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author | Campbell Barton <ideasman42@gmail.com> | 2021-04-14 05:11:03 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-04-14 05:11:03 +0300 |
commit | 937b843944461b7a3d5cf8e0c32008015ed5a216 (patch) | |
tree | e1633f7676d8103bc3b1d560a35aac07d29a1e1c /source/blender | |
parent | 74cbe6d52cf4ee76ded092e7c6d828b9bfabbf77 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenkernel/intern/armature_update.c | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c index 9130c378121..94c2755d4c6 100644 --- a/source/blender/blenkernel/intern/armature_update.c +++ b/source/blender/blenkernel/intern/armature_update.c @@ -288,10 +288,9 @@ static int position_tail_on_spline(bSplineIKConstraint *ik_data, float *r_new_curve_pos, float *r_radius) { - /* This is using the tesselated curve data. - * So we are working with piecewise linear curve segements. - * The same method is use in `BKE_where_on_path` to get curve location data. - */ + /* This is using the tessellated curve data. + * So we are working with piece-wise linear curve segments. + * The same method is use in #BKE_where_on_path to get curve location data. */ const CurveCache *cache = ik_data->tar->runtime.curve_cache; const BevList *bl = cache->bev.first; BevPoint *bp = bl->bevpoints; @@ -319,7 +318,7 @@ static int position_tail_on_spline(bSplineIKConstraint *ik_data, bool is_cyclic = bl->poly >= 0; BevPoint *prev_bp = bp - 1; - /* Go to the next tesselated curve point until we cross to outside of the sphere. */ + /* Go to the next tessellated curve point until we cross to outside of the sphere. */ while (len_v3v3(head_pos, bp->vec) < sphere_radius) { if (bp_idx > max_seg_idx) { /* We are outside the defined curve. We will now extrapolate the intersection point. */ @@ -474,7 +473,7 @@ static void splineik_evaluate_bone( /* Determine if the bone should still be affected by SplineIK. * This makes it so that the bone slowly becomes poseable again the further it rolls off the - * curve. When the whole bone has rolled off the curve, the IK contraint will not influence it + * curve. When the whole bone has rolled off the curve, the IK constraint will not influence it * anymore. */ if (point_end >= 1.0f) { |