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authorCampbell Barton <ideasman42@gmail.com>2012-10-21 11:58:38 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-10-21 11:58:38 +0400
commitd599b643b7a1882ea79851e334d7ed133f362bb3 (patch)
tree4e4640c1b2e7cc82d9db81dbd98a39777dcbce7c /source/blender
parentf3ece5a108db0bdbefb4663ef4ebd9a7e039e263 (diff)
style cleanup: bge, switch statements mostly.
also left bmesh decimator on in previous commit.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/intern/cloth.c18
-rw-r--r--source/blender/blenkernel/intern/curve.c2
-rw-r--r--source/blender/blenkernel/intern/implicit.c4
-rw-r--r--source/blender/blenkernel/intern/material.c18
-rw-r--r--source/blender/blenkernel/intern/pointcache.c2
-rw-r--r--source/blender/blenkernel/intern/smoke.c3
-rw-r--r--source/blender/blenlib/intern/boxpack2d.c2
-rw-r--r--source/blender/blenloader/intern/versioning_250.c2
-rw-r--r--source/blender/bmesh/operators/bmo_create.c2
-rw-r--r--source/blender/collada/AnimationExporter.cpp2
-rw-r--r--source/blender/collada/AnimationImporter.cpp13
-rw-r--r--source/blender/collada/EffectExporter.cpp2
-rw-r--r--source/blender/collada/ImageExporter.cpp2
-rw-r--r--source/blender/collada/MeshImporter.cpp2
-rw-r--r--source/blender/compositor/intern/COM_NodeOperation.cpp2
-rw-r--r--source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp2
-rw-r--r--source/blender/editors/armature/editarmature.c4
-rw-r--r--source/blender/editors/armature/meshlaplacian.c6
-rw-r--r--source/blender/editors/object/object_vgroup.c24
-rw-r--r--source/blender/editors/render/render_update.c2
-rw-r--r--source/blender/editors/render/render_view.c1
-rw-r--r--source/blender/editors/screen/screen_ops.c2
-rw-r--r--source/blender/editors/space_image/image_ops.c3
-rw-r--r--source/blender/editors/space_image/space_image.c2
-rw-r--r--source/blender/editors/transform/transform_manipulator.c2
-rw-r--r--source/blender/imbuf/intern/dds/DirectDrawSurface.cpp2
-rw-r--r--source/blender/imbuf/intern/dds/PixelFormat.h62
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c12
-rwxr-xr-xsource/blender/makesrna/rna_cleanup/rna_cleaner.py12
-rw-r--r--source/blender/modifiers/intern/MOD_decimate.c2
-rw-r--r--source/blender/modifiers/intern/MOD_explode.c10
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_particle_info.c24
-rw-r--r--source/blender/python/intern/bpy_rna.c2
-rw-r--r--source/blender/quicktime/apple/qtkit_import.m12
-rw-r--r--source/blender/render/intern/source/envmap.c2
41 files changed, 136 insertions, 140 deletions
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 1d23c374852..4e00e1bce0b 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -1050,29 +1050,25 @@ static void cloth_update_springs( ClothModifierData *clmd )
spring->stiffness = 0.0f;
- if(spring->type == CLOTH_SPRING_TYPE_STRUCTURAL)
- {
+ if (spring->type == CLOTH_SPRING_TYPE_STRUCTURAL) {
spring->stiffness = (cloth->verts[spring->kl].struct_stiff + cloth->verts[spring->ij].struct_stiff) / 2.0f;
}
- else if(spring->type == CLOTH_SPRING_TYPE_SHEAR)
- {
+ else if (spring->type == CLOTH_SPRING_TYPE_SHEAR) {
spring->stiffness = (cloth->verts[spring->kl].shear_stiff + cloth->verts[spring->ij].shear_stiff) / 2.0f;
}
- else if(spring->type == CLOTH_SPRING_TYPE_BENDING)
- {
+ else if (spring->type == CLOTH_SPRING_TYPE_BENDING) {
spring->stiffness = (cloth->verts[spring->kl].bend_stiff + cloth->verts[spring->ij].bend_stiff) / 2.0f;
}
- else if(spring->type == CLOTH_SPRING_TYPE_GOAL)
- {
+ else if (spring->type == CLOTH_SPRING_TYPE_GOAL) {
/* Warning: Appending NEW goal springs does not work because implicit solver would need reset! */
/* Activate / Deactivate existing springs */
- if ((!(cloth->verts[spring->ij].flags & CLOTH_VERT_FLAG_PINNED)) && (cloth->verts[spring->ij].goal > ALMOST_ZERO))
+ if ((!(cloth->verts[spring->ij].flags & CLOTH_VERT_FLAG_PINNED)) &&
+ (cloth->verts[spring->ij].goal > ALMOST_ZERO))
{
spring->flags &= ~CLOTH_SPRING_FLAG_DEACTIVATE;
}
- else
- {
+ else {
spring->flags |= CLOTH_SPRING_FLAG_DEACTIVATE;
}
}
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index e09e2eeb493..e7e645bd425 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -1476,7 +1476,7 @@ void BKE_curve_bevel_make(Scene *scene, Object *ob, ListBase *disp, int forRende
