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authorCampbell Barton <ideasman42@gmail.com>2010-12-07 12:22:14 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-12-07 12:22:14 +0300
commit15d37747b3cebb7fbadc09f9ee546d3deedd0019 (patch)
treee542c6002ac1619c84b7307b85cb2e4ac6463375 /source/blender
parent46990b49045d52278cdc082b9ef577ffcee5619f (diff)
bugfix [#25074] visible, selectable and render toggles in outliner not available
outliner added UI buttons which exceeded the range of a short, use ints for x/y button positioning.
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/include/UI_interface.h92
-rw-r--r--source/blender/editors/interface/interface.c106
-rw-r--r--source/blender/editors/space_outliner/outliner.c32
3 files changed, 115 insertions, 115 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 12ca1bc9a7a..a60354a085f 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -385,58 +385,58 @@ int uiButActiveOnly (const struct bContext *C, uiBlock *block, uiBut *but);
uiBut *uiDefBut(uiBlock *block,
int type, int retval, const char *str,
- short x1, short y1,
+ int x1, int y1,
short x2, short y2,
void *poin,
float min, float max,
float a1, float a2, const char *tip);
-uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, short x1, short y1, short x2, short y2, const char *tip);
-uiBut *uiDefButTextO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, const char *tip);
+uiBut *uiDefButTextO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip);
uiBut *uiDefIconBut(uiBlock *block,
int type, int retval, int icon,
- short x1, short y1,
+ int x1, int y1,
short x2, short y2,
void *poin,
float min, float max,
float a1, float a2, const char *tip);
-uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, short x1, short y1, short x2, short y2, const char *tip);
+uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, int x1, int y1, short x2, short y2, const char *tip);
uiBut *uiDefIconTextBut(uiBlock *block,
int type, int retval, int icon, const char *str,
- short x1, short y1,
+ int x1, int y1,
short x2, short y2,
void *poin,
float min, float max,
float a1, float a2, const char *tip);
-uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
-uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, short x1, short y1, short x2, short y2, const char *tip);
+uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, struct PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip);
+uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip);
/* for passing inputs to ButO buttons */
struct PointerRNA *uiButGetOperatorPtrRNA(uiBut *but);
@@ -470,25 +470,25 @@ typedef void (*uiIDPoinFuncFP)(struct bContext *C, const char *str, struct ID **
typedef void (*uiIDPoinFunc)(struct bContext *C, struct ID *id, int event);
uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, const char *str,
- short x1, short y1, short x2, short y2, void *idpp, const char *tip);
+ int x1, int y1, short x2, short y2, void *idpp, const char *tip);
int uiIconFromID(struct ID *id);
-uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, short x1, short y1, short x2, short y2, const char *tip);
-uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, short x1, short y1, short x2, short y2, const char *tip);
-uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, short x1, short y1, short x2, short y2, const char *tip);
-uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, short x1, short y1, short x2, short y2, const char *tip);
+uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip);
+uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip);
+uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip);
+uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, int x1, int y1, short x2, short y2, const char *tip);
-uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *func_arg1, const char *str, short x1, short y1, short x2, short y2, const char *tip);
-uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, short x1, short y1, short x2, short y2, const char *tip);
+uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *func_arg1, const char *str, int x1, int y1, short x2, short y2, const char *tip);
+uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, int x1, int y1, short x2, short y2, const char *tip);
-uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, short x1, short y1, short x2, short y2, const char *tip);
-uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, short x1, short y1, short x2, short y2, const char *tip);
+uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, int x1, int y1, short x2, short y2, const char *tip);
+uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip);
-uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, short x1, short y1, short x2, short y2, short *spoin, const char *tip);
-uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, short x1, short y1, short x2, short y2, short *keypoin, short *modkeypoin, const char *tip);
+uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, int x1, int y1, short x2, short y2, short *spoin, const char *tip);
+uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x1, int y1, short x2, short y2, short *keypoin, short *modkeypoin, const char *tip);
-uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, short x1, short y1, short x2, short y2, float a1, float a2, const char *tip);
+uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, int x1, int y1, short x2, short y2, float a1, float a2, const char *tip);
void uiBlockPickerButtons(struct uiBlock *block, float *col, float *hsv, float *old, char *hexcol, char mode, short retval);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index ab0ee09fb4e..deec9927d61 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -2354,7 +2354,7 @@ for float buttons:
all greater values will be clamped to 4.
