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authorJacques Lucke <jacques@blender.org>2021-12-21 17:18:56 +0300
committerJacques Lucke <jacques@blender.org>2021-12-21 17:18:56 +0300
commit7e712b2d6a0d257d272ed35622b41d06274af8df (patch)
treed33cfb610da7fa43351a282f9c9a9ba25c77d1f8 /source/blender
parent1abf2f3c7c08051502ae0830ab5d4fa8d8d9f13a (diff)
Nodes: refactor node tree update handling
Goals of this refactor: * More unified approach to updating everything that needs to be updated after a change in a node tree. * The updates should happen in the correct order and quadratic or worse algorithms should be avoided. * Improve detection of changes to the output to avoid tagging the depsgraph when it's not necessary. * Move towards a more declarative style of defining nodes by having a more centralized update procedure. The refactor consists of two main parts: * Node tree tagging and update refactor. * Generally, when changes are done to a node tree, it is tagged dirty until a global update function is called that updates everything in the correct order. * The tagging is more fine-grained compared to before, to allow for more precise depsgraph update tagging. * Depsgraph changes. * The shading specific depsgraph node for node trees as been removed. * Instead, there is a new `NTREE_OUTPUT` depsgrap node, which is only tagged when the output of the node tree changed (e.g. the Group Output or Material Output node). * The copy-on-write relation from node trees to the data block they are embedded in is now non-flushing. This avoids e.g. triggering a material update after the shader node tree changed in unrelated ways. Instead the material has a flushing relation to the new `NTREE_OUTPUT` node now. * The depsgraph no longer reports data block changes through to cycles through `Depsgraph.updates` when only the node tree changed in ways that do not affect the output. Avoiding unnecessary updates seems to work well for geometry nodes and cycles. The situation is a bit worse when there are drivers on the node tree, but that could potentially be improved separately in the future. Avoiding updates in eevee and the compositor is more tricky, but also less urgent. * Eevee updates are triggered by calling `DRW_notify_view_update` in `ED_render_view3d_update` indirectly from `DEG_editors_update`. * Compositor updates are triggered by `ED_node_composite_job` in `node_area_refresh`. This is triggered by calling `ED_area_tag_refresh` in `node_area_listener`. Removing updates always has the risk of breaking some dependency that no one was aware of. It's not unlikely that this will happen here as well. Adding back missing updates should be quite a bit easier than getting rid of unnecessary updates though. Differential Revision: https://developer.blender.org/D13246
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/blenkernel/BKE_node.h11
-rw-r--r--source/blender/blenkernel/BKE_node_tree_update.h109
-rw-r--r--source/blender/blenkernel/CMakeLists.txt2
-rw-r--r--source/blender/blenkernel/intern/image.c13
-rw-r--r--source/blender/blenkernel/intern/lib_remap.c2
-rw-r--r--source/blender/blenkernel/intern/linestyle.c3
-rw-r--r--source/blender/blenkernel/intern/movieclip.c13
-rw-r--r--source/blender/blenkernel/intern/node.cc782
-rw-r--r--source/blender/blenkernel/intern/node_tree_update.cc1658
-rw-r--r--source/blender/blenloader/intern/versioning_250.c9
-rw-r--r--source/blender/blenloader/intern/versioning_280.c3
-rw-r--r--source/blender/blenloader/intern/versioning_300.c3
-rw-r--r--source/blender/blenloader/intern/versioning_common.cc20
-rw-r--r--source/blender/blenloader/intern/versioning_common.h2
-rw-r--r--source/blender/blenloader/intern/versioning_cycles.c29
-rw-r--r--source/blender/blenloader/intern/versioning_defaults.c5
-rw-r--r--source/blender/depsgraph/DEG_depsgraph_build.h6
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_nodes.cc4
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.cc73
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_relations.h2
-rw-r--r--source/blender/depsgraph/intern/builder/deg_builder_rna.cc2
-rw-r--r--source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc1
-rw-r--r--source/blender/depsgraph/intern/depsgraph_build.cc14
-rw-r--r--source/blender/depsgraph/intern/depsgraph_query_iter.cc9
-rw-r--r--source/blender/depsgraph/intern/depsgraph_tag.cc6
-rw-r--r--source/blender/depsgraph/intern/node/deg_node.cc4
-rw-r--r--source/blender/depsgraph/intern/node/deg_node.h2
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_component.cc2
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_component.h1
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_operation.cc3
-rw-r--r--source/blender/depsgraph/intern/node/deg_node_operation.h3
-rw-r--r--source/blender/editors/include/ED_node.h22
-rw-r--r--source/blender/editors/render/render_internal.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c2
-rw-r--r--source/blender/editors/space_node/drawnode.cc4
-rw-r--r--source/blender/editors/space_node/link_drag_search.cc10
-rw-r--r--source/blender/editors/space_node/node_add.cc49
-rw-r--r--source/blender/editors/space_node/node_draw.cc29
-rw-r--r--source/blender/editors/space_node/node_edit.cc196
-rw-r--r--source/blender/editors/space_node/node_group.cc42
-rw-r--r--source/blender/editors/space_node/node_intern.hh5
-rw-r--r--source/blender/editors/space_node/node_relationships.cc239
-rw-r--r--source/blender/editors/space_node/node_templates.cc23
-rw-r--r--source/blender/editors/space_node/space_node.cc22