}
}
else if (cu->ext1 == 0.0f && cu->ext2 == 0.0f) {
- ;
+ /* pass */
}
else if (cu->ext2 == 0.0f) {
dl = MEM_callocN(sizeof(DispList), "makebevelcurve2");
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c
index 787d5c65e9d..d1ef5d7376b 100644
--- a/source/blender/blenkernel/intern/implicit.c
+++ b/source/blender/blenkernel/intern/implicit.c
@@ -711,7 +711,7 @@ static void update_matrixS(ClothVertex *verts, int numverts, fmatrix3x3 *S)
int i = 0;
/* Clear matrix from old vertex constraints */
- for(i = 0; i < S[0].vcount; i++)
+ for (i = 0; i < S[0].vcount; i++)
S[i].c = S[i].r = 0;
/* Set new vertex constraints */
@@ -1662,7 +1662,7 @@ static void cloth_calc_force(ClothModifierData *clmd, float UNUSED(frame), lfVec
while (search) {
// only handle active springs
ClothSpring *spring = search->link;
- if( !(spring->flags & CLOTH_SPRING_FLAG_DEACTIVATE))
+ if (!(spring->flags & CLOTH_SPRING_FLAG_DEACTIVATE))
cloth_calc_spring_force(clmd, search->link, lF, lX, lV, dFdV, dFdX, time);
search = search->next;
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 9951412063d..2f04df06d66 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -982,14 +982,16 @@ static void do_init_render_material(Material *ma, int r_mode, float *amb)
if (ma->nodetree && ma->use_nodes)
ntreeShaderGetTexcoMode(ma->nodetree, r_mode, &ma->texco, &ma->mode_l);
- /* local group override */
- if((ma->shade_flag & MA_GROUP_LOCAL) && ma->id.lib && ma->group && ma->group->id.lib) {
- Group *group;
-
- for(group= G.main->group.first; group; group= group->id.next)
- if(!group->id.lib && strcmp(group->id.name, ma->group->id.name) == 0)
- ma->group = group;
- }
+ /* local group override */
+ if ((ma->shade_flag & MA_GROUP_LOCAL) && ma->id.lib && ma->group && ma->group->id.lib) {
+ Group *group;
+
+ for (group = G.main->group.first; group; group = group->id.next) {
+ if (!group->id.lib && strcmp(group->id.name, ma->group->id.name) == 0) {
+ ma->group = group;
+ }
+ }
+ }
}
static void init_render_nodetree(bNodeTree *ntree, Material *basemat, int r_mode, float *amb)
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index 98dce0894a8..88f3eb15610 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -691,7 +691,7 @@ static int ptcache_smoke_read(PTCacheFile *pf, void *smoke_v)
sds->dx = ch_dx;
VECCOPY(sds->res, ch_res);
sds->total_cells = ch_res[0]*ch_res[1]*ch_res[2];
- if(sds->flags & MOD_SMOKE_HIGHRES) {
+ if (sds->flags & MOD_SMOKE_HIGHRES) {
smoke_reallocate_highres_fluid(sds, ch_dx, ch_res, 1);
}
}
diff --git a/source/blender/blenkernel/intern/smoke.c b/source/blender/blenkernel/intern/smoke.c
index c8d6ec73d28..4595b4bd78b 100644
--- a/source/blender/blenkernel/intern/smoke.c
+++ b/source/blender/blenkernel/intern/smoke.c
@@ -640,7 +640,6 @@ void smokeModifier_copy(struct SmokeModifierData *smd, struct SmokeModifierData
tsmd->flow->flags = smd->flow->flags;
}
else if (tsmd->coll) {
- ;
/* leave it as initialized, collision settings is mostly caches */
}
}
@@ -699,7 +698,7 @@ static void obstacles_from_derivedmesh(Object *coll_ob, SmokeDomainSettings *sds
numverts = dm->getNumVerts(dm);
// DG TODO
- // if(scs->type > SM_COLL_STATIC)
+ // if (scs->type > SM_COLL_STATIC)
// if line above is used, the code is in trouble if the object moves but is declared as "does not move"
{
diff --git a/source/blender/blenlib/intern/boxpack2d.c b/source/blender/blenlib/intern/boxpack2d.c
index 1c70a612c4f..2e9f5c151c5 100644
--- a/source/blender/blenlib/intern/boxpack2d.c
+++ b/source/blender/blenlib/intern/boxpack2d.c
@@ -73,7 +73,7 @@ typedef struct BoxVert {
((b)->v[BR]->x = (b)->v[TR]->x)
#define UPDATE_V34Y(b) ((b)->v[TL]->y = (b)->v[TR]->y); \
((b)->v[BR]->y = (b)->v[BL]->y)
-
+
/* UNUSED */
// #define UPDATE_V34(b) UPDATE_V34X(b); UPDATE_V34Y(b)
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 6d8991c749b..00c44bdc008 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -2062,7 +2062,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *main)
{
brush->add_col[0] = 1.00f;
brush->add_col[1] = 0.39f;
- brush->add_col[2] = 0.39f;
