if(obact && obact->mode & OB_MODE_SCULPT)
draw_sculpt_depths(scene, ar, v3d);
view3d_update_depths(ar, v3d);
}
@@ -2060,19 +2112,23 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
if(U.uiflag & USER_SHOW_VIEWPORTNAME) {
draw_viewport_name(ar, v3d);
}
-
+ if (grid_unit) { /* draw below the viewport name */
+ UI_ThemeColor(TH_TEXT_HI);
+ BLF_draw_default(10, ar->winy-(USER_SHOW_VIEWPORTNAME?40:20), 0.0f, grid_unit);
+ }
+
ob= OBACT;
if(U.uiflag & USER_DRAWVIEWINFO)
draw_selected_name(scene, ob, v3d);
/* XXX here was the blockhandlers for floating panels */
- if(G.f & G_VERTEXPAINT || G.f & G_WEIGHTPAINT || G.f & G_TEXTUREPAINT) {
+ if(ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)) {
v3d->flag |= V3D_NEEDBACKBUFDRAW;
// XXX addafterqueue(ar->win, BACKBUFDRAW, 1);
}
- if((G.f & G_PARTICLEEDIT) && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT)) {
+ if((ob && ob->mode & OB_MODE_PARTICLE_EDIT) && v3d->drawtype>OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT)) {
v3d->flag |= V3D_NEEDBACKBUFDRAW;
// XXX addafterqueue(ar->win, BACKBUFDRAW, 1);
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index acb3a2257dc..5ef64274e72 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -54,6 +54,7 @@
#include "BKE_depsgraph.h"
#include "BKE_object.h"
#include "BKE_global.h"
+#include "BKE_paint.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
@@ -904,6 +905,9 @@ static int viewhome_exec(bContext *C, wmOperator *op) /* was view3d_home() in 2.
rv3d->persp= V3D_PERSP;
smooth_view(C, NULL, v3d->camera, new_ofs, NULL, &new_dist, NULL);
}
+ else {
+ smooth_view(C, NULL, NULL, new_ofs, NULL, &new_dist, NULL);
+ }
}
// XXX BIF_view3d_previewrender_signal(curarea, PR_DBASE|PR_DISPRECT);
@@ -947,14 +951,14 @@ static int viewcenter_exec(bContext *C, wmOperator *op) /* like a localview with
INIT_MINMAX(min, max);
- if (G.f & G_WEIGHTPAINT) {
+ if (ob && ob->mode & OB_MODE_WEIGHT_PAINT) {
/* hardcoded exception, we look for the one selected armature */
/* this is weak code this way, we should make a generic active/selection callback interface once... */
Base *base;
for(base=scene->base.first; base; base= base->next) {
if(TESTBASELIB(v3d, base)) {
if(base->object->type==OB_ARMATURE)
- if(base->object->flag & OB_POSEMODE)
+ if(base->object->mode & OB_MODE_POSE)
break;
}
}
@@ -966,7 +970,7 @@ static int viewcenter_exec(bContext *C, wmOperator *op) /* like a localview with
if(obedit) {
ok = minmax_verts(obedit, min, max); /* only selected */
}
- else if(ob && (ob->flag & OB_POSEMODE)) {
+ else if(ob && (ob->mode & OB_MODE_POSE)) {
if(ob->pose) {
bArmature *arm= ob->data;
bPoseChannel *pchan;
@@ -987,10 +991,10 @@ static int viewcenter_exec(bContext *C, wmOperator *op) /* like a localview with
}
}
}
- else if (FACESEL_PAINT_TEST) {
+ else if (paint_facesel_test(ob)) {
// XXX ok= minmax_tface(min, max);
}
- else if (G.f & G_PARTICLEEDIT) {
+ else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT)) {
ok= PE_minmax(scene, min, max);
}
else {
@@ -2196,7 +2200,7 @@ void viewmoveNDOF(Scene *scene, ARegion *ar, View3D *v3d, int mode)
rv3d->view = 0;
//printf("passing here \n");
//
- if (scene->obedit==NULL && ob && !(ob->flag & OB_POSEMODE)) {
+ if (scene->obedit==NULL && ob && !(ob->mode & OB_MODE_POSE)) {
use_sel = 1;
}
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 26ca5a07973..2a7b718a664 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -61,6 +61,7 @@
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
+#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h" /* for VECCOPY */
@@ -79,6 +80,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
+#include "RNA_enum_types.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -104,16 +106,6 @@
* This can be cleaned when I make some new 'mode' icons.
*/
-#define V3D_OBJECTMODE_SEL ICON_OBJECT_DATA
-#define V3D_EDITMODE_SEL ICON_EDITMODE_HLT
-#define V3D_SCULPTMODE_SEL ICON_SCULPTMODE_HLT
-#define V3D_FACESELECT_SEL ICON_FACESEL_HLT /* this is not a mode anymore - just a switch */
-#define V3D_VERTEXPAINTMODE_SEL ICON_VPAINT_HLT
-#define V3D_TEXTUREPAINTMODE_SEL ICON_TPAINT_HLT
-#define V3D_WEIGHTPAINTMODE_SEL ICON_WPAINT_HLT
-#define V3D_POSEMODE_SEL ICON_POSE_HLT
-#define V3D_PARTICLEEDITMODE_SEL ICON_ANIM
-
#define TEST_EDITMESH if(obedit==0) return; \
if( (v3d->lay & obedit->lay)==0 ) return;
@@ -134,29 +126,6 @@ static int retopo_mesh_paint_check() {return 0;}
/* end XXX ************* */
-
-/* well... in this file a lot of view mode manipulation happens, so let's have it defined here */
-void ED_view3d_exit_paint_modes(bContext *C)
-{
- if(G.f & G_TEXTUREPAINT)
- WM_operator_name_call(C, "PAINT_OT_texture_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- if(G.f & G_VERTEXPAINT)
- WM_operator_name_call(C, "PAINT_OT_vertex_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- else if(G.f & G_WEIGHTPAINT)
- WM_operator_name_call(C, "PAINT_OT_weight_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
-
- if(G.f & G_SCULPTMODE)
- WM_operator_name_call(C, "SCULPT_OT_sculptmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- if(G.f & G_PARTICLEEDIT)
- WM_operator_name_call(C, "PARTICLE_OT_particle_edit_toggle", WM_OP_EXEC_REGION_WIN, NULL);
-
- G.f &= ~(G_VERTEXPAINT+G_TEXTUREPAINT+G_WEIGHTPAINT+G_SCULPTMODE+G_PARTICLEEDIT);
-}
-
-
-
-
-
static void do_view3d_header_buttons(bContext *C, void *arg, int event);
#define B_SCENELOCK 101
@@ -519,7 +488,7 @@ static void do_view3d_view_alignviewmenu(bContext *C, void *arg, int event)
if ((obedit) && (obedit->type == OB_MESH)) {
editmesh_align_view_to_selected(v3d, event + 1);
}
- else if (FACESEL_PAINT_TEST) {
+ else if (paint_facesel_test(CTX_data_active_object(C))) {
Object *obact= OBACT;
if (obact && obact->type==OB_MESH) {
Mesh *me= obact->data;
@@ -571,7 +540,7 @@ static uiBlock *view3d_view_alignviewmenu(bContext *C, ARegion *ar, void *arg_un
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center Cursor and View All|Shift C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align Active Camera to View|Ctrl Alt NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
- if (((obedit) && (obedit->type == OB_MESH)) || (FACESEL_PAINT_TEST)) {
+ if (((obedit) && (obedit->type == OB_MESH)) || (paint_facesel_test(CTX_data_active_object(C)))) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Top)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Front)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Side)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
@@ -963,112 +932,6 @@ static uiBlock *view3d_select_object_groupedmenu(bContext *C, ARegion *ar, void
#endif
-static void view3d_select_objectmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
-
- uiItemS(layout);
-
- uiItemO(layout, "Select/Deselect All", 0, "OBJECT_OT_select_all_toggle");
- uiItemO(layout, "Inverse", 0, "OBJECT_OT_select_inverse");
- uiItemO(layout, "Random", 0, "OBJECT_OT_select_random");
- uiItemO(layout, "Select All by Layer", 0, "OBJECT_OT_select_by_layer");
- uiItemMenuEnumO(layout, "Select All by Type", 0, "OBJECT_OT_select_by_type", "type");
- uiItemMenuEnumO(layout, "Select Grouped", 0, "OBJECT_OT_select_grouped", "type");
-
-#if 0
- uiDefIconTextBlockBut(block, view3d_select_object_layermenu, NULL, ICON_RIGHTARROW_THIN, "Select All by Layer", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_select_object_typemenu, NULL, ICON_RIGHTARROW_THIN, "Select All by Type", 0, yco-=20, 120, 19, "");
-
- uiItemS(layout);
-
- uiDefIconTextBlockBut(block, view3d_select_object_linkedmenu, NULL, ICON_RIGHTARROW_THIN, "Linked", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_select_object_groupedmenu, NULL, ICON_RIGHTARROW_THIN, "Grouped", 0, yco-=20, 120, 19, "");
-#endif
-}
-
-static void view3d_select_meshmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
-
- uiItemS(layout);
-
- uiItemO(layout, "Select/Deselect All", 0, "MESH_OT_select_all_toggle");
- uiItemO(layout, "Inverse", 0, "MESH_OT_select_inverse");
-
- uiItemS(layout);
-
- uiItemO(layout, "Random...", 0, "MESH_OT_select_random"); // Random...
- uiItemO(layout, "Sharp Edges", 0, "MESH_OT_edges_select_sharp");
- uiItemO(layout, "Linked Flat Faces", 0, "MESH_OT_faces_select_linked_flat");
-
- uiItemS(layout);
-
- uiItemEnumO(layout, "Triangles", 0, "MESH_OT_select_by_number_vertices", "type", 3); // Ctrl Alt Shift 3
- uiItemEnumO(layout, "Quads", 0, "MESH_OT_select_by_number_vertices", "type", 4); // Ctrl Alt Shift 4
- uiItemEnumO(layout, "Loose Verts/Edges", 0, "MESH_OT_select_by_number_vertices", "type", 5); // Ctrl Alt Shift 5
- uiItemO(layout, "Similar...", 0, "MESH_OT_select_similar");
-
- uiItemS(layout);
-
- uiItemO(layout, "Less", 0, "MESH_OT_select_more");
- uiItemO(layout, "More", 0, "MESH_OT_select_less");
-
- uiItemS(layout);
-
- uiItemO(layout, "Linked", 0, "MESH_OT_select_linked");
- uiItemO(layout, "Vertex Path", 0, "MESH_OT_select_vertex_path"); // W, Alt 7
- uiItemO(layout, "Edge Loop", 0, "MESH_OT_loop_multi_select");
- uiItemBooleanO(layout, "Edge Ring", 0, "MESH_OT_loop_multi_select", "ring", 1);
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "MESH_OT_loop_to_region"); // Ctrl E 8
- uiItemO(layout, NULL, 0, "MESH_OT_region_to_loop"); // Ctrl E 9
-}
-
-static void view3d_select_curvemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- Object *obedit= CTX_data_edit_object(C);
-
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_circle");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "CURVE_OT_select_all_toggle");
- uiItemO(layout, NULL, 0, "CURVE_OT_select_inverse");
- uiItemO(layout, NULL, 0, "CURVE_OT_select_random"); // Random...
- uiItemO(layout, NULL, 0, "CURVE_OT_select_every_nth"); // Every Nth..
-
- uiItemS(layout);
-
- if(obedit->type == OB_SURF) {
- uiItemO(layout, NULL, 0, "CURVE_OT_select_row");
- }
- else {
- uiItemO(layout, NULL, 0, "CURVE_OT_de_select_first");
- uiItemO(layout, NULL, 0, "CURVE_OT_de_select_last");
- uiItemO(layout, NULL, 0, "CURVE_OT_select_next");
- uiItemO(layout, NULL, 0, "CURVE_OT_select_previous");
- }
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "CURVE_OT_select_more");
- uiItemO(layout, NULL, 0, "CURVE_OT_select_less");
-
- /* commented out because it seems to only like the LKEY method - based on mouse pointer position :( */
- /* uiItemO(layout, NULL, 0, "CURVE_OT_select_linked"); */
-
-#if 0
- G.qual |= LR_CTRLKEY;
- select_connected_nurb();
- G.qual &= ~LR_CTRLKEY;
- break;*/
-#endif
-}
-
static void view3d_select_metaballmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
@@ -1079,18 +942,19 @@ static void view3d_select_metaballmenu(bContext *C, uiLayout *layout, void *arg_
uiItemO(layout, NULL, 0, "MBALL_OT_select_random_metaelems");
}
-static void view3d_select_latticemenu(bContext *C, uiLayout *layout, void *arg_unused)
+/* wrapper for python layouts */
+void uiTemplate_view3d_select_metaballmenu(uiLayout *layout, bContext *C)
{
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
- uiItemS(layout);
- uiItemO(layout, NULL, 0, "LATTICE_OT_select_all_toggle");
+ void *arg_unused = NULL;
+ view3d_select_metaballmenu(C, layout, arg_unused);
}
static void view3d_select_armaturemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
PointerRNA ptr;
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
+ /* this part of the menu has been moved to python */
+ /*uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
uiItemS(layout);
@@ -1102,7 +966,7 @@ static void view3d_select_armaturemenu(bContext *C, uiLayout *layout, void *arg_
uiItemEnumO(layout, "Parent", 0, "ARMATURE_OT_select_hierarchy", "direction", BONE_SELECT_PARENT);
uiItemEnumO(layout, "Child", 0, "ARMATURE_OT_select_hierarchy", "direction", BONE_SELECT_CHILD);
- uiItemS(layout);
+ uiItemS(layout);*/
WM_operator_properties_create(&ptr, "ARMATURE_OT_select_hierarchy");
RNA_boolean_set(&ptr, "extend", 1);
@@ -1115,25 +979,17 @@ static void view3d_select_armaturemenu(bContext *C, uiLayout *layout, void *arg_
uiItemFullO(layout, "Extend Child", 0, "ARMATURE_OT_select_hierarchy", ptr.data, WM_OP_EXEC_REGION_WIN);
}
+/* wrapper for python layouts */
+void uiTemplate_view3d_select_armaturemenu(uiLayout *layout, bContext *C)
+{
+ void *arg_unused = NULL;
+ view3d_select_armaturemenu(C, layout, arg_unused);
+}
+
static void view3d_select_posemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
PointerRNA ptr;
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
-
- uiItemS(layout);
-
- uiItemO(layout, "Select/Deselect All", 0, "POSE_OT_select_all_toggle");
- uiItemO(layout, "Inverse", 0, "POSE_OT_select_inverse");
- uiItemO(layout, "Constraint Target", 0, "POSE_OT_select_constraint_target");
-
- uiItemS(layout);
-
- uiItemEnumO(layout, "Parent", 0, "POSE_OT_select_hierarchy", "direction", BONE_SELECT_PARENT);
- uiItemEnumO(layout, "Child", 0, "POSE_OT_select_hierarchy", "direction", BONE_SELECT_CHILD);
-
- uiItemS(layout);
-
WM_operator_properties_create(&ptr, "POSE_OT_select_hierarchy");
RNA_boolean_set(&ptr, "extend", 1);
RNA_enum_set(&ptr, "direction", BONE_SELECT_PARENT);
@@ -1145,6 +1001,13 @@ static void view3d_select_posemenu(bContext *C, uiLayout *layout, void *arg_unus
uiItemFullO(layout, "Extend Child", 0, "POSE_OT_select_hierarchy", ptr.data, WM_OP_EXEC_REGION_WIN);
}
+/* wrapper for python layouts */
+void uiTemplate_view3d_select_posemenu(uiLayout *layout, bContext *C)
+{
+ void *arg_unused = NULL;
+ view3d_select_posemenu(C, layout, arg_unused);
+}
+
void do_view3d_select_faceselmenu(bContext *C, void *arg, int event)
{
#if 0
@@ -1215,6 +1078,14 @@ static uiBlock *view3d_select_faceselmenu(bContext *C, ARegion *ar, void *arg_un
return block;
}
+/* wrapper for python layouts */
+void uiTemplate_view3d_select_faceselmenu(uiLayout *layout, bContext *C)
+{
+ void *arg_unused = NULL;
+ ARegion *ar= CTX_wm_region(C);
+ view3d_select_faceselmenu(C, ar, arg_unused);
+}
+
static void view3d_edit_snapmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_selected_to_grid");
@@ -1228,6 +1099,7 @@ static void view3d_edit_snapmenu(bContext *C, uiLayout *layout, void *arg_unused
uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_cursor_to_active");
}
+#if 0
void do_view3d_transform_moveaxismenu(bContext *C, void *arg, int event)
{
#if 0
@@ -1428,7 +1300,9 @@ static uiBlock *view3d_transform_scaleaxismenu(bContext *C, ARegion *ar, void *a
uiTextBoundsBlock(block, 60);
return block;
}
+#endif
+#if 0
static void do_view3d_transformmenu(bContext *C, void *arg, int event)
{
#if 0
@@ -1664,6 +1538,7 @@ static uiBlock *view3d_object_mirrormenu(bContext *C, ARegion *ar, void *arg_unu
return block;
}
#endif
+#endif
static void view3d_edit_object_transformmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
@@ -1924,42 +1799,6 @@ static uiBlock *view3d_edit_object_copyattrmenu(bContext *C, ARegion *ar, void *
}
#endif
-static void view3d_edit_object_parentmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, "Make Parent...", 0, "OBJECT_OT_parent_set");
- uiItemO(layout, "Clear Parent...", 0, "OBJECT_OT_parent_clear");
-}
-
-static void view3d_edit_object_groupmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "GROUP_OT_group_create");
- uiItemO(layout, NULL, 0, "GROUP_OT_objects_remove");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "GROUP_OT_objects_add_active");
- uiItemO(layout, NULL, 0, "GROUP_OT_objects_remove_active");
-}
-
-static void view3d_edit_object_trackmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, "Make Track...", 0, "OBJECT_OT_track_set");
- uiItemO(layout, "Clear Track...", 0, "OBJECT_OT_track_clear");
-}
-
-static void view3d_edit_object_constraintsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "OBJECT_OT_constraint_add_with_targets");
- uiItemO(layout, NULL, 0, "OBJECT_OT_constraints_clear");
-}
-
-static void view3d_edit_object_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, "Show Hidden", 0, "OBJECT_OT_restrictview_clear");
- uiItemO(layout, "Hide Selected", 0, "OBJECT_OT_restrictview_set");
- uiItemBooleanO(layout, "Hide Unselected", 0, "OBJECT_OT_restrictview_set", "unselected", 1);
-}
-
#if 0
#ifndef DISABLE_PYTHON
static void do_view3d_edit_object_scriptsmenu(bContext *C, void *arg, int event)
@@ -2033,74 +1872,8 @@ static void do_view3d_edit_objectmenu(bContext *C, void *arg, int event)
}
#endif
-static void view3d_edit_objectmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
-#if 0
- Object *ob= CTX_data_active_object(C);
-
- uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_object_mirrormenu, NULL, ICON_RIGHTARROW_THIN, "Mirror", 0, yco-=20, menuwidth, 19, "");
-#endif
-
- uiItemMenuF(layout, "Clear/Apply", 0, view3d_edit_object_transformmenu);
- uiItemMenuF(layout, "Snap", 0, view3d_edit_snapmenu);
-
- uiItemS(layout);
-
- // TODO: these operators may get renamed
- uiItemO(layout, NULL, 0, "ANIM_OT_insert_keyframe_menu");
- uiItemO(layout, NULL, 0, "ANIM_OT_delete_keyframe_v3d");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "OBJECT_OT_duplicate");
- uiItemBooleanO(layout, "Duplicate Linked", 0, "OBJECT_OT_duplicate", "linked", 1);
- uiItemO(layout, NULL, 0, "OBJECT_OT_delete");
-
- uiItemO(layout, NULL, 0, "OBJECT_OT_proxy_make");
-#if 0
- uiDefIconTextBlockBut(block, view3d_edit_object_makelinksmenu, NULL, ICON_RIGHTARROW_THIN, "Make Links", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_edit_object_singleusermenu, NULL, ICON_RIGHTARROW_THIN, "Make Single User", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_edit_object_makelocalmenu, NULL, ICON_RIGHTARROW_THIN, "Make Local", 0, yco-=20, 120, 19, "");
- uiDefIconTextBlockBut(block, view3d_edit_object_copyattrmenu, NULL, ICON_RIGHTARROW_THIN, "Copy Attributes", 0, yco-=20, 120, 19, "");
-#endif
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Parent", 0, view3d_edit_object_parentmenu);
- uiItemMenuF(layout, "Track", 0, view3d_edit_object_trackmenu);
- uiItemMenuF(layout, "Group", 0, view3d_edit_object_groupmenu);
- uiItemMenuF(layout, "Constraints", 0, view3d_edit_object_constraintsmenu);
-
-#if 0
- if(ob && ob->type == OB_MESH) {
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Boolean Operation...|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
- }
-
- // join... (added already)
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Convert Object Type...|Alt C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
-#endif
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "OBJECT_OT_join");
-
- uiItemS(layout);
-
-#if 0
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Move to Layer...|M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
-#endif
-
- uiItemMenuF(layout, "Show/Hide", 0, view3d_edit_object_showhidemenu);
-
#if 0
-#ifndef DISABLE_PYTHON
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBlockBut(block, view3d_edit_object_scriptsmenu, NULL, ICON_RIGHTARROW_THIN, "Scripts", 0, yco-=20, 120, 19, "");
-#endif
-#endif
-}
-
+/* visible buttons ported to python, check ifedout buttons */
static void view3d_edit_mesh_verticesmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, "Merge...", 0, "MESH_OT_merge");
@@ -2120,45 +1893,10 @@ static void view3d_edit_mesh_verticesmenu(bContext *C, uiLayout *layout, void *a
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Hook|Ctrl H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); // make_parent();
#endif
}
-
-void do_view3d_edit_mesh_edgesmenu(bContext *C, void *arg, int event)
-{
-#if 0
- Scene *scene= CTX_data_scene(C);
- float fac;
- short randfac;
-
- switch(event) {
- case 9: /* Crease SubSurf */
- if(!multires_level1_test()) {
- initTransform(TFM_CREASE, CTX_EDGE);
- Transform();
- }
- break;
- case 12: /* Edgeslide */
- EdgeSlide(0,0.0);
- break;
- case 13: /* Edge Loop Delete */
- if(EdgeLoopDelete()) {
- countall();
- ED_undo_push(C, "Erase Edge Loop");
- DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
- }
- break;
- case 14: /*Collapse Edges*/
- collapseEdges();
- ED_undo_push(C, "Collapse");
- break;
- case 17: /* Adjust Bevel Weight */
- if(!multires_level1_test()) {
- initTransform(TFM_BWEIGHT, CTX_EDGE);
- Transform();
- }
- break;
- }
#endif
-}
+#if 0
+/* visible buttons ported to python, check ifedout buttons */
static void view3d_edit_mesh_edgesmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "MESH_OT_edge_face_add");
@@ -2205,38 +1943,11 @@ static void view3d_edit_mesh_edgesmenu(bContext *C, uiLayout *layout, void *arg_
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Collapse", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
#endif
}
+#endif
-static void view3d_edit_mesh_facesmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "MESH_OT_edge_face_add");
- uiItemO(layout, NULL, 0, "MESH_OT_fill");
- uiItemO(layout, NULL, 0, "MESH_OT_beauty_fill");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "MESH_OT_quads_convert_to_tris");
- uiItemO(layout, NULL, 0, "MESH_OT_tris_convert_to_quads");
- uiItemO(layout, NULL, 0, "MESH_OT_edge_flip");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_smooth");
- uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_flat");
-}
-
-static void view3d_edit_mesh_normalsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, "Recalculate Outside", 0, "MESH_OT_normals_make_consistent");
- uiItemBooleanO(layout, "Recalculate Inside", 0, "MESH_OT_normals_make_consistent", "inside", 1);
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "MESH_OT_flip_normals");
-}
-
+#if 0
void do_view3d_edit_mirrormenu(bContext *C, void *arg, int event)
{
-#if 0
float mat[3][3];
Mat3One(mat);
@@ -2277,7 +1988,6 @@ void do_view3d_edit_mirrormenu(bContext *C, void *arg, int event)
Transform();
break;
}
-#endif
}
static uiBlock *view3d_edit_mirrormenu(bContext *C, ARegion *ar, void *arg_unused)
@@ -2306,13 +2016,7 @@ static uiBlock *view3d_edit_mirrormenu(bContext *C, ARegion *ar, void *arg_unuse
uiTextBoundsBlock(block, 60);
return block;
}
-
-static void view3d_edit_mesh_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "MESH_OT_reveal");
- uiItemO(layout, NULL, 0, "MESH_OT_hide");
- uiItemBooleanO(layout, "Hide Unselected", 0, "MESH_OT_hide", "unselected", 1);
-}
+#endif
#ifndef DISABLE_PYTHON
#if 0
@@ -2363,6 +2067,8 @@ static void do_view3d_edit_meshmenu(bContext *C, void *arg, int event)
}
#endif
+#if 0
+/* visible buttons ported to python, check ifedout buttons */
static void view3d_edit_meshmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
Scene *scene= CTX_data_scene(C);
@@ -2429,7 +2135,10 @@ static void view3d_edit_meshmenu(bContext *C, uiLayout *layout, void *arg_unused
#endif
#endif
}
+#endif
+#if 0
+/* visible buttons ported to python, check ifedout buttons */
static void view3d_edit_curve_controlpointsmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
Object *obedit= CTX_data_edit_object(C);
@@ -2453,20 +2162,10 @@ static void view3d_edit_curve_controlpointsmenu(bContext *C, uiLayout *layout, v
// XXX uiItemO(layout, NULL, 0, "OBJECT_OT_add_hook"); Add Hook| Ctrl H
// add_hook_menu()
}
+#endif
-static void view3d_edit_curve_segmentsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "CURVE_OT_subdivide");
- uiItemO(layout, NULL, 0, "CURVE_OT_switch_direction");
-}
-
-static void view3d_edit_curve_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "CURVE_OT_reveal");
- uiItemO(layout, NULL, 0, "CURVE_OT_hide");
- uiItemBooleanO(layout, "Hide Unselected", 0, "CURVE_OT_hide", "unselected", 1);
-}
-
+#if 0
+/* visible buttons ported to python, check ifedout buttons */
static void view3d_edit_curvemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
Scene *scene= CTX_data_scene(C);
@@ -2512,83 +2211,10 @@ static void view3d_edit_curvemenu(bContext *C, uiLayout *layout, void *arg_unuse
uiItemMenuF(layout, "Show/Hide Control Points", 0, view3d_edit_curve_showhidemenu);
}
+#endif
-static void view3d_edit_metaball_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "MBALL_OT_hide_metaelems");
- uiItemO(layout, NULL, 0, "MBALL_OT_reveal_metaelems");
- uiItemBooleanO(layout, "Hide Unselected", 0, "MBALL_OT_hide_metaelems", "unselected", 1);
-}
-
-static void view3d_edit_metaballmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- Scene *scene= CTX_data_scene(C);
- ToolSettings *ts= CTX_data_tool_settings(C);
- PointerRNA tsptr;
-
- RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &tsptr);
-
- uiItemO(layout, "Undo Editing", 0, "ED_OT_undo");
- uiItemO(layout, "Redo Editing", 0, "ED_OT_redo");
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Snap", 0, view3d_edit_snapmenu);
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "MBALL_OT_delete_metaelems");
- uiItemO(layout, NULL, 0, "MBALL_OT_duplicate_metaelems");
-
- uiItemS(layout);
-
- uiItemR(layout, NULL, 0, &tsptr, "proportional_editing", 0, 0, 0); // |O
- uiItemMenuEnumR(layout, NULL, 0, &tsptr, "proportional_editing_falloff"); // |Shift O
-
- uiItemS(layout);
-
- uiItemMenuF(layout, "Show/Hide Control Points", 0, view3d_edit_metaball_showhidemenu);
-}
-
-static void view3d_edit_text_charsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- /* the character codes are specified in UTF-8 */
-
- uiItemStringO(layout, "Copyright|Alt C", 0, "FONT_OT_text_insert", "text", "\xC2\xA9");
- uiItemStringO(layout, "Registered Trademark|Alt R", 0, "FONT_OT_text_insert", "text", "\xC2\xAE");
-
- uiItemS(layout);
-
- uiItemStringO(layout, "Degree Sign|Alt G", 0, "FONT_OT_text_insert", "text", "\xC2\xB0");
- uiItemStringO(layout, "Multiplication Sign|Alt x", 0, "FONT_OT_text_insert", "text", "\xC3\x97");
- uiItemStringO(layout, "Circle|Alt .", 0, "FONT_OT_text_insert", "text", "\xC2\x8A");
- uiItemStringO(layout, "Superscript 1|Alt 1", 0, "FONT_OT_text_insert", "text", "\xC2\xB9");
- uiItemStringO(layout, "Superscript 2|Alt 2", 0, "FONT_OT_text_insert", "text", "\xC2\xB2");
- uiItemStringO(layout, "Superscript 3|Alt 3", 0, "FONT_OT_text_insert", "text", "\xC2\xB3");
- uiItemStringO(layout, "Double >>|Alt >", 0, "FONT_OT_text_insert", "text", "\xC2\xBB");
- uiItemStringO(layout, "Double <<|Alt <", 0, "FONT_OT_text_insert", "text", "\xC2\xAB");
- uiItemStringO(layout, "Promillage|Alt %", 0, "FONT_OT_text_insert", "text", "\xE2\x80\xB0");
-
- uiItemS(layout);
-
- uiItemStringO(layout, "Dutch Florin|Alt F", 0, "FONT_OT_text_insert", "text", "\xC2\xA4");
- uiItemStringO(layout, "British Pound|Alt L", 0, "FONT_OT_text_insert", "text", "\xC2\xA3");
- uiItemStringO(layout, "Japanese Yen|Alt Y", 0, "FONT_OT_text_insert", "text", "\xC2\xA5");
-
- uiItemS(layout);
-
- uiItemStringO(layout, "German S|Alt S", 0, "FONT_OT_text_insert", "text", "\xC3\x9F");
- uiItemStringO(layout, "Spanish Question Mark|Alt ?", 0, "FONT_OT_text_insert", "text", "\xC2\xBF");
- uiItemStringO(layout, "Spanish Exclamation Mark|Alt !", 0, "FONT_OT_text_insert", "text", "\xC2\xA1");
-}
-
-static void view3d_edit_textmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "FONT_OT_file_paste");
- uiItemS(layout);
- uiItemMenuF(layout, "Special Characters", 0, view3d_edit_text_charsmenu);
-}
-
+#if 0
+/* visible buttons ported to python, check ifedout buttons */
static void view3d_edit_latticemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
Scene *scene= CTX_data_scene(C);
@@ -2622,32 +2248,7 @@ static void view3d_edit_latticemenu(bContext *C, uiLayout *layout, void *arg_unu
uiItemR(layout, NULL, 0, &tsptr, "proportional_editing", 0, 0, 0); // |O
uiItemMenuEnumR(layout, NULL, 0, &tsptr, "proportional_editing_falloff"); // |Shift O
}
-
-
-static void view3d_edit_armature_parentmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemO(layout, NULL, 0, "ARMATURE_OT_parent_set");
- uiItemO(layout, NULL, 0, "ARMATURE_OT_parent_clear");
-}
-
-static void view3d_edit_armature_rollmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- /* 0 = 'Global', 1 = 'Cursor' */
- // TODO: keep these in sync...
