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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-07-01 16:23:42 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-07-01 16:36:02 +0300
commit2698544db2a19436155191608e4ef13c001b8209 (patch)
tree2d369a6ac5610fef85f2cabe94029b3699913acb /source/blender
parent3c6260d42de007c223c4bdb1bc8ed5431f2f2963 (diff)
Fix T66262: slow preview icon loading
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/draw/intern/draw_manager_shader.c17
-rw-r--r--source/blender/editors/include/ED_render.h3
-rw-r--r--source/blender/editors/interface/interface_icons.c4
-rw-r--r--source/blender/editors/render/render_internal.c19
-rw-r--r--source/blender/editors/render/render_preview.c14
-rw-r--r--source/blender/windowmanager/WM_api.h2
-rw-r--r--source/blender/windowmanager/intern/wm_jobs.c19
7 files changed, 47 insertions, 31 deletions
diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c
index 5c3b5aa8a8e..d0aa6d55c03 100644
--- a/source/blender/draw/intern/draw_manager_shader.c
+++ b/source/blender/draw/intern/draw_manager_shader.c
@@ -202,12 +202,8 @@ static void drw_deferred_shader_add(GPUMaterial *mat, bool deferred)
/* Get the running job or a new one if none is running. Can only have one job per type & owner.
*/
- wmJob *wm_job = WM_jobs_get(wm,
- win,
- scene,
- "Shaders Compilation",
- WM_JOB_PROGRESS | WM_JOB_SUSPEND,
- WM_JOB_TYPE_SHADER_COMPILATION);
+ wmJob *wm_job = WM_jobs_get(
+ wm, win, scene, "Shaders Compilation", WM_JOB_PROGRESS, WM_JOB_TYPE_SHADER_COMPILATION);
DRWShaderCompiler *old_comp = (DRWShaderCompiler *)WM_jobs_customdata_get(wm_job);
@@ -238,6 +234,7 @@ static void drw_deferred_shader_add(GPUMaterial *mat, bool deferred)
WM_jobs_customdata_set(wm_job, comp, drw_deferred_shader_compilation_free);
WM_jobs_timer(wm_job, 0.1, NC_MATERIAL | ND_SHADING_DRAW, 0);
+ WM_jobs_delay_start(wm_job, 0.1);
WM_jobs_callbacks(wm_job, drw_deferred_shader_compilation_exec, NULL, NULL, NULL);
WM_jobs_start(wm, wm_job);
}
@@ -252,12 +249,8 @@ void DRW_deferred_shader_remove(GPUMaterial *mat)
continue;
}
for (wmWindow *win = wm->windows.first; win; win = win->next) {
- wmJob *wm_job = WM_jobs_get(wm,
- win,
- scene,
- "Shaders Compilation",
- WM_JOB_PROGRESS | WM_JOB_SUSPEND,
- WM_JOB_TYPE_SHADER_COMPILATION);
+ wmJob *wm_job = WM_jobs_get(
+ wm, win, scene, "Shaders Compilation", WM_JOB_PROGRESS, WM_JOB_TYPE_SHADER_COMPILATION);
DRWShaderCompiler *comp = (DRWShaderCompiler *)WM_jobs_customdata_get(wm_job);
if (comp != NULL) {
diff --git a/source/blender/editors/include/ED_render.h b/source/blender/editors/include/ED_render.h
index 7689a9f97cd..d36d2559f26 100644
--- a/source/blender/editors/include/ED_render.h
+++ b/source/blender/editors/include/ED_render.h
@@ -93,7 +93,8 @@ void ED_preview_icon_job(const struct bContext *C,
struct ID *id,
unsigned int *rect,
int sizex,
- int sizey);
+ int sizey,
+ const bool delay);
void ED_preview_kill_jobs(struct wmWindowManager *wm, struct Main *bmain);
void ED_preview_draw(const struct bContext *C, void *idp, void *parentp, void *slot, rcti *rect);