+ brush->add_col[2] = 0.39f;
}
if (brush->sub_col[0] == 0 &&
diff --git a/source/blender/bmesh/operators/bmo_create.c b/source/blender/bmesh/operators/bmo_create.c
index 731170f963c..bd1c0f809bd 100644
--- a/source/blender/bmesh/operators/bmo_create.c
+++ b/source/blender/bmesh/operators/bmo_create.c
@@ -84,7 +84,7 @@ static int count_edge_faces(BMesh *bm, BMEdge *e);
BLI_INLINE BMDiskLink *rs_edge_link_get(BMEdge *e, BMVert *v, EdgeData *e_data)
{
return v == ((BMEdge *)e)->v1 ? &(((EdgeData *)e_data)->v1_disk_link) :
- &(((EdgeData *)e_data)->v2_disk_link) ;
+ &(((EdgeData *)e_data)->v2_disk_link);
}
static int rotsys_append_edge(BMEdge *e, BMVert *v,
diff --git a/source/blender/collada/AnimationExporter.cpp b/source/blender/collada/AnimationExporter.cpp
index 9d2d86fd3cf..26b5edf7ea6 100644
--- a/source/blender/collada/AnimationExporter.cpp
+++ b/source/blender/collada/AnimationExporter.cpp
@@ -265,7 +265,7 @@ void AnimationExporter::dae_animation(Object *ob, FCurve *fcu, char *transformNa
MEM_freeN(eul);
MEM_freeN(eul_axis);
}
- else if(!strcmp(transformName, "lens") && (ob->type == OB_CAMERA)) {
+ else if (!strcmp(transformName, "lens") && (ob->type == OB_CAMERA)) {
output_id = create_lens_source_from_fcurve((Camera *) ob->data, COLLADASW::InputSemantic::OUTPUT, fcu, anim_id);
}
else {
diff --git a/source/blender/collada/AnimationImporter.cpp b/source/blender/collada/AnimationImporter.cpp
index 02d1e1166c9..374f6385ea7 100644
--- a/source/blender/collada/AnimationImporter.cpp
+++ b/source/blender/collada/AnimationImporter.cpp
@@ -854,14 +854,13 @@ static const double get_aspect_ratio(const COLLADAFW::Camera *camera)
{
double aspect = camera->getAspectRatio().getValue();
- if(aspect == 0)
- {
+ if (aspect == 0) {
const double yfov = camera->getYFov().getValue();
- if(yfov == 0)
- aspect=1; // assume yfov and xfov are equal
- else
- {
+ if (yfov == 0) {
+ aspect = 1; // assume yfov and xfov are equal
+ }
+ else {
const double xfov = camera->getXFov().getValue();
if (xfov==0)
aspect = 1;
@@ -885,7 +884,7 @@ void AnimationImporter::translate_Animations(COLLADAFW::Node *node,
COLLADAFW::Node *root = root_map.find(uid) == root_map.end() ? node : root_map[uid];
Object *ob;
- if(is_joint)
+ if (is_joint)
ob = armature_importer->get_armature_for_joint(root);
else
ob = object_map.find(uid) == object_map.end() ? NULL : object_map.find(uid)->second;
diff --git a/source/blender/collada/EffectExporter.cpp b/source/blender/collada/EffectExporter.cpp
index 03e96bebb61..e4a654dc99a 100644
--- a/source/blender/collada/EffectExporter.cpp
+++ b/source/blender/collada/EffectExporter.cpp
@@ -381,7 +381,7 @@ void EffectsExporter::operator()(Material *ma, Object *ob)
}
std::set<Image *>::iterator uv_t_iter;
- for(uv_t_iter = uv_textures.begin(); uv_t_iter != uv_textures.end(); uv_t_iter++ ) {
+ for (uv_t_iter = uv_textures.begin(); uv_t_iter != uv_textures.end(); uv_t_iter++ ) {
Image *ima = *uv_t_iter;
std::string key(id_name(ima));
key = translate_id(key);
diff --git a/source/blender/collada/ImageExporter.cpp b/source/blender/collada/ImageExporter.cpp
index a15dadda8cf..2e0c0f1ea57 100644
--- a/source/blender/collada/ImageExporter.cpp
+++ b/source/blender/collada/ImageExporter.cpp
@@ -62,7 +62,7 @@ void ImagesExporter::export_UV_Image(Image *image, bool use_copies)
if (not_yet_exported) {
ImBuf *imbuf = BKE_image_get_ibuf(image, NULL);
- if(!imbuf) {
+ if (!imbuf) {
fprintf(stderr, "Collada export: image does not exist:\n%s\n", image->name);
return;
}
diff --git a/source/blender/collada/MeshImporter.cpp b/source/blender/collada/MeshImporter.cpp
index e5493bc237d..8337a977b3b 100644
--- a/source/blender/collada/MeshImporter.cpp
+++ b/source/blender/collada/MeshImporter.cpp
@@ -998,7 +998,7 @@ static bool bc_has_same_material_configuration(Object *ob1, Object *ob2)
if (ob1->totcol != ob2->totcol) return false; // not same number of materials
if (ob1->totcol == 0) return false; // no material at all
- for(int index=0; index < ob1->totcol; index++) {
+ for (int index=0; index < ob1->totcol; index++) {
if (ob1->matbits[index] != ob2->matbits[index]) return false; // shouldn't happen
if (ob1->matbits[index] == 0) return false; // shouldn't happen
