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authorClément Foucault <foucault.clem@gmail.com>2017-10-17 04:06:04 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-10-17 04:06:04 +0300
commit8ffb76138731d6241a6ac5bfc17bb764cfa59053 (patch)
treee1e1ebbdf7948831d3e85cb870ef20b7b46e206a /source/blender
parent7d71007cfb714152240ed0197dc380e138a7985b (diff)
GPUFramebuffer: Fix recursive downsample exiting early.
I should really proof read my commits a bit more.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer.c b/source/blender/gpu/intern/gpu_framebuffer.c
index 1d157ecb14c..de5dff1b69c 100644
--- a/source/blender/gpu/intern/gpu_framebuffer.c
+++ b/source/blender/gpu/intern/gpu_framebuffer.c
@@ -576,23 +576,24 @@ void GPU_framebuffer_recursive_downsample(
for (i = 1; i < num_iter + 1; i++) {
+ /* calculate next viewport size */
+ current_dim[0] /= 2;
+ current_dim[1] /= 2;
+
if (GPU_type_matches(GPU_DEVICE_AMD_VEGA, GPU_OS_UNIX, GPU_DRIVER_OPENSOURCE)) {
/* NOTE : here 16 is because of a bug on AMD Vega GPU + non-pro drivers, that prevents us
* from sampling mipmaps that are smaller or equal to 16px. (9) */
- if (current_dim[0] / 2 > 16 && current_dim[1] / 2 > 16) {
+ if (current_dim[0] <= 16 && current_dim[1] <= 16) {
break;
}
}
else {
- if (current_dim[0] / 2 > 1 && current_dim[1] / 2 > 1) {
+ if (current_dim[0] <= 2 && current_dim[1] <= 2) {
+ /* Cannot reduce further. */
break;
}
}
- /* calculate next viewport size */
- current_dim[0] /= 2;
- current_dim[1] /= 2;
-
/* ensure that the viewport size is always at least 1x1 */
CLAMP_MIN(current_dim[0], 1);
CLAMP_MIN(current_dim[1], 1);