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authorDalai Felinto <dfelinto@gmail.com>2019-10-04 01:22:36 +0300
committerDalai Felinto <dfelinto@gmail.com>2019-10-09 01:16:05 +0300
commit0812949bbc3d7acfd1f20a47087ff973110aa177 (patch)
tree0ec8a52ea73790d85f4b14993de3c252e9fa6de5 /source/blender
parent6d3c34fe9d1eabc7765275ff68600734be0e3acb (diff)
Local Collections: Allow users to show hidden collections
Users now can turn on in a viewport collections that are temporarily hidden (eye) in the view layer. Design task: T61327 As for the implementation, I had to decouple the visibility in the depsgraph from the visibility in the view layer. Also there is a "bug" that in a way was there before which is some operators (e.g., writing a text inside of a text object, tab into edit mode) run regardless of the visibility of the active object. The bug was present already (with object type visibility restriction) in 2.80 so if we decide to tackle it, can be done separately (I have a patch for it though P1132). Reviewed by: brecht (thank you) Differential Revision: D5992
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/alembic/intern/abc_exporter.cc1
-rw-r--r--source/blender/blenkernel/BKE_layer.h11
-rw-r--r--source/blender/blenkernel/intern/layer.c86
-rw-r--r--source/blender/blenkernel/intern/object.c2
-rw-r--r--source/blender/blenkernel/intern/object_update.c4
-rw-r--r--source/blender/depsgraph/intern/depsgraph_query_iter.cc2
-rw-r--r--source/blender/draw/intern/draw_manager.c7
-rw-r--r--source/blender/editors/animation/anim_filter.c4
-rw-r--r--source/blender/editors/object/object_add.c2
-rw-r--r--source/blender/editors/object/object_bake_api.c8
-rw-r--r--source/blender/editors/object/object_edit.c8
-rw-r--r--source/blender/editors/object/object_select.c4
-rw-r--r--source/blender/editors/render/render_internal.c2
-rw-r--r--source/blender/editors/render/render_preview.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_collections.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_select.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c8
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_draw_legacy.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_armature.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_camera.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_empty.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_forcefield.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_light.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c8
-rw-r--r--source/blender/editors/transform/transform_orientations.c1
-rw-r--r--source/blender/editors/transform/transform_snap_object.c1
-rw-r--r--source/blender/makesdna/DNA_layer_types.h21
-rw-r--r--source/blender/makesdna/DNA_scene_types.h9
-rw-r--r--source/blender/makesrna/intern/rna_layer.c21
30 files changed, 142 insertions, 93 deletions
diff --git a/source/blender/alembic/intern/abc_exporter.cc b/source/blender/alembic/intern/abc_exporter.cc
index 69a376d00b0..a69178281ff 100644
--- a/source/blender/alembic/intern/abc_exporter.cc
+++ b/source/blender/alembic/intern/abc_exporter.cc
@@ -53,6 +53,7 @@ extern "C" {
#include "BKE_anim.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
+#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h
index 535980840c1..d2c869532c8 100644
--- a/source/blender/blenkernel/BKE_layer.h
+++ b/source/blender/blenkernel/BKE_layer.h
@@ -114,11 +114,12 @@ void BKE_base_set_visible(struct Scene *scene,
struct ViewLayer *view_layer,
struct Base *base,
bool extend);
-void BKE_layer_collection_isolate(struct Scene *scene,
- struct ViewLayer *view_layer,
- struct LayerCollection *lc,
- bool extend);
-void BKE_layer_collection_local_isolate(struct ViewLayer *view_layer,
+bool BKE_base_is_visible(const struct View3D *v3d, const struct Base *base);
+void BKE_layer_collection_isolate_global(struct Scene *scene,
+ struct ViewLayer *view_layer,
+ struct LayerCollection *lc,
+ bool extend);
+void BKE_layer_collection_isolate_local(struct ViewLayer *view_layer,