- uiItemEnumO(layout, "Clear Roll (Z-Axis Up)", 0, "ARMATURE_OT_calculate_roll", "type", 0);
- uiItemEnumO(layout, "Roll to Cursor", 0, "ARMATURE_OT_calculate_roll", "type", 1);
-
- uiItemS(layout);
-
- uiItemEnumO(layout, "Set Roll", 0, "TFM_OT_transform", "mode", TFM_BONE_ROLL);
-}
-
-static void view3d_edit_armature_settingsmenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- uiItemEnumO(layout, "Toggle a Setting", 0, "ARMATURE_OT_flags_set", "mode", 2);
- uiItemEnumO(layout, "Enable a Setting", 0, "ARMATURE_OT_flags_set", "mode", 1);
- uiItemEnumO(layout, "Disable a Setting", 0, "ARMATURE_OT_flags_set", "mode", 0);
-}
+#endif
#if 0
static void do_view3d_edit_armaturemenu(bContext *C, void *arg, int event)
@@ -2673,6 +2274,8 @@ static void do_view3d_edit_armaturemenu(bContext *C, void *arg, int event)
}
#endif
+#if 0
+/* visible buttons ported to python, check ifedout buttons */
static void view3d_edit_armaturemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
Object *obedit = CTX_data_edit_object(C);
@@ -2728,7 +2331,7 @@ static void view3d_edit_armaturemenu(bContext *C, uiLayout *layout, void *arg_un
uiItemMenuF(layout, "Bone Settings ", 0, view3d_edit_armature_settingsmenu);
}
-
+#endif
static void view3d_pose_armature_transformmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
@@ -2896,7 +2499,7 @@ static void do_view3d_vpaintmenu(bContext *C, void *arg, int event)
BIF_undo();
break;
case 1: /* set vertex colors/weight */
- if(FACESEL_PAINT_TEST)
+ if(paint_facesel_test(CTX_data_active_object(C)))
clear_vpaint_selectedfaces();
else /* we know were in vertex paint mode */
clear_vpaint();
@@ -3031,7 +2634,7 @@ static uiBlock *view3d_wpaintmenu(bContext *C, ARegion *ar, void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- if (FACESEL_PAINT_TEST) {
+ if (paint_facesel_test(CTX_data_active_object(C))) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Weight|Shift K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
menunr++;
@@ -3059,185 +2662,6 @@ static uiBlock *view3d_wpaintmenu(bContext *C, ARegion *ar, void *arg_unused)
return block;
}
-void do_view3d_sculpt_inputmenu(bContext *C, void *arg, int event)
-{
-#if 0
- Scene *scene= CTX_data_scene(C);
- SculptData *sd= &scene->sculptdata;
- short val;
-
- switch(event) {
- case 0:
- sd->flags ^= SCULPT_INPUT_SMOOTH;
- ED_undo_push(C, "Smooth stroke");
- break;
- case 1:
- val= sd->tablet_size;
- if(button(&val,0,10,"Tablet Size:")==0) return;
- sd->tablet_size= val;
- ED_undo_push(C, "Tablet size");
- break;
- case 2:
- val= sd->tablet_strength;
- if(button(&val,0,10,"Tablet Strength:")==0) return;
- sd->tablet_strength= val;
- ED_undo_push(C, "Tablet strength");
- break;
- }
-
-#endif
-}
-
-void do_view3d_sculptmenu(bContext *C, void *arg, int event)
-{
-#if 0
- Scene *scene= CTX_data_scene(C);
- ScrArea *sa= CTX_wm_area(C);
- View3D *v3d= sa->spacedata.first;
- SculptData *sd= &scene->sculptdata;
- BrushData *br= sculptmode_brush();
-
- switch(event) {
- case 0:
- case 1:
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- sd->brush_type= event+1;
- ED_undo_push(C, "Brush type");
- break;
- case 11:
- if(v3d)
- v3d->pivot_last= !v3d->pivot_last;
- break;
- case 12:
- sd->flags ^= SCULPT_DRAW_FAST;
- ED_undo_push(C, "Partial Redraw");
- break;
- case 13:
- sd->flags ^= SCULPT_DRAW_BRUSH;
- ED_undo_push(C, "Draw Brush");
- break;
- case 14:
- add_blockhandler(sa, VIEW3D_HANDLER_OBJECT, UI_PNL_UNSTOW);
- break;
- case 15:
- sculpt_radialcontrol_start(RADIALCONTROL_ROTATION);
- break;
- case 16:
- sculpt_radialcontrol_start(RADIALCONTROL_STRENGTH);
- break;
- case 17:
- sculpt_radialcontrol_start(RADIALCONTROL_SIZE);
- break;
-#endif
-}
-
-uiBlock *view3d_sculpt_inputmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- uiBlock *block;
- short yco= 0, menuwidth= 120;
- Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
-
- block= uiBeginBlock(C, ar, "view3d_sculpt_inputmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_sculpt_inputmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ((sd->flags & SCULPT_INPUT_SMOOTH) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Smooth Stroke|Shift S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tablet Size Adjust", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tablet Strength Adjust", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
-
- uiBlockSetDirection(block, UI_RIGHT);
- uiTextBoundsBlock(block, 50);
- return block;
-}
-
-static void view3d_sculpt_menu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- bScreen *sc= CTX_wm_screen(C);
- Sculpt *s = CTX_data_tool_settings(C)->sculpt;
- PointerRNA rna;
-
- RNA_pointer_create(&sc->id, &RNA_Sculpt, s, &rna);
-
- uiItemR(layout, NULL, 0, &rna, "symmetry_x", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "symmetry_y", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "symmetry_z", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "lock_x", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "lock_y", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "lock_z", 0, 0, 0);
-
- /* Brush settings */
- RNA_pointer_create(&sc->id, &RNA_Brush, s->brush, &rna);
-
- /* Curve */
- uiItemS(layout);
- uiItemEnumO(layout, NULL, 0, "SCULPT_OT_brush_curve_preset", "mode", BRUSH_PRESET_SHARP);
- uiItemEnumO(layout, NULL, 0, "SCULPT_OT_brush_curve_preset", "mode", BRUSH_PRESET_SMOOTH);
- uiItemEnumO(layout, NULL, 0, "SCULPT_OT_brush_curve_preset", "mode", BRUSH_PRESET_MAX);
-
- uiItemS(layout);
-
- uiItemR(layout, NULL, 0, &rna, "airbrush", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "rake", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "anchored", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "space", 0, 0, 0);
- uiItemR(layout, NULL, 0, &rna, "smooth_stroke", 0, 0, 0);
-
- uiItemR(layout, NULL, 0, &rna, "flip_direction", 0, 0, 0);
-}
-
-uiBlock *view3d_sculptmenu(bContext *C, ARegion *ar, void *arg_unused)
-{
- ScrArea *sa= CTX_wm_area(C);
- View3D *v3d= sa->spacedata.first;
- uiBlock *block;
- Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
-// XXX const BrushData *br= sculptmode_brush();
- short yco= 0, menuwidth= 120;
-
- block= uiBeginBlock(C, ar, "view3d_sculptmenu", UI_EMBOSSP);
- uiBlockSetButmFunc(block, do_view3d_sculptmenu, NULL);
-
- uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Sculpt Properties|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 14, "");
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBlockBut(block, view3d_sculpt_inputmenu, NULL, ICON_RIGHTARROW_THIN, "Input Settings", 0, yco-=20, 120, 19, "");
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ((sd->flags & SCULPT_DRAW_BRUSH) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Display Brush", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
- uiDefIconTextBut(block, BUTM, 1, ((sd->flags & SCULPT_DRAW_FAST) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Partial Redraw", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
- if(v3d)
- uiDefIconTextBut(block, BUTM, 1, (v3d->pivot_last ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Pivot Last", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Scale Brush|F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Strengthen Brush|Shift F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rotate Brush|Ctrl F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- /* XXX uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==FLATTEN_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Flatten|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
- uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==LAYER_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Layer|L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
- uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==GRAB_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Grab|G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
- uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==INFLATE_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Inflate|I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
- uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==PINCH_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Pinch|P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
- uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==SMOOTH_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Smooth|S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
- uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==DRAW_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Draw|D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");*/
-
-
- if(ar->alignment==RGN_ALIGN_TOP) {
- uiBlockSetDirection(block, UI_DOWN);
- }
- else {
- uiBlockSetDirection(block, UI_TOP);
- uiBlockFlipOrder(block);
- }
-
- uiTextBoundsBlock(block, 50);
-
- return block;
-}
-
static void do_view3d_facesel_showhidemenu(bContext *C, void *arg, int event)
{
#if 0
@@ -3322,28 +2746,6 @@ static uiBlock *view3d_faceselmenu(bContext *C, ARegion *ar, void *arg_unused)
return block;
}
-static void view3d_select_particlemenu(bContext *C, uiLayout *layout, void *arg_unused)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
-
- uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "PARTICLE_OT_select_all_toggle");
- uiItemO(layout, NULL, 0, "PARTICLE_OT_select_linked");
-
- if(ts->particle.selectmode & SCE_SELECT_POINT) {
- uiItemO(layout, NULL, 0, "PARTICLE_OT_select_last"); // |W, 4
- uiItemO(layout, NULL, 0, "PARTICLE_OT_select_first"); // |W, 3
- }
-
- uiItemS(layout);
-
- uiItemO(layout, NULL, 0, "PARTICLE_OT_select_more");
- uiItemO(layout, NULL, 0, "PARTICLE_OT_select_less");
-}
-
static void view3d_particle_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "PARTICLE_OT_reveal");
@@ -3386,10 +2788,7 @@ static char *view3d_modeselect_pup(Scene *scene)
str += sprintf(str, "Mode: %%t");
- if(ob)
- str += sprintf(str, formatstr, "Object Mode", V3D_OBJECTMODE_SEL, ICON_OBJECT_DATA);
- else
- str += sprintf(str, formatstr, "Object Mode", V3D_OBJECTMODE_SEL, ICON_OBJECT_DATA);
+ str += sprintf(str, formatstr, "Object Mode", OB_MODE_OBJECT, ICON_OBJECT_DATA);
if(ob==NULL) return string;
@@ -3398,26 +2797,25 @@ static char *view3d_modeselect_pup(Scene *scene)
|| (ob->type == OB_CURVE) || (ob->type == OB_SURF) || (ob->type == OB_FONT)
|| (ob->type == OB_MBALL) || (ob->type == OB_LATTICE))) {
- str += sprintf(str, formatstr, "Edit Mode", V3D_EDITMODE_SEL, ICON_EDITMODE_HLT);
+ str += sprintf(str, formatstr, "Edit Mode", OB_MODE_EDIT, ICON_EDITMODE_HLT);
}
if (ob->type == OB_MESH) {
- str += sprintf(str, formatstr, "Sculpt Mode", V3D_SCULPTMODE_SEL, ICON_SCULPTMODE_HLT);
- /*str += sprintf(str, formatstr, "Face Select", V3D_FACESELECTMODE_SEL, ICON_FACESEL_HLT);*/
- str += sprintf(str, formatstr, "Vertex Paint", V3D_VERTEXPAINTMODE_SEL, ICON_VPAINT_HLT);
- str += sprintf(str, formatstr, "Texture Paint", V3D_TEXTUREPAINTMODE_SEL, ICON_TPAINT_HLT);
- str += sprintf(str, formatstr, "Weight Paint", V3D_WEIGHTPAINTMODE_SEL, ICON_WPAINT_HLT);
+ str += sprintf(str, formatstr, "Sculpt Mode", OB_MODE_SCULPT, ICON_SCULPTMODE_HLT);
+ str += sprintf(str, formatstr, "Vertex Paint", OB_MODE_VERTEX_PAINT, ICON_VPAINT_HLT);
+ str += sprintf(str, formatstr, "Texture Paint", OB_MODE_TEXTURE_PAINT, ICON_TPAINT_HLT);
+ str += sprintf(str, formatstr, "Weight Paint", OB_MODE_WEIGHT_PAINT, ICON_WPAINT_HLT);
}
/* if active object is an armature */
if (ob->type==OB_ARMATURE) {
- str += sprintf(str, formatstr, "Pose Mode", V3D_POSEMODE_SEL, ICON_POSE_HLT);
+ str += sprintf(str, formatstr, "Pose Mode", OB_MODE_POSE, ICON_POSE_HLT);
}
if (ob->particlesystem.first) {
- str += sprintf(str, formatstr, "Particle Mode", V3D_PARTICLEEDITMODE_SEL, ICON_PARTICLEMODE);
+ str += sprintf(str, formatstr, "Particle Mode", OB_MODE_PARTICLE_EDIT, ICON_PARTICLEMODE);
}
return (string);
@@ -3505,11 +2903,10 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
ToolSettings *ts= CTX_data_tool_settings(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
- Base *basact= CTX_data_active_base(C);
- Object *ob= CTX_data_active_object(C);
Object *obedit = CTX_data_edit_object(C);
EditMesh *em= NULL;
int bit, ctrl= win->eventstate->ctrl, shift= win->eventstate->shift;
+ PointerRNA props_ptr;
if(obedit && obedit->type==OB_MESH) {
em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
@@ -3556,79 +2953,10 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
// XXX start_game();
break;
case B_MODESELECT:
- if (v3d->modeselect == V3D_OBJECTMODE_SEL) {
-
- v3d->flag &= ~V3D_MODE;
- ED_view3d_exit_paint_modes(C);
- ED_armature_exit_posemode(C, basact);
- if(obedit)
- ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
- }
- else if (v3d->modeselect == V3D_EDITMODE_SEL) {
- if(!obedit) {
- v3d->flag &= ~V3D_MODE;
- ED_object_enter_editmode(C, EM_WAITCURSOR);
- ED_undo_push(C, "Original"); /* here, because all over code enter_editmode is abused */
- }
- }
- else if (v3d->modeselect == V3D_SCULPTMODE_SEL) {
- if (!(G.f & G_SCULPTMODE)) {
- v3d->flag &= ~V3D_MODE;
- ED_view3d_exit_paint_modes(C);
- if(obedit) ED_object_exit_editmode(C, EM_FREEUNDO|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
-
- WM_operator_name_call(C, "SCULPT_OT_sculptmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- }
- }
- else if (v3d->modeselect == V3D_VERTEXPAINTMODE_SEL) {
- if (!(G.f & G_VERTEXPAINT)) {
- v3d->flag &= ~V3D_MODE;
- ED_view3d_exit_paint_modes(C);
- if(obedit) ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
-
- WM_operator_name_call(C, "PAINT_OT_vertex_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- }
- }
- else if (v3d->modeselect == V3D_TEXTUREPAINTMODE_SEL) {
- if (!(G.f & G_TEXTUREPAINT)) {
- v3d->flag &= ~V3D_MODE;
- ED_view3d_exit_paint_modes(C);
- if(obedit) ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
-
- WM_operator_name_call(C, "PAINT_OT_texture_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- }
- }
- else if (v3d->modeselect == V3D_WEIGHTPAINTMODE_SEL) {
- if (!(G.f & G_WEIGHTPAINT) && (ob && ob->type == OB_MESH) ) {
- v3d->flag &= ~V3D_MODE;
- ED_view3d_exit_paint_modes(C);
- if(obedit)
- ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
-
- WM_operator_name_call(C, "PAINT_OT_weight_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- }
- }
- else if (v3d->modeselect == V3D_POSEMODE_SEL) {
-
- if (ob) {
- v3d->flag &= ~V3D_MODE;
- if(obedit)
- ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
-
- ED_armature_enter_posemode(C, basact);
- }
- }
- else if(v3d->modeselect == V3D_PARTICLEEDITMODE_SEL){
- if (!(G.f & G_PARTICLEEDIT)) {
- v3d->flag &= ~V3D_MODE;
- ED_view3d_exit_paint_modes(C);
- if(obedit) ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
-
- WM_operator_name_call(C, "PARTICLE_OT_particle_edit_toggle", WM_OP_EXEC_REGION_WIN, NULL);
- }
- }
- break;
-
+ WM_operator_properties_create(&props_ptr, "OBJECT_OT_mode_set");
+ RNA_enum_set(&props_ptr, "mode", v3d->modeselect);
+ WM_operator_name_call(C, "OBJECT_OT_mode_set", WM_OP_EXEC_REGION_WIN, &props_ptr);
+ break;
case B_AROUND:
// XXX handle_view3d_around(); /* copies to other 3d windows */
break;
@@ -3688,20 +3016,20 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
case B_MAN_TRANS:
if( shift==0 || v3d->twtype==0) {
v3d->twtype= V3D_MANIP_TRANSLATE;
- ED_area_tag_redraw(sa);
}
- break;
+ ED_area_tag_redraw(sa);
+ break;
case B_MAN_ROT:
if( shift==0 || v3d->twtype==0) {
- v3d->twtype= V3D_MANIP_ROTATE;
- ED_area_tag_redraw(sa);
+ v3d->twtype= V3D_MANIP_ROTATE;
}
+ ED_area_tag_redraw(sa);
break;
case B_MAN_SCALE:
if( shift==0 || v3d->twtype==0) {
- v3d->twtype= V3D_MANIP_SCALE;
- ED_area_tag_redraw(sa);
+ v3d->twtype= V3D_MANIP_SCALE;
}
+ ED_area_tag_redraw(sa);
break;
case B_NDOF:
break;
@@ -3771,112 +3099,44 @@ static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *o
* height of the header */
xmax= GetButStringLength("Select");
- if (obedit) {
- if (ob && ob->type == OB_MESH) {
- uiDefMenuBut(block, view3d_select_meshmenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- } else if (ob && (ob->type == OB_CURVE || ob->type == OB_SURF)) {
- uiDefMenuBut(block, view3d_select_curvemenu, NULL, "Select", xco, yco, xmax-3, 20, "");
- } else if (ob && ob->type == OB_FONT) {
- xmax= 0;
- } else if (ob && ob->type == OB_MBALL) {
- uiDefMenuBut(block, view3d_select_metaballmenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- } else if (ob && ob->type == OB_LATTICE) {
- uiDefMenuBut(block, view3d_select_latticemenu, NULL, "Select", xco, yco, xmax-3, 20, "");
- } else if (ob && ob->type == OB_ARMATURE) {
- uiDefMenuBut(block, view3d_select_armaturemenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- }
- } else if (FACESEL_PAINT_TEST) {
- if (ob && ob->type == OB_MESH) {
- uiDefPulldownBut(block, view3d_select_faceselmenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- }
- } else if ((G.f & G_VERTEXPAINT) || (G.f & G_TEXTUREPAINT) || (G.f & G_WEIGHTPAINT)) {
- uiDefBut(block, LABEL,0,"", xco, 0, xmax, 20, 0, 0, 0, 0, 0, "");
- } else if (G.f & G_PARTICLEEDIT) {
- uiDefMenuBut(block, view3d_select_particlemenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- } else {
-
- if (ob && (ob->flag & OB_POSEMODE))
- uiDefMenuBut(block, view3d_select_posemenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- else
- uiDefMenuBut(block, view3d_select_objectmenu, NULL, "Select", xco,yco, xmax-3, 20, "");
- }
+
xco+= xmax;
if (obedit) {
- if (ob && ob->type == OB_MESH) {
- xmax= GetButStringLength("Mesh");
- uiDefMenuBut(block, view3d_edit_meshmenu, NULL, "Mesh", xco,yco, xmax-3, 20, "");
- xco+= xmax;
- } else if (ob && ob->type == OB_CURVE) {
- xmax= GetButStringLength("Curve");
- uiDefMenuBut(block, view3d_edit_curvemenu, NULL, "Curve", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- } else if (ob && ob->type == OB_SURF) {
- xmax= GetButStringLength("Surface");
- uiDefMenuBut(block, view3d_edit_curvemenu, NULL, "Surface", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- } else if (ob && ob->type == OB_FONT) {
- xmax= GetButStringLength("Text");
- uiDefMenuBut(block, view3d_edit_textmenu, NULL, "Text", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- } else if (ob && ob->type == OB_MBALL) {
- xmax= GetButStringLength("Metaball");
- uiDefMenuBut(block, view3d_edit_metaballmenu, NULL, "Metaball", xco,yco, xmax-3, 20, "");
- xco+= xmax;
- } else if (ob && ob->type == OB_LATTICE) {
- xmax= GetButStringLength("Lattice");
- uiDefMenuBut(block, view3d_edit_latticemenu, NULL, "Lattice", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- } else if (ob && ob->type == OB_ARMATURE) {
- xmax= GetButStringLength("Armature");
- uiDefMenuBut(block, view3d_edit_armaturemenu, NULL, "Armature", xco,yco, xmax-3, 20, "");
- xco+= xmax;
- }
-
}
- else if (G.f & G_WEIGHTPAINT) {
+ else if (ob && ob->mode & OB_MODE_WEIGHT_PAINT) {
xmax= GetButStringLength("Paint");
uiDefPulldownBut(block, view3d_wpaintmenu, NULL, "Paint", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
- else if (G.f & G_VERTEXPAINT) {
+ else if (ob && ob->mode & OB_MODE_VERTEX_PAINT) {
xmax= GetButStringLength("Paint");
uiDefPulldownBut(block, view3d_vpaintmenu, NULL, "Paint", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
- else if (G.f & G_TEXTUREPAINT) {
+ else if (ob && ob->mode & OB_MODE_TEXTURE_PAINT) {
xmax= GetButStringLength("Paint");
uiDefPulldownBut(block, view3d_tpaintmenu, NULL, "Paint", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
- else if( G.f & G_SCULPTMODE) {
- xmax= GetButStringLength("Sculpt");
- uiDefMenuBut(block, view3d_sculpt_menu, NULL, "Sculpt", xco, yco, xmax-3, 20, "");
- xco+= xmax;
- }
- else if (FACESEL_PAINT_TEST) {
+ else if (paint_facesel_test(ob)) {
if (ob && ob->type == OB_MESH) {
xmax= GetButStringLength("Face");
uiDefPulldownBut(block, view3d_faceselmenu, NULL, "Face", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT) {
xmax= GetButStringLength("Particle");
uiDefMenuBut(block, view3d_particlemenu, NULL, "Particle", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
else {
- if (ob && (ob->flag & OB_POSEMODE)) {
+ if (ob && (ob->mode & OB_MODE_POSE)) {
xmax= GetButStringLength("Pose");
uiDefMenuBut(block, view3d_pose_armaturemenu, NULL, "Pose", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
- else {
- xmax= GetButStringLength("Object");
- uiDefMenuBut(block, view3d_edit_objectmenu, NULL, "Object", xco,yco, xmax-3, 20, "");
- xco+= xmax;
- }
}
*xcoord= xco;
@@ -3905,6 +3165,20 @@ static void header_xco_step(ARegion *ar, int *xco, int *yco, int *maxco, int ste
}
}
+/* Returns the icon associated with an object mode */
+static int object_mode_icon(int mode)
+{
+ EnumPropertyItem *item = object_mode_items;
+
+ while(item->name != NULL) {
+ if(item->value == mode)
+ return item->icon;
+ ++item;
+ }
+
+ return ICON_OBJECT_DATAMODE;
+}
+
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
{
ARegion *ar= CTX_wm_region(C);
@@ -3927,29 +3201,23 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
uiBlockSetEmboss(block, UI_EMBOSS);
/* mode */
- v3d->modeselect = V3D_OBJECTMODE_SEL;
-
- if (obedit) v3d->modeselect = V3D_EDITMODE_SEL;
- else if(ob && (ob->flag & OB_POSEMODE)) v3d->modeselect = V3D_POSEMODE_SEL;
- else if (G.f & G_SCULPTMODE) v3d->modeselect = V3D_SCULPTMODE_SEL;
- else if (G.f & G_WEIGHTPAINT) v3d->modeselect = V3D_WEIGHTPAINTMODE_SEL;
- else if (G.f & G_VERTEXPAINT) v3d->modeselect = V3D_VERTEXPAINTMODE_SEL;
- else if (G.f & G_TEXTUREPAINT) v3d->modeselect = V3D_TEXTUREPAINTMODE_SEL;
- /*else if(G.f & G_FACESELECT) v3d->modeselect = V3D_FACESELECTMODE_SEL;*/
- else if(G.f & G_PARTICLEEDIT) v3d->modeselect = V3D_PARTICLEEDITMODE_SEL;
+ if(ob)
+ v3d->modeselect = ob->mode;
+ else
+ v3d->modeselect = OB_MODE_OBJECT;
v3d->flag &= ~V3D_MODE;
/* not sure what the v3d->flag is useful for now... modeselect is confusing */
if(obedit) v3d->flag |= V3D_EDITMODE;
- if(ob && (ob->flag & OB_POSEMODE)) v3d->flag |= V3D_POSEMODE;
- if(G.f & G_VERTEXPAINT) v3d->flag |= V3D_VERTEXPAINT;
- if(G.f & G_WEIGHTPAINT) v3d->flag |= V3D_WEIGHTPAINT;
- if (G.f & G_TEXTUREPAINT) v3d->flag |= V3D_TEXTUREPAINT;
- if(FACESEL_PAINT_TEST) v3d->flag |= V3D_FACESELECT;
-
- uiDefIconTextButS(block, MENU, B_MODESELECT, (v3d->modeselect),view3d_modeselect_pup(scene) ,
- xco,yco,126,20, &(v3d->modeselect), 0, 0, 0, 0, "Mode (Hotkeys: Tab, V, Ctrl Tab)");
+ if(ob && (ob->mode & OB_MODE_POSE)) v3d->flag |= V3D_POSEMODE;
+ if(ob && (ob->mode & OB_MODE_VERTEX_PAINT)) v3d->flag |= V3D_VERTEXPAINT;
+ if(ob && (ob->mode & OB_MODE_WEIGHT_PAINT)) v3d->flag |= V3D_WEIGHTPAINT;
+ if(ob && (ob->mode & OB_MODE_TEXTURE_PAINT)) v3d->flag |= V3D_TEXTUREPAINT;
+ if(paint_facesel_test(ob)) v3d->flag |= V3D_FACESELECT;
+
+ uiDefIconTextButS(block, MENU, B_MODESELECT, object_mode_icon(v3d->modeselect), view3d_modeselect_pup(scene) ,
+ xco,yco,126,20, &(v3d->modeselect), 0, 0, 0, 0, "Mode (Hotkeys: Tab, V, Ctrl Tab)");
header_xco_step(ar, &xco, &yco, &maxco, 126+8);
/* DRAWTYPE */
@@ -3989,7 +3257,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
uiBlockEndAlign(block);
}
} else {
- if (obedit==NULL && (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT))) {
+ if (obedit==NULL && ((ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT)))) {
uiDefIconButBitI(block, TOG, G_FACESELECT, B_VIEW_BUTSEDIT, ICON_FACESEL_HLT,xco,yco,XIC,YIC, &G.f, 0, 0, 0, 0, "Painting Mask (FKey)");
header_xco_step(ar, &xco, &yco, &maxco, XIC+10);
} else {
@@ -4076,7 +3344,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
}
/* proportional falloff */
- if((obedit && (obedit->type == OB_MESH || obedit->type == OB_CURVE || obedit->type == OB_SURF || obedit->type == OB_LATTICE)) || G.f & G_PARTICLEEDIT) {
+ if((obedit && (obedit->type == OB_MESH || obedit->type == OB_CURVE || obedit->type == OB_SURF || obedit->type == OB_LATTICE)) || (ob && ob->mode & OB_MODE_PARTICLE_EDIT)) {
uiBlockBeginAlign(block);
uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_PROP_OFF, "Proportional %t|Off %x0|On %x1|Connected %x2", xco,yco,XIC+10,YIC, &(ts->proportional), 0, 1.0, 0, 0, "Proportional Edit Falloff (Hotkeys: O, Alt O) ");
@@ -4137,7 +3405,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
BKE_mesh_end_editmesh(obedit->data, em);
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT) {
uiBlockBeginAlign(block);
uiDefIconButBitI(block, TOG, SCE_SELECT_PATH, B_SEL_PATH, ICON_EDGESEL, xco,yco,XIC,YIC, &ts->particle.selectmode, 1.0, 0.0, 0, 0, "Path edit mode");
xco+= XIC;
@@ -4157,7 +3425,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
uiDefIconBut(block, BUT, B_VIEWRENDER, ICON_SCENE, xco,yco,XIC,YIC, NULL, 0, 1.0, 0, 0, "Render this window (Ctrl Click for anim)");
- if (ob && (ob->flag & OB_POSEMODE)) {
+ if (ob && (ob->mode & OB_MODE_POSE)) {
xco+= XIC;
uiBlockBeginAlign(block);
@@ -4174,9 +3442,8 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
}
}
-
- /* always as last */
- UI_view2d_totRect_set(&ar->v2d, maxco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
+
+ /* do not do view2d totrect set here, it's now a template */
uiEndBlock(C, block);
uiDrawBlock(C, block);
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 3e9382509f4..acd1c62bc17 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -140,7 +140,6 @@ void view3d_buttons_register(struct ARegionType *art);
void VIEW3D_OT_toolbar(struct wmOperatorType *ot);
void view3d_toolbar_register(struct ARegionType *art);
void view3d_tool_props_register(struct ARegionType *art);
-char *view3d_context_string(const struct bContext *C);
/* view3d_snap.c */
int minmax_verts(Object *obedit, float *min, float *max);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index c1fbb676179..7743ede399b 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -59,6 +59,7 @@
#include "BKE_depsgraph.h"
#include "BKE_object.h"
#include "BKE_global.h"
+#include "BKE_paint.h"
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
@@ -378,7 +379,7 @@ static void do_lasso_select_objects(ViewContext *vc, short mcords[][2], short mo
else ED_base_object_select(base, BA_DESELECT);
base->object->flag= base->flag;
}
- if(base->object->flag & OB_POSEMODE) {
+ if(base->object->mode & OB_MODE_POSE) {
do_lasso_select_pose(vc, mcords, moves, select);
}
}
@@ -693,12 +694,14 @@ static void do_lasso_select_node(short mcords[][2], short moves, short select)
void view3d_lasso_select(bContext *C, ViewContext *vc, short mcords[][2], short moves, short select)
{
+ Object *ob = CTX_data_active_object(C);
+
if(vc->obedit==NULL) {
- if(FACESEL_PAINT_TEST)
+ if(paint_facesel_test(ob))
do_lasso_select_facemode(vc, mcords, moves, select);
- else if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT|G_WEIGHTPAINT))
+ else if(ob && ob->mode & (OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT))
;
- else if(G.f & G_PARTICLEEDIT)
+ else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT)
PE_lasso_select(C, mcords, moves, select);
else
do_lasso_select_objects(vc, mcords, moves, select);
@@ -1109,7 +1112,7 @@ static void mouse_select(bContext *C, short *mval, short extend, short obcenter)
WM_event_add_notifier(C, NC_OBJECT|ND_BONE_ACTIVE, basact->object);
/* in weightpaint, we use selected bone to select vertexgroup, so no switch to new active object */
- if(G.f & G_WEIGHTPAINT) {
+ if(basact->object->mode & OB_MODE_WEIGHT_PAINT) {
/* prevent activating */
basact= NULL;
}
@@ -1323,6 +1326,7 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
Object *obedit= CTX_data_edit_object(C);
+ Object *obact= CTX_data_active_object(C);
rcti rect;
Base *base;
MetaElem *ml;
@@ -1341,11 +1345,11 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
rect.xmax= RNA_int_get(op->ptr, "xmax");
rect.ymax= RNA_int_get(op->ptr, "ymax");
- if(obedit==NULL && (FACESEL_PAINT_TEST)) {
+ if(obedit==NULL && (paint_facesel_test(OBACT))) {
// XXX face_borderselect();
return OPERATOR_FINISHED;
}
- else if(obedit==NULL && (G.f & G_PARTICLEEDIT)) {
+ else if(obedit==NULL && (obact && obact->mode & OB_MODE_PARTICLE_EDIT)) {
return PE_border_select(C, &rect, (val==LEFTMOUSE));
}
@@ -1453,7 +1457,7 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
int bone_only;
int totobj= MAXPICKBUF; // XXX solve later
- if((ob) && (ob->flag & OB_POSEMODE))
+ if((ob) && (ob->mode & OB_MODE_POSE))
bone_only= 1;
else
bone_only= 0;
@@ -1558,6 +1562,7 @@ void VIEW3D_OT_select_border(wmOperatorType *ot)
static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
Object *obedit= CTX_data_edit_object(C);
+ Object *obact= CTX_data_active_object(C);
short extend= RNA_boolean_get(op->ptr, "extend");
view3d_operator_needs_opengl(C);
@@ -1575,7 +1580,7 @@ static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
mouse_mball(C, event->mval, extend);
}
- else if(G.f & G_PARTICLEEDIT)
+ else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT)
PE_mouse_particles(C, event->mval, extend);
else
mouse_select(C, event->mval, extend, 0);
@@ -1637,9 +1642,9 @@ static void mesh_circle_select(ViewContext *vc, int selecting, short *mval, floa
{
ToolSettings *ts= vc->scene->toolsettings;
int bbsel;
+ Object *ob= vc->obact;
- if(vc->obedit==NULL && (FACESEL_PAINT_TEST)) {
- Object *ob= vc->obact;
+ if(vc->obedit==NULL && paint_facesel_test(ob)) {
Mesh *me = ob?ob->data:NULL;
if (me) {
@@ -1778,12 +1783,13 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op)
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
Scene *scene= CTX_data_scene(C);
+ Object *obact= CTX_data_active_object(C);
View3D *v3d= sa->spacedata.first;
int x= RNA_int_get(op->ptr, "x");
int y= RNA_int_get(op->ptr, "y");
int radius= RNA_int_get(op->ptr, "radius");
- if(CTX_data_edit_object(C) || (G.f & G_PARTICLEEDIT)) {
+ if(CTX_data_edit_object(C) || (obact && obact->mode & OB_MODE_PARTICLE_EDIT)) {
ViewContext vc;
short mval[2], selecting;
@@ -1794,8 +1800,10 @@ static int view3d_circle_select_exec(bContext *C, wmOperator *op)
mval[1]= y;
selecting= LEFTMOUSE==RNA_int_get(op->ptr, "event_type"); // XXX solve
- if(CTX_data_edit_object(C))
+ if(CTX_data_edit_object(C)) {
obedit_circle_select(&vc, selecting, mval, (float)radius);
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obact);
+ }
else
return PE_circle_select(C, selecting, mval, (float)radius);
}
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index fba8d13c6a5..335bc2c9e56 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -482,7 +482,7 @@ static int snap_sel_to_grid(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
ob= base->object;
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm= ob->data;
@@ -609,7 +609,7 @@ static int snap_sel_to_curs(bContext *C, wmOperator *op)
else {
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
ob= base->object;
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm= ob->data;
float cursp[3];
@@ -775,7 +775,7 @@ static int snap_curs_to_sel(bContext *C, wmOperator *op)
else {
Object *ob= OBACT;
- if(ob && (ob->flag & OB_POSEMODE)) {
+ if(ob && (ob->mode & OB_MODE_POSE)) {
bArmature *arm= ob->data;
bPoseChannel *pchan;
for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next) {
@@ -935,7 +935,7 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
ob= base->object;
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm= ob->data;
@@ -1004,7 +1004,7 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
ob= base->object;
- if(ob->flag & OB_POSEMODE) {
+ if(ob->mode & OB_MODE_POSE) {
bPoseChannel *pchan;
bArmature *arm= ob->data;
diff --git a/source/blender/editors/space_view3d/view3d_toolbar.c b/source/blender/editors/space_view3d/view3d_toolbar.c
index 67d8bc3e5ee..32378a915bd 100644
--- a/source/blender/editors/space_view3d/view3d_toolbar.c
+++ b/source/blender/editors/space_view3d/view3d_toolbar.c
@@ -118,6 +118,19 @@ static void redo_cb(bContext *C, void *arg_op, void *arg2)
}
}
+static wmOperator *view3d_last_operator(const bContext *C)
+{
+ wmWindowManager *wm= CTX_wm_manager(C);
+ wmOperator *op;
+
+ /* only for operators that are registered and did an undo push */
+ for(op= wm->operators.last; op; op= op->prev)
+ if((op->type->flag & OPTYPE_REGISTER) && (op->type->flag & OPTYPE_UNDO))
+ break;
+
+ return op;
+}
+
static void view3d_panel_operator_redo_buts(const bContext *C, Panel *pa, wmOperator *op)
{
wmWindowManager *wm= CTX_wm_manager(C);
@@ -129,28 +142,32 @@ static void view3d_panel_operator_redo_buts(const bContext *C, Panel *pa, wmOper
}
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
- uiDefAutoButsRNA(C, pa->layout, &ptr, 1);
-
+ if(op->type->ui)
+ op->type->ui((bContext*)C, &ptr, pa->layout);
+ else
+ uiDefAutoButsRNA(C, pa->layout, &ptr, 1);
+}
+
+static void view3d_panel_operator_redo_header(const bContext *C, Panel *pa)
+{
+ wmOperator *op= view3d_last_operator(C);
+
+ if(op) BLI_strncpy(pa->drawname, op->type->name, sizeof(pa->drawname));
+ else BLI_strncpy(pa->drawname, "Operator", sizeof(pa->drawname));
}
static void view3d_panel_operator_redo(const bContext *C, Panel *pa)
{
- wmWindowManager *wm= CTX_wm_manager(C);
- wmOperator *op;
+ wmOperator *op= view3d_last_operator(C);
uiBlock *block;
- block= uiLayoutGetBlock(pa->layout);
-
- /* only for operators that are registered and did an undo push */
- for(op= wm->operators.last; op; op= op->prev)
- if((op->type->flag & OPTYPE_REGISTER) && (op->type->flag & OPTYPE_UNDO))
- break;
-
if(op==NULL)
return;
if(op->type->poll && op->type->poll((bContext *)C)==0)
return;
+ block= uiLayoutGetBlock(pa->layout);
+
uiBlockSetFunc(block, redo_cb, op, NULL);
if(op->macro.first) {
@@ -164,42 +181,6 @@ static void view3d_panel_operator_redo(const bContext *C, Panel *pa)
/* ******************* */
-char *view3d_context_string(const bContext *C)
-{
- Object *obedit= CTX_data_edit_object(C);
-
- if(obedit) {
- switch(obedit->type) {
- case OB_MESH:
- return "editmode_mesh";
- case OB_CURVE:
- return "editmode_curve";
- case OB_SURF:
- return "editmode_surface";
- case OB_FONT:
- return "editmode_text";
- case OB_ARMATURE:
- return "editmode_armature";
- case OB_MBALL:
- return "editmode_mball";
- case OB_LATTICE:
- return "editmode_lattice";
- }
- }
- else {
- Object *ob = CTX_data_active_object(C);
-
- if(ob && (ob->flag & OB_POSEMODE)) return "pose_mode";
- else if (G.f & G_SCULPTMODE) return "sculpt_mode";
- else if (G.f & G_WEIGHTPAINT) return "weight_paint";
- else if (G.f & G_VERTEXPAINT) return "vertex_paint";
- else if (G.f & G_TEXTUREPAINT) return "texture_paint";
- else if(G.f & G_PARTICLEEDIT) return "particle_mode";
- }
-
- return "objectmode";
-}
-
typedef struct CustomTool {
struct CustomTool *next, *prev;
char opname[OP_MAX_TYPENAME];
@@ -215,7 +196,7 @@ static void operator_call_cb(struct bContext *C, void *arg_listbase, void *arg2)
BLI_addtail(arg_listbase, ct);
BLI_strncpy(ct->opname, ot->idname, OP_MAX_TYPENAME);
- BLI_strncpy(ct->context, view3d_context_string(C), OP_MAX_TYPENAME);
+ BLI_strncpy(ct->context, CTX_data_mode_string(C), OP_MAX_TYPENAME);
}
}
@@ -278,7 +259,7 @@ static void view3d_panel_tool_shelf(const bContext *C, Panel *pa)
SpaceLink *sl= CTX_wm_space_data(C);
SpaceType *st= NULL;
uiLayout *col;
- const char *context= view3d_context_string(C);
+ const char *context= CTX_data_mode_string(C);
if(sl)
st= BKE_spacetype_from_id(sl->spacetype);
@@ -315,7 +296,8 @@ void view3d_tool_props_register(ARegionType *art)
pt= MEM_callocN(sizeof(PanelType), "spacetype view3d panel last operator");
strcpy(pt->idname, "VIEW3D_PT_last_operator");
- strcpy(pt->label, "Last Operator");
+ strcpy(pt->label, "Operator");
+ pt->draw_header= view3d_panel_operator_redo_header;
pt->draw= view3d_panel_operator_redo;
BLI_addtail(&art->paneltypes, pt);
}
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 20e0a79f0c7..58b7a70a128 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1389,12 +1389,13 @@ static ListBase queue_back;
static void SaveState(bContext *C)
{
wmWindow *win= CTX_wm_window(C);
+ Object *obact = CTX_data_active_object(C);
glPushAttrib(GL_ALL_ATTRIB_BITS);
GPU_state_init();
- if(G.f & G_TEXTUREPAINT)
+ if(obact && obact->mode & OB_MODE_TEXTURE_PAINT)
GPU_paint_set_mipmap(1);
queue_back= win->queue;
@@ -1407,8 +1408,9 @@ static void SaveState(bContext *C)
static void RestoreState(bContext *C)
{
wmWindow *win= CTX_wm_window(C);
+ Object *obact = CTX_data_active_object(C);
- if(G.f & G_TEXTUREPAINT)
+ if(obact && obact->mode & OB_MODE_TEXTURE_PAINT)
GPU_paint_set_mipmap(0);
//XXX curarea->win_swap = 0;
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 510193fdade..dd7cebdfe3f 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -89,6 +89,7 @@
#include "BKE_pointcache.h"
#include "BKE_utildefines.h"
#include "BKE_context.h"
+#include "BKE_unit.h"
//#include "BSE_view.h"
@@ -3039,12 +3040,22 @@ static void headerTranslation(TransInfo *t, float vec[3], char *str) {
applyAspectRatio(t, dvec);
dist = VecLength(vec);
- sprintf(&tvec[0], "%.4f", dvec[0]);
- sprintf(&tvec[20], "%.4f", dvec[1]);
- sprintf(&tvec[40], "%.4f", dvec[2]);
+ if(t->scene->unit.system) {
+ int i, do_split= t->scene->unit.flag & USER_UNIT_OPT_SPLIT ? 1:0;
+
+ for(i=0; i<3; i++)
+ bUnit_AsString(&tvec[i*20], 20, dvec[i]*t->scene->unit.scale_length, 4, t->scene->unit.system, B_UNIT_LENGTH, do_split, 1);
+ }
+ else {
+ sprintf(&tvec[0], "%.4f", dvec[0]);
+ sprintf(&tvec[20], "%.4f", dvec[1]);
+ sprintf(&tvec[40], "%.4f", dvec[2]);
+ }
}
- if( dist > 1e10 || dist < -1e10 ) /* prevent string buffer overflow */
+ if(t->scene->unit.system)
+ bUnit_AsString(distvec, sizeof(distvec), dist*t->scene->unit.scale_length, 4, t->scene->unit.system, B_UNIT_LENGTH, t->scene->unit.flag & USER_UNIT_OPT_SPLIT, 0);
+ else if( dist > 1e10 || dist < -1e10 ) /* prevent string buffer overflow */
sprintf(distvec, "%.4e", dist);
else
sprintf(distvec, "%.4f", dist);
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 40e133f554f..57a77ae75b8 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -917,7 +917,7 @@ static short pose_grab_with_ik(Object *ob)
Bone *bonec;
short tot_ik= 0;
- if ((ob==NULL) || (ob->pose==NULL) || (ob->flag & OB_POSEMODE)==0)
+ if ((ob==NULL) || (ob->pose==NULL) || (ob->mode & OB_MODE_POSE)==0)
return 0;
arm = ob->data;
@@ -4898,7 +4898,7 @@ void special_aftertrans_update(TransInfo *t)
// allqueue(REDRAWBUTSEDIT, 0);
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(t->scene->basact && (ob = t->scene->basact->object) && ob->mode & OB_MODE_PARTICLE_EDIT) {
;
}
else {
@@ -4957,9 +4957,9 @@ static void createTransObject(bContext *C, TransInfo *t)
set_trans_object_base_flags(C, t);
/* count */
+#if 0 // TRANSFORM_FIX_ME
CTX_DATA_BEGIN(C, Object*, ob, selected_objects)
{
-#if 0 // TRANSFORM_FIX_ME
/* store ipo keys? */
if ((ob->id.lib == 0) && (ob->ipo) && (ob->ipo->showkey) && (ob->ipoflag & OB_DRAWKEY)) {
elems.first= elems.last= NULL;
@@ -4973,12 +4973,14 @@ static void createTransObject(bContext *C, TransInfo *t)
if(elems.first==NULL)
t->total++;
}
-#endif
// else {
t->total++;
// }
}
CTX_DATA_END;
+#else
+ t->total= CTX_DATA_COUNT(C, selected_objects);
+#endif
if(!t->total) {
/* clear here, main transform function escapes too */
@@ -5232,18 +5234,18 @@ void createTransData(bContext *C, TransInfo *t)
t->poseobj = ob; /* <- tsk tsk, this is going to give issues one day */
}
}
- else if (ob && (ob->flag & OB_POSEMODE)) {
+ else if (ob && (ob->mode & OB_MODE_POSE)) {
// XXX this is currently limited to active armature only...
