diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-06-05 16:10:09 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2018-06-05 16:11:34 +0300 |
commit | b6d920bbd5ab16d4dfc12f4a9d35b0f522e66e85 (patch) | |
tree | 579b8bb8344485b504affc5d58b914fb7a90a4c7 /source/blender | |
parent | 2891fb645b95ca45ee5ace1d51221e5b3ea52dae (diff) |
Depsgraph: Fix bug with broken tweak of animated node tree settings
With single editing context we can have expected and correct evaluation order
of animation and material update.
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_relations.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc index d5ea8103742..e0df724818d 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc +++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc @@ -1952,7 +1952,7 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree) if (check_id_has_anim_component(&ntree->id)) { ComponentKey animation_key(&ntree->id, DEG_NODE_TYPE_ANIMATION); - add_relation(shading_parameters_key, animation_key, "NTree Shading Parameters"); + add_relation(animation_key, shading_parameters_key, "NTree Shading Parameters"); } } |