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authorSergey Sharybin <sergey.vfx@gmail.com>2017-12-05 15:02:36 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-12-06 12:21:33 +0300
commit18ca793ca08f8334e37c60e06dede78c43338721 (patch)
tree6c9caa3d286075869fe644b4a67ccbf36d8ce3f3 /source/blender
parentabc55bf84a236f3e591d34a480a6fe0f8d3c7688 (diff)
Depsgraph: Cleanup, line wrapping
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc68
1 files changed, 48 insertions, 20 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index 54d3259bc0f..aa22c1177e7 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -305,13 +305,25 @@ void DepsgraphRelationBuilder::add_operation_relation(
}
}
-void DepsgraphRelationBuilder::add_collision_relations(const OperationKey &key, Scene *scene, Object *object, Group *group, int layer, bool dupli, const char *name)
+void DepsgraphRelationBuilder::add_collision_relations(
+ const OperationKey &key,
+ Scene *scene,
+ Object *object,
+ Group *group,
+ int layer,
+ bool dupli,
+ const char *name)
{
unsigned int numcollobj;
- Object **collobjs = get_collisionobjects_ext(scene, object, group, layer, &numcollobj, eModifierType_Collision, dupli);
-
- for (unsigned int i = 0; i < numcollobj; i++)
- {
+ Object **collobjs = get_collisionobjects_ext(
+ scene,
+ object,
+ group,
+ layer,
+ &numcollobj,
+ eModifierType_Collision,
+ dupli);
+ for (unsigned int i = 0; i < numcollobj; i++) {
Object *ob1 = collobjs[i];
ComponentKey trf_key(&ob1->id, DEG_NODE_TYPE_TRANSFORM);
@@ -320,47 +332,63 @@ void DepsgraphRelationBuilder::add_collision_relations(const OperationKey &key,
ComponentKey coll_key(&ob1->id, DEG_NODE_TYPE_GEOMETRY);
add_relation(coll_key, key, name);
}
-
- if (collobjs)
+ if (collobjs != NULL) {
MEM_freeN(collobjs);
+ }
}
-void DepsgraphRelationBuilder::add_forcefield_relations(const OperationKey &key, Scene *scene, Object *object, ParticleSystem *psys, EffectorWeights *eff, bool add_absorption, const char *name)
+void DepsgraphRelationBuilder::add_forcefield_relations(
+ const OperationKey &key,
+ Scene *scene,
+ Object *object,
+ ParticleSystem *psys,
+ EffectorWeights *eff,
+ bool add_absorption,
+ const char *name)
{
ListBase *effectors = pdInitEffectors(scene, object, psys, eff, false);
-
- if (effectors) {
- for (EffectorCache *eff = (EffectorCache *)effectors->first; eff; eff = eff->next) {
+ if (effectors != NULL) {
+ LINKLIST_FOREACH(EffectorCache *, eff, effectors) {
if (eff->ob != object) {
ComponentKey eff_key(&eff->ob->id, DEG_NODE_TYPE_TRANSFORM);
add_relation(eff_key, key, name);
}
-
- if (eff->psys) {
+ if (eff->psys != NULL) {
if (eff->ob != object) {
ComponentKey eff_key(&eff->ob->id, DEG_NODE_TYPE_EVAL_PARTICLES);
add_relation(eff_key, key, name);
- /* TODO: remove this when/if EVAL_PARTICLES is sufficient for up to date particles */
+ /* TODO: remove this when/if EVAL_PARTICLES is sufficient
+ * for up to date particles.
+ */
ComponentKey mod_key(&eff->ob->id, DEG_NODE_TYPE_GEOMETRY);
add_relation(mod_key, key, name);
}
else if (eff->psys != psys) {
- OperationKey eff_key(&eff->ob->id, DEG_NODE_TYPE_EVAL_PARTICLES, DEG_OPCODE_PARTICLE_SYSTEM_EVAL, eff->psys->name);
+ OperationKey eff_key(&eff->ob->id,
+ DEG_NODE_TYPE_EVAL_PARTICLES,
+ DEG_OPCODE_PARTICLE_SYSTEM_EVAL,
+ eff->psys->name);
add_relation(eff_key, key, name);
}
}
-
if (eff->pd->forcefield == PFIELD_SMOKEFLOW && eff->pd->f_source) {
- ComponentKey trf_key(&eff->pd->f_source->id, DEG_NODE_TYPE_TRANSFORM);
+ ComponentKey trf_key(&eff->pd->f_source->id,
+ DEG_NODE_TYPE_TRANSFORM);
add_relation(trf_key, key, "Smoke Force Domain");
- ComponentKey eff_key(&eff->pd->f_source->id, DEG_NODE_TYPE_GEOMETRY);
+ ComponentKey eff_key(&eff->pd->f_source->id,
+ DEG_NODE_TYPE_GEOMETRY);
add_relation(eff_key, key, "Smoke Force Domain");
}
-
if (add_absorption && (eff->pd->flag & PFIELD_VISIBILITY)) {
- add_collision_relations(key, scene, object, NULL, eff->ob->lay, true, "Force Absorption");
+ add_collision_relations(key,
+ scene,
+ object,
+ NULL,
+ eff->ob->lay,
+ true,
+ "Force Absorption");
}
}
}