// XXX active-layer checking isn't done as that should probably be checked through context instead
createTransPose(C, t, ob);
}
- else if (G.f & G_WEIGHTPAINT) {
+ else if (ob && (ob->mode & OB_MODE_WEIGHT_PAINT)) {
/* exception, we look for the one selected armature */
CTX_DATA_BEGIN(C, Object*, ob_armature, selected_objects)
{
if(ob_armature->type==OB_ARMATURE)
{
- if(ob_armature->flag & OB_POSEMODE)
+ if(ob_armature->mode & OB_MODE_POSE)
{
createTransPose(C, t, ob_armature);
break;
@@ -5252,7 +5254,7 @@ void createTransData(bContext *C, TransInfo *t)
}
CTX_DATA_END;
}
- else if (G.f & G_PARTICLEEDIT && PE_can_edit(PE_get_current(scene, ob))) {
+ else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT) && PE_can_edit(PE_get_current(scene, ob))) {
createTransParticleVerts(C, t);
if(t->data && t->flag & T_PROP_EDIT) {
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 9e04799d77e..168a65a2e75 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -343,11 +343,11 @@ static void animrecord_check_state (Scene *scene, ID *id, wmTimer *animtimer)
void recalcData(TransInfo *t)
{
Scene *scene = t->scene;
- Base *base;
+ Base *base = scene->basact;
if (t->obedit) {
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(base && base->object->mode & OB_MODE_PARTICLE_EDIT) {
flushTransParticles(t);
}
if (t->spacetype==SPACE_NODE) {
@@ -765,7 +765,7 @@ void recalcData(TransInfo *t)
*/
// TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
- short targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
+ int targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
animrecord_check_state(t->scene, &ob->id, t->animtimer);
autokeyframe_pose_cb_func(t->scene, (View3D *)t->view, ob, t->mode, targetless_ik);
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 3366f8d72d7..37fd79e38e1 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -338,7 +338,7 @@ int calc_manipulator_stats(const bContext *C)
Mat4MulVecfl(obedit->obmat, scene->twmax);
}
}
- else if(ob && (ob->flag & OB_POSEMODE)) {
+ else if(ob && (ob->mode & OB_MODE_POSE)) {
bPoseChannel *pchan;
int mode = TFM_ROTATION; // mislead counting bones... bah. We don't know the manipulator mode, could be mixed
@@ -358,10 +358,10 @@ int calc_manipulator_stats(const bContext *C)
Mat4MulVecfl(ob->obmat, scene->twmax);
}
}
- else if(G.f & (G_VERTEXPAINT + G_TEXTUREPAINT + G_WEIGHTPAINT + G_SCULPTMODE)) {
+ else if(ob && (ob->mode & (OB_MODE_SCULPT|OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT))) {
;
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT) {
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleData *pa = psys->particles;
ParticleEditKey *ek;
@@ -412,7 +412,7 @@ int calc_manipulator_stats(const bContext *C)
switch(v3d->twmode) {
case V3D_MANIP_NORMAL:
- if(obedit || ob->flag & OB_POSEMODE) {
+ if(obedit || ob->mode & OB_MODE_POSE) {
float mat[3][3];
int type;
@@ -1415,7 +1415,7 @@ void BIF_draw_manipulator(const bContext *C)
rv3d->twmat[3][2]= (scene->twmin[2] + scene->twmax[2])/2.0f;
if(v3d->around==V3D_ACTIVE && scene->obedit==NULL) {
Object *ob= OBACT;
- if(ob && !(ob->flag & OB_POSEMODE))
+ if(ob && !(ob->mode & OB_MODE_POSE))
VECCOPY(rv3d->twmat[3], ob->obmat[3]);
}
break;
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 605eb6996a5..8f9d6108e37 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -87,7 +87,7 @@ void BIF_manageTransformOrientation(bContext *C, int confirm, int set) {
else if (obedit->type == OB_ARMATURE)
index = manageBoneSpace(C, confirm, set);
}
- else if (ob && (ob->flag & OB_POSEMODE)) {
+ else if (ob && (ob->mode & OB_MODE_POSE)) {
index = manageBoneSpace(C, confirm, set);
}
else {
@@ -487,7 +487,7 @@ void initTransformOrientation(bContext *C, TransInfo *t)
break;
case V3D_MANIP_NORMAL:
- if(obedit || ob->flag & OB_POSEMODE) {
+ if(obedit || ob->mode & OB_MODE_POSE) {
float mat[3][3];
int type;
@@ -864,7 +864,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
Mat3MulVecfl(mat, plane);
}
}
- else if(ob && (ob->flag & OB_POSEMODE))
+ else if(ob && (ob->mode & OB_MODE_POSE))
{
bArmature *arm= ob->data;
bPoseChannel *pchan;
@@ -894,10 +894,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
result = ORIENTATION_EDGE;
}
}
- else if(G.f & (G_VERTEXPAINT + G_TEXTUREPAINT + G_WEIGHTPAINT + G_SCULPTMODE))
- {
- }
- else if(G.f & G_PARTICLEEDIT)
+ else if(ob && (ob->mode & (OB_MODE_SCULPT|OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT|OB_MODE_PARTICLE_EDIT)))
{
}
else {
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index e175f7c1393..18159414cf6 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -79,6 +79,7 @@ void ED_undo_push(bContext *C, char *str)
{
wmWindowManager *wm= CTX_wm_manager(C);
Object *obedit= CTX_data_edit_object(C);
+ Object *obact= CTX_data_active_object(C);
if(obedit) {
if (U.undosteps == 0) return;
@@ -96,7 +97,7 @@ void ED_undo_push(bContext *C, char *str)
else if (obedit->type==OB_ARMATURE)
undo_push_armature(C, str);
}
- else if(G.f & G_PARTICLEEDIT) {
+ else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
if (U.undosteps == 0) return;
PE_undo_push(CTX_data_scene(C), str);
@@ -115,12 +116,13 @@ void ED_undo_push(bContext *C, char *str)
static int ed_undo_step(bContext *C, int step, const char *undoname)
{
Object *obedit= CTX_data_edit_object(C);
+ Object *obact= CTX_data_active_object(C);
ScrArea *sa= CTX_wm_area(C);
if(sa && sa->spacetype==SPACE_IMAGE) {
SpaceImage *sima= (SpaceImage *)sa->spacedata.first;
- if(G.f & G_TEXTUREPAINT || sima->flag & SI_DRAWTOOL) {
+ if((obact && obact->mode & OB_MODE_TEXTURE_PAINT) || sima->flag & SI_DRAWTOOL) {
undo_imagepaint_step(step);
WM_event_add_notifier(C, NC_WINDOW, NULL);
@@ -142,9 +144,9 @@ static int ed_undo_step(bContext *C, int step, const char *undoname)
else {
int do_glob_undo= 0;
- if(G.f & G_TEXTUREPAINT)
+ if(obact && obact->mode & OB_MODE_TEXTURE_PAINT)
undo_imagepaint_step(step);
- else if(G.f & G_PARTICLEEDIT) {
+ else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
if(step==1)
PE_undo(CTX_data_scene(C));
else
@@ -209,13 +211,14 @@ static int ed_redo_exec(bContext *C, wmOperator *op)
void ED_undo_menu(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
+ Object *obact= CTX_data_active_object(C);
if(obedit) {
//if ELEM7(obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE)
// undo_editmode_menu();
}
else {
- if(G.f & G_PARTICLEEDIT)
+ if(obact && obact->mode & OB_MODE_PARTICLE_EDIT)
PE_undo_menu(CTX_data_scene(C), CTX_data_active_object(C));
else if(U.uiflag & USER_GLOBALUNDO) {
char *menu= BKE_undo_menu_string();
diff --git a/source/blender/gpu/GPU_draw.h b/source/blender/gpu/GPU_draw.h
index 802f30506f8..82ff51dc5ce 100644
--- a/source/blender/gpu/GPU_draw.h
+++ b/source/blender/gpu/GPU_draw.h
@@ -78,7 +78,7 @@ int GPU_get_material_blend_mode(void);
* be drawn using one or the other
* - passing NULL clears the state again */
-int GPU_set_tpage(struct MTFace *tface);
+int GPU_set_tpage(struct MTFace *tface, int mipmap);
/* Lights
* - returns how many lights were enabled
@@ -105,10 +105,10 @@ void GPU_paint_set_mipmap(int mipmap);
/* Image updates and free
* - these deal with images bound as opengl textures */
-void GPU_paint_update_image(struct Image *ima, int x, int y, int w, int h);
+void GPU_paint_update_image(struct Image *ima, int x, int y, int w, int h, int mipmap);
void GPU_update_images_framechange(void);
int GPU_update_image_time(struct Image *ima, double time);
-int GPU_verify_image(struct Image *ima, int tftile, int tfmode, int compare);
+int GPU_verify_image(struct Image *ima, int tftile, int tfmode, int compare, int mipmap);
void GPU_free_image(struct Image *ima);
void GPU_free_images(void);
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index 7218b6b1328..eba585e8838 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -75,7 +75,7 @@ GPUTexture *GPU_texture_create_1D(int w, float *pixels);
GPUTexture *GPU_texture_create_2D(int w, int h, float *pixels);
GPUTexture *GPU_texture_create_depth(int w, int h);
GPUTexture *GPU_texture_from_blender(struct Image *ima,
- struct ImageUser *iuser, double time);
+ struct ImageUser *iuser, double time, int mipmap);
void GPU_texture_free(GPUTexture *tex);
void GPU_texture_ref(GPUTexture *tex);
diff --git a/source/blender/gpu/GPU_material.h b/source/blender/gpu/GPU_material.h
index 49c0dc166c1..f7318869fb3 100644
--- a/source/blender/gpu/GPU_material.h
+++ b/source/blender/gpu/GPU_material.h
@@ -124,7 +124,7 @@ void GPU_material_free(struct Material *ma);
void GPU_materials_free();
-void GPU_material_bind(GPUMaterial *material, int oblay, int viewlay, double time);
+void GPU_material_bind(GPUMaterial *material, int oblay, int viewlay, double time, int mipmap);
void GPU_material_bind_uniforms(GPUMaterial *material, float obmat[][4], float viewmat[][4], float viewinv[][4], float obcol[4]);
void GPU_material_unbind(GPUMaterial *material);
int GPU_material_bound(GPUMaterial *material);
diff --git a/source/blender/gpu/intern/gpu_codegen.c b/source/blender/gpu/intern/gpu_codegen.c
index 94c1910e3bc..c8a2d553685 100644
--- a/source/blender/gpu/intern/gpu_codegen.c
+++ b/source/blender/gpu/intern/gpu_codegen.c
@@ -824,7 +824,7 @@ void GPU_nodes_extract_dynamic_inputs(GPUPass *pass, ListBase *nodes)
GPU_shader_unbind(shader);
}
-void GPU_pass_bind(GPUPass *pass, double time)
+void GPU_pass_bind(GPUPass *pass, double time, int mipmap)
{
GPUInput *input;
GPUShader *shader = pass->shader;
@@ -838,7 +838,7 @@ void GPU_pass_bind(GPUPass *pass, double time)
/* now bind the textures */
for (input=inputs->first; input; input=input->next) {
if (input->ima)
- input->tex = GPU_texture_from_blender(input->ima, input->iuser, time);
+ input->tex = GPU_texture_from_blender(input->ima, input->iuser, time, mipmap);
if(input->tex && input->bindtex) {
GPU_texture_bind(input->tex, input->texid);
diff --git a/source/blender/gpu/intern/gpu_codegen.h b/source/blender/gpu/intern/gpu_codegen.h
index 53b52f24f16..f5dd956d176 100644
--- a/source/blender/gpu/intern/gpu_codegen.h
+++ b/source/blender/gpu/intern/gpu_codegen.h
@@ -71,7 +71,7 @@ GPUPass *GPU_generate_pass(ListBase *nodes, struct GPUNodeLink *outlink,
struct GPUShader *GPU_pass_shader(GPUPass *pass);
-void GPU_pass_bind(GPUPass *pass, double time);
+void GPU_pass_bind(GPUPass *pass, double time, int mipmap);
void GPU_pass_update_uniforms(GPUPass *pass);
void GPU_pass_unbind(GPUPass *pass);
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c
index eb834abc670..e7846a23905 100644
--- a/source/blender/gpu/intern/gpu_draw.c
+++ b/source/blender/gpu/intern/gpu_draw.c
@@ -194,8 +194,11 @@ static int smaller_pow2(int num)
static int is_pow2_limit(int num)
{
/* take texture clamping into account */
- if (G.f & G_TEXTUREPAINT)
- return 1;
+
+ /* XXX: texturepaint not global!
+ if (G.f & G_TEXTUREPAINT)
+ return 1;*/
+
if (U.glreslimit != 0 && num > U.glreslimit)
return 0;
@@ -204,8 +207,9 @@ static int is_pow2_limit(int num)
static int smaller_pow2_limit(int num)
{
- if (G.f & G_TEXTUREPAINT)
- return 1;
+ /* XXX: texturepaint not global!
+ if (G.f & G_TEXTUREPAINT)
+ return 1;*/
/* take texture clamping into account */
if (U.glreslimit != 0 && num > U.glreslimit)
@@ -249,7 +253,7 @@ void GPU_set_linear_mipmap(int linear)
static int gpu_get_mipmap(void)
{
- return GTS.domipmap && (!(G.f & G_TEXTUREPAINT));
+ return GTS.domipmap;
}
static GLenum gpu_get_mipmap_filter(int mag)
@@ -382,7 +386,7 @@ static void gpu_verify_reflection(Image *ima)
}
}
-int GPU_verify_image(Image *ima, int tftile, int tfmode, int compare)
+int GPU_verify_image(Image *ima, int tftile, int tfmode, int compare, int mipmap)
{
ImBuf *ibuf = NULL;
unsigned int *bind = NULL;
@@ -507,7 +511,7 @@ int GPU_verify_image(Image *ima, int tftile, int tfmode, int compare)
}
/* scale if not a power of two */
- if (!is_pow2_limit(rectw) || !is_pow2_limit(recth)) {
+ if (!mipmap && (!is_pow2_limit(rectw) || !is_pow2_limit(recth))) {
rectw= smaller_pow2_limit(rectw);
recth= smaller_pow2_limit(recth);
@@ -520,7 +524,7 @@ int GPU_verify_image(Image *ima, int tftile, int tfmode, int compare)
glGenTextures(1, (GLuint *)bind);
glBindTexture( GL_TEXTURE_2D, *bind);
- if (!gpu_get_mipmap()) {
+ if (!(gpu_get_mipmap() && mipmap)) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, rectw, recth, 0, GL_RGBA, GL_UNSIGNED_BYTE, rect);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gpu_get_mipmap_filter(1));
@@ -559,7 +563,7 @@ static void gpu_verify_repeat(Image *ima)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
}
-int GPU_set_tpage(MTFace *tface)
+int GPU_set_tpage(MTFace *tface, int mipmap)
{
Image *ima;
@@ -575,7 +579,7 @@ int GPU_set_tpage(MTFace *tface)
gpu_verify_alpha_mode(tface);
gpu_verify_reflection(ima);
- if(GPU_verify_image(ima, tface->tile, tface->mode, 1)) {
+ if(GPU_verify_image(ima, tface->tile, tface->mode, 1, mipmap)) {
GTS.curtile= GTS.tile;
GTS.curima= GTS.ima;
GTS.curtilemode= GTS.tilemode;
@@ -640,13 +644,13 @@ void GPU_paint_set_mipmap(int mipmap)
}
}
-void GPU_paint_update_image(Image *ima, int x, int y, int w, int h)
+void GPU_paint_update_image(Image *ima, int x, int y, int w, int h, int mipmap)
{
ImBuf *ibuf;
ibuf = BKE_image_get_ibuf(ima, NULL);
- if (ima->repbind || gpu_get_mipmap() || !ima->bindcode || !ibuf ||
+ if (ima->repbind || (gpu_get_mipmap() && mipmap) || !ima->bindcode || !ibuf ||
(!is_pow2(ibuf->x) || !is_pow2(ibuf->y)) ||
(w == 0) || (h == 0)) {
/* these cases require full reload still */
@@ -988,7 +992,7 @@ int GPU_enable_material(int nr, void *attribs)
gpumat = GPU_material_from_blender(GMS.gscene, mat);
GPU_material_vertex_attributes(gpumat, gattribs);
- GPU_material_bind(gpumat, GMS.gob->lay, GMS.glay, 1.0);
+ GPU_material_bind(gpumat, GMS.gob->lay, GMS.glay, 1.0, !(GMS.gob->mode & OB_MODE_TEXTURE_PAINT));
GPU_material_bind_uniforms(gpumat, GMS.gob->obmat, GMS.gviewmat, GMS.gviewinv, GMS.gob->col);
GMS.gboundmat= mat;
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 4984e043031..467b2c4a7f4 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -312,7 +312,7 @@ static GPUTexture *GPU_texture_create_nD(int w, int h, int n, float *fpixels, in
return tex;
}
-GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, double time)
+GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, double time, int mipmap)
{
GPUTexture *tex;
GLint w, h, border, lastbindcode, bindcode;
@@ -320,7 +320,7 @@ GPUTexture *GPU_texture_from_blender(Image *ima, ImageUser *iuser, double time)
glGetIntegerv(GL_TEXTURE_BINDING_2D, &lastbindcode);
GPU_update_image_time(ima, time);
- bindcode = GPU_verify_image(ima, 0, 0, 0);
+ bindcode = GPU_verify_image(ima, 0, 0, 0, mipmap);
if(ima->gputexture) {
ima->gputexture->bindcode = bindcode;
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 7e8b5c18d71..c85e2b5a7f1 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -246,7 +246,7 @@ void GPU_material_free(Material *ma)
BLI_freelistN(&ma->gpumaterial);
}
-void GPU_material_bind(GPUMaterial *material, int oblay, int viewlay, double time)
+void GPU_material_bind(GPUMaterial *material, int oblay, int viewlay, double time, int mipmap)
{
if(material->pass) {
LinkData *nlink;
@@ -266,7 +266,7 @@ void GPU_material_bind(GPUMaterial *material, int oblay, int viewlay, double tim
}
}
- GPU_pass_bind(material->pass, time);
+ GPU_pass_bind(material->pass, time, mipmap);
material->bound = 1;
}
}
@@ -1139,7 +1139,7 @@ void GPU_shaderesult_set(GPUShadeInput *shi, GPUShadeResult *shr)
do_material_tex(shi);
- if(ma->mode & MA_ZTRA)
+ if((ma->mode & MA_TRANSP) && (ma->mode & MA_ZTRANSP))
GPU_material_enable_alpha(mat);
if((G.fileflags & G_FILE_GLSL_NO_LIGHTS) || (ma->mode & MA_SHLESS)) {
@@ -1213,7 +1213,7 @@ void GPU_shaderesult_set(GPUShadeInput *shi, GPUShadeResult *shr)
GPU_uniform(&world->horr), &shr->combined);
}
- if(!(ma->mode & MA_ZTRA)) {
+ if(!((ma->mode & MA_TRANSP) && (ma->mode & MA_ZTRANSP))) {
if(world && (GPU_link_changed(shr->alpha) || ma->alpha != 1.0f))
GPU_link(mat, "shade_world_mix", GPU_uniform(&world->horr),
shr->combined, &shr->combined);
diff --git a/source/blender/makesdna/DNA_brush_types.h b/source/blender/makesdna/DNA_brush_types.h
index adb7fa2303d..e8962d013f4 100644
--- a/source/blender/makesdna/DNA_brush_types.h
+++ b/source/blender/makesdna/DNA_brush_types.h
@@ -63,13 +63,10 @@ typedef struct Brush {
float rgb[3]; /* color */
float alpha; /* opacity */
- float rot; /* rotation in radians */
-
short texact; /* active texture */
char sculpt_tool; /* active tool */
- char tex_mode;
- char pad[4];
+ char pad;
} Brush;
/* Brush.flag */
@@ -97,11 +94,6 @@ typedef struct Brush {
#define BRUSH_BLEND_ERASE_ALPHA 6
#define BRUSH_BLEND_ADD_ALPHA 7
-/* Brush.tex_mode */
-#define BRUSH_TEX_DRAG 0
-#define BRUSH_TEX_TILE 1
-#define BRUSH_TEX_3D 2
-
/* Brush.sculpt_tool */
#define SCULPT_TOOL_DRAW 1
#define SCULPT_TOOL_SMOOTH 2
diff --git a/source/blender/makesdna/DNA_material_types.h b/source/blender/makesdna/DNA_material_types.h
index 8428e750025..f7b3273c2e1 100644
--- a/source/blender/makesdna/DNA_material_types.h
+++ b/source/blender/makesdna/DNA_material_types.h
@@ -164,7 +164,7 @@ typedef struct Material {
#define MA_VERTEXCOL 16
#define MA_HALO_SOFT 16
#define MA_HALO 32 /* deprecated */
-#define MA_ZTRA 64
+#define MA_ZTRANSP 64
#define MA_VERTEXCOLP 128
#define MA_ZINV 256
#define MA_HALO_RINGS 256
@@ -180,7 +180,7 @@ typedef struct Material {
#define MA_NOMIST 0x4000
#define MA_HALO_SHADE 0x4000
#define MA_HALO_FLARE 0x8000
-#define MA_RADIO 0x10000
+#define MA_TRANSP 0x10000
#define MA_RAYTRANSP 0x20000
#define MA_RAYMIRROR 0x40000
#define MA_SHADOW_TRA 0x80000
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index 3f504848d77..9d1707599b9 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -420,6 +420,7 @@ typedef struct ClothModifierData {
struct ClothSimSettings *sim_parms; /* definition is in DNA_cloth_types.h */
struct ClothCollSettings *coll_parms; /* definition is in DNA_cloth_types.h */
struct PointCache *point_cache; /* definition is in DNA_object_force.h */
+ struct ListBase ptcaches;
} ClothModifierData;
typedef struct CollisionModifierData {
diff --git a/source/blender/makesdna/DNA_object_force.h b/source/blender/makesdna/DNA_object_force.h
index b5b33610bfe..625864c4888 100644
--- a/source/blender/makesdna/DNA_object_force.h
+++ b/source/blender/makesdna/DNA_object_force.h
@@ -74,14 +74,36 @@ typedef struct PartDeflect {
int seed; /* wind noise random seed */
} PartDeflect;
+/* Point cache file data types:
+ * - used as (1<<flag) so poke jahka if you reach the limit of 15
+ * - to add new data types update:
+ * * BKE_ptcache_data_size()
+ * * ptcache_file_init_pointers()
+*/
+#define BPHYS_DATA_INDEX 0
+#define BPHYS_DATA_LOCATION 1
+#define BPHYS_DATA_VELOCITY 2
+#define BPHYS_DATA_ROTATION 3
+#define BPHYS_DATA_AVELOCITY 4 /* used for particles */
+#define BPHYS_DATA_XCONST 4 /* used for cloth */
+#define BPHYS_DATA_SIZE 5
+#define BPHYS_DATA_TIMES 6
+#define BPHYS_DATA_BOIDS 7
+
+#define BPHYS_TOT_DATA 8
+
typedef struct PTCacheMem {
struct PTCacheMem *next, *prev;
int frame, totpoint;
- float *data; /* data points */
- void *xdata; /* extra data */
+ unsigned int data_types, rt;
+ int *index_array; /* quick access to stored points with index */
+
+ void *data[8]; /* BPHYS_TOT_DATA */
+ void *cur[8]; /* BPHYS_TOT_DATA */
} PTCacheMem;
typedef struct PointCache {
+ struct PointCache *next, *prev;
int flag; /* generic flag */
int step; /* frames between cached frames */
int simframe; /* current frame of simulation (only if SIMULATION_VALID) */
@@ -229,6 +251,7 @@ typedef struct SoftBody {
float inpush;
struct PointCache *pointcache;
+ struct ListBase ptcaches;
} SoftBody;
@@ -283,6 +306,7 @@ typedef struct SoftBody {
#define PTCACHE_QUICK_CACHE 128
#define PTCACHE_FRAMES_SKIPPED 256
#define PTCACHE_EXTERNAL 512
+#define PTCACHE_READ_INFO 1024
/* PTCACHE_OUTDATED + PTCACHE_FRAMES_SKIPPED */
#define PTCACHE_REDO_NEEDED 258
diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h
index ae9d775a74a..5c821b532fb 100644
--- a/source/blender/makesdna/DNA_object_types.h
+++ b/source/blender/makesdna/DNA_object_types.h
@@ -53,6 +53,7 @@ struct SoftBody;
struct FluidsimSettings;
struct ParticleSystem;
struct DerivedMesh;
+struct SculptSession;
typedef struct bDeformGroup {
struct bDeformGroup *next, *prev;
@@ -91,6 +92,8 @@ typedef struct BoundBox {
typedef struct Object {
ID id;
struct AnimData *adt; /* animation data (must be immediately after id for utilities to use it) */
+
+ struct SculptSession *sculpt;
short type, partype;
int par1, par2, par3; /* can be vertexnrs */
@@ -113,6 +116,9 @@ typedef struct Object {
ListBase defbase;
ListBase modifiers; /* list of ModifierData structures */
+ /* For now just a flag for sculpt mode, eventually we make the other modes local too */
+ int mode, pad2;
+
/* materials */
struct Material **mat; /* material slots */
char *matbits; /* 1 if material linked to object */
@@ -227,7 +233,8 @@ typedef struct Object {
int lastDataMask; /* the custom data layer mask that was last used to calculate derivedDeform and derivedFinal */
unsigned int state; /* bit masks of game controllers that are active */
unsigned int init_state; /* bit masks of initial state as recorded by the users */
- int pad2;
+
+ int restore_mode; /* Keep track of what mode to return to after edit mode exits */
ListBase gpulamp; /* runtime, for lamps only */
} Object;
@@ -395,7 +402,6 @@ extern Object workob;
#define OB_DONE 1024
#define OB_RADIO 2048
#define OB_FROMGROUP 4096
-#define OB_POSEMODE 8192
/* ob->recalc (flag bits!) */
#define OB_RECALC_OB 1
@@ -504,6 +510,16 @@ extern Object workob;
#define OB_LOCK_SCALEZ 256
#define OB_LOCK_SCALE 448
+/* ob->mode */
+#define OB_MODE_OBJECT 0
+#define OB_MODE_EDIT 1
+#define OB_MODE_SCULPT 2
+#define OB_MODE_VERTEX_PAINT 4
+#define OB_MODE_WEIGHT_PAINT 8
+#define OB_MODE_TEXTURE_PAINT 16
+#define OB_MODE_PARTICLE_EDIT 32
+#define OB_MODE_POSE 64
+
/* ob->softflag in DNA_object_force.h */
#ifdef __cplusplus
diff --git a/source/blender/makesdna/DNA_particle_types.h b/source/blender/makesdna/DNA_particle_types.h
index b71d390db5a..925fd31328d 100644
--- a/source/blender/makesdna/DNA_particle_types.h
+++ b/source/blender/makesdna/DNA_particle_types.h
@@ -229,6 +229,7 @@ typedef struct ParticleSystem{ /* note, make sure all (runtime) are NULL's in
/* point cache */
struct PointCache *pointcache;
+ struct ListBase ptcaches;
struct KDTree *tree; /* used for interactions with self and other systems */
}ParticleSystem;
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index a0f59338ac1..6efd47d9348 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -434,8 +434,18 @@ typedef struct TimeMarker {
unsigned int flag;
} TimeMarker;
+typedef struct Paint {
+ /* Array of brushes selected for use in this paint mode */
+ Brush **brushes;
+ int active_brush_index, brush_count;
+
+ /* WM handle */
+ void *paint_cursor;
+} Paint;
+
typedef struct ImagePaintSettings {
- struct Brush *brush;
+ Paint paint;
+
short flag, tool;
/* for projection painting only */
@@ -470,26 +480,23 @@ typedef struct TransformOrientation {
float mat[3][3];
} TransformOrientation;
-struct SculptSession;
-typedef struct Sculpt
-{
- /* Note! a deep copy of this struct must be done header_info.c's copy_scene function */
- /* Data stored only from entering sculptmode until exiting sculptmode */
- struct SculptSession *session;
- struct Brush *brush;
+typedef struct Sculpt {
+ Paint paint;
+
+ /* WM handle */
+ void *cursor;
/* For rotating around a pivot point */
float pivot[3];
int flags;
- /* For the Brush Shape */
- char texsep;
+
/* Control tablet input */
char tablet_size, tablet_strength;
- char pad[5];
+ char pad[6];
} Sculpt;
typedef struct VPaint {
- struct Brush *brush;
+ Paint paint;
float gamma, mul; /* should become part of struct Brush? */
short mode, flag;
@@ -627,6 +634,12 @@ typedef struct bStats {
int totvert, totface;
} bStats;
+typedef struct UnitSettings {
+ /* Display/Editing unit options for each scene */
+ float scale_length; /* maybe have other unit conversions? */
+ short system;
+ short flag; /* imperial, metric etc */
+} UnitSettings;
typedef struct Scene {
ID id;
@@ -647,7 +660,7 @@ typedef struct Scene {
float twmin[3], twmax[3]; /* boundbox of selection for transform widget */
unsigned int lay;
-
+
short flag; /* various settings */
short use_nodes;
@@ -686,6 +699,10 @@ typedef struct Scene {
/* Game Settings */
struct GameFraming framing; // XXX deprecated since 2.5
struct GameData gm;
+
+ /* Units */
+ struct UnitSettings unit;
+
} Scene;
@@ -1088,6 +1105,15 @@ typedef enum SculptFlags {
#define SK_RETARGET_ROLL_VIEW 1
#define SK_RETARGET_ROLL_JOINT 2
+/* UnitSettings */
+
+/* UnitSettings->system */
+#define USER_UNIT_NONE 0
+#define USER_UNIT_METRIC 1
+#define USER_UNIT_IMPERIAL 2
+/* UnitSettings->flag */
+#define USER_UNIT_OPT_SPLIT 1
+
#ifdef __cplusplus
}
diff --git a/source/blender/makesdna/DNA_smoke_types.h b/source/blender/makesdna/DNA_smoke_types.h
index 7d64862ba32..c7f49d3ddd2 100644
--- a/source/blender/makesdna/DNA_smoke_types.h
+++ b/source/blender/makesdna/DNA_smoke_types.h
@@ -30,7 +30,10 @@
#define DNA_SMOKE_TYPES_H
/* flags */
-#define MOD_SMOKE_HIGHRES (1<<1)
+#define MOD_SMOKE_HIGHRES (1<<1) /* compute high resolution */
+#define MOD_SMOKE_DISSOLVE (1<<2) /* let smoke dissolve */
+#define MOD_SMOKE_DISSOLVE_LOG (1<<3) /* using 1/x for dissolve */
+
/* noise */
#define MOD_SMOKE_NOISEWAVE (1<<0)
#define MOD_SMOKE_NOISEFFT (1<<1)
@@ -75,8 +78,8 @@ typedef struct SmokeDomainSettings {
int viewsettings;
int max_textures;
short noise; /* noise type: wave, curl, anisotropic */
- short pad2;
- int pad;
+ short diss_percent;
+ int diss_speed;/* in frames */
float strength;
struct WTURBULENCE *wt; // WTURBULENCE object, if active
} SmokeDomainSettings;
@@ -101,6 +104,12 @@ typedef struct SmokeFlowSettings {
int pad;
} SmokeFlowSettings;
+/*
+ struct BVHTreeFromMesh *bvh;
+ float mat[4][4];
+ float mat_old[4][4];
+ */
+
/* collision objects (filled with smoke) */
typedef struct SmokeCollSettings {
struct SmokeModifierData *smd; /* for fast RNA access */
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index d24d9af4177..6eb5afbd6ac 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -821,7 +821,7 @@ enum {
#define TIME_ALL_3D_WIN 2
#define TIME_ALL_ANIM_WIN 4
#define TIME_ALL_BUTS_WIN 8
-#define TIME_WITH_SEQ_AUDIO 16
+#define TIME_WITH_SEQ_AUDIO 16 // deprecated
#define TIME_SEQ 32
#define TIME_ALL_IMAGE_WIN 64
#define TIME_CONTINUE_PHYSICS 128
diff --git a/source/blender/makesdna/DNA_texture_types.h b/source/blender/makesdna/DNA_texture_types.h
index 7367ee3cf71..0054e885a21 100644
--- a/source/blender/makesdna/DNA_texture_types.h
+++ b/source/blender/makesdna/DNA_texture_types.h
@@ -53,17 +53,17 @@ typedef struct MTex {
char uvname[32];
char projx, projy, projz, mapping;
- float ofs[3], size[3];
+ float ofs[3], size[3], rot;
short texflag, colormodel, pmapto, pmaptoneg;
- short normapspace, which_output, pad[2];
+ short normapspace, which_output;
+ char brush_map_mode, pad[7];
float r, g, b, k;
float def_var, rt;
float colfac, norfac, varfac;
float dispfac;
float warpfac;
-
} MTex;
#ifndef DNA_USHORT_FIX
@@ -396,6 +396,11 @@ typedef struct TexMapping {
#define MTEX_BLEND_COLOR 13
#define MTEX_NUM_BLENDTYPES 14
+/* brush_map_mode */
+#define MTEX_MAP_MODE_FIXED 0
+#define MTEX_MAP_MODE_TILED 1
+#define MTEX_MAP_MODE_3D 2
+
/* **************** EnvMap ********************* */
/* type */
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index 4a317dfb369..019dad4eed5 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -416,7 +416,6 @@ extern UserDef U; /* from blenkernel blender.c */
/* toolsettings->autokey_flag */
#define ANIMRECORD_FLAG_WITHNLA (1<<10)
-
/* transopts */
#define USER_TR_TOOLTIPS (1 << 0)
#define USER_TR_BUTTONS (1 << 1)
diff --git a/source/blender/makesdna/DNA_windowmanager_types.h b/source/blender/makesdna/DNA_windowmanager_types.h
index b6a2b4c0544..7d03bbec1ee 100644
--- a/source/blender/makesdna/DNA_windowmanager_types.h
+++ b/source/blender/makesdna/DNA_windowmanager_types.h
@@ -54,6 +54,7 @@ struct StructRNA;
struct PointerRNA;
struct ReportList;
struct Report;
+struct uiLayout;
#define OP_MAX_TYPENAME 64
#define KMAP_MAX_NAME 64
@@ -208,8 +209,8 @@ typedef struct wmOperatorType {
* that the operator might still fail to execute even if this return true */
int (*poll)(struct bContext *);
- /* panel for redo and repeat */
- void *(*uiBlock)(struct wmOperator *);
+ /* optional panel for redo and repeat, autogenerated if not set */
+ void (*ui)(struct bContext *, struct PointerRNA *, struct uiLayout *);
/* rna for properties */
struct StructRNA *srna;
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index 06752250bd0..95c46515204 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -393,6 +393,7 @@ extern StructRNA RNA_SpaceFileBrowser;
extern StructRNA RNA_SpaceGraphEditor;
extern StructRNA RNA_SpaceImageEditor;
extern StructRNA RNA_SpaceNLA;
+extern StructRNA RNA_SpaceTimeline;
extern StructRNA RNA_SpaceOutliner;
extern StructRNA RNA_SpaceSequenceEditor;
extern StructRNA RNA_SpaceTextEditor;
@@ -470,6 +471,7 @@ extern StructRNA RNA_TransformSequence;
extern StructRNA RNA_UILayout;
extern StructRNA RNA_UIListItem;
extern StructRNA RNA_UVProjectModifier;
+extern StructRNA RNA_UnitSettings;
extern StructRNA RNA_UnknownType;
extern StructRNA RNA_UserPreferences;
extern StructRNA RNA_UserPreferencesAutosave;
@@ -765,7 +767,7 @@ void RNA_collection_clear(PointerRNA *ptr, const char *name);
int RNA_property_is_set(PointerRNA *ptr, const char *name);
/* python compatible string representation of this property, (must be freed!) */
-char *RNA_property_as_string(PointerRNA *ptr, PropertyRNA *prop);
+char *RNA_property_as_string(struct bContext *C, PointerRNA *ptr, PropertyRNA *prop);
char *RNA_pointer_as_string(PointerRNA *ptr);
/* Function */
diff --git a/source/blender/makesrna/RNA_define.h b/source/blender/makesrna/RNA_define.h
index ae9eaba8646..33f5d7137b8 100644
--- a/source/blender/makesrna/RNA_define.h
+++ b/source/blender/makesrna/RNA_define.h
@@ -63,6 +63,7 @@ void RNA_def_struct_path_func(StructRNA *srna, const char *path);
void RNA_def_struct_identifier(StructRNA *srna, const char *identifier);
void RNA_def_struct_ui_text(StructRNA *srna, const char *name, const char *description);
void RNA_def_struct_ui_icon(StructRNA *srna, int icon);
+void RNA_struct_free_extension(StructRNA *srna, ExtensionRNA *ext);
void RNA_struct_free(BlenderRNA *brna, StructRNA *srna);
/* Compact Property Definitions */
diff --git a/source/blender/makesrna/RNA_enum_types.h b/source/blender/makesrna/RNA_enum_types.h
index 78e65e8fc06..46d8c50caa6 100644
--- a/source/blender/makesrna/RNA_enum_types.h
+++ b/source/blender/makesrna/RNA_enum_types.h
@@ -29,6 +29,8 @@
/* Types */
+extern EnumPropertyItem object_mode_items[];
+
extern EnumPropertyItem prop_mode_items[];
extern EnumPropertyItem space_type_items[];
extern EnumPropertyItem region_type_items[];
@@ -47,6 +49,8 @@ extern EnumPropertyItem nla_mode_blend_items[];
extern EnumPropertyItem event_value_items[];
extern EnumPropertyItem event_type_items[];
+extern EnumPropertyItem brush_sculpt_tool_items[];
+
#endif /* RNA_ENUM_TYPES */
diff --git a/source/blender/makesrna/RNA_types.h b/source/blender/makesrna/RNA_types.h
index 4833640a04b..72ecf0e7a93 100644
--- a/source/blender/makesrna/RNA_types.h
+++ b/source/blender/makesrna/RNA_types.h
@@ -80,6 +80,7 @@ typedef enum PropertyUnit {
} PropertyUnit;
#define RNA_SUBTYPE_UNIT(subtype) (subtype & 0x00FF0000)
+#define RNA_SUBTYPE_UNIT_VALUE(subtype) (subtype>>16)
/* also update rna_property_subtypename when you change this */
typedef enum PropertySubType {
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index 9db4210c9cc..2de59586611 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -1989,9 +1989,10 @@ void rna_iterator_array_end(CollectionPropertyIterator *iter)
{
ArrayIterator *internal= iter->internal;
- if(internal->free_ptr)
+ if(internal->free_ptr) {
MEM_freeN(internal->free_ptr);
-
+ internal->free_ptr= NULL;
+ }
MEM_freeN(iter->internal);
iter->internal= NULL;
}
@@ -2647,7 +2648,7 @@ char *RNA_pointer_as_string(PointerRNA *ptr)
BLI_dynstr_append(dynstr, ", ");
first_time= 0;
- cstring = RNA_property_as_string(ptr, prop);
+ cstring = RNA_property_as_string(NULL, ptr, prop);
BLI_dynstr_appendf(dynstr, "\"%s\":%s", propname, cstring);
MEM_freeN(cstring);
}
@@ -2661,7 +2662,7 @@ char *RNA_pointer_as_string(PointerRNA *ptr)
return cstring;
}
-char *RNA_property_as_string(PointerRNA *ptr, PropertyRNA *prop)
+char *RNA_property_as_string(bContext *C, PointerRNA *ptr, PropertyRNA *prop)
{
int type = RNA_property_type(prop);
int len = RNA_property_array_length(prop);
@@ -2730,7 +2731,7 @@ char *RNA_property_as_string(PointerRNA *ptr, PropertyRNA *prop)
const char *identifier;
int val = RNA_property_enum_get(ptr, prop);
- if(RNA_property_enum_identifier(NULL, ptr, prop, val, &identifier)) {
+ if(RNA_property_enum_identifier(C, ptr, prop, val, &identifier)) {
BLI_dynstr_appendf(dynstr, "'%s'", identifier);
}
else {
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 3b8586e020d..65c66800f41 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -32,6 +32,17 @@
#include "DNA_brush_types.h"
#include "DNA_texture_types.h"
+EnumPropertyItem brush_sculpt_tool_items[] = {
+ {SCULPT_TOOL_DRAW, "DRAW", 0, "Draw", ""},
+ {SCULPT_TOOL_SMOOTH, "SMOOTH", 0, "Smooth", ""},
+ {SCULPT_TOOL_PINCH, "PINCH", 0, "Pinch", ""},
+ {SCULPT_TOOL_INFLATE, "INFLATE", 0, "Inflate", ""},
+ {SCULPT_TOOL_GRAB, "GRAB", 0, "Grab", ""},
+ {SCULPT_TOOL_LAYER, "LAYER", 0, "Layer", ""},
+ {SCULPT_TOOL_FLATTEN, "FLATTEN", 0, "Flatten", ""},
+ {SCULPT_TOOL_CLAY, "CLAY", 0, "Clay", ""},
+ {0, NULL, 0, NULL, NULL}};
+
#ifdef RNA_RUNTIME
#include "MEM_guardedalloc.h"
@@ -74,20 +85,6 @@ static void rna_Brush_active_texture_set(PointerRNA *ptr, PointerRNA value)
}
}
-static float rna_Brush_rotation_get(PointerRNA *ptr)
-{
- Brush *brush= (Brush*)ptr->data;
- const float conv = 57.295779506;
- return brush->rot * conv;
-}
-
-static void rna_Brush_rotation_set(PointerRNA *ptr, float v)
-{
- Brush *brush= (Brush*)ptr->data;
- const float conv = 0.017453293;
- brush->rot = v * conv;
-}
-
#else
void rna_def_brush(BlenderRNA *brna)
@@ -106,23 +103,6 @@ void rna_def_brush(BlenderRNA *brna)