-rw-r--r--source/blender/editors/transform/transform_convert_mask.c7
-rw-r--r--source/blender/editors/transform/transform_convert_node.c3
-rw-r--r--source/blender/editors/transform/transform_convert_tracking.c10
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp3
-rw-r--r--source/blender/io/collada/Materials.cpp4
-rw-r--r--source/blender/io/usd/intern/usd_reader_material.cc3
-rw-r--r--source/blender/makesdna/DNA_ID.h3
-rw-r--r--source/blender/makesdna/DNA_node_types.h45
-rw-r--r--source/blender/makesrna/intern/rna_color.c2
-rw-r--r--source/blender/makesrna/intern/rna_image.c2
-rw-r--r--source/blender/makesrna/intern/rna_nodetree.c143
-rw-r--r--source/blender/makesrna/intern/rna_texture.c2
-rw-r--r--source/blender/makesrna/intern/rna_tracking.c6
-rw-r--r--source/blender/modifiers/intern/MOD_nodes.cc5
-rw-r--r--source/blender/nodes/composite/node_composite_tree.cc11
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc29
-rw-r--r--source/blender/nodes/intern/node_common.cc3
-rw-r--r--source/blender/nodes/intern/node_exec.cc3
-rw-r--r--source/blender/nodes/intern/node_socket.cc8
-rw-r--r--source/blender/nodes/intern/node_tree_ref.cc2
-rw-r--r--source/blender/nodes/intern/node_util.c183
-rw-r--r--source/blender/nodes/shader/node_shader_tree.c26
-rw-r--r--source/blender/nodes/texture/node_texture_tree.c5
-rw-r--r--source/blender/render/intern/pipeline.c2
69 files changed, 2251 insertions, 1704 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index a7ed16f5086..500d8e2e0ac 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -501,16 +501,13 @@ void ntreeFreeLocalTree(struct bNodeTree *ntree);
struct bNode *ntreeFindType(const struct bNodeTree *ntree, int type);
bool ntreeHasType(const struct bNodeTree *ntree, int type);
bool ntreeHasTree(const struct bNodeTree *ntree, const struct bNodeTree *lookup);
-void ntreeUpdateTree(struct Main *main, struct bNodeTree *ntree);
void ntreeUpdateAllNew(struct Main *main);
-/**
- * \param tree_update_flag: #eNodeTreeUpdate enum.
- */
-void ntreeUpdateAllUsers(struct Main *main, struct ID *id, int tree_update_flag);
+void ntreeUpdateAllUsers(struct Main *main, struct ID *id);
void ntreeGetDependencyList(struct bNodeTree *ntree,
struct bNode ***r_deplist,
int *r_deplist_len);
+void ntreeUpdateNodeLevels(struct bNodeTree *ntree);
/**
* XXX: old trees handle output flags automatically based on special output
@@ -833,10 +830,6 @@ void nodeClearActive(struct bNodeTree *ntree);
void nodeClearActiveID(struct bNodeTree *ntree, short idtype);
struct bNode *nodeGetActiveTexture(struct bNodeTree *ntree);
-void nodeUpdate(struct bNodeTree *ntree, struct bNode *node);
-bool nodeUpdateID(struct bNodeTree *ntree, struct ID *id);
-void nodeUpdateInternalLinks(struct bNodeTree *ntree, struct bNode *node);
-
int nodeSocketIsHidden(const struct bNodeSocket *sock);
void ntreeTagUsedSockets(struct bNodeTree *ntree);
void nodeSetSocketAvailability(struct bNodeTree *ntree,
diff --git a/source/blender/blenkernel/BKE_node_tree_update.h b/source/blender/blenkernel/BKE_node_tree_update.h
new file mode 100644
index 00000000000..ebaa56c89c9
--- /dev/null
+++ b/source/blender/blenkernel/BKE_node_tree_update.h
@@ -0,0 +1,109 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#pragma once
+
+/** \file
+ * \ingroup bke
+ */
+
+struct bNode;
+struct bNodeSocket;
+struct bNodeTree;
+struct bNodeLink;
+struct Main;
+struct ID;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Tag tree as changed without providing any more information about what has changed exactly.
+ * The update process has to assume that everything may have changed.
+ *
+ * Using one of the methods below to tag the tree after changes is preffered when possible.
+ */
+void BKE_ntree_update_tag_all(struct bNodeTree *ntree);
+
+/**
+ * More specialized tag functions that may result in a more efficient update.
+ */
+
+void BKE_ntree_update_tag_node_property(struct bNodeTree *ntree, struct bNode *node);
+void BKE_ntree_update_tag_node_new(struct bNodeTree *ntree, struct bNode *node);
+void BKE_ntree_update_tag_node_removed(struct bNodeTree *ntree);
+void BKE_ntree_update_tag_node_internal_link(struct bNodeTree *ntree, struct bNode *node);
+
+void BKE_ntree_update_tag_socket_property(struct bNodeTree *ntree, struct bNodeSocket *socket);
+void BKE_ntree_update_tag_socket_new(struct bNodeTree *ntree, struct bNodeSocket *socket);
+void BKE_ntree_update_tag_socket_type(struct bNodeTree *ntree, struct bNodeSocket *socket);
+void BKE_ntree_update_tag_socket_availability(struct bNodeTree *ntree, struct bNodeSocket *socket);
+void BKE_ntree_update_tag_socket_removed(struct bNodeTree *ntree);
+
+void BKE_ntree_update_tag_link_changed(struct bNodeTree *ntree);
+void BKE_ntree_update_tag_link_removed(struct bNodeTree *ntree);
+void BKE_ntree_update_tag_link_added(struct bNodeTree *ntree, struct bNodeLink *link);
+void BKE_ntree_update_tag_link_mute(struct bNodeTree *ntree, struct bNodeLink *link);
+
+/** Used after file loading when run-time data on the tree has not been initialized yet. */
+void BKE_ntree_update_tag_missing_runtime_data(struct bNodeTree *ntree);
+/** Used when the interface sockets/values have changed. */
+void BKE_ntree_update_tag_interface(struct bNodeTree *ntree);
+/** Used when an id data block changed that might be used by nodes that need to be updated. */
+void BKE_ntree_update_tag_id_changed(struct Main *bmain, struct ID *id);
+
+typedef struct NodeTreeUpdateExtraParams {
+ /**
+ * Data passed into the callbacks.