struct View3D *v3d,
struct LayerCollection *lc,
bool extend);
diff --git a/source/blender/blenkernel/intern/layer.c b/source/blender/blenkernel/intern/layer.c
index 9b18052ef1e..726ca9d705b 100644
--- a/source/blender/blenkernel/intern/layer.c
+++ b/source/blender/blenkernel/intern/layer.c
@@ -44,6 +44,7 @@
#include "DNA_object_types.h"
#include "DNA_node_types.h"
#include "DNA_scene_types.h"
+#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "DNA_workspace_types.h"
@@ -56,9 +57,10 @@
#include "MEM_guardedalloc.h"
/* Set of flags which are dependent on a collection settings. */
-static const short g_base_collection_flags = (BASE_VISIBLE | BASE_SELECTABLE |
- BASE_ENABLED_VIEWPORT | BASE_ENABLED_RENDER |
- BASE_HOLDOUT | BASE_INDIRECT_ONLY);
+static const short g_base_collection_flags = (BASE_VISIBLE_DEPSGRAPH | BASE_VISIBLE_VIEWLAYER |
+ BASE_SELECTABLE | BASE_ENABLED_VIEWPORT |
+ BASE_ENABLED_RENDER | BASE_HOLDOUT |
+ BASE_INDIRECT_ONLY);
/* prototype */
static void object_bases_iterator_next(BLI_Iterator *iter, const int flag);
@@ -735,9 +737,15 @@ static short layer_collection_sync(ViewLayer *view_layer,
lc->runtime_flag = child_runtime_flag;
}
- if (((child_restrict & COLLECTION_RESTRICT_VIEWPORT) == 0) &&
+ /* We separate restrict viewport and visible view layer because a layer collection can be
+ * hidden in the view layer yet (locally) visible in a viewport (if it is not restricted).*/
+ if (child_restrict & COLLECTION_RESTRICT_VIEWPORT) {
+ lc->runtime_flag |= LAYER_COLLECTION_RESTRICT_VIEWPORT;
+ }
+
+ if (((lc->runtime_flag & LAYER_COLLECTION_RESTRICT_VIEWPORT) == 0) &&
((child_layer_restrict & LAYER_COLLECTION_HIDE) == 0)) {
- lc->runtime_flag |= LAYER_COLLECTION_VISIBLE;
+ lc->runtime_flag |= LAYER_COLLECTION_VISIBLE_VIEW_LAYER;
}
/* Sync objects, except if collection was excluded. */
@@ -771,12 +779,12 @@ static short layer_collection_sync(ViewLayer *view_layer,
}
if ((child_restrict & COLLECTION_RESTRICT_VIEWPORT) == 0) {
- base->flag_from_collection |= BASE_ENABLED_VIEWPORT;
+ base->flag_from_collection |= (BASE_ENABLED_VIEWPORT | BASE_VISIBLE_DEPSGRAPH);
if ((child_layer_restrict & LAYER_COLLECTION_HIDE) == 0) {
- base->flag_from_collection |= BASE_VISIBLE;
- if (((child_restrict & COLLECTION_RESTRICT_SELECT) == 0)) {
- base->flag_from_collection |= BASE_SELECTABLE;
- }
+ base->flag_from_collection |= BASE_VISIBLE_VIEWLAYER;
+ }
+ if (((child_restrict & COLLECTION_RESTRICT_SELECT) == 0)) {
+ base->flag_from_collection |= BASE_SELECTABLE;
}
}
@@ -974,7 +982,7 @@ bool BKE_layer_collection_has_selected_objects(ViewLayer *view_layer, LayerColle
for (CollectionObject *cob = lc->collection->gobject.first; cob; cob = cob->next) {
Base *base = BKE_view_layer_base_find(view_layer, cob->ob);
- if (base && (base->flag & BASE_SELECTED) && (base->flag & BASE_VISIBLE)) {
+ if (base && (base->flag & BASE_SELECTED) && (base->flag & BASE_VISIBLE_DEPSGRAPH)) {
return true;
}
}
@@ -1026,6 +1034,31 @@ void BKE_base_set_visible(Scene *scene, ViewLayer *view_layer, Base *base, bool
BKE_layer_collection_sync(scene, view_layer);
}
+bool BKE_base_is_visible(const View3D *v3d, const Base *base)
+{
+ if ((base->flag & BASE_VISIBLE_DEPSGRAPH) == 0) {
+ return false;
+ }
+
+ if (v3d == NULL) {
+ return base->flag & BASE_VISIBLE_VIEWLAYER;
+ }
+
+ if ((v3d->localvd) && ((v3d->local_view_uuid & base->local_view_bits) == 0)) {
+ return false;
+ }
+
+ if (((1 << (base->object->type)) & v3d->object_type_exclude_viewport) != 0) {
+ return false;
+ }
+
+ if (v3d->flag & V3D_LOCAL_COLLECTIONS) {
+ return (v3d->local_collections_uuid & base->local_collections_bits) != 0;
+ }
+
+ return base->flag & BASE_VISIBLE_VIEWLAYER;
+}
+
static void layer_collection_flag_set_recursive(LayerCollection *lc, const int flag)
{
lc->flag |= flag;
@@ -1050,13 +1083,13 @@ static void layer_collection_flag_unset_recursive(LayerCollection *lc, const int
* If the collection or any of its parents is disabled, make it enabled.
* Don't change the children disable state though.