{BRUSH_BLEND_ADD_ALPHA, "ADD_ALPHA", 0, "Add Alpha", "Add alpha while painting."},
{0, NULL, 0, NULL, NULL}};
- static EnumPropertyItem prop_texture_mode_items[] = {
- {BRUSH_TEX_DRAG, "TEX_DRAG", 0, "Drag", ""},
- {BRUSH_TEX_TILE, "TEX_TILE", 0, "Tile", ""},
- {BRUSH_TEX_3D, "TEX_3D", 0, "3D", ""},
- {0, NULL, 0, NULL, NULL}};
-
- static EnumPropertyItem prop_sculpt_tool_items[] = {
- {SCULPT_TOOL_DRAW, "DRAW", 0, "Draw", ""},
- {SCULPT_TOOL_SMOOTH, "SMOOTH", 0, "Smooth", ""},
- {SCULPT_TOOL_PINCH, "PINCH", 0, "Pinch", ""},
- {SCULPT_TOOL_INFLATE, "INFLATE", 0, "Inflate", ""},
- {SCULPT_TOOL_GRAB, "GRAB", 0, "Grab", ""},
- {SCULPT_TOOL_LAYER, "LAYER", 0, "Layer", ""},
- {SCULPT_TOOL_FLATTEN, "FLATTEN", 0, "Flatten", ""},
- {SCULPT_TOOL_CLAY, "CLAY", 0, "Clay", ""},
- {0, NULL, 0, NULL, NULL}};
-
srna= RNA_def_struct(brna, "Brush", "ID");
RNA_def_struct_ui_text(srna, "Brush", "Brush datablock for storing brush settings for painting and sculpting.");
RNA_def_struct_ui_icon(srna, ICON_BRUSH_DATA);
@@ -132,13 +112,8 @@ void rna_def_brush(BlenderRNA *brna)
RNA_def_property_enum_items(prop, prop_blend_items);
RNA_def_property_ui_text(prop, "Blending mode", "Brush blending mode.");
- prop= RNA_def_property(srna, "texture_mode", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_sdna(prop, NULL, "tex_mode");
- RNA_def_property_enum_items(prop, prop_texture_mode_items);
- RNA_def_property_ui_text(prop, "Texture Mode", "");
-
prop= RNA_def_property(srna, "sculpt_tool", PROP_ENUM, PROP_NONE);
- RNA_def_property_enum_items(prop, prop_sculpt_tool_items);
+ RNA_def_property_enum_items(prop, brush_sculpt_tool_items);
RNA_def_property_ui_text(prop, "Sculpt Tool", "");
/* number values */
@@ -170,12 +145,6 @@ void rna_def_brush(BlenderRNA *brna)
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Strength", "The amount of pressure on the brush.");
- prop= RNA_def_property(srna, "rotation", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "rot");
- RNA_def_property_range(prop, 0, 360);
- RNA_def_property_float_funcs(prop, "rna_Brush_rotation_get", "rna_Brush_rotation_set", NULL);
- RNA_def_property_ui_text(prop, "Rotation", "Angle of the brush texture.");
-
/* flag */
prop= RNA_def_property(srna, "airbrush", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_AIRBRUSH);
diff --git a/source/blender/makesrna/intern/rna_constraint.c b/source/blender/makesrna/intern/rna_constraint.c
index 467b8f6e8e1..a8dc0454cef 100644
--- a/source/blender/makesrna/intern/rna_constraint.c
+++ b/source/blender/makesrna/intern/rna_constraint.c
@@ -416,7 +416,7 @@ static void rna_def_constraint_kinematic(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Pole Sub-Target", "");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
- prop= RNA_def_property(srna, "pole_angle", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "pole_angle", PROP_FLOAT, PROP_ANGLE); // XXX - todo, convert to rad
RNA_def_property_float_sdna(prop, NULL, "poleangle");
RNA_def_property_range(prop, 0.0, 180.f);
RNA_def_property_ui_text(prop, "Pole Angle", "Pole rotation offset.");
@@ -676,7 +676,7 @@ static void rna_def_constraint_minmax(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Use Rotation", "Use the target's rotation to determine floor.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "offset", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "offset", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_range(prop, 0.0, 100.f);
RNA_def_property_ui_text(prop, "Offset", "Offset of floor from object center.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
@@ -871,7 +871,7 @@ static void rna_def_constraint_follow_path(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
- prop= RNA_def_property(srna, "offset", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(srna, "offset", PROP_INT, PROP_TIME);
RNA_def_property_range(prop, -300000.0, 300000.f);
RNA_def_property_ui_text(prop, "Offset", "Offset from the position corresponding to the time frame.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
@@ -938,7 +938,7 @@ static void rna_def_constraint_stretch_to(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Keep Axis", "Axis to maintain during stretch.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "original_length", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "original_length", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "orglength");
RNA_def_property_range(prop, 0.0, 100.f);
RNA_def_property_ui_text(prop, "Original Length", "Length at rest position.");
@@ -983,37 +983,37 @@ static void rna_def_constraint_rigid_body_joint(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Pivot Type", "");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "pivot_x", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "pivot_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "pivX");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Pivot X", "Offset pivot on X.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "pivot_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "pivot_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "pivY");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Pivot Y", "Offset pivot on Y.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "pivot_z", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "pivot_z", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "pivZ");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Pivot Z", "Offset pivot on Z.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "axis_x", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "axis_x", PROP_FLOAT, PROP_ANGLE); // XXX - convert to radians
RNA_def_property_float_sdna(prop, NULL, "axX");
RNA_def_property_range(prop, -360.0, 360.f);
RNA_def_property_ui_text(prop, "Axis X", "Rotate pivot on X axis in degrees.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "axis_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "axis_y", PROP_FLOAT, PROP_ANGLE); // XXX - convert to radians
RNA_def_property_float_sdna(prop, NULL, "axY");
RNA_def_property_range(prop, -360.0, 360.f);
RNA_def_property_ui_text(prop, "Axis Y", "Rotate pivot on Y axis in degrees.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "axis_z", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "axis_z", PROP_FLOAT, PROP_ANGLE); // XXX - convert to radians
RNA_def_property_float_sdna(prop, NULL, "axZ");
RNA_def_property_range(prop, -360.0, 360.f);
RNA_def_property_ui_text(prop, "Axis Z", "Rotate pivot on Z axis in degrees.");
@@ -1135,73 +1135,73 @@ static void rna_def_constraint_transform(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Extrapolate Motion", "Extrapolate ranges.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "from_min_x", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "from_min_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "from_min[0]");
RNA_def_property_range(prop, 0.0, 1000.f);
RNA_def_property_ui_text(prop, "From Minimum X", "Bottom range of X axis source motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "from_min_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "from_min_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "from_min[1]");
RNA_def_property_range(prop, 0.0, 1000.f);
RNA_def_property_ui_text(prop, "From Minimum Y", "Bottom range of Y axis source motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "from_min_z", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "from_min_z", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "from_min[2]");
RNA_def_property_range(prop, 0.0, 1000.f);
RNA_def_property_ui_text(prop, "From Minimum Z", "Bottom range of Z axis source motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "from_max_x", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "from_max_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "from_max[0]");
RNA_def_property_range(prop, 0.0, 1000.f);
RNA_def_property_ui_text(prop, "From Maximum X", "Top range of X axis source motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "from_max_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "from_max_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "from_max[1]");
RNA_def_property_range(prop, 0.0, 1000.f);
RNA_def_property_ui_text(prop, "From Maximum Y", "Top range of Y axis source motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "from_max_z", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "from_max_z", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "from_max[2]");
RNA_def_property_range(prop, 0.0, 1000.f);
RNA_def_property_ui_text(prop, "From Maximum Z", "Top range of Z axis source motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "to_min_x", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "to_min_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "to_min[0]");
RNA_def_property_range(prop, 0.0, 1000.f);
RNA_def_property_ui_text(prop, "To Minimum X", "Bottom range of X axis destination motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "to_min_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "to_min_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "to_min[1]");
RNA_def_property_range(prop, 0.0, 1000.f);
RNA_def_property_ui_text(prop, "To Minimum Y", "Bottom range of Y axis destination motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "to_min_z", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "to_min_z", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "to_min[2]");
RNA_def_property_range(prop, 0.0, 1000.f);
RNA_def_property_ui_text(prop, "To Minimum Z", "Bottom range of Z axis destination motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "to_max_x", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "to_max_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "to_max[0]");
RNA_def_property_range(prop, 0.0, 1000.f);
RNA_def_property_ui_text(prop, "To Maximum X", "Top range of X axis destination motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "to_max_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "to_max_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "to_max[1]");
RNA_def_property_range(prop, 0.0, 1000.f);
RNA_def_property_ui_text(prop, "To Maximum Y", "Top range of Y axis destination motion.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "to_max_z", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "to_max_z", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "to_max[2]");
RNA_def_property_range(prop, 0.0, 1000.f);
RNA_def_property_ui_text(prop, "To Maximum Z", "Top range of Z axis destination motion.");
@@ -1247,37 +1247,37 @@ static void rna_def_constraint_location_limit(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Maximum Z", "Use the maximum Z value.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "minimum_x", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "minimum_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "xmin");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Minimum X", "Lowest X value to allow.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "minimum_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "minimum_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "ymin");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Minimum Y", "Lowest Y value to allow.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "minimum_z", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "minimum_z", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "zmin");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Minimum Z", "Lowest Z value to allow.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "maximum_x", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "maximum_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "xmax");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Maximum X", "Highest X value to allow.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "maximum_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "maximum_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "ymax");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Maximum Y", "Highest Y value to allow.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "maximum_z", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "maximum_z", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "zmax");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Maximum Z", "Highest Z value to allow.");
@@ -1313,37 +1313,37 @@ static void rna_def_constraint_rotation_limit(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Limit Z", "Use the minimum Z value.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "minimum_x", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "minimum_x", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "xmin");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Minimum X", "Lowest X value to allow.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "minimum_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "minimum_y", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "ymin");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Minimum Y", "Lowest Y value to allow.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "minimum_z", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "minimum_z", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "zmin");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Minimum Z", "Lowest Z value to allow.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "maximum_x", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "maximum_x", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "xmax");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Maximum X", "Highest X value to allow.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "maximum_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "maximum_y", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "ymax");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Maximum Y", "Highest Y value to allow.");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "maximum_z", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "maximum_z", PROP_FLOAT, PROP_ANGLE);
RNA_def_property_float_sdna(prop, NULL, "zmax");
RNA_def_property_range(prop, -1000.0, 1000.f);
RNA_def_property_ui_text(prop, "Maximum Z", "Highest Z value to allow.");
@@ -1462,7 +1462,7 @@ static void rna_def_constraint_distance_limit(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Sub-Target", "");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_dependency_update");
- prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "dist");
RNA_def_property_range(prop, 0.0, 100.f);
RNA_def_property_ui_text(prop, "Distance", "Radius of limiting sphere.");
@@ -1502,7 +1502,7 @@ static void rna_def_constraint_shrinkwrap(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Shrinkwrap Type", "Selects type of shrinkwrap algorithm for target position");
RNA_def_property_update(prop, NC_OBJECT|ND_CONSTRAINT, "rna_Constraint_update");
- prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "dist");
RNA_def_property_range(prop, 0.0, 100.f);
RNA_def_property_ui_text(prop, "Distance", "Distance to Target.");
diff --git a/source/blender/makesrna/intern/rna_context.c b/source/blender/makesrna/intern/rna_context.c
index 5e164c6525f..7239fc1ff3d 100644
--- a/source/blender/makesrna/intern/rna_context.c
+++ b/source/blender/makesrna/intern/rna_context.c
@@ -31,10 +31,10 @@
#include "RNA_define.h"
#include "RNA_types.h"
-#ifdef RNA_RUNTIME
-
#include "BKE_context.h"
+#ifdef RNA_RUNTIME
+
static PointerRNA rna_Context_manager_get(PointerRNA *ptr)
{
bContext *C= (bContext*)ptr->data;
@@ -110,6 +110,12 @@ static PointerRNA rna_Context_user_preferences_get(PointerRNA *ptr)
return newptr;
}
+static int rna_Context_mode_get(PointerRNA *ptr)
+{
+ bContext *C= (bContext*)ptr->data;
+ return CTX_data_mode_enum(C);
+}
+
#else
void RNA_def_context(BlenderRNA *brna)
@@ -117,6 +123,23 @@ void RNA_def_context(BlenderRNA *brna)
StructRNA *srna;
PropertyRNA *prop;
+ static EnumPropertyItem mode_items[] = {
+ {CTX_MODE_EDIT_MESH, "EDIT_MESH", 0, "Mesh Edit", ""},
+ {CTX_MODE_EDIT_CURVE, "EDIT_CURVE", 0, "Curve Edit", ""},
+ {CTX_MODE_EDIT_SURFACE, "EDIT_SURFACE", 0, "Surface Edit", ""},
+ {CTX_MODE_EDIT_TEXT, "EDIT_TEXT", 0, "Edit Edit", ""},
+ {CTX_MODE_EDIT_ARMATURE, "EDIT_ARMATURE", 0, "Armature Edit", ""}, // PARSKEL reuse will give issues
+ {CTX_MODE_EDIT_METABALL, "EDIT_METABALL", 0, "Metaball Edit", ""},
+ {CTX_MODE_EDIT_LATTICE, "EDIT_LATTICE", 0, "Lattice Edit", ""},
+ {CTX_MODE_POSE, "POSE", 0, "Pose ", ""},
+ {CTX_MODE_SCULPT, "SCULPT", 0, "Sculpt", ""},
+ {CTX_MODE_PAINT_WEIGHT, "PAINT_WEIGHT", 0, "Weight Paint", ""},
+ {CTX_MODE_PAINT_VERTEX, "PAINT_VERTEX", 0, "Vertex Paint", ""},
+ {CTX_MODE_PAINT_TEXTURE, "PAINT_TEXTURE", 0, "Texture Paint", ""},
+ {CTX_MODE_PARTICLE, "PARTICLE", 0, "Particle", ""},
+ {CTX_MODE_OBJECT, "OBJECT", 0, "Object", ""},
+ {0, NULL, 0, NULL, NULL}};
+
srna= RNA_def_struct(brna, "Context", NULL);
RNA_def_struct_ui_text(srna, "Context", "Current windowmanager and data context.");
RNA_def_struct_sdna(srna, "bContext");
@@ -177,6 +200,11 @@ void RNA_def_context(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_struct_type(prop, "UserPreferences");
RNA_def_property_pointer_funcs(prop, "rna_Context_user_preferences_get", NULL, NULL);
+
+ prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, mode_items);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_enum_funcs(prop, "rna_Context_mode_get", NULL, NULL);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c
index 5f1a069d876..0861d7d51a0 100644
--- a/source/blender/makesrna/intern/rna_define.c
+++ b/source/blender/makesrna/intern/rna_define.c
@@ -458,6 +458,15 @@ void RNA_define_verify_sdna(int verify)
DefRNA.verify= verify;
}
+void RNA_struct_free_extension(StructRNA *srna, ExtensionRNA *ext)
+{
+#ifdef RNA_RUNTIME
+ ext->free(ext->data); /* decref's the PyObject that the srna owns */
+ RNA_struct_blender_type_set(srna, NULL); /* this gets accessed again - XXX fixme */
+ RNA_struct_py_type_set(srna, NULL); /* NULL the srna's value so RNA_struct_free wont complain of a leak */
+#endif
+}
+
void RNA_struct_free(BlenderRNA *brna, StructRNA *srna)
{
#ifdef RNA_RUNTIME
@@ -465,6 +474,12 @@ void RNA_struct_free(BlenderRNA *brna, StructRNA *srna)
PropertyRNA *prop, *nextprop;
PropertyRNA *parm, *nextparm;
+ if(srna->flag & STRUCT_RUNTIME) {
+ if(RNA_struct_py_type_get(srna)) {
+ fprintf(stderr, "StructRNA \"%s\" freed while holdng a python reference\n", srna->name);
+ }
+ }
+
for(prop=srna->cont.properties.first; prop; prop=nextprop) {
nextprop= prop->next;
@@ -496,6 +511,7 @@ void RNA_struct_free(BlenderRNA *brna, StructRNA *srna)
if(srna->flag & STRUCT_RUNTIME)
rna_freelinkN(&brna->structs, srna);
+
#endif
}
diff --git a/source/blender/makesrna/intern/rna_fluidsim.c b/source/blender/makesrna/intern/rna_fluidsim.c
index b7084a0b26d..936e1700ed7 100644
--- a/source/blender/makesrna/intern/rna_fluidsim.c
+++ b/source/blender/makesrna/intern/rna_fluidsim.c
@@ -98,7 +98,7 @@ static void rna_FluidSettings_update_type(bContext *C, PointerRNA *ptr)
part->type= PART_FLUID;
psys->part= part;
- psys->pointcache= BKE_ptcache_add();
+ psys->pointcache= BKE_ptcache_add(&psys->ptcaches);
psys->flag |= PSYS_ENABLED;
BLI_addtail(&ob->particlesystem,psys);
diff --git a/source/blender/makesrna/intern/rna_lamp.c b/source/blender/makesrna/intern/rna_lamp.c
index 16dc4fbc8cb..57aa1ba2736 100644
--- a/source/blender/makesrna/intern/rna_lamp.c
+++ b/source/blender/makesrna/intern/rna_lamp.c
@@ -314,7 +314,7 @@ static void rna_def_lamp(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Type", "Type of Lamp.");
RNA_def_property_update(prop, NC_LAMP|ND_LIGHTING_DRAW, NULL);
- prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "dist");
RNA_def_property_ui_range(prop, 0, 1000, 1.0, 2);
RNA_def_property_ui_text(prop, "Distance", "Falloff distance - the light is at half the original intensity at this point.");
@@ -465,7 +465,7 @@ static void rna_def_lamp_shadow(StructRNA *srna, int spot, int area)
RNA_def_property_ui_text(prop, "Shadow Adaptive Threshold", "Threshold for Adaptive Sampling (Raytraced shadows).");
RNA_def_property_update(prop, NC_LAMP|ND_LIGHTING, NULL);
- prop= RNA_def_property(srna, "shadow_soft_size", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "shadow_soft_size", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "soft");
RNA_def_property_ui_range(prop, 0, 100, 0.1, 3);
RNA_def_property_ui_text(prop, "Shadow Soft Size", "Light size for ray shadow sampling (Raytraced shadows).");
@@ -526,13 +526,13 @@ static void rna_def_area_lamp(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Shape", "Shape of the area lamp.");
RNA_def_property_update(prop, NC_LAMP|ND_LIGHTING_DRAW, NULL);
- prop= RNA_def_property(srna, "size", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "size", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "area_size");
RNA_def_property_ui_range(prop, 0, 100, 0.1, 3);
RNA_def_property_ui_text(prop, "Size", "Size of the area of the area Lamp, X direction size for Rectangle shapes.");
RNA_def_property_update(prop, NC_LAMP|ND_LIGHTING_DRAW, NULL);
- prop= RNA_def_property(srna, "size_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "size_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "area_sizey");
RNA_def_property_ui_range(prop, 0, 100, 0.1, 3);
RNA_def_property_ui_text(prop, "Size Y", "Size of the area of the area Lamp in the Y direction for Rectangle shapes.");
@@ -628,13 +628,13 @@ static void rna_def_spot_lamp(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Spot Size", "Angle of the spotlight beam in degrees.");
RNA_def_property_update(prop, NC_LAMP|ND_LIGHTING_DRAW, NULL);
- prop= RNA_def_property(srna, "shadow_buffer_clip_start", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "shadow_buffer_clip_start", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "clipsta");
RNA_def_property_range(prop, 0.0f, 9999.0f);
RNA_def_property_ui_text(prop, "Shadow Buffer Clip Start", "Shadow map clip start: objects closer will not generate shadows");
RNA_def_property_update(prop, NC_LAMP|ND_LIGHTING_DRAW, NULL);
- prop= RNA_def_property(srna, "shadow_buffer_clip_end", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "shadow_buffer_clip_end", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "clipend");
RNA_def_property_range(prop, 0.0f, 9999.0f);
RNA_def_property_ui_text(prop, "Shadow Buffer Clip End", "Shadow map clip end beyond which objects will not generate shadows.");
diff --git a/source/blender/makesrna/intern/rna_material.c b/source/blender/makesrna/intern/rna_material.c
index e6de6a46c8e..6f0a19b7aa9 100644
--- a/source/blender/makesrna/intern/rna_material.c
+++ b/source/blender/makesrna/intern/rna_material.c
@@ -527,10 +527,16 @@ static void rna_def_material_colors(StructRNA *srna)
RNA_def_property_ui_text(prop, "Mirror Color", "Mirror color of the material.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "alpha", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "alpha", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Alpha", "Alpha transparency of the material.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL);
+
+ prop= RNA_def_property(srna, "specular_alpha", PROP_FLOAT, PROP_PERCENTAGE);
+ RNA_def_property_float_sdna(prop, NULL, "spectra");
+ RNA_def_property_range(prop, 0.0f, 1.0f);
+ RNA_def_property_ui_text(prop, "Specular Alpha", "Alpha transparency for specular areas.");
+ RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
/* Color bands */
prop= RNA_def_property(srna, "use_diffuse_ramp", PROP_BOOLEAN, PROP_NONE);
@@ -599,7 +605,7 @@ static void rna_def_material_diffuse(StructRNA *srna)
RNA_def_property_ui_text(prop, "Diffuse Shader Model", "");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "diffuse_reflection", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "diffuse_reflection", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "ref");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Diffuse Reflection", "Amount of diffuse reflection.");
@@ -616,7 +622,7 @@ static void rna_def_material_diffuse(StructRNA *srna)
RNA_def_property_ui_text(prop, "Diffuse Toon Size", "Size of diffuse toon area.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "diffuse_toon_smooth", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "diffuse_toon_smooth", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "param[1]");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Diffuse Toon Smooth", "Smoothness of diffuse toon area.");
@@ -660,7 +666,7 @@ static void rna_def_material_raymirror(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Enabled", "Enable raytraced reflections.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "reflect", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "reflect", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "ray_mirror");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Reflect", "Sets the amount mirror reflection for raytrace.");
@@ -672,19 +678,19 @@ static void rna_def_material_raymirror(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Fresnel", "Power of Fresnel for mirror reflection.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "fresnel_fac", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "fresnel_factor", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "fresnel_mir_i");
RNA_def_property_range(prop, 0.0f, 5.0f);
RNA_def_property_ui_text(prop, "Fresnel Factor", "Blending factor for Fresnel.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "gloss", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "gloss", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "gloss_mir");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gloss", "The shininess of the reflection. Values < 1.0 give diffuse, blurry reflections.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "gloss_anisotropic", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "gloss_anisotropic", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "aniso_gloss_mir");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gloss Anisotropy", "The shape of the reflection, from 0.0 (circular) to 1.0 (fully stretched along the tangent.");
@@ -696,7 +702,7 @@ static void rna_def_material_raymirror(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Gloss Samples", "Number of cone samples averaged for blurry reflections.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "gloss_threshold", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "gloss_threshold", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "adapt_thresh_mir");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gloss Threshold", "Threshold for adaptive sampling. If a sample contributes less than this amount (as a percentage), sampling is stopped.");
@@ -708,7 +714,7 @@ static void rna_def_material_raymirror(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Depth", "Maximum allowed number of light inter-reflections.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "dist_mir");
RNA_def_property_range(prop, 0.0f, 10000.0f);
RNA_def_property_ui_text(prop, "Maximum Distance", "Maximum distance of reflected rays. Reflections further than this range fade to sky color or material color.");
@@ -731,11 +737,6 @@ static void rna_def_material_raytra(BlenderRNA *brna)
RNA_def_struct_nested(brna, srna, "Material");
RNA_def_struct_ui_text(srna, "Material Raytrace Transparency", "Raytraced refraction settings for a Material datablock.");
- prop= RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_RAYTRANSP); /* use bitflags */
- RNA_def_property_ui_text(prop, "Enabled", "Enables raytracing for transparent refraction rendering.");
- RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
-
prop= RNA_def_property(srna, "ior", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "ang");
RNA_def_property_range(prop, 1.0f, 3.0f);
@@ -748,13 +749,13 @@ static void rna_def_material_raytra(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Fresnel", "Power of Fresnel for transparency (Ray or ZTransp).");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "fresnel_fac", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "fresnel_factor", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "fresnel_tra_i");
RNA_def_property_range(prop, 1.0f, 5.0f);
RNA_def_property_ui_text(prop, "Fresnel Factor", "Blending factor for Fresnel.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "gloss", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "gloss", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "gloss_tra");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gloss", "The clarity of the refraction. Values < 1.0 give diffuse, blurry refractions.");
@@ -766,7 +767,7 @@ static void rna_def_material_raytra(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Gloss Samples", "Number of cone samples averaged for blurry refractions.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "gloss_threshold", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "gloss_threshold", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "adapt_thresh_tra");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Gloss Threshold", "Threshold for adaptive sampling. If a sample contributes less than this amount (as a percentage), sampling is stopped.");
@@ -778,13 +779,13 @@ static void rna_def_material_raytra(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Depth", "Maximum allowed number of light inter-refractions.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "filter", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "filter", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "filter");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Filter", "Amount to blend in the material's diffuse color in raytraced transparency (simulating absorption).");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "limit", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "limit", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "tx_limit");
RNA_def_property_range(prop, 0.0f, 100.0f);
RNA_def_property_ui_text(prop, "Limit", "Maximum depth for light to travel through the transparent material before becoming fully filtered (0.0 is disabled).");
@@ -795,12 +796,6 @@ static void rna_def_material_raytra(BlenderRNA *brna)
RNA_def_property_range(prop, 0.1f, 10.0f);
RNA_def_property_ui_text(prop, "Falloff", "Falloff power for transmissivity filter effect (1.0 is linear).");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
-
- prop= RNA_def_property(srna, "specular_opacity", PROP_FLOAT, PROP_NONE);
- RNA_def_property_float_sdna(prop, NULL, "spectra");
- RNA_def_property_range(prop, 0.0f, 1.0f);
- RNA_def_property_ui_text(prop, "Specular Opacity", "Makes specular areas opaque on transparent materials.");
- RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
}
static void rna_def_material_halo(BlenderRNA *brna)
@@ -825,7 +820,7 @@ static void rna_def_material_halo(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Hardness", "Sets the hardness of the halo.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "add", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "add", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "add");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Add", "Sets the strength of the add effect.");
@@ -941,7 +936,7 @@ static void rna_def_material_sss(BlenderRNA *brna)
RNA_def_struct_nested(brna, srna, "Material");
RNA_def_struct_ui_text(srna, "Material Subsurface Scattering", "Diffuse subsurface scattering settings for a Material datablock.");
- prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_RGB);
+ prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_RGB|PROP_UNIT_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "sss_radius");
RNA_def_property_range(prop, 0.001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.001, 10000, 1, 3);
@@ -971,13 +966,13 @@ static void rna_def_material_sss(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "IOR", "Index of refraction (higher values are denser).");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "color_factor", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "color_factor", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "sss_colfac");
RNA_def_property_ui_range(prop, 0, 1, 10, 3);
RNA_def_property_ui_text(prop, "Color Factor", "Blend factor for SSS colors.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "texture_factor", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "texture_factor", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "sss_texfac");
RNA_def_property_ui_range(prop, 0, 1, 10, 3);
RNA_def_property_ui_text(prop, "Texture Factor", "Texture scatting blend factor.");
@@ -1019,7 +1014,7 @@ void rna_def_material_specularity(StructRNA *srna)
RNA_def_property_ui_text(prop, "Specular Shader Model", "");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "specular_reflection", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "specular_reflection", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "spec");
RNA_def_property_range(prop, 0, 1);
RNA_def_property_ui_text(prop, "Specularity Intensity", "");
@@ -1048,7 +1043,7 @@ void rna_def_material_specularity(StructRNA *srna)
RNA_def_property_ui_text(prop, "Specular Toon Size", "Size of specular toon area.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "specular_toon_smooth", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "specular_toon_smooth", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "param[3]");
RNA_def_property_range(prop, 0.0f, 1.0f);
RNA_def_property_ui_text(prop, "Specular Toon Smooth", "Ssmoothness of specular toon area.");
@@ -1081,10 +1076,10 @@ void rna_def_material_strand(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Surface Diffuse", "Make diffuse shading more similar to shading the surface.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "blend_distance", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "blend_distance", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "strand_surfnor");
RNA_def_property_range(prop, 0, 10);
- RNA_def_property_ui_text(prop, "Blend Distance", "Distance in Blender units over which to blend in the surface normal.");
+ RNA_def_property_ui_text(prop, "Blend Distance", "Worldspace distance over which to blend in the surface normal.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
