diff options
author | RaphaelBelmont <RCBelmont> | 2022-09-02 21:58:43 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-09-02 21:59:09 +0300 |
commit | 6f53af3a8159a5c5ec29d2c9a1b3521ec3f002c2 (patch) | |
tree | 942470214089e590ea11be7eded2180f510e33a1 /source/blender | |
parent | 2b7de49a2bc2e50d600f9fa4f67259f38312a073 (diff) |
EEVEE: Fix Symbol error in SH_L2 Caculation
The caculation of 7th SH coefficient need a negative sign
Reviewed By: fclem
Differential Revision: https://developer.blender.org/D15635
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl index 9ecc50d9df5..c7f6687d2e2 100644 --- a/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/lightprobe_filter_diffuse_frag.glsl @@ -100,7 +100,7 @@ void main() coef = 0.315392 * (3.0 * cubevec.y * cubevec.y - 1.0) * 1.0 / 4.0; } else if (comp == 7) { - coef = 1.092548 * cubevec.x * cubevec.y * 1.0 / 4.0; + coef = -1.092548 * cubevec.x * cubevec.y * 1.0 / 4.0; } else { /* (comp == 8) */ coef = 0.546274 * (cubevec.x * cubevec.x - cubevec.z * cubevec.z) * 1.0 / 4.0; |