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authorCampbell Barton <ideasman42@gmail.com>2012-03-09 04:41:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-09 04:41:09 +0400
commit4f7bdc59d31e94bc97955c1efeef2a8fce0c8ecd (patch)
tree7e0a36829cf52ff260821ce02716727052b95d32 /source/blender
parent27d43f3fd3a6fbda95cdb87e4672fe34f19c2205 (diff)
style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_DerivedMesh.h4
-rw-r--r--source/blender/blenkernel/BKE_cdderivedmesh.h2
-rw-r--r--source/blender/blenkernel/BKE_customdata.h4
-rw-r--r--source/blender/blenkernel/BKE_idprop.h4
-rw-r--r--source/blender/blenkernel/intern/constraint.c6
-rw-r--r--source/blender/blenkernel/intern/deform.c10
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c2
-rw-r--r--source/blender/blenkernel/intern/dynamicpaint.c4
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c2
-rw-r--r--source/blender/blenkernel/intern/library.c4
-rw-r--r--source/blender/blenkernel/intern/mball.c2
-rw-r--r--source/blender/blenkernel/intern/mesh.c2
-rw-r--r--source/blender/blenkernel/intern/modifier.c2
-rw-r--r--source/blender/blenkernel/intern/particle_system.c6
-rw-r--r--source/blender/blenkernel/intern/property.c2
-rw-r--r--source/blender/blenkernel/intern/scene.c2
-rw-r--r--source/blender/blenkernel/intern/screen.c2
-rw-r--r--source/blender/blenkernel/intern/softbody.c12
-rw-r--r--source/blender/blenkernel/intern/subsurf_ccg.c2
-rw-r--r--source/blender/blenkernel/intern/tracking.c2
-rw-r--r--source/blender/blenkernel/intern/unit.c6
-rw-r--r--source/blender/blenkernel/intern/writeavi.c2
-rw-r--r--source/blender/blenlib/BLI_dlrbTree.h2
-rw-r--r--source/blender/blenlib/BLI_dynstr.h2
-rw-r--r--source/blender/blenlib/BLI_scanfill.h2
-rw-r--r--source/blender/blenlib/intern/BLI_kdopbvh.c2
-rw-r--r--source/blender/blenlib/intern/math_base_inline.c2
-rw-r--r--source/blender/blenlib/intern/math_geom.c2
-rw-r--r--source/blender/blenlib/intern/math_rotation.c4
-rw-r--r--source/blender/blenlib/intern/path_util.c4
-rw-r--r--source/blender/blenlib/intern/string_cursor_utf8.c2
-rw-r--r--source/blender/blenloader/intern/readfile.c8
-rw-r--r--source/blender/blenloader/intern/writefile.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_construct.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c8
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.h4
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c2
-rw-r--r--source/blender/bmesh/intern/bmesh_polygon.c7
-rw-r--r--source/blender/bmesh/operators/bmo_bevel.c2
-rw-r--r--source/blender/bmesh/operators/bmo_extrude.c2
-rw-r--r--source/blender/bmesh/operators/bmo_mesh_conv.c2
-rw-r--r--source/blender/editors/animation/keyframes_general.c2
-rw-r--r--source/blender/editors/armature/editarmature.c2
-rw-r--r--source/blender/editors/curve/editcurve.c10
-rw-r--r--source/blender/editors/interface/interface_draw.c2
-rw-r--r--source/blender/editors/interface/interface_templates.c10
-rw-r--r--source/blender/editors/interface/resources.c2
-rw-r--r--source/blender/editors/mesh/bmesh_select.c2
-rw-r--r--source/blender/editors/mesh/bmesh_tools.c2
-rw-r--r--source/blender/editors/object/object_add.c2
-rw-r--r--source/blender/editors/object/object_bake.c2
-rw-r--r--source/blender/editors/object/object_edit.c2
-rw-r--r--source/blender/editors/object/object_vgroup.c20
-rw-r--r--source/blender/editors/render/render_opengl.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c2
-rw-r--r--source/blender/editors/space_file/filelist.c2
-rw-r--r--source/blender/editors/space_image/image_ops.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c2
-rw-r--r--source/blender/editors/space_view3d/drawarmature.c2
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c4
-rw-r--r--source/blender/editors/transform/transform.c2
-rw-r--r--source/blender/editors/transform/transform.h2
-rw-r--r--source/blender/editors/transform/transform_conversions.c2
-rw-r--r--source/blender/editors/transform/transform_generics.c2
-rw-r--r--source/blender/gpu/intern/gpu_buffers.c2
-rw-r--r--source/blender/imbuf/IMB_imbuf.h2
-rw-r--r--source/blender/imbuf/intern/jpeg.c2
-rw-r--r--source/blender/imbuf/intern/thumbs.c4
-rw-r--r--source/blender/makesdna/DNA_space_types.h2
-rw-r--r--source/blender/makesrna/intern/makesrna.c2
-rw-r--r--source/blender/makesrna/intern/rna_access.c4
-rw-r--r--source/blender/makesrna/intern/rna_internal.h2
-rw-r--r--source/blender/makesrna/intern/rna_scene.c2
-rw-r--r--source/blender/makesrna/intern/rna_space.c2
-rw-r--r--source/blender/makesrna/intern/rna_ui.c2
-rw-r--r--source/blender/makesrna/intern/rna_wm.c2
-rw-r--r--source/blender/nodes/shader/node_shader_util.c2
-rw-r--r--source/blender/python/bmesh/bmesh_py_types.h2
-rw-r--r--source/blender/python/generic/bpy_internal_import.c2
-rw-r--r--source/blender/python/generic/py_capi_utils.c2
-rw-r--r--source/blender/python/intern/bpy_interface.c2
-rw-r--r--source/blender/python/intern/bpy_interface_atexit.c2
-rw-r--r--source/blender/python/intern/bpy_operator.c2
-rw-r--r--source/blender/python/intern/bpy_rna.c12
-rw-r--r--source/blender/render/intern/include/sunsky.h80
-rw-r--r--source/blender/render/intern/source/convertblender.c2
-rw-r--r--source/blender/render/intern/source/pipeline.c2
-rw-r--r--source/blender/render/intern/source/render_texture.c2
-rw-r--r--source/blender/render/intern/source/sunsky.c8
-rw-r--r--source/blender/render/intern/source/volume_precache.c2
-rw-r--r--source/blender/windowmanager/WM_api.h2
-rw-r--r--source/blender/windowmanager/intern/wm.c2
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c4
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c2
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c6
98 files changed, 170 insertions, 231 deletions
diff --git a/source/blender/blenkernel/BKE_DerivedMesh.h b/source/blender/blenkernel/BKE_DerivedMesh.h
index 199b2d751a8..87ba2092437 100644
--- a/source/blender/blenkernel/BKE_DerivedMesh.h
+++ b/source/blender/blenkernel/BKE_DerivedMesh.h
@@ -60,7 +60,7 @@
*/
/*
- * Note: This sturcture is read-only, for all practical purposes.
+ * Note: This structure is read-only, for all practical purposes.
* At some point in the future, we may want to consider
* creating a replacement structure that implements a proper
* abstract mesh kernel interface. Or, we can leave this
@@ -588,7 +588,7 @@ void vDM_ColorBand_store(struct ColorBand *coba);
/* Simple function to get me->totvert amount of vertices/normals,
* correctly deformed and subsurfered. Needed especially when vertexgroups are involved.
- * In use now by vertex/weigt paint and particles */
+ * In use now by vertex/weight paint and particles */
float *mesh_get_mapped_verts_nors(struct Scene *scene, struct Object *ob);
/* */
diff --git a/source/blender/blenkernel/BKE_cdderivedmesh.h b/source/blender/blenkernel/BKE_cdderivedmesh.h
index 027c825663d..9e2dd778b03 100644
--- a/source/blender/blenkernel/BKE_cdderivedmesh.h
+++ b/source/blender/blenkernel/BKE_cdderivedmesh.h
@@ -51,7 +51,7 @@ int CDDM_Check(struct DerivedMesh *dm);
/* creates a CDDerivedMesh from the given Mesh, this will reference the
* original data in Mesh, but it is safe to apply vertex coordinates or
- * calculate normals as those functions will automtically create new
+ * calculate normals as those functions will automatically create new
* data to not overwrite the original */
struct DerivedMesh *CDDM_from_mesh(struct Mesh *mesh, struct Object *ob);
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index 67b8668348f..ee5e4f20af1 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -59,7 +59,7 @@ extern const CustomDataMask CD_MASK_FACECORNERS;
/* for ORIGINDEX layer type, indicates no original index for this element */
#define ORIGINDEX_NONE -1
-/* initialises a CustomData object with the same layer setup as source and
+/* initializes a CustomData object with the same layer setup as source and
* memory space for totelem elements. mask must be an array of length
* CD_NUMTYPES elements, that indicate if a layer can be copied. */
@@ -92,7 +92,7 @@ void CustomData_data_dominmax(int type, void *data, void *min, void *max);
void CustomData_data_multiply(int type, void *data, float fac);
void CustomData_data_add(int type, void *data1, void *data2);
-/* initialises a CustomData object with the same layer setup as source.
+/* initializes a CustomData object with the same layer setup as source.
* mask is a bitfield where (mask & (1 << (layer type))) indicates
* if a layer should be copied or not. alloctype must be one of the above. */
void CustomData_copy(const struct CustomData *source, struct CustomData *dest,
diff --git a/source/blender/blenkernel/BKE_idprop.h b/source/blender/blenkernel/BKE_idprop.h
index 55dbca99684..173adcc295b 100644
--- a/source/blender/blenkernel/BKE_idprop.h
+++ b/source/blender/blenkernel/BKE_idprop.h
@@ -111,7 +111,7 @@ void IDP_ReplaceInGroup(struct IDProperty *group, struct IDProperty *prop);
* (the function that adds new properties to groups, IDP_AddToGroup, returns 0 if a property can't
* be added to the group, and 1 if it can) and free the property.
*
- * Currently the code to free ID properties is designesd to leave the actual struct
+ * Currently the code to free ID properties is designed to leave the actual struct
* you pass it un-freed, this is needed for how the system works. This means
* to free an ID property, you first call IDP_FreeProperty then MEM_freeN the
* struct. In the future this will just be IDP_FreeProperty and the code will
@@ -153,7 +153,7 @@ IDProperty *IDP_GroupIterNext(void *vself);
/**
* Frees the iterator pointed to at vself, only use this if iteration is stopped early;
- * when the iterator hits the end of the list it'll automatially free itself.*/
+ * when the iterator hits the end of the list it'll automatically free itself.*/
void IDP_FreeIterBeforeEnd(void *vself);
/*-------- Main Functions --------*/
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index d0e01c4fde6..cad354e451a 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -576,7 +576,7 @@ static void constraint_target_to_mat4 (Object *ob, const char *substring, float
/* Current method just takes the average location of all the points in the
* VertexGroup, and uses that as the location value of the targets. Where
* possible, the orientation will also be calculated, by calculating an
- * 'average' vertex normal, and deriving the rotaation from that.
+ * 'average' vertex normal, and deriving the rotation from that.
*
* NOTE: EditMode is not currently supported, and will most likely remain that
* way as constraints can only really affect things on object/bone level.
