Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2018-12-10 17:42:18 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-12-10 17:54:45 +0300
commit5bd485844cd01e4a4599e40f3a0f398fd3cb8a6f (patch)
tree756ade5dfd97fd329e3ff24c190e6f276f5fbe83 /source/blender
parent1bf0a4f4d0d8c7e748f40d634aebf55eb37435ba (diff)
Cleanup: Variable naming
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_armature.h18
-rw-r--r--source/blender/blenkernel/intern/armature_update.c96
2 files changed, 58 insertions, 56 deletions
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index bc91ffeb504..e0e1103fe21 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -232,45 +232,45 @@ void BKE_splineik_execute_tree(
void BKE_pose_eval_init(
struct Depsgraph *depsgraph,
struct Scene *scene,
- struct Object *ob);
+ struct Object *object);
void BKE_pose_eval_init_ik(
struct Depsgraph *depsgraph,
struct Scene *scene,
- struct Object *ob);
+ struct Object *object);
void BKE_pose_eval_bone(
struct Depsgraph *depsgraph,
struct Scene *scene,
- struct Object *ob,
+ struct Object *object,
int pchan_index);
void BKE_pose_constraints_evaluate(
struct Depsgraph *depsgraph,
struct Scene *scene,
- struct Object *ob,
+ struct Object *object,
int pchan_index);
void BKE_pose_bone_done(
struct Depsgraph *depsgraph,
- struct Object *ob,
+ struct Object *object,
int pchan_index);
void BKE_pose_eval_bbone_segments(
struct Depsgraph *depsgraph,
- struct Object *ob,
+ struct Object *object,
int pchan_index);
void BKE_pose_iktree_evaluate(
struct Depsgraph *depsgraph,
struct Scene *scene,
- struct Object *ob,
+ struct Object *object,
int rootchan_index);
void BKE_pose_splineik_evaluate(
struct Depsgraph *depsgraph,
struct Scene *scene,
- struct Object *ob,
+ struct Object *object,
int rootchan_index);
void BKE_pose_eval_done(
@@ -280,7 +280,7 @@ void BKE_pose_eval_done(
void BKE_pose_eval_cleanup(
struct Depsgraph *depsgraph,
struct Scene *scene,
- struct Object *ob);
+ struct Object *object);
void BKE_pose_eval_proxy_init(struct Depsgraph *depsgraph,
struct Object *object);
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c
index 1460a3cb205..7137771279a 100644
--- a/source/blender/blenkernel/intern/armature_update.c
+++ b/source/blender/blenkernel/intern/armature_update.c
@@ -618,35 +618,35 @@ void BKE_pose_eval_init(struct Depsgraph *depsgraph,
void BKE_pose_eval_init_ik(struct Depsgraph *depsgraph,
Scene *scene,
- Object *ob)
+ Object *object)
{
- DEG_debug_print_eval(depsgraph, __func__, ob->id.name, ob);
- BLI_assert(ob->type == OB_ARMATURE);
+ DEG_debug_print_eval(depsgraph, __func__, object->id.name, object);
+ BLI_assert(object->type == OB_ARMATURE);
const float ctime = BKE_scene_frame_get(scene); /* not accurate... */
- bArmature *arm = (bArmature *)ob->data;
- if (arm->flag & ARM_RESTPOS) {
+ bArmature *armature = (bArmature *)object->data;
+ if (armature->flag & ARM_RESTPOS) {
return;
}
/* construct the IK tree (standard IK) */
- BIK_initialize_tree(depsgraph, scene, ob, ctime);
+ BIK_initialize_tree(depsgraph, scene, object, ctime);
/* construct the Spline IK trees
* - this is not integrated as an IK plugin, since it should be able
- * to function in conjunction with standard IK
- */
- BKE_pose_splineik_init_tree(scene, ob, ctime);
+ * to function in conjunction with standard IK. */
+ BKE_pose_splineik_init_tree(scene, object, ctime);
}
void BKE_pose_eval_bone(struct Depsgraph *depsgraph,
Scene *scene,
- Object *ob,
+ Object *object,
int pchan_index)
{
- bPoseChannel *pchan = pose_pchan_get_indexed(ob, pchan_index);
+ bPoseChannel *pchan = pose_pchan_get_indexed(object, pchan_index);
DEG_debug_print_eval_subdata(
- depsgraph, __func__, ob->id.name, ob, "pchan", pchan->name, pchan);
- BLI_assert(ob->type == OB_ARMATURE);
- bArmature *arm = (bArmature *)ob->data;
- if (arm->edbo || (arm->flag & ARM_RESTPOS)) {
+ depsgraph, __func__, object->id.name, object,
+ "pchan", pchan->name, pchan);
+ BLI_assert(object->type == OB_ARMATURE);
+ bArmature *armature = (bArmature *)object->data;
+ if (armature->edbo || (armature->flag & ARM_RESTPOS)) {
Bone *bone = pchan->bone;
if (bone) {
copy_m4_m4(pchan->pose_mat, bone->arm_mat);
@@ -655,9 +655,8 @@ void BKE_pose_eval_bone(struct Depsgraph *depsgraph,
}
}
else {
- /* TODO(sergey): Currently if there are constraints full transform is being
- * evaluated in BKE_pose_constraints_evaluate.