+ */
+ void *user_data;
+
+ /**
+ * Called for every tree that has been changed during the update. This can be used to send
+ * notifiers to trigger redraws or depsgraph updates.
+ */
+ void (*tree_changed_fn)(struct ID *, struct bNodeTree *, void *user_data);
+
+ /**
+ * Called for every tree whose output value may have changed based on the provided update tags.
+ * This can be used to tag the depsgraph if necessary.
+ */
+ void (*tree_output_changed_fn)(struct ID *, struct bNodeTree *, void *user_data);
+} NodeTreeUpdateExtraParams;
+
+/**
+ * Updates #bmain based on changes to node trees.
+ */
+void BKE_ntree_update_main(struct Main *bmain, struct NodeTreeUpdateExtraParams *params);
+
+/**
+ * Same as #BKE_ntree_update_main, but will first only look at the provided tree and only looks
+ * at #bmain when something relevant for other data-blocks changed. This avoids scanning #bmain in
+ * many cases.
+ *
+ * If #bmain is null, only the provided tree is updated. This should only be used in very rare
+ * cases because it may result it incorrectly synced data in DNA.
+ *
+ * If #tree is null, this is the same as calling #BKE_ntree_update_main.
+ */
+void BKE_ntree_update_main_tree(struct Main *bmain,
+ struct bNodeTree *ntree,
+ struct NodeTreeUpdateExtraParams *params);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index f6e7f1c2473..02aef4ef79e 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -226,6 +226,7 @@ set(SRC
intern/multires_versioning.c
intern/nla.c
intern/node.cc
+ intern/node_tree_update.cc
intern/type_conversions.cc
intern/object.cc
intern/object_deform.c
@@ -420,6 +421,7 @@ set(SRC
BKE_multires.h
BKE_nla.h
BKE_node.h
+ BKE_node_tree_update.h
BKE_object.h
BKE_object_deform.h
BKE_object_facemap.h
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index f43cf00a310..edd5073da79 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -84,6 +84,7 @@
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_packedFile.h"
#include "BKE_report.h"
#include "BKE_scene.h"
@@ -3699,16 +3700,8 @@ void BKE_image_signal(Main *bmain, Image *ima, ImageUser *iuser, int signal)
BLI_mutex_unlock(ima->runtime.cache_mutex);
- /* don't use notifiers because they are not 100% sure to succeeded
- * this also makes sure all scenes are accounted for. */
- {
- Scene *scene;
- for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
- if (scene->nodetree) {
- nodeUpdateID(scene->nodetree, &ima->id);
- }
- }
- }
+ BKE_ntree_update_tag_id_changed(bmain, &ima->id);
+ BKE_ntree_update_main(bmain, NULL);
}
/* return renderpass for a given pass index and active view */
diff --git a/source/blender/blenkernel/intern/lib_remap.c b/source/blender/blenkernel/intern/lib_remap.c
index 3cea0de32ee..9ea85714b4a 100644
--- a/source/blender/blenkernel/intern/lib_remap.c
+++ b/source/blender/blenkernel/intern/lib_remap.c
@@ -346,7 +346,7 @@ static void libblock_remap_data_postprocess_obdata_relink(Main *bmain, Object *o
static void libblock_remap_data_postprocess_nodetree_update(Main *bmain, ID *new_id)
{
/* Update all group nodes using a node group. */
- ntreeUpdateAllUsers(bmain, new_id, 0);
+ ntreeUpdateAllUsers(bmain, new_id);
}
/**
diff --git a/source/blender/blenkernel/intern/linestyle.c b/source/blender/blenkernel/intern/linestyle.c
index ac0dbcb715d..95f41ab4b39 100644
--- a/source/blender/blenkernel/intern/linestyle.c
+++ b/source/blender/blenkernel/intern/linestyle.c
@@ -50,6 +50,7 @@
#include "BKE_linestyle.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_texture.h"
#include "BLO_read_write.h"
@@ -2085,5 +2086,5 @@ void BKE_linestyle_default_shader(const bContext *C, FreestyleLineStyle *linesty
tosock = BLI_findlink(&output_linestyle->inputs, 0); /* Color */
nodeAddLink(ntree, input_texure, fromsock, output_linestyle, tosock);
- ntreeUpdateTree(CTX_data_main(C), ntree);
+ BKE_ntree_update_main_tree(CTX_data_main(C), ntree, NULL);
}
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index fc2e7d0a6a3..b0c93a5614d 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -70,6 +70,7 @@
#include "BKE_main.h"
#include "BKE_movieclip.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_tracking.h"
#include "IMB_imbuf.h"
@@ -1695,17 +1696,7 @@ void BKE_movieclip_reload(Main *bmain, MovieClip *clip)
movieclip_calc_length(clip);
- /* same as for image update -- don't use notifiers because they are not 100% sure to succeeded
- * (node trees which are not currently visible wouldn't be refreshed)
- */
- {
- Scene *scene;
- for (scene = bmain->scenes.first; scene; scene = scene->id.next) {
- if (scene->nodetree) {
- nodeUpdateID(scene->nodetree, &clip->id);
- }
- }
- }
+ BKE_ntree_update_tag_id_changed(bmain, &clip->id);
}
void BKE_movieclip_update_scopes(MovieClip *clip, MovieClipUser *user, MovieClipScopes *scopes)