*/
-static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
int slen;
@@ -2451,7 +2451,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
return but;
}
-static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
+static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
PropertyRNA *prop;
@@ -2623,7 +2623,7 @@ static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *s
return but;
}
-static uiBut *ui_def_but_operator(uiBlock *block, int type, const char *opname, int opcontext, const char *str, short x1, short y1, short x2, short y2, const char *tip)
+static uiBut *ui_def_but_operator(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, const char *tip)
{
uiBut *but;
wmOperatorType *ot;
@@ -2652,7 +2652,7 @@ static uiBut *ui_def_but_operator(uiBlock *block, int type, const char *opname,
return but;
}
-static uiBut *ui_def_but_operator_text(uiBlock *block, int type, const char *opname, int opcontext, const char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+static uiBut *ui_def_but_operator_text(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
wmOperatorType *ot;
@@ -2681,7 +2681,7 @@ static uiBut *ui_def_but_operator_text(uiBlock *block, int type, const char *opn
return but;
}
-uiBut *uiDefBut(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefBut(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but= ui_def_but(block, type, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
@@ -2790,7 +2790,7 @@ static void autocomplete_id(bContext *C, char *str, void *arg_v)
}
}
-static uiBut *uiDefButBit(uiBlock *block, int type, int bit, int retval, const char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+static uiBut *uiDefButBit(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
{
int bitIdx= findBitIndex(bit);
if (bitIdx==-1) {
@@ -2799,39 +2799,39 @@ static uiBut *uiDefButBit(uiBlock *block, int type, int bit, int retval, const c
return uiDefBut(block, type|BIT|bitIdx, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
}
}
-uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefBut(block, type|FLO, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefButBit(block, type|FLO, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefBut(block, type|INT, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefButBit(block, type|INT, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefBut(block, type|SHO, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefButBit(block, type|SHO, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefBut(block, type|CHA, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefButBit(block, type|CHA, bit, retval, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, short x1, short y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
@@ -2841,7 +2841,7 @@ uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, short x1
return but;
}
-uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, short x1, short y1, short x2, short y2, const char *tip)
+uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, const char *tip)
{
uiBut *but;
@@ -2852,7 +2852,7 @@ uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, co
return but;
}
-uiBut *uiDefButTextO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefButTextO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but= ui_def_but_operator_text(block, type, opname, opcontext, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
@@ -2863,7 +2863,7 @@ uiBut *uiDefButTextO(uiBlock *block, int type, const char *opname, int opcontext
}
/* if a1==1.0 then a2 is an extra icon blending factor (alpha 0.0 - 1.0) */
-uiBut *uiDefIconBut(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconBut(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but= ui_def_but(block, type, retval, "", x1, y1, x2, y2, poin, min, max, a1, a2, tip);
@@ -2874,7 +2874,7 @@ uiBut *uiDefIconBut(uiBlock *block, int type, int retval, int icon, short x1, sh
return but;
}
-static uiBut *uiDefIconButBit(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+static uiBut *uiDefIconButBit(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
{
int bitIdx= findBitIndex(bit);
if (bitIdx==-1) {
@@ -2884,39 +2884,39 @@ static uiBut *uiDefIconButBit(uiBlock *block, int type, int bit, int retval, int
}
}
-uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconBut(block, type|FLO, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconButBit(block, type|FLO, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconBut(block, type|INT, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconButBit(block, type|INT, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconBut(block, type|SHO, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconButBit(block, type|SHO, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconBut(block, type|CHA, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconButBit(block, type|CHA, bit, retval, icon, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, int x1, int y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
@@ -2931,7 +2931,7 @@ uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, short x1, s
return but;
}
-uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, short x1, short y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, int x1, int y1, short x2, short y2, const char *tip)
{
uiBut *but;
@@ -2946,7 +2946,7 @@ uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext
}
/* Button containing both string label and icon */
-uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but= ui_def_but(block, type, retval, str, x1, y1, x2, y2, poin, min, max, a1, a2, tip);
@@ -2959,7 +2959,7 @@ uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, const ch
return but;
}
-static uiBut *uiDefIconTextButBit(uiBlock *block, int type, int bit, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
+static uiBut *uiDefIconTextButBit(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, const char *tip)
{
int bitIdx= findBitIndex(bit);
if (bitIdx==-1) {
@@ -2969,39 +2969,39 @@ static uiBut *uiDefIconTextButBit(uiBlock *block, int type, int bit, int retval,
}
}
-uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconTextBut(block, type|FLO, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconTextButBit(block, type|FLO, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconTextBut(block, type|INT, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconTextButBit(block, type|INT, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconTextBut(block, type|SHO, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconTextButBit(block, type|SHO, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconTextBut(block, type|CHA, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, const char *tip)
{
return uiDefIconTextButBit(block, type|CHA, bit, retval, icon, str, x1, y1, x2, y2, (void*) poin, min, max, a1, a2, tip);
}
-uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, short x1, short y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
+uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, int x1, int y1, short x2, short y2, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
@@ -3017,7 +3017,7 @@ uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const c
return but;
}
-uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, short x1, short y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip)
{
uiBut *but;
@@ -3248,7 +3248,7 @@ void uiButSetCompleteFunc(uiBut *but, uiButCompleteFunc func, void *arg)
but->autofunc_arg= arg;
}
-uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, const char *str, short x1, short y1, short x2, short y2, void *idpp, const char *tip)
+uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int retval, const char *str, int x1, int y1, short x2, short y2, void *idpp, const char *tip)
{
uiBut *but= ui_def_but(block, IDPOIN, retval, str, x1, y1, x2, y2, NULL, 0.0, 0.0, 0.0, 0.0, tip);
but->idpoin_func= func;
@@ -3261,7 +3261,7 @@ uiBut *uiDefIDPoinBut(uiBlock *block, uiIDPoinFuncFP func, short blocktype, int
return but;
}
-uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, short x1, short y1, short x2, short y2, const char *tip)
+uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip)
{
uiBut *but= ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
but->block_create_func= func;
@@ -3269,7 +3269,7 @@ uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const ch
return but;
}
-uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, short x1, short y1, short x2, short y2, const char *tip)
+uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, int x1, int y1, short x2, short y2, const char *tip)
{
uiBut *but= ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, NULL, 0.0, 0.0, 0.0, 0.0, tip);
but->block_create_func= func;
@@ -3281,7 +3281,7 @@ uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const
}
-uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, short x1, short y1, short x2, short y2, const char *tip)
+uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip)
{
uiBut *but= ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
but->block_create_func= func;
@@ -3289,7 +3289,7 @@ uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const
return but;
}
-uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, short x1, short y1, short x2, short y2, const char *tip)
+uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x1, int y1, short x2, short y2, const char *tip)
{
uiBut *but= ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
but->menu_create_func= func;
@@ -3297,7 +3297,7 @@ uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char
return but;
}
-uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, short x1, short y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip)
{
uiBut *but= ui_def_but(block, PULLDOWN, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
@@ -3313,7 +3313,7 @@ uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, in
return but;
}
-uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, short x1, short y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, int x1, int y1, short x2, short y2, const char *tip)
{
uiBut *but= ui_def_but(block, PULLDOWN, 0, "", x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
@@ -3328,7 +3328,7 @@ uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int ic
}
/* Block button containing both string label and icon */
-uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, short x1, short y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, int x1, int y1, short x2, short y2, const char *tip)
{
uiBut *but= ui_def_but(block, BLOCK, 0, str, x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
@@ -3347,7 +3347,7 @@ uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg,
}
/* Block button containing icon */
-uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, short x1, short y1, short x2, short y2, const char *tip)
+uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, int x1, int y1, short x2, short y2, const char *tip)
{
uiBut *but= ui_def_but(block, BLOCK, retval, "", x1, y1, x2, y2, arg, 0.0, 0.0, 0.0, 0.0, tip);
@@ -3362,7 +3362,7 @@ uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int
return but;
}
-uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, short x1, short y1, short x2, short y2, short *spoin, const char *tip)
+uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, int x1, int y1, short x2, short y2, short *spoin, const char *tip)
{
uiBut *but= ui_def_but(block, KEYEVT|SHO, retval, str, x1, y1, x2, y2, spoin, 0.0, 0.0, 0.0, 0.0, tip);
ui_check_but(but);
@@ -3371,7 +3371,7 @@ uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, short x1, sh
/* short pointers hardcoded */
/* modkeypoin will be set to KM_SHIFT, KM_ALT, KM_CTRL, KM_OSKEY bits */
-uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, short x1, short y1, short x2, short y2, short *keypoin, short *modkeypoin, const char *tip)
+uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x1, int y1, short x2, short y2, short *keypoin, short *modkeypoin, const char *tip)
{
uiBut *but= ui_def_but(block, HOTKEYEVT|SHO, retval, str, x1, y1, x2, y2, keypoin, 0.0, 0.0, 0.0, 0.0, tip);
but->modifier_key= *modkeypoin;
@@ -3382,7 +3382,7 @@ uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, short x1,
/* arg is pointer to string/name, use uiButSetSearchFunc() below to make this work */