if (ob1->mat[index] != ob2->mat[index]) return false; // different material assignment
diff --git a/source/blender/compositor/intern/COM_NodeOperation.cpp b/source/blender/compositor/intern/COM_NodeOperation.cpp
index 4ae114bd031..7b52c52154d 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.cpp
+++ b/source/blender/compositor/intern/COM_NodeOperation.cpp
@@ -126,7 +126,7 @@ bool NodeOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOper
else {
rcti tempOutput;
bool first = true;
- for (int i = 0 ; i < getNumberOfInputSockets() ; i ++) {
+ for (int i = 0; i < getNumberOfInputSockets(); i ++) {
NodeOperation * inputOperation = this->getInputOperation(i);
if (inputOperation && inputOperation->determineDependingAreaOfInterest(input, readOperation, &tempOutput)) {
if (first) {
diff --git a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
index 7ab00b202e1..02627bae5ed 100644
--- a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
@@ -95,7 +95,7 @@ void GaussianYBlurOperation::executePixel(float output[4], int x, int y, void *d
int index;
int step = getStep();
- const int bufferIndexx = ((minx - bufferstartx) * 4) ;
+ const int bufferIndexx = ((minx - bufferstartx) * 4);
for (int ny = miny; ny < maxy; ny += step) {
index = (ny - y) + this->m_rad;
int bufferindex = bufferIndexx + ((ny - bufferstarty) * 4 * bufferwidth);
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 5d4609fcd7c..0a244db5df8 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -3301,7 +3301,9 @@ static void hide_unselected_armature_bones(Scene *scene)
for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
bArmature *arm = obedit->data;
if (EBONE_VISIBLE(arm, ebone)) {
- if (ebone->flag & (BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL)) ;
+ if (ebone->flag & (BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL)) {
+ /* pass */
+ }
else {
ebone->flag |= BONE_HIDDEN_A;
}
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 82fef00b1e6..0f1d48ff8af 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -1195,7 +1195,7 @@ static int meshdeform_tri_intersect(const float orig[3], const float end[3], con
}
static void harmonic_ray_callback(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
- {
+{
void **data = userdata;
MeshDeformBind *mdb = data[1];
MFace *mface = data[0], *mf;
@@ -1210,7 +1210,7 @@ static void harmonic_ray_callback(void *userdata, int index, const BVHTreeRay *r
if (mf->v4)
copy_v3_v3(face[3], mdb->cagecos[mf->v4]);
- add_v3_v3v3(end, isec->start, isec->vec);
+ add_v3_v3v3(end, isec->start, isec->vec);
if (!meshdeform_tri_intersect(ray->origin, end, face[0], face[1], face[2], co, uvw))
if (!mf->v4 || !meshdeform_tri_intersect(ray->origin, end, face[0], face[2], face[3], co, uvw))
@@ -1257,7 +1257,7 @@ static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, float
if (BLI_bvhtree_ray_cast(mdb->bvhtree, isect_mdef.start, isect_mdef.vec,
0.0, &hit, harmonic_ray_callback, data) != -1)
{
- len = isect_mdef.labda;
+ len = isect_mdef.labda;
isect_mdef.face = mface = mface1 + hit.index;
/* create MDefBoundIsect */
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index b9f6f0bc186..90ac3ddc6f7 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -405,27 +405,27 @@ typedef enum WT_Method {
typedef enum WT_ReplaceMode {
WT_REPLACE_ALL_WEIGHTS = 1,
- WT_REPLACE_EMPTY_WEIGHTS = 2,
+ WT_REPLACE_EMPTY_WEIGHTS = 2
} WT_ReplaceMode;
static EnumPropertyItem WT_vertex_group_mode_item[] = {
- {WT_REPLACE_ACTIVE_VERTEX_GROUP, "WT_REPLACE_ACTIVE_VERTEX_GROUP", 1, "Active", "Transfer active vertex group from selected to active mesh."},
- {WT_REPLACE_ALL_VERTEX_GROUPS, "WT_REPLACE_ALL_VERTEX_GROUPS", 1, "All", "Transfer all vertex groups from selected to active mesh."},
- {0, NULL, 0, NULL, NULL}
+ {WT_REPLACE_ACTIVE_VERTEX_GROUP, "WT_REPLACE_ACTIVE_VERTEX_GROUP", 1, "Active", "Transfer active vertex group from selected to active mesh."},
+ {WT_REPLACE_ALL_VERTEX_GROUPS, "WT_REPLACE_ALL_VERTEX_GROUPS", 1, "All", "Transfer all vertex groups from selected to active mesh."},
+ {0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem WT_method_item[] = {
- {WT_BY_INDEX, "WT_BY_INDEX", 1, "Vertex index", "Copy for identical meshes."},