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index 45345b9aa94..534d131d8c0 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -74,6 +74,7 @@
#include "BKE_lib_query.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -710,6 +711,7 @@ void ntreeBlendReadData(BlendDataReader *reader, bNodeTree *ntree)
ntree->execdata = nullptr;
ntree->field_inferencing_interface = nullptr;
+ BKE_ntree_update_tag_missing_runtime_data(ntree);
BLO_read_data_address(reader, &ntree->adt);
BKE_animdata_blend_read_data(reader, ntree->adt);
@@ -852,11 +854,6 @@ void ntreeBlendReadData(BlendDataReader *reader, bNodeTree *ntree)
/* TODO: should be dealt by new generic cache handling of IDs... */
ntree->previews = nullptr;
- if (ntree->type == NTREE_GEOMETRY) {
- /* Update field referencing for the geometry nodes modifier. */
- ntree->update |= NTREE_UPDATE_FIELD_INFERENCING;
- }
-
BLO_read_data_address(reader, &ntree->preview);
BKE_previewimg_blend_read(reader, ntree->preview);
@@ -1179,6 +1176,7 @@ static void ntree_set_typeinfo(bNodeTree *ntree, bNodeTreeType *typeinfo)
/* Deprecated integer type. */
ntree->type = ntree->typeinfo->type;
+ BKE_ntree_update_tag_all(ntree);
}
static void node_set_typeinfo(const struct bContext *C,
@@ -1229,6 +1227,7 @@ static void node_socket_set_typeinfo(bNodeTree *ntree,
ntree->init &= ~NTREE_TYPE_INIT;
}
+ BKE_ntree_update_tag_socket_type(ntree, sock);
}
/* Set specific typeinfo pointers in all node trees on register/unregister */
@@ -1721,7 +1720,7 @@ bNodeSocket *nodeAddSocket(bNodeTree *ntree,
BLI_remlink(lb, sock); /* does nothing for new socket */
BLI_addtail(lb, sock);
- node->update |= NODE_UPDATE;
+ BKE_ntree_update_tag_socket_new(ntree, sock);
return sock;
}
@@ -1740,8 +1739,6 @@ bNodeSocket *nodeInsertSocket(bNodeTree *ntree,
BLI_remlink(lb, sock); /* does nothing for new socket */
BLI_insertlinkbefore(lb, next_sock, sock);
- node->update |= NODE_UPDATE;
-
return sock;
}
@@ -2020,7 +2017,7 @@ void nodeRemoveSocketEx(struct bNodeTree *ntree,
node_socket_free(sock, do_id_user);
MEM_freeN(sock);
- node->update |= NODE_UPDATE;
+ BKE_ntree_update_tag_socket_removed(ntree);
}
void nodeRemoveAllSockets(bNodeTree *ntree, bNode *node)
@@ -2043,7 +2040,7 @@ void nodeRemoveAllSockets(bNodeTree *ntree, bNode *node)
}
BLI_listbase_clear(&node->outputs);
- node->update |= NODE_UPDATE;
+ BKE_ntree_update_tag_socket_removed(ntree);
}
bNode *nodeFindNodebyName(bNodeTree *ntree, const char *name)
@@ -2195,7 +2192,7 @@ bNode *nodeAddNode(const struct bContext *C, bNodeTree *ntree, const char *idnam
BLI_strncpy(node->idname, idname, sizeof(node->idname));
node_set_typeinfo(C, ntree, node, nodeTypeFind(idname));
- ntree->update |= NTREE_UPDATE_NODES;
+ BKE_ntree_update_tag_node_new(ntree, node);
return node;
}
@@ -2319,7 +2316,7 @@ bNode *BKE_node_copy_ex(bNodeTree *ntree,
}
if (ntree) {
- ntree->update |= NTREE_UPDATE_NODES;
+ BKE_ntree_update_tag_node_new(ntree, node_dst);
}
/* Reset the declaration of the new node. */
@@ -2416,7 +2413,7 @@ bNodeLink *nodeAddLink(
}
if (ntree) {
- ntree->update |= NTREE_UPDATE_LINKS;
+ BKE_ntree_update_tag_link_added(ntree, link);
}
if (link != nullptr && link->tosock->flag & SOCK_MULTI_INPUT) {
@@ -2439,7 +2436,7 @@ void nodeRemLink(bNodeTree *ntree, bNodeLink *link)
MEM_freeN(link);
if (ntree) {
- ntree->update |= NTREE_UPDATE_LINKS;
+ BKE_ntree_update_tag_link_removed(ntree);
}
}
@@ -2539,7 +2536,7 @@ void nodeMuteLinkToggle(bNodeTree *ntree, bNodeLink *link)
}
if (ntree) {
- ntree->update |= NTREE_UPDATE_LINKS;
+ BKE_ntree_update_tag_link_mute(ntree, link);
}
}
@@ -2550,8 +2547,6 @@ void nodeRemSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
nodeRemLink(ntree, link);
}
}
-
- ntree->update |= NTREE_UPDATE_LINKS;
}
bool nodeLinkIsHidden(const bNodeLink *link)
@@ -2616,7 +2611,7 @@ void nodeInternalRelink(bNodeTree *ntree, bNode *node)
link->flag |= NODE_LINK_MUTED;
}
- ntree->update |= NTREE_UPDATE_LINKS;
+ BKE_ntree_update_tag_link_changed(ntree);
}
else {
if (link->tosock->flag & SOCK_MULTI_INPUT) {
@@ -3044,9 +3039,6 @@ void nodeUnlinkNode(bNodeTree *ntree, bNode *node)
ListBase *lb;
if (link->fromnode == node) {
lb = &node->outputs;
- if (link->tonode) {
- link->tonode->update |= NODE_UPDATE;
- }
}
else if (link->tonode == node) {
lb = &node->inputs;
@@ -3135,7 +3127,7 @@ static void node_free_node(bNodeTree *ntree, bNode *node)
MEM_freeN(node);
if (ntree) {
- ntree->update |= NTREE_UPDATE_NODES;
+ BKE_ntree_update_tag_node_removed(ntree);
}
}
@@ -3505,12 +3497,11 @@ bNodeSocket *ntreeAddSocketInterface(bNodeTree *ntree,
bNodeSocket *iosock = make_socket_interface(ntree, in_out, idname, name);
if (in_out == SOCK_IN) {
BLI_addtail(&ntree->inputs, iosock);
- ntree->update |= NTREE_UPDATE_GROUP_IN;
}
else if (in_out == SOCK_OUT) {
BLI_addtail(&ntree->outputs, iosock);
