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author | Joshua Leung <aligorith@gmail.com> | 2016-07-04 03:52:51 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2016-07-07 16:49:24 +0300 |
commit | 2ba2860e11c122824bb4e083b3f1148610693be3 (patch) | |
tree | be7e1d4b7e873ad8c0b47e1115472a9d3a352438 /source/blender | |
parent | 92c9bdbbb9d506e5f8a3d8877fbe018ff8a7b599 (diff) |
Transforms to Delta Transforms
* Added new operators to take the current transform value (loc/rot/scale or all 3)
and convert/apply that transform to a corresponding delta transform value. By default,
the transform value will be zeroed out again afterwards, so you don't end up with a
double transform.
* These operators can be found in the "Apply" menu (Ctrl-A)
* The "Animated Transforms to Deltas" (which does a similar job, except it adjusts all
existing animation data instead of the current transform) has also been moved to the
Apply menu (it was in the Transform menu instead)
Diffstat (limited to 'source/blender')
0 files changed, 0 insertions, 0 deletions