Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2018-05-03 20:53:19 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-03 20:53:19 +0300
commit2cdbbfcc5a0f94fb841334edab3e22d7e3b42fab (patch)
treeb2bf2df2769e042aba92ef00ee6264b35a5a52db /source/blender
parenta9d264f5ca1d631e1151bff55fd8cb3c87193bce (diff)
parent38b6f8e1437348041cf7b0071bb5dc262fa27d9e (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/intern/shrinkwrap.c4
-rw-r--r--source/blender/modifiers/intern/MOD_solidify.c13
2 files changed, 9 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/shrinkwrap.c b/source/blender/blenkernel/intern/shrinkwrap.c
index ef4ddc36d08..ced836181a5 100644
--- a/source/blender/blenkernel/intern/shrinkwrap.c
+++ b/source/blender/blenkernel/intern/shrinkwrap.c
@@ -437,8 +437,8 @@ static void shrinkwrap_calc_normal_projection(ShrinkwrapCalcData *calc, bool for
}
}
else {
- if (targ_tree = bvhtree_from_mesh_get(
- &treedata_stack.dmtreedata, calc->target, BVHTREE_FROM_LOOPTRI, 4))
+ if ((targ_tree = bvhtree_from_mesh_get(
+ &treedata_stack.dmtreedata, calc->target, BVHTREE_FROM_LOOPTRI, 4)))
{
targ_callback = treedata_stack.dmtreedata.raycast_callback;
treeData = &treedata_stack.dmtreedata;
diff --git a/source/blender/modifiers/intern/MOD_solidify.c b/source/blender/modifiers/intern/MOD_solidify.c
index 43fceaae22a..e37bcccacfd 100644
--- a/source/blender/modifiers/intern/MOD_solidify.c
+++ b/source/blender/modifiers/intern/MOD_solidify.c
@@ -105,7 +105,7 @@ static void mesh_calc_hq_normal(Mesh *mesh, float (*face_nors)[3], float (*r_ver
EdgeFaceRef *edge_ref;
float edge_normal[3];
- /* This loop adds an edge hash if its not there, and adds the face index */
+ /* Add an edge reference if it's not there, pointing back to the face index. */
for (i = 0; i < numFaces; i++, mp++) {
int j;
@@ -138,12 +138,12 @@ static void mesh_calc_hq_normal(Mesh *mesh, float (*face_nors)[3], float (*r_ver
if (edgeref_is_init(edge_ref) && (edge_ref->f1 != -1)) {
if (edge_ref->f2 != -1) {
/* We have 2 faces using this edge, calculate the edges normal
- * using the angle between the 2 faces as a weighting */
+ * using the angle between the 2 faces as a weighting */
#if 0
add_v3_v3v3(edge_normal, face_nors[edge_ref->f1], face_nors[edge_ref->f2]);
normalize_v3_length(
- edge_normal,
- angle_normalized_v3v3(face_nors[edge_ref->f1], face_nors[edge_ref->f2]));
+ edge_normal,
+ angle_normalized_v3v3(face_nors[edge_ref->f1], face_nors[edge_ref->f2]));
#else
mid_v3_v3v3_angle_weighted(edge_normal, face_nors[edge_ref->f1], face_nors[edge_ref->f2]);
#endif
@@ -901,15 +901,16 @@ static Mesh *applyModifier(
#ifdef SOLIDIFY_SIDE_NORMALS
if (do_side_normals) {
+ const MEdge *ed_orig = medge;
ed = medge + (numEdges * stride);
- for (i = 0; i < rimVerts; i++, ed++) {
+ for (i = 0; i < rimVerts; i++, ed++, ed_orig++) {
float nor_cpy[3];
short *nor_short;
int k;
/* note, only the first vertex (lower half of the index) is calculated */
BLI_assert(ed->v1 < numVerts);
- normalize_v3_v3(nor_cpy, edge_vert_nos[ed->v1]);
+ normalize_v3_v3(nor_cpy, edge_vert_nos[ed_orig->v1]);
for (k = 0; k < 2; k++) { /* loop over both verts of the edge */
nor_short = mvert[*(&ed->v1 + k)].no;