@@ -3637,7 +3637,7 @@ static void damptrack_evaluate (bConstraint *con, bConstraintOb *cob, ListBase *
/* find the (unit) direction that the axis we're interested in currently points
* - mul_mat3_m4_v3() only takes the 3x3 (rotation+scaling) components of the 4x4 matrix
- * - the normalisation step at the end should take care of any unwanted scaling
+ * - the normalization step at the end should take care of any unwanted scaling
* left over in the 3x3 matrix we used
*/
copy_v3_v3(obvec, track_dir_vecs[data->trackflag]);
@@ -4398,7 +4398,7 @@ void remove_constraints_type (ListBase *list, short type, short last_only)
/* ......... */
-/* Creates a new constraint, initialises its data, and returns it */
+/* Creates a new constraint, initializes its data, and returns it */
static bConstraint *add_new_constraint_internal (const char *name, short type)
{
bConstraint *con= MEM_callocN(sizeof(bConstraint), "Constraint");
diff --git a/source/blender/blenkernel/intern/deform.c b/source/blender/blenkernel/intern/deform.c
index f2246da930c..6158d2f8608 100644
--- a/source/blender/blenkernel/intern/deform.c
+++ b/source/blender/blenkernel/intern/deform.c
@@ -169,7 +169,7 @@ void defvert_remap(MDeformVert *dvert, int *map, const int map_len)
if (dw->def_nr < map_len) {
dw->def_nr= map[dw->def_nr];
- /* just incase */
+ /* just in case */
BLI_assert(dw->def_nr >= 0);
}
}
@@ -197,7 +197,7 @@ void defvert_normalize(MDeformVert *dvert)
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
dw->weight *= scalar;
- /* incase of division errors with very low weights */
+ /* in case of division errors with very low weights */
CLAMP(dw->weight, 0.0f, 1.0f);
}
}
@@ -231,14 +231,14 @@ void defvert_normalize_lock(MDeformVert *dvert, const int def_nr_lock)
}
if (tot_weight > 0.0f) {
- /* paranoid, should be 1.0 but incase of float error clamp anyway */
+ /* paranoid, should be 1.0 but in case of float error clamp anyway */
float scalar= (1.0f / tot_weight) * lock_iweight;
for (i= dvert->totweight, dw= dvert->dw; i != 0; i--, dw++) {
if(dw != dw_lock) {
dw->weight *= scalar;
- /* incase of division errors with very low weights */
+ /* in case of division errors with very low weights */
CLAMP(dw->weight, 0.0f, 1.0f);
}
}
@@ -316,7 +316,7 @@ int *defgroup_flip_map(Object *ob, int *flip_map_len, int use_default)
for (dg=ob->defbase.first, i=0; dg; dg=dg->next, i++) {
if (map[i] == -1) { /* may be calculated previously */
- /* incase no valid value is found, use this */
+ /* in case no valid value is found, use this */
if (use_default)
map[i]= i;
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index 9cd21cfd125..72890908457 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -75,7 +75,7 @@
/* Queue and stack operations for dag traversal
*
- * the queue store a list of freenodes to avoid successives alloc/dealloc
+ * the queue store a list of freenodes to avoid successive alloc/dealloc
*/
DagNodeQueue * queue_create (int slots)
diff --git a/source/blender/blenkernel/intern/dynamicpaint.c b/source/blender/blenkernel/intern/dynamicpaint.c
index 5bc3b958f2e..5280215d15c 100644
--- a/source/blender/blenkernel/intern/dynamicpaint.c
+++ b/source/blender/blenkernel/intern/dynamicpaint.c
@@ -1235,7 +1235,7 @@ static void dynamicPaint_initAdjacencyData(DynamicPaintSurface *surface, int for
if (!surface_usesAdjData(surface) && !force_init) return;
if (surface->format == MOD_DPAINT_SURFACE_F_VERTEX) {
- /* For vertex format, neighbours are connected by edges */
+ /* For vertex format, neighbors are connected by edges */
neigh_points = 2*dm->getNumEdges(dm);
}
else if (surface->format == MOD_DPAINT_SURFACE_F_IMAGESEQ)
@@ -3970,7 +3970,7 @@ void surface_determineForceTargetPoints(PaintSurfaceData *sData, int index, floa
madd_v3_v3v3fl(force_proj, force, tangent, (-1.0f)*force_intersect);
normalize_v3(force_proj);
- /* get drip factor based on force dir in relation to angle between those neighbours */
+ /* get drip factor based on force dir in relation to angle between those neighbors */
temp = dot_v3v3(bNeighs[closest_id[0]].dir, force_proj);
CLAMP(temp, -1.0f, 1.0f); /* float precision might cause values > 1.0f that return infinite */
closest_d[1] = acosf(temp)/neigh_diff;
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index 6912eb8dbe8..ff798f5f2a1 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -136,7 +136,7 @@ static void BMEdit_RecalcTessellation_intern(BMEditMesh *tm)
if ( (tm->looptris != NULL) &&
(tm->tottri != 0) &&
/* (totrti <= bm->totface * 2) would be fine for all quads,
- * but incase there are some ngons, still re-use the array */
+ * but in case there are some ngons, still re-use the array */
(tm->tottri <= bm->totface * 3))
{
looptris = tm->looptris;
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 367a722d8c3..ee0c113d502 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -409,8 +409,8 @@ int id_single_user(bContext *C, ID *id, PointerRNA *ptr, PropertyRNA *prop)
/* copy animation actions too */
BKE_copy_animdata_id_action(id);
/* us is 1 by convention, but RNA_property_pointer_set
- * will also incremement it, so set it to zero */
- newid->us= 0;
+ * will also increment it, so set it to zero */
+ newid->us = 0;
/* assign copy */
RNA_id_pointer_create(newid, &idptr);
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index b143e496446..f3225a6b6f5 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -1829,7 +1829,7 @@ void fill_metaball_octal_node(octal_node *node, MetaElem *ml, short i)
}
}
-/* Node is subdivided as is ilustrated on the following figure:
+/* Node is subdivided as is illustrated on the following figure:
*
* +------+------+
* / / /|
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 38132f1b521..9017d4b3808 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1900,7 +1900,7 @@ void convert_mfaces_to_mpolys(Mesh *mesh)
int numTex, numCol;
int i, j, totloop;
- /* just incase some of these layers are filled in (can happen with python created meshes) */
+ /* just in case some of these layers are filled in (can happen with python created meshes) */
CustomData_free(&mesh->ldata, mesh->totloop);
CustomData_free(&mesh->pdata, mesh->totpoly);
memset(&mesh->ldata, 0, sizeof(mesh->ldata));
diff --git a/source/blender/blenkernel/intern/modifier.c b/source/blender/blenkernel/intern/modifier.c
index 4ba47eb6673..2421971c53e 100644
--- a/source/blender/blenkernel/intern/modifier.c
+++ b/source/blender/blenkernel/intern/modifier.c
@@ -415,7 +415,7 @@ ModifierData *modifiers_getLastPreview(struct Scene *scene, ModifierData *md, in
ModifierData *modifiers_getVirtualModifierList(Object *ob)
{
/* Kinda hacky, but should be fine since we are never
- * reentrant and avoid free hassles.
+ * re-entrant and avoid free hassles.
*/
static ArmatureModifierData amd;
static CurveModifierData cmd;
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c
index ad8b7411709..22968583d33 100644
--- a/source/blender/blenkernel/intern/particle_system.c
+++ b/source/blender/blenkernel/intern/particle_system.c
@@ -398,7 +398,7 @@ void psys_calc_dmcache(Object *ob, DerivedMesh *dm, ParticleSystem *psys)
else {
/* TODO PARTICLE, make the following line unnecessary, each function
* should know to use the num or num_dmcache, set the num_dmcache to
- * an invalid value, just incase */
+ * an invalid value, just in case */
LOOP_PARTICLES
pa->num_dmcache = -1;
@@ -2343,7 +2343,7 @@ typedef struct SPHData {
float mass;
EdgeHash *eh;
float *gravity;
- /* Average distance to neighbours (other particles in the support domain),
+ /* Average distance to neighbors (other particles in the support domain),
* for calculating the Courant number (adaptive time step). */
int pass;
float element_size;
@@ -3701,7 +3701,7 @@ static void save_hair(ParticleSimulationData *sim, float UNUSED(cfra))
/* Code for an adaptive time step based on the Courant-Friedrichs-Lewy
* condition. */
#define MIN_TIMESTEP 1.0f / 101.0f
-/* Tolerance of 1.5 means the last subframe neither favours growing nor
+/* Tolerance of 1.5 means the last subframe neither favors growing nor
* shrinking (e.g if it were 1.3, the last subframe would tend to be too
* small). */
#define TIMESTEP_EXPANSION_TOLERANCE 1.5f
diff --git a/source/blender/blenkernel/intern/property.c b/source/blender/blenkernel/intern/property.c
index 5668907b094..baf682b4cb6 100644
--- a/source/blender/blenkernel/intern/property.c
+++ b/source/blender/blenkernel/intern/property.c
@@ -79,7 +79,7 @@ bProperty *copy_property(bProperty *prop)
void copy_properties(ListBase *lbn, ListBase *lbo)
{
bProperty *prop, *propn;
- free_properties( lbn ); /* incase we are copying to an object with props */
+ free_properties( lbn ); /* in case we are copying to an object with props */
prop= lbo->first;
while(prop) {
propn= copy_property(prop);
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 3d84278c878..054520a25f4 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -250,7 +250,7 @@ void free_scene(Scene *sce)
if (sce->gpd) {
#if 0 // removed since this can be invalid memory when freeing everything
- // since the grease pencil data is free'd before the scene.
+ // since the grease pencil data is freed before the scene.
// since grease pencil data is not (yet?), shared between objects
// its probably safe not to do this, some save and reload will free this.
sce->gpd->id.us--;
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 3d28e45f6b7..fe4316bf8d6 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -201,7 +201,7 @@ ARegion *BKE_area_region_copy(SpaceType *st, ARegion *ar)
}
-/* from lb2 to lb1, lb1 is supposed to be free'd */
+/* from lb2 to lb1, lb1 is supposed to be freed */
static void region_copylist(SpaceType *st, ListBase *lb1, ListBase *lb2)
{
ARegion *ar;
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 65a01eef175..664c9389edb 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -974,7 +974,7 @@ static void free_softbody_intern(SoftBody *sb)
** Q: why not use 'simple' collision here like bouncing back a particle
** --> reverting is velocity on the face normal
** A: because our particles are not alone here
-** and need to tell their neighbours exactly what happens via spring forces
+** and need to tell their neighbors exactly what happens via spring forces
** unless sbObjectStep( .. ) is called on sub frame timing level
** BTW that also questions the use of a 'implicit' solvers on softbodies
** since that would only valid for 'slow' moving collision targets and dito particles
@@ -2756,7 +2756,7 @@ static void softbody_calc_forces(Scene *scene, Object *ob, float forcetime, floa
/*bjornmose: uugh.. what an evil hack
violation of the 'don't touch bp->pos in here' rule
but works nice, like this-->
- we predict the solution beeing out of the collider
+ we predict the solution being out of the collider
in heun step No1 and leave the heun step No2 adapt to it
so we kind of introduced a implicit solver for this case
*/
@@ -3861,11 +3861,11 @@ static void softbody_reset(Object *ob, SoftBody *sb, float (*vertexCos)[3], int
/* the bp->prev*'s are for rolling back from a canceled try to propagate in time
* adaptive step size algo in a nutshell:
- * 1. set sheduled time step to new dtime
- * 2. try to advance the sheduled time step, beeing optimistic execute it
+ * 1. set scheduled time step to new dtime
+ * 2. try to advance the scheduled time step, being optimistic execute it
* 3. check for success
- * 3.a we 're fine continue, may be we can increase sheduled time again ?? if so, do so!
