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author | Sebastián Barschkis <sebbas@sebbas.org> | 2020-03-04 19:46:42 +0300 |
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committer | Sebastián Barschkis <sebbas@sebbas.org> | 2020-03-04 20:46:48 +0300 |
commit | 8f1876b4f01a62063bd2fe019cab90872812136f (patch) | |
tree | 6deadf8e754b45cbcf6abb5f873b9645373f213e /source/blender | |
parent | bf8a73b4a7f85c0ef9e38576b8b486aacfa40ae9 (diff) |
Fluid: Fix issue with fire emission
Fixes weird behavior at inflow regions. Issue was introduced with d6d44ccc7786.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenkernel/intern/fluid.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/fluid.c b/source/blender/blenkernel/intern/fluid.c index 3df62a361f5..6fc732687d1 100644 --- a/source/blender/blenkernel/intern/fluid.c +++ b/source/blender/blenkernel/intern/fluid.c @@ -2276,7 +2276,7 @@ BLI_INLINE void apply_inflow_fields(FluidFlowSettings *mfs, /* Instead of using 1.0 for all new fuel add slight falloff to reduce flow blocky-ness. */ float value = 1.0f - pow2f(1.0f - emission_value); - if (fuel_in[index] > FLT_EPSILON && value >= react[index]) { + if (fuel_in[index] > FLT_EPSILON && value > react[index]) { float f = fuel_flow / fuel_in[index]; react_in[index] = value * f + (1.0f - f) * react[index]; CLAMP(react_in[index], 0.0f, value); |