*/
-void BKE_layer_collection_isolate(Scene *scene,
- ViewLayer *view_layer,
- LayerCollection *lc,
- bool extend)
+void BKE_layer_collection_isolate_global(Scene *scene,
+ ViewLayer *view_layer,
+ LayerCollection *lc,
+ bool extend)
{
LayerCollection *lc_master = view_layer->layer_collections.first;
- bool hide_it = extend && (lc->runtime_flag & LAYER_COLLECTION_VISIBLE);
+ bool hide_it = extend && (lc->runtime_flag & LAYER_COLLECTION_VISIBLE_VIEW_LAYER);
if (!extend) {
/* Hide all collections . */
@@ -1163,9 +1196,9 @@ void BKE_layer_collection_local_sync(ViewLayer *view_layer, View3D *v3d)
/**
* Isolate the collection locally
*
- * Same as BKE_layer_collection_local_isolate but for a viewport
+ * Same as BKE_layer_collection_isolate_local but for a viewport
*/
-void BKE_layer_collection_local_isolate(ViewLayer *view_layer,
+void BKE_layer_collection_isolate_local(ViewLayer *view_layer,
View3D *v3d,
LayerCollection *lc,
bool extend)
@@ -1436,12 +1469,12 @@ static void objects_iterator_end(BLI_Iterator *iter)
void BKE_view_layer_selected_objects_iterator_begin(BLI_Iterator *iter, void *data_in)
{
- objects_iterator_begin(iter, data_in, BASE_VISIBLE | BASE_SELECTED);
+ objects_iterator_begin(iter, data_in, BASE_VISIBLE_DEPSGRAPH | BASE_SELECTED);
}
void BKE_view_layer_selected_objects_iterator_next(BLI_Iterator *iter)
{
- objects_iterator_next(iter, BASE_VISIBLE | BASE_SELECTED);
+ objects_iterator_next(iter, BASE_VISIBLE_DEPSGRAPH | BASE_SELECTED);
}
void BKE_view_layer_selected_objects_iterator_end(BLI_Iterator *iter)
@@ -1478,7 +1511,7 @@ void BKE_view_layer_visible_objects_iterator_end(BLI_Iterator *iter)
void BKE_view_layer_selected_editable_objects_iterator_begin(BLI_Iterator *iter, void *data_in)
{
- objects_iterator_begin(iter, data_in, BASE_VISIBLE | BASE_SELECTED);
+ objects_iterator_begin(iter, data_in, BASE_VISIBLE_DEPSGRAPH | BASE_SELECTED);
if (iter->valid) {
if (BKE_object_is_libdata((Object *)iter->current) == false) {
// First object is valid (selectable and not libdata) -> all good.
@@ -1495,7 +1528,7 @@ void BKE_view_layer_selected_editable_objects_iterator_next(BLI_Iterator *iter)
{
// Search while there are objects and the one we have is not editable (editable = not libdata).
do {
- objects_iterator_next(iter, BASE_VISIBLE | BASE_SELECTED);
+ objects_iterator_next(iter, BASE_VISIBLE_DEPSGRAPH | BASE_SELECTED);
} while (iter->valid && BKE_object_is_libdata((Object *)iter->current) != false);
}
@@ -1512,12 +1545,12 @@ void BKE_view_layer_selected_editable_objects_iterator_end(BLI_Iterator *iter)
void BKE_view_layer_selected_bases_iterator_begin(BLI_Iterator *iter, void *data_in)
{
- objects_iterator_begin(iter, data_in, BASE_VISIBLE | BASE_SELECTED);
+ objects_iterator_begin(iter, data_in, BASE_VISIBLE_DEPSGRAPH | BASE_SELECTED);
}
void BKE_view_layer_selected_bases_iterator_next(BLI_Iterator *iter)
{
- object_bases_iterator_next(iter, BASE_VISIBLE | BASE_SELECTED);
+ object_bases_iterator_next(iter, BASE_VISIBLE_DEPSGRAPH | BASE_SELECTED);
}
void BKE_view_layer_selected_bases_iterator_end(BLI_Iterator *iter)
@@ -1617,7 +1650,8 @@ void BKE_view_layer_bases_in_mode_iterator_end(BLI_Iterator *UNUSED(iter))
/* Evaluation */
/* Applies object's restrict flags on top of flags coming from the collection
- * and stores those in base->flag. BASE_VISIBLE is based on viewport visibility. */
+ * and stores those in base->flag. BASE_VISIBLE_DEPSGRAPH ignores viewport flags visibility
+ * (i.e., restriction and local collection). */
void BKE_base_eval_flags(Base *base)
{
/* Apply collection flags. */
@@ -1640,7 +1674,7 @@ void BKE_base_eval_flags(Base *base)
* can change these again, but for tools we always want the viewport
* visibility to be in sync regardless if depsgraph was evaluated. */
if (!(base->flag & BASE_ENABLED_VIEWPORT) || (base->flag & BASE_HIDDEN)) {
- base->flag &= ~(BASE_VISIBLE | BASE_SELECTABLE);
+ base->flag &= ~(BASE_VISIBLE_DEPSGRAPH | BASE_VISIBLE_VIEWLAYER | BASE_SELECTABLE);
}
/* Deselect unselectable objects. */
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index f10930a2ba7..773e2d19b22 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -680,7 +680,7 @@ bool BKE_object_is_mode_compat(const struct Object *ob, eObjectMode object_mode)
*/
int BKE_object_visibility(const Object *ob, const int dag_eval_mode)