- */
+ /* TODO(sergey): Currently if there are constraints full transform is
+ * being evaluated in BKE_pose_constraints_evaluate. */
if (pchan->constraints.first == NULL) {
if (pchan->flag & POSE_IKTREE || pchan->flag & POSE_IKSPLINE) {
/* pass */
@@ -666,7 +665,7 @@ void BKE_pose_eval_bone(struct Depsgraph *depsgraph,
if ((pchan->flag & POSE_DONE) == 0) {
/* TODO(sergey): Use time source node for time. */
float ctime = BKE_scene_frame_get(scene); /* not accurate... */
- BKE_pose_where_is_bone(depsgraph, scene, ob, pchan, ctime, 1);
+ BKE_pose_where_is_bone(depsgraph, scene, object, pchan, ctime, 1);
}
}
}
@@ -675,14 +674,15 @@ void BKE_pose_eval_bone(struct Depsgraph *depsgraph,
void BKE_pose_constraints_evaluate(struct Depsgraph *depsgraph,
Scene *scene,
- Object *ob,
+ Object *object,
int pchan_index)
{
- bPoseChannel *pchan = pose_pchan_get_indexed(ob, pchan_index);
+ bPoseChannel *pchan = pose_pchan_get_indexed(object, pchan_index);
DEG_debug_print_eval_subdata(
- depsgraph, __func__, ob->id.name, ob, "pchan", pchan->name, pchan);
- bArmature *arm = (bArmature *)ob->data;
- if (arm->flag & ARM_RESTPOS) {
+ depsgraph, __func__, object->id.name, object,
+ "pchan", pchan->name, pchan);
+ bArmature *armature = (bArmature *)object->data;
+ if (armature->flag & ARM_RESTPOS) {
return;
}
else if (pchan->flag & POSE_IKTREE || pchan->flag & POSE_IKSPLINE) {
@@ -691,24 +691,24 @@ void BKE_pose_constraints_evaluate(struct Depsgraph *depsgraph,
else {
if ((pchan->flag & POSE_DONE) == 0) {
float ctime = BKE_scene_frame_get(scene); /* not accurate... */
- BKE_pose_where_is_bone(depsgraph, scene, ob, pchan, ctime, 1);
+ BKE_pose_where_is_bone(depsgraph, scene, object, pchan, ctime, 1);
}
}
}
void BKE_pose_bone_done(struct Depsgraph *depsgraph,
- struct Object *ob,
+ struct Object *object,
int pchan_index)
{
- bPoseChannel *pchan = pose_pchan_get_indexed(ob, pchan_index);
+ bPoseChannel *pchan = pose_pchan_get_indexed(object, pchan_index);
float imat[4][4];
DEG_debug_print_eval(depsgraph, __func__, pchan->name, pchan);
if (pchan->bone) {
invert_m4_m4(imat, pchan->bone->arm_mat);
mul_m4_m4m4(pchan->chan_mat, pchan->pose_mat, imat);
}
- bArmature *arm = (bArmature *)ob->data;
- if (DEG_is_active(depsgraph) && arm->edbo == NULL) {
+ bArmature *armature = (bArmature *)object->data;
+ if (DEG_is_active(depsgraph) && armature->edbo == NULL) {
bPoseChannel *pchan_orig = pchan->orig_pchan;
copy_m4_m4(pchan_orig->pose_mat, pchan->pose_mat);
copy_m4_m4(pchan_orig->chan_mat, pchan->chan_mat);
@@ -722,15 +722,15 @@ void BKE_pose_bone_done(struct Depsgraph *depsgraph,
}
void BKE_pose_eval_bbone_segments(struct Depsgraph *depsgraph,
