diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-10-05 16:18:04 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2012-10-05 16:18:04 +0400 |
commit | 456a20ea07258baa01bec53fcb0f8eba59285a33 (patch) | |
tree | a2124ea3eed846df8a2c26b5b1f88c577c02b38e /source/blender | |
parent | d5157a2259ec63340e6e9f4ed7403c5a3ce067e3 (diff) |
Fix #32735: GLSL shadows not working together with X-ray drawing.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 6e11df30da0..1d773f5db9e 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -3583,7 +3583,7 @@ static int draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D } } - if ((dflag & DRAW_PICKING) == 0 && (base->flag & OB_FROMDUPLI) == 0) { + if ((dflag & DRAW_PICKING) == 0 && (base->flag & OB_FROMDUPLI) == 0 && (v3d->flag2 & V3D_RENDER_SHADOW) == 0) { /* GPU_begin_object_materials checked if this is needed */ if (do_alpha_after) { if (ob->dtx & OB_DRAWXRAY) { @@ -6492,7 +6492,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short return; /* xray delay? */ - if ((dflag & DRAW_PICKING) == 0 && (base->flag & OB_FROMDUPLI) == 0) { + if ((dflag & DRAW_PICKING) == 0 && (base->flag & OB_FROMDUPLI) == 0 && (v3d->flag2 & V3D_RENDER_SHADOW) == 0) { /* don't do xray in particle mode, need the z-buffer */ if (!(ob->mode & OB_MODE_PARTICLE_EDIT)) { /* xray and transp are set when it is drawing the 2nd/3rd pass */ |