- ntree->update |= NTREE_UPDATE_GROUP_OUT;
}
+ BKE_ntree_update_tag_interface(ntree);
return iosock;
}
@@ -3523,12 +3514,11 @@ bNodeSocket *ntreeInsertSocketInterface(bNodeTree *ntree,
bNodeSocket *iosock = make_socket_interface(ntree, in_out, idname, name);
if (in_out == SOCK_IN) {
BLI_insertlinkbefore(&ntree->inputs, next_sock, iosock);
- ntree->update |= NTREE_UPDATE_GROUP_IN;
}
else if (in_out == SOCK_OUT) {
BLI_insertlinkbefore(&ntree->outputs, next_sock, iosock);
- ntree->update |= NTREE_UPDATE_GROUP_OUT;
}
+ BKE_ntree_update_tag_interface(ntree);
return iosock;
}
@@ -3574,7 +3564,7 @@ void ntreeRemoveSocketInterface(bNodeTree *ntree, bNodeSocket *sock)
node_socket_interface_free(ntree, sock, true);
MEM_freeN(sock);
- ntree->update |= NTREE_UPDATE_GROUP;
+ BKE_ntree_update_tag_interface(ntree);
}
/* generates a valid RNA identifier from the node tree name */
@@ -3918,10 +3908,13 @@ int nodeSocketIsHidden(const bNodeSocket *sock)
return ((sock->flag & (SOCK_HIDDEN | SOCK_UNAVAIL)) != 0);
}
-void nodeSetSocketAvailability(bNodeTree *UNUSED(ntree), bNodeSocket *sock, bool is_available)
+void nodeSetSocketAvailability(bNodeTree *ntree, bNodeSocket *sock, bool is_available)
{
- /* #ntree is not needed right now, but it's generally necessary when changing the tree because we
- * want to tag it as changed in the future. */
+ const bool was_available = (sock->flag & SOCK_UNAVAIL) == 0;
+ if (is_available != was_available) {
+ BKE_ntree_update_tag_socket_availability(ntree, sock);
+ }
+
if (is_available) {
sock->flag &= ~SOCK_UNAVAIL;
}
@@ -4373,7 +4366,7 @@ void ntreeGetDependencyList(struct bNodeTree *ntree, struct bNode ***r_deplist,
}
/* only updates node->level for detecting cycles links */
-static void ntree_update_node_level(bNodeTree *ntree)
+void ntreeUpdateNodeLevels(bNodeTree *ntree)
{
/* first clear tag */
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
@@ -4408,749 +4401,42 @@ void ntreeTagUsedSockets(bNodeTree *ntree)
}
}
-static void ntree_update_link_pointers(bNodeTree *ntree)
-{
- /* first clear data */
- LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
- LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- sock->link = nullptr;
- }
- }
-
- LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
- link->tosock->link = link;
- }
-
- ntreeTagUsedSockets(ntree);
-}
-
-static void ntree_validate_links(bNodeTree *ntree)
-{
- LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
- link->flag |= NODE_LINK_VALID;
- if (link->fromnode && link->tonode && link->fromnode->level <= link->tonode->level) {
- link->flag &= ~NODE_LINK_VALID;
- }
- else if (ntree->typeinfo->validate_link) {
- if (!ntree->typeinfo->validate_link((eNodeSocketDatatype)link->fromsock->type,
- (eNodeSocketDatatype)link->tosock->type)) {
- link->flag &= ~NODE_LINK_VALID;
- }
- }
- }
-}
-
void ntreeUpdateAllNew(Main *main)
{
+ Vector<bNodeTree *> new_ntrees;
+
/* Update all new node trees on file read or append, to add/remove sockets
* in groups nodes if the group changed, and handle any update flags that
* might have been set in file reading or versioning. */
FOREACH_NODETREE_BEGIN (main, ntree, owner_id) {
if (owner_id->tag & LIB_TAG_NEW) {
- LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
- if (node->typeinfo->group_update_func) {
- node->typeinfo->group_update_func(ntree, node);
- }
- }
-
- ntreeUpdateTree(nullptr, ntree);
+ BKE_ntree_update_tag_all(ntree);
}
}
FOREACH_NODETREE_END;
+ BKE_ntree_update_main(main, nullptr);
}
-namespace blender::bke::node_field_inferencing {
-
-static bool is_field_socket_type(eNodeSocketDatatype type)
-{
- return ELEM(type, SOCK_FLOAT, SOCK_INT, SOCK_BOOLEAN, SOCK_VECTOR, SOCK_RGBA);
-}
-
-static bool is_field_socket_type(const SocketRef &socket)
-{
- return is_field_socket_type((eNodeSocketDatatype)socket.typeinfo()->type);
-}
-
-static bool update_field_inferencing(bNodeTree &btree);
-
-static InputSocketFieldType get_interface_input_field_type(const NodeRef &node,
- const InputSocketRef &socket)
-{
- if (!is_field_socket_type(socket)) {
- return InputSocketFieldType::None;
- }
- if (node.is_reroute_node()) {
- return InputSocketFieldType::IsSupported;
- }
- if (node.is_group_output_node()) {
- /* Outputs always support fields when the data type is correct. */
- return InputSocketFieldType::IsSupported;
- }
- if (node.is_undefined()) {
- return InputSocketFieldType::None;
- }
-
- const NodeDeclaration *node_decl = node.declaration();
-
- /* Node declarations should be implemented for nodes involved here. */
- BLI_assert(node_decl != nullptr);
-
- /* Get the field type from the declaration. */
- const SocketDeclaration &socket_decl = *node_decl->inputs()[socket.index()];
- const InputSocketFieldType field_type = socket_decl.input_field_type();
