diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-11-04 21:34:19 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-11-04 21:36:48 +0300 |
commit | 568dc2665e81902236a619daf385abcf928fb4fc (patch) | |
tree | 3d8e0c83205e88b261d794338d0ff9776f8562f0 /source/blender | |
parent | fd110291a5f133042511dee3648c354fca141a43 (diff) |
Fix T73126 Eevee: light probe baking ignores indirect bounces from SSS
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/draw/engines/eevee/eevee_lightcache.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/draw/engines/eevee/eevee_lightcache.c b/source/blender/draw/engines/eevee/eevee_lightcache.c index 4904f34a00b..b515ea9c625 100644 --- a/source/blender/draw/engines/eevee/eevee_lightcache.c +++ b/source/blender/draw/engines/eevee/eevee_lightcache.c @@ -1058,6 +1058,7 @@ static void eevee_lightbake_render_grid_sample(void *ved, void *user_data) /* Disable specular lighting when rendering probes to avoid feedback loops (looks bad). */ common_data->spec_toggle = false; + common_data->sss_toggle = false; common_data->prb_num_planar = 0; common_data->prb_num_render_cube = 0; common_data->ray_type = EEVEE_RAY_DIFFUSE; @@ -1127,6 +1128,7 @@ static void eevee_lightbake_render_probe_sample(void *ved, void *user_data) /* Disable specular lighting when rendering probes to avoid feedback loops (looks bad). */ common_data->spec_toggle = false; + common_data->sss_toggle = false; common_data->prb_num_planar = 0; common_data->prb_num_render_cube = 0; common_data->ray_type = EEVEE_RAY_GLOSSY; |