diff options
author | Pablo Vazquez <contact@pablovazquez.art> | 2019-02-28 19:01:35 +0300 |
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committer | Pablo Vazquez <contact@pablovazquez.art> | 2019-02-28 19:05:13 +0300 |
commit | 8ca45e929af641aae8b482f7aefd82519052c6bf (patch) | |
tree | 7c3ef7694b9aa6adef4aec0a169ca0abfa986770 /source/blender | |
parent | ac8c4aad302f9671b3126f25c619b6be97a2a547 (diff) |
Wonky Menu Down Arrow
Almost every pulldown menu and popover has a little dropdown arrow shape.
Unfortunately it is a bit wonky. The top of the right side of it is wider than the top of the left side. And both sides are narrower at the bottom than the top. It might be hard to see, but this image should help:
{F6728281}
The patch fixes the symmetry of the shape while keeping the weight as similar as possible. In the following image you can see the outline of the current version in red and this new version in green.
{F6728298}
With patch applied the arrow looks perfect:
{F6728302}
Reviewers: brecht, billreynish
Reviewed By: billreynish
Subscribers: pablovazquez
Tags: #bf_blender, #bf_blender_2.8, #user_interface
Differential Revision: https://developer.blender.org/D4424
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl index 7db0029e64d..ff51e0266d7 100644 --- a/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl +++ b/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl @@ -69,8 +69,8 @@ uniform vec2 triavec[43] = vec2[43]( vec2(0.000000, -1.000000), /* ROUNDBOX_TRIA_MENU - menu arrows */ - vec2(-0.51, 0.08), vec2(-0.41, 0.20), vec2(-0.05, -0.39), - vec2(-0.05, -0.18), vec2(0.41, 0.08), vec2(0.3, 0.20), + vec2(-0.51, 0.07), vec2(-0.4, 0.18), vec2(-0.05, -0.39), + vec2(-0.05, -0.17), vec2(0.41, 0.07), vec2(0.3, 0.18), /* ROUNDBOX_TRIA_CHECK - check mark */ |