- if (field_type == InputSocketFieldType::Implicit) {
- return field_type;
- }
- if (node_decl->is_function_node()) {
- /* In a function node, every socket supports fields. */
- return InputSocketFieldType::IsSupported;
- }
- return field_type;
-}
-
-static OutputFieldDependency get_interface_output_field_dependency(const NodeRef &node,
- const OutputSocketRef &socket)
-{
- if (!is_field_socket_type(socket)) {
- /* Non-field sockets always output data. */
- return OutputFieldDependency::ForDataSource();
- }
- if (node.is_reroute_node()) {
- /* The reroute just forwards what is passed in. */
- return OutputFieldDependency::ForDependentField();
- }
- if (node.is_group_input_node()) {
- /* Input nodes get special treatment in #determine_group_input_states. */
- return OutputFieldDependency::ForDependentField();
- }
- if (node.is_undefined()) {
- return OutputFieldDependency::ForDataSource();
- }
-
- const NodeDeclaration *node_decl = node.declaration();
-
- /* Node declarations should be implemented for nodes involved here. */
- BLI_assert(node_decl != nullptr);
-
- if (node_decl->is_function_node()) {
- /* In a generic function node, all outputs depend on all inputs. */
- return OutputFieldDependency::ForDependentField();
- }
-
- /* Use the socket declaration. */
- const SocketDeclaration &socket_decl = *node_decl->outputs()[socket.index()];
- return socket_decl.output_field_dependency();
-}
-
-static FieldInferencingInterface get_dummy_field_inferencing_interface(const NodeRef &node)
-{
- FieldInferencingInterface inferencing_interface;
- inferencing_interface.inputs.append_n_times(InputSocketFieldType::None, node.inputs().size());
- inferencing_interface.outputs.append_n_times(OutputFieldDependency::ForDataSource(),
- node.outputs().size());
- return inferencing_interface;
-}
-
-/**
- * Retrieves information about how the node interacts with fields.
- * In the future, this information can be stored in the node declaration. This would allow this
- * function to return a reference, making it more efficient.
- */
-static FieldInferencingInterface get_node_field_inferencing_interface(const NodeRef &node)
-{
- /* Node groups already reference all required information, so just return that. */
- if (node.is_group_node()) {
- bNodeTree *group = (bNodeTree *)node.bnode()->id;
- if (group == nullptr) {
- return FieldInferencingInterface();
- }
- if (!ntreeIsRegistered(group)) {
- /* This can happen when there is a linked node group that was not found (see T92799). */
- return get_dummy_field_inferencing_interface(node);
- }
- if (group->field_inferencing_interface == nullptr) {
- /* Update group recursively. */
- update_field_inferencing(*group);
- }
- return *group->field_inferencing_interface;
- }
-
- FieldInferencingInterface inferencing_interface;
- for (const InputSocketRef *input_socket : node.inputs()) {
- inferencing_interface.inputs.append(get_interface_input_field_type(node, *input_socket));
- }
-
- for (const OutputSocketRef *output_socket : node.outputs()) {
- inferencing_interface.outputs.append(
- get_interface_output_field_dependency(node, *output_socket));
- }
- return inferencing_interface;
-}
-
-/**
- * This struct contains information for every socket. The values are propagated through the
- * network.
- */
-struct SocketFieldState {
- /* This socket starts a new field. */
- bool is_field_source = false;
- /* This socket can never become a field, because the node itself does not support it. */
- bool is_always_single = false;
- /* This socket is currently a single value. It could become a field though. */
- bool is_single = true;
- /* This socket is required to be a single value. This can be because the node itself only
- * supports this socket to be a single value, or because a node afterwards requires this to be a
- * single value. */
- bool requires_single = false;
-};
-
-static Vector<const InputSocketRef *> gather_input_socket_dependencies(
- const OutputFieldDependency &field_dependency, const NodeRef &node)
-{
- const OutputSocketFieldType type = field_dependency.field_type();
- Vector<const InputSocketRef *> input_sockets;
- switch (type) {
- case OutputSocketFieldType::FieldSource:
- case OutputSocketFieldType::None: {
- break;
- }
- case OutputSocketFieldType::DependentField: {
- /* This output depends on all inputs. */
- input_sockets.extend(node.inputs());
- break;
- }
- case OutputSocketFieldType::PartiallyDependent: {
- /* This output depends only on a few inputs. */
- for (const int i : field_dependency.linked_input_indices()) {
- input_sockets.append(&node.input(i));
- }
- break;
- }
- }
- return input_sockets;
-}
-
-/**
- * Check what the group output socket depends on. Potentially traverses the node tree
- * to figure out if it is always a field or if it depends on any group inputs.