- struct Object *ob,
+ struct Object *object,
int pchan_index)
{
- bPoseChannel *pchan = pose_pchan_get_indexed(ob, pchan_index);
+ bPoseChannel *pchan = pose_pchan_get_indexed(object, pchan_index);
DEG_debug_print_eval(depsgraph, __func__, pchan->name, pchan);
if (pchan->bone != NULL && pchan->bone->segments > 1) {
BKE_pchan_bbone_segments_cache_compute(pchan);
- bArmature *arm = (bArmature *)ob->data;
- if (DEG_is_active(depsgraph) && arm->edbo == NULL) {
+ bArmature *armature = (bArmature *)object->data;
+ if (DEG_is_active(depsgraph) && armature->edbo == NULL) {
BKE_pchan_bbone_segments_cache_copy(pchan->orig_pchan, pchan);
}
}
@@ -738,37 +738,39 @@ void BKE_pose_eval_bbone_segments(struct Depsgraph *depsgraph,
void BKE_pose_iktree_evaluate(struct Depsgraph *depsgraph,
Scene *scene,
- Object *ob,
+ Object *object,
int rootchan_index)
{
- bPoseChannel *rootchan = pose_pchan_get_indexed(ob, rootchan_index);
+ bPoseChannel *rootchan = pose_pchan_get_indexed(object, rootchan_index);
DEG_debug_print_eval_subdata(
- depsgraph, __func__, ob->id.name, ob, "rootchan", rootchan->name, rootchan);
- BLI_assert(ob->type == OB_ARMATURE);
+ depsgraph, __func__, object->id.name, object,
+ "rootchan", rootchan->name, rootchan);
+ BLI_assert(object->type == OB_ARMATURE);
const float ctime = BKE_scene_frame_get(scene); /* not accurate... */
- bArmature *arm = (bArmature *)ob->data;
- if (arm->flag & ARM_RESTPOS) {
+ bArmature *armature = (bArmature *)object->data;
+ if (armature->flag & ARM_RESTPOS) {
return;
}
- BIK_execute_tree(depsgraph, scene, ob, rootchan, ctime);
+ BIK_execute_tree(depsgraph, scene, object, rootchan, ctime);
}
void BKE_pose_splineik_evaluate(struct Depsgraph *depsgraph,
Scene *scene,
- Object *ob,
+ Object *object,
int rootchan_index)
{
- bPoseChannel *rootchan = pose_pchan_get_indexed(ob, rootchan_index);
+ bPoseChannel *rootchan = pose_pchan_get_indexed(object, rootchan_index);
DEG_debug_print_eval_subdata(
- depsgraph, __func__, ob->id.name, ob, "rootchan", rootchan->name, rootchan);
- BLI_assert(ob->type == OB_ARMATURE);
+ depsgraph, __func__, object->id.name, object,
+ "rootchan", rootchan->name, rootchan);
+ BLI_assert(object->type == OB_ARMATURE);
const float ctime = BKE_scene_frame_get(scene); /* not accurate... */
- bArmature *arm = (bArmature *)ob->data;
- if (arm->flag & ARM_RESTPOS) {
+ bArmature *armature = (bArmature *)object->data;
+ if (armature->flag & ARM_RESTPOS) {
return;
}
- BKE_splineik_execute_tree(depsgraph, scene, ob, rootchan, ctime);
+ BKE_splineik_execute_tree(depsgraph, scene, object, rootchan, ctime);
}
/* Common part for both original and proxy armatrues. */