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authorCampbell Barton <ideasman42@gmail.com>2012-10-23 20:32:39 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-23 20:32:39 +0400
commite038a1c613009d81adda0662dbb1e4a38228909a (patch)
treebe5851f67fda72085c51abd762fb81dd521f1e05 /source/blender
parentfec81d9b56075f46f6dde196ac85140872cff74e (diff)
reduce float comparisons for keying operation and despill.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c4
-rw-r--r--source/blender/blenlib/BLI_math_geom.h2
-rw-r--r--source/blender/blenlib/intern/math_geom_inline.c24
-rw-r--r--source/blender/compositor/operations/COM_KeyingDespillOperation.cpp22
-rw-r--r--source/blender/compositor/operations/COM_KeyingOperation.cpp14
5 files changed, 34 insertions, 32 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index eb42ecd8b3a..49025ceaaa1 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -2496,7 +2496,7 @@ void DM_add_tangent_layer(DerivedMesh *dm)
MTFace *mtface;
MFace *mface;
float (*orco)[3] = NULL, (*tangent)[4];
- int totvert, totface;
+ int /* totvert, */ totface;
float *nors;
if (CustomData_get_layer_index(&dm->faceData, CD_TANGENT) != -1)
@@ -2505,7 +2505,7 @@ void DM_add_tangent_layer(DerivedMesh *dm)
nors = dm->getTessFaceDataArray(dm, CD_NORMAL);
/* check we have all the needed layers */
- totvert = dm->getNumVerts(dm);
+ /* totvert = dm->getNumVerts(dm); */ /* UNUSED */
totface = dm->getNumTessFaces(dm);
mvert = dm->getVertArray(dm);
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index f781714e935..5fbec6a3293 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -283,6 +283,8 @@ float form_factor_hemi_poly(float p[3], float n[3],
void axis_dominant_v3(int *axis_a, int *axis_b, const float axis[3]);
+MINLINE int axis_primary_v3(const float vec[3]);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/intern/math_geom_inline.c b/source/blender/blenlib/intern/math_geom_inline.c
index 0d4c797cefb..bbf6dc9dfc2 100644
--- a/source/blender/blenlib/intern/math_geom_inline.c
+++ b/source/blender/blenlib/intern/math_geom_inline.c
@@ -137,4 +137,28 @@ MINLINE void madd_sh_shfl(float r[9], const float sh[9], const float f)
add_sh_shsh(r, r, tmp);
}
+MINLINE int axis_primary_v3(const float vec[3])
+{
+ const float x = vec[0];
+ const float y = vec[1];
+ const float z = vec[2];
+
+ if (x > y) {
+ if (x > z) {
+ return 0;
+ }
+ else {
+ return 2;
+ }
+ }
+ else {
+ if (y > z) {
+ return 1;
+ }
+ else {
+ return 2;
+ }
+ }
+}
+
#endif /* __MATH_GEOM_INLINE_C__ */
diff --git a/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp b/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
index f9f43025d29..73bc5fb2701 100644
--- a/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
+++ b/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
@@ -28,18 +28,6 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
-static int get_pixel_primary_channel(float pixel[3])
-{
- float max_value = max(max(pixel[0], pixel[1]), pixel[2]);
-
- if (max_value == pixel[0])
- return 0;
- else if (max_value == pixel[1])
- return 1;
-
- return 2;
-}
-
KeyingDespillOperation::KeyingDespillOperation() : NodeOperation()
{
this->addInputSocket(COM_DT_COLOR);
@@ -73,12 +61,12 @@ void KeyingDespillOperation::executePixel(float output[4], float x, float y, Pix
this->m_pixelReader->read(pixelColor, x, y, sampler);
this->m_screenReader->read(screenColor, x, y, sampler);
- int screen_primary_channel = get_pixel_primary_channel(screenColor);
- int other_1 = (screen_primary_channel + 1) % 3;
- int other_2 = (screen_primary_channel + 2) % 3;
+ const int screen_primary_channel = axis_primary_v3(screenColor);
+ const int other_1 = (screen_primary_channel + 1) % 3;
+ const int other_2 = (screen_primary_channel + 2) % 3;
- int min_channel = min(other_1, other_2);
- int max_channel = max(other_1, other_2);
+ const int min_channel = min(other_1, other_2);
+ const int max_channel = max(other_1, other_2);
float average_value, amount;
diff --git a/source/blender/compositor/operations/COM_KeyingOperation.cpp b/source/blender/compositor/operations/COM_KeyingOperation.cpp
index bc2d14d42b8..dcb15eda638 100644
--- a/source/blender/compositor/operations/COM_KeyingOperation.cpp
+++ b/source/blender/compositor/operations/COM_KeyingOperation.cpp
@@ -28,18 +28,6 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
-static int get_pixel_primary_channel(float pixel[3])
-{
- float max_value = max(max(pixel[0], pixel[1]), pixel[2]);
-
- if (max_value == pixel[0])
- return 0;
- else if (max_value == pixel[1])
- return 1;
-
- return 2;
-}
-
static float get_pixel_saturation(float pixelColor[4], float screen_balance, int primary_channel)
{
int other_1 = (primary_channel + 1) % 3;
@@ -85,7 +73,7 @@ void KeyingOperation::executePixel(float output[4], float x, float y, PixelSampl
this->m_pixelReader->read(pixelColor, x, y, sampler);
this->m_screenReader->read(screenColor, x, y, sampler);
- int primary_channel = get_pixel_primary_channel(screenColor);
+ const int primary_channel = axis_primary_v3(screenColor);
if (pixelColor[primary_channel] > 1.0f) {
/* overexposure doesn't happen on screen itself and usually happens