diff options
author | Daniel Salazar <zanqdo@gmail.com> | 2011-02-23 02:32:29 +0300 |
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committer | Daniel Salazar <zanqdo@gmail.com> | 2011-02-23 02:32:29 +0300 |
commit | 698f9948d8ff872db07aae2aadc838d984c4cf17 (patch) | |
tree | 7f481d021dcdfcbaede4de19b8a05fe5466a8ebd /source/blender | |
parent | 33ceadb2a69bda8f1eed17a6726573ad02ea1338 (diff) |
Adding "frame" to print in background rendering for
"Calculating previous (frame) vectors"
now it fits better with
"Calculating next frame vectors"
@jesterking: yes you are
@jesterking: yes you are!!
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/render/intern/source/convertblender.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c index b4e6d4a04c2..66276f35a29 100644 --- a/source/blender/render/intern/source/convertblender.c +++ b/source/blender/render/intern/source/convertblender.c @@ -5529,7 +5529,7 @@ void RE_Database_FromScene_Vectors(Render *re, Main *bmain, Scene *sce, unsigned ListBase strandsurface; int step; - re->i.infostr= "Calculating previous vectors"; + re->i.infostr= "Calculating previous frame vectors"; re->r.mode |= R_SPEED; speedvector_project(re, NULL, NULL, NULL); /* initializes projection code */ |