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author | Daniel Genrich <daniel.genrich@gmx.net> | 2009-07-30 19:17:41 +0400 |
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committer | Daniel Genrich <daniel.genrich@gmx.net> | 2009-07-30 19:17:41 +0400 |
commit | 8ddf8ff977b156e0b7ce9a105f0c7be8b7d5e46b (patch) | |
tree | 48c7e3958ccd493434683286a701841661001e5d /source/blender | |
parent | 98d45c3da0dc12671ee9af9cb571df3bec86feaa (diff) |
Blender Smoke credits:
Wavelet Turbulence for Fluid Simulation
Copyright 2008 Theodore Kim and Nils Thuerey
Paper + Website: http://www.cs.cornell.edu/~tedkim/WTURB/
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenkernel/intern/smoke.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c index 941381f04f3..416a208468b 100644 --- a/source/blender/blenkernel/intern/smoke.c +++ b/source/blender/blenkernel/intern/smoke.c @@ -911,6 +911,7 @@ void smokeModifier_do(SmokeModifierData *smd, Scene *scene, Object *ob, DerivedM obstacles[index] = 1; + // for moving gobstacles /* const LbmFloat maxVelVal = 0.1666; const LbmFloat maxusqr = maxVelVal*maxVelVal*3. *1.5; |