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author | Germano Cavalcante <germano.costa@ig.com.br> | 2021-01-22 21:12:08 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2021-01-25 16:07:50 +0300 |
commit | 4792d988fbaa3a49313f367bc9bb27e889d5d0cf (patch) | |
tree | 90e7165271c5f4a0f1001f0bed0ea376be262814 /source/blender | |
parent | e9a47223cb07f6486e6e15e66139b6dd985e20ae (diff) |
Fix T84964: Crash when running Knife Project in the background
Although the Knife Project operator converts 3D coordinates to screen
space, it doesn't really need opengl.
Differential Revision: https://developer.blender.org/D10178
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/editors/mesh/editmesh_knife.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c index f45f48e0e32..2374ff1a7d8 100644 --- a/source/blender/editors/mesh/editmesh_knife.c +++ b/source/blender/editors/mesh/editmesh_knife.c @@ -3067,8 +3067,6 @@ void EDBM_mesh_knife(bContext *C, LinkNode *polys, bool use_tag, bool cut_throug { KnifeTool_OpData *kcd; - view3d_operator_needs_opengl(C); - /* init */ { const bool only_select = false; |