- * 3.b we did exceed error limit --> roll back, shorten the sheduled time and try again at 2.
+ * 3.a we 're fine continue, may be we can increase scheduled time again ?? if so, do so!
+ * 3.b we did exceed error limit --> roll back, shorten the scheduled time and try again at 2.
* 4. check if we did reach dtime
* 4.a nope we need to do some more at 2.
* 4.b yup we're done
diff --git a/source/blender/blenkernel/intern/subsurf_ccg.c b/source/blender/blenkernel/intern/subsurf_ccg.c
index 0aee583fcf0..58b39ea8204 100644
--- a/source/blender/blenkernel/intern/subsurf_ccg.c
+++ b/source/blender/blenkernel/intern/subsurf_ccg.c
@@ -2745,7 +2745,7 @@ static int ccgDM_use_grid_pbvh(CCGDerivedMesh *ccgdm)
{
MultiresModifierData *mmd= ccgdm->multires.mmd;
- /* both of multires and subsurm modifiers are CCG, but
+ /* both of multires and subsurf modifiers are CCG, but
* grids should only be used when sculpting on multires */
if(!mmd)
return 0;
diff --git a/source/blender/blenkernel/intern/tracking.c b/source/blender/blenkernel/intern/tracking.c
index 35aeb869bdd..c4f11deda0b 100644
--- a/source/blender/blenkernel/intern/tracking.c
+++ b/source/blender/blenkernel/intern/tracking.c
@@ -977,7 +977,7 @@ MovieTrackingContext *BKE_tracking_context_new(MovieClip *clip, MovieClipUser *u
* would be used for images
* - MCLIP_USE_PROXY_CUSTOM_DIR is needed because proxy/timecode files might
* be stored in a different location
- * ignore all the rest pssible flags for now */
+ * ignore all the rest possible flags for now */
context->clip_flag= clip->flag&MCLIP_TIMECODE_FLAGS;
context->user= *user;
diff --git a/source/blender/blenkernel/intern/unit.c b/source/blender/blenkernel/intern/unit.c
index 3b84cb4eb5f..1ca7e71132a 100644
--- a/source/blender/blenkernel/intern/unit.c
+++ b/source/blender/blenkernel/intern/unit.c
@@ -590,7 +590,7 @@ int bUnit_ReplaceString(char *str, int len_max, const char *str_prev, double sca
for (unit= usys->units; unit->name; unit++) {
- /* incase there are multiple instances */
+ /* in case there are multiple instances */
while(unit_replace(str, len_max, str_tmp, scale_pref, unit))
change= 1;
}
@@ -607,7 +607,7 @@ int bUnit_ReplaceString(char *str, int len_max, const char *str_prev, double sca
if (usys_iter) {
for (unit= usys_iter->units; unit->name; unit++) {
int ofs = 0;
- /* incase there are multiple instances */
+ /* in case there are multiple instances */
while((ofs=unit_replace(str+ofs, len_max-ofs, str_tmp, scale_pref, unit)))
change= 1;
}
@@ -631,7 +631,7 @@ int bUnit_ReplaceString(char *str, int len_max, const char *str_prev, double sca
unit= unit_default(usys);
- /* add the unit prefix and re-run, use brackets incase there was an expression given */
+ /* add the unit prefix and re-run, use brackets in case there was an expression given */
if (BLI_snprintf(str_tmp, sizeof(str_tmp), "(%s)%s", str, unit->name) < sizeof(str_tmp)) {
strncpy(str, str_tmp, len_max);
return bUnit_ReplaceString(str, len_max, NULL, scale_pref, system, type);
diff --git a/source/blender/blenkernel/intern/writeavi.c b/source/blender/blenkernel/intern/writeavi.c
index dbb37ad9c1d..50212522d3a 100644
--- a/source/blender/blenkernel/intern/writeavi.c
+++ b/source/blender/blenkernel/intern/writeavi.c
@@ -112,7 +112,7 @@ bMovieHandle *BKE_get_movie_handle(const char imtype)
}
#endif
- /* incase all above are disabled */
+ /* in case all above are disabled */
(void)imtype;
return &mh;
diff --git a/source/blender/blenlib/BLI_dlrbTree.h b/source/blender/blenlib/BLI_dlrbTree.h
index e8765e699c8..7443d7a07fe 100644
--- a/source/blender/blenlib/BLI_dlrbTree.h
+++ b/source/blender/blenlib/BLI_dlrbTree.h
@@ -100,7 +100,7 @@ typedef void (*DLRBT_NUpdate_FP)(void *node, void *data);
/* Create a new tree, and initialize as necessary */
DLRBT_Tree *BLI_dlrbTree_new(void);
-/* Initialises some given trees */
+/* Initializes some given trees */
void BLI_dlrbTree_init(DLRBT_Tree *tree);
/* Free some tree */
diff --git a/source/blender/blenlib/BLI_dynstr.h b/source/blender/blenlib/BLI_dynstr.h
index e6a2bb45a68..f2e62d6e6bd 100644
--- a/source/blender/blenlib/BLI_dynstr.h
+++ b/source/blender/blenlib/BLI_dynstr.h
@@ -92,7 +92,7 @@ int BLI_dynstr_get_len (DynStr *ds);
/**
* Get a DynStr's contents as a c-string.
- * <i> The returned c-string should be free'd
+ * <i> The returned c-string should be freed
* using MEM_freeN. </i>
*
* \param ds The DynStr of interest.
diff --git a/source/blender/blenlib/BLI_scanfill.h b/source/blender/blenlib/BLI_scanfill.h
index 9589ee6e305..1fe71bffba8 100644
--- a/source/blender/blenlib/BLI_scanfill.h
+++ b/source/blender/blenlib/BLI_scanfill.h
@@ -82,7 +82,7 @@ struct ScanFillVert *BLI_addfillvert(const float vec[3]);
struct ScanFillEdge *BLI_addfilledge(struct ScanFillVert *v1, struct ScanFillVert *v2);
/* Optionally set ScanFillEdge f to this to mark original boundary edges.
- * Only needed if there are internal diagonal edges pased to BLI_edgefill. */
+ * Only needed if there are internal diagonal edges passed to BLI_edgefill. */
#define FILLBOUNDARY 1
int BLI_begin_edgefill(void);
diff --git a/source/blender/blenlib/intern/BLI_kdopbvh.c b/source/blender/blenlib/intern/BLI_kdopbvh.c
index 561c7ffb57e..b992d518b49 100644
--- a/source/blender/blenlib/intern/BLI_kdopbvh.c
+++ b/source/blender/blenlib/intern/BLI_kdopbvh.c
@@ -718,7 +718,7 @@ static void split_leafs(BVHNode **leafs_array, int *nth, int partitions, int spl
*
* This function creates an implicit tree on branches_array, the leafs are given on the leafs_array.
*
- * The tree is built per depth levels. First branchs at depth 1.. then branches at depth 2.. etc..
+ * The tree is built per depth levels. First branches at depth 1.. then branches at depth 2.. etc..
* The reason is that we can build level N+1 from level N without any data dependencies.. thus it allows
* to use multithread building.
*
diff --git a/source/blender/blenlib/intern/math_base_inline.c b/source/blender/blenlib/intern/math_base_inline.c
index 2fd1a506004..74c7b67beed 100644
--- a/source/blender/blenlib/intern/math_base_inline.c
+++ b/source/blender/blenlib/intern/math_base_inline.c
@@ -102,7 +102,7 @@ MINLINE float interpf(float target, float origin, float fac)
/* useful to calculate an even width shell, by taking the angle between 2 planes.
* The return value is a scale on the offset.
- * no angle between planes is 1.0, as the angle between the 2 planes approches 180d
+ * no angle between planes is 1.0, as the angle between the 2 planes approaches 180d
* the distance gets very high, 180d would be inf, but this case isn't valid */
MINLINE float shell_angle_to_dist(const float angle)
{
diff --git a/source/blender/blenlib/intern/math_geom.c b/source/blender/blenlib/intern/math_geom.c
index 2918461540d..8217439b7be 100644
--- a/source/blender/blenlib/intern/math_geom.c
+++ b/source/blender/blenlib/intern/math_geom.c
@@ -2585,7 +2585,7 @@ void vcloud_estimate_transform(int list_size, float (*pos)[3], float *weight,flo
m[2][1] += va[2] * vb[1];
m[2][2] += va[2] * vb[2];
- /* building the referenc matrix on the fly
+ /* building the reference matrix on the fly
* needed to scale properly later */
mr[0][0] += va[0] * va[0];
diff --git a/source/blender/blenlib/intern/math_rotation.c b/source/blender/blenlib/intern/math_rotation.c
index d728f49c3cd..4e85d033cf7 100644
--- a/source/blender/blenlib/intern/math_rotation.c
+++ b/source/blender/blenlib/intern/math_rotation.c
@@ -706,7 +706,7 @@ void eulO_to_axis_angle(float axis[3], float *angle, const float eul[3], const s
quat_to_axis_angle(axis, angle,q);
}
-/* axis angle to 3x3 matrix - safer version (normalisation of axis performed) */
+/* axis angle to 3x3 matrix - safer version (normalization of axis performed) */
void axis_angle_to_mat3(float mat[3][3], const float axis[3], const float angle)
{
float nor[3], nsi[3], co, si, ico;
@@ -737,7 +737,7 @@ void axis_angle_to_mat3(float mat[3][3], const float axis[3], const float angle)
mat[2][2] = ((nor[2] * nor[2]) * ico) + co;
}
-/* axis angle to 4x4 matrix - safer version (normalisation of axis performed) */
+/* axis angle to 4x4 matrix - safer version (normalization of axis performed) */
void axis_angle_to_mat4(float mat[4][4], const float axis[3], const float angle)
{
float tmat[3][3];
diff --git a/source/blender/blenlib/intern/path_util.c b/source/blender/blenlib/intern/path_util.c
index f2c11f46cd6..a512ac746f9 100644
--- a/source/blender/blenlib/intern/path_util.c
+++ b/source/blender/blenlib/intern/path_util.c
@@ -746,7 +746,7 @@ int BLI_path_cwd(char *path)
if (wasrelative==1) {
char cwd[FILE_MAX]= "";
- BLI_current_working_dir(cwd, sizeof(cwd)); /* incase the full path to the blend isnt used */
+ BLI_current_working_dir(cwd, sizeof(cwd)); /* in case the full path to the blend isnt used */
if (cwd[0] == '\0') {
printf( "Could not get the current working directory - $PWD for an unknown reason.");
@@ -1151,7 +1151,7 @@ char *BLI_get_folder_version(const int id, const int ver, const int do_check)
ok= get_path_system(path, NULL, NULL, NULL, ver);
break;
default:
- path[0]= '\0'; /* incase do_check is false */
+ path[0]= '\0'; /* in case do_check is false */
ok= FALSE;
BLI_assert(!"incorrect ID");
}
diff --git a/source/blender/blenlib/intern/string_cursor_utf8.c b/source/blender/blenlib/intern/string_cursor_utf8.c
index 7fdeaf35514..08440b0e12b 100644
--- a/source/blender/blenlib/intern/string_cursor_utf8.c
+++ b/source/blender/blenlib/intern/string_cursor_utf8.c
@@ -157,7 +157,7 @@ void BLI_str_cursor_step_utf8(const char *str, size_t maxlen,
if ((jump != STRCUR_JUMP_ALL) && (is_special != test_special_char(str[(*pos)]))) break;
}
else {
- break; /* unlikely but just incase */
+ break; /* unlikely but just in case */
}
}
}
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 5509fc3dd85..c16b0003d9b 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -952,7 +952,7 @@ static FileData *filedata_new(void)
fd->gzfiledes = NULL;
/* XXX, this doesn't need to be done all the time,
- * but it keeps us reentrant, remove once we have
+ * but it keeps us re-entrant, remove once we have
* a lib that provides a nice lock. - zr
*/
fd->memsdna = DNA_sdna_from_data(DNAstr, DNAlen, 0);
@@ -4257,7 +4257,7 @@ static void direct_link_pose(FileData *fd, bPose *pose)
pchan->iktree.first= pchan->iktree.last= NULL;
pchan->siktree.first= pchan->siktree.last= NULL;
- /* incase this value changes in future, clamp else we get undefined behavior */
+ /* in case this value changes in future, clamp else we get undefined behavior */
CLAMP(pchan->rotmode, ROT_MODE_MIN, ROT_MODE_MAX);
}
pose->ikdata = NULL;
@@ -4711,7 +4711,7 @@ static void direct_link_object(FileData *fd, Object *ob)
/* Do conversion here because if we have loaded
* a hook we need to make sure it gets converted
- * and free'd, regardless of version.