- {WT_BY_NEAREST_VERTEX, "WT_BY_NEAREST_VERTEX", 1, "Nearest vertex", "Copy weight from closest vertex."},
- {WT_BY_NEAREST_FACE, "WT_BY_NEAREST_FACE", 1, "Nearest face", "Barycentric interpolation from nearest face."},
- {WT_BY_NEAREST_VERTEX_IN_FACE, "WT_BY_NEAREST_VERTEX_IN_FACE", 1, "Nearest vertex in face", "Copy weight from closest vertex in nearest face."},
- {0, NULL, 0, NULL, NULL}
+ {WT_BY_INDEX, "WT_BY_INDEX", 1, "Vertex index", "Copy for identical meshes."},
+ {WT_BY_NEAREST_VERTEX, "WT_BY_NEAREST_VERTEX", 1, "Nearest vertex", "Copy weight from closest vertex."},
+ {WT_BY_NEAREST_FACE, "WT_BY_NEAREST_FACE", 1, "Nearest face", "Barycentric interpolation from nearest face."},
+ {WT_BY_NEAREST_VERTEX_IN_FACE, "WT_BY_NEAREST_VERTEX_IN_FACE", 1, "Nearest vertex in face", "Copy weight from closest vertex in nearest face."},
+ {0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem WT_replace_mode_item[] = {
- {WT_REPLACE_ALL_WEIGHTS, "WT_REPLACE_ALL_WEIGHTS", 1, "All", "Overwrites all weights."},
- {WT_REPLACE_EMPTY_WEIGHTS, "WT_REPLACE_EMPTY_WEIGHTS", 1, "Empty", "Adds weights to vertices with no weight."},
- {0, NULL, 0, NULL, NULL}
+ {WT_REPLACE_ALL_WEIGHTS, "WT_REPLACE_ALL_WEIGHTS", 1, "All", "Overwrites all weights."},
+ {WT_REPLACE_EMPTY_WEIGHTS, "WT_REPLACE_EMPTY_WEIGHTS", 1, "Empty", "Adds weights to vertices with no weight."},
+ {0, NULL, 0, NULL, NULL}
};
/*copy weight*/
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c
index 5b1c03f65df..c5320fde0ff 100644
--- a/source/blender/editors/render/render_update.c
+++ b/source/blender/editors/render/render_update.c
@@ -82,7 +82,7 @@ void ED_render_scene_update(Main *bmain, Scene *scene, int updated)
return;
/* don't call this recursively for frame updates */
- if(recursive_check)
+ if (recursive_check)
return;
recursive_check = TRUE;
diff --git a/source/blender/editors/render/render_view.c b/source/blender/editors/render/render_view.c
index 0d33c44db8f..5ec7f4d05b6 100644
--- a/source/blender/editors/render/render_view.c
+++ b/source/blender/editors/render/render_view.c
@@ -220,7 +220,6 @@ void render_view_open(bContext *C, int mx, int my)
else {
/* Leave it alone so the image editor will just go back from
* full screen to the original tiled setup */
- ;
}
}
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index cdf68d97e4d..e56443fa4b5 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -1855,7 +1855,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, wmEvent *event)
break;
case ESCKEY:
- ;
+ break;
}
return OPERATOR_RUNNING_MODAL;
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index e84db87c5eb..df8ef6cc750 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -2429,8 +2429,7 @@ static int image_record_composite_exec(bContext *C, wmOperator *op)
if (!image_record_composite_init(C, op))
return OPERATOR_CANCELLED;
- while (image_record_composite_apply(C, op))
- ;
+ while (image_record_composite_apply(C, op)) {}
image_record_composite_exit(C, op);
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 876c2f9985b..4131cbfdd0d 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -550,7 +550,7 @@ static void image_main_area_set_view2d(SpaceImage *sima, ARegion *ar)
int width, height, winx, winy;
#if 0
- if (image_preview_active(curarea, &width, &height)) ;
+ if (image_preview_active(curarea, &width, &height)) {}
else
#endif
ED_space_image_get_size(sima, &width, &height);
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 74a2292d74c..d21465155e0 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -498,7 +498,7 @@ int calc_manipulator_stats(const bContext *C)
}
}
else if (ob && (ob->mode & OB_MODE_ALL_PAINT)) {
- ;
+ /* pass */
}
else if (ob && ob->mode & OB_MODE_PARTICLE_EDIT) {
PTCacheEdit *edit = PE_get_current(scene, ob);
diff --git a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
index d9d0cb86ee0..1fd41aa8c2d 100644
--- a/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
+++ b/source/blender/imbuf/intern/dds/DirectDrawSurface.cpp
@@ -737,7 +737,7 @@ void DDSHeader::setPixelFormat(uint bitcount, uint rmask, uint gmask, uint bmask
{
// Compute bit count from the masks.
