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authorTon Roosendaal <ton@blender.org>2011-06-21 17:02:21 +0400
committerTon Roosendaal <ton@blender.org>2011-06-21 17:02:21 +0400
commit5dd76a3f4e1c6df77177d7751050784f8ee7a600 (patch)
treeefc88ac9712244c68aa55ac7dd4a287310630980 /source/blender
parent2145005e5e3d9618982b25047bf803a3433fe0a3 (diff)
1 pixel tweak to have outliner icons + selection circles align
for default DPI. Problem now is that icons/text are scaling and drawing with pixel units, whilst other items draw subpixel. This makes not every dpi size result in perfect aligning yet.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/space_outliner/outliner.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index 57dec68f68f..0ce6b5d2ce2 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -4737,7 +4737,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
if(!(ELEM(tselem->type, TSE_RNA_PROPERTY, TSE_RNA_ARRAY_ELEM))) {
// icons a bit higher
- tselem_draw_icon(block, xmax, (float)startx+offsx, (float)*starty+2*ufac, tselem, te, 1.0f);
+ tselem_draw_icon(block, xmax, (float)startx+offsx - 0.5f*ufac, (float)*starty+2.0f*ufac, tselem, te, 1.0f);
offsx+= UI_UNIT_X;
}