/* here a1 and a2, if set, control thumbnail preview rows/cols */
-uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, short x1, short y1, short x2, short y2, float a1, float a2, const char *tip)
+uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, int x1, int y1, short x2, short y2, float a1, float a2, const char *tip)
{
uiBut *but= ui_def_but(block, SEARCH_MENU, retval, "", x1, y1, x2, y2, arg, 0.0, maxlen, a1, a2, tip);
diff --git a/source/blender/editors/space_outliner/outliner.c b/source/blender/editors/space_outliner/outliner.c
index 63127360fcd..6583d287cf8 100644
--- a/source/blender/editors/space_outliner/outliner.c
+++ b/source/blender/editors/space_outliner/outliner.c
@@ -5136,17 +5136,17 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1,
&ptr, "hide", -1, 0, 0, -1, -1, NULL);
uiButSetFunc(bt, restrictbutton_view_cb, scene, ob);
bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_SELECT_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (short)te->ys, 17, OL_H-1,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1,
&ptr, "hide_select", -1, 0, 0, -1, -1, NULL);
uiButSetFunc(bt, restrictbutton_sel_cb, scene, ob);
bt= uiDefIconButR(block, ICONTOG, 0, ICON_RESTRICT_RENDER_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (short)te->ys, 17, OL_H-1,
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1,
&ptr, "hide_render", -1, 0, 0, -1, -1, NULL);
uiButSetFunc(bt, restrictbutton_rend_cb, scene, ob);
@@ -5160,15 +5160,15 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
restrict_bool= group_restrict_flag(gr, OB_RESTRICT_VIEW);
- bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_VIEW_ON : ICON_RESTRICT_VIEW_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_gr_restrict_view, scene, gr);
restrict_bool= group_restrict_flag(gr, OB_RESTRICT_SELECT);
- bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (short)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+ bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_SELECT_ON : ICON_RESTRICT_SELECT_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
uiButSetFunc(bt, restrictbutton_gr_restrict_select, scene, gr);
restrict_bool= group_restrict_flag(gr, OB_RESTRICT_RENDER);
- bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (short)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow renderability");
+ bt = uiDefIconBut(block, BUT, 0, restrict_bool ? ICON_RESTRICT_RENDER_ON : ICON_RESTRICT_RENDER_OFF, (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1, 0, 0, 0, 0, 0, "Restrict/Allow renderability");
uiButSetFunc(bt, restrictbutton_gr_restrict_render, scene, gr);
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -5178,7 +5178,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButBitI(block, ICONTOGN, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT-1,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, te->directdata, 0, 0, 0, 0, "Render this RenderLayer");
uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -5191,13 +5191,13 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
bt= uiDefIconButBitI(block, ICONTOG, passflag, 0, ICON_CHECKBOX_HLT-1,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Render this Pass");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Render this Pass");
uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
layflag++; /* is lay_xor */
if(ELEM8(passflag, SCE_PASS_SPEC, SCE_PASS_SHADOW, SCE_PASS_AO, SCE_PASS_REFLECT, SCE_PASS_REFRACT, SCE_PASS_INDIRECT, SCE_PASS_EMIT, SCE_PASS_ENVIRONMENT))
bt= uiDefIconButBitI(block, TOG, passflag, 0, (*layflag & passflag)?ICON_DOT:ICON_BLANK1,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (short)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, layflag, 0, 0, 0, 0, "Exclude this Pass from Combined");
uiButSetFunc(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
uiBlockSetEmboss(block, UI_EMBOSS);
@@ -5208,11 +5208,11 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Realtime, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
bt= uiDefIconButBitI(block, ICONTOGN, eModifierMode_Render, 0, ICON_RESTRICT_RENDER_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (short)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_RENDERX, (int)te->ys, 17, OL_H-1, &(md->mode), 0, 0, 0, 0, "Restrict/Allow renderability");
uiButSetFunc(bt, restrictbutton_modifier_cb, scene, ob);
}
else if(tselem->type==TSE_POSE_CHANNEL) {
@@ -5221,11 +5221,11 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_P, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_bone_cb, NULL, bone);
bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (short)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, &(bone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
uiButSetFunc(bt, restrictbutton_bone_cb, NULL, NULL);
}
else if(tselem->type==TSE_EBONE) {
@@ -5233,11 +5233,11 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
uiBlockSetEmboss(block, UI_EMBOSSN);
bt= uiDefIconButBitI(block, ICONTOG, BONE_HIDDEN_A, 0, ICON_RESTRICT_VIEW_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (short)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_VIEWX, (int)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow visibility in the 3D View");
uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, ebone);
bt= uiDefIconButBitI(block, ICONTOG, BONE_UNSELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
- (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (short)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
+ (int)ar->v2d.cur.xmax-OL_TOG_RESTRICT_SELECTX, (int)te->ys, 17, OL_H-1, &(ebone->flag), 0, 0, 0, 0, "Restrict/Allow selection in the 3D View");
uiButSetFunc(bt, restrictbutton_ebone_cb, NULL, NULL);
}
}
@@ -5582,7 +5582,7 @@ static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, Spa
spx=te->xs+2*OL_X-4;
if(spx+dx+10>ar->v2d.cur.xmax) dx = ar->v2d.cur.xmax-spx-10;
- bt= uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, (short)te->ys, dx+10, OL_H-1, (void *)te->name, 1.0, (float)len, 0, 0, "");
+ bt= uiDefBut(block, TEX, OL_NAMEBUTTON, "", spx, (int)te->ys, dx+10, OL_H-1, (void *)te->name, 1.0, (float)len, 0, 0, "");
uiButSetRenameFunc(bt, namebutton_cb, tselem);
/* returns false if button got removed */