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author | Campbell Barton <ideasman42@gmail.com> | 2012-12-11 19:06:51 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-12-11 19:06:51 +0400 |
commit | 3520dd56e3894d2b5c825dc98cdd5d846b6756c0 (patch) | |
tree | 9cca761e6608ae29620ac39b773bd9da2479f904 /source/blender | |
parent | cb116b42f46fc11c60d1976c190eb1d9570da48a (diff) |
fix for warnings/errors in recent commits
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/collada/collada_internal.cpp | 2 | ||||
-rw-r--r-- | source/blender/collada/collada_internal.h | 4 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_edit.c | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/collada/collada_internal.cpp b/source/blender/collada/collada_internal.cpp index 0c95cd6a31a..13ff69d3abf 100644 --- a/source/blender/collada/collada_internal.cpp +++ b/source/blender/collada/collada_internal.cpp @@ -91,7 +91,7 @@ void UnitConverter::mat4_to_dae(float out[4][4], float const in[4][4]) transpose_m4(out); } -void UnitConverter::mat4_to_dae_double(double out[4][4], float in[4][4]) +void UnitConverter::mat4_to_dae_double(double out[4][4], float const in[4][4]) { float mat[4][4]; diff --git a/source/blender/collada/collada_internal.h b/source/blender/collada/collada_internal.h index d92f53f714c..5a5126025de 100644 --- a/source/blender/collada/collada_internal.h +++ b/source/blender/collada/collada_internal.h @@ -71,9 +71,9 @@ public: void dae_matrix_to_mat4_(float out[4][4], const COLLADABU::Math::Matrix4& in); - void mat4_to_dae(float out[4][4], float in[4][4]); + void mat4_to_dae(float out[4][4], float const in[4][4]); - void mat4_to_dae_double(double out[4][4], float in[4][4]); + void mat4_to_dae_double(double out[4][4], float const in[4][4]); }; class TransformBase diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 231a8d3dcf2..d0783419fe8 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -3992,7 +3992,7 @@ float ED_view3d_offset_distance(float mat[4][4], float ofs[3]) /* problem - ofs[3] can be on same location as camera itself. Blender needs proper dist value for zoom */ - if ( fabs(dist) <= FLT_EPSILON) { + if (fabsf(dist) <= FLT_EPSILON) { return 1.0f; } return dist; |