prop= RNA_def_property(srna, "blender_units", PROP_BOOLEAN, PROP_NONE);
@@ -1179,6 +1174,10 @@ void RNA_def_material(BlenderRNA *brna)
// {MA_TYPE_VOLUME, "VOLUME", 0, "Volume", "Render object as a volume."},
{MA_TYPE_HALO, "HALO", 0, "Halo", "Render object as halo particles."},
{0, NULL, 0, NULL, NULL}};
+ static EnumPropertyItem transparency_items[] = {
+ {MA_ZTRANSP, "Z_TRANSPARENCY", 0, "Z Transparency", "Use alpha buffer for transparent faces."},
+ {MA_RAYTRANSP, "RAYTRACE", 0, "Raytrace", "Use raytracing for transparent refraction rendering."},
+ {0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "Material", "ID");
RNA_def_struct_ui_text(srna, "Material", "Material datablock to defined the appearance of geometric objects for rendering.");
@@ -1190,19 +1189,31 @@ void RNA_def_material(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Type", "Material type defining how the object is rendered.");
RNA_def_property_enum_funcs(prop, NULL, "rna_Material_type_set", NULL);
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING_DRAW, NULL);
+
+ prop= RNA_def_property(srna, "transparency", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_TRANSP);
+ RNA_def_property_ui_text(prop, "Transparency", "Render material as transparent.");
+ RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
+
+ prop= RNA_def_property(srna, "transparency_method", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_bitflag_sdna(prop, NULL, "mode");
+ RNA_def_property_enum_items(prop, transparency_items);
+ RNA_def_property_ui_text(prop, "Transparency Method", "Method to use for rendering transparency.");
+ RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "ambient", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "ambient", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "amb");
RNA_def_property_range(prop, 0, 1);
RNA_def_property_ui_text(prop, "Ambient", "Amount of global ambient color the material receives.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
prop= RNA_def_property(srna, "emit", PROP_FLOAT, PROP_NONE);
- RNA_def_property_range(prop, 0, 2);
+ RNA_def_property_range(prop, 0, FLT_MAX);
+ RNA_def_property_ui_range(prop, 0, 2.0f, 10, 2);
RNA_def_property_ui_text(prop, "Emit", "Amount of light to emit.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "translucency", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "translucency", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_range(prop, 0, 1);
RNA_def_property_ui_text(prop, "Translucency", "Amount of diffuse shading on the back side.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
@@ -1227,7 +1238,7 @@ void RNA_def_material(BlenderRNA *brna)
RNA_def_property_range(prop, 0, 10);
RNA_def_property_ui_text(prop, "Shadow Buffer Bias", "Factor to multiply shadow buffer bias with (0 is ignore.)");
- prop= RNA_def_property(srna, "shadow_casting_alpha", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "shadow_casting_alpha", PROP_FLOAT, PROP_PERCENTAGE);
RNA_def_property_float_sdna(prop, NULL, "shad_alpha");
RNA_def_property_range(prop, 0.001, 1);
RNA_def_property_ui_text(prop, "Shadow Casting Alpha", "Shadow casting alpha, only in use for Irregular Shadowbuffer.");
@@ -1262,11 +1273,6 @@ void RNA_def_material(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Shadeless", "Makes this material insensitive to light or shadow.");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "z_transparency", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_ZTRA);
- RNA_def_property_ui_text(prop, "Z Transparency", "Enable alpha buffer for transparent faces.");
- RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
-
prop= RNA_def_property(srna, "vertex_color_light", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_VERTEXCOL);
RNA_def_property_ui_text(prop, "Vertex Color Light", "Add vertex colors as additional lighting.");
@@ -1312,11 +1318,6 @@ void RNA_def_material(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Exclude Mist", "Excludes this material from mist effects (in world settings)");
RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
- prop= RNA_def_property(srna, "radiosity", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_RADIO);
- RNA_def_property_ui_text(prop, "Radiosity", "Include this material in radiosity calculations");
- RNA_def_property_update(prop, NC_MATERIAL|ND_SHADING, NULL);
-
prop= RNA_def_property(srna, "transparent_shadows", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", MA_SHADOW_TRA);
RNA_def_property_ui_text(prop, "Transparent Shadows", "Allow this object to receive transparent shadows casted through other objects");
diff --git a/source/blender/makesrna/intern/rna_meta.c b/source/blender/makesrna/intern/rna_meta.c
index a5f4ef73f7b..7b14a7a4712 100644
--- a/source/blender/makesrna/intern/rna_meta.c
+++ b/source/blender/makesrna/intern/rna_meta.c
@@ -104,24 +104,24 @@ void rna_def_metaelement(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Rotation", "");
RNA_def_property_update(prop, 0, "rna_MetaBall_update_data");
- prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_UNSIGNED);
+ prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_UNSIGNED|PROP_UNIT_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "rad");
RNA_def_property_ui_text(prop, "Radius", "");
RNA_def_property_update(prop, 0, "rna_MetaBall_update_data");
- prop= RNA_def_property(srna, "size_x", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "size_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "expx");
RNA_def_property_range(prop, 0.0f, 20.0f);
RNA_def_property_ui_text(prop, "Size X", "Size of element, use of components depends on element type.");
RNA_def_property_update(prop, 0, "rna_MetaBall_update_data");
- prop= RNA_def_property(srna, "size_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "size_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "expy");
RNA_def_property_range(prop, 0.0f, 20.0f);
RNA_def_property_ui_text(prop, "Size Y", "Size of element, use of components depends on element type.");
RNA_def_property_update(prop, 0, "rna_MetaBall_update_data");
- prop= RNA_def_property(srna, "size_z", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "size_z", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "expz");
RNA_def_property_range(prop, 0.0f, 20.0f);
RNA_def_property_ui_text(prop, "Size Z", "Size of element, use of components depends on element type.");
@@ -176,13 +176,13 @@ void rna_def_metaball(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_MetaBall_update_data");
/* number values */
- prop= RNA_def_property(srna, "wire_size", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "wire_size", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "wiresize");
RNA_def_property_range(prop, 0.050f, 1.0f);
RNA_def_property_ui_text(prop, "Wire Size", "Polygonization resolution in the 3D viewport.");
RNA_def_property_update(prop, 0, "rna_MetaBall_update_data");
- prop= RNA_def_property(srna, "render_size", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "render_size", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "rendersize");
RNA_def_property_range(prop, 0.050f, 1.0f);
RNA_def_property_ui_text(prop, "Render Size", "Polygonization resolution in rendering.");
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 91ec0365573..837158b9ec8 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -538,12 +538,12 @@ static void rna_def_modifier_build(BlenderRNA *brna)
RNA_def_struct_sdna(srna, "BuildModifierData");
RNA_def_struct_ui_icon(srna, ICON_MOD_BUILD);
- prop= RNA_def_property(srna, "start", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "start", PROP_FLOAT, PROP_TIME);
RNA_def_property_range(prop, MINAFRAMEF, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Start", "Specify the start frame of the effect.");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Modifier_update");
- prop= RNA_def_property(srna, "length", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "length", PROP_FLOAT, PROP_TIME);
RNA_def_property_range(prop, 1, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Length", "Specify the total time the build effect requires");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Modifier_update");
@@ -708,21 +708,21 @@ static void rna_def_modifier_wave(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Damping Time", "");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Modifier_update");
- prop= RNA_def_property(srna, "falloff_radius", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "falloff_radius", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "falloff");
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 100, 100, 2);
RNA_def_property_ui_text(prop, "Falloff Radius", "");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Modifier_update");
- prop= RNA_def_property(srna, "start_position_x", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "start_position_x", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "startx");
RNA_def_property_range(prop, -FLT_MAX, FLT_MAX);
RNA_def_property_ui_range(prop, -100, 100, 100, 2);
RNA_def_property_ui_text(prop, "Start Position X", "");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Modifier_update");
- prop= RNA_def_property(srna, "start_position_y", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "start_position_y", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "starty");
RNA_def_property_range(prop, -FLT_MAX, FLT_MAX);
RNA_def_property_ui_range(prop, -100, 100, 100, 2);
@@ -853,7 +853,7 @@ static void rna_def_modifier_hook(BlenderRNA *brna)
RNA_def_struct_sdna(srna, "HookModifierData");
RNA_def_struct_ui_icon(srna, ICON_HOOK);
- prop= RNA_def_property(srna, "falloff", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "falloff", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 100, 100, 2);
RNA_def_property_ui_text(prop, "Falloff", "If not zero, the distance from the hook where influence ends.");
@@ -953,7 +953,7 @@ static void rna_def_modifier_array(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Count", "Number of duplicates to make.");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Modifier_update");
- prop= RNA_def_property(srna, "length", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "length", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_range(prop, 0, INT_MAX);
RNA_def_property_ui_range(prop, 0, 10000, 10, 2);
RNA_def_property_ui_text(prop, "Length", "Length to fit array within.");
@@ -998,7 +998,7 @@ static void rna_def_modifier_array(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Merge Vertices", "Merge vertices in first and last duplicates.");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Modifier_update");
- prop= RNA_def_property(srna, "merge_distance", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "merge_distance", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "merge_dist");
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 1, 1, 4);
@@ -1280,7 +1280,7 @@ static void rna_def_modifier_cast(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Factor", "");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Modifier_update");
- prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 100, 10, 2);
RNA_def_property_ui_text(prop, "Radius", "Only deform vertices within this distance from the center of the effect (leave as 0 for infinite.)");
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index 87e102a9a54..bad36025eda 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -41,6 +41,18 @@
#include "WM_types.h"
+
+EnumPropertyItem object_mode_items[] = {
+ {OB_MODE_OBJECT, "OBJECT", ICON_OBJECT_DATAMODE, "Object", ""},
+ {OB_MODE_EDIT, "EDIT", ICON_EDITMODE_HLT, "Edit", ""},
+ {OB_MODE_SCULPT, "SCULPT", ICON_SCULPTMODE_HLT, "Sculpt", ""},
+ {OB_MODE_VERTEX_PAINT, "VERTEX_PAINT", ICON_VPAINT_HLT, "Vertex Paint", ""},
+ {OB_MODE_WEIGHT_PAINT, "WEIGHT_PAINT", ICON_WPAINT_HLT, "Weight Paint", ""},
+ {OB_MODE_TEXTURE_PAINT, "TEXTURE_PAINT", ICON_TPAINT_HLT, "Texture Paint", ""},
+ {OB_MODE_PARTICLE_EDIT, "PARTICLE_EDIT", ICON_PARTICLEMODE, "Particle Edit", ""},
+ {OB_MODE_POSE, "POSE", ICON_POSE_HLT, "Pose", ""},
+ {0, NULL, 0, NULL, NULL}};
+
static EnumPropertyItem parent_type_items[] = {
{PAROBJECT, "OBJECT", 0, "Object", ""},
{PARCURVE, "CURVE", 0, "Curve", ""},
@@ -824,10 +836,10 @@ static void rna_def_object_game_settings(BlenderRNA *brna)
RNA_def_property_range(prop, 0.01, 10000.0);
RNA_def_property_ui_text(prop, "Mass", "Mass of the object.");
- prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "radius", PROP_FLOAT, PROP_NONE|PROP_UNIT_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "inertia");
RNA_def_property_range(prop, 0.01, 10.0);
- RNA_def_property_ui_text(prop, "Radius", "Radius for Bounding sphere and Fh/Fh Rot.");
+ RNA_def_property_ui_text(prop, "Radius", "Radius of bounding sphere and material physics");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
prop= RNA_def_property(srna, "no_sleeping", PROP_BOOLEAN, PROP_NONE);
@@ -887,13 +899,13 @@ static void rna_def_object_game_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Lock Z Rotation Axis", "Disable simulation of angular motion along the Z axis.");
- prop= RNA_def_property(srna, "do_fh", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "material_physics", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_DO_FH);
- RNA_def_property_ui_text(prop, "Do Fh", "Use Fh settings in materials.");
+ RNA_def_property_ui_text(prop, "Use Material Physics", "Use physics settings in materials.");
- prop= RNA_def_property(srna, "rotation_fh", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "rotate_from_normal", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_ROT_FH);
- RNA_def_property_ui_text(prop, "Rotation Fh", "Use face normal to rotate Object");
+ RNA_def_property_ui_text(prop, "Rotate From Normal", "Use face normal to rotate object, so that it points away from the surface");
prop= RNA_def_property(srna, "form_factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "formfactor");
@@ -922,7 +934,7 @@ static void rna_def_object_game_settings(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "gameflag", OB_CHILD);
RNA_def_property_ui_text(prop, "Collison Compound", "Add children to form a compound collision object.");
- prop= RNA_def_property(srna, "collision_margin", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "collision_margin", PROP_FLOAT, PROP_NONE|PROP_UNIT_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "margin");
RNA_def_property_range(prop, 0.0, 1.0);
RNA_def_property_ui_text(prop, "Collision Margin", "Extra margin around object for collision detection, small amount required for stability.");
@@ -1036,6 +1048,12 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_ui_text(prop, "Type", "Type of Object.");
+ prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "mode");
+ RNA_def_property_enum_items(prop, object_mode_items);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Mode", "Object interaction mode.");
+
prop= RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
RNA_def_property_array(prop, 20);
@@ -1218,7 +1236,7 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Empty Draw Type", "Viewport display style for empties.");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, NULL);
- prop= RNA_def_property(srna, "empty_draw_size", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "empty_draw_size", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "empty_drawsize");
RNA_def_property_range(prop, 0.01, 10.0);
RNA_def_property_ui_text(prop, "Empty Draw Size", "Size of of display for empties in the viewport.");
@@ -1344,25 +1362,25 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Dupli Group", "Instance an existing group.");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_dependency_update");
- prop= RNA_def_property(srna, "dupli_frames_start", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(srna, "dupli_frames_start", PROP_INT, PROP_NONE|PROP_UNIT_TIME);
RNA_def_property_int_sdna(prop, NULL, "dupsta");
RNA_def_property_range(prop, 1, 32767);
RNA_def_property_ui_text(prop, "Dupli Frames Start", "Start frame for DupliFrames.");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
- prop= RNA_def_property(srna, "dupli_frames_end", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(srna, "dupli_frames_end", PROP_INT, PROP_NONE|PROP_UNIT_TIME);
RNA_def_property_int_sdna(prop, NULL, "dupend");
RNA_def_property_range(prop, 1, 32767);
RNA_def_property_ui_text(prop, "Dupli Frames End", "End frame for DupliFrames.");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
- prop= RNA_def_property(srna, "dupli_frames_on", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(srna, "dupli_frames_on", PROP_INT, PROP_NONE|PROP_UNIT_TIME);
RNA_def_property_int_sdna(prop, NULL, "dupon");
RNA_def_property_range(prop, 1, 1500);
RNA_def_property_ui_text(prop, "Dupli Frames On", "Number of frames to use between DupOff frames.");
RNA_def_property_update(prop, NC_OBJECT|ND_DRAW, "rna_Object_update");
- prop= RNA_def_property(srna, "dupli_frames_off", PROP_INT, PROP_NONE);
+ prop= RNA_def_property(srna, "dupli_frames_off", PROP_INT, PROP_NONE|PROP_UNIT_TIME);
RNA_def_property_int_sdna(prop, NULL, "dupoff");
RNA_def_property_range(prop, 0, 1500);
RNA_def_property_ui_text(prop, "Dupli Frames Off", "Recurring frames to exclude from the Dupliframes.");
@@ -1370,7 +1388,7 @@ static void rna_def_object(BlenderRNA *brna)
/* time offset */
- prop= RNA_def_property(srna, "time_offset", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "time_offset", PROP_FLOAT, PROP_NONE|PROP_UNIT_TIME);
RNA_def_property_float_sdna(prop, NULL, "sf");
RNA_def_property_range(prop, MINAFRAMEF, MAXFRAMEF);
RNA_def_property_ui_text(prop, "Time Offset", "Animation offset in frames for IPO's and dupligroup instances.");
@@ -1455,11 +1473,6 @@ static void rna_def_object(BlenderRNA *brna)
RNA_def_property_struct_type(prop, "Pose");
RNA_def_property_ui_text(prop, "Pose", "Current pose for armatures.");
- prop= RNA_def_property(srna, "pose_mode", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", OB_POSEMODE);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Pose Mode", "Object with armature data is in pose mode.");
-
/* shape keys */
prop= RNA_def_property(srna, "shape_key_lock", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/makesrna/intern/rna_object_force.c b/source/blender/makesrna/intern/rna_object_force.c
index f04001d8a64..932bef9969d 100644
--- a/source/blender/makesrna/intern/rna_object_force.c
+++ b/source/blender/makesrna/intern/rna_object_force.c
@@ -148,6 +148,7 @@ static void rna_Cache_idname_change(bContext *C, PointerRNA *ptr)
if(new_name) {
if(pid2 && cache->flag & PTCACHE_DISK_CACHE) {
+ /* TODO: change to simple file rename */
strcpy(name, cache->name);
strcpy(cache->name, cache->prev_name);
@@ -169,6 +170,87 @@ static void rna_Cache_idname_change(bContext *C, PointerRNA *ptr)
BLI_freelistN(&pidlist);
}
+static void rna_Cache_list_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
+{
+ Object *ob = ptr->id.data;
+ PointCache *cache= ptr->data;
+ PTCacheID *pid;
+ ListBase pidlist;
+
+ BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->cache == cache) {
+ rna_iterator_listbase_begin(iter, pid->ptcaches, NULL);
+ break;
+ }
+ }
+
+ BLI_freelistN(&pidlist);
+}
+static void rna_Cache_active_point_cache_index_range(PointerRNA *ptr, int *min, int *max)
+{
+ Object *ob = ptr->id.data;
+ PointCache *cache= ptr->data;
+ PTCacheID *pid;
+ ListBase pidlist;
+
+ BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ *min= 0;
+ *max= 0;
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->cache == cache) {
+ *max= BLI_countlist(pid->ptcaches)-1;
+ *max= MAX2(0, *max);
+ break;
+ }
+ }
+
+ BLI_freelistN(&pidlist);
+}
+
+static int rna_Cache_active_point_cache_index_get(PointerRNA *ptr)
+{
+ Object *ob = ptr->id.data;
+ PointCache *cache= ptr->data;
+ PTCacheID *pid;
+ ListBase pidlist;
+ int num = 0;
+
+ BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->cache == cache) {
+ num = BLI_findindex(pid->ptcaches, cache);
+ break;
+ }
+ }
+
+ BLI_freelistN(&pidlist);
+
+ return num;
+}
+
+static void rna_Cache_active_point_cache_index_set(struct PointerRNA *ptr, int value)
+{
+ Object *ob = ptr->id.data;
+ PointCache *cache= ptr->data;
+ PTCacheID *pid;
+ ListBase pidlist;
+
+ BKE_ptcache_ids_from_object(&pidlist, ob);
+
+ for(pid=pidlist.first; pid; pid=pid->next) {
+ if(pid->cache == cache) {
+ *(pid->cache_ptr) = BLI_findlink(pid->ptcaches, value);
+ break;
+ }
+ }
+
+ BLI_freelistN(&pidlist);
+}
static int rna_SoftBodySettings_use_edges_get(PointerRNA *ptr)
{
Object *data= (Object*)(ptr->id.data);
@@ -371,6 +453,7 @@ static void rna_def_pointcache(BlenderRNA *brna)
srna= RNA_def_struct(brna, "PointCache", NULL);
RNA_def_struct_ui_text(srna, "Point Cache", "Point cache for physics simulations.");
+ RNA_def_struct_ui_icon(srna, ICON_PHYSICS);
prop= RNA_def_property(srna, "start_frame", PROP_INT, PROP_TIME);
RNA_def_property_int_sdna(prop, NULL, "startframe");
@@ -420,6 +503,7 @@ static void rna_def_pointcache(BlenderRNA *brna)
RNA_def_property_string_sdna(prop, NULL, "name");
RNA_def_property_ui_text(prop, "Name", "Cache name");
RNA_def_property_update(prop, NC_OBJECT, "rna_Cache_idname_change");
+ RNA_def_struct_name_property(srna, prop);
prop= RNA_def_property(srna, "filepath", PROP_STRING, PROP_DIRPATH);
RNA_def_property_string_sdna(prop, NULL, "path");
@@ -440,6 +524,16 @@ static void rna_def_pointcache(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", PTCACHE_EXTERNAL);
RNA_def_property_ui_text(prop, "External", "Read cache from an external location");
RNA_def_property_update(prop, NC_OBJECT, "rna_Cache_idname_change");
+
+ prop= RNA_def_property(srna, "point_cache_list", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_collection_funcs(prop, "rna_Cache_list_begin", "rna_iterator_listbase_next", "rna_iterator_listbase_end", "rna_iterator_listbase_get", 0, 0, 0, 0, 0);
+ RNA_def_property_struct_type(prop, "PointCache");
+ RNA_def_property_ui_text(prop, "Point Cache List", "Point cache list");
+
+ prop= RNA_def_property(srna, "active_point_cache_index", PROP_INT, PROP_UNSIGNED);
+ RNA_def_property_int_funcs(prop, "rna_Cache_active_point_cache_index_get", "rna_Cache_active_point_cache_index_set", "rna_Cache_active_point_cache_index_range");
+ RNA_def_property_ui_text(prop, "Active Point Cache Index", "");
+ RNA_def_property_update(prop, NC_OBJECT, "rna_Cache_change");
}
static void rna_def_collision(BlenderRNA *brna)
@@ -770,13 +864,13 @@ static void rna_def_game_softbody(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "flag", OB_BSB_BENDING_CONSTRAINTS);
RNA_def_property_ui_text(prop, "Bending Const", "Enable bending constraints");
- prop= RNA_def_property(srna, "enable_rs_collision", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "cluster_rigid_to_softbody", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "collisionflags", OB_BSB_COL_CL_RS);
- RNA_def_property_ui_text(prop, "Cluster Collision RS", "Enable cluster collision between soft and rigid body");
+ RNA_def_property_ui_text(prop, "Rigid to Soft Body", "Enable cluster collision between soft and rigid body");
- prop= RNA_def_property(srna, "enable_ss_collision", PROP_BOOLEAN, PROP_NONE);
+ prop= RNA_def_property(srna, "cluster_soft_to_softbody", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "collisionflags", OB_BSB_COL_CL_SS);
- RNA_def_property_ui_text(prop, "Cluster Collision SS", "Enable cluster collision between soft and soft body");
+ RNA_def_property_ui_text(prop, "Soft to Soft Body", "Enable cluster collision between soft and soft body");
}
static void rna_def_softbody(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 7268d560282..a219bd5aefa 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -106,6 +106,7 @@ static void rna_RenderEngine_unregister(const bContext *C, StructRNA *type)
if(!et)
return;
+ RNA_struct_free_extension(type, &et->ext);
BLI_freelinkN(&R_engines, et);
RNA_struct_free(&BLENDER_RNA, type);
}
@@ -272,10 +273,17 @@ static void rna_def_render_result(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
+ FunctionRNA *func;
srna= RNA_def_struct(brna, "RenderResult", NULL);
RNA_def_struct_ui_text(srna, "Render Result", "Result of rendering, including all layers and passes.");
+ func= RNA_def_function(srna, "load_from_file", "RE_result_load_from_file");
+ RNA_def_function_ui_description(func, "Copies the pixels of this render result from an image file.");
+ RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ prop= RNA_def_string(func, "filename", "", 0, "Filename", "Filename to load into this render tile, must be no smaller then the render result");
+ RNA_def_property_flag(prop, PROP_REQUIRED);
+
RNA_define_verify_sdna(0);
prop= RNA_def_property(srna, "resolution_x", PROP_INT, PROP_NONE);
@@ -302,15 +310,11 @@ static void rna_def_render_layer(BlenderRNA *brna)
srna= RNA_def_struct(brna, "RenderLayer", NULL);
RNA_def_struct_ui_text(srna, "Render Layer", "");
- func= RNA_def_function(srna, "rect_from_file", "RE_layer_rect_from_file");
+ func= RNA_def_function(srna, "load_from_file", "RE_layer_load_from_file");
RNA_def_function_ui_description(func, "Copies the pixels of this renderlayer from an image file.");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
prop= RNA_def_string(func, "filename", "", 0, "Filename", "Filename to load into this render tile, must be no smaller then the renderlayer");
RNA_def_property_flag(prop, PROP_REQUIRED);
- prop= RNA_def_int(func, "x", 0, 0, INT_MAX, "Offset X", "Offset the position to copy from if the image is larger then the render layer", 0, INT_MAX);
- RNA_def_property_flag(prop, PROP_REQUIRED);
- prop= RNA_def_int(func, "y", 0, 0, INT_MAX, "Offset Y", "Offset the position to copy from if the image is larger then the render layer", 0, INT_MAX);
- RNA_def_property_flag(prop, PROP_REQUIRED);
RNA_define_verify_sdna(0);
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index 54f3cc23458..57ed5ccef39 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -420,6 +420,12 @@ static int rna_Property_editable_get(PointerRNA *ptr)
return RNA_property_editable(ptr, prop);
}
+static int rna_Property_use_return_get(PointerRNA *ptr)
+{
+ PropertyRNA *prop= (PropertyRNA*)ptr->data;
+ return prop->flag & PROP_RETURN ? 1:0;
+}
+
static int rna_Property_array_length_get(PointerRNA *ptr)
{
PropertyRNA *prop= (PropertyRNA*)ptr->data;
@@ -848,6 +854,11 @@ static void rna_def_property(BlenderRNA *brna)
RNA_def_property_boolean_funcs(prop, "rna_Property_editable_get", NULL);
RNA_def_property_ui_text(prop, "Editable", "Property is editable through RNA.");
+ prop= RNA_def_property(srna, "use_return", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_boolean_funcs(prop, "rna_Property_use_return_get", NULL);
+ RNA_def_property_ui_text(prop, "Return", "True when this property is a return value from an rna function..");
+
prop= RNA_def_property(srna, "registered", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_boolean_funcs(prop, "rna_Property_registered_get", NULL);
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index a236f25c40f..7baf8c8fd93 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -30,6 +30,7 @@
#include "rna_internal.h"
#include "DNA_scene_types.h"
+#include "DNA_userdef_types.h"
#ifdef WITH_FFMPEG
#include "BKE_writeffmpeg.h"
@@ -52,6 +53,7 @@ EnumPropertyItem prop_mode_items[] ={
#ifdef RNA_RUNTIME
+#include "DNA_anim_types.h"
#include "DNA_node_types.h"
#include "BKE_context.h"
@@ -174,6 +176,54 @@ static void rna_Scene_frame_update(bContext *C, PointerRNA *ptr)
//ED_update_for_newframe(C);
}
+static int rna_Scene_active_keying_set_editable(PointerRNA *ptr)
+{
+ Scene *scene= (Scene *)ptr->data;
+
+ /* only editable if there are some Keying Sets to change to */
+ return (scene->keyingsets.first != NULL);
+}
+
+static PointerRNA rna_Scene_active_keying_set_get(PointerRNA *ptr)
+{
+ Scene *scene= (Scene *)ptr->data;
+ return rna_pointer_inherit_refine(ptr, &RNA_KeyingSet, BLI_findlink(&scene->keyingsets, scene->active_keyingset-1));
+}
+
+static void rna_Scene_active_keying_set_set(PointerRNA *ptr, PointerRNA value)
+{
+ Scene *scene= (Scene *)ptr->data;
+ KeyingSet *ks= (KeyingSet*)value.data;
+ scene->active_keyingset= BLI_findindex(&scene->keyingsets, ks) + 1;
+}
+
+static int rna_Scene_active_keying_set_index_get(PointerRNA *ptr)
+{
+ Scene *scene= (Scene *)ptr->data;
+ return MAX2(scene->active_keyingset-1, 0);
+}
+
+static void rna_Scene_active_keying_set_index_set(PointerRNA *ptr, int value)
+{
+ Scene *scene= (Scene *)ptr->data;
+ scene->active_keyingset= value+1;
+}
+
+static void rna_Scene_active_keying_set_index_range(PointerRNA *ptr, int *min, int *max)
+{
+ Scene *scene= (Scene *)ptr->data;
+
+ *min= 0;
+ *max= BLI_countlist(&scene->keyingsets)-1;
+ *max= MAX2(0, *max);
+}
+
+
+static char *rna_SceneRenderData_path(PointerRNA *ptr)
+{
+ return BLI_sprintfN("render_data");
+}
+
static int rna_SceneRenderData_threads_get(PointerRNA *ptr)
{
RenderData *rd= (RenderData*)ptr->data;
@@ -354,6 +404,11 @@ static void rna_def_tool_settings(BlenderRNA *brna)
{SCE_SNAP_TARGET_MEDIAN, "MEDIAN", 0, "Median", "Snap median onto target."},
{SCE_SNAP_TARGET_ACTIVE, "ACTIVE", 0, "Active", "Snap active onto target."},
{0, NULL, 0, NULL, NULL}};
+
+ static EnumPropertyItem auto_key_items[] = {
+ {AUTOKEY_MODE_NORMAL, "ADD_REPLACE_KEYS", 0, "Add/Replace", ""},
+ {AUTOKEY_MODE_EDITKEYS, "REPLACE_KEYS", 0, "Replace", ""},
+ {0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "ToolSettings", NULL);
RNA_def_struct_ui_text(srna, "Tool Settings", "");
@@ -416,6 +471,20 @@ static void rna_def_tool_settings(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "snap_flag", SCE_SNAP_PEEL_OBJECT);
RNA_def_property_ui_text(prop, "Snap Peel Object", "Consider objects as whole when finding volume center.");
RNA_def_property_ui_icon(prop, ICON_SNAP_PEEL_OBJECT, 0);
+
+ /* Auto Keying */
+ prop= RNA_def_property(srna, "enable_auto_key", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "autokey_mode", AUTOKEY_ON);
+ RNA_def_property_ui_text(prop, "Auto Keying", "Automatic keyframe insertion for Objects and Bones");
+
+ prop= RNA_def_property(srna, "autokey_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_sdna(prop, NULL, "autokey_mode");
+ RNA_def_property_enum_items(prop, auto_key_items);
+ RNA_def_property_ui_text(prop, "Auto-Keying Mode", "Mode of automatic keyframe insertion for Objects and Bones");
+
+ prop= RNA_def_property(srna, "record_with_nla", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "autokey_flag", ANIMRECORD_FLAG_WITHNLA);
+ RNA_def_property_ui_text(prop, "Layered", "Add a new NLA Track + Strip for every loop/pass made over the animation to allow non-destructive tweaking.");
/* UV */
prop= RNA_def_property(srna, "uv_selection_mode", PROP_ENUM, PROP_NONE);
@@ -443,6 +512,40 @@ static void rna_def_tool_settings(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Vertex Group Weight", "Weight to assign in vertex groups.");
}
+
+static void rna_def_unit_settings(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ static EnumPropertyItem unit_systems[] = {
+ {USER_UNIT_NONE, "NONE", 0, "None", ""},
+ {USER_UNIT_METRIC, "METRIC", 0, "Metric", ""},
+ {USER_UNIT_IMPERIAL, "IMPERIAL", 0, "Imperial", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+ srna= RNA_def_struct(brna, "UnitSettings", NULL);
+ RNA_def_struct_ui_text(srna, "Unit Settings", "");
+
+ /* Units */
+ prop= RNA_def_property(srna, "system", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, unit_systems);
+ RNA_def_property_ui_text(prop, "Unit System", "The unit system to use for button display.");
+ RNA_def_property_update(prop, NC_WINDOW, NULL);
+
+ prop= RNA_def_property(srna, "scale_length", PROP_FLOAT, PROP_UNSIGNED);
+ RNA_def_property_ui_text(prop, "Unit Scale", "Scale to use when converting between blender units and dimensions.");
+ RNA_def_property_range(prop, 0.00001, 100000.0);
+ RNA_def_property_ui_range(prop, 0.001, 100.0, 0.1, 3);
+ RNA_def_property_update(prop, NC_WINDOW, NULL);
+
+ prop= RNA_def_property(srna, "use_separate", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", USER_UNIT_OPT_SPLIT);
+ RNA_def_property_ui_text(prop, "Separate Units", "Display units in pairs.");
+ RNA_def_property_update(prop, NC_WINDOW, NULL);
+}
+
+
void rna_def_render_layer_common(StructRNA *srna, int scene)
{
PropertyRNA *prop;
@@ -1094,6 +1197,7 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
srna= RNA_def_struct(brna, "SceneRenderData", NULL);
RNA_def_struct_sdna(srna, "RenderData");
RNA_def_struct_nested(brna, srna, "Scene");
+ RNA_def_struct_path_func(srna, "rna_SceneRenderData_path");
RNA_def_struct_ui_text(srna, "Render Data", "Rendering settings for a Scene datablock.");
prop= RNA_def_property(srna, "color_mode", PROP_ENUM, PROP_NONE);
@@ -1390,6 +1494,11 @@ static void rna_def_scene_render_data(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Fields Still", "Disable the time difference between fields.");
RNA_def_property_update(prop, NC_SCENE|ND_RENDER_OPTIONS, NULL);
+ prop= RNA_def_property(srna, "sync_audio", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "audio.flag", AUDIO_SYNC);
+ RNA_def_property_ui_text(prop, "Sync Audio", "Play back and sync with audio from Sequence Editor");
+ RNA_def_property_update(prop, NC_SCENE, NULL);
+
prop= RNA_def_property(srna, "render_shadows", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "mode", R_SHADOW);
RNA_def_property_ui_text(prop, "Render Shadows", "Calculate shadows while rendering.");
@@ -1666,7 +1775,7 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "World", "World used for rendering the scene.");
RNA_def_property_update(prop, NC_WORLD, NULL);
- prop= RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ);
+ prop= RNA_def_property(srna, "cursor_location", PROP_FLOAT, PROP_XYZ|PROP_UNIT_LENGTH);
RNA_def_property_float_sdna(prop, NULL, "cursor");
RNA_def_property_ui_text(prop, "Cursor Location", "3D cursor location.");
RNA_def_property_ui_range(prop, -10000.0, 10000.0, 10, 4);
@@ -1753,21 +1862,36 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Sequence Editor", "");
/* Keying Sets */
- // TODO: hide the fact that active keyingset is an int?