+ * and freed, regardless of version.
*/
copy_v3_v3(hmd->cent, hook->cent);
hmd->falloff = hook->falloff;
@@ -4736,7 +4736,7 @@ static void direct_link_object(FileData *fd, Object *ob)
ob->gpulamp.first= ob->gpulamp.last= NULL;
link_list(fd, &ob->pc_ids);
- /* incase this value changes in future, clamp else we get undefined behavior */
+ /* in case this value changes in future, clamp else we get undefined behavior */
CLAMP(ob->rotmode, ROT_MODE_MIN, ROT_MODE_MAX);
if(ob->sculpt) {
diff --git a/source/blender/blenloader/intern/writefile.c b/source/blender/blenloader/intern/writefile.c
index 10e142f08bb..42c0ed1e55d 100644
--- a/source/blender/blenloader/intern/writefile.c
+++ b/source/blender/blenloader/intern/writefile.c
@@ -2895,7 +2895,7 @@ int BLO_write_file(Main *mainvar, const char *filepath, int write_flags, ReportL
BLI_split_dir_part(filepath, dir1, sizeof(dir1));
BLI_split_dir_part(mainvar->name, dir2, sizeof(dir2));
- /* just incase there is some subtle difference */
+ /* just in case there is some subtle difference */
BLI_cleanup_dir(mainvar->name, dir1);
BLI_cleanup_dir(mainvar->name, dir2);
diff --git a/source/blender/bmesh/intern/bmesh_construct.c b/source/blender/bmesh/intern/bmesh_construct.c
index 9a7524ba73b..f58c1141561 100644
--- a/source/blender/bmesh/intern/bmesh_construct.c
+++ b/source/blender/bmesh/intern/bmesh_construct.c
@@ -667,7 +667,7 @@ BMesh *BM_mesh_copy(BMesh *bm_old)
f2 = BM_face_create_ngon(bm_new, v, v2, edges, f->len, FALSE);
if (!f2)
continue;
- /* use totface incase adding some faces fails */
+ /* use totface in case adding some faces fails */
BM_elem_index_set(f2, (bm_new->totface - 1)); /* set_inline */
ftable[i] = f2;
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index deed825aa0a..72f6814dc89 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -581,7 +581,7 @@ BMEdge *BM_vert_collapse_edge(BMesh *bm, BMEdge *ke, BMVert *kv,
/* Collapse between 2 edges */
/* in this case we want to keep all faces and not join them,
- * rather just get rid of the veretex - see bug [#28645] */
+ * rather just get rid of the vertex - see bug [#28645] */
BMVert *tv = bmesh_edge_other_vert_get(ke, kv);
if (tv) {
BMEdge *e2 = bmesh_disk_edge_next(ke, kv);
@@ -1073,7 +1073,7 @@ BMEdge *BM_edge_rotate(BMesh *bm, BMEdge *e, const short ccw, const short check_
/**
* \brief Rip a single face from a vertex fan
*/
-BMVert *BM_face_vert_rip(BMesh *bm, BMFace *sf, BMVert *sv)
+BMVert *BM_face_vert_separate(BMesh *bm, BMFace *sf, BMVert *sv)
{
return bmesh_urmv(bm, sf, sv);
}
@@ -1081,9 +1081,9 @@ BMVert *BM_face_vert_rip(BMesh *bm, BMFace *sf, BMVert *sv)
/**
* \brief Rip a single face from a vertex fan
*
- * \note same as #BM_face_vert_rip but faster (avoids a loop lookup)
+ * \note same as #BM_face_vert_separate but faster (avoids a loop lookup)
*/
-BMVert *BM_face_loop_rip(BMesh *bm, BMLoop *sl)
+BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *sl)
{
return bmesh_urmv_loop(bm, sl);
}
diff --git a/source/blender/bmesh/intern/bmesh_mods.h b/source/blender/bmesh/intern/bmesh_mods.h
index 994456f5917..f87cdcc02e2 100644
--- a/source/blender/bmesh/intern/bmesh_mods.h
+++ b/source/blender/bmesh/intern/bmesh_mods.h
@@ -77,7 +77,7 @@ enum {
};
-BMVert *BM_face_vert_rip(BMesh *bm, BMFace *sf, BMVert *sv);
-BMVert *BM_face_loop_rip(BMesh *bm, BMLoop *sl);
+BMVert *BM_face_vert_separate(BMesh *bm, BMFace *sf, BMVert *sv);
+BMVert *BM_face_loop_separate(BMesh *bm, BMLoop *sl);
#endif /* __BMESH_MODS_H__ */
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 69e85fda002..97990c614d5 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -75,7 +75,7 @@
* """
*
* so the first line is the "title" of the bmop.
- * subsequent line blocks seperated by blank lines
+ * subsequent line blocks separated by blank lines
* are paragraphs. individual descriptions of slots
* would be extracted from comments
* next to them, e.g.
diff --git a/source/blender/bmesh/intern/bmesh_polygon.c b/source/blender/bmesh/intern/bmesh_polygon.c
index a3c791a6af9..49a4df0fc9c 100644
--- a/source/blender/bmesh/intern/bmesh_polygon.c
+++ b/source/blender/bmesh/intern/bmesh_polygon.c
@@ -28,7 +28,7 @@
* tessellation, etc)
*
* BMESH_TODO:
- * - Add in Tesselator frontend that creates
+ * - Add in Tessellator frontend that creates
* BMTriangles from copied faces
*
* - Add in Function that checks for and flags
@@ -47,7 +47,7 @@
* \brief TEST EDGE SIDE and POINT IN TRIANGLE
*
* Point in triangle tests stolen from scanfill.c.
- * Used for tesselator
+ * Used for tessellator
*/
static short testedgesidef(const float v1[2], const float v2[2], const float v3[2])
@@ -700,12 +700,11 @@ static int goodline(float (*projectverts)[3], BMFace *f, int v1i,
/**
* \brief Find Ear
*
- * Used by tesselator to find
+ * Used by tessellator to find
* the next triangle to 'clip off'
* of a polygon while tessellating.
*
* \param use_beauty Currently only applies to quads, can be extended later on.
- *
*/
static BMLoop *find_ear(BMesh *UNUSED(bm), BMFace *f, float (*verts)[3], const int nvert, const int use_beauty)
{
diff --git a/source/blender/bmesh/operators/bmo_bevel.c b/source/blender/bmesh/operators/bmo_bevel.c
index e055cd2306e..e881e1e277a 100644
--- a/source/blender/bmesh/operators/bmo_bevel.c
+++ b/source/blender/bmesh/operators/bmo_bevel.c
@@ -552,7 +552,7 @@ void bmo_bevel_exec(BMesh *bm, BMOperator *op)
/* set edge lengths of cross edges as the average of the cross edges they're based o */
if (has_elens) {
/* angle happens not to be used. why? - not sure it just isnt - campbell.
- * leave this in incase we need to use it later */
+ * leave this in in case we need to use it later */
#if 0
float ang;
#endif
diff --git a/source/blender/bmesh/operators/bmo_extrude.c b/source/blender/bmesh/operators/bmo_extrude.c
index d62a22bcb8f..595502586b9 100644
--- a/source/blender/bmesh/operators/bmo_extrude.c
+++ b/source/blender/bmesh/operators/bmo_extrude.c
@@ -495,7 +495,7 @@ static void calc_solidify_normals(BMesh *bm)
}
else {
/* can't do anything useful here!
