diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-03-19 04:05:34 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-03-19 04:09:07 +0300 |
commit | ed4c47632fd6c43aa9284e9ae9bcb77a7ec2ec82 (patch) | |
tree | eee61d8bf6e0803fdb194ff072e78ab1e546d443 /source/blender | |
parent | 5bf09bbcdf5f9c476cec1f56de21d5e100e5b369 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender')
9 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h index a7a5e7b8bd5..c805b5f53a6 100644 --- a/source/blender/blenkernel/BKE_multires.h +++ b/source/blender/blenkernel/BKE_multires.h @@ -96,7 +96,7 @@ struct Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph, struct Object *object, struct MultiresModifierData *mmd); -/* Get coordinates of a deformed base mesh which is an ionput to the given multires modifier. +/* Get coordinates of a deformed base mesh which is an input to the given multires modifier. * NOTE: The modifiers will be re-evaluated. */ float (*BKE_multires_create_deformed_base_mesh_vert_coords(struct Depsgraph *depsgraph, struct Object *object, diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c index 53e1af15192..8674f5d2dbf 100644 --- a/source/blender/blenkernel/intern/multires_reshape.c +++ b/source/blender/blenkernel/intern/multires_reshape.c @@ -235,7 +235,7 @@ void multiresModifier_base_apply(struct Depsgraph *depsgraph, /* For modifying base mesh we only want to consider deformation caused by multires displacement * and ignore all deformation which might be caused by deformation modifiers leading the multires * one. - * So refine the subdiv to the original mesh verticies positions, which will also need to make + * So refine the subdiv to the original mesh vertices positions, which will also need to make * it so object space displacement is re-evaluated for them (as in, can not re-use any knowledge * from the final coordinates in the object space ). */ multires_reshape_apply_base_refine_from_base(&reshape_context); diff --git a/source/blender/blenkernel/intern/object_deform.c b/source/blender/blenkernel/intern/object_deform.c index 573573f20ed..f0ed4265042 100644 --- a/source/blender/blenkernel/intern/object_deform.c +++ b/source/blender/blenkernel/intern/object_deform.c @@ -706,7 +706,7 @@ bool BKE_object_defgroup_check_lock_relative(const bool *lock_flags, } /** - * Additional check for whether the lock relative mode is applicable in multipaint mode. + * Additional check for whether the lock relative mode is applicable in multi-paint mode. * * @return true if none of the selected groups are locked. */ diff --git a/source/blender/blenkernel/intern/seqcache.c b/source/blender/blenkernel/intern/seqcache.c index e6920c71e24..6b1538655d3 100644 --- a/source/blender/blenkernel/intern/seqcache.c +++ b/source/blender/blenkernel/intern/seqcache.c @@ -82,7 +82,7 @@ * Multiple(DCACHE_IMAGES_PER_FILE) images share the same file. * Each of these files contains header DiskCacheHeader followed by image data. * Zlib compression with user definable level can be used to compress image data(per image) - * Images are written in oreder in which they are rendered. + * Images are written in order in which they are rendered. * Overwriting of individual entry is not possible. * Stored images are deleted by invalidation, or when size of all files exceeds maximum * size specified in user preferences. diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c index e0008558135..7c17b7098d2 100644 --- a/source/blender/draw/engines/eevee/eevee_volumes.c +++ b/source/blender/draw/engines/eevee/eevee_volumes.c @@ -466,7 +466,7 @@ static bool eevee_volume_object_grids_init(Object *ob, ListBase *gpu_grids, DRWS grp, gpu_grid->sampler_name, (drw_grid) ? drw_grid->texture : e_data.dummy_density); if (drw_grid && multiple_transforms) { - /* Specify per-volume tranform matrix that is applied after the + /* Specify per-volume transform matrix that is applied after the * transform from object to bounds. */ mul_m4_m4m4(drw_grid->bounds_to_texture, drw_grid->object_to_texture, bounds_to_object); DRW_shgroup_uniform_mat4(grp, gpu_grid->transform_name, drw_grid->bounds_to_texture); diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c index 93abf7a15e7..b801d14f213 100644 --- a/source/blender/editors/space_sequencer/sequencer_draw.c +++ b/source/blender/editors/space_sequencer/sequencer_draw.c @@ -1009,7 +1009,7 @@ static void draw_seq_strip(const bContext *C, y2 = seq->machine + SEQ_STRIP_OFSTOP; /* Position of the text, - * make sure that the strip content is visible also when the strip heigh gets lower. */ + * make sure that the strip content is visible also when the strip height gets lower. */ float text_margin_y = y2 - min_ff(0.40f, 20 * U.dpi_fac * pixely); /* Show some content only when the strip is high enough. */ diff --git a/source/blender/editors/undo/memfile_undo.c b/source/blender/editors/undo/memfile_undo.c index 1ac4c031c8e..f9235938eb7 100644 --- a/source/blender/editors/undo/memfile_undo.c +++ b/source/blender/editors/undo/memfile_undo.c @@ -156,15 +156,15 @@ static void memfile_undosys_step_decode(struct bContext *C, * The only time we should have to force a complete redo is when current step is tagged as a * redo barrier. * If previous step was not a memfile one should not matter here, current data in old bmain - * should still always be valid for unchanged datat-blocks. */ + * should still always be valid for unchanged data-blocks. */ if (us_p->use_old_bmain_data == false) { use_old_bmain_data = false; } } else { /* Undo case. - * Here we do not care whether current step is an undo barrier, since we are comming from 'the - * future' we can still re-use old data. However, if *next* undo step + * Here we do not care whether current step is an undo barrier, since we are coming from + * 'the future' we can still re-use old data. However, if *next* undo step * (i.e. the one immediately in the future, the one we are coming from) * is a barrier, then we have to force a complete undo. * Note that non-memfile undo steps **should** not be an issue anymore, since we handle diff --git a/source/blender/freestyle/intern/view_map/ViewMapBuilder.h b/source/blender/freestyle/intern/view_map/ViewMapBuilder.h index eac5b348555..a5d967af331 100644 --- a/source/blender/freestyle/intern/view_map/ViewMapBuilder.h +++ b/source/blender/freestyle/intern/view_map/ViewMapBuilder.h @@ -255,7 +255,7 @@ class ViewMapBuilder { * fe is the border (in 2D) between 2 2D spaces. * if fe is a silhouette, One of these 2D spaces is occupied by the shape to which fe * belongs (on its left) and the other one is either occupied by another shape or empty or - * occupied by the same shape. We use this ray csating operation to determine which shape lies on + * occupied by the same shape. We use this ray casting operation to determine which shape lies on * fe's right. The result is the shape id stored in oShapeId */ int ComputeRayCastingVisibility(FEdge *fe, diff --git a/source/blender/makesrna/intern/rna_access_compare_override.c b/source/blender/makesrna/intern/rna_access_compare_override.c index 053a0765546..96f152f0868 100644 --- a/source/blender/makesrna/intern/rna_access_compare_override.c +++ b/source/blender/makesrna/intern/rna_access_compare_override.c @@ -57,7 +57,7 @@ bool RNA_property_overridable_get(PointerRNA *ptr, PropertyRNA *prop) /* Special handling for insertions of constraints or modifiers... */ /* TODO Note We may want to add a more generic system to RNA * (like a special property in struct of items) - * if we get more overrideable collections, + * if we get more override-able collections, * for now we can live with those special-cases handling I think. */ if (RNA_struct_is_a(ptr->type, &RNA_Constraint)) { bConstraint *con = ptr->data; |