- */
-static OutputFieldDependency find_group_output_dependencies(
- const InputSocketRef &group_output_socket,
- const Span<SocketFieldState> field_state_by_socket_id)
-{
- if (!is_field_socket_type(group_output_socket)) {
- return OutputFieldDependency::ForDataSource();
- }
-
- /* Use a Set here instead of an array indexed by socket id, because we my only need to look at
- * very few sockets. */
- Set<const InputSocketRef *> handled_sockets;
- Stack<const InputSocketRef *> sockets_to_check;
-
- handled_sockets.add(&group_output_socket);
- sockets_to_check.push(&group_output_socket);
-
- /* Keeps track of group input indices that are (indirectly) connected to the output. */
- Vector<int> linked_input_indices;
-
- while (!sockets_to_check.is_empty()) {
- const InputSocketRef *input_socket = sockets_to_check.pop();
-
- for (const OutputSocketRef *origin_socket : input_socket->directly_linked_sockets()) {
- const NodeRef &origin_node = origin_socket->node();
- const SocketFieldState &origin_state = field_state_by_socket_id[origin_socket->id()];
-
- if (origin_state.is_field_source) {
- if (origin_node.is_group_input_node()) {
- /* Found a group input that the group output depends on. */
- linked_input_indices.append_non_duplicates(origin_socket->index());
- }
- else {
- /* Found a field source that is not the group input. So the output is always a field. */
- return OutputFieldDependency::ForFieldSource();
- }
- }
- else if (!origin_state.is_single) {
- const FieldInferencingInterface inferencing_interface =
- get_node_field_inferencing_interface(origin_node);
- const OutputFieldDependency &field_dependency =
- inferencing_interface.outputs[origin_socket->index()];
-
- /* Propagate search further to the left. */
- for (const InputSocketRef *origin_input_socket :
- gather_input_socket_dependencies(field_dependency, origin_node)) {
- if (!origin_input_socket->is_available()) {
- continue;
- }
- if (!field_state_by_socket_id[origin_input_socket->id()].is_single) {
- if (handled_sockets.add(origin_input_socket)) {
- sockets_to_check.push(origin_input_socket);
- }
- }
- }
- }
- }
- }
- return OutputFieldDependency::ForPartiallyDependentField(std::move(linked_input_indices));
-}
-
-static void propagate_data_requirements_from_right_to_left(
- const NodeTreeRef &tree, const MutableSpan<SocketFieldState> field_state_by_socket_id)
-{
- const NodeTreeRef::ToposortResult toposort_result = tree.toposort(
- NodeTreeRef::ToposortDirection::RightToLeft);
-
- for (const NodeRef *node : toposort_result.sorted_nodes) {
- const FieldInferencingInterface inferencing_interface = get_node_field_inferencing_interface(
- *node);
-
- for (const OutputSocketRef *output_socket : node->outputs()) {
- SocketFieldState &state = field_state_by_socket_id[output_socket->id()];
-
- const OutputFieldDependency &field_dependency =
- inferencing_interface.outputs[output_socket->index()];
-
- if (field_dependency.field_type() == OutputSocketFieldType::FieldSource) {
- continue;
- }
- if (field_dependency.field_type() == OutputSocketFieldType::None) {
- state.requires_single = true;
- state.is_always_single = true;
- continue;
- }
-
- /* The output is required to be a single value when it is connected to any input that does
- * not support fields. */
- for (const InputSocketRef *target_socket : output_socket->directly_linked_sockets()) {
- if (target_socket->is_available()) {
- state.requires_single |= field_state_by_socket_id[target_socket->id()].requires_single;
- }
- }
-
- if (state.requires_single) {
- bool any_input_is_field_implicitly = false;
- const Vector<const InputSocketRef *> connected_inputs = gather_input_socket_dependencies(
- field_dependency, *node);
- for (const InputSocketRef *input_socket : connected_inputs) {
- if (!input_socket->is_available()) {
- continue;
- }
- if (inferencing_interface.inputs[input_socket->index()] ==
- InputSocketFieldType::Implicit) {
- if (!input_socket->is_logically_linked()) {
- any_input_is_field_implicitly = true;
- break;
- }
- }
- }
- if (any_input_is_field_implicitly) {
- /* This output isn't a single value actually. */
- state.requires_single = false;
- }
- else {
- /* If the output is required to be a single value, the connected inputs in the same node
- * must not be fields as well. */
- for (const InputSocketRef *input_socket : connected_inputs) {
- field_state_by_socket_id[input_socket->id()].requires_single = true;
- }
- }
- }
- }
-
- /* Some inputs do not require fields independent of what the outputs are connected to. */
- for (const InputSocketRef *input_socket : node->inputs()) {
- SocketFieldState &state = field_state_by_socket_id[input_socket->id()];
- if (inferencing_interface.inputs[input_socket->index()] == InputSocketFieldType::None) {
- state.requires_single = true;
- state.is_always_single = true;
- }
- }
- }
-}
-
-static void determine_group_input_states(
- const NodeTreeRef &tree,
- FieldInferencingInterface &new_inferencing_interface,
- const MutableSpan<SocketFieldState> field_state_by_socket_id)
-{
- {
- /* Non-field inputs never support fields. */
- int index;
- LISTBASE_FOREACH_INDEX (bNodeSocket *, group_input, &tree.btree()->inputs, index) {
- if (!is_field_socket_type((eNodeSocketDatatype)group_input->type)) {
- new_inferencing_interface.inputs[index] = InputSocketFieldType::None;
- }
- }
- }
- /* Check if group inputs are required to be single values, because they are (indirectly)