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 6f1f4dde1ab..59889e74230 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -1417,11 +1417,13 @@ static void icon_set_image(const bContext *C,
return;
}
+ const bool delay = prv_img->rect[size] != NULL;
icon_create_rect(prv_img, size);
if (use_job) {
/* Job (background) version */
- ED_preview_icon_job(C, prv_img, id, prv_img->rect[size], prv_img->w[size], prv_img->h[size]);
+ ED_preview_icon_job(
+ C, prv_img, id, prv_img->rect[size], prv_img->w[size], prv_img->h[size], delay);
}
else {
if (!scene) {
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 352593a15ad..9ac93f07300 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -914,7 +914,6 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
wmJob *wm_job;
RenderJob *rj;
Image *ima;
- int jobflag;
const bool is_animation = RNA_boolean_get(op->ptr, "animation");
const bool is_write_still = RNA_boolean_get(op->ptr, "write_still");
const bool use_viewport = RNA_boolean_get(op->ptr, "use_viewport");
@@ -973,12 +972,6 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
/* ensure at least 1 area shows result */
sa = render_view_open(C, event->x, event->y, op->reports);
- jobflag = WM_JOB_EXCL_RENDER | WM_JOB_PRIORITY | WM_JOB_PROGRESS;
-
- if (RNA_struct_property_is_set(op->ptr, "layer")) {
- jobflag |= WM_JOB_SUSPEND;
- }
-
/* job custom data */
rj = MEM_callocN(sizeof(RenderJob), "render job");
rj->main = bmain;
@@ -1038,12 +1031,20 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
name = "Render";
}
- wm_job = WM_jobs_get(
- CTX_wm_manager(C), CTX_wm_window(C), scene, name, jobflag, WM_JOB_TYPE_RENDER);
+ wm_job = WM_jobs_get(CTX_wm_manager(C),
+ CTX_wm_window(C),
+ scene,
+ name,
+ WM_JOB_EXCL_RENDER | WM_JOB_PRIORITY | WM_JOB_PROGRESS,
+ WM_JOB_TYPE_RENDER);
WM_jobs_customdata_set(wm_job, rj, render_freejob);
WM_jobs_timer(wm_job, 0.2, NC_SCENE | ND_RENDER_RESULT, 0);
WM_jobs_callbacks(wm_job, render_startjob, NULL, NULL, render_endjob);
+ if (RNA_struct_property_is_set(op->ptr, "layer")) {
+ WM_jobs_delay_start(wm_job, 0.2);
+ }
+
/* get a render result image, and make sure it is empty */
ima = BKE_image_verify_viewer(bmain, IMA_TYPE_R_RESULT, "Render Result");
BKE_image_signal(rj->main, ima, NULL, IMA_SIGNAL_FREE);
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index c6b1acfbd94..fbabdc2f3c1 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -1340,8 +1340,13 @@ void ED_preview_icon_render(
BLI_freelistN(&ip.sizes);
}
-void ED_preview_icon_job(
- const bContext *C, void *owner, ID *id, unsigned int *rect, int sizex, int sizey)
+void ED_preview_icon_job(const bContext *C,
+ void *owner,
+ ID *id,
+ unsigned int *rect,
+ int sizex,
+ int sizey,
+ const bool delay)
{
wmJob *wm_job;
IconPreview *ip, *old_ip;
@@ -1353,7 +1358,7 @@ void ED_preview_icon_job(
CTX_wm_window(C),
owner,
"Icon Preview",
- WM_JOB_EXCL_RENDER | WM_JOB_SUSPEND,
+ WM_JOB_EXCL_RENDER,
WM_JOB_TYPE_RENDER_PREVIEW);
ip = MEM_callocN(sizeof(IconPreview), "icon preview");
@@ -1385,10 +1390,11 @@ void ED_preview_icon_job(
/* setup job */
WM_jobs_customdata_set(wm_job, ip, icon_preview_free);
+ WM_jobs_timer(wm_job, 0.1, NC_WINDOW, NC_WINDOW);
/* Wait 2s to start rendering icon previews, to not bog down user interaction.