- * Set the face index for a vert incase it gets a zero normal */
+ * Set the face index for a vert in case it gets a zero normal */
BM_elem_flag_disable(e->v1, BM_ELEM_TAG);
BM_elem_flag_disable(e->v2, BM_ELEM_TAG);
continue;
diff --git a/source/blender/bmesh/operators/bmo_mesh_conv.c b/source/blender/bmesh/operators/bmo_mesh_conv.c
index 1f83a54e8f3..16c1289f5fa 100644
--- a/source/blender/bmesh/operators/bmo_mesh_conv.c
+++ b/source/blender/bmesh/operators/bmo_mesh_conv.c
@@ -273,7 +273,7 @@ void bmo_mesh_to_bmesh_exec(BMesh *bm, BMOperator *op)
BM_elem_index_set(l, mpoly->loopstart + j); /* set_loop */
}
- /* Copy Custom Dat */
+ /* Copy Custom Data */
CustomData_to_bmesh_block(&me->pdata, &bm->pdata, i, &f->head.data);
}
diff --git a/source/blender/editors/animation/keyframes_general.c b/source/blender/editors/animation/keyframes_general.c
index 2067de22467..9ce148bc083 100644
--- a/source/blender/editors/animation/keyframes_general.c
+++ b/source/blender/editors/animation/keyframes_general.c
@@ -574,7 +574,7 @@ short copy_animedit_keys (bAnimContext *ac, ListBase *anim_data)
if (ELEM(NULL, animcopybuf.first, animcopybuf.last))
return -1;
- /* incase 'relative' paste method is used */
+ /* in case 'relative' paste method is used */
animcopy_cfra= CFRA;
/* everything went fine */
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index 3c5de538fdc..2a9436fdb41 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -284,7 +284,7 @@ EditBone *make_boneList(ListBase *edbo, ListBase *bones, EditBone *parent, Bone
eBone->flag &= ~BONE_ROOTSEL;
}
- /* probably not selected but just incase */
+ /* probably not selected but just in case */
eBone->flag &= ~BONE_TIPSEL;
}
}
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 56f20a14d13..aa8dad08ac2 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -2227,7 +2227,7 @@ static int smooth_radius_exec(bContext *C, wmOperator *UNUSED(op))
break;
}
}
- /* incase there are no other selected verts */
+ /* in case there are no other selected verts */
end_sel = start_sel;
for(bezt=nu->bezt+(start_sel+1), a=start_sel+1; a<nu->pntsu; a++, bezt++) {
if((bezt->f2 & SELECT)==0) {
@@ -2289,7 +2289,7 @@ static int smooth_radius_exec(bContext *C, wmOperator *UNUSED(op))
break;
}
}
- /* incase there are no other selected verts */
+ /* in case there are no other selected verts */
end_sel = start_sel;
for(bp=nu->bp+(start_sel+1), a=start_sel+1; a<nu->pntsu; a++, bp++) {
if((bp->f1 & SELECT)==0) {
@@ -5160,7 +5160,7 @@ void CURVE_OT_select_more(wmOperatorType *ot)
/******************** select less operator *****************/
-/* basic method: deselect if control point doesn't have all neighbours selected */
+/* basic method: deselect if control point doesn't have all neighbors selected */
static int select_less_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *obedit= CTX_data_edit_object(C);
@@ -5181,7 +5181,7 @@ static int select_less_exec(bContext *C, wmOperator *UNUSED(op))
if((bp->hide==0) && (bp->f1 & SELECT)) {
sel= 0;
- /* check if neighbours have been selected */
+ /* check if neighbors have been selected */
/* edges of surface are an exception */
if((a+1)%nu->pntsu==0) sel++;
else {
@@ -5236,7 +5236,7 @@ static int select_less_exec(bContext *C, wmOperator *UNUSED(op))
if(lastsel==1) sel= 1;
else sel= 0;
- /* check if neighbours have been selected */
+ /* check if neighbors have been selected */
/* first and last are exceptions */
if(a==nu->pntsu-1) sel++;
else {
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 1cf93ba8b11..01700e1c52a 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -1052,7 +1052,7 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect)
float x1, y1, sizex, sizey;
float v3[2], v1[2], v2[2], v1a[2], v2a[2];
int a;
- float pos, colf[4]= {0,0,0,0}; /* initialize incase the colorband isnt valid */
+ float pos, colf[4]= {0,0,0,0}; /* initialize in case the colorband isnt valid */
coba= (ColorBand *)(but->editcoba? but->editcoba: but->poin);
if(coba==NULL) return;
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index aa2d939d5f1..f868cd86db7 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -1944,7 +1944,7 @@ void uiTemplateColorWheel(uiLayout *layout, PointerRNA *ptr, const char *propnam
}
if(lock_luminosity) {
- float color[4]; /* incase of alpha */
+ float color[4]; /* in case of alpha */
but->flag |= UI_BUT_VEC_SIZE_LOCK;
RNA_property_float_get_array(ptr, prop, color);
but->a2= len_v3(color);
@@ -2246,11 +2246,11 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe
* integer = IntProperty()
* string = StringProperty()
*
- * # A string of all identifiers (colon-separated) which property’s controls should be
+ * # A string of all identifiers (colon-separated) which property's controls should be
* # displayed in a template_list.
* template_list_controls = StringProperty(default="integer:bool:string", options={"HIDDEN"})
*
- * … you’ll get a numfield for the integer prop, a check box for the bool prop, and a textfield
+ * ... you'll get a numfield for the integer prop, a check box for the bool prop, and a textfield
* for the string prop, after the name of each item of the collection.
*/
else if (prop_list_id) {
@@ -2259,9 +2259,9 @@ static void list_item_row(bContext *C, uiLayout *layout, PointerRNA *ptr, Pointe
/* XXX: Check, as sometimes we get an itemptr looking like
* {id = {data = 0x0}, type = 0x0, data = 0x0}
- * which would obviously produce a sigsev… */
+ * which would obviously produce a sigsev... */
if (itemptr->type) {
- /* If the special property is set for the item, and it is a collection… */
+ /* If the special property is set for the item, and it is a collection... */
PropertyRNA *prop_list= RNA_struct_find_property(itemptr, prop_list_id);
if(prop_list && RNA_property_type(prop_list) == PROP_STRING) {
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 3dadd69c9f4..8dd17888e22 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -1206,7 +1206,7 @@ void init_userdef_do_versions(void)
U.pad_rot_angle= 15;
/* signal for derivedmesh to use colorband */
- /* run incase this was on and is now off in the user prefs [#28096] */
+ /* run in case this was on and is now off in the user prefs [#28096] */
vDM_ColorBand_store((U.flag & USER_CUSTOM_RANGE) ? (&U.coba_weight):NULL);
if (bmain->versionfile <= 191) {
diff --git a/source/blender/editors/mesh/bmesh_select.c b/source/blender/editors/mesh/bmesh_select.c
index 3085a293143..2c5e8439b57 100644
--- a/source/blender/editors/mesh/bmesh_select.c
+++ b/source/blender/editors/mesh/bmesh_select.c
@@ -1262,7 +1262,7 @@ static int edgetag_shortest_path(Scene *scene, BMEditMesh *em, BMEdge *source, B
/*
* Arrays are now filled as follows:
*
- * nedges[n] = sum of the # of edges incident to all vertices numbered 0 thru n - 1
+ * nedges[n] = sum of the # of edges incident to all vertices numbered 0 through n - 1
* edges[edges[n]..edges[n - 1]] = the indices of of the edges incident to vertex n
*
* As the search continues, prevedge[n] will be the previous edge on the shortest
diff --git a/source/blender/editors/mesh/bmesh_tools.c b/source/blender/editors/mesh/bmesh_tools.c
index 41eb85007f2..924e1fbf339 100644
--- a/source/blender/editors/mesh/bmesh_tools.c
+++ b/source/blender/editors/mesh/bmesh_tools.c
@@ -2409,7 +2409,7 @@ static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
/* rip two adjacent edges */
if (BM_edge_face_count(e2) == 1 || BM_vert_face_count(v) == 2) {
l = e2->l;
- ripvert = BM_face_vert_rip(bm, l->f, v);
+ ripvert = BM_face_vert_separate(bm, l->f, v);
BLI_assert(ripvert);
if (!ripvert) {
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 0c12d701616..996dd4ca59f 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -1143,7 +1143,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base,
* still work out ok */
object_apply_mat4(ob_dst, dob->mat, FALSE, TRUE);
- /* to set ob_dst->orig and incase theres any other discrepicies */
+ /* to set ob_dst->orig and in case theres any other discrepicies */
DAG_id_tag_update(&ob_dst->id, OB_RECALC_OB);
}
}
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index f1fbf27312a..b3629abc4e6 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -1384,7 +1384,7 @@ static void bake_update(void *bkv)
{
BakeRender *bkr= bkv;
- if(bkr->sa && bkr->sa->spacetype==SPACE_IMAGE) { /* incase the user changed while baking */
+ if(bkr->sa && bkr->sa->spacetype==SPACE_IMAGE) { /* in case the user changed while baking */
SpaceImage *sima= bkr->sa->spacedata.first;
if(sima)
sima->image= RE_bake_shade_get_image();
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 385eb1be656..e456e6f0796 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -741,7 +741,7 @@ static void copy_texture_space(Object *to, Object *ob)
}
-/* UNUSED, keep incase we want to copy functionality for use elsewhere */
+/* UNUSED, keep in case we want to copy functionality for use elsewhere */
static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
{
Object *ob;
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 34396bf7fa4..6a144ad748b 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -715,7 +715,7 @@ static void vgroup_normalize(Object *ob)
for(i = 0; i < dvert_tot; i++) {
- /* incase its not selected */
+ /* in case its not selected */
if (!(dv = dvert_array[i])) {
continue;
}
@@ -729,7 +729,7 @@ static void vgroup_normalize(Object *ob)
if(weight_max > 0.0f) {
for(i = 0; i < dvert_tot; i++) {
- /* incase its not selected */
+ /* in case its not selected */
if (!(dv = dvert_array[i])) {
continue;
}
@@ -738,7 +738,7 @@ static void vgroup_normalize(Object *ob)
if(dw) {
dw->weight /= weight_max;
- /* incase of division errors with very low weights */
+ /* in case of division errors with very low weights */
CLAMP(dw->weight, 0.0f, 1.0f);
}
}
@@ -1113,7 +1113,7 @@ static void vgroup_levels(Object *ob, float offset, float gain)
if (dvert_array) {
for(i = 0; i < dvert_tot; i++) {
- /* incase its not selected */
+ /* in case its not selected */
if (!(dv = dvert_array[i])) {
continue;
}
@@ -1149,7 +1149,7 @@ static void vgroup_normalize_all(Object *ob, int lock_active)
if(lock_active) {
for(i = 0; i < dvert_tot; i++) {
- /* incase its not selected */
+ /* in case its not selected */
if (!(dv = dvert_array[i])) {
continue;
}
@@ -1160,7 +1160,7 @@ static void vgroup_normalize_all(Object *ob, int lock_active)
else {
for(i = 0; i < dvert_tot; i++) {
- /* incase its not selected */
+ /* in case its not selected */
if (!(dv = dvert_array[i])) {
continue;
}
@@ -1220,7 +1220,7 @@ static void vgroup_invert(Object *ob, const short auto_assign, const short auto_
if (dvert_array) {
for(i = 0; i < dvert_tot; i++) {
- /* incase its not selected */
+ /* in case its not selected */
if (!(dv = dvert_array[i])) {
continue;
}
@@ -1324,7 +1324,7 @@ static void vgroup_blend(Object *ob)
dw= defvert_verify_index(dvert, def_nr);
dw->weight= vg_weights[i] / (float)vg_users[i];
- /* incase of division errors */
+ /* in case of division errors */
CLAMP(dw->weight, 0.0f, 1.0f);
}
@@ -1353,7 +1353,7 @@ static void vgroup_clean(Object *ob, const float epsilon, int keep_single)
/* only the active group */
for(i = 0; i < dvert_tot; i++) {
- /* incase its not selected */
+ /* in case its not selected */
if (!(dv = dvert_array[i])) {
continue;
}
@@ -1388,7 +1388,7 @@ static void vgroup_clean_all(Object *ob, const float epsilon, const int keep_sin
for(i = 0; i < dvert_tot; i++) {
int j;
- /* incase its not selected */
+ /* in case its not selected */
if (!(dv = dvert_array[i])) {
continue;
}
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 74b0c40b6fd..79832e2a9d1 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -334,7 +334,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->scene->customdata_mask_modal = (ED_view3d_datamask(oglrender->scene, oglrender->v3d) |
ED_view3d_object_datamask(oglrender->scene) );
- /* apply immediately incase we're rendering from a script,
+ /* apply immediately in case we're rendering from a script,
* running notifiers again will overwrite */
oglrender->scene->customdata_mask |= oglrender->scene->customdata_mask_modal;
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 32dda420aec..f8a9516c97e 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -2714,7 +2714,7 @@ static void project_paint_bucket_bounds(const ProjPaintState *ps, const float mi
bucketMax[0] = (int)((int)(((float)(max[0] - ps->screenMin[0]) / ps->screen_width) * ps->buckets_x) + 1.5f);
bucketMax[1] = (int)((int)(((float)(max[1] - ps->screenMin[1]) / ps->screen_height) * ps->buckets_y) + 1.5f);
- /* incase the rect is outside the mesh 2d bounds */
+ /* in case the rect is outside the mesh 2d bounds */
CLAMP(bucketMin[0], 0, ps->buckets_x);
CLAMP(bucketMin[1], 0, ps->buckets_y);
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index b5059d157b9..f0baa6acf8c 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -1011,7 +1011,7 @@ void filelist_from_library(struct FileList* filelist)
idcode= groupname_to_code(group);
/* memory for strings is passed into filelist[i].relname
- * and free'd in freefilelist */
+ * and freed in freefilelist */
if (idcode) {
previews= BLO_blendhandle_get_previews(filelist->libfiledata, idcode, &nprevs);
names= BLO_blendhandle_get_datablock_names(filelist->libfiledata, idcode, &nnames);
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 6742852cbf4..ae47125fa84 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -1059,7 +1059,7 @@ static int save_image_options_init(SaveImageOptions *simopts, SpaceImage *sima,
/* sanitize all settings */
- /* unlikely but just incase */
+ /* unlikely but just in case */