{
- if ((ob->base_flag & BASE_VISIBLE) == 0) {
+ if ((ob->base_flag & BASE_VISIBLE_DEPSGRAPH) == 0) {
return 0;
}
diff --git a/source/blender/blenkernel/intern/object_update.c b/source/blender/blenkernel/intern/object_update.c
index 01f3f2e309b..21ca5e6d6a6 100644
--- a/source/blender/blenkernel/intern/object_update.c
+++ b/source/blender/blenkernel/intern/object_update.c
@@ -439,10 +439,10 @@ void BKE_object_eval_eval_base_flags(Depsgraph *depsgraph,
* assumed viewport visibility. Select-ability does not matter here. */
if (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER) {
if (base->flag & BASE_ENABLED_RENDER) {
- base->flag |= BASE_VISIBLE;
+ base->flag |= BASE_VISIBLE_DEPSGRAPH;
}
else {
- base->flag &= ~BASE_VISIBLE;
+ base->flag &= ~BASE_VISIBLE_DEPSGRAPH;
}
}
diff --git a/source/blender/depsgraph/intern/depsgraph_query_iter.cc b/source/blender/depsgraph/intern/depsgraph_query_iter.cc
index 28789968286..db469612f76 100644
--- a/source/blender/depsgraph/intern/depsgraph_query_iter.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query_iter.cc
@@ -152,7 +152,7 @@ bool deg_objects_dupli_iterator_next(BLI_Iterator *iter)
copy_v4_v4(temp_dupli_object->color, dupli_parent->color);
/* Duplicated elements shouldn't care whether their original collection is visible or not. */
- temp_dupli_object->base_flag |= BASE_VISIBLE;
+ temp_dupli_object->base_flag |= BASE_VISIBLE_DEPSGRAPH;
int ob_visibility = BKE_object_visibility(temp_dupli_object, data->eval_mode);
if ((ob_visibility & (OB_VISIBLE_SELF | OB_VISIBLE_PARTICLES)) == 0) {
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index 66cf921d47d..6366ed0bb6f 100644
--- a/source/blender/draw/intern/draw_manager.c
+++ b/source/blender/draw/intern/draw_manager.c
@@ -164,7 +164,7 @@ struct DRWTextStore *DRW_text_cache_ensure(void)
bool DRW_object_is_renderable(const Object *ob)
{
- BLI_assert((ob->base_flag & BASE_VISIBLE) != 0);
+ BLI_assert((ob->base_flag & BASE_VISIBLE_DEPSGRAPH) != 0);
if (ob->type == OB_MESH) {
if ((ob == DST.draw_ctx.object_edit) || BKE_object_is_in_editmode(ob)) {
@@ -1586,6 +1586,11 @@ static bool is_object_visible_in_viewport(View3D *v3d, Object *ob)
return false;
}
+ /* If not using local view or local collection the object may still be in a hidden collection. */
+ if (((v3d->localvd) == NULL) && ((v3d->flag & V3D_LOCAL_COLLECTIONS) == 0)) {
+ return (ob->base_flag & BASE_VISIBLE_VIEWLAYER) != 0;
+ }
+
return true;
}
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 48493c9e961..f73c8a5b71a 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -1818,7 +1818,7 @@ static size_t animdata_filter_gpencil(bAnimContext *ac,
!(ads->filterflag & ADS_FILTER_INCL_HIDDEN)) {
/* Layer visibility - we check both object and base,
* since these may not be in sync yet. */
- if ((base->flag & BASE_VISIBLE) == 0) {
+ if ((base->flag & BASE_VISIBLE_DEPSGRAPH) == 0) {
continue;
}
@@ -3017,7 +3017,7 @@ static bool animdata_filter_base_is_ok(bDopeSheet *ads, Base *base, int filter_m
*/
if ((filter_mode & ANIMFILTER_DATA_VISIBLE) && !(ads->filterflag & ADS_FILTER_INCL_HIDDEN)) {
/* layer visibility - we check both object and base, since these may not be in sync yet */
- if ((base->flag & BASE_VISIBLE) == 0) {
+ if ((base->flag & BASE_VISIBLE_DEPSGRAPH) == 0) {
return false;
}
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 2f8141bef95..bbd8c425386 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -2576,7 +2576,7 @@ static Base *object_add_duplicate_internal(
DEG_id_tag_update(&obn->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
base = BKE_view_layer_base_find(view_layer, ob);
- if ((base != NULL) && (base->flag & BASE_VISIBLE)) {
+ if ((base != NULL) && (base->flag & BASE_VISIBLE_DEPSGRAPH)) {
BKE_collection_object_add_from(bmain, scene, ob, obn);
}
else {
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index d9baec7c3ca..9e9cfe1beed 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -879,7 +879,7 @@ static int bake(Render *re,
else {
ob_cage_eval = DEG_get_evaluated_object(depsgraph, ob_cage);
ob_cage_eval->restrictflag |= OB_RESTRICT_RENDER;
- ob_cage_eval->base_flag &= ~(BASE_VISIBLE | BASE_ENABLED_RENDER);
+ ob_cage_eval->base_flag &= ~(BASE_VISIBLE_DEPSGRAPH | BASE_ENABLED_RENDER);
}
}
}
