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authorNicholas Bishop <nicholasbishop@gmail.com>2009-07-31 02:24:05 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2009-07-31 02:24:05 +0400
commitb55e996874c8b9a12b4a2a50f9d1993b5f921c57 (patch)
treead5983bae5462fc789459f5f670ffd9665841b73 /source/blender
parentda4ab9b14b24f8dca873441ba8a842acdbb60098 (diff)
Sculpt/2.5:
* Fix for bug reported by Brian Staub, sculpt on transformed objects wasn't working.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 54e556b58ed..c1fbb676179 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -127,7 +127,7 @@ void view3d_get_transformation(ViewContext *vc, Object *ob, bglMats *mats)
float cpy[4][4];
int i, j;
- Mat4MulMat4(cpy, vc->rv3d->viewmat, ob->obmat);
+ Mat4MulMat4(cpy, ob->obmat, vc->rv3d->viewmat);
for(i = 0; i < 4; ++i) {
for(j = 0; j < 4; ++j) {