if (ELEM3(simopts->im_format.planes, R_IMF_PLANES_BW, R_IMF_PLANES_RGB, R_IMF_PLANES_RGBA) == 0) {
simopts->im_format.planes= R_IMF_PLANES_RGBA;
}
@@ -1229,7 +1229,7 @@ static int image_save_as_exec(bContext *C, wmOperator *op)
save_image_options_defaults(&simopts);
- /* just incase to initialize values,
+ /* just in case to initialize values,
* these should be set on invoke or by the caller. */
save_image_options_init(&simopts, sima, CTX_data_scene(C), 0);
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 7fdd2e73181..b44e363090f 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -391,7 +391,7 @@ static void group_linkobs2scene_cb(bContext *UNUSED(C), Scene *scene, TreeElemen
gob->ob->flag |= SELECT;
base->flag = gob->ob->flag;
base->object= gob->ob;
- id_lib_extern((ID *)gob->ob); /* incase these are from a linked group */
+ id_lib_extern((ID *)gob->ob); /* in case these are from a linked group */
}
}
}
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index e50d1ae6fc9..1bbf4b670b5 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -830,7 +830,7 @@ void draw_image_seq(const bContext* C, Scene *scene, ARegion *ar, SpaceSeq *sseq
}
break;
case SEQ_DRAW_IMG_WAVEFORM:
- if ((sseq->flag & SEQ_DRAW_COLOR_SEPERATED) != 0) {
+ if ((sseq->flag & SEQ_DRAW_COLOR_SEPARATED) != 0) {
scope = make_sep_waveform_view_from_ibuf(ibuf);
} else {
scope = make_waveform_view_from_ibuf(ibuf);
diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c
index dd3d0c05beb..54dff3e4786 100644
--- a/source/blender/editors/space_view3d/drawarmature.c
+++ b/source/blender/editors/space_view3d/drawarmature.c
@@ -1980,7 +1980,7 @@ static void draw_pose_bones(Scene *scene, View3D *v3d, ARegion *ar, Base *base,
unsigned char col[4];
float col_f[4];
- glGetFloatv(GL_CURRENT_COLOR, col_f); /* incase this is not set below */
+ glGetFloatv(GL_CURRENT_COLOR, col_f); /* in case this is not set below */
rgb_float_to_uchar(col, col_f);
col[3]= 255;
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 32f2d1bab9f..651b0edb123 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -826,7 +826,7 @@ void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
/* reset from negative scale correction */
glFrontFace(GL_CCW);
- /* in editmode, the blend mode needs to be set incase it was ADD */
+ /* in editmode, the blend mode needs to be set in case it was ADD */
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index a9533b57d8f..7bf5d29574a 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1076,7 +1076,7 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
* 0.0001 on the lower left the 2D border sometimes
* obscures the 3D camera border */
/* note: with VIEW3D_CAMERA_BORDER_HACK defined this error isn't noticeable
- * but keep it here incase we need to remove the workaround */
+ * but keep it here in case we need to remove the workaround */
x1i= (int)(x1 - 1.0001f);
y1i= (int)(y1 - 1.0001f);
x2i= (int)(x2 + (1.0f-0.0001f));
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 3218daf65c7..89794706181 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -196,8 +196,8 @@ typedef struct FlyInfo {
/* backup values */
float dist_backup; /* backup the views distance since we use a zero dist for fly mode */
- float ofs_backup[3]; /* backup the views offset incase the user cancels flying in non camera mode */
- float rot_backup[4]; /* backup the views quat incase the user cancels flying in non camera mode.
+ float ofs_backup[3]; /* backup the views offset in case the user cancels flying in non camera mode */
+ float rot_backup[4]; /* backup the views quat in case the user cancels flying in non camera mode.
* (quat for view, eul for camera) */
short persp_backup; /* remember if were ortho or not, only used for restoring the view if it was a ortho view */
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 64c4cacb8b6..666d0a2f7f2 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -1715,7 +1715,7 @@ int initTransform(bContext *C, TransInfo *t, wmOperator *op, wmEvent *event, int
/* overwrite initial values if operator supplied a non-null vector */
if ( (prop = RNA_struct_find_property(op->ptr, "value")) && RNA_property_is_set(op->ptr, prop))
{
- float values[4]= {0}; /* incase value isn't length 4, avoid uninitialized memory */
+ float values[4]= {0}; /* in case value isn't length 4, avoid uninitialized memory */
if(RNA_property_array_check(prop)) {
RNA_float_get_array(op->ptr, "value", values);
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 9010ce0c18e..48c05f00ea8 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -148,7 +148,7 @@ typedef struct TransData2D {
float ih1[2], ih2[2];
} TransData2D;
-/* we need to store 2 handles for each transdata incase the other handle wasnt selected */
+/* we need to store 2 handles for each transdata in case the other handle wasnt selected */
typedef struct TransDataCurveHandleFlags {
char ih1, ih2;
char *h1, *h2;
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index be2382fd11c..146c8e5cc00 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -1421,7 +1421,7 @@ static TransDataCurveHandleFlags *initTransDataCurveHandles(TransData *td, struc
hdata = td->hdata = MEM_mallocN(sizeof(TransDataCurveHandleFlags), "CuHandle Data");
hdata->ih1 = bezt->h1;
hdata->h1 = &bezt->h1;
- hdata->ih2 = bezt->h2; /* incase the second is not selected */
+ hdata->ih2 = bezt->h2; /* in case the second is not selected */
hdata->h2 = &bezt->h2;
return hdata;
}
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index f59b075525e..d24081ae472 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -512,7 +512,7 @@ static void recalcData_nla(TransInfo *t)
if ((pExceeded && nExceeded) || (iter == 4) ) {
/* both endpoints exceeded (or iteration ping-pong'd meaning that we need a compromise)
* - simply crop strip to fit within the bounds of the strips bounding it
- * - if there were no neighbours, clear the transforms (make it default to the strip's current values)
+ * - if there were no neighbors, clear the transforms (make it default to the strip's current values)
*/
if (strip->prev && strip->next) {
tdn->h1[0]= strip->prev->end;
diff --git a/source/blender/gpu/intern/gpu_buffers.c b/source/blender/gpu/intern/gpu_buffers.c
index 57d3344895c..770b8fc0adf 100644
--- a/source/blender/gpu/intern/gpu_buffers.c
+++ b/source/blender/gpu/intern/gpu_buffers.c
@@ -257,7 +257,7 @@ GPUBuffer *GPU_buffer_alloc(int size)
}
/* release a GPUBuffer; does not free the actual buffer or its data,
- but rather moves it to the pool of recently-free'd buffers for
+ but rather moves it to the pool of recently-freed buffers for
possible re-use*/
void GPU_buffer_free(GPUBuffer *buffer)
{
diff --git a/source/blender/imbuf/IMB_imbuf.h b/source/blender/imbuf/IMB_imbuf.h
index 195cab6b94e..1e0cdf10dba 100644
--- a/source/blender/imbuf/IMB_imbuf.h
+++ b/source/blender/imbuf/IMB_imbuf.h
@@ -63,7 +63,7 @@
* management.
* - \ref blenlib module
* blenlib handles guarded memory management in blender-style.
- * BLI_winstuff.h makes a few windows specific behaviours
+ * BLI_winstuff.h makes a few windows specific behaviors
* posix-compliant.
*/
diff --git a/source/blender/imbuf/intern/jpeg.c b/source/blender/imbuf/intern/jpeg.c
index e823843e3cf..ca30628c62f 100644
--- a/source/blender/imbuf/intern/jpeg.c
+++ b/source/blender/imbuf/intern/jpeg.c
@@ -405,7 +405,7 @@ static ImBuf * ibJpegImageFromCinfo(struct jpeg_decompress_struct * cinfo, int f
/*
* A little paranoid, but the file maybe
* is broken... and a "extra" check is better
- * that a segfaul ;)
+ * then segfault ;)
*/
if (!key) {
MEM_freeN(str);
diff --git a/source/blender/imbuf/intern/thumbs.c b/source/blender/imbuf/intern/thumbs.c
index 808bcbed751..f863fe8de21 100644
--- a/source/blender/imbuf/intern/thumbs.c
+++ b/source/blender/imbuf/intern/thumbs.c
@@ -251,8 +251,8 @@ ImBuf* IMB_thumb_create(const char* path, ThumbSize size, ThumbSource source, Im
char tpath[FILE_MAX];
char tdir[FILE_MAX];
char temp[FILE_MAX];
- char mtime[40]= "0"; /* incase we can't stat the file */
- char cwidth[40]= "0"; /* incase images have no data */
+ char mtime[40]= "0"; /* in case we can't stat the file */
+ char cwidth[40]= "0"; /* in case images have no data */
char cheight[40]= "0";
char thumb[40];
short tsize = 128;
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index bcdeff6cf1b..7b633523ef8 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -866,7 +866,7 @@ enum {
/* sseq->flag */
#define SEQ_DRAWFRAMES 1
#define SEQ_MARKER_TRANS 2
-#define SEQ_DRAW_COLOR_SEPERATED 4
+#define SEQ_DRAW_COLOR_SEPARATED 4
#define SEQ_DRAW_SAFE_MARGINS 8
#define SEQ_DRAW_GPENCIL 16
#define SEQ_NO_DRAW_CFRANUM 32
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index 8f0184fcce7..418d4e31819 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -1866,7 +1866,7 @@ static const char *rna_property_subtypename(PropertySubType type)
case PROP_LAYER: return "PROP_LAYER";
case PROP_LAYER_MEMBER: return "PROP_LAYER_MEMBER";
default: {
- /* incase we dont have a type preset that includes the subtype */
+ /* in case we dont have a type preset that includes the subtype */
if (RNA_SUBTYPE_UNIT(type)) {
return rna_property_subtypename(type & ~RNA_SUBTYPE_UNIT(type));
}
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index 0a420b1c6bf..bf9a21a87c6 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -213,7 +213,7 @@ void RNA_pointer_recast(PointerRNA *ptr, PointerRNA *r_ptr)
{
StructRNA *base;
PointerRNA t_ptr;
- *r_ptr = *ptr; /* initialize as the same incase cant recast */
+ *r_ptr = *ptr; /* initialize as the same in case cant recast */
for (base = ptr->type->base; base; base = base->base) {
t_ptr = rna_pointer_inherit_refine(ptr, base, ptr->data);
@@ -1624,7 +1624,7 @@ void RNA_property_boolean_set(PointerRNA *ptr, PropertyRNA *prop, int value)
BLI_assert(RNA_property_type(prop) == PROP_BOOLEAN);
BLI_assert(RNA_property_array_check(prop) == 0);
- /* just incase other values are passed */
+ /* just in case other values are passed */
if (value) value = 1;
if ((idprop = rna_idproperty_check(&prop, ptr))) {
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index 6a9228dc8aa..f6a20b4edb4 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -338,7 +338,7 @@ PointerRNA rna_listbase_lookup_int(PointerRNA *ptr, StructRNA *type, struct List
typedef struct ArrayIterator {
char *ptr;
char *endptr; /* past the last valid pointer, only for comparisons, ignores skipped values */
- void *free_ptr; /* will be free'd if set */
+ void *free_ptr; /* will be freed if set */
int itemsize;
/* array length with no skip functins applied, take care not to compare against index from animsys or python indices */
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index e0334c9f762..a406e4fb934 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -362,7 +362,7 @@ static void rna_Scene_object_unlink(Scene *scene, ReportList *reports, Object *o
ob->id.us--;
- /* needed otherwise the depgraph will contain free'd objects which can crash, see [#20958] */
+ /* needed otherwise the depgraph will contain freed objects which can crash, see [#20958] */
DAG_scene_sort(G.main, scene);
DAG_ids_flush_update(G.main, 0);
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 70ed4ffbb0f..779a5720645 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -1996,7 +1996,7 @@ static void rna_def_space_sequencer(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_SEQUENCER, NULL);
prop = RNA_def_property(srna, "show_separate_color", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_DRAW_COLOR_SEPERATED);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", SEQ_DRAW_COLOR_SEPARATED);
RNA_def_property_ui_text(prop, "Separate Colors", "Separate color channels in preview");
RNA_def_property_update(prop, NC_SPACE|ND_SPACE_SEQUENCER, NULL);
diff --git a/source/blender/makesrna/intern/rna_ui.c b/source/blender/makesrna/intern/rna_ui.c
index a9c154fa43e..7258e6353da 100644
--- a/source/blender/makesrna/intern/rna_ui.c
+++ b/source/blender/makesrna/intern/rna_ui.c
@@ -429,7 +429,7 @@ static StructRNA *rna_Menu_register(Main *bmain, ReportList *reports, void *data
dummymenu.type->description = _menu_descr;
RNA_pointer_create(NULL, &RNA_Menu, &dummymenu, &dummymtr);
- /* clear incase they are left unset */
+ /* clear in case they are left unset */
_menu_descr[0] = '\0';
/* validate the python class */
diff --git a/source/blender/makesrna/intern/rna_wm.c b/source/blender/makesrna/intern/rna_wm.c
index 5e76c07cb60..cd9eec5abb6 100644
--- a/source/blender/makesrna/intern/rna_wm.c
+++ b/source/blender/makesrna/intern/rna_wm.c
@@ -1006,7 +1006,7 @@ static StructRNA *rna_Operator_register(Main *bmain, ReportList *reports, void *
dummyot.description = _operator_descr; /* only assigne the pointer, string is NULL'd */
RNA_pointer_create(NULL, &RNA_Operator, &dummyop, &dummyotr);
- /* clear incase they are left unset */
+ /* clear in case they are left unset */
_operator_idname[0] = _operator_name[0] = _operator_descr[0] = '\0';
/* validate the python class */
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c
index 1a9a0fc4b3e..6e79c4acbeb 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.c
@@ -210,7 +210,7 @@ void node_gpu_stack_from_data(struct GPUNodeStack *gs, int type, bNodeStack *ns)
gs->name = "";
gs->hasinput= ns->hasinput && ns->data;
- /* XXX Commented out the ns->data check here, as it seems it’s not alwas set,
+ /* XXX Commented out the ns->data check here, as it seems it's not alwas set,
* even though there *is* a valid connection/output... But that might need
* further investigation.