@@ -976,7 +976,7 @@ static int bake(Render *re,
highpoly[i].ob = ob_iter;
highpoly[i].ob_eval = DEG_get_evaluated_object(depsgraph, ob_iter);
highpoly[i].ob_eval->restrictflag &= ~OB_RESTRICT_RENDER;
- highpoly[i].ob_eval->base_flag |= (BASE_VISIBLE | BASE_ENABLED_RENDER);
+ highpoly[i].ob_eval->base_flag |= (BASE_VISIBLE_DEPSGRAPH | BASE_ENABLED_RENDER);
highpoly[i].me = BKE_mesh_new_from_object(NULL, highpoly[i].ob_eval, false);
/* lowpoly to highpoly transformation matrix */
@@ -992,10 +992,10 @@ static int bake(Render *re,
if (ob_cage != NULL) {
ob_cage_eval->restrictflag |= OB_RESTRICT_RENDER;
- ob_cage_eval->base_flag &= ~(BASE_VISIBLE | BASE_ENABLED_RENDER);
+ ob_cage_eval->base_flag &= ~(BASE_VISIBLE_DEPSGRAPH | BASE_ENABLED_RENDER);
}
ob_low_eval->restrictflag |= OB_RESTRICT_RENDER;
- ob_low_eval->base_flag &= ~(BASE_VISIBLE | BASE_ENABLED_RENDER);
+ ob_low_eval->base_flag &= ~(BASE_VISIBLE_DEPSGRAPH | BASE_ENABLED_RENDER);
/* populate the pixel arrays with the corresponding face data for each high poly object */
if (!RE_bake_pixels_populate_from_objects(me_low,
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 40bb1c7378f..70d024c7902 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -218,7 +218,7 @@ static int object_hide_view_set_exec(bContext *C, wmOperator *op)
/* Hide selected or unselected objects. */
for (Base *base = view_layer->object_bases.first; base; base = base->next) {
- if (!(base->flag & BASE_VISIBLE)) {
+ if (!(base->flag & BASE_VISIBLE_DEPSGRAPH)) {
continue;
}
@@ -292,7 +292,7 @@ static int object_hide_collection_exec(bContext *C, wmOperator *op)
DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS);
if (v3d->flag & V3D_LOCAL_COLLECTIONS) {
- if ((lc->runtime_flag & LAYER_COLLECTION_VISIBLE) == 0) {
+ if (lc->runtime_flag & LAYER_COLLECTION_RESTRICT_VIEWPORT) {
return OPERATOR_CANCELLED;
}
if (toggle) {
@@ -300,11 +300,11 @@ static int object_hide_collection_exec(bContext *C, wmOperator *op)
BKE_layer_collection_local_sync(view_layer, v3d);
}
else {
- BKE_layer_collection_local_isolate(view_layer, v3d, lc, extend);
+ BKE_layer_collection_isolate_local(view_layer, v3d, lc, extend);
}
}
else {
- BKE_layer_collection_isolate(scene, view_layer, lc, extend);
+ BKE_layer_collection_isolate_global(scene, view_layer, lc, extend);
}
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 28242b986f1..40fa11994f4 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -214,7 +214,7 @@ bool ED_object_base_deselect_all(ViewLayer *view_layer, View3D *v3d, int action)
static int get_base_select_priority(Base *base)
{
- if (base->flag & BASE_VISIBLE) {
+ if (base->flag & BASE_VISIBLE_DEPSGRAPH) {
if (base->flag & BASE_SELECTABLE) {
return 3;
}
@@ -288,7 +288,7 @@ bool ED_object_jump_to_object(bContext *C, Object *ob, const bool UNUSED(reveal_
if (!(base->flag & BASE_SELECTED)) {
ED_object_base_deselect_all(view_layer, v3d, SEL_DESELECT);
- if (base->flag & BASE_VISIBLE) {
+ if (BASE_VISIBLE(v3d, base)) {
ED_object_base_select(base, BA_SELECT);
}
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 053ca3d8f9f..7106af25a82 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -859,7 +859,7 @@ static void screen_render_cancel(bContext *C, wmOperator *op)
static void clean_viewport_memory_base(Base *base)
{
- if ((base->flag & BASE_VISIBLE) == 0) {
+ if ((base->flag & BASE_VISIBLE_DEPSGRAPH) == 0) {
return;
}
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 55fbd701a47..6dc3a1ec1ac 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -474,7 +474,7 @@ static Scene *preview_prepare_scene(
}
}
else if (base->object->type == OB_LAMP) {
- base->flag |= BASE_VISIBLE;
+ base->flag |= BASE_VISIBLE_DEPSGRAPH;
}
}
}
diff --git a/source/blender/editors/space_outliner/outliner_collections.c b/source/blender/editors/space_outliner/outliner_collections.c
index 309446db83b..03606282fcd 100644
--- a/source/blender/editors/space_outliner/outliner_collections.c
+++ b/source/blender/editors/space_outliner/outliner_collections.c
@@ -965,7 +965,7 @@ static int collection_isolate_exec(bContext *C, wmOperator *op)
LayerCollection *layer_collection = BLI_gsetIterator_getKey(&collections_to_edit_iter);
if (extend) {
- BKE_layer_collection_isolate(scene, view_layer, layer_collection, true);
+ BKE_layer_collection_isolate_global(scene, view_layer, layer_collection, true);