* Particularly important for heavy scenes and Eevee using OpenGL that blocks
* the user interface drawing. */
- WM_jobs_timer(wm_job, 2.0, NC_WINDOW, NC_WINDOW);
+ WM_jobs_delay_start(wm_job, (delay) ? 2.0 : 0.0);
WM_jobs_callbacks(wm_job, icon_preview_startjob_all_sizes, NULL, NULL, icon_preview_endjob);
WM_jobs_start(CTX_wm_manager(C), wm_job);
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index d4fbbd1ecff..d3c1e5f146d 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -649,7 +649,6 @@ enum {
WM_JOB_PRIORITY = (1 << 0),
WM_JOB_EXCL_RENDER = (1 << 1),
WM_JOB_PROGRESS = (1 << 2),
- WM_JOB_SUSPEND = (1 << 3),
};
/** Identifying jobs by owner alone is unreliable, this isnt saved,
@@ -700,6 +699,7 @@ bool WM_jobs_is_stopped(wmWindowManager *wm, void *owner);
void *WM_jobs_customdata_get(struct wmJob *);
void WM_jobs_customdata_set(struct wmJob *, void *customdata, void (*free)(void *));
void WM_jobs_timer(struct wmJob *, double timestep, unsigned int note, unsigned int endnote);
+void WM_jobs_delay_start(struct wmJob *, double delay_time);
void WM_jobs_callbacks(struct wmJob *,
void (*startjob)(void *, short *, short *, float *),
void (*initjob)(void *),
diff --git a/source/blender/windowmanager/intern/wm_jobs.c b/source/blender/windowmanager/intern/wm_jobs.c
index a63592f7b60..a417d80a9a9 100644
--- a/source/blender/windowmanager/intern/wm_jobs.c
+++ b/source/blender/windowmanager/intern/wm_jobs.c
@@ -92,6 +92,8 @@ struct wmJob {
/** Running jobs each have own timer */
double timestep;
wmTimer *wt;
+ /** Only start job after specified time delay */
+ double start_delay_time;
/** The notifier event timers should send */
unsigned int note, endnote;
@@ -356,6 +358,11 @@ void WM_jobs_timer(wmJob *wm_job, double timestep, unsigned int note, unsigned i
wm_job->endnote = endnote;
}
+void WM_jobs_delay_start(wmJob *wm_job, double delay_time)
+{
+ wm_job->start_delay_time = delay_time;
+}
+
void WM_jobs_callbacks(wmJob *wm_job,
void (*startjob)(void *, short *, short *, float *),
void (*initjob)(void *),
@@ -386,9 +393,9 @@ static void wm_jobs_test_suspend_stop(wmWindowManager *wm, wmJob *test)
bool suspend = false;
/* job added with suspend flag, we wait 1 timer step before activating it */
- if (test->flag & WM_JOB_SUSPEND) {
+ if (test->start_delay_time > 0.0) {
suspend = true;
- test->flag &= ~WM_JOB_SUSPEND;
+ test->start_delay_time = 0.0;
}
else {
/* check other jobs */
@@ -441,6 +448,8 @@ void WM_jobs_start(wmWindowManager *wm, wmJob *wm_job)
else {
if (wm_job->customdata && wm_job->startjob) {
+ const double timestep = (wm_job->start_delay_time > 0.0) ? wm_job->start_delay_time :
+ wm_job->timestep;
wm_jobs_test_suspend_stop(wm, wm_job);
@@ -467,8 +476,12 @@ void WM_jobs_start(wmWindowManager *wm, wmJob *wm_job)
}
/* restarted job has timer already */
+ if (wm_job->wt && (wm_job->wt->timestep > timestep)) {
+ WM_event_remove_timer(wm, wm_job->win, wm_job->wt);
+ wm_job->wt = WM_event_add_timer(wm, wm_job->win, TIMERJOBS, timestep);
+ }
if (wm_job->wt == NULL) {
- wm_job->wt = WM_event_add_timer(wm, wm_job->win, TIMERJOBS, wm_job->timestep);
+ wm_job->wt = WM_event_add_timer(wm, wm_job->win, TIMERJOBS, timestep);
}
wm_job->start_time = PIL_check_seconds_timer();