*/
diff --git a/source/blender/python/bmesh/bmesh_py_types.h b/source/blender/python/bmesh/bmesh_py_types.h
index f496527768d..fab5a52f98e 100644
--- a/source/blender/python/bmesh/bmesh_py_types.h
+++ b/source/blender/python/bmesh/bmesh_py_types.h
@@ -101,7 +101,7 @@ typedef struct BPy_BMElemSeq {
* If this veriable is set, it will be used */
/* we hold a reference to this.
- * check incase the owner becomes invalid on access */
+ * check in case the owner becomes invalid on access */
/* TODO - make this a GC'd object!, will function OK without this though */
BPy_BMElem *py_ele;
diff --git a/source/blender/python/generic/bpy_internal_import.c b/source/blender/python/generic/bpy_internal_import.c
index ecf65275483..36308cdc3e5 100644
--- a/source/blender/python/generic/bpy_internal_import.c
+++ b/source/blender/python/generic/bpy_internal_import.c
@@ -244,7 +244,7 @@ static PyObject *blender_import(PyObject *UNUSED(self), PyObject *args, PyObject
if (newmodule)
return newmodule;
- PyErr_Fetch(&exception, &err, &tb); /* get the python error incase we cant import as blender text either */
+ PyErr_Fetch(&exception, &err, &tb); /* get the python error in case we cant import as blender text either */
/* importing from existing modules failed, see if we have this module as blender text */
newmodule = bpy_text_import_name(name, &found);
diff --git a/source/blender/python/generic/py_capi_utils.c b/source/blender/python/generic/py_capi_utils.c
index cf352504f71..238ba8cc11a 100644
--- a/source/blender/python/generic/py_capi_utils.c
+++ b/source/blender/python/generic/py_capi_utils.c
@@ -332,7 +332,7 @@ PyObject *PyC_ExceptionBuffer(void)
Py_INCREF(stdout_backup); // since these were borrowed we dont want them freed when replaced.
Py_INCREF(stderr_backup);
- PySys_SetObject("stdout", string_io); // both of these are free'd when restoring
+ PySys_SetObject("stdout", string_io); // both of these are freed when restoring
PySys_SetObject("stderr", string_io);
PyErr_Restore(error_type, error_value, error_traceback);
diff --git a/source/blender/python/intern/bpy_interface.c b/source/blender/python/intern/bpy_interface.c
index 2f03fd6974f..1ef9c0d3214 100644
--- a/source/blender/python/intern/bpy_interface.c
+++ b/source/blender/python/intern/bpy_interface.c
@@ -77,7 +77,7 @@
/* for internal use, when starting and ending python scripts */
-/* incase a python script triggers another python call, stop bpy_context_clear from invalidating */
+/* in case a python script triggers another python call, stop bpy_context_clear from invalidating */
static int py_call_level = 0;
BPy_StructRNA *bpy_context_module = NULL; /* for fast access */
diff --git a/source/blender/python/intern/bpy_interface_atexit.c b/source/blender/python/intern/bpy_interface_atexit.c
index 53775e7d893..536cb7785e4 100644
--- a/source/blender/python/intern/bpy_interface_atexit.c
+++ b/source/blender/python/intern/bpy_interface_atexit.c
@@ -92,5 +92,5 @@ void BPY_atexit_unregister(void)
BLI_assert(func_bpy_atregister != NULL);
atexit_func_call("unregister", func_bpy_atregister);
- func_bpy_atregister = NULL; /* don't really need to set but just incase */
+ func_bpy_atregister = NULL; /* don't really need to set but just in case */
}
diff --git a/source/blender/python/intern/bpy_operator.c b/source/blender/python/intern/bpy_operator.c
index b292d00df2e..140e2f3ad7c 100644
--- a/source/blender/python/intern/bpy_operator.c
+++ b/source/blender/python/intern/bpy_operator.c
@@ -433,7 +433,7 @@ static PyObject *pyop_getinstance(PyObject *UNUSED(self), PyObject *value)
op = PyMem_MALLOC(sizeof(wmOperator));
memset(op, 0, sizeof(wmOperator));
#endif
- BLI_strncpy(op->idname, op->idname, sizeof(op->idname)); /* incase its needed */
+ BLI_strncpy(op->idname, op->idname, sizeof(op->idname)); /* in case its needed */
op->type = ot;
RNA_pointer_create(NULL, &RNA_Operator, op, &ptr);
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index ba07070e64b..b543f426751 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -121,7 +121,7 @@ int pyrna_prop_validity_check(BPy_PropertyRNA *self)
static void pyrna_invalidate(BPy_DummyPointerRNA *self)
{
self->ptr.type = NULL; /* this is checked for validity */
- self->ptr.id.data = NULL; /* should not be needed but prevent bad pointer access, just incase */
+ self->ptr.id.data = NULL; /* should not be needed but prevent bad pointer access, just in case */
}
#endif
@@ -1284,7 +1284,7 @@ static PyObject *pyrna_enum_to_py(PointerRNA *ptr, PropertyRNA *prop, int val)
else {
const char *ptr_name = RNA_struct_name_get_alloc(ptr, NULL, 0, NULL);
- /* prefer not fail silently incase of api errors, maybe disable it later */
+ /* prefer not fail silently in case of api errors, maybe disable it later */
printf("RNA Warning: Current value \"%d\" "
"matches no enum in '%s', '%s', '%s'\n",
val, RNA_struct_identifier(ptr->type),
@@ -3361,7 +3361,7 @@ static PyObject *pyrna_struct_dir(BPy_StructRNA *self)
PYRNA_STRUCT_CHECK_OBJ(self);
- /* Include this incase this instance is a subtype of a python class
+ /* Include this in case this instance is a subtype of a python class
* In these instances we may want to return a function or variable provided by the subtype
* */
ret = PyList_New(0);
@@ -3498,7 +3498,7 @@ static PyObject *pyrna_struct_getattro(BPy_StructRNA *self, PyObject *pyname)
name);
ret = NULL;
#endif
- /* Include this incase this instance is a subtype of a python class
+ /* Include this in case this instance is a subtype of a python class
* In these instances we may want to return a function or variable provided by the subtype
*
* Also needed to return methods when its not a subtype
@@ -3695,7 +3695,7 @@ static PyObject *pyrna_prop_dir(BPy_PropertyRNA *self)
PyObject *ret;
PointerRNA r_ptr;
- /* Include this incase this instance is a subtype of a python class
+ /* Include this in case this instance is a subtype of a python class
* In these instances we may want to return a function or variable provided by the subtype
* */
ret = PyList_New(0);
@@ -7278,7 +7278,7 @@ static PyObject *pyrna_register_class(PyObject *UNUSED(self), PyObject *py_class
pyrna_subtype_set_rna(py_class, srna_new); /* takes a ref to py_class */
- /* old srna still references us, keep the check incase registering somehow can free it */
+ /* old srna still references us, keep the check in case registering somehow can free it */
if (RNA_struct_py_type_get(srna)) {
RNA_struct_py_type_set(srna, NULL);
// Py_DECREF(py_class); // should be able to do this XXX since the old rna adds a new ref.
