diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-10-24 22:58:26 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2007-10-24 22:58:26 +0400 |
commit | 6c54cd87ce628e3de0630a46d8b313c544472c29 (patch) | |
tree | 3766fd3f4979a90b3ce2d0285e9e4bbee40f18b3 /source/blender | |
parent | 30be716fc8e0ada286a94a53bf64dc5d16402c24 (diff) |
* Changing images in the UV view didnt work properly - reported as bug 7467 (own error, broke on UV in editmode conversion)
* when setting the face, images with alpha's will set the texface's alpha option.
* added a draw even to redraw view3d and uv/image view - so the Draw Faces button redraws properly.
* made a macro for checking if the object will draw with textures
* textured meshes in editmode only draw a selected face overlay (otherwise the entire mesh would get a plue tint wich isnt
nice for viewing textures), the selected highlight is still there, this is how Face/UV mode looked.
* Alpha clipping STILL had a case where it wasnt disabled and the interface had its alpha clipped, this should be fixed now.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/include/mydevice.h | 2 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_object_types.h | 3 | ||||
-rw-r--r-- | source/blender/src/buttons_editing.c | 8 | ||||
-rw-r--r-- | source/blender/src/drawimage.c | 94 | ||||
-rw-r--r-- | source/blender/src/drawmesh.c | 5 | ||||
-rw-r--r-- | source/blender/src/drawobject.c | 16 | ||||
-rw-r--r-- | source/blender/src/editmesh_mods.c | 1 | ||||
-rw-r--r-- | source/blender/src/space.c | 6 |
8 files changed, 80 insertions, 55 deletions
diff --git a/source/blender/include/mydevice.h b/source/blender/include/mydevice.h index 02e7404584b..bec0e13726b 100644 --- a/source/blender/include/mydevice.h +++ b/source/blender/include/mydevice.h @@ -254,7 +254,7 @@ #define REDRAWNODE 0x4038 #define RECALC_COMPOSITE 0x4039 #define REDRAWMARKER 0x4040 /* all views that display markers */ - +#define REDRAWVIEW3D_IMAGE 0x4041 #endif /* !__MYDEVICE_H__ */ diff --git a/source/blender/makesdna/DNA_object_types.h b/source/blender/makesdna/DNA_object_types.h index 25322fbe477..cb4aa42a847 100644 --- a/source/blender/makesdna/DNA_object_types.h +++ b/source/blender/makesdna/DNA_object_types.h @@ -308,6 +308,9 @@ extern Object workob; #define OB_SHADED 4 #define OB_TEXTURE 5 +/* this condition has been made more complex since editmode can draw textures */ +#define CHECK_OB_DRAWTEXTURE(vd, dt) ((vd->drawtype==OB_TEXTURE && dt>OB_SOLID) || (vd->drawtype==OB_SOLID && vd->flag2 & V3D_SOLID_TEX)) + /* dtx: flags, char! */ #define OB_AXIS 2 #define OB_TEXSPACE 4 diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c index f779d494895..7d0a920a8d0 100644 --- a/source/blender/src/buttons_editing.c +++ b/source/blender/src/buttons_editing.c @@ -4381,7 +4381,7 @@ static void editing_panel_mesh_tools1(Object *ob, Mesh *me) uiBlockEndAlign(block); uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, G_DRAWFACES, REDRAWVIEW3D|REDRAWIMAGE, "Draw Faces", 955,88,150,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades"); + uiDefButBitI(block, TOG, G_DRAWFACES, REDRAWVIEW3D_IMAGE, "Draw Faces", 955,88,150,19, &G.f, 0, 0, 0, 0, "Displays all faces as shades in the 3d view and UV editor"); uiDefButBitI(block, TOG, G_DRAWEDGES, REDRAWVIEW3D, "Draw Edges", 955,66,150,19, &G.f, 0, 0, 0, 0, "Displays selected edges using hilights"); uiDefButBitI(block, TOG, G_DRAWCREASES, REDRAWVIEW3D, "Draw Creases", 955,44,150,19, &G.f, 0, 0, 0, 0, "Displays creases created for subsurf weighting"); uiDefButBitI(block, TOG, G_DRAWSEAMS, REDRAWVIEW3D, "Draw Seams", 955,22,150,19, &G.f, 0, 0, 0, 0, "Displays UV unwrapping seams"); @@ -5321,9 +5321,9 @@ static void editing_panel_mesh_texface(void) uiBlockBeginAlign(block); uiBlockSetCol(block, TH_BUT_SETTING1); - uiDefButC(block, ROW, REDRAWVIEW3D, "Opaque", 600,80,60,19, &tf->transp, 2.0, 0.0, 0, 0, "Render color of textured face as color"); - uiDefButC(block, ROW, REDRAWVIEW3D, "Add", 