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authorClément Foucault <foucault.clem@gmail.com>2019-02-28 17:29:04 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-02-28 18:15:50 +0300
commit6a4a984ff731070d0702821fe1e67dea40e593b9 (patch)
tree8f60e6728f1da4b4f906356e01fdb2ed71d1ab69 /source/blender
parentcd897c57f818a1159b7510e46f436183bffce9e0 (diff)
Objects: Remove Textured from object display type
As discussed with @billreynish this makes little sense now that we don't have a dedicated textured mode. We don't have a superior texture or shaded mode anymore and we also cannot mix different engines together (workbench with eevee/lookdev). The only feature it removes is the possibility to hide textures for certain object in solid mode.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/intern/object.c2
-rw-r--r--source/blender/blenloader/intern/versioning_280.c8
-rw-r--r--source/blender/draw/engines/workbench/workbench_materials.c4
-rw-r--r--source/blender/makesrna/intern/rna_object.c2
4 files changed, 11 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 1b4aad16778..b397ab39c94 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -832,7 +832,7 @@ void BKE_object_init(Object *ob)
unit_m4(ob->constinv);
unit_m4(ob->parentinv);
unit_m4(ob->obmat);
- ob->dt = OB_TEXTURE;
+ ob->dt = OB_SOLID;
ob->empty_drawtype = OB_PLAINAXES;
ob->empty_drawsize = 1.0;
ob->empty_image_depth = OB_EMPTY_IMAGE_DEPTH_DEFAULT;
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 89525cdde21..c9350917204 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -2825,5 +2825,13 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
}
+
+ {
+ for (Object *ob = bmain->object.first; ob; ob = ob->id.next) {
+ /* texture mode disabled for now */
+ if (ob->dt > OB_SOLID)
+ ob->dt = OB_SOLID;
+ }
+ }
}
}
diff --git a/source/blender/draw/engines/workbench/workbench_materials.c b/source/blender/draw/engines/workbench/workbench_materials.c
index e721a4ccdb8..fc1fa646881 100644
--- a/source/blender/draw/engines/workbench/workbench_materials.c
+++ b/source/blender/draw/engines/workbench/workbench_materials.c
@@ -211,10 +211,10 @@ int workbench_material_get_accum_shader_index(WORKBENCH_PrivateData *wpd, bool u
return index;
}
-int workbench_material_determine_color_type(WORKBENCH_PrivateData *wpd, Image *ima, Object *ob)
+int workbench_material_determine_color_type(WORKBENCH_PrivateData *wpd, Image *ima, Object *UNUSED(ob))
{
int color_type = wpd->shading.color_type;
- if ((color_type == V3D_SHADING_TEXTURE_COLOR && ima == NULL) || (ob->dt < OB_TEXTURE)) {
+ if (color_type == V3D_SHADING_TEXTURE_COLOR && ima == NULL) {
color_type = V3D_SHADING_MATERIAL_COLOR;
}
return color_type;
diff --git a/source/blender/makesrna/intern/rna_object.c b/source/blender/makesrna/intern/rna_object.c
index a70c8a23f3c..fef8db10e1d 100644
--- a/source/blender/makesrna/intern/rna_object.c
+++ b/source/blender/makesrna/intern/rna_object.c
@@ -2108,8 +2108,6 @@ static void rna_def_object(BlenderRNA *brna)
{OB_BOUNDBOX, "BOUNDS", 0, "Bounds", "Display the bounds of the object"},
{OB_WIRE, "WIRE", 0, "Wire", "Display the object as a wireframe"},
{OB_SOLID, "SOLID", 0, "Solid", "Display the object as a solid (if solid drawing is enabled in the viewport)"},
- {OB_TEXTURE, "TEXTURED", 0, "Textured",
- "Display the object with textures (if textures are enabled in the viewport)"},
{0, NULL, 0, NULL, NULL},
};