diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-05-05 22:41:45 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-05-05 22:41:45 +0400 |
commit | c97983c9dea72737ad29b6ee3a71726e4a8a11e7 (patch) | |
tree | 31d0d5c3a20e27a395be72a6f2f030e2ba4c6ffa /source/blender | |
parent | 02fd2d256ddfbe12b6800eecab9b4223ade422fc (diff) |
correction for uv template, also some doxygen comment corrections.
Diffstat (limited to 'source/blender')
4 files changed, 3 insertions, 4 deletions
diff --git a/source/blender/blenlib/intern/string.c b/source/blender/blenlib/intern/string.c index ba914944733..0982670eb5a 100644 --- a/source/blender/blenlib/intern/string.c +++ b/source/blender/blenlib/intern/string.c @@ -542,7 +542,7 @@ void BLI_ascii_strtoupper(char *str, const size_t len) * 2.0010 -> 2.001 * * \param str - * \param len + * \param pad * \return The number of zeto's stripped. */ int BLI_str_rstrip_float_zero(char *str, const char pad) diff --git a/source/blender/compositor/intern/COM_InputSocket.h b/source/blender/compositor/intern/COM_InputSocket.h index 5a36fe3f33b..23490b66bba 100644 --- a/source/blender/compositor/intern/COM_InputSocket.h +++ b/source/blender/compositor/intern/COM_InputSocket.h @@ -101,7 +101,6 @@ public: /** * @brief move all connections of this input socket to another socket * @param relinkToSocket the socket to move to connections to - * @param autoconnect will a set operation be added when no connections exist * @param editorNodeInputSocketIndex index of the socket number of the bNode (used to retrieve the value for autoconnection) * @param system ExecutionSystem to update to */ diff --git a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h index 3cb8e11491e..bd2b28059d8 100644 --- a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h +++ b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h @@ -106,7 +106,7 @@ protected: * (Moves the vertices to make the stroke smoother). * Uses curvature flow to converge towards a curve of constant curvature. The diffusion method we use is anisotropic * to prevent the diffusion accross corners. - * @see \htmlonly <a href=/smoothing/smoothing.html>smoothing/smoothing.html</a> endhtmlonly + * @see \htmlonly <a href=/smoothing/smoothing.html>smoothing/smoothing.html</a> \endhtmlonly */ class LIB_STROKE_EXPORT SmoothingShader : public StrokeShader { diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h index 811cd3f3b4a..4a45f98f7c9 100644 --- a/source/blender/nodes/NOD_static_types.h +++ b/source/blender/nodes/NOD_static_types.h @@ -20,7 +20,7 @@ * ***** END GPL LICENSE BLOCK ***** */ -/** \file blender/makesrna/intern/NOD_static_types.h +/** \file NOD_static_types.h * \ingroup nodes */ |