- prop= RNA_def_property(srna, "keyingsets", PROP_COLLECTION, PROP_NONE);
+ prop= RNA_def_property(srna, "keying_sets", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "keyingsets", NULL);
RNA_def_property_struct_type(prop, "KeyingSet");
RNA_def_property_ui_text(prop, "Keying Sets", "Keying Sets for this Scene.");
+ RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
- prop= RNA_def_property(srna, "active_keyingset", PROP_INT, PROP_NONE);
- RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(prop, "Active Keying Set", "Current Keying Set index.");
+ prop= RNA_def_property(srna, "active_keying_set", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(prop, "KeyingSet");
+ RNA_def_property_editable_func(prop, "rna_Scene_active_keying_set_editable");
+ RNA_def_property_pointer_funcs(prop, "rna_Scene_active_keying_set_get", "rna_Scene_active_keying_set_set", NULL);
+ RNA_def_property_ui_text(prop, "Active Keying Set", "Active Keying Set used to insert/delete keyframes.");
+ RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
+
+ prop= RNA_def_property(srna, "active_keying_set_index", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "active_keyingset");
+ RNA_def_property_int_funcs(prop, "rna_Scene_active_keying_set_index_get", "rna_Scene_active_keying_set_index_set", "rna_Scene_active_keying_set_index_range");
+ RNA_def_property_ui_text(prop, "Active Keying Set Index", "Current Keying Set index.");
+ RNA_def_property_update(prop, NC_SCENE|ND_KEYINGSET, NULL);
/* Tool Settings */
prop= RNA_def_property(srna, "tool_settings", PROP_POINTER, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, NULL, "toolsettings");
RNA_def_property_struct_type(prop, "ToolSettings");
RNA_def_property_ui_text(prop, "Tool Settings", "");
+
+ /* Unit Settings */
+ prop= RNA_def_property(srna, "unit_settings", PROP_POINTER, PROP_NEVER_NULL);
+ RNA_def_property_pointer_sdna(prop, NULL, "unit");
+ RNA_def_property_struct_type(prop, "UnitSettings");
+ RNA_def_property_ui_text(prop, "Unit Settings", "Unit editing settings");
/* Render Data */
prop= RNA_def_property(srna, "render_data", PROP_POINTER, PROP_NEVER_NULL);
@@ -1788,6 +1912,7 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Game Data", "");
rna_def_tool_settings(brna);
+ rna_def_unit_settings(brna);
rna_def_scene_render_data(brna);
rna_def_scene_game_data(brna);
rna_def_scene_render_layer(brna);
diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c
index e3171d38932..7a243327bd1 100644
--- a/source/blender/makesrna/intern/rna_screen.c
+++ b/source/blender/makesrna/intern/rna_screen.c
@@ -71,9 +71,15 @@ static void rna_Screen_scene_update(bContext *C, PointerRNA *ptr)
}
}
+static int rna_Screen_animation_playing_get(PointerRNA *ptr)
+{
+ bScreen *sc= (bScreen*)ptr->data;
+ return (sc->animtimer != NULL);
+}
+
#else
-static void rna_def_scrarea(BlenderRNA *brna)
+static void rna_def_area(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
@@ -119,7 +125,7 @@ static void rna_def_region(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Region ID", "Uniqute ID for this region.");
}
-static void rna_def_bscreen(BlenderRNA *brna)
+static void rna_def_screen(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
@@ -139,12 +145,17 @@ static void rna_def_bscreen(BlenderRNA *brna)
RNA_def_property_collection_sdna(prop, NULL, "areabase", NULL);
RNA_def_property_struct_type(prop, "Area");
RNA_def_property_ui_text(prop, "Areas", "Areas the screen is subdivided into.");
+
+ prop= RNA_def_property(srna, "animation_playing", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_clear_flag(prop, PROP_EDITABLE);
+ RNA_def_property_boolean_funcs(prop, "rna_Screen_animation_playing_get", NULL);
+ RNA_def_property_ui_text(prop, "Animation Playing", "Animation playback is active.");
}
void RNA_def_screen(BlenderRNA *brna)
{
- rna_def_bscreen(brna);
- rna_def_scrarea(brna);
+ rna_def_screen(brna);
+ rna_def_area(brna);
rna_def_region(brna);
}
diff --git a/source/blender/makesrna/intern/rna_sculpt_paint.c b/source/blender/makesrna/intern/rna_sculpt_paint.c
index 1e512d8f9bb..c2c906e38f2 100644
--- a/source/blender/makesrna/intern/rna_sculpt_paint.c
+++ b/source/blender/makesrna/intern/rna_sculpt_paint.c
@@ -31,6 +31,8 @@
#include "DNA_scene_types.h"
+#include "BKE_paint.h"
+
#ifdef RNA_RUNTIME
static PointerRNA rna_ParticleEdit_brush_get(PointerRNA *ptr)
@@ -49,20 +51,67 @@ static PointerRNA rna_ParticleBrush_curve_get(PointerRNA *ptr)
return rna_pointer_inherit_refine(ptr, &RNA_CurveMapping, NULL);
}
+static void rna_Paint_brushes_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
+{
+ Paint *p= (Paint*)ptr->data;
+ rna_iterator_array_begin(iter, (void*)p->brushes, sizeof(Brush*), p->brush_count, 0, NULL);
+}
+
+static int rna_Paint_brushes_length(PointerRNA *ptr)
+{
+ Paint *p= (Paint*)ptr->data;
+
+ return p->brush_count;
+}
+
+static PointerRNA rna_Paint_active_brush_get(PointerRNA *ptr)
+{
+ return rna_pointer_inherit_refine(ptr, &RNA_Brush, paint_brush(ptr->data));
+}
+
+static void rna_Paint_active_brush_set(PointerRNA *ptr, PointerRNA value)
+{
+ paint_brush_set(ptr->data, value.data);
+}
+
#else
-static void rna_def_sculpt(BlenderRNA *brna)
+static void rna_def_paint(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
- srna= RNA_def_struct(brna, "Sculpt", NULL);
- RNA_def_struct_ui_text(srna, "Sculpt", "");
-
+ srna= RNA_def_struct(brna, "Paint", NULL);
+ RNA_def_struct_ui_text(srna, "Paint", "");
+
+ prop= RNA_def_property(srna, "brushes", PROP_COLLECTION, PROP_NONE);
+ RNA_def_property_struct_type(prop, "Brush");
+ RNA_def_property_collection_funcs(prop, "rna_Paint_brushes_begin",
+ "rna_iterator_array_next",
+ "rna_iterator_array_end",
+ "rna_iterator_array_dereference_get",
+ "rna_Paint_brushes_length", 0, 0, 0, 0);
+ RNA_def_property_ui_text(prop, "Brushes", "Brushes selected for this paint mode.");
+
+ prop= RNA_def_property(srna, "active_brush_index", PROP_INT, PROP_NONE);
+ RNA_def_property_range(prop, 0, INT_MAX);
+
+ /* Fake property to get active brush directly, rather than integer index */
prop= RNA_def_property(srna, "brush", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "Brush");
- RNA_def_property_ui_text(prop, "Brush", "");
+ RNA_def_property_pointer_funcs(prop, "rna_Paint_active_brush_get", "rna_Paint_active_brush_set", NULL);
+ RNA_def_property_flag(prop, PROP_EDITABLE);
+ RNA_def_property_ui_text(prop, "Brush", "Active paint brush.");
+}
+
+static void rna_def_sculpt(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+ srna= RNA_def_struct(brna, "Sculpt", "Paint");
+ RNA_def_struct_ui_text(srna, "Sculpt", "");
+
prop= RNA_def_property(srna, "symmetry_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flags", SCULPT_SYMM_X);
RNA_def_property_ui_text(prop, "Symmetry X", "Mirror brush across the X axis.");
@@ -110,14 +159,10 @@ static void rna_def_vertex_paint(BlenderRNA *brna)
{6, "DARKEN", 0, "Darken", "Use darken blending mode while painting."},
{0, NULL, 0, NULL, NULL}};
- srna= RNA_def_struct(brna, "VertexPaint", NULL);
+ srna= RNA_def_struct(brna, "VertexPaint", "Paint");
RNA_def_struct_sdna(srna, "VPaint");
RNA_def_struct_ui_text(srna, "Vertex Paint", "Properties of vertex and weight paint mode.");
- prop= RNA_def_property(srna, "brush", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop, "Brush");
- RNA_def_property_ui_text(prop, "Brush", "");
-
prop= RNA_def_property(srna, "mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, prop_mode_items);
RNA_def_property_ui_text(prop, "Brush Mode", "Mode in which color is painted.");
@@ -159,14 +204,10 @@ static void rna_def_image_paint(BlenderRNA *brna)
{PAINT_TOOL_CLONE, "CLONE", 0, "Clone", ""},
{0, NULL, 0, NULL, NULL}};
- srna= RNA_def_struct(brna, "ImagePaint", NULL);
+ srna= RNA_def_struct(brna, "ImagePaint", "Paint");
RNA_def_struct_sdna(srna, "ImagePaintSettings");
RNA_def_struct_ui_text(srna, "Image Paint", "Properties of image and texture painting mode.");
- prop= RNA_def_property(srna, "brush", PROP_POINTER, PROP_NONE);
- RNA_def_property_struct_type(prop, "Brush");
- RNA_def_property_ui_text(prop, "Brush", "");
-
prop= RNA_def_property(srna, "tool", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, tool_items);
RNA_def_property_ui_text(prop, "Tool", "");
@@ -353,6 +394,7 @@ static void rna_def_particle_edit(BlenderRNA *brna)
void RNA_def_sculpt_paint(BlenderRNA *brna)
{
+ rna_def_paint(brna);
rna_def_sculpt(brna);
rna_def_vertex_paint(brna);
rna_def_image_paint(brna);
diff --git a/source/blender/makesrna/intern/rna_smoke.c b/source/blender/makesrna/intern/rna_smoke.c
index 1cd98ca3a9c..6f1babb495a 100644
--- a/source/blender/makesrna/intern/rna_smoke.c
+++ b/source/blender/makesrna/intern/rna_smoke.c
@@ -210,10 +210,27 @@ static void rna_def_smoke_domain_settings(BlenderRNA *brna)
prop= RNA_def_property(srna, "strength", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "strength");
- RNA_def_property_range(prop, -5.0, 5.0);
+ RNA_def_property_range(prop, 1.0, 10.0);
RNA_def_property_ui_range(prop, 1.0, 10.0, 1, 2);
RNA_def_property_ui_text(prop, "Strength", "Strength of wavelet noise");
RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, "rna_Smoke_reset");
+
+ prop= RNA_def_property(srna, "dissolve_speed", PROP_INT, PROP_NONE);
+ RNA_def_property_int_sdna(prop, NULL, "diss_speed");
+ RNA_def_property_range(prop, 1.0, 100.0);
+ RNA_def_property_ui_range(prop, 1.0, 1000.0, 1, 0);
+ RNA_def_property_ui_text(prop, "Dissolve Speed", "Dissolve Speed");
+ RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, NULL);
+
+ prop= RNA_def_property(srna, "dissolve_smoke", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_SMOKE_DISSOLVE);
+ RNA_def_property_ui_text(prop, "Dissolve Smoke", "Enable smoke to disappear over time.");
+ RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, NULL);
+
+ prop= RNA_def_property(srna, "dissolve_smoke_log", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flags", MOD_SMOKE_DISSOLVE_LOG);
+ RNA_def_property_ui_text(prop, "Logarithmic dissolve", "Using 1/x ");
+ RNA_def_property_update(prop, NC_OBJECT|ND_MODIFIER, NULL);
}
static void rna_def_smoke_flow_settings(BlenderRNA *brna)
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 793970dea49..664b1713b31 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -37,6 +37,8 @@
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
+#include "BKE_paint.h"
+
#include "WM_types.h"
EnumPropertyItem space_type_items[] = {
@@ -83,6 +85,7 @@ static EnumPropertyItem dc_all_items[] = {DC_RGB, DC_RGBA, DC_ALPHA, DC_Z, DC_LC
#include "BKE_context.h"
#include "ED_image.h"
+#include "ED_screen.h"
#include "IMB_imbuf_types.h"
@@ -118,10 +121,10 @@ static StructRNA* rna_Space_refine(struct PointerRNA *ptr)
case SPACE_NLA:
return &RNA_SpaceNLA;
/*case SPACE_SCRIPT:
- return &RNA_SpaceScriptsWindow;
+ return &RNA_SpaceScriptsWindow;*/
case SPACE_TIME:
return &RNA_SpaceTimeline;
- case SPACE_NODE:
+ /*case SPACE_NODE:
return &RNA_SpaceNodeEditor;
case SPACE_LOGIC:
return &RNA_SpaceLogicEditor;*/
@@ -144,7 +147,7 @@ static void rna_SpaceImageEditor_paint_update(bContext *C, PointerRNA *ptr)
Scene *scene= CTX_data_scene(C);
if(scene)
- brush_check_exists(&scene->toolsettings->imapaint.brush);
+ paint_init(&scene->toolsettings->imapaint.paint, "Brush");
}
static int rna_SpaceImageEditor_show_render_get(PointerRNA *ptr)
@@ -303,6 +306,13 @@ static void rna_View3D_display_background_image_set(PointerRNA *ptr, int value)
}
}
+/* Space Time */
+static void rna_SpaceTime_redraw_update(bContext *C, PointerRNA *ptr)
+{
+ SpaceTime *st= (SpaceTime*)ptr->data;
+ ED_screen_animation_timer_update(C, st->redraws);
+}
+
#else
static void rna_def_space(BlenderRNA *brna)
@@ -564,19 +574,19 @@ static void rna_def_space_3dview(BlenderRNA *brna)
RNA_def_property_range(prop, 1.0f, 250.0f);
RNA_def_property_update(prop, NC_WINDOW, NULL);
- prop= RNA_def_property(srna, "clip_start", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "clip_start", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "near");
RNA_def_property_range(prop, 0.0f, FLT_MAX);
RNA_def_property_ui_text(prop, "Clip Start", "3D View near clipping distance.");
RNA_def_property_update(prop, NC_WINDOW, NULL);
- prop= RNA_def_property(srna, "clip_end", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "clip_end", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "far");
RNA_def_property_range(prop, 1.0f, FLT_MAX);
RNA_def_property_ui_text(prop, "Clip End", "3D View far clipping distance.");
RNA_def_property_update(prop, NC_WINDOW, NULL);
- prop= RNA_def_property(srna, "grid_spacing", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "grid_spacing", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "grid");
RNA_def_property_ui_text(prop, "Grid Spacing", "The distance between 3D View grid lines.");
RNA_def_property_range(prop, 0.0f, FLT_MAX);
@@ -836,11 +846,11 @@ static void rna_def_space_sequencer(BlenderRNA *brna)
PropertyRNA *prop;
static EnumPropertyItem display_mode_items[] = {
- {SEQ_DRAW_SEQUENCE, "SEQUENCER", 0, "Sequencer", ""},
- {SEQ_DRAW_IMG_IMBUF, "IMAGE", 0, "Image Preview", ""},
- {SEQ_DRAW_IMG_WAVEFORM, "WAVEFORM", 0, "Luma Waveform", ""},
- {SEQ_DRAW_IMG_VECTORSCOPE, "VECTOR_SCOPE", 0, "Chroma Vectorscope", ""},
- {SEQ_DRAW_IMG_HISTOGRAM, "HISTOGRAM", 0, "Histogram", ""},
+ {SEQ_DRAW_SEQUENCE, "SEQUENCER", ICON_SEQ_SEQUENCER, "Sequencer", ""},
+ {SEQ_DRAW_IMG_IMBUF, "IMAGE", ICON_SEQ_PREVIEW, "Image Preview", ""},
+ {SEQ_DRAW_IMG_WAVEFORM, "WAVEFORM", ICON_SEQ_LUMA_WAVEFORM, "Luma Waveform", ""},
+ {SEQ_DRAW_IMG_VECTORSCOPE, "VECTOR_SCOPE", ICON_SEQ_CHROMA_SCOPE, "Chroma Vectorscope", ""},
+ {SEQ_DRAW_IMG_HISTOGRAM, "HISTOGRAM", ICON_SEQ_HISTOGRAM, "Histogram", ""},
{0, NULL, 0, NULL, NULL}};
srna= RNA_def_struct(brna, "SpaceSequenceEditor", "Space");
@@ -1104,6 +1114,59 @@ static void rna_def_space_nla(BlenderRNA *brna)
// TODO... autosnap, dopesheet?
}
+static void rna_def_space_time(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ srna= RNA_def_struct(brna, "SpaceTimeline", "Space");
+ RNA_def_struct_sdna(srna, "SpaceTime");
+ RNA_def_struct_ui_text(srna, "Space Timeline Editor", "Timeline editor space data.");
+
+ /* Define Anim Playback Areas */
+
+ prop= RNA_def_property(srna, "play_top_left", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "redraws", TIME_REGION);
+ RNA_def_property_ui_text(prop, "Top-Left 3D Window", "");
+ RNA_def_property_update(prop, 0, "rna_SpaceTime_redraw_update");
+
+ prop= RNA_def_property(srna, "play_all_3d", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "redraws", TIME_ALL_3D_WIN);
+ RNA_def_property_ui_text(prop, "All 3D Windows", "");
+ RNA_def_property_update(prop, 0, "rna_SpaceTime_redraw_update");
+
+ prop= RNA_def_property(srna, "play_anim", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "redraws", TIME_ALL_ANIM_WIN);
+ RNA_def_property_ui_text(prop, "Animation Windows", "");
+ RNA_def_property_update(prop, 0, "rna_SpaceTime_redraw_update");
+
+ prop= RNA_def_property(srna, "play_buttons", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "redraws", TIME_ALL_BUTS_WIN);
+ RNA_def_property_ui_text(prop, "Buttons Windows", "");
+ RNA_def_property_update(prop, 0, "rna_SpaceTime_redraw_update");
+
+ prop= RNA_def_property(srna, "play_image", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "redraws", TIME_ALL_IMAGE_WIN);
+ RNA_def_property_ui_text(prop, "Image Windows", "");
+ RNA_def_property_update(prop, 0, "rna_SpaceTime_redraw_update");
+
+ prop= RNA_def_property(srna, "play_sequencer", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "redraws", TIME_SEQ);
+ RNA_def_property_ui_text(prop, "Sequencer Windows", "");
+ RNA_def_property_update(prop, 0, "rna_SpaceTime_redraw_update");
+
+ /* Other options */
+
+ prop= RNA_def_property(srna, "continue_physics", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "redraws", TIME_CONTINUE_PHYSICS);
+ RNA_def_property_ui_text(prop, "Continue Physics", "During playblack, continue physics simulations regardless of the frame number");
+
+ prop= RNA_def_property(srna, "only_selected", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", TIME_ONLYACTSEL);
+ RNA_def_property_ui_text(prop, "Only Selected channels", "Show keyframes only from active/selected channels.");
+ RNA_def_property_update(prop, NC_WINDOW, NULL);
+}
+
static void rna_def_console_line(BlenderRNA *brna)
{
StructRNA *srna;
@@ -1332,6 +1395,7 @@ void RNA_def_space(BlenderRNA *brna)
rna_def_space_dopesheet(brna);
rna_def_space_graph(brna);
rna_def_space_nla(brna);
+ rna_def_space_time(brna);
rna_def_space_console(brna);
rna_def_console_line(brna);
}
diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c
index 5c7fd5ece0e..ccb5e5b2f95 100644
--- a/source/blender/makesrna/intern/rna_texture.c
+++ b/source/blender/makesrna/intern/rna_texture.c
@@ -147,6 +147,20 @@ static EnumPropertyItem *rna_ImageTexture_filter_itemf(bContext *C, PointerRNA *
return item;
}
+static float rna_TextureSlot_angle_get(PointerRNA *ptr)
+{
+ MTex *tex= (MTex*)ptr->data;
+ const float conv = 57.295779506;
+ return tex->rot * conv;
+}
+
+static void rna_TextureSlot_angle_set(PointerRNA *ptr, float v)
+{
+ MTex *tex= (MTex*)ptr->data;
+ const float conv = 0.017453293;
+ tex->rot = v * conv;
+}
+
#else
static void rna_def_color_ramp_element(BlenderRNA *brna)
@@ -267,6 +281,12 @@ static void rna_def_mtex(BlenderRNA *brna)
{MTEX_BLEND_COLOR, "COLOR", 0, "Color", ""},
{0, NULL, 0, NULL, NULL}};
+ static EnumPropertyItem prop_map_mode_items[] = {
+ {MTEX_MAP_MODE_FIXED, "FIXED", 0, "Fixed", ""},
+ {MTEX_MAP_MODE_TILED, "TILED", 0, "Tiled", ""},
+ {MTEX_MAP_MODE_3D, "3D", 0, "3D", ""},
+ {0, NULL, 0, NULL, NULL}};
+
srna= RNA_def_struct(brna, "TextureSlot", NULL);
RNA_def_struct_sdna(srna, "MTex");
RNA_def_struct_ui_text(srna, "Texture Slot", "Texture slot defining the mapping and influence of a texture.");
@@ -325,6 +345,17 @@ static void rna_def_mtex(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "RGB to Intensity", "Converts texture RGB values to intensity (gray) values.");
RNA_def_property_update(prop, NC_TEXTURE, NULL);
+ prop= RNA_def_property(srna, "angle", PROP_FLOAT, PROP_ANGLE);
+ RNA_def_property_float_sdna(prop, NULL, "rot");
+ RNA_def_property_range(prop, 0, 360);
+ RNA_def_property_float_funcs(prop, "rna_TextureSlot_angle_get", "rna_TextureSlot_angle_set", NULL);
+ RNA_def_property_ui_text(prop, "Angle", "Defines brush texture rotation.");
+ RNA_def_property_update(prop, NC_TEXTURE, NULL);
+
+ prop= RNA_def_property(srna, "brush_map_mode", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, prop_map_mode_items);
+ RNA_def_property_ui_text(prop, "Mode", "");
+
prop= RNA_def_property(srna, "default_value", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, NULL, "def_var");
RNA_def_property_ui_range(prop, 0, 1, 10, 3);
diff --git a/source/blender/makesrna/intern/rna_ui.c b/source/blender/makesrna/intern/rna_ui.c
index 590f85fedd7..660dbb49027 100644
--- a/source/blender/makesrna/intern/rna_ui.c
+++ b/source/blender/makesrna/intern/rna_ui.c
@@ -138,6 +138,8 @@ static void rna_Panel_unregister(const bContext *C, StructRNA *type)
if(!(art=region_type_find(NULL, pt->space_type, pt->region_type)))
return;
+ RNA_struct_free_extension(type, &pt->ext);
+
BLI_freelinkN(&art->paneltypes, pt);
RNA_struct_free(&BLENDER_RNA, type);
@@ -233,6 +235,8 @@ static void rna_Header_unregister(const bContext *C, StructRNA *type)
if(!(art=region_type_find(NULL, ht->space_type, RGN_TYPE_HEADER)))
return;
+ RNA_struct_free_extension(type, &ht->ext);
+
BLI_freelinkN(&art->headertypes, ht);
RNA_struct_free(&BLENDER_RNA, type);
@@ -347,6 +351,8 @@ static void rna_Menu_unregister(const bContext *C, StructRNA *type)
if(!(art=region_type_find(NULL, mt->space_type, RGN_TYPE_HEADER)))
return;
+ RNA_struct_free_extension(type, &mt->ext);
+
BLI_freelinkN(&art->menutypes, mt);
RNA_struct_free(&BLENDER_RNA, type);
diff --git a/source/blender/makesrna/intern/rna_ui_api.c b/source/blender/makesrna/intern/rna_ui_api.c
index e788250e407..40d300315f5 100644
--- a/source/blender/makesrna/intern/rna_ui_api.c
+++ b/source/blender/makesrna/intern/rna_ui_api.c
@@ -288,6 +288,15 @@ void RNA_api_ui_layout(StructRNA *srna)
func= RNA_def_function(srna, "template_header_3D", "uiTemplateHeader3D");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ func= RNA_def_function(srna, "view3d_select_metaballmenu", "uiTemplate_view3d_select_metaballmenu");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ func= RNA_def_function(srna, "view3d_select_armaturemenu", "uiTemplate_view3d_select_armaturemenu");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ func= RNA_def_function(srna, "view3d_select_posemenu", "uiTemplate_view3d_select_posemenu");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+ func= RNA_def_function(srna, "view3d_select_faceselmenu", "uiTemplate_view3d_select_faceselmenu");
+ RNA_def_function_flag(func, FUNC_USE_CONTEXT);
+
func= RNA_def_function(srna, "template_texture_image", "uiTemplateTextureImage");
RNA_def_function_flag(func, FUNC_USE_CONTEXT);
parm= RNA_def_pointer(func, "texture", "Texture", "", "");
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index 19b2b5376f7..59333f1191d 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -120,7 +120,7 @@ static PointerRNA rna_UserDef_system_get(PointerRNA *ptr)
static void rna_UserDef_audio_update(bContext *C, PointerRNA *ptr)
{
- sound_reinit(C);
+ sound_init(C);
}
#else
@@ -1992,6 +1992,7 @@ static void rna_def_userdef_system(BlenderRNA *brna)
{0, "AUDIO_DEVICE_NULL", 0, "No Audio", "Null device - there will be no audio output."},
{1, "AUDIO_DEVICE_SDL", 0, "SDL", "SDL device - simple direct media layer, recommended for sequencer usage."},
{2, "AUDIO_DEVICE_OPENAL", 0, "OpenAL", "OpenAL device - supports 3D audio, recommended for game engine usage."},
+ {3, "AUDIO_DEVICE_JACK", 0, "Jack", "Jack device - open source pro audio, recommended for pro audio users."},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem audio_rate_items[] = {
diff --git a/source/blender/makesrna/intern/rna_world.c b/source/blender/makesrna/intern/rna_world.c
index e999ae5d601..525a4446932 100644
--- a/source/blender/makesrna/intern/rna_world.c
+++ b/source/blender/makesrna/intern/rna_world.c
@@ -216,7 +216,7 @@ static void rna_def_ambient_occlusion(BlenderRNA *brna)
RNA_def_property_boolean_sdna(prop, NULL, "mode", WO_AMB_OCC);
RNA_def_property_ui_text(prop, "Enabled", "Use Ambient Occlusion to add light based on distance between elements, creating the illusion of omnipresent light");
- prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "distance", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "aodist");
RNA_def_property_ui_text(prop, "Distance", "Length of rays, defines how far away other faces give occlusion effect.");
@@ -319,19 +319,19 @@ static void rna_def_world_mist(BlenderRNA *brna)
RNA_def_property_range(prop, 0, 1);
RNA_def_property_ui_text(prop, "Intensity", "Intensity of the mist effect.");
- prop= RNA_def_property(srna, "start", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "start", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "miststa");
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 10000, 10, 2);
RNA_def_property_ui_text(prop, "Start", "Starting distance of the mist, measured from the camera");
- prop= RNA_def_property(srna, "depth", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "depth", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "mistdist");
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 10000, 10, 2);
RNA_def_property_ui_text(prop, "Depth", "The distance over which the mist effect fades in");
- prop= RNA_def_property(srna, "height", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "height", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "misthi");
RNA_def_property_range(prop, 0, 100);
RNA_def_property_ui_text(prop, "Height", "Control how much mist density decreases with height");
@@ -363,7 +363,7 @@ static void rna_def_world_stars(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Size", "Average screen dimension of stars.");
RNA_def_property_update(prop, NC_WORLD, NULL);
- prop= RNA_def_property(srna, "min_distance", PROP_FLOAT, PROP_NONE);
+ prop= RNA_def_property(srna, "min_distance", PROP_FLOAT, PROP_DISTANCE);
RNA_def_property_float_sdna(prop, NULL, "starmindist");
RNA_def_property_range(prop, 0, 1000);
RNA_def_property_ui_text(prop, "Minimum Distance", "Minimum distance to the camera for stars.");
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 664aacf11ab..ca21ba592a8 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -31,7 +31,6 @@ SET(INC
../imbuf ../avi ../../../intern/elbeem/extern
../../../intern/iksolver/extern ../blenloader ../quicktime
../blenkernel ../../../extern/glew/include ../gpu
- ${SDL_INC}
${ZLIB_INC}
)
diff --git a/source/blender/python/epy_doc_gen.py b/source/blender/python/epy_doc_gen.py
index 8630a0c8f8e..1da69c622a6 100644
--- a/source/blender/python/epy_doc_gen.py
+++ b/source/blender/python/epy_doc_gen.py
@@ -76,6 +76,7 @@ def write_func(rna, ident, out, func_type):
rna_func_desc = rna.description.strip()
items = rna.parameters.items()
+
for rna_prop_identifier, rna_prop in items:
if rna_prop_identifier=='rna_type':
continue
@@ -88,13 +89,25 @@ def write_func(rna, ident, out, func_type):
rna_prop_type = rna_prop.type.lower() # enum, float, int, boolean
+ # only for rna funcions, operators should not get pointers as args
+ if rna_prop_type=='pointer':
+ rna_prop_type_refine = "L{%s}" % rna_prop.fixed_type.identifier
+ else:
+ rna_prop_type_refine = rna_prop_type
+
+
try: length = rna_prop.array_length
except: length = 0
array_str = get_array_str(length)
- kw_type_str= "@type %s: %s%s" % (rna_prop_identifier, rna_prop_type, array_str)
- kw_param_str= "@param %s: %s" % (rna_prop_identifier, rna_prop.description.strip())
+ if rna_prop.use_return:
+ kw_type_str= "@rtype: %s%s" % (rna_prop_type_refine, array_str)
+ kw_param_str= "@return: %s" % (rna_prop.description.strip())
+ else:
+ kw_type_str= "@type %s: %s%s" % (rna_prop_identifier, rna_prop_type_refine, array_str)
+ kw_param_str= "@param %s: %s" % (rna_prop_identifier, rna_prop.description.strip())
+
kw_param_set = False
if func_type=='OPERATOR':
@@ -159,8 +172,11 @@ def write_func(rna, ident, out, func_type):
# stora
else:
# currently functions dont have a default value
- kw_args.append('%s' % (rna_prop_identifier))
-
+ if not rna_prop.use_return:
+ kw_args.append('%s' % (rna_prop_identifier))
+ else:
+ kw_param_set = True
+
# Same for operators and functions
kw_arg_attrs.append(kw_type_str)
@@ -174,7 +190,8 @@ def write_func(rna, ident, out, func_type):
out.write(ident+'\t%s\n' % rna_func_desc)
for desc in kw_arg_attrs:
out.write(ident+'\t%s\n' % desc)
- out.write(ident+'\t@rtype: None\n')
+
+ # out.write(ident+'\t@rtype: None\n') # implicit
out.write(ident+'\t"""\n')
@@ -269,7 +286,8 @@ def rna2epy(target_path):
out.write(ident+ '\t@ivar %s: %s in (%s)\n' % (rna_prop_identifier, rna_desc, ', '.join(rna_prop.items.keys())))
else:
out.write(ident+ '\t@ivar %s: %s in...\n' % (rna_prop_identifier, rna_desc))
- for e in rna_prop.items.keys():
+ for e, e_rna_prop in rna_prop.items.items():
+ #out.write(ident+ '\t\t- %s: %s\n' % (e, e_rna_prop.description)) # XXX - segfaults, FIXME
out.write(ident+ '\t\t- %s\n' % e)
out.write(ident+ '\t@type %s: %s%s%s\n' % (rna_prop_identifier, rna_prop_type, array_str, readonly_str))
diff --git a/source/blender/python/generic/BGL.c b/source/blender/python/generic/BGL.c
index 2fd9130857f..767af8e0836 100644
--- a/source/blender/python/generic/BGL.c
+++ b/source/blender/python/generic/BGL.c
@@ -67,7 +67,7 @@ static int Buffer_ass_slice( PyObject * self, int begin, int end,
PyObject * seq );
static PySequenceMethods Buffer_SeqMethods = {
- ( inquiry ) Buffer_len, /*sq_length */
+ ( lenfunc ) Buffer_len, /*sq_length */
( binaryfunc ) 0, /*sq_concat */
( ssizeargfunc ) 0, /*sq_repeat */
( ssizeargfunc ) Buffer_item, /*sq_item */
diff --git a/source/blender/python/generic/BGL.h b/source/blender/python/generic/BGL.h
index a8c37bf3edd..91f88549faf 100644
--- a/source/blender/python/generic/BGL.h
+++ b/source/blender/python/generic/BGL.h
@@ -304,31 +304,30 @@ typedef struct _Buffer {
#define ret_def_void
#define ret_set_void
-/* would use Py_RETURN_NONE - except for py 2.3 doesnt have it */
-#define ret_ret_void { Py_INCREF(Py_None); return Py_None; }
+#define ret_ret_void return Py_INCREF(Py_None), Py_None
#define ret_def_GLint int ret_int
#define ret_set_GLint ret_int=
-#define ret_ret_GLint return PyLong_FromLong(ret_int);
+#define ret_ret_GLint return PyLong_FromLong(ret_int)
#define ret_def_GLuint unsigned int ret_uint
#define ret_set_GLuint ret_uint=
-#define ret_ret_GLuint return PyLong_FromLong((long) ret_uint);
+#define ret_ret_GLuint return PyLong_FromLong((long) ret_uint)
#define ret_def_GLenum unsigned int ret_uint
#define ret_set_GLenum ret_uint=
-#define ret_ret_GLenum return PyLong_FromLong((long) ret_uint);
+#define ret_ret_GLenum return PyLong_FromLong((long) ret_uint)
#define ret_def_GLboolean unsigned char ret_bool
#define ret_set_GLboolean ret_bool=
-#define ret_ret_GLboolean return PyLong_FromLong((long) ret_bool);
+#define ret_ret_GLboolean return PyLong_FromLong((long) ret_bool)
#define ret_def_GLstring const unsigned char *ret_str;
#define ret_set_GLstring ret_str=
#define ret_ret_GLstring \
if (ret_str) {\
- return PyUnicode_FromString(ret_str);\
+ return PyUnicode_FromString((const char *)ret_str);\
} else {\
PyErr_SetString(PyExc_AttributeError, "could not get opengl string");\
return NULL;\
diff --git a/source/blender/python/generic/euler.c b/source/blender/python/generic/euler.c
index c6aaee64ebe..73fcaeb457b 100644
--- a/source/blender/python/generic/euler.c
+++ b/source/blender/python/generic/euler.c
@@ -242,7 +242,7 @@ static PyObject *Euler_Rotate(EulerObject * self, PyObject *args)
PyErr_SetString(PyExc_TypeError, "euler.rotate():expected angle (float) and axis (x,y,z)");
return NULL;
}
- if(!STREQ3(axis,"x","y","z")){
+ if(ELEM3(*axis, 'x', 'y', 'z') && axis[1]=='\0'){
PyErr_SetString(PyExc_TypeError, "euler.rotate(): expected axis to be 'x', 'y' or 'z'");
return NULL;
}
@@ -508,7 +508,7 @@ static int Euler_ass_slice(EulerObject * self, int begin, int end,
}
//-----------------PROTCOL DECLARATIONS--------------------------
static PySequenceMethods Euler_SeqMethods = {
- (inquiry) Euler_len, /* sq_length */
+ (lenfunc) Euler_len, /* sq_length */
(binaryfunc) 0, /* sq_concat */
(ssizeargfunc) 0, /* sq_repeat */
(ssizeargfunc) Euler_item, /* sq_item */
diff --git a/source/blender/python/generic/matrix.c b/source/blender/python/generic/matrix.c
index d4153243516..be3e704460a 100644
--- a/source/blender/python/generic/matrix.c
+++ b/source/blender/python/generic/matrix.c
@@ -37,14 +37,17 @@ static PyObject *column_vector_multiplication(MatrixObject * mat, VectorObject*
/* matrix vector callbacks */
int mathutils_matrix_vector_cb_index= -1;
-static int mathutils_matrix_vector_check(MatrixObject *self)
+static int mathutils_matrix_vector_check(PyObject *self_p)
{
+ MatrixObject *self= (MatrixObject*)self_p;
return BaseMath_ReadCallback(self);
}
-static int mathutils_matrix_vector_get(MatrixObject *self, int subtype, float *vec_from)
+static int mathutils_matrix_vector_get(PyObject *self_p, int subtype, float *vec_from)
{
+ MatrixObject *self= (MatrixObject*)self_p;
int i;
+
if(!BaseMath_ReadCallback(self))
return 0;
@@ -54,9 +57,11 @@ static int mathutils_matrix_vector_get(MatrixObject *self, int subtype, float *v
return 1;
}
-static int mathutils_matrix_vector_set(MatrixObject *self, int subtype, float *vec_to)
+static int mathutils_matrix_vector_set(PyObject *self_p, int subtype, float *vec_to)
{
+ MatrixObject *self= (MatrixObject*)self_p;
int i;
+
if(!BaseMath_ReadCallback(self))
return 0;
@@ -67,8 +72,10 @@ static int mathutils_matrix_vector_set(MatrixObject *self, int subtype, float *v
return 1;
}
-static int mathutils_matrix_vector_get_index(MatrixObject *self, int subtype, float *vec_from, int index)
+static int mathutils_matrix_vector_get_index(PyObject *self_p, int subtype, float *vec_from, int index)
{
+ MatrixObject *self= (MatrixObject*)self_p;
+
if(!BaseMath_ReadCallback(self))
return 0;
@@ -76,8 +83,10 @@ static int mathutils_matrix_vector_get_index(MatrixObject *self, int subtype, fl
return 1;
}
-static int mathutils_matrix_vector_set_index(MatrixObject *self, int subtype, float *vec_to, int index)
+static int mathutils_matrix_vector_set_index(PyObject *self_p, int subtype, float *vec_to, int index)
{
+ MatrixObject *self= (MatrixObject*)self_p;
+
if(!BaseMath_ReadCallback(self))
return 0;
@@ -988,7 +997,7 @@ static PyObject* Matrix_inv(MatrixObject *self)
/*-----------------PROTOCOL DECLARATIONS--------------------------*/
static PySequenceMethods Matrix_SeqMethods = {
- (inquiry) Matrix_len, /* sq_length */
+ (lenfunc) Matrix_len, /* sq_length */
(binaryfunc) 0, /* sq_concat */
(ssizeargfunc) 0, /* sq_repeat */
(ssizeargfunc) Matrix_item, /* sq_item */
diff --git a/source/blender/python/generic/quat.c b/source/blender/python/generic/quat.c
index e06bee32031..7e12fe7925a 100644
--- a/source/blender/python/generic/quat.c
+++ b/source/blender/python/generic/quat.c
@@ -611,7 +611,7 @@ static PyObject *Quaternion_mul(PyObject * q1, PyObject * q2)
//-----------------PROTOCOL DECLARATIONS--------------------------
static PySequenceMethods Quaternion_SeqMethods = {
- (inquiry) Quaternion_len, /* sq_length */
+ (lenfunc) Quaternion_len, /* sq_length */
(binaryfunc) 0, /* sq_concat */
(ssizeargfunc) 0, /* sq_repeat */
(ssizeargfunc) Quaternion_item, /* sq_item */
diff --git a/source/blender/python/generic/vector.c b/source/blender/python/generic/vector.c
index 63bc2fbc7d1..923c4bbe58a 100644
--- a/source/blender/python/generic/vector.c
+++ b/source/blender/python/generic/vector.c
@@ -1054,7 +1054,7 @@ static PyObject* Vector_richcmpr(PyObject *objectA, PyObject *objectB, int compa
/*-----------------PROTCOL DECLARATIONS--------------------------*/
static PySequenceMethods Vector_SeqMethods = {
- (inquiry) Vector_len, /* sq_length */
+ (lenfunc) Vector_len, /* sq_length */
(binaryfunc) 0, /* sq_concat */
(ssizeargfunc) 0, /* sq_repeat */
(ssizeargfunc) Vector_item, /* sq_item */
@@ -1267,7 +1267,7 @@ static PyObject *Vector_getSwizzle(VectorObject * self, void *closure)
/* Unpack the axes from the closure into an array. */
axisA = 0;
- swizzleClosure = (unsigned int) closure;
+ swizzleClosure = GET_INT_FROM_POINTER(closure);
while (swizzleClosure & SWIZZLE_VALID_AXIS)
{
axisB = swizzleClosure & SWIZZLE_AXIS;
@@ -1307,7 +1307,7 @@ static int Vector_setSwizzle(VectorObject * self, PyObject * value, void *closur
/* Check that the closure can be used with this vector: even 2D vectors have
swizzles defined for axes z and w, but they would be invalid. */
- swizzleClosure = (unsigned int) closure;
+ swizzleClosure = GET_INT_FROM_POINTER(closure);
while (swizzleClosure & SWIZZLE_VALID_AXIS)
{
axisA = swizzleClosure & SWIZZLE_AXIS;
@@ -1324,7 +1324,7 @@ static int Vector_setSwizzle(VectorObject * self, PyObject * value, void *closur
/* Copy vector contents onto swizzled axes. */
vecVal = (VectorObject*) value;
axisB = 0;
- swizzleClosure = (unsigned int) closure;
+ swizzleClosure = GET_INT_FROM_POINTER(closure);
while (swizzleClosure & SWIZZLE_VALID_AXIS && axisB < vecVal->size)
{
axisA = swizzleClosure & SWIZZLE_AXIS;
@@ -1340,7 +1340,7 @@ static int Vector_setSwizzle(VectorObject * self, PyObject * value, void *closur
{
/* Copy list contents onto swizzled axes. */
listLen = PyList_Size(value);
- swizzleClosure = (unsigned int) closure;
+ swizzleClosure = GET_INT_FROM_POINTER(closure);
axisB = 0;
while (swizzleClosure & SWIZZLE_VALID_AXIS && axisB < listLen)
{
@@ -1365,7 +1365,7 @@ static int Vector_setSwizzle(VectorObject * self, PyObject * value, void *closur
else if (((scalarVal = (float)PyFloat_AsDouble(value)) == -1.0 && PyErr_Occurred())==0)
{
/* Assign the same value to each axis. */
- swizzleClosure = (unsigned int) closure;
+ swizzleClosure = GET_INT_FROM_POINTER(closure);
while (swizzleClosure & SWIZZLE_VALID_AXIS)
{
axisA = swizzleClosure & SWIZZLE_AXIS;
@@ -1424,342 +1424,342 @@ static PyGetSetDef Vector_getseters[] = {
NULL},
/* autogenerated swizzle attrs, see python script below */
- {"xx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 36 */
- {"xxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 292 */
- {"xxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2340 */
- {"xxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2852 */
- {"xxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3364 */
- {"xxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3876 */
- {"xxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 356 */
- {"xxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2404 */
- {"xxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2916 */
- {"xxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3428 */
- {"xxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3940 */
- {"xxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 420 */
- {"xxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2468 */
- {"xxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2980 */
- {"xxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3492 */
- {"xxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4004 */
- {"xxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 484 */
- {"xxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2532 */
- {"xxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3044 */
- {"xxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3556 */
- {"xxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4068 */
- {"xy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 44 */
- {"xyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 300 */
- {"xyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2348 */
- {"xyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2860 */
- {"xyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3372 */
- {"xyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3884 */
- {"xyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 364 */
- {"xyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2412 */
- {"xyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2924 */
- {"xyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3436 */
- {"xyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3948 */
- {"xyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 428 */
- {"xyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2476 */
- {"xyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2988 */
- {"xyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3500 */
- {"xyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4012 */
- {"xyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 492 */
- {"xywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2540 */
- {"xywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3052 */
- {"xywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3564 */
- {"xyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4076 */
- {"xz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 52 */
- {"xzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 308 */
- {"xzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2356 */
- {"xzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2868 */
- {"xzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3380 */
- {"xzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3892 */
- {"xzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 372 */
- {"xzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2420 */
- {"xzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2932 */
- {"xzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3444 */
- {"xzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3956 */
- {"xzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 436 */
- {"xzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2484 */
- {"xzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2996 */
- {"xzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3508 */
- {"xzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4020 */
- {"xzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 500 */
- {"xzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2548 */
- {"xzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3060 */
- {"xzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3572 */
- {"xzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4084 */
- {"xw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 60 */
- {"xwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 316 */
- {"xwxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2364 */
- {"xwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2876 */
- {"xwxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3388 */
- {"xwxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3900 */
- {"xwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 380 */
- {"xwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2428 */
- {"xwyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2940 */
- {"xwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3452 */
- {"xwyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3964 */
- {"xwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 444 */
- {"xwzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2492 */
- {"xwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3004 */
- {"xwzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3516 */
- {"xwzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4028 */
- {"xww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 508 */
- {"xwwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2556 */
- {"xwwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3068 */
- {"xwwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3580 */
- {"xwww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4092 */
- {"yx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 37 */
- {"yxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 293 */
- {"yxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2341 */
- {"yxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2853 */
- {"yxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3365 */
- {"yxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3877 */
- {"yxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 357 */
- {"yxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2405 */
- {"yxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2917 */
- {"yxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3429 */
- {"yxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3941 */
- {"yxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 421 */
- {"yxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2469 */
- {"yxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2981 */
- {"yxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3493 */
- {"yxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4005 */
- {"yxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 485 */
- {"yxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2533 */
- {"yxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3045 */
- {"yxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3557 */
- {"yxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4069 */
- {"yy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 45 */
- {"yyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 301 */
- {"yyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2349 */
- {"yyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2861 */
- {"yyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3373 */
- {"yyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3885 */
- {"yyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 365 */
- {"yyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2413 */
- {"yyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2925 */
- {"yyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3437 */
- {"yyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3949 */
- {"yyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 429 */
- {"yyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2477 */
- {"yyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2989 */
- {"yyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3501 */
- {"yyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4013 */
- {"yyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 493 */
- {"yywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2541 */
- {"yywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3053 */
- {"yywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3565 */
- {"yyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4077 */
- {"yz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 53 */
- {"yzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 309 */
- {"yzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2357 */
- {"yzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2869 */
- {"yzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3381 */
- {"yzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3893 */
- {"yzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 373 */
- {"yzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2421 */
- {"yzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2933 */
- {"yzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3445 */
- {"yzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3957 */
- {"yzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 437 */
- {"yzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2485 */
- {"yzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2997 */
- {"yzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3509 */
- {"yzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4021 */
- {"yzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 501 */
- {"yzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2549 */
- {"yzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3061 */
- {"yzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3573 */
- {"yzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4085 */
- {"yw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 61 */
- {"ywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 317 */
- {"ywxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2365 */
- {"ywxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2877 */
- {"ywxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3389 */
- {"ywxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3901 */
- {"ywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 381 */
- {"ywyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2429 */
- {"ywyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2941 */
- {"ywyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3453 */
- {"ywyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3965 */
- {"ywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 445 */
- {"ywzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2493 */
- {"ywzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3005 */
- {"ywzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3517 */
- {"ywzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4029 */
- {"yww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 509 */
- {"ywwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2557 */
- {"ywwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3069 */
- {"ywwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3581 */
- {"ywww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4093 */
- {"zx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 38 */
- {"zxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 294 */
- {"zxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2342 */
- {"zxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2854 */
- {"zxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3366 */
- {"zxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3878 */
- {"zxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 358 */
- {"zxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2406 */
- {"zxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2918 */
- {"zxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3430 */
- {"zxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3942 */
- {"zxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 422 */
- {"zxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2470 */
- {"zxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2982 */
- {"zxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3494 */
- {"zxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4006 */
- {"zxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 486 */
- {"zxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2534 */
- {"zxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3046 */