uint total = rmask | gmask | bmask | amask;
- while(total != 0) {
+ while (total != 0) {
bitcount++;
total >>= 1;
}
diff --git a/source/blender/imbuf/intern/dds/PixelFormat.h b/source/blender/imbuf/intern/dds/PixelFormat.h
index ce36fb00b97..2bb1864e49d 100644
--- a/source/blender/imbuf/intern/dds/PixelFormat.h
+++ b/source/blender/imbuf/intern/dds/PixelFormat.h
@@ -101,37 +101,37 @@
}
}
- inline float quantizeCeil(float f, int inbits, int outbits)
- {
- //uint i = f * (float(1 << inbits) - 1);
- //i = convert(i, inbits, outbits);
- //float result = float(i) / (float(1 << outbits) - 1);
- //nvCheck(result >= f);
- float result;
- int offset = 0;
- do {
- uint i = offset + uint(f * (float(1 << inbits) - 1));
- i = convert(i, inbits, outbits);
- result = float(i) / (float(1 << outbits) - 1);
- offset++;
- } while (result < f);
-
- return result;
- }
-
- /*
- inline float quantizeRound(float f, int bits)
- {
- float scale = float(1 << bits);
- return fround(f * scale) / scale;
- }
-
- inline float quantizeFloor(float f, int bits)
- {
- float scale = float(1 << bits);
- return floor(f * scale) / scale;
- }
- */
+ inline float quantizeCeil(float f, int inbits, int outbits)
+ {
+ //uint i = f * (float(1 << inbits) - 1);
+ //i = convert(i, inbits, outbits);
+ //float result = float(i) / (float(1 << outbits) - 1);
+ //nvCheck(result >= f);
+ float result;
+ int offset = 0;
+ do {
+ uint i = offset + uint(f * (float(1 << inbits) - 1));
+ i = convert(i, inbits, outbits);
+ result = float(i) / (float(1 << outbits) - 1);
+ offset++;
+ } while (result < f);
+
+ return result;
+ }
+
+#if 0
+ inline float quantizeRound(float f, int bits)
+ {
+ float scale = float(1 << bits);
+ return fround(f * scale) / scale;
+ }
+
+ inline float quantizeFloor(float f, int bits)
+ {
+ float scale = float(1 << bits);
+ return floor(f * scale) / scale;
+ }
+#endif
} // PixelFormat namespace
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index 0d7d20d04ae..cd0ea107f50 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -71,12 +71,12 @@ EnumPropertyItem node_quality_items[] = {
};
EnumPropertyItem node_chunksize_items[] = {
- {NTREE_CHUNCKSIZE_32, "32", 0, "32x32", "Chunksize of 32x32"},
- {NTREE_CHUNCKSIZE_64, "64", 0, "64x64", "Chunksize of 64x64"},
- {NTREE_CHUNCKSIZE_128, "128", 0, "128x128", "Chunksize of 128x128"},
- {NTREE_CHUNCKSIZE_256, "256", 0, "256x256", "Chunksize of 256x256"},
- {NTREE_CHUNCKSIZE_512, "512", 0, "512x512", "Chunksize of 512x512"},
- {NTREE_CHUNCKSIZE_1024, "1024", 0, "1024x1024", "Chunksize of 1024x1024"},
+ {NTREE_CHUNCKSIZE_32, "32", 0, "32x32", "Chunksize of 32x32"},
+ {NTREE_CHUNCKSIZE_64, "64", 0, "64x64", "Chunksize of 64x64"},
+ {NTREE_CHUNCKSIZE_128, "128", 0, "128x128", "Chunksize of 128x128"},
+ {NTREE_CHUNCKSIZE_256, "256", 0, "256x256", "Chunksize of 256x256"},
+ {NTREE_CHUNCKSIZE_512, "512", 0, "512x512", "Chunksize of 512x512"},
+ {NTREE_CHUNCKSIZE_1024, "1024", 0, "1024x1024", "Chunksize of 1024x1024"},
{0, NULL, 0, NULL, NULL}
};
diff --git a/source/blender/makesrna/rna_cleanup/rna_cleaner.py b/source/blender/makesrna/rna_cleanup/rna_cleaner.py
index e3359fbae59..0231e57fcfd 100755
--- a/source/blender/makesrna/rna_cleanup/rna_cleaner.py
+++ b/source/blender/makesrna/rna_cleanup/rna_cleaner.py
@@ -130,11 +130,11 @@ def get_props_from_txt(input_filename):
line = line[1:]
# class
- [bclass, tail] = [x.strip() for x in line.split('.', 1)]
+ bclass, tail = [x.strip() for x in line.split('.', 1)]
# comment
if '*' in bclass:
- [comment, bclass] = [x.strip() for x in bclass.split('*', 1)]
+ comment, bclass = [x.strip() for x in bclass.split('*', 1)]
else:
comment= ''
@@ -144,18 +144,18 @@ def get_props_from_txt(input_filename):
continue
# from
- [bfrom, tail] = [x.strip() for x in tail.split('->', 1)]
+ bfrom, tail = [x.strip() for x in tail.split('->', 1)]
# to
- [bto, tail] = [x.strip() for x in tail.split(':', 1)]
+ bto, tail = [x.strip() for x in tail.split(':', 1)]
