diff options
author | mano-wii <germano.costa@ig.com.br> | 2019-06-26 02:26:46 +0300 |
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committer | mano-wii <germano.costa@ig.com.br> | 2019-06-26 02:26:46 +0300 |
commit | abaf6b106d3a34512f1061dc23277f3924da7fc6 (patch) | |
tree | 3e52a71448ad408df94c412446eee31afbee10a2 /source/blender | |
parent | 9ab0247b6efcf0659648d006b3d216d0fd708cae (diff) |
Revert "GPU: Create and use new GPU_texture_read_rect utility."
This reverts commit e061cb44378efaf159a30fb1c5834db48ffb2bb3.
This function is problematic on some operating systems.
# Conflicts:
# source/blender/draw/intern/draw_manager.c
# source/blender/gpu/GPU_texture.h
# source/blender/gpu/intern/gpu_texture.c
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/gpu/GPU_texture.h | 4 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_texture.c | 34 |
2 files changed, 0 insertions, 38 deletions
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h index 4397234543b..2b61d99e852 100644 --- a/source/blender/gpu/GPU_texture.h +++ b/source/blender/gpu/GPU_texture.h @@ -214,10 +214,6 @@ void GPU_texture_update_sub(GPUTexture *tex, int depth); void *GPU_texture_read(GPUTexture *tex, eGPUDataFormat gpu_data_format, int miplvl); -void GPU_texture_read_rect(GPUTexture *tex, - eGPUDataFormat gpu_data_format, - const struct rcti *rect, - void *r_buf); void GPU_invalid_tex_init(void); void GPU_invalid_tex_bind(int mode); diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c index 54e93c361ca..6a92832d1e5 100644 --- a/source/blender/gpu/intern/gpu_texture.c +++ b/source/blender/gpu/intern/gpu_texture.c @@ -1485,40 +1485,6 @@ void *GPU_texture_read(GPUTexture *tex, eGPUDataFormat gpu_data_format, int mipl return buf; } -void GPU_texture_read_rect(GPUTexture *tex, - eGPUDataFormat gpu_data_format, - const rcti *rect, - void *r_buf) -{ - gpu_validate_data_format(tex->format, gpu_data_format); - - GPUFrameBuffer *cur_fb = GPU_framebuffer_active_get(); - GPUFrameBuffer *tmp_fb = GPU_framebuffer_create(); - GPU_framebuffer_texture_attach(tmp_fb, tex, 0, 0); - - GPU_framebuffer_bind(tmp_fb); - glReadBuffer(GL_COLOR_ATTACHMENT0); - - GLenum data_format = gpu_get_gl_dataformat(tex->format, &tex->format_flag); - GLenum data_type = gpu_get_gl_datatype(gpu_data_format); - - glReadPixels(rect->xmin, - rect->ymin, - BLI_rcti_size_x(rect), - BLI_rcti_size_y(rect), - data_format, - data_type, - r_buf); - - if (cur_fb) { - GPU_framebuffer_bind(cur_fb); - } - else { - GPU_framebuffer_restore(); - } - GPU_framebuffer_free(tmp_fb); -} - void GPU_texture_update(GPUTexture *tex, eGPUDataFormat data_format, const void *pixels) { GPU_texture_update_sub(tex, data_format, pixels, 0, 0, 0, tex->w, tex->h, tex->d); |