}
else {
PointerRNA ptr;
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index 44e67fa1508..8852470398e 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -263,7 +263,7 @@ static void do_outliner_object_select_recursive(ViewLayer *view_layer,
for (base = FIRSTBASE(view_layer); base; base = base->next) {
Object *ob = base->object;
- if ((((base->flag & BASE_VISIBLE) != 0) && BKE_object_is_child_recursive(ob_parent, ob))) {
+ if ((((base->flag & BASE_VISIBLE_DEPSGRAPH) != 0) && BKE_object_is_child_recursive(ob_parent, ob))) {
ED_object_base_select(base, select ? BA_SELECT : BA_DESELECT);
}
}
@@ -1198,7 +1198,7 @@ static void do_outliner_item_activate_tree_element(bContext *C,
Object *ob = (Object *)outliner_search_back(soops, te, ID_OB);
if ((ob != NULL) && (ob->data == tselem->id)) {
Base *base = BKE_view_layer_base_find(view_layer, ob);
- if ((base != NULL) && (base->flag & BASE_VISIBLE)) {
+ if ((base != NULL) && (base->flag & BASE_VISIBLE_DEPSGRAPH)) {
do_outliner_activate_obdata(C, scene, view_layer, base, extend);
}
}
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index fd6a052b84d..7f7cfff12ef 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -1365,7 +1365,7 @@ static void outliner_add_layer_collection_objects(
TreeElement *te_object = outliner_add_element(soops, tree, base->object, ten, 0, 0);
te_object->directdata = base;
- if (!(base->flag & BASE_VISIBLE)) {
+ if (!(base->flag & BASE_VISIBLE_DEPSGRAPH)) {
te_object->flag |= TE_DISABLED;
}
}
@@ -1398,7 +1398,7 @@ static void outliner_add_layer_collections_recursive(SpaceOutliner *soops,
tselem->flag &= ~TSE_CLOSED;
}
- if (exclude || (lc->runtime_flag & LAYER_COLLECTION_VISIBLE) == 0) {
+ if (exclude || (lc->runtime_flag & LAYER_COLLECTION_VISIBLE_VIEW_LAYER) == 0) {
ten->flag |= TE_DISABLED;
}
}
@@ -2085,12 +2085,12 @@ static bool outliner_element_visible_get(ViewLayer *view_layer,
}
if (exclude_filter & SO_FILTER_OB_STATE_VISIBLE) {
- if ((base->flag & BASE_VISIBLE) == 0) {
+ if ((base->flag & BASE_VISIBLE_DEPSGRAPH) == 0) {
return false;
}
}
else if (exclude_filter & SO_FILTER_OB_STATE_HIDDEN) {
- if ((base->flag & BASE_VISIBLE) != 0) {
+ if ((base->flag & BASE_VISIBLE_DEPSGRAPH) != 0) {
return false;
}
}
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index fbb6dfb8f8f..6d25d6c14f8 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -341,6 +341,9 @@ static SpaceLink *view3d_duplicate(SpaceLink *sl)
v3dn->runtime.properties_storage = NULL;
}
+ v3dn->local_collections_uuid = 0;
+ v3dn->flag &= ~V3D_LOCAL_COLLECTIONS;
+
if (v3dn->shading.type == OB_RENDER) {
v3dn->shading.type = OB_SOLID;
}
@@ -1460,7 +1463,7 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
if (view_layer->basact) {
Object *ob = view_layer->basact->object;
/* if hidden but in edit mode, we still display, can happen with animation */
- if ((view_layer->basact->flag & BASE_VISIBLE) != 0 || (ob->mode & OB_MODE_EDIT)) {
+ if ((view_layer->basact->flag & BASE_VISIBLE_DEPSGRAPH) != 0 || (ob->mode & OB_MODE_EDIT)) {
CTX_data_pointer_set(result, &scene->id, &RNA_ObjectBase, view_layer->basact);
}
}
@@ -1472,7 +1475,8 @@ static int view3d_context(const bContext *C, const char *member, bContextDataRes
if (view_layer->basact) {
Object *ob = view_layer->basact->object;
/* if hidden but in edit mode, we still display, can happen with animation */
- if ((view_layer->basact->flag & BASE_VISIBLE) != 0 || (ob->mode & OB_MODE_EDIT) != 0) {
+ if ((view_layer->basact->flag & BASE_VISIBLE_DEPSGRAPH) != 0 ||
+ (ob->mode & OB_MODE_EDIT) != 0) {
CTX_data_id_pointer_set(result, &ob->id);
}
}
diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c b/source/blender/editors/space_view3d/view3d_draw_legacy.c
index acc46935eb5..17b575cedae 100644
--- a/source/blender/editors/space_view3d/view3d_draw_legacy.c
+++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c
@@ -179,7 +179,7 @@ static void validate_object_select_id(
return;
}
- if (obact_eval && ((obact_eval->base_flag & BASE_VISIBLE) != 0)) {
+ if (obact_eval && ((obact_eval->base_flag & BASE_VISIBLE_DEPSGRAPH) != 0)) {
Base *base = BKE_view_layer_base_find(view_layer, obact);
DRW_select_buffer_context_create(&base, 1, -1);
}
@@ -226,7 +226,7 @@ void ED_view3d_backbuf_depth_validate(ViewContext *vc)