# type, description
try:
- [btype, description] = tail.split(None, 1)
+ btype, description = tail.split(None, 1)
# make life easy and strip quotes
description = description.replace("'", "").replace('"', "").replace("\\", "").strip()
except ValueError:
- [btype, description] = [tail,'NO DESCRIPTION']
+ btype, description = [tail,'NO DESCRIPTION']
# keyword-check
kwcheck = check_prefix(bto, btype)
diff --git a/source/blender/modifiers/intern/MOD_decimate.c b/source/blender/modifiers/intern/MOD_decimate.c
index e7ece60121e..de7822443f3 100644
--- a/source/blender/modifiers/intern/MOD_decimate.c
+++ b/source/blender/modifiers/intern/MOD_decimate.c
@@ -50,7 +50,7 @@
#include "BKE_tessmesh.h"
/* testing only! - Campbell */
-#define USE_DECIMATE_BMESH
+// #define USE_DECIMATE_BMESH
#include "PIL_time.h"
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index b9593353288..254578f7399 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -206,11 +206,11 @@ static MFace *get_dface(DerivedMesh *dm, DerivedMesh *split, int cur, int i, MFa
}
#define SET_VERTS(a, b, c, d) { \
- v[0] = mf->v##a; uv[0] = a - 1; \
- v[1] = mf->v##b; uv[1] = b - 1; \
- v[2] = mf->v##c; uv[2] = c - 1; \
- v[3] = mf->v##d; uv[3] = d - 1; \
- } (void)0
+ v[0] = mf->v##a; uv[0] = a - 1; \
+ v[1] = mf->v##b; uv[1] = b - 1; \
+ v[2] = mf->v##c; uv[2] = c - 1; \
+ v[3] = mf->v##d; uv[3] = d - 1; \
+ } (void)0
#define GET_ES(v1, v2) edgecut_get(eh, v1, v2)
#define INT_UV(uvf, c0, c1) interp_v2_v2v2(uvf, mf->uv[c0], mf->uv[c1], 0.5f)
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c
index 4a7643f5771..af4b6e1b8d0 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c
@@ -45,7 +45,7 @@ static bNodeSocketTemplate sh_node_bsdf_anisotropic_out[]= {
static int node_shader_gpu_bsdf_anisotropic(GPUMaterial *mat, bNode *UNUSED(node), GPUNodeStack *in, GPUNodeStack *out)
{
- if(!in[3].link)
+ if (!in[3].link)
in[3].link = GPU_builtin(GPU_VIEW_NORMAL);
return GPU_stack_link(mat, "node_bsdf_anisotropic", in, out);
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c
index 63ce637fd72..021373ac40a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c
@@ -43,7 +43,7 @@ static bNodeSocketTemplate sh_node_bsdf_diffuse_out[]= {
static int node_shader_gpu_bsdf_diffuse(GPUMaterial *mat, bNode *UNUSED(node), GPUNodeStack *in, GPUNodeStack *out)
{
- if(!in[2].link)
+ if (!in[2].link)
in[2].link = GPU_builtin(GPU_VIEW_NORMAL);
return GPU_stack_link(mat, "node_bsdf_diffuse", in, out);
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c
index 7b8b80ae8e2..827e349aca3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c
@@ -44,7 +44,7 @@ static bNodeSocketTemplate sh_node_bsdf_glass_out[]= {
static int node_shader_gpu_bsdf_glass(GPUMaterial *mat, bNode *UNUSED(node), GPUNodeStack *in, GPUNodeStack *out)
{
- if(!in[3].link)
+ if (!in[3].link)
in[3].link = GPU_builtin(GPU_VIEW_NORMAL);
return GPU_stack_link(mat, "node_bsdf_glass", in, out);
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c
index 9f42e23ebb6..2c1adb4f0a3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c
@@ -43,7 +43,7 @@ static bNodeSocketTemplate sh_node_bsdf_glossy_out[]= {
static int node_shader_gpu_bsdf_glossy(GPUMaterial *mat, bNode *UNUSED(node), GPUNodeStack *in, GPUNodeStack *out)
{
- if(!in[2].link)
+ if (!in[2].link)
in[2].link = GPU_builtin(GPU_VIEW_NORMAL);
return GPU_stack_link(mat, "node_bsdf_glossy", in, out);
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c
index b3290411aee..7412ce81dd1 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c
@@ -42,7 +42,7 @@ static bNodeSocketTemplate sh_node_bsdf_translucent_out[]= {
static int node_shader_gpu_bsdf_translucent(GPUMaterial *mat, bNode *UNUSED(node), GPUNodeStack *in, GPUNodeStack *out)
{
- if(!in[1].link)
+ if (!in[1].link)
in[1].link = GPU_builtin(GPU_VIEW_NORMAL);
return GPU_stack_link(mat, "node_bsdf_translucent", in, out);
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c
