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authormano-wii <germano.costa@ig.com.br>2019-04-18 15:37:07 +0300
committermano-wii <germano.costa@ig.com.br>2019-04-18 16:09:34 +0300
commitf41ab375f38b0f828701f846fe33ec1d8ebd320e (patch)
treeed566a0628f037562aea12ad13ed1a6d4a2cba3e /source/blender
parentdc8dd24351462e73c5d0260564aad9cd56fd6c33 (diff)
Fix T62792: AMD glitch when clipping region in edit mode.
The `AMD Radeon HD 7600M` compiler is usually buggy for Geometry Shaders. In this case, indexing was causing problems in `gl_in[i].gl_ClipDistance[0]`. Reviewers: fclem Differential Revision: https://developer.blender.org/D4700
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/draw/modes/shaders/edit_mesh_overlay_geom.glsl10
1 files changed, 7 insertions, 3 deletions
diff --git a/source/blender/draw/modes/shaders/edit_mesh_overlay_geom.glsl b/source/blender/draw/modes/shaders/edit_mesh_overlay_geom.glsl
index f25724d2e91..62928ef5d86 100644
--- a/source/blender/draw/modes/shaders/edit_mesh_overlay_geom.glsl
+++ b/source/blender/draw/modes/shaders/edit_mesh_overlay_geom.glsl
@@ -20,9 +20,6 @@ void do_vertex(const int i, vec4 pos, float coord, vec2 offset)
gl_Position = pos;
/* Multiply offset by 2 because gl_Position range is [-1..1]. */
gl_Position.xy += offset * 2.0 * pos.w;
-#ifdef USE_WORLD_CLIP_PLANES
- world_clip_planes_set_clip_distance(gl_in[i].gl_ClipDistance);
-#endif
EmitVertex();
}
@@ -70,8 +67,15 @@ void main()
bool horizontal = line.x > line.y;
edge_ofs = (horizontal) ? edge_ofs.zyz : edge_ofs.xzz;
+#ifdef USE_WORLD_CLIP_PLANES
+ world_clip_planes_set_clip_distance(gl_in[0].gl_ClipDistance);
+#endif
do_vertex(0, pos0, half_size, edge_ofs.xy);
do_vertex(0, pos0, -half_size, -edge_ofs.xy);
+
+#ifdef USE_WORLD_CLIP_PLANES
+ world_clip_planes_set_clip_distance(gl_in[1].gl_ClipDistance);
+#endif
do_vertex(1, pos1, half_size, edge_ofs.xy);
do_vertex(1, pos1, -half_size, -edge_ofs.xy);