diff options
author | Brecht Van Lommel <brecht@blender.org> | 2020-05-18 19:07:09 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2020-05-18 22:01:41 +0300 |
commit | e0ae229acb2aa63ffba05dc53045577dbb876acf (patch) | |
tree | 1bb2f9c3c200c51b58d4edd167a6ae3cd6841bf7 /source/blender | |
parent | 46a4a53824e46d3b6d61cdf6232dbde9441eaf7b (diff) |
Fix potential crash due to dyntopo GPU buffer invalid memory access
When the number of triangles in a node became zero, the wireframe batch was
not freed along with the triangles batch and could still reference a freed
vertex buffer.
Ref T76858
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/gpu/intern/gpu_buffers.c | 28 |
1 files changed, 15 insertions, 13 deletions
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c index e9061f1a029..5221cc09ad9 100644 --- a/source/blender/gpu/intern/gpu_buffers.c +++ b/source/blender/gpu/intern/gpu_buffers.c @@ -1083,13 +1083,24 @@ short GPU_pbvh_buffers_material_index_get(GPU_PBVH_Buffers *buffers) return buffers->material_index; } +static void gpu_pbvh_buffers_clear(GPU_PBVH_Buffers *buffers) +{ + GPU_BATCH_DISCARD_SAFE(buffers->lines); + GPU_BATCH_DISCARD_SAFE(buffers->lines_fast); + GPU_BATCH_DISCARD_SAFE(buffers->triangles); + GPU_BATCH_DISCARD_SAFE(buffers->triangles_fast); + GPU_INDEXBUF_DISCARD_SAFE(buffers->index_lines_buf_fast); + GPU_INDEXBUF_DISCARD_SAFE(buffers->index_lines_buf); + GPU_INDEXBUF_DISCARD_SAFE(buffers->index_buf_fast); + GPU_INDEXBUF_DISCARD_SAFE(buffers->index_buf); + GPU_VERTBUF_DISCARD_SAFE(buffers->vert_buf); +} + void GPU_pbvh_buffers_update_flush(GPU_PBVH_Buffers *buffers) { /* Free empty bmesh node buffers. */ if (buffers->clear_bmesh_on_flush) { - GPU_BATCH_DISCARD_SAFE(buffers->triangles); - GPU_INDEXBUF_DISCARD_SAFE(buffers->index_buf); - GPU_VERTBUF_DISCARD_SAFE(buffers->vert_buf); + gpu_pbvh_buffers_clear(buffers); buffers->clear_bmesh_on_flush = false; } @@ -1102,16 +1113,7 @@ void GPU_pbvh_buffers_update_flush(GPU_PBVH_Buffers *buffers) void GPU_pbvh_buffers_free(GPU_PBVH_Buffers *buffers) { if (buffers) { - GPU_BATCH_DISCARD_SAFE(buffers->lines); - GPU_BATCH_DISCARD_SAFE(buffers->lines_fast); - GPU_BATCH_DISCARD_SAFE(buffers->triangles); - GPU_BATCH_DISCARD_SAFE(buffers->triangles_fast); - GPU_INDEXBUF_DISCARD_SAFE(buffers->index_lines_buf_fast); - GPU_INDEXBUF_DISCARD_SAFE(buffers->index_lines_buf); - GPU_INDEXBUF_DISCARD_SAFE(buffers->index_buf_fast); - GPU_INDEXBUF_DISCARD_SAFE(buffers->index_buf); - GPU_VERTBUF_DISCARD_SAFE(buffers->vert_buf); - + gpu_pbvh_buffers_clear(buffers); MEM_freeN(buffers); } } |