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authorCampbell Barton <ideasman42@gmail.com>2021-01-27 12:21:55 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-01-27 12:23:00 +0300
commitea01c8c5f6ce5bf7df1af13795155f2dec473e0a (patch)
tree2e4054be7b163c6ba02d8702809cd767940ed08d /source/blender
parent4b7b4efd5be6c2c06f6f257c07f429aede7ddc0f (diff)
Fix T84402: Off-screen rendering works only once from Python
Off-screen drawing doesn't work once the 'bgl' workaround is enabled. Disable this for off-screen drawing.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/python/gpu/gpu_py_offscreen.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c
index 00d367c603b..51038aae598 100644
--- a/source/blender/python/gpu/gpu_py_offscreen.c
+++ b/source/blender/python/gpu/gpu_py_offscreen.c
@@ -247,6 +247,12 @@ static PyObject *py_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *args,
depsgraph = BKE_scene_ensure_depsgraph(G_MAIN, scene, view_layer);
+ /* Disable 'bgl' state since it interfere with off-screen drawing, see: T84402. */
+ const bool is_bgl = GPU_bgl_get();
+ if (is_bgl) {
+ GPU_bgl_end();
+ }
+
GPU_offscreen_bind(self->ofs, true);
ED_view3d_draw_offscreen(depsgraph,
@@ -267,6 +273,10 @@ static PyObject *py_offscreen_draw_view3d(BPyGPUOffScreen *self, PyObject *args,
GPU_offscreen_unbind(self->ofs, true);
+ if (is_bgl) {
+ GPU_bgl_start();
+ }
+
Py_RETURN_NONE;
}