diff --git a/source/blender/render/intern/include/sunsky.h b/source/blender/render/intern/include/sunsky.h
index 5076a1541af..62b68484629 100644
--- a/source/blender/render/intern/include/sunsky.h
+++ b/source/blender/render/intern/include/sunsky.h
@@ -24,11 +24,6 @@
* \ingroup render
*/
-/**
- * This feature comes from Preetham paper on "A Practical Analytic Model for Daylight"
- * and example code from Brian Smits, another author of that paper in
- * http://www.cs.utah.edu/vissim/papers/sunsky/code/
- * */
#ifndef __SUNSKY_H__
#define __SUNSKY_H__
@@ -41,14 +36,14 @@ typedef struct SunSky
short effect_type, skyblendtype, sky_colorspace;
float turbidity;
float theta, phi;
-
+
float toSun[3];
/*float sunSpectralRaddata[SPECTRUM_MAX_COMPONENTS];*/
float sunSolidAngle;
float zenith_Y, zenith_x, zenith_y;
-
+
float perez_Y[5], perez_x[5], perez_y[5];
/* suggested by glome in
@@ -75,75 +70,16 @@ typedef struct SunSky
float atm_BetaMie[3];
float atm_BetaDashMie[3];
float atm_BetaRM[3];
-}SunSky;
+} SunSky;
-/**
- * InitSunSky:
- * this function compute some sun,sky parameters according to input parameters and also initiate some other sun, sky parameters
- * parameters:
- * sunSky, is a structure that contains informtion about sun, sky and atmosphere, in this function, most of its values initiated
- * turb, is atmosphere turbidity
- * toSun, contains sun direction
- * horizon_brighness, controls the brightness of the horizon colors
- * spread, controls colors spreed at horizon
- * sun_brightness, controls sun's brightness
- * sun_size, controls sun's size
- * back_scatter, controls back scatter light
- * */
void InitSunSky(struct SunSky *sunsky, float turb, float *toSun, float horizon_brightness,
- float spread,float sun_brightness, float sun_size, float back_scatter,
- float skyblendfac, short skyblendtype, float sky_exposure, float sky_colorspace);
-
-/**
- * GetSkyXYZRadiance:
- * this function compute sky radiance according to a view parameters `theta' and `phi'and sunSky values
- * parameters:
- * sunSky, sontains sun and sky parameters
- * theta, is sun's theta
- * phi, is sun's phi
- * color_out, is computed color that shows sky radiance in XYZ color format
- * */
-void GetSkyXYZRadiance(struct SunSky* sunsky, float theta, float phi, float color_out[3]);
+ float spread,float sun_brightness, float sun_size, float back_scatter,
+ float skyblendfac, short skyblendtype, float sky_exposure, float sky_colorspace);
-/**
- * GetSkyXYZRadiancef:
- * this function compute sky radiance according to a view direction `varg' and sunSky values
- * parameters:
- * sunSky, sontains sun and sky parameters
- * varg, shows direction
- * color_out, is computed color that shows sky radiance in XYZ color format
- * */
-void GetSkyXYZRadiancef(struct SunSky* sunsky, const float varg[3], float color_out[3]);
-
-/**
- * InitAtmosphere:
- * this function intiate sunSky structure with user input parameters.
- * parameters:
- * sunSky, contains information about sun, and in this function some atmosphere parameters will initiated
- * sun_intens, shows sun intensity value
- * mief, Mie scattering factor this factor currently call with 1.0
- * rayf, Rayleigh scattering factor, this factor currently call with 1.0
- * inscattf, inscatter light factor that range from 0.0 to 1.0, 0.0 means no inscatter light and 1.0 means full inscatter light
- * extincf, extinction light factor that range from 0.0 to 1.0, 0.0 means no extinction and 1.0 means full extinction
- * disf, is distance factor, multiplyed to pixle's z value to compute each pixle's distance to camera,
- * */
+void GetSkyXYZRadiance(struct SunSky *sunsky, float theta, float phi, float color_out[3]);
+void GetSkyXYZRadiancef(struct SunSky *sunsky, const float varg[3], float color_out[3]);
void InitAtmosphere(struct SunSky *sunSky, float sun_intens, float mief, float rayf, float inscattf, float extincf, float disf);
-
-/**
- * AtmospherePixleShader:
- * this function apply atmosphere effect on a pixle color `rgb' at distance `s'
- * parameters:
- * sunSky, contains information about sun parameters and user values
- * view, is camera view vector
- * s, is distance
- * rgb, contains rendered color value for a pixle
- * */
-void AtmospherePixleShader( struct SunSky* sunSky, float view[3], float s, float rgb[3]);
-
-/**
- * ClipColor:
- * clip a color to range [0,1];
- * */
+void AtmospherePixleShader( struct SunSky *sunSky, float view[3], float s, float rgb[3]);
void ClipColor(float c[3]);
#endif /*__SUNSKY_H__*/
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 4f891ea17c2..89e10cf37eb 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -5052,7 +5052,7 @@ void RE_Database_FromScene(Render *re, Main *bmain, Scene *scene, unsigned int l
/* if no camera, viewmat should have been set! */
if(use_camera_view && camera) {
- /* called before but need to call again incase of lens animation from the
+ /* called before but need to call again in case of lens animation from the
* above call to scene_update_for_newframe, fixes bug. [#22702].
* following calls dont depend on 'RE_SetCamera' */
RE_SetCamera(re, camera);
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index dfa5acc81e7..d06df07f6b0 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -2008,7 +2008,7 @@ void RE_BlenderFrame(Render *re, Main *bmain, Scene *scene, SceneRenderLayer *sr
if(write_still && !G.afbreek) {
if(BKE_imtype_is_movie(scene->r.im_format.imtype)) {
- /* operator checks this but incase its called from elsewhere */
+ /* operator checks this but in case its called from elsewhere */
printf("Error: cant write single images with a movie format!\n");
}
else {
diff --git a/source/blender/render/intern/source/render_texture.c b/source/blender/render/intern/source/render_texture.c
index 5dbb98d20c2..76b9537116b 100644
--- a/source/blender/render/intern/source/render_texture.c
+++ b/source/blender/render/intern/source/render_texture.c
@@ -651,7 +651,7 @@ static float mg_distNoiseTex(Tex *tex, float *texvec, TexResult *texres)
static float voronoiTex(Tex *tex, float *texvec, TexResult *texres)
{
int rv = TEX_INT;
- float da[4], pa[12]; /* distance and point coordinate arrays of 4 nearest neighbours */
+ float da[4], pa[12]; /* distance and point coordinate arrays of 4 nearest neighbors */
float aw1 = fabs(tex->vn_w1);
float aw2 = fabs(tex->vn_w2);
float aw3 = fabs(tex->vn_w3);
diff --git a/source/blender/render/intern/source/sunsky.c b/source/blender/render/intern/source/sunsky.c
index 71ca2e056ac..1ecf197f694 100644
--- a/source/blender/render/intern/source/sunsky.c
+++ b/source/blender/render/intern/source/sunsky.c
@@ -20,6 +20,10 @@
/** \file blender/render/intern/source/sunsky.c
* \ingroup render
+ *
+ * This feature comes from Preetham paper on "A Practical Analytic Model for Daylight"
+ * and example code from Brian Smits, another author of that paper in
+ * http://www.cs.utah.edu/vissim/papers/sunsky/code/
*/
@@ -129,7 +133,7 @@ static float PerezFunction(struct SunSky *sunsky, const float *lam, float theta,
* InitSunSky:
* this function compute some sun,sky parameters according to input parameters and also initiate some other sun, sky parameters
* parameters:
- * sunSky, is a structure that contains informtion about sun, sky and atmosphere, in this function, most of its values initiated
+ * sunSky, is a structure that contains information about sun, sky and atmosphere, in this function, most of its values initiated
* turb, is atmosphere turbidity
* toSun, contains sun direction
* horizon_brighness, controls the brightness of the horizon colors
@@ -345,7 +349,7 @@ static void ComputeAttenuatedSunlight(float theta, int turbidity, float fTau[3])
/**
* InitAtmosphere:
- * this function intiate sunSky structure with user input parameters.
+ * this function initiate sunSky structure with user input parameters.
* parameters:
* sunSky, contains information about sun, and in this function some atmosphere parameters will initiated
* sun_intens, shows sun intensity value
diff --git a/source/blender/render/intern/source/volume_precache.c b/source/blender/render/intern/source/volume_precache.c
index 7ca67abe3a1..f99eb0298bf 100644
--- a/source/blender/render/intern/source/volume_precache.c
+++ b/source/blender/render/intern/source/volume_precache.c
@@ -437,7 +437,7 @@ static void multiple_scattering_diffusion(Render *re, VolumePrecache *vp, Materi
if (re->test_break(re->tbh)) break;
}
- /* normalisation factor to conserve energy */
+ /* normalization factor to conserve energy */
energy_ms = total_ms_energy(re, do_test_break, sr, sg, sb, n);
fac *= (energy_ss / energy_ms);
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index eecc9cab028..21ea1bf909f 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -230,7 +230,7 @@ wmOperator *WM_operator_last_redo(const struct bContext *C);
#define WM_FILESEL_FILES (1 << 4)
- /* operator as a python command (resultuing string must be free'd) */
+ /* operator as a python command (resultuing string must be freed) */
char *WM_operator_pystring(struct bContext *C, struct wmOperatorType *ot, struct PointerRNA *opptr, int all_args);
void WM_operator_bl_idname(char *to, const char *from);
void WM_operator_py_idname(char *to, const char *from);
diff --git a/source/blender/windowmanager/intern/wm.c b/source/blender/windowmanager/intern/wm.c
index c6c67e22bfd..3aa974bd9f4 100644
--- a/source/blender/windowmanager/intern/wm.c
+++ b/source/blender/windowmanager/intern/wm.c
@@ -76,7 +76,7 @@ void WM_operator_free(wmOperator *op)
#ifdef WITH_PYTHON
if(op->py_instance) {
- /* do this first incase there are any __del__ functions or
+ /* do this first in case there are any __del__ functions or
* similar that use properties */
BPY_DECREF(op->py_instance);
}
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 7bc0557b631..591b8b1103b 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -744,7 +744,7 @@ static int wm_operator_init_from_last(wmWindowManager *wm, wmOperator *op)
wmOperator *lastop;
for(lastop= wm->operators.last; lastop; lastop= lastop->prev) {
- /* equality check is a bit paranoid but just incase */
+ /* equality check is a bit paranoid but just in case */
if((op != lastop) && (op->type == (lastop->type))) {
break;
}
@@ -1701,7 +1701,7 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
/* XXX code this for all modal ops, and ensure free only happens here */
/* modal ui handler can be tagged to be freed */
- if(BLI_findindex(handlers, handler) != -1) { /* could be free'd already by regular modal ops */
+ if(BLI_findindex(handlers, handler) != -1) { /* could be freed already by regular modal ops */
if(handler->flag & WM_HANDLER_DO_FREE) {
BLI_remlink(handlers, handler);
wm_event_free_handler(handler);
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index d603262227f..d34a7d46e54 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -621,7 +621,7 @@ static void wm_keymap_diff_update(ListBase *lb, wmKeyMap *defaultmap, wmKeyMap *
/* name id's are for storing general or multiple keymaps,
space/region ids are same as DNA_space_types.h */
-/* gets free'd in wm.c */
+/* gets freed in wm.c */
wmKeyMap *WM_keymap_list_find(ListBase *lb, const char *idname, int spaceid, int regionid)
{
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 290046d59ab..cab4b014c3e 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -469,7 +469,7 @@ void WM_operator_py_idname(char *to, const char *from)
BLI_strncpy(to+(ofs+1), sep+4, OP_MAX_TYPENAME);
}
else {
- /* should not happen but support just incase */
+ /* should not happen but support just in case */
BLI_strncpy(to, from, OP_MAX_TYPENAME);
}
}
@@ -490,7 +490,7 @@ void WM_operator_bl_idname(char *to, const char *from)
BLI_strncpy(to+(ofs+4), sep+1, OP_MAX_TYPENAME);
}
else {
- /* should not happen but support just incase */
+ /* should not happen but support just in case */
BLI_strncpy(to, from, OP_MAX_TYPENAME);
}
}
@@ -666,7 +666,7 @@ void WM_operator_properties_free(PointerRNA *ptr)
if(properties) {
IDP_FreeProperty(properties);
MEM_freeN(properties);
- ptr->data= NULL; /* just incase */
+ ptr->data= NULL; /* just in case */
}
}