ARegion *ar = vc->ar;
Object *obact_eval = DEG_get_evaluated_object(vc->depsgraph, vc->obact);
- if (obact_eval && ((obact_eval->base_flag & BASE_VISIBLE) != 0)) {
+ if (obact_eval && ((obact_eval->base_flag & BASE_VISIBLE_DEPSGRAPH) != 0)) {
GPUViewport *viewport = WM_draw_region_get_viewport(ar, 0);
DRW_draw_depth_object(vc->ar, viewport, obact_eval);
}
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_armature.c b/source/blender/editors/space_view3d/view3d_gizmo_armature.c
index 615589347da..dbad06da5ec 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_armature.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_armature.c
@@ -25,6 +25,7 @@
#include "BKE_armature.h"
#include "BKE_action.h"
#include "BKE_context.h"
+#include "BKE_layer.h"
#include "BKE_object.h"
#include "DNA_object_types.h"
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_camera.c b/source/blender/editors/space_view3d/view3d_gizmo_camera.c
index 42931d5abb5..ba5ca5fbd15 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_camera.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_camera.c
@@ -24,6 +24,7 @@
#include "BKE_camera.h"
#include "BKE_context.h"
+#include "BKE_layer.h"
#include "DNA_object_types.h"
#include "DNA_camera_types.h"
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_empty.c b/source/blender/editors/space_view3d/view3d_gizmo_empty.c
index b37f1e41294..793aec42dcd 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_empty.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_empty.c
@@ -22,6 +22,7 @@
#include "BLI_utildefines.h"
#include "BKE_context.h"
+#include "BKE_layer.h"
#include "BKE_object.h"
#include "BKE_image.h"
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_forcefield.c b/source/blender/editors/space_view3d/view3d_gizmo_forcefield.c
index 44ad1d14dba..90b1539c8a7 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_forcefield.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_forcefield.c
@@ -21,6 +21,7 @@
#include "BLI_utildefines.h"
#include "BKE_context.h"
+#include "BKE_layer.h"
#include "BKE_object.h"
#include "DNA_object_types.h"
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_light.c b/source/blender/editors/space_view3d/view3d_gizmo_light.c
index 35677b2e4c2..890de0ae611 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_light.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_light.c
@@ -22,6 +22,7 @@
#include "BLI_utildefines.h"
#include "BKE_context.h"
+#include "BKE_layer.h"
#include "BKE_object.h"
#include "DEG_depsgraph.h"
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index dd8e2e07271..d7af307bc53 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1583,7 +1583,13 @@ static uint free_localcollection_bit(Main *bmain,
static void local_collections_reset_uuid(LayerCollection *layer_collection,
const unsigned short local_view_bit)
{
- layer_collection->local_collections_bits |= local_view_bit;
+ if (layer_collection->flag & LAYER_COLLECTION_HIDE) {
+ layer_collection->local_collections_bits &= ~local_view_bit;
+ }
+ else {
+ layer_collection->local_collections_bits |= local_view_bit;
+ }
+
LISTBASE_FOREACH (LayerCollection *, child, &layer_collection->layer_collections) {
local_collections_reset_uuid(child, local_view_bit);
}
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index cbe9505d3f2..3159464072e 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -44,6 +44,7 @@
#include "BKE_curve.h"
#include "BKE_context.h"
#include "BKE_editmesh.h"
+#include "BKE_layer.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_workspace.h"
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 1601acb1c8f..b31816b2605 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -47,6 +47,7 @@
#include "BKE_object.h"
#include "BKE_anim.h" /* for duplis */
#include "BKE_editmesh.h"
+#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_tracking.h"
#include "BKE_context.h"
diff --git a/source/blender/makesdna/DNA_layer_types.h b/source/blender/makesdna/DNA_layer_types.h
index 3af1da46f80..4de98e0b684 100644
--- a/source/blender/makesdna/DNA_layer_types.h
+++ b/source/blender/makesdna/DNA_layer_types.h
@@ -118,13 +118,13 @@ enum {
BASE_HIDDEN = (1 << 8), /* Object is hidden for editing. */
/* Runtime evaluated flags. */
- BASE_VISIBLE = (1 << 1), /* Object is enabled and visible. */