660,80,60,19, &tf->transp, 2.0, 1.0, 0, 0, "Render face transparent and add color of face"); - uiDefButC(block, ROW, REDRAWVIEW3D, "Alpha", 720,80,60,19, &tf->transp, 2.0, 2.0, 0, 0, "Render polygon transparent, depending on alpha channel of the texture"); + uiDefButC(block, ROW, REDRAWVIEW3D, "Opaque", 600,80,60,19, &tf->transp, 2.0, (float)TF_SOLID,0, 0, "Render color of textured face as color"); + uiDefButC(block, ROW, REDRAWVIEW3D, "Add", 660,80,60,19, &tf->transp, 2.0, (float)TF_ADD, 0, 0, "Render face transparent and add color of face"); + uiDefButC(block, ROW, REDRAWVIEW3D, "Alpha", 720,80,60,19, &tf->transp, 2.0, (float)TF_ALPHA,0, 0, "Render polygon transparent, depending on alpha channel of the texture"); } } diff --git a/source/blender/src/drawimage.c b/source/blender/src/drawimage.c index c9d6b8a649b..859b8fd0bde 100644 --- a/source/blender/src/drawimage.c +++ b/source/blender/src/drawimage.c @@ -96,6 +96,7 @@ #include "BIF_screen.h" #include "BIF_toolbox.h" #include "BIF_transform.h" +#include "BIF_editmesh.h" #include "BSE_drawipo.h" #include "BSE_drawview.h" @@ -243,31 +244,33 @@ void calc_image_view(SpaceImage *sima, char mode) void what_image(SpaceImage *sima) { MTFace *activetf; - + if( (sima->mode!=SI_TEXTURE) || (sima->image && sima->image->source==IMA_SRC_VIEWER) || - (G.obedit != OBACT) + (G.obedit != OBACT) || + (sima->pin) ) { return; } - /* viewer overrides faceselect */ - if (!sima->pin) + /* viewer overrides uv editmode */ + if (EM_texFaceCheck()) { sima->image= NULL; - - activetf = get_active_mtface(NULL, NULL, 1); /* partially selected face is ok */ - - if(activetf && activetf->mode & TF_TEX) { - if (!sima->pin) - sima->image= activetf->tpage; - if(sima->flag & SI_EDITTILE); - else sima->curtile= activetf->tile; + activetf = get_active_mtface(NULL, NULL, 1); /* partially selected face is ok */ - if(sima->image) { - if(activetf->mode & TF_TILES) - sima->image->tpageflag |= IMA_TILES; - else sima->image->tpageflag &= ~IMA_TILES; + if(activetf && activetf->mode & TF_TEX) { + if (!sima->pin) + sima->image= activetf->tpage; + + if(sima->flag & SI_EDITTILE); + else sima->curtile= activetf->tile; + + if(sima->image) { + if(activetf->mode & TF_TILES) + sima->image->tpageflag |= IMA_TILES; + else sima->image->tpageflag &= ~IMA_TILES; + } } } } @@ -293,32 +296,45 @@ void image_changed(SpaceImage *sima, Image *image) MTFace *tface; EditMesh *em = G.editMesh; EditFace *efa; - - if(image==NULL) + ImBuf *ibuf = NULL; + short change = 0; + + if(image==NULL) { sima->flag &= ~SI_DRAWTOOL; + } else { + ibuf = BKE_image_get_ibuf(image, NULL); + } - if(sima->mode!=SI_TEXTURE || !EM_texFaceCheck()) + if(sima->mode!=SI_TEXTURE) return; - + /* skip assigning these procedural images... */ - if(image && (image->type==IMA_TYPE_R_RESULT || image->type==IMA_TYPE_COMPOSITE)) + if(image && (image->type==IMA_TYPE_R_RESULT || image->type==IMA_TYPE_COMPOSITE)) {; return; - - for (efa= em->faces.first; efa; efa= efa->next) { - tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); - if (efa->h==0 && efa->f & SELECT) { - if (image) { - tface->tpage= image; - tface->mode |= TF_TEX; - - if(image->tpageflag & IMA_TILES) tface->mode |= TF_TILES; - else tface->mode &= ~TF_TILES; - - if(image->id.us==0) id_us_plus(&image->id); - else id_lib_extern(&image->id); - } else { - tface->tpage= NULL; - tface->mode &= ~TF_TEX; + } else if (EM_texFaceCheck()) { + for (efa= em->faces.first; efa; efa= efa->next) { + tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE); + if (efa->h==0 && efa->f & SELECT) { + if (image) { + tface->tpage= image; + tface->mode |= TF_TEX; + + if(image->tpageflag & IMA_TILES) tface->mode |= TF_TILES; + else tface->mode &= ~TF_TILES; + + if(image->id.us==0) id_us_plus(&image->id); + else id_lib_extern(&image->id); + + if (tface->transp==TF_ADD) {} /* they obviously know what they are doing! - leave as is */ + else if (ibuf && ibuf->depth == 32) tface->transp = TF_ALPHA; + else tface->transp = TF_SOLID; + + } else { + tface->tpage= NULL; + tface->mode &= ~TF_TEX; + tface->transp = TF_SOLID; + } + change = 1; } } } @@ -326,7 +342,9 @@ void image_changed(SpaceImage *sima, Image *image) * to check if the face is displayed in UV-localview */ sima->image = image; - object_uvs_changed(OBACT); + if (change) + object_uvs_changed(OBACT); + allqueue(REDRAWBUTSEDIT, 0); } /* diff --git a/source/blender/src/drawmesh.c b/source/blender/src/drawmesh.c index 36bad20d9f9..ba20771b179 100644 --- a/source/blender/src/drawmesh.c +++ b/source/blender/src/drawmesh.c @@ -222,7 +222,7 @@ int set_tpage(MTFace *tface) glDisable(GL_TEXTURE_2D); glDisable(GL_TEXTURE_GEN_S); glDisable(GL_TEXTURE_GEN_T); - + glDisable ( GL_ALPHA_TEST ); return 0; } lasttface= tface; @@ -744,7 +744,7 @@ static void draw_tfaces3D(Object *ob, Mesh *me, DerivedMesh *dm) glLineWidth(1); } - /* Draw Selected Faces */ + /* Draw Selected Faces */ if(G.f & G_DRAWFACES) { glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); @@ -960,7 +960,6 @@ static void draw_textured_begin(Object *ob) Gtexdraw.istex = istex; memcpy(Gtexdraw.obcol, obcol, sizeof(obcol)); set_draw_settings_cached(1, 0, 0, Gtexdraw.islit, 0, 0, 0); - glDisable ( GL_ALPHA_TEST ); glShadeModel(GL_SMOOTH); } diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c index a64a49a7268..556126c7518 100644 --- a/source/blender/src/drawobject.c +++ b/source/blender/src/drawobject.c @@ -2026,9 +2026,7 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived EM_init_index_arrays(1, 1, 1); if(dt>OB_WIRE) { - if( (G.vd->drawtype==OB_TEXTURE && dt>OB_SOLID) || - (G.vd->drawtype==OB_SOLID && G.vd->flag2 & V3D_SOLID_TEX) - ) { + if( CHECK_OB_DRAWTEXTURE(G.vd, dt) ) { draw_mesh_textured(ob, finalDM, 0); } else { glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, me->flag & ME_TWOSIDED); @@ -2066,6 +2064,10 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived glEnable(GL_BLEND); glDepthMask(0); // disable write in zbuffer, needed for nice transp + /* dont draw unselected faces, only selected, this is MUCH nicer when texturing */ + if CHECK_OB_DRAWTEXTURE(G.vd, dt) + col1[3] = 0; + draw_dm_faces_sel(cageDM, col1, col2, col3, efa_act); glDisable(GL_BLEND); @@ -2089,10 +2091,7 @@ static void draw_em_fancy(Object *ob, EditMesh *em, DerivedMesh *cageDM, Derived } /* here starts all fancy draw-extra over */ - if( (G.f & G_DRAWEDGES)==0 && - ((G.vd->drawtype==OB_TEXTURE && dt>OB_SOLID) || - (G.vd->drawtype==OB_SOLID && G.vd->flag2 & V3D_SOLID_TEX)) - ) { + if((G.f & G_DRAWEDGES)==0 && CHECK_OB_DRAWTEXTURE(G.vd, dt)) { /* we are drawing textures and 'G_DRAWEDGES' is disabled, dont draw any edges */ /* only draw selected edges otherwise there is no way of telling if a face is selected */ @@ -2242,8 +2241,7 @@ static void draw_mesh_fancy(Base *base, int dt, int flag) draw_wire = 1; } else if( (ob==OBACT && (G.f & G_TEXTUREPAINT || FACESEL_PAINT_TEST)) || - (G.vd->drawtype==OB_TEXTURE && dt>OB_SOLID) || - (G.vd->drawtype==OB_SOLID && G.vd->flag2 & V3D_SOLID_TEX)) + CHECK_OB_DRAWTEXTURE(G.vd, dt)) { int faceselect= (ob==OBACT && FACESEL_PAINT_TEST); diff --git a/source/blender/src/editmesh_mods.c b/source/blender/src/editmesh_mods.c index c2fc725e941..ae10cef0879 100644 --- a/source/blender/src/editmesh_mods.c +++ b/source/blender/src/editmesh_mods.c @@ -3440,6 +3440,7 @@ void Face_Menu() { flip_editnormals(); DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); BIF_undo_push("Flip Normals"); + allqueue(REDRAWVIEW3D, 0); break; case 2: bevel_menu(); diff --git a/source/blender/src/space.c b/source/blender/src/space.c index 68529d656fc..6637ddd8d7a 100644 --- a/source/blender/src/space.c +++ b/source/blender/src/space.c @@ -6036,6 +6036,12 @@ void allqueue(unsigned short event, short val) } } break; + case REDRAWVIEW3D_IMAGE: + if(sa->spacetype==SPACE_VIEW3D || sa->spacetype==SPACE_IMAGE) { + scrarea_queue_winredraw(sa); + if(val) scrarea_queue_headredraw(sa); + } + break; case REDRAWVIEWCAM: if(sa->spacetype==SPACE_VIEW3D) { v3d= sa->spacedata.first; |