diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-07-28 14:49:37 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-07-28 14:49:37 +0300 |
commit | 2a52c2d001b8d8e7c6865fea4d226a9e2f8ced8a (patch) | |
tree | dd1309a91f1ddafaff746305273ed24ccbd7f0b1 /source/blender | |
parent | 82c38a7df0546335c6ece30fcf7e277c90220cda (diff) |
Cleanup: spelling, comments
Diffstat (limited to 'source/blender')
-rw-r--r-- | source/blender/blenkernel/intern/object.c | 15 | ||||
-rw-r--r-- | source/blender/blenlib/BLI_float3.hh | 2 | ||||
-rw-r--r-- | source/blender/depsgraph/intern/builder/deg_builder_rna.h | 2 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_knife.c | 4 | ||||
-rw-r--r-- | source/blender/gpu/intern/gpu_extensions.cc | 2 |
5 files changed, 14 insertions, 11 deletions
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c index 27f1cc2b657..f77c79a2be7 100644 --- a/source/blender/blenkernel/intern/object.c +++ b/source/blender/blenkernel/intern/object.c @@ -2409,7 +2409,7 @@ static bool ob_parcurve(Object *ob, Object *par, float mat[4][4]) /* ctime is now a proper var setting of Curve which gets set by Animato like any other var * that's animated, but this will only work if it actually is animated. * - * We divide the curvetime calculated in the previous step by the length of the path, + * We divide the curve-time calculated in the previous step by the length of the path, * to get a time factor, which then gets clamped to lie within 0.0 - 1.0 range. */ if (cu->pathlen) { @@ -3964,17 +3964,20 @@ int BKE_object_is_modified(Scene *scene, Object *ob) return flag; } -/* Check of objects moves in time. */ -/* NOTE: This function is currently optimized for usage in combination - * with mti->canDeform, so modifiers can quickly check if their target - * objects moves (causing deformation motion blur) or not. +/** + * Check of objects moves in time. + * + * \note This function is currently optimized for usage in combination + * with modifier deformation checks (#eModifierTypeType_OnlyDeform), + * so modifiers can quickly check if their target objects moves + * (causing deformation motion blur) or not. * * This makes it possible to give some degree of false-positives here, * but it's currently an acceptable tradeoff between complexity and check * speed. In combination with checks of modifier stack and real life usage * percentage of false-positives shouldn't be that high. * - * NOTE: This function does not consider physics systems. + * \note This function does not consider physics systems. */ bool BKE_object_moves_in_time(const Object *object, bool recurse_parent) { diff --git a/source/blender/blenlib/BLI_float3.hh b/source/blender/blenlib/BLI_float3.hh index 13ec563578b..a0979bc75bd 100644 --- a/source/blender/blenlib/BLI_float3.hh +++ b/source/blender/blenlib/BLI_float3.hh @@ -144,7 +144,7 @@ struct float3 { } /** - * Normalizes the vector inplace. + * Normalizes the vector in place. */ void normalize() { diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.h b/source/blender/depsgraph/intern/builder/deg_builder_rna.h index c48c6489c47..d03903d508c 100644 --- a/source/blender/depsgraph/intern/builder/deg_builder_rna.h +++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.h @@ -96,7 +96,7 @@ class RNANodeQuery { /* Check whether prop_identifier contains rna_path_component. * - * This checks more than a substring: + * This checks more than a sub-string: * * prop_identifier contains(prop_identifier, "location") * ------------------------ ------------------------------------- diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c index 347f6806d13..1f411617c68 100644 --- a/source/blender/editors/mesh/editmesh_knife.c +++ b/source/blender/editors/mesh/editmesh_knife.c @@ -1628,9 +1628,9 @@ static void knife_find_line_hits(KnifeTool_OpData *kcd) plane_from_point_normal_v3(plane, v1, plane); } - /* First use bvh tree to find faces, knife edges, and knife verts that might + /* First use BVH tree to find faces, knife edges, and knife verts that might * intersect the cut plane with rays v1-v3 and v2-v4. - * This deduplicates the candidates before doing more expensive intersection tests. */ + * This de-duplicates the candidates before doing more expensive intersection tests. */ tree = BKE_bmbvh_tree_get(kcd->bmbvh); results = BLI_bvhtree_intersect_plane(tree, plane, &tot); diff --git a/source/blender/gpu/intern/gpu_extensions.cc b/source/blender/gpu/intern/gpu_extensions.cc index e35ab93d370..a9ab25cbb41 100644 --- a/source/blender/gpu/intern/gpu_extensions.cc +++ b/source/blender/gpu/intern/gpu_extensions.cc @@ -312,7 +312,7 @@ void gpu_extensions_init(void) if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_WIN, GPU_DRIVER_OFFICIAL)) { /* Limit this fix to older hardware with GL < 4.5. This means Broadwell GPUs are * covered since they only support GL 4.4 on windows. - * This fixes some issues with workbench antialiasing on Win + Intel GPU. (see T76273) */ + * This fixes some issues with workbench anti-aliasing on Win + Intel GPU. (see T76273) */ if (!GLEW_VERSION_4_5) { GG.texture_copy_workaround = true; } |