- {"zxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3558 */
- {"zxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4070 */
- {"zy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 46 */
- {"zyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 302 */
- {"zyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2350 */
- {"zyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2862 */
- {"zyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3374 */
- {"zyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3886 */
- {"zyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 366 */
- {"zyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2414 */
- {"zyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2926 */
- {"zyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3438 */
- {"zyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3950 */
- {"zyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 430 */
- {"zyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2478 */
- {"zyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2990 */
- {"zyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3502 */
- {"zyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4014 */
- {"zyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 494 */
- {"zywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2542 */
- {"zywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3054 */
- {"zywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3566 */
- {"zyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4078 */
- {"zz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 54 */
- {"zzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 310 */
- {"zzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2358 */
- {"zzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2870 */
- {"zzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3382 */
- {"zzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3894 */
- {"zzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 374 */
- {"zzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2422 */
- {"zzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2934 */
- {"zzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3446 */
- {"zzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3958 */
- {"zzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 438 */
- {"zzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2486 */
- {"zzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2998 */
- {"zzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3510 */
- {"zzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4022 */
- {"zzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 502 */
- {"zzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2550 */
- {"zzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3062 */
- {"zzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3574 */
- {"zzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4086 */
- {"zw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 62 */
- {"zwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 318 */
- {"zwxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2366 */
- {"zwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2878 */
- {"zwxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3390 */
- {"zwxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3902 */
- {"zwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 382 */
- {"zwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2430 */
- {"zwyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2942 */
- {"zwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3454 */
- {"zwyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3966 */
- {"zwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 446 */
- {"zwzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2494 */
- {"zwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3006 */
- {"zwzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3518 */
- {"zwzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4030 */
- {"zww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 510 */
- {"zwwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2558 */
- {"zwwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3070 */
- {"zwwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3582 */
- {"zwww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4094 */
- {"wx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 39 */
- {"wxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 295 */
- {"wxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2343 */
- {"wxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2855 */
- {"wxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3367 */
- {"wxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3879 */
- {"wxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 359 */
- {"wxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2407 */
- {"wxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2919 */
- {"wxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3431 */
- {"wxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3943 */
- {"wxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 423 */
- {"wxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2471 */
- {"wxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2983 */
- {"wxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3495 */
- {"wxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4007 */
- {"wxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 487 */
- {"wxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2535 */
- {"wxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3047 */
- {"wxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3559 */
- {"wxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4071 */
- {"wy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 47 */
- {"wyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 303 */
- {"wyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2351 */
- {"wyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2863 */
- {"wyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3375 */
- {"wyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3887 */
- {"wyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 367 */
- {"wyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2415 */
- {"wyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2927 */
- {"wyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3439 */
- {"wyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3951 */
- {"wyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 431 */
- {"wyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2479 */
- {"wyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2991 */
- {"wyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3503 */
- {"wyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4015 */
- {"wyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 495 */
- {"wywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2543 */
- {"wywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3055 */
- {"wywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3567 */
- {"wyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4079 */
- {"wz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 55 */
- {"wzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 311 */
- {"wzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2359 */
- {"wzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2871 */
- {"wzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3383 */
- {"wzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3895 */
- {"wzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 375 */
- {"wzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2423 */
- {"wzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2935 */
- {"wzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3447 */
- {"wzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3959 */
- {"wzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 439 */
- {"wzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2487 */
- {"wzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2999 */
- {"wzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3511 */
- {"wzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4023 */
- {"wzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 503 */
- {"wzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2551 */
- {"wzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3063 */
- {"wzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3575 */
- {"wzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4087 */
- {"ww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 63 */
- {"wwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 319 */
- {"wwxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2367 */
- {"wwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2879 */
- {"wwxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3391 */
- {"wwxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3903 */
- {"wwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 383 */
- {"wwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2431 */
- {"wwyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2943 */
- {"wwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3455 */
- {"wwyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3967 */
- {"wwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 447 */
- {"wwzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2495 */
- {"wwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3007 */
- {"wwzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3519 */
- {"wwzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4031 */
- {"www", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 511 */
- {"wwwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2559 */
- {"wwwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3071 */
- {"wwwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3583 */
- {"wwww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4095 */
+ {"xx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 36 */
+ {"xxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 292 */
+ {"xxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2340 */
+ {"xxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2852 */
+ {"xxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3364 */
+ {"xxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3876 */
+ {"xxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 356 */
+ {"xxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2404 */
+ {"xxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2916 */
+ {"xxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3428 */
+ {"xxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3940 */
+ {"xxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 420 */
+ {"xxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2468 */
+ {"xxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2980 */
+ {"xxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3492 */
+ {"xxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4004 */
+ {"xxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 484 */
+ {"xxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2532 */
+ {"xxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3044 */
+ {"xxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3556 */
+ {"xxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4068 */
+ {"xy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 44 */
+ {"xyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 300 */
+ {"xyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2348 */
+ {"xyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2860 */
+ {"xyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3372 */
+ {"xyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3884 */
+ {"xyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 364 */
+ {"xyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2412 */
+ {"xyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2924 */
+ {"xyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3436 */
+ {"xyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3948 */
+ {"xyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 428 */
+ {"xyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2476 */
+ {"xyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2988 */
+ {"xyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3500 */
+ {"xyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4012 */
+ {"xyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 492 */
+ {"xywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2540 */
+ {"xywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3052 */
+ {"xywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3564 */
+ {"xyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4076 */
+ {"xz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 52 */
+ {"xzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 308 */
+ {"xzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2356 */
+ {"xzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2868 */
+ {"xzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3380 */
+ {"xzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3892 */
+ {"xzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 372 */
+ {"xzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2420 */
+ {"xzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2932 */
+ {"xzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3444 */
+ {"xzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3956 */
+ {"xzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 436 */
+ {"xzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2484 */
+ {"xzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2996 */
+ {"xzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3508 */
+ {"xzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4020 */
+ {"xzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 500 */
+ {"xzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2548 */
+ {"xzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3060 */
+ {"xzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3572 */
+ {"xzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4084 */
+ {"xw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 60 */
+ {"xwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 316 */
+ {"xwxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2364 */
+ {"xwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2876 */
+ {"xwxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3388 */
+ {"xwxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3900 */
+ {"xwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 380 */
+ {"xwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2428 */
+ {"xwyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2940 */
+ {"xwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3452 */
+ {"xwyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3964 */
+ {"xwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 444 */
+ {"xwzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2492 */
+ {"xwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3004 */
+ {"xwzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3516 */
+ {"xwzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4028 */
+ {"xww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 508 */
+ {"xwwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2556 */
+ {"xwwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3068 */
+ {"xwwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3580 */
+ {"xwww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((0|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4092 */
+ {"yx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 37 */
+ {"yxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 293 */
+ {"yxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2341 */
+ {"yxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2853 */
+ {"yxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3365 */
+ {"yxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3877 */
+ {"yxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 357 */
+ {"yxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2405 */
+ {"yxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2917 */
+ {"yxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3429 */
+ {"yxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3941 */
+ {"yxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 421 */
+ {"yxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2469 */
+ {"yxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2981 */
+ {"yxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3493 */
+ {"yxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4005 */
+ {"yxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 485 */
+ {"yxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2533 */
+ {"yxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3045 */
+ {"yxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3557 */
+ {"yxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4069 */
+ {"yy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 45 */
+ {"yyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 301 */
+ {"yyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2349 */
+ {"yyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2861 */
+ {"yyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3373 */
+ {"yyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3885 */
+ {"yyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 365 */
+ {"yyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2413 */
+ {"yyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2925 */
+ {"yyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3437 */
+ {"yyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3949 */
+ {"yyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 429 */
+ {"yyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2477 */
+ {"yyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2989 */
+ {"yyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3501 */
+ {"yyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4013 */
+ {"yyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 493 */
+ {"yywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2541 */
+ {"yywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3053 */
+ {"yywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3565 */
+ {"yyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4077 */
+ {"yz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 53 */
+ {"yzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 309 */
+ {"yzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2357 */
+ {"yzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2869 */
+ {"yzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3381 */
+ {"yzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3893 */
+ {"yzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 373 */
+ {"yzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2421 */
+ {"yzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2933 */
+ {"yzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3445 */
+ {"yzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3957 */
+ {"yzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 437 */
+ {"yzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2485 */
+ {"yzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2997 */
+ {"yzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3509 */
+ {"yzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4021 */
+ {"yzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 501 */
+ {"yzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2549 */
+ {"yzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3061 */
+ {"yzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3573 */
+ {"yzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4085 */
+ {"yw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 61 */
+ {"ywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 317 */
+ {"ywxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2365 */
+ {"ywxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2877 */
+ {"ywxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3389 */
+ {"ywxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3901 */
+ {"ywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 381 */
+ {"ywyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2429 */
+ {"ywyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2941 */
+ {"ywyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3453 */
+ {"ywyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3965 */
+ {"ywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 445 */
+ {"ywzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2493 */
+ {"ywzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3005 */
+ {"ywzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3517 */
+ {"ywzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4029 */
+ {"yww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 509 */
+ {"ywwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2557 */
+ {"ywwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3069 */
+ {"ywwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3581 */
+ {"ywww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((1|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4093 */
+ {"zx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 38 */
+ {"zxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 294 */
+ {"zxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2342 */
+ {"zxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2854 */
+ {"zxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3366 */
+ {"zxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3878 */
+ {"zxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 358 */
+ {"zxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2406 */
+ {"zxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2918 */
+ {"zxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3430 */
+ {"zxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3942 */
+ {"zxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 422 */
+ {"zxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2470 */
+ {"zxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2982 */
+ {"zxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3494 */
+ {"zxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4006 */
+ {"zxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 486 */
+ {"zxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2534 */
+ {"zxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3046 */
+ {"zxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3558 */
+ {"zxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4070 */
+ {"zy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 46 */
+ {"zyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 302 */
+ {"zyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2350 */
+ {"zyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2862 */
+ {"zyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3374 */
+ {"zyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3886 */
+ {"zyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 366 */
+ {"zyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2414 */
+ {"zyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2926 */
+ {"zyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3438 */
+ {"zyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3950 */
+ {"zyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 430 */
+ {"zyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2478 */
+ {"zyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2990 */
+ {"zyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3502 */
+ {"zyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4014 */
+ {"zyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 494 */
+ {"zywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2542 */
+ {"zywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3054 */
+ {"zywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3566 */
+ {"zyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4078 */
+ {"zz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 54 */
+ {"zzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 310 */
+ {"zzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2358 */
+ {"zzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2870 */
+ {"zzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3382 */
+ {"zzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3894 */
+ {"zzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 374 */
+ {"zzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2422 */
+ {"zzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2934 */
+ {"zzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3446 */
+ {"zzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3958 */
+ {"zzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 438 */
+ {"zzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2486 */
+ {"zzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2998 */
+ {"zzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3510 */
+ {"zzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4022 */
+ {"zzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 502 */
+ {"zzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2550 */
+ {"zzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3062 */
+ {"zzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3574 */
+ {"zzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4086 */
+ {"zw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 62 */
+ {"zwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 318 */
+ {"zwxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2366 */
+ {"zwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2878 */
+ {"zwxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3390 */
+ {"zwxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3902 */
+ {"zwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 382 */
+ {"zwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2430 */
+ {"zwyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2942 */
+ {"zwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3454 */
+ {"zwyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3966 */
+ {"zwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 446 */
+ {"zwzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2494 */
+ {"zwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3006 */
+ {"zwzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3518 */
+ {"zwzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4030 */
+ {"zww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 510 */
+ {"zwwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2558 */
+ {"zwwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3070 */
+ {"zwwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3582 */
+ {"zwww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((2|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4094 */
+ {"wx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 39 */
+ {"wxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 295 */
+ {"wxxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2343 */
+ {"wxxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2855 */
+ {"wxxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3367 */
+ {"wxxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3879 */
+ {"wxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 359 */
+ {"wxyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2407 */
+ {"wxyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2919 */
+ {"wxyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3431 */
+ {"wxyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3943 */
+ {"wxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 423 */
+ {"wxzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2471 */
+ {"wxzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2983 */
+ {"wxzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3495 */
+ {"wxzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4007 */
+ {"wxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 487 */
+ {"wxwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2535 */
+ {"wxwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3047 */
+ {"wxwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3559 */
+ {"wxww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4071 */
+ {"wy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 47 */
+ {"wyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 303 */
+ {"wyxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2351 */
+ {"wyxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2863 */
+ {"wyxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3375 */
+ {"wyxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3887 */
+ {"wyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 367 */
+ {"wyyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2415 */
+ {"wyyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2927 */
+ {"wyyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3439 */
+ {"wyyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3951 */
+ {"wyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 431 */
+ {"wyzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2479 */
+ {"wyzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2991 */
+ {"wyzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3503 */
+ {"wyzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4015 */
+ {"wyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 495 */
+ {"wywx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2543 */
+ {"wywy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3055 */
+ {"wywz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3567 */
+ {"wyww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4079 */
+ {"wz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 55 */
+ {"wzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 311 */
+ {"wzxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2359 */
+ {"wzxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2871 */
+ {"wzxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3383 */
+ {"wzxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3895 */
+ {"wzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 375 */
+ {"wzyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2423 */
+ {"wzyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2935 */
+ {"wzyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3447 */
+ {"wzyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3959 */
+ {"wzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 439 */
+ {"wzzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2487 */
+ {"wzzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2999 */
+ {"wzzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3511 */
+ {"wzzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4023 */
+ {"wzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 503 */
+ {"wzwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2551 */
+ {"wzwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3063 */
+ {"wzwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3575 */
+ {"wzww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4087 */
+ {"ww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS)))}, /* 63 */
+ {"wwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 319 */
+ {"wwxx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2367 */
+ {"wwxy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2879 */
+ {"wwxz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3391 */
+ {"wwxw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3903 */
+ {"wwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 383 */
+ {"wwyx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2431 */
+ {"wwyy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2943 */
+ {"wwyz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3455 */
+ {"wwyw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3967 */
+ {"wwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 447 */
+ {"wwzx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2495 */
+ {"wwzy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3007 */
+ {"wwzz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3519 */
+ {"wwzw", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4031 */
+ {"www", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2))))}, /* 511 */
+ {"wwwx", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((0|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 2559 */
+ {"wwwy", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((1|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3071 */
+ {"wwwz", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((2|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 3583 */
+ {"wwww", (getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(((3|SWIZZLE_VALID_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<SWIZZLE_BITS_PER_AXIS) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*2)) | ((3|SWIZZLE_VALID_AXIS)<<(SWIZZLE_BITS_PER_AXIS*3))) )}, /* 4095 */
{NULL,NULL,NULL,NULL,NULL} /* Sentinel */
};
@@ -1796,7 +1796,7 @@ items.sort(key = lambda a: a[0].replace('x', '0').replace('y', '1').replace('z',
unique = set()
for key, val in items:
num = eval(val)
- print '\t{"%s", %s(getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, (void *)((unsigned int)%s)}, // %s' % (key, (' '*(4-len(key))), axis_dict[key], num)
+ print '\t{"%s", %s(getter)Vector_getSwizzle, (setter)Vector_setSwizzle, NULL, SET_INT_IN_POINTER(%s)}, // %s' % (key, (' '*(4-len(key))), axis_dict[key], num)
unique.add(num)
if len(unique) != len(items):
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index f8b2f38961d..69b733d3fda 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -154,9 +154,15 @@ static void bpy_init_modules( void )
void BPY_update_modules( void )
{
+#if 0 // slow, this runs all the time poll, draw etc 100's of time a sec.
PyObject *mod= PyImport_ImportModuleLevel("bpy", NULL, NULL, NULL, 0);
PyModule_AddObject( mod, "data", BPY_rna_module() );
- PyModule_AddObject( mod, "types", BPY_rna_types() );
+ PyModule_AddObject( mod, "types", BPY_rna_types() ); // atm this does not need updating
+#endif
+
+ /* refreshes the main struct */
+ BPY_update_rna_module();
+
}
/*****************************************************************************
@@ -264,16 +270,22 @@ void BPY_start_python( int argc, char **argv )
PyDict_SetItemString(d, "__import__", item=PyCFunction_New(bpy_import_meth, NULL)); Py_DECREF(item);
}
+ pyrna_alloc_types();
+
py_tstate = PyGILState_GetThisThreadState();
PyEval_ReleaseThread(py_tstate);
}
void BPY_end_python( void )
{
+ // fprintf(stderr, "Ending Python!\n");
+
PyGILState_Ensure(); /* finalizing, no need to grab the state */
// free other python data.
- //BPY_rna_free_types();
+ pyrna_free_types();
+
+ /* clear all python data from structs */
Py_Finalize( );
@@ -292,6 +304,8 @@ void BPY_end_python( void )
printf("\n");
+ // fprintf(stderr, "Ending Python Done!\n");
+
#endif
}
@@ -808,44 +822,35 @@ float BPY_pydriver_eval (ChannelDriver *driver)
int BPY_button_eval(bContext *C, char *expr, double *value)
{
PyGILState_STATE gilstate;
- PyObject *dict, *retval, *expr_conv= NULL;
+ PyObject *dict, *retval;
int error_ret = 0;
if (!value || !expr || expr[0]=='\0') return -1;
bpy_context_set(C, &gilstate);
- // experemental, fun. "button_convert.convert" is currently defined in bpy_ops.py
- {
- PyObject *mod= PyDict_GetItemString(PySys_GetObject("modules"), "button_convert");
- if(mod && PyModule_Check(mod)) {
- PyObject *mod_dict= PyModule_GetDict(mod);
- PyObject *func= PyDict_GetItemString(mod_dict, "convert");
- if(func) {
- PyObject *expr_conv = PyObject_CallFunction(func, "s", expr);
- if(expr_conv==NULL) {
- PyErr_Print();
- PyErr_Clear();
- }
- else {
- expr= _PyUnicode_AsString(expr_conv); /* TODO, check */
- }
- }
- }
- }
-
dict= CreateGlobalDictionary(C);
retval = PyRun_String(expr, Py_eval_input, dict, dict);
- if(expr_conv) {
- Py_DECREF(expr_conv); /* invalidates expr */
- }
-
if (retval == NULL) {
error_ret= -1;
}
else {
- double val = PyFloat_AsDouble(retval);
+ double val;
+
+ if(PyTuple_Check(retval)) {
+ /* Users my have typed in 10km, 2m
+ * add up all values */
+ int i;
+ val= 0.0;
+
+ for(i=0; i<PyTuple_GET_SIZE(retval); i++) {
+ val+= PyFloat_AsDouble(PyTuple_GET_ITEM(retval, i));
+ }
+ }
+ else {
+ val = PyFloat_AsDouble(retval);
+ }
Py_DECREF(retval);
if(val==-1 && PyErr_Occurred()) {
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 0edd5e8dbff..114727eeef5 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -132,6 +132,8 @@ Mathutils_Callback mathutils_rna_matrix_cb = {
#endif
+static StructRNA *pyrna_struct_as_srna(PyObject *self);
+
static int pyrna_struct_compare( BPy_StructRNA * a, BPy_StructRNA * b )
{
return (a->ptr.data==b->ptr.data) ? 0 : -1;
@@ -2263,7 +2265,7 @@ static void pyrna_subtype_set_rna(PyObject *newclass, StructRNA *srna)
PyObject *item;
Py_INCREF(newclass);
-
+
if (RNA_struct_py_type_get(srna))
PyObSpit("RNA WAS SET - ", RNA_struct_py_type_get(srna));
@@ -2273,18 +2275,44 @@ static void pyrna_subtype_set_rna(PyObject *newclass, StructRNA *srna)
/* Not 100% needed but useful,
* having an instance within a type looks wrong however this instance IS an rna type */
+
+ /* python deals with the curcular ref */
RNA_pointer_create(NULL, &RNA_Struct, srna, &ptr);
item = pyrna_struct_CreatePyObject(&ptr);
+
+ //item = PyCObject_FromVoidPtr(srna, NULL);
PyDict_SetItemString(((PyTypeObject *)newclass)->tp_dict, "__rna__", item);
Py_DECREF(item);
/* done with rna instance */
}
+/*
+static StructRNA *srna_from_self(PyObject *self);
+PyObject *BPy_GetStructRNA(PyObject *self)
+{
+ StructRNA *srna= pyrna_struct_as_srna(self);
+ PointerRNA ptr;
+ PyObject *ret;
+
+ RNA_pointer_create(NULL, &RNA_Struct, srna, &ptr);
+ ret= pyrna_struct_CreatePyObject(&ptr);
+
+ if(ret) {
+ return ret;
+ }
+ else {
+ Py_RETURN_NONE;
+ }
+}
+*/
+
static struct PyMethodDef pyrna_struct_subtype_methods[] = {
{"FloatProperty", (PyCFunction)BPy_FloatProperty, METH_VARARGS|METH_KEYWORDS, ""},
{"IntProperty", (PyCFunction)BPy_IntProperty, METH_VARARGS|METH_KEYWORDS, ""},
{"BoolProperty", (PyCFunction)BPy_BoolProperty, METH_VARARGS|METH_KEYWORDS, ""},
{"StringProperty", (PyCFunction)BPy_StringProperty, METH_VARARGS|METH_KEYWORDS, ""},
+
+// {"__get_rna", (PyCFunction)BPy_GetStructRNA, METH_NOARGS, ""},
{NULL, NULL, 0, NULL}
};
@@ -2319,18 +2347,26 @@ PyObject* pyrna_srna_Subtype(StructRNA *srna)
if(base && base != srna) {
/*/printf("debug subtype %s %p\n", RNA_struct_identifier(srna), srna); */
py_base= pyrna_srna_Subtype(base);
+ Py_DECREF(py_base); /* srna owns, this is only to pass as an arg */
}
if(py_base==NULL) {
py_base= (PyObject *)&pyrna_struct_Type;
- Py_INCREF(py_base);
}
- newclass = PyObject_CallFunction( (PyObject*)&PyType_Type, "s(N){ssss}", idname, py_base, "__module__","bpy.types", "__doc__",descr);
+ /* always use O not N when calling, N causes refcount errors */
+ newclass = PyObject_CallFunction( (PyObject*)&PyType_Type, "s(O){ssss}", idname, py_base, "__module__","bpy.types", "__doc__",descr);
+ /* newclass will now have 2 ref's, ???, probably 1 is internal since decrefing here segfaults */
+
+ /* PyObSpit("new class ref", newclass); */
if (newclass) {
+
+ /* srna owns one, and the other is owned by the caller */
pyrna_subtype_set_rna(newclass, srna);
- // PyObSpit("NewStructRNA Type: ", (PyObject *)newclass);
+
+ Py_DECREF(newclass); /* let srna own */
+
/* attach functions into the class
* so you can do... bpy.types.Scene.SomeFunction()
@@ -2353,9 +2389,21 @@ PyObject* pyrna_srna_Subtype(StructRNA *srna)
return newclass;
}
+/* use for subtyping so we know which srna is used for a PointerRNA */
+static StructRNA *srna_from_ptr(PointerRNA *ptr)
+{
+ if(ptr->type == &RNA_Struct) {
+ return ptr->data;
+ }
+ else {
+ return ptr->type;
+ }
+}
+
+/* always returns a new ref, be sure to decref when done */
PyObject* pyrna_struct_Subtype(PointerRNA *ptr)
{
- return pyrna_srna_Subtype((ptr->type == &RNA_Struct) ? ptr->data : ptr->type);
+ return pyrna_srna_Subtype(srna_from_ptr(ptr));
}
/*-----------------------CreatePyObject---------------------------------*/
@@ -2371,6 +2419,7 @@ PyObject *pyrna_struct_CreatePyObject( PointerRNA *ptr )
if (tp) {
pyrna = (BPy_StructRNA *) tp->tp_alloc(tp, 0);
+ Py_DECREF(tp); /* srna owns, cant hold a ref */
}
else {
fprintf(stderr, "Could not make type\n");
@@ -2408,8 +2457,11 @@ PyObject *pyrna_prop_CreatePyObject( PointerRNA *ptr, PropertyRNA *prop )
return ( PyObject * ) pyrna;
}
+/* bpy.data from python */
+static PointerRNA *rna_module_ptr= NULL;
PyObject *BPY_rna_module( void )
{
+ BPy_StructRNA *pyrna;
PointerRNA ptr;
#ifdef USE_MATHUTILS // register mathutils callbacks, ok to run more then once.
@@ -2429,8 +2481,15 @@ PyObject *BPY_rna_module( void )
/* for now, return the base RNA type rather then a real module */
RNA_main_pointer_create(G.main, &ptr);
+ pyrna= (BPy_StructRNA *)pyrna_struct_CreatePyObject(&ptr);
- return pyrna_struct_CreatePyObject(&ptr);
+ rna_module_ptr= &pyrna->ptr;
+ return (PyObject *)pyrna;
+}
+
+void BPY_update_rna_module(void)
+{
+ RNA_main_pointer_create(G.main, rna_module_ptr);
}
#if 0
@@ -2476,8 +2535,8 @@ static PyObject *pyrna_basetype_getattro( BPy_BaseTypeRNA * self, PyObject *pyna
static PyObject *pyrna_basetype_dir(BPy_BaseTypeRNA *self);
static struct PyMethodDef pyrna_basetype_methods[] = {
{"__dir__", (PyCFunction)pyrna_basetype_dir, METH_NOARGS, ""},
- {"register", (PyCFunction)pyrna_basetype_register, METH_VARARGS, ""},
- {"unregister", (PyCFunction)pyrna_basetype_unregister, METH_VARARGS, ""},
+ {"register", (PyCFunction)pyrna_basetype_register, METH_O, ""},
+ {"unregister", (PyCFunction)pyrna_basetype_unregister, METH_O, ""},
{NULL, NULL, 0, NULL}
};
@@ -2553,13 +2612,40 @@ PyObject *BPY_rna_props( void )
return submodule;
}
+static StructRNA *pyrna_struct_as_srna(PyObject *self)
+{
+ BPy_StructRNA *py_srna= (BPy_StructRNA*)PyObject_GetAttrString(self, "__rna__");
+ StructRNA *srna;
+
+ if(py_srna==NULL) {
+ PyErr_SetString(PyExc_SystemError, "internal error, self had no __rna__ attribute, should never happen.");
+ return NULL;
+ }
+
+ if(!BPy_StructRNA_Check(py_srna)) {
+ PyErr_Format(PyExc_SystemError, "internal error, __rna__ was of type %.200s, instead of %.200s instance.", Py_TYPE(py_srna)->tp_name, pyrna_struct_Type.tp_name);
+ Py_DECREF(py_srna);
+ return NULL;
+ }
+
+ if(py_srna->ptr.type != &RNA_Struct) {
+ PyErr_SetString(PyExc_SystemError, "internal error, __rna__ was not a RNA_Struct type of rna struct.");
+ Py_DECREF(py_srna);
+ return NULL;
+ }
+
+ srna= py_srna->ptr.data;
+ Py_DECREF(py_srna);
+
+ return srna;
+}
+
+
/* Orphan functions, not sure where they should go */
/* get the srna for methods attached to types */
/* */
static StructRNA *srna_from_self(PyObject *self)
{
- BPy_StructRNA *py_srna;
-
/* a bit sloppy but would cause a very confusing bug if
* an error happened to be set here */
PyErr_Clear();
@@ -2576,30 +2662,7 @@ static StructRNA *srna_from_self(PyObject *self)
/* These cases above not errors, they just mean the type was not compatible
* After this any errors will be raised in the script */
-
- py_srna= (BPy_StructRNA *)PyObject_GetAttrString(self, "__rna__");
-
- if(py_srna==NULL) {
- PyErr_SetString(PyExc_SystemError, "internal error, self had no __rna__ attribute, should never happen.");
- return NULL;
- }
-
- if(!BPy_StructRNA_Check(py_srna)) {
- PyErr_SetString(PyExc_SystemError, "internal error, self's __rna__ attribute isnt a StructRNA type, should never happen.");
- return NULL;
- }
-
- if((py_srna->ptr.data && py_srna->ptr.type == &RNA_Struct) == 0) {
- PyErr_SetString(PyExc_SystemError, "internal error, self's __rna__ attribute wasnt an RNA_Struct, should never happen.");
- return NULL;
- }
-
- if(!RNA_struct_is_ID(py_srna->ptr.data)) {
- PyErr_SetString(PyExc_TypeError, "only ID types support python defined properties");
- return NULL;
- }
-
- return py_srna->ptr.data;
+ return pyrna_struct_as_srna(self);
}
/* operators use this so it can store the args given but defer running
@@ -2969,50 +3032,94 @@ static int bpy_class_call(PointerRNA *ptr, FunctionRNA *func, ParameterList *par
static void bpy_class_free(void *pyob_ptr)
{
+ PyObject *self= (PyObject *)pyob_ptr;
+ PyGILState_STATE gilstate;
+
+ gilstate = PyGILState_Ensure();
+
+ PyDict_Clear(((PyTypeObject*)self)->tp_dict);
+
if(G.f&G_DEBUG) {
- if(((PyObject *)pyob_ptr)->ob_refcnt > 1)
- PyObSpit("zombie class - ref should be 1", (PyObject *)pyob_ptr);
+ if(self->ob_refcnt > 1) {
+ PyObSpit("zombie class - ref should be 1", self);
+ }
}
+
Py_DECREF((PyObject *)pyob_ptr);
+
+ PyGILState_Release(gilstate);
}
-PyObject *pyrna_basetype_register(PyObject *self, PyObject *args)
+void pyrna_alloc_types(void)
{
- bContext *C= NULL;
- PyObject *py_class, *item;
- ReportList reports;
- StructRegisterFunc reg;
- BPy_StructRNA *py_srna;
- StructRNA *srna;
+ PyGILState_STATE gilstate;
- if(!PyArg_ParseTuple(args, "O:register", &py_class))
- return NULL;
+ PointerRNA ptr;
+ PropertyRNA *prop;
- if(!PyType_Check(py_class)) {
- PyErr_SetString(PyExc_AttributeError, "expected a Type subclassed from a registerable rna type (no a Type object).");
- return NULL;
+ gilstate = PyGILState_Ensure();
+
+ /* avoid doing this lookup for every getattr */
+ RNA_blender_rna_pointer_create(&ptr);
+ prop = RNA_struct_find_property(&ptr, "structs");
+
+ RNA_PROP_BEGIN(&ptr, itemptr, prop) {
+ Py_DECREF(pyrna_struct_Subtype(&itemptr));
}
+ RNA_PROP_END;
- /* check we got an __rna__ attribute */
- item= PyObject_GetAttrString(py_class, "__rna__");
+ PyGILState_Release(gilstate);
+}
- if(!item || !BPy_StructRNA_Check(item)) {
- Py_XDECREF(item);
- PyErr_SetString(PyExc_AttributeError, "expected a Type subclassed from a registerable rna type (no __rna__ property).");
- return NULL;
+
+void pyrna_free_types(void)
+{
+ PointerRNA ptr;
+ PropertyRNA *prop;
+
+ /* avoid doing this lookup for every getattr */
+ RNA_blender_rna_pointer_create(&ptr);
+ prop = RNA_struct_find_property(&ptr, "structs");
+
+
+ RNA_PROP_BEGIN(&ptr, itemptr, prop) {
+ StructRNA *srna= srna_from_ptr(&itemptr);
+ void *py_ptr= RNA_struct_py_type_get(srna);
+
+ if(py_ptr) {
+#if 0 // XXX - should be able to do this but makes python crash on exit
+ bpy_class_free(py_ptr);
+#endif
+ RNA_struct_py_type_set(srna, NULL);
+ }
}
+ RNA_PROP_END;
+}
- /* check the __rna__ attribute has the right type */
- Py_DECREF(item);
- py_srna= (BPy_StructRNA*)item;
+/* Note! MemLeak XXX
+ *
+ * There is currently a bug where moving registering a python class does
+ * not properly manage refcounts from the python class, since the srna owns
+ * the python class this should not be so tricky but changing the references as
+ * youd expect when changing ownership crashes blender on exit so I had to comment out
+ * the decref. This is not so bad because the leak only happens when re-registering (hold F8)
+ * - Should still be fixed - Campbell
+ * */
- if(py_srna->ptr.type != &RNA_Struct) {
- PyErr_SetString(PyExc_AttributeError, "expected a Type subclassed from a registerable rna type (not a Struct).");
+PyObject *pyrna_basetype_register(PyObject *self, PyObject *py_class)
+{
+ bContext *C= NULL;
+ ReportList reports;
+ StructRegisterFunc reg;
+ StructRNA *srna;
+ StructRNA *srna_new;
+
+ srna= pyrna_struct_as_srna(py_class);
+ if(srna==NULL)
return NULL;
- }
/* check that we have a register callback for this type */
- reg= RNA_struct_register(py_srna->ptr.data);
+ reg= RNA_struct_register(srna);
if(!reg) {
PyErr_SetString(PyExc_AttributeError, "expected a Type subclassed from a registerable rna type (no register supported).");
@@ -3024,9 +3131,9 @@ PyObject *pyrna_basetype_register(PyObject *self, PyObject *args)
/* call the register callback */
BKE_reports_init(&reports, RPT_STORE);
- srna= reg(C, &reports, py_class, bpy_class_validate, bpy_class_call, bpy_class_free);
+ srna_new= reg(C, &reports, py_class, bpy_class_validate, bpy_class_call, bpy_class_free);
- if(!srna) {
+ if(!srna_new) {
BPy_reports_to_error(&reports);
BKE_reports_clear(&reports);
return NULL;
@@ -3034,44 +3141,29 @@ PyObject *pyrna_basetype_register(PyObject *self, PyObject *args)
BKE_reports_clear(&reports);
- pyrna_subtype_set_rna(py_class, srna); /* takes a ref to py_class */
+ pyrna_subtype_set_rna(py_class, srna_new); /* takes a ref to py_class */
+
+ /* old srna still references us, keep the check incase registering somehow can free it */
+ if(RNA_struct_py_type_get(srna)) {
+ RNA_struct_py_type_set(srna, NULL);
+ // Py_DECREF(py_class); // shuld be able to do this XXX since the old rna adds a new ref.