- BASE_SELECTABLE = (1 << 2), /* Object can be selected. */
- BASE_FROM_DUPLI = (1 << 3), /* Object comes from duplicator. */
- /* BASE_DEPRECATED = (1 << 4), */
- BASE_FROM_SET = (1 << 5), /* Object comes from set. */
- BASE_ENABLED_VIEWPORT = (1 << 6), /* Object is enabled in viewport. */
- BASE_ENABLED_RENDER = (1 << 7), /* Object is enabled in final render */
+ BASE_VISIBLE_DEPSGRAPH = (1 << 1), /* Object is enabled and visible for the depsgraph. */
+ BASE_SELECTABLE = (1 << 2), /* Object can be selected. */
+ BASE_FROM_DUPLI = (1 << 3), /* Object comes from duplicator. */
+ BASE_VISIBLE_VIEWLAYER = (1 << 4), /* Object is enabled and visible for the viewlayer. */
+ BASE_FROM_SET = (1 << 5), /* Object comes from set. */
+ BASE_ENABLED_VIEWPORT = (1 << 6), /* Object is enabled in viewport. */
+ BASE_ENABLED_RENDER = (1 << 7), /* Object is enabled in final render */
/* BASE_DEPRECATED = (1 << 9), */
BASE_HOLDOUT = (1 << 10), /* Object masked out from render */
BASE_INDIRECT_ONLY = (1 << 11), /* Object only contributes indirectly to render */
@@ -142,10 +142,13 @@ enum {
LAYER_COLLECTION_HIDE = (1 << 7),
};
-/* Layer Collection->runtime_flag */
+/* Layer Collection->runtime_flag
+ Keep it synced with base->flag based on g_base_collection_flags. */
enum {
LAYER_COLLECTION_HAS_OBJECTS = (1 << 0),
- LAYER_COLLECTION_VISIBLE = (1 << 1),
+ LAYER_COLLECTION_VISIBLE_DEPSGRAPH = (1 << 1),
+ LAYER_COLLECTION_RESTRICT_VIEWPORT = (1 << 2),
+ LAYER_COLLECTION_VISIBLE_VIEW_LAYER = (1 << 4),
};
/* ViewLayer->flag */
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index ca572f1ddf1..8763f62b385 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -1976,14 +1976,7 @@ extern const char *RE_engine_id_CYCLES;
#define MINAFRAME -1048574
#define MINAFRAMEF -1048574.0f
-#define BASE_VISIBLE(v3d, base) \
- (((v3d == NULL) || ((v3d)->localvd == NULL) || \
- ((v3d)->local_view_uuid & (base)->local_view_bits)) && \
- ((v3d == NULL) || (((v3d)->flag & V3D_LOCAL_COLLECTIONS) == 0) || \
- ((v3d)->local_collections_uuid & (base)->local_collections_bits)) && \
- ((v3d == NULL) || \
- (((1 << (base)->object->type) & (v3d)->object_type_exclude_viewport) == 0)) && \
- (((base)->flag & BASE_VISIBLE) != 0))
+#define BASE_VISIBLE(v3d, base) BKE_base_is_visible(v3d, base)
#define BASE_SELECTABLE(v3d, base) \
(BASE_VISIBLE(v3d, base) && \
((v3d == NULL) || (((1 << (base)->object->type) & (v3d)->object_type_exclude_select) == 0)) && \
diff --git a/source/blender/makesrna/intern/rna_layer.c b/source/blender/makesrna/intern/rna_layer.c
index bab7375f01b..12d89ef5deb 100644
--- a/source/blender/makesrna/intern/rna_layer.c
+++ b/source/blender/makesrna/intern/rna_layer.c
@@ -123,18 +123,13 @@ static IDProperty *rna_ViewLayer_idprops(PointerRNA *ptr, bool create)
static bool rna_LayerCollection_visible_get(LayerCollection *layer_collection, bContext *C)
{
View3D *v3d = CTX_wm_view3d(C);
- const bool runtime_visible = (layer_collection->runtime_flag & LAYER_COLLECTION_VISIBLE) != 0;
- if (v3d == NULL) {
- return runtime_visible;
- }
-
- if ((v3d->flag & V3D_LOCAL_COLLECTIONS) == 0) {
- return runtime_visible;
+ if ((v3d == NULL) || ((v3d->flag & V3D_LOCAL_COLLECTIONS) == 0)) {
+ return (layer_collection->runtime_flag & LAYER_COLLECTION_VISIBLE_VIEW_LAYER) != 0;
}
if (v3d->local_collections_uuid & layer_collection->local_collections_bits) {
- return true;
+ return (layer_collection->runtime_flag & LAYER_COLLECTION_RESTRICT_VIEWPORT) == 0;
}
return false;
@@ -415,12 +410,12 @@ static void rna_def_layer_collection(BlenderRNA *brna)
/* Run-time flags. */
prop = RNA_def_property(srna, "is_visible", PROP_BOOLEAN, PROP_NONE);
- RNA_def_property_boolean_sdna(prop, NULL, "runtime_flag", LAYER_COLLECTION_VISIBLE);
+ RNA_def_property_boolean_sdna(prop, NULL, "runtime_flag", LAYER_COLLECTION_VISIBLE_VIEW_LAYER);
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
- RNA_def_property_ui_text(
- prop,
- "Visible",
- "Whether this collection is visible, take into account the collection parent");
+ RNA_def_property_ui_text(prop,
+ "Visible",
+ "Whether this collection is visible for the viewlayer, take into "
+ "account the collection parent");
func = RNA_def_function(srna, "has_objects", "rna_LayerCollection_has_objects");
RNA_def_function_ui_description(func, "");