index 97bc37a84c9..a32aec54b32 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c
@@ -43,7 +43,7 @@ static bNodeSocketTemplate sh_node_bsdf_velvet_out[]= {
static int node_shader_gpu_bsdf_velvet(GPUMaterial *mat, bNode *UNUSED(node), GPUNodeStack *in, GPUNodeStack *out)
{
- if(!in[2].link)
+ if (!in[2].link)
in[2].link = GPU_builtin(GPU_VIEW_NORMAL);
return GPU_stack_link(mat, "node_bsdf_velvet", in, out);
diff --git a/source/blender/nodes/shader/nodes/node_shader_particle_info.c b/source/blender/nodes/shader/nodes/node_shader_particle_info.c
index ddfcb9476f4..c7e31d117cc 100644
--- a/source/blender/nodes/shader/nodes/node_shader_particle_info.c
+++ b/source/blender/nodes/shader/nodes/node_shader_particle_info.c
@@ -28,18 +28,18 @@
#include "../node_shader_util.h"
static bNodeSocketTemplate outputs[] = {
- { SOCK_FLOAT, 0, "Index" },
- { SOCK_FLOAT, 0, "Age" },
- { SOCK_FLOAT, 0, "Lifetime" },
- { SOCK_VECTOR, 0, "Location" },
- #if 0 /* quaternion sockets not yet supported */
- { SOCK_QUATERNION, 0, "Rotation" },
- #endif
- { SOCK_FLOAT, 0, "Size" },
- { SOCK_VECTOR, 0, "Velocity" },
- { SOCK_VECTOR, 0, "Angular Velocity" },
- { -1, 0, "" }
-};
+ { SOCK_FLOAT, 0, "Index" },
+ { SOCK_FLOAT, 0, "Age" },
+ { SOCK_FLOAT, 0, "Lifetime" },
+ { SOCK_VECTOR, 0, "Location" },
+#if 0 /* quaternion sockets not yet supported */
+ { SOCK_QUATERNION, 0, "Rotation" },
+#endif
+ { SOCK_FLOAT, 0, "Size" },
+ { SOCK_VECTOR, 0, "Velocity" },
+ { SOCK_VECTOR, 0, "Angular Velocity" },
+ { -1, 0, "" }
+ };
/* node type definition */
void register_node_type_sh_particle_info(bNodeTreeType *ttype)
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 1833000f69b..122cc76a3f2 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -4617,7 +4617,7 @@ static struct PyMethodDef pyrna_prop_collection_methods[] = {
static struct PyMethodDef pyrna_prop_collection_idprop_methods[] = {
{"add", (PyCFunction)pyrna_prop_collection_idprop_add, METH_NOARGS, NULL},
{"remove", (PyCFunction)pyrna_prop_collection_idprop_remove, METH_O, NULL},
- {"clear", (PyCFunction)pyrna_prop_collection_idprop_clear, METH_NOARGS, NULL},
+ {"clear", (PyCFunction)pyrna_prop_collection_idprop_clear, METH_NOARGS, NULL},
{"move", (PyCFunction)pyrna_prop_collection_idprop_move, METH_VARARGS, NULL},
{NULL, NULL, 0, NULL}
};
diff --git a/source/blender/quicktime/apple/qtkit_import.m b/source/blender/quicktime/apple/qtkit_import.m
index b568a1255a8..e420eb1efa7 100644
--- a/source/blender/quicktime/apple/qtkit_import.m
+++ b/source/blender/quicktime/apple/qtkit_import.m
@@ -102,7 +102,7 @@ int anim_is_quicktime (const char *name)
pool = [[NSAutoreleasePool alloc] init];
if([QTMovie canInitWithFile:[NSString stringWithCString:name
- encoding:[NSString defaultCStringEncoding]]])
+ encoding:[NSString defaultCStringEncoding]]])
{
[pool drain];
return true;
@@ -162,11 +162,11 @@ static ImBuf * nsImageToiBuf(NSImage *sourceImage, int width, int height)
/*Get the bitmap of the image*/
enumerator = [[sourceImage representations] objectEnumerator];
while ((representation = [enumerator nextObject])) {
- if ([representation isKindOfClass:[NSBitmapImageRep class]]) {
- bitmapImage = (NSBitmapImageRep *)representation;
+ if ([representation isKindOfClass:[NSBitmapImageRep class]]) {
+ bitmapImage = (NSBitmapImageRep *)representation;
break;
- }
- }
+ }
+ }
if (bitmapImage == nil) return NULL;
if (([bitmapImage bitsPerPixel] == 32) && (([bitmapImage bitmapFormat] & 0x5) == 0)
@@ -382,7 +382,7 @@ int startquicktime (struct anim *anim)
anim->curposition = 0;
[pool drain];
-
+
return 0;
}
diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c
index f01f37019a0..558ba8fe062 100644
--- a/source/blender/render/intern/source/envmap.c
+++ b/source/blender/render/intern/source/envmap.c
@@ -216,7 +216,7 @@ static void envmap_transmatrix(float mat[][4], int part)
eul[0] = eul[1] = eul[2] = 0.0;
if (part == 0) { /* neg z */
- ;
+ /* pass */
}
else if (part == 1) { /* pos z */
eul[0] = M_PI;