+ }
Py_RETURN_NONE;
}
-PyObject *pyrna_basetype_unregister(PyObject *self, PyObject *args)
+PyObject *pyrna_basetype_unregister(PyObject *self, PyObject *py_class)
{
bContext *C= NULL;
- PyObject *py_class, *item;
- BPy_StructRNA *py_srna;
StructUnregisterFunc unreg;
+ StructRNA *srna;
- if(!PyArg_ParseTuple(args, "O:unregister", &py_class))
- return NULL;
-
- if(!PyType_Check(py_class)) {
- PyErr_SetString(PyExc_AttributeError, "expected a Type subclassed from a registerable rna type (no a Type object).");
- return NULL;
- }
-
- /* check we got an __rna__ attribute */
- item= PyDict_GetItemString(((PyTypeObject*)py_class)->tp_dict, "__rna__"); /* borrow ref */
-
- if(!item || !BPy_StructRNA_Check(item)) {
- PyErr_SetString(PyExc_AttributeError, "expected a Type subclassed from a registerable rna type (no __rna__ property).");
- return NULL;
- }
-
- /* check the __rna__ attribute has the right type */
- py_srna= (BPy_StructRNA*)item;
-
- if(py_srna->ptr.type != &RNA_Struct) {
- PyErr_SetString(PyExc_AttributeError, "expected a Type subclassed from a registerable rna type (not a Struct).");
+ srna= pyrna_struct_as_srna(py_class);
+ if(srna==NULL)
return NULL;
- }
/* check that we have a unregister callback for this type */
- unreg= RNA_struct_unregister(py_srna->ptr.data);
+ unreg= RNA_struct_unregister(srna);
if(!unreg) {
PyErr_SetString(PyExc_AttributeError, "expected a Type subclassed from a registerable rna type (no unregister supported).");
@@ -3083,10 +3175,7 @@ PyObject *pyrna_basetype_unregister(PyObject *self, PyObject *args)
/* call unregister */
- unreg(C, py_srna->ptr.data);
-
- /* remove reference to old type */
- Py_DECREF(py_class);
+ unreg(C, srna); /* calls bpy_class_free, this decref's py_class */
Py_RETURN_NONE;
}
diff --git a/source/blender/python/intern/bpy_rna.h b/source/blender/python/intern/bpy_rna.h
index 9138fd511b0..717ea75a7a8 100644
--- a/source/blender/python/intern/bpy_rna.h
+++ b/source/blender/python/intern/bpy_rna.h
@@ -61,6 +61,7 @@ typedef struct {
#define BPy_BaseTypeRNA BPy_PropertyRNA
PyObject *BPY_rna_module( void );
+void BPY_update_rna_module( void );
/*PyObject *BPY_rna_doc( void );*/
PyObject *BPY_rna_types( void );
PyObject *BPY_rna_props( void );
@@ -83,4 +84,8 @@ PyObject *BPy_StringProperty(PyObject *self, PyObject *args, PyObject *kw);
PyObject *pyrna_basetype_register(PyObject *self, PyObject *args);
PyObject *pyrna_basetype_unregister(PyObject *self, PyObject *args);
+/* called before stopping python */
+void pyrna_alloc_types(void);
+void pyrna_free_types(void);
+
#endif
diff --git a/source/blender/python/intern/bpy_ui.c b/source/blender/python/intern/bpy_ui.c
index af3588f458c..f03a83bee9c 100644
--- a/source/blender/python/intern/bpy_ui.c
+++ b/source/blender/python/intern/bpy_ui.c
@@ -57,7 +57,7 @@ static struct PyModuleDef ui_module = {
PyObject *BPY_ui_module( void )
{
- PyObject *submodule, *mod;
+ PyObject *submodule;
submodule= PyModule_Create(&ui_module);
/* INCREF since its its assumed that all these functions return the
diff --git a/source/blender/python/intern/bpy_util.c b/source/blender/python/intern/bpy_util.c
index 1e73e357526..be343843acc 100644
--- a/source/blender/python/intern/bpy_util.c
+++ b/source/blender/python/intern/bpy_util.c
@@ -168,7 +168,7 @@ void PyObSpit(char *name, PyObject *var) {
}
else {
PyObject_Print(var, stderr, 0);
- fprintf(stderr, " ref:%d ", var->ob_refcnt);
+ fprintf(stderr, " ref:%d ", (int)var->ob_refcnt);
fprintf(stderr, " ptr:%p", (void *)var);
fprintf(stderr, " type:");
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index 2df3a0a4f8b..bf02af6ac36 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -266,7 +266,8 @@ typedef struct RenderEngine {
ListBase fullresult;
} RenderEngine;
-void RE_layer_rect_from_file(RenderLayer *layer, struct ReportList *reports, char *filename, int x, int y);
+void RE_layer_load_from_file(RenderLayer *layer, struct ReportList *reports, char *filename);
+void RE_result_load_from_file(RenderResult *result, struct ReportList *reports, char *filename);
struct RenderResult *RE_engine_begin_result(RenderEngine *engine, int x, int y, int w, int h);
void RE_engine_update_result(RenderEngine *engine, struct RenderResult *result);
diff --git a/source/blender/render/extern/include/RE_shader_ext.h b/source/blender/render/extern/include/RE_shader_ext.h
index 980ff59b86a..9a340e625f3 100644
--- a/source/blender/render/extern/include/RE_shader_ext.h
+++ b/source/blender/render/extern/include/RE_shader_ext.h
@@ -56,7 +56,6 @@ typedef struct ShadeResult
float refl[3];
float refr[3];
float nor[3];
- float rad[3];
float winspeed[4];
float rayhits[4];
} ShadeResult;
@@ -134,7 +133,7 @@ typedef struct ShadeInput
float layerfac;
/* texture coordinates */
- float lo[3], gl[3], ref[3], orn[3], winco[3], sticky[3], vcol[4], rad[3];
+ float lo[3], gl[3], ref[3], orn[3], winco[3], sticky[3], vcol[4];
float refcol[4], displace[3];
float strandco, tang[3], nmaptang[3], stress, winspeed[4];
float duplilo[3], dupliuv[3];
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 2b06f164c12..2c264ce2337 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -895,7 +895,7 @@ static void flag_render_node_material(Render *re, bNodeTree *ntree)
if(GS(node->id->name)==ID_MA) {
Material *ma= (Material *)node->id;
- if(ma->mode & MA_ZTRA)
+ if((ma->mode & MA_TRANSP) && (ma->mode & MA_ZTRANSP))
re->flag |= R_ZTRA;
ma->flag |= MA_IS_USED;
@@ -917,7 +917,7 @@ static Material *give_render_material(Render *re, Object *ob, int nr)
if(re->r.mode & R_SPEED) ma->texco |= NEED_UV;
- if(ma->mode & MA_ZTRA)
+ if((ma->mode & MA_TRANSP) && (ma->mode & MA_ZTRANSP))
re->flag |= R_ZTRA;
/* for light groups */
@@ -3025,11 +3025,6 @@ static void init_render_mesh(Render *re, ObjectRen *obr, int timeoffset)
}
need_nmap_tangent= 1;
}
-
- /* radio faces need autosmooth, to separate shared vertices in corners */
- if(re->r.mode & R_RADIO)
- if(ma->mode & MA_RADIO)
- do_autosmooth= 1;
}
}
@@ -3799,7 +3794,7 @@ static void set_phong_threshold(ObjectRen *obr)
static void set_fullsample_flag(Render *re, ObjectRen *obr)
{
VlakRen *vlr;
- int a, trace;
+ int a, trace, mode;
if(re->osa==0)
return;
@@ -3808,12 +3803,13 @@ static void set_fullsample_flag(Render *re, ObjectRen *obr)
for(a=obr->totvlak-1; a>=0; a--) {
vlr= RE_findOrAddVlak(obr, a);
+ mode= vlr->mat->mode;
- if(vlr->mat->mode & MA_FULL_OSA)
+ if(mode & MA_FULL_OSA)
vlr->flag |= R_FULL_OSA;
else if(trace) {
- if(vlr->mat->mode & MA_SHLESS);
- else if(vlr->mat->mode & (MA_RAYTRANSP|MA_RAYMIRROR))
+ if(mode & MA_SHLESS);
+ else if((mode & MA_RAYMIRROR) || ((mode & MA_TRANSP) && (mode & MA_RAYTRANSP)))
/* for blurry reflect/refract, better to take more samples
* inside the raytrace than as OSA samples */
if ((vlr->mat->gloss_mir == 1.0) && (vlr->mat->gloss_tra == 1.0))
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index 31091ab020a..b417e07577c 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -879,33 +879,26 @@ static void renderresult_add_names(RenderResult *rr)
strcpy(rpass->name, get_pass_name(rpass->passtype, -1));
}
-
-/* only for temp buffer files, makes exact copy of render result */
-static void read_render_result(Render *re, int sample)
+/* called for reading temp files, and for external engines */
+static int read_render_result_from_file(char *filename, RenderResult *rr)
{
RenderLayer *rl;
RenderPass *rpass;
void *exrhandle= IMB_exr_get_handle();
int rectx, recty;
- char str[FILE_MAX];
-
- RE_FreeRenderResult(re->result);
- re->result= new_render_result(re, &re->disprect, 0, RR_USEMEM);
- render_unique_exr_name(re, str, sample);
- if(IMB_exr_begin_read(exrhandle, str, &rectx, &recty)==0) {
+ if(IMB_exr_begin_read(exrhandle, filename, &rectx, &recty)==0) {
IMB_exr_close(exrhandle);
- printf("cannot read: %s\n", str);
- return;
+ return 0;
}
- printf("read exr tmp file: %s\n", str);
-
- if(re->result == NULL || rectx!=re->result->rectx || recty!=re->result->recty) {
+ if(rr == NULL || rectx!=rr->rectx || recty!=rr->recty) {
printf("error in reading render result\n");
+ IMB_exr_close(exrhandle);
+ return 0;
}
else {
- for(rl= re->result->layers.first; rl; rl= rl->next) {
+ for(rl= rr->layers.first; rl; rl= rl->next) {
/* combined */
if(rl->rectf) {
@@ -925,10 +918,27 @@ static void read_render_result(Render *re, int sample)
}
IMB_exr_read_channels(exrhandle);
- renderresult_add_names(re->result);
+ renderresult_add_names(rr);
}
IMB_exr_close(exrhandle);
+
+ return 1;
+}
+
+/* only for temp buffer files, makes exact copy of render result */
+static void read_render_result(Render *re, int sample)
+{
+ char str[FILE_MAX];
+
+ RE_FreeRenderResult(re->result);
+ re->result= new_render_result(re, &re->disprect, 0, RR_USEMEM);
+
+ render_unique_exr_name(re, str, sample);
+ printf("read exr tmp file: %s\n", str);
+
+ if(!read_render_result_from_file(str, re->result))
+ printf("cannot read: %s\n", str);
}
/* *************************************************** */
@@ -2571,8 +2581,15 @@ static int render_initialize_from_scene(Render *re, Scene *scene, int anim, int
/* check all scenes involved */
tag_scenes_for_render(re);
- /* make sure dynamics are up to date */
- update_physics_cache(re, scene, anim_init);
+ /*
+ * Disabled completely for now,
+ * can be later set as render profile option
+ * and default for background render.
+ */
+ if(0) {
+ /* make sure dynamics are up to date */
+ update_physics_cache(re, scene, anim_init);
+ }
if(scene->r.scemode & R_SINGLE_LAYER)
push_render_result(re);
@@ -2948,7 +2965,7 @@ void RE_engine_update_stats(RenderEngine *engine, char *stats, char *info)
/* loads in image into a result, size must match
* x/y offsets are only used on a partial copy when dimensions dont match */
-void RE_layer_rect_from_file(RenderLayer *layer, ReportList *reports, char *filename, int x, int y)
+void RE_layer_load_from_file(RenderLayer *layer, ReportList *reports, char *filename)
{
ImBuf *ibuf = IMB_loadiffname(filename, IB_rect);
@@ -2959,7 +2976,7 @@ void RE_layer_rect_from_file(RenderLayer *layer, ReportList *reports, char *file
memcpy(layer->rectf, ibuf->rect_float, sizeof(float)*4*layer->rectx*layer->recty);
} else {
- if ((ibuf->x - x >= layer->rectx) && (ibuf->y - y >= layer->recty)) {
+ if ((ibuf->x >= layer->rectx) && (ibuf->y >= layer->recty)) {
ImBuf *ibuf_clip;
if(ibuf->rect_float==NULL)
@@ -2967,7 +2984,7 @@ void RE_layer_rect_from_file(RenderLayer *layer, ReportList *reports, char *file
ibuf_clip = IMB_allocImBuf(layer->rectx, layer->recty, 32, IB_rectfloat, 0);
if(ibuf_clip) {
- IMB_rectcpy(ibuf_clip, ibuf, 0,0, x,y, layer->rectx, layer->recty);
+ IMB_rectcpy(ibuf_clip, ibuf, 0,0, 0,0, layer->rectx, layer->recty);
memcpy(layer->rectf, ibuf_clip->rect_float, sizeof(float)*4*layer->rectx*layer->recty);
IMB_freeImBuf(ibuf_clip);
@@ -2987,6 +3004,15 @@ void RE_layer_rect_from_file(RenderLayer *layer, ReportList *reports, char *file
BKE_reportf(reports, RPT_ERROR, "RE_result_rect_from_file: failed to load '%s'\n", filename);
}
}
+
+void RE_result_load_from_file(RenderResult *result, ReportList *reports, char *filename)
+{
+ if(!read_render_result_from_file(filename, result)) {
+ BKE_reportf(reports, RPT_ERROR, "RE_result_rect_from_file: failed to load '%s'\n", filename);
+ return;
+ }
+}
+
static void external_render_3d(Render *re, RenderEngineType *type)
{
RenderEngine engine;
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index 071c70ae504..05c961d49de 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -582,7 +582,7 @@ static float shade_by_transmission(Isect *is, ShadeInput *shi, ShadeResult *shr)
{
float dx, dy, dz, d, p;
- if (0 == (shi->mat->mode & (MA_RAYTRANSP|MA_ZTRA)))
+ if (0 == (shi->mat->mode & MA_TRANSP))
return -1;
if (shi->mat->tx_limit <= 0.0f) {
@@ -686,7 +686,7 @@ static void traceray(ShadeInput *origshi, ShadeResult *origshr, short depth, flo
if(depth>0) {
- if(shi.mat->mode_l & (MA_RAYTRANSP|MA_ZTRA) && shr.alpha < 1.0f) {
+ if((shi.mat->mode_l & MA_TRANSP) && shr.alpha < 1.0f) {
float nf, f, f1, refract[3], tracol[4];
tracol[0]= shi.r;
@@ -694,7 +694,7 @@ static void traceray(ShadeInput *origshi, ShadeResult *origshr, short depth, flo
tracol[2]= shi.b;
tracol[3]= col[3]; // we pass on and accumulate alpha
- if(shi.mat->mode & MA_RAYTRANSP) {
+ if((shi.mat->mode & MA_TRANSP) && (shi.mat->mode & MA_RAYTRANSP)) {
/* odd depths: use normal facing viewer, otherwise flip */
if(traflag & RAY_TRAFLIP) {
float norm[3];
@@ -1402,7 +1402,7 @@ void ray_trace(ShadeInput *shi, ShadeResult *shr)
float diff[3];
int do_tra, do_mir;
- do_tra= ((shi->mat->mode & (MA_RAYTRANSP)) && shr->alpha!=1.0f);
+ do_tra= ((shi->mat->mode & MA_TRANSP) && (shi->mat->mode & MA_RAYTRANSP) && shr->alpha!=1.0f);
do_mir= ((shi->mat->mode & MA_RAYMIRROR) && shi->ray_mirror!=0.0f);
/* raytrace mirror amd refract like to separate the spec color */
diff --git a/source/blender/render/intern/source/rendercore.c b/source/blender/render/intern/source/rendercore.c
index 7e9578d179e..94d7651a03c 100644
--- a/source/blender/render/intern/source/rendercore.c
+++ b/source/blender/render/intern/source/rendercore.c
@@ -478,7 +478,7 @@ static void add_filt_passes(RenderLayer *rl, int curmask, int rectx, int offset,
col= shr->refr;
break;
case SCE_PASS_RADIO:
- col= shr->rad;
+ col= NULL; // removed shr->rad;
break;
case SCE_PASS_NORMAL:
col= shr->nor;
@@ -576,7 +576,7 @@ static void add_passes(RenderLayer *rl, int offset, ShadeInput *shi, ShadeResult
col= shr->refr;
break;
case SCE_PASS_RADIO:
- col= shr->rad;
+ col= NULL; // removed shr->rad;
break;
case SCE_PASS_NORMAL:
col= shr->nor;
diff --git a/source/blender/render/intern/source/shadeinput.c b/source/blender/render/intern/source/shadeinput.c
index 030091b80f6..0da2f0b1c9d 100644
--- a/source/blender/render/intern/source/shadeinput.c
+++ b/source/blender/render/intern/source/shadeinput.c
@@ -156,13 +156,13 @@ void shade_material_loop(ShadeInput *shi, ShadeResult *shr)
/* depth >= 1 when ray-shading */
if(shi->depth==0) {
if(R.r.mode & R_RAYTRACE) {
- if(shi->ray_mirror!=0.0f || ((shi->mat->mode & MA_RAYTRANSP) && shr->alpha!=1.0f)) {
+ if(shi->ray_mirror!=0.0f || ((shi->mat->mode & MA_TRANSP) && (shi->mat->mode & MA_RAYTRANSP) && shr->alpha!=1.0f)) {
/* ray trace works on combined, but gives pass info */
ray_trace(shi, shr);
}
}
/* disable adding of sky for raytransp */
- if(shi->mat->mode & MA_RAYTRANSP)
+ if((shi->mat->mode & MA_TRANSP) && (shi->mat->mode & MA_RAYTRANSP))
if((shi->layflag & SCE_LAY_SKY) && (R.r.alphamode==R_ADDSKY))
shr->alpha= 1.0f;
}
@@ -191,7 +191,6 @@ void shade_input_do_shade(ShadeInput *shi, ShadeResult *shr)
if(shi->passflag & (SCE_PASS_VECTOR|SCE_PASS_NORMAL|SCE_PASS_RADIO)) {
QUATCOPY(shr->winspeed, shi->winspeed);
VECCOPY(shr->nor, shi->vn);
- VECCOPY(shr->rad, shi->rad);
}
/* MIST */
@@ -569,10 +568,6 @@ void shade_input_set_strand_texco(ShadeInput *shi, StrandRen *strand, StrandVert
shi->orn[2]= -shi->vn[2];
}
- if(mode & MA_RADIO) {
- /* not supported */
- }
-
if(texco & TEXCO_REFL) {
/* mirror reflection color textures (and envmap) */
calc_R_ref(shi); /* wrong location for normal maps! XXXXXXXXXXXXXX */
@@ -591,8 +586,6 @@ void shade_input_set_strand_texco(ShadeInput *shi, StrandRen *strand, StrandVert
}
}
- shi->rad[0]= shi->rad[1]= shi->rad[2]= 0.0f;
-
/* this only avalailable for scanline renders */
if(shi->depth==0) {
if(texco & TEXCO_WINDOW) {
@@ -1165,24 +1158,6 @@ void shade_input_set_shade_texco(ShadeInput *shi)
shi->orn[2]= -shi->vn[2];
}
- if(mode & MA_RADIO) {
- float *r1, *r2, *r3;
-
- r1= RE_vertren_get_rad(obr, v1, 0);
- r2= RE_vertren_get_rad(obr, v2, 0);
- r3= RE_vertren_get_rad(obr, v3, 0);
-
- if(r1 && r2 && r3) {
- shi->rad[0]= (l*r3[0] - u*r1[0] - v*r2[0]);
- shi->rad[1]= (l*r3[1] - u*r1[1] - v*r2[1]);
- shi->rad[2]= (l*r3[2] - u*r1[2] - v*r2[2]);
- }
- else
- shi->rad[0]= shi->rad[1]= shi->rad[2]= 0.0f;
- }
- else
- shi->rad[0]= shi->rad[1]= shi->rad[2]= 0.0f;
-
if(texco & TEXCO_REFL) {
/* mirror reflection color textures (and envmap) */
calc_R_ref(shi); /* wrong location for normal maps! XXXXXXXXXXXXXX */
@@ -1210,8 +1185,6 @@ void shade_input_set_shade_texco(ShadeInput *shi)
}
}
}
- else
- shi->rad[0]= shi->rad[1]= shi->rad[2]= 0.0f;
/* this only avalailable for scanline renders */
if(shi->depth==0) {
diff --git a/source/blender/render/intern/source/shadeoutput.c b/source/blender/render/intern/source/shadeoutput.c
index 2fbd93df0ce..d5c8cf30b30 100644
--- a/source/blender/render/intern/source/shadeoutput.c
+++ b/source/blender/render/intern/source/shadeoutput.c
@@ -1713,7 +1713,7 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr)
shi->alpha*= fresnel_fac(shi->view, shi->vn, ma->fresnel_tra_i, ma->fresnel_tra);
/* note: shi->mode! */
- if(shi->mode & (MA_ZTRA|MA_RAYTRANSP)) {
+ if(shi->mode & MA_TRANSP) {
if(shi->spectra!=0.0f) {
float t = MAX3(shr->spec[0], shr->spec[1], shr->spec[2]);
t *= shi->spectra;
@@ -1730,11 +1730,12 @@ void shade_lamp_loop(ShadeInput *shi, ShadeResult *shr)
shr->combined[1]+= shi->ambg;
shr->combined[2]+= shi->ambb;
+ /* removed
if(shi->combinedflag & SCE_PASS_RADIO) {
shr->combined[0]+= shi->r*shi->amb*shi->rad[0];
shr->combined[1]+= shi->g*shi->amb*shi->rad[1];
shr->combined[2]+= shi->b*shi->amb*shi->rad[2];
- }
+ }*/
/* add AO in combined? */
if(R.wrld.mode & WO_AMB_OCC) {
diff --git a/source/blender/render/intern/source/strand.c b/source/blender/render/intern/source/strand.c
index a47fef840ca..6e2a0e966dc 100644
--- a/source/blender/render/intern/source/strand.c
+++ b/source/blender/render/intern/source/strand.c
@@ -234,8 +234,8 @@ void interpolate_shade_result(ShadeResult *shr1, ShadeResult *shr2, float t, Sha
interpolate_vec3(shr1->refl, shr2->refl, t, negt, shr->refl);
if(addpassflag & SCE_PASS_REFRACT)
interpolate_vec3(shr1->refr, shr2->refr, t, negt, shr->refr);
- if(addpassflag & SCE_PASS_RADIO)
- interpolate_vec3(shr1->rad, shr2->rad, t, negt, shr->rad);
+ /* removed if(addpassflag & SCE_PASS_RADIO)
+ interpolate_vec3(shr1->rad, shr2->rad, t, negt, shr->rad);*/
if(addpassflag & SCE_PASS_MIST)
interpolate_vec1(&shr1->mist, &shr2->mist, t, negt, &shr->mist);
}
diff --git a/source/blender/render/intern/source/zbuf.c b/source/blender/render/intern/source/zbuf.c
index 4436f3aa047..53a05dd0d67 100644
--- a/source/blender/render/intern/source/zbuf.c
+++ b/source/blender/render/intern/source/zbuf.c
@@ -2152,7 +2152,7 @@ void zbuffer_solid(RenderPart *pa, RenderLayer *rl, void(*fillfunc)(RenderPart*,
if(obi->lay & lay) {
if(vlr->mat!=ma) {
ma= vlr->mat;
- nofill= ma->mode & (MA_ZTRA|MA_ONLYCAST);
+ nofill= (ma->mode & MA_ONLYCAST) || ((ma->mode & MA_TRANSP) && (ma->mode & MA_ZTRANSP));
env= (ma->mode & MA_ENV);
wire= (ma->material_type == MA_TYPE_WIRE);
@@ -3306,7 +3306,7 @@ static int zbuffer_abuf(RenderPart *pa, APixstr *APixbuf, ListBase *apsmbase, Re
if(vlr->mat!=ma) {
ma= vlr->mat;
- dofill= (ma->mode & MA_ZTRA) && !(ma->mode & MA_ONLYCAST);
+ dofill= ((ma->mode & MA_TRANSP) && (ma->mode & MA_ZTRANSP)) && !(ma->mode & MA_ONLYCAST);
}
if(dofill) {
@@ -3480,7 +3480,7 @@ void merge_transp_passes(RenderLayer *rl, ShadeResult *shr)
col= shr->refl;
break;
case SCE_PASS_RADIO:
- col= shr->rad;
+ col= NULL; // removed shr->rad;
break;
case SCE_PASS_REFRACT:
col= shr->refr;
@@ -3582,7 +3582,7 @@ void add_transp_passes(RenderLayer *rl, int offset, ShadeResult *shr, float alph
col= shr->refr;
break;
case SCE_PASS_RADIO:
- col= shr->rad;
+ col= NULL; // removed shr->rad;
break;
case SCE_PASS_NORMAL:
col= shr->nor;
@@ -3817,8 +3817,8 @@ static int addtosamp_shr(ShadeResult *samp_shr, ShadeSample *ssamp, int addpassf
if(addpassflag & SCE_PASS_REFRACT)
addvecmul(samp_shr->refr, shr->refr, fac);
- if(addpassflag & SCE_PASS_RADIO)
- addvecmul(samp_shr->rad, shr->rad, fac);
+ /* removed if(addpassflag & SCE_PASS_RADIO)
+ addvecmul(samp_shr->rad, shr->rad, fac);*/
if(addpassflag & SCE_PASS_MIST)
samp_shr->mist= samp_shr->mist+fac*shr->mist;
diff --git a/source/blender/windowmanager/CMakeLists.txt b/source/blender/windowmanager/CMakeLists.txt
index 69ebedbc684..a268ffebffb 100644
--- a/source/blender/windowmanager/CMakeLists.txt
+++ b/source/blender/windowmanager/CMakeLists.txt
@@ -39,7 +39,7 @@ SET(INC .
../nodes
../gpu
../blenfont
- ${SDL_INC}
+ ${OPENGL_INCLUDE_DIR}
)
IF(WITH_INTERNATIONAL)
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index decd855eae0..0f5558382c4 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -172,7 +172,7 @@ void WM_operator_properties_free(struct PointerRNA *ptr);
void WM_operator_properties_filesel(struct wmOperatorType *ot, int filter);
/* operator as a python command (resultuing string must be free'd) */
-char *WM_operator_pystring(struct wmOperatorType *ot, struct PointerRNA *opptr, int all_args);
+char *WM_operator_pystring(struct bContext *C, struct wmOperatorType *ot, struct PointerRNA *opptr, int all_args);
void WM_operator_bl_idname(char *to, const char *from);
void WM_operator_py_idname(char *to, const char *from);
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index a083d589d31..89927003220 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -144,8 +144,9 @@ typedef struct wmNotifier {
/* NC_SCREEN screen */
#define ND_SCREENBROWSE (1<<16)
-#define ND_SCREENCAST (2<<16)
-#define ND_ANIMPLAY (3<<16)
+#define ND_SCREENDELETE (2<<16)
+#define ND_SCREENCAST (3<<16)
+#define ND_ANIMPLAY (4<<16)
/* NC_SCENE Scene */
#define ND_SCENEBROWSE (1<<16)
@@ -160,6 +161,7 @@ typedef struct wmNotifier {
#define ND_RENDER_RESULT (10<<16)
#define ND_COMPO_RESULT (11<<16)
#define ND_KEYINGSET (12<<16)
+#define ND_SCENEDELETE (13<<16)
/* NC_OBJECT Object */
#define ND_TRANSFORM (16<<16)
diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c
index 406541d62ba..85f8a647826 100644
--- a/source/blender/windowmanager/intern/wm.c
+++ b/source/blender/windowmanager/intern/wm.c
@@ -103,7 +103,7 @@ void wm_operator_register(bContext *C, wmOperator *op)
/* Report the string representation of the operator */
- buf = WM_operator_pystring(op->type, op->ptr, 1);
+ buf = WM_operator_pystring(C, op->type, op->ptr, 1);
BKE_report(CTX_wm_reports(C), RPT_OPERATOR, buf);
MEM_freeN(buf);
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index d40e6c60bfd..737028843d3 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -156,12 +156,20 @@ void wm_event_do_notifiers(bContext *C)
ED_screen_set(C, note->reference); // XXX hrms, think this over!
printf("screen set %p\n", note->reference);
}
+ else if(note->data==ND_SCREENDELETE) {
+ ED_screen_delete(C, note->reference); // XXX hrms, think this over!
+ printf("screen delete %p\n", note->reference);
+ }
}
else if(note->category==NC_SCENE) {
if(note->data==ND_SCENEBROWSE) {
ED_screen_set_scene(C, note->reference); // XXX hrms, think this over!
printf("scene set %p\n", note->reference);
}
+ if(note->data==ND_SCENEDELETE) {
+ ED_screen_delete_scene(C, note->reference); // XXX hrms, think this over!
+ printf("scene delete %p\n", note->reference);
+ }
else if(note->data==ND_FRAME)
do_anim= 1;
}
@@ -362,7 +370,7 @@ static wmOperator *wm_operator_create(wmWindowManager *wm, wmOperatorType *ot, P
static void wm_operator_print(wmOperator *op)
{
- char *buf = WM_operator_pystring(op->type, op->ptr, 1);
+ char *buf = WM_operator_pystring(NULL, op->type, op->ptr, 1);
printf("%s\n", buf);
MEM_freeN(buf);
}
@@ -683,8 +691,15 @@ static int wm_eventmatch(wmEvent *winevent, wmKeymapItem *kmi)
if(winevent->alt != kmi->alt && !(winevent->alt & kmi->alt)) return 0;
if(kmi->oskey!=KM_ANY)
if(winevent->oskey != kmi->oskey && !(winevent->oskey & kmi->oskey)) return 0;
+
if(kmi->keymodifier)
if(winevent->keymodifier!=kmi->keymodifier) return 0;
+
+ /* key modifiers always check when event has it */
+ /* otherwise regular keypresses with keymodifier still work */
+ if(winevent->keymodifier)
+ if(ISKEYBOARD(winevent->type))
+ if(winevent->keymodifier!=kmi->keymodifier) return 0;
return 1;
}
@@ -1501,11 +1516,6 @@ void wm_event_add_ghostevent(wmWindow *win, int type, void *customdata)
else
event.type= MIDDLEMOUSE;
- if(event.val)
- event.keymodifier= evt->keymodifier= event.type;
- else
- event.keymodifier= evt->keymodifier= 0;
-
update_tablet_data(win, &event);
wm_event_add(win, &event);
@@ -1544,6 +1554,12 @@ void wm_event_add_ghostevent(wmWindow *win, int type, void *customdata)
if(event.val==KM_PRESS && (evt->ctrl || evt->alt || evt->shift))
event.oskey= evt->oskey = 3; // define?
}
+ else {
+ if(event.val==KM_PRESS && event.keymodifier==0)
+ evt->keymodifier= event.type; /* only set in eventstate, for next event */
+ else if(event.val==KM_RELEASE && event.keymodifier==event.type)
+ event.keymodifier= evt->keymodifier= 0;
+ }
/* if test_break set, it catches this. XXX Keep global for now? */
if(event.type==ESCKEY)
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c
index ffaa315f04e..9c30c99bbdd 100644
--- a/source/blender/windowmanager/intern/wm_files.c
+++ b/source/blender/windowmanager/intern/wm_files.c
@@ -68,6 +68,7 @@
#include "BKE_main.h"
#include "BKE_packedFile.h"
#include "BKE_report.h"
+#include "BKE_sound.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
@@ -224,7 +225,7 @@ static void wm_init_userdef()
{
UI_init_userdef();
MEM_CacheLimiter_set_maximum(U.memcachelimit * 1024 * 1024);
-
+ sound_init();
}
void WM_read_file(bContext *C, char *name, ReportList *reports)
@@ -252,7 +253,6 @@ void WM_read_file(bContext *C, char *name, ReportList *reports)
wm_check(C); /* opens window(s), checks keymaps */
// XXX mainwindow_set_filename_to_title(G.main->name);
-// XXX sound_initialize_sounds();
if(retval==2) wm_init_userdef(); // in case a userdef is read from regular .blend
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index aaa38cee7d8..46786b159c0 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -144,8 +144,6 @@ void WM_init(bContext *C)
read_Blog();
BLI_strncpy(G.lib, G.sce, FILE_MAX);
-
- sound_init();
}
/* free strings of open recent files */
@@ -208,12 +206,6 @@ void WM_exit(bContext *C)
BKE_freecubetable();
- /* before free_blender so py's gc happens while library still exists */
- /* needed at least for a rare sigsegv that can happen in pydrivers */
-#ifndef DISABLE_PYTHON
- BPY_end_python();
-#endif
-
fastshade_free_render(); /* shaded view */
ED_preview_free_dbase(); /* frees a Main dbase, before free_blender! */
@@ -236,6 +228,18 @@ void WM_exit(bContext *C)
// free_txt_data();
+
+#ifndef DISABLE_PYTHON
+ /* XXX - old note */
+ /* before free_blender so py's gc happens while library still exists */
+ /* needed at least for a rare sigsegv that can happen in pydrivers */
+
+ /* Update for blender 2.5, move after free_blender because blender now holds references to PyObject's
+ * so decref'ing them after python ends causes bad problems every time
+ * the pyDriver bug can be fixed if it happens again we can deal with it then */
+ BPY_end_python();
+#endif
+
libtiff_exit();
#ifdef WITH_QUICKTIME
@@ -259,7 +263,7 @@ void WM_exit(bContext *C)
UI_exit();
BKE_userdef_free();
- RNA_exit();
+ RNA_exit(); /* should be after BPY_end_python so struct python slots are cleared */
wm_ghost_exit();
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 41613d0ab78..2e813bac37d 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -322,7 +322,7 @@ void WM_operator_py_idname(char *to, const char *from)
/* some.op -> SOME_OT_op */
void WM_operator_bl_idname(char *to, const char *from)
{
- char *sep= strstr(from, ".");
+ char *sep= strchr(from, '.');
if(sep) {
int i, ofs= (sep-from);
@@ -345,7 +345,7 @@ void WM_operator_bl_idname(char *to, const char *from)
* When calling from an existing wmOperator do.
* WM_operator_pystring(op->type, op->ptr);
*/
-char *WM_operator_pystring(wmOperatorType *ot, PointerRNA *opptr, int all_args)
+char *WM_operator_pystring(bContext *C, wmOperatorType *ot, PointerRNA *opptr, int all_args)
{
const char *arg_name= NULL;
char idname_py[OP_MAX_TYPENAME];
@@ -378,7 +378,7 @@ char *WM_operator_pystring(wmOperatorType *ot, PointerRNA *opptr, int all_args)
if (strcmp(arg_name, "rna_type")==0) continue;
- buf= RNA_property_as_string(opptr, prop);
+ buf= RNA_property_as_string(C, opptr, prop);
ok= 1;
@@ -388,7 +388,7 @@ char *WM_operator_pystring(wmOperatorType *ot, PointerRNA *opptr, int all_args)
prop_default= RNA_struct_find_property(&opptr_default, arg_name);
if(prop_default) {
- buf_default= RNA_property_as_string(&opptr_default, prop_default);
+ buf_default= RNA_property_as_string(C, &opptr_default, prop_default);
if(strcmp(buf, buf_default)==0)
ok= 0; /* values match, dont bother printing */
@@ -543,7 +543,12 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *ar, void *arg_op)
RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, 300, 20, style);
- uiDefAutoButsRNA(C, layout, &ptr, 2);
+ uiItemL(layout, op->type->name, 0);
+
+ if(op->type->ui)
+ op->type->ui((bContext*)C, &ptr, layout);
+ else
+ uiDefAutoButsRNA(C, layout, &ptr, 2);
uiPopupBoundsBlock(block, 4.0f, 0, 0);
uiEndBlock(C, block);
@@ -585,7 +590,12 @@ static uiBlock *wm_block_create_menu(bContext *C, ARegion *ar, void *arg_op)
uiBlockSetFlag(block, UI_BLOCK_KEEP_OPEN|UI_BLOCK_RET_1);
layout= uiBlockLayout(block, UI_LAYOUT_VERTICAL, UI_LAYOUT_PANEL, 0, 0, 300, 20, style);
- uiDefAutoButsRNA(C, layout, op->ptr, 2);
+ uiItemL(layout, op->type->name, 0);
+
+ if(op->type->ui)
+ op->type->ui(C, op->ptr, layout);
+ else
+ uiDefAutoButsRNA(C, layout, op->ptr, 2);
uiPopupBoundsBlock(block, 4.0f, 0, 0);
uiEndBlock(C, block);
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 4d80836dd05..a6fbb0515bc 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -207,7 +207,10 @@ wmWindow *wm_window_copy(bContext *C, wmWindow *winorig)
win->sizey= winorig->sizey;
/* duplicate assigns to window */
- ED_screen_duplicate(win, winorig->screen);
+ win->screen= ED_screen_duplicate(win, winorig->screen);
+ BLI_strncpy(win->screenname, win->screen->id.name+2, 21);
+ win->screen->winid= win->winid;
+
win->screen->do_refresh= 1;
win->screen->do_draw= 1;
@@ -585,6 +588,8 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr private)
kdata.key= GHOST_kKeyCommand;
wm_event_add_ghostevent(win, GHOST_kEventKeyUp, &kdata);
}
+ /* keymodifier zero, it hangs on hotkeys that open windows otherwise */
+ win->eventstate->keymodifier= 0;
/* entering window, update mouse pos. but no event */
GHOST_GetCursorPosition(g_system, &wx, &wy);