- * connected to some socket that does not support fields. */
- for (const NodeRef *node : tree.nodes_by_type("NodeGroupInput")) {
- for (const OutputSocketRef *output_socket : node->outputs().drop_back(1)) {
- SocketFieldState &state = field_state_by_socket_id[output_socket->id()];
- if (state.requires_single) {
- new_inferencing_interface.inputs[output_socket->index()] = InputSocketFieldType::None;
- }
- }
- }
- /* If an input does not support fields, this should be reflected in all Group Input nodes. */
- for (const NodeRef *node : tree.nodes_by_type("NodeGroupInput")) {
- for (const OutputSocketRef *output_socket : node->outputs().drop_back(1)) {
- SocketFieldState &state = field_state_by_socket_id[output_socket->id()];
- const bool supports_field = new_inferencing_interface.inputs[output_socket->index()] !=
- InputSocketFieldType::None;
- if (supports_field) {
- state.is_single = false;
- state.is_field_source = true;
- }
- else {
- state.requires_single = true;
- }
- }
- SocketFieldState &dummy_socket_state = field_state_by_socket_id[node->outputs().last()->id()];
- dummy_socket_state.requires_single = true;
- }
-}
-
-static void propagate_field_status_from_left_to_right(
- const NodeTreeRef &tree, const MutableSpan<SocketFieldState> field_state_by_socket_id)
-{
- const NodeTreeRef::ToposortResult toposort_result = tree.toposort(
- NodeTreeRef::ToposortDirection::LeftToRight);
-
- for (const NodeRef *node : toposort_result.sorted_nodes) {
- if (node->is_group_input_node()) {
- continue;
- }
-
- const FieldInferencingInterface inferencing_interface = get_node_field_inferencing_interface(
- *node);
-
- /* Update field state of input sockets, also taking into account linked origin sockets. */
- for (const InputSocketRef *input_socket : node->inputs()) {
- SocketFieldState &state = field_state_by_socket_id[input_socket->id()];
- if (state.is_always_single) {
- state.is_single = true;
- continue;
- }
- state.is_single = true;
- if (input_socket->directly_linked_sockets().is_empty()) {
- if (inferencing_interface.inputs[input_socket->index()] ==
- InputSocketFieldType::Implicit) {
- state.is_single = false;
- }
- }
- else {
- for (const OutputSocketRef *origin_socket : input_socket->directly_linked_sockets()) {
- if (!field_state_by_socket_id[origin_socket->id()].is_single) {
- state.is_single = false;
- break;
- }
- }
- }
- }
-
- /* Update field state of output sockets, also taking into account input sockets. */
- for (const OutputSocketRef *output_socket : node->outputs()) {
- SocketFieldState &state = field_state_by_socket_id[output_socket->id()];
- const OutputFieldDependency &field_dependency =
- inferencing_interface.outputs[output_socket->index()];
-
- switch (field_dependency.field_type()) {
- case OutputSocketFieldType::None: {
- state.is_single = true;
- break;
- }
- case OutputSocketFieldType::FieldSource: {
- state.is_single = false;
- state.is_field_source = true;
- break;
- }
- case OutputSocketFieldType::PartiallyDependent:
- case OutputSocketFieldType::DependentField: {
- for (const InputSocketRef *input_socket :
- gather_input_socket_dependencies(field_dependency, *node)) {
- if (!input_socket->is_available()) {
- continue;
- }
- if (!field_state_by_socket_id[input_socket->id()].is_single) {
- state.is_single = false;
- break;
- }
- }
- break;
- }
- }
- }
- }
-}
-
-static void determine_group_output_states(const NodeTreeRef &tree,
- FieldInferencingInterface &new_inferencing_interface,
- const Span<SocketFieldState> field_state_by_socket_id)
-{
- for (const NodeRef *group_output_node : tree.nodes_by_type("NodeGroupOutput")) {
- /* Ignore inactive group output nodes. */
- if (!(group_output_node->bnode()->flag & NODE_DO_OUTPUT)) {
- continue;
- }
- /* Determine dependencies of all group outputs. */
- for (const InputSocketRef *group_output_socket : group_output_node->inputs().drop_back(1)) {
- OutputFieldDependency field_dependency = find_group_output_dependencies(
- *group_output_socket, field_state_by_socket_id);
- new_inferencing_interface.outputs[group_output_socket->index()] = std::move(
- field_dependency);
- }
- break;
- }
-}
-
-static void update_socket_shapes(const NodeTreeRef &tree,
- const Span<SocketFieldState> field_state_by_socket_id)
-{
- const eNodeSocketDisplayShape requires_data_shape = SOCK_DISPLAY_SHAPE_CIRCLE;
- const eNodeSocketDisplayShape data_but_can_be_field_shape = SOCK_DISPLAY_SHAPE_DIAMOND_DOT;
- const eNodeSocketDisplayShape is_field_shape = SOCK_DISPLAY_SHAPE_DIAMOND;
-
- auto get_shape_for_state = [&](const SocketFieldState &state) {
- if (state.is_always_single) {
- return requires_data_shape;
- }
- if (!state.is_single) {
- return is_field_shape;
- }
- if (state.requires_single) {
- return requires_data_shape;
- }
- return data_but_can_be_field_shape;
- };
-
- for (const InputSocketRef *socket : tree.input_sockets()) {
- bNodeSocket *bsocket = socket->bsocket();
- const SocketFieldState &state = field_state_by_socket_id[socket->id()];
- bsocket->display_shape = get_shape_for_state(state);
- }
- for (const OutputSocketRef *socket : tree.output_sockets()) {
- bNodeSocket *bsocket = socket->bsocket();
- const SocketFieldState &state = field_state_by_socket_id[socket->id()];
- bsocket->display_shape = get_shape_for_state(state);
- }
-}
-
-static bool update_field_inferencing(bNodeTree &btree)
-{
- using namespace blender::nodes;
- if (btree.type != NTREE_GEOMETRY) {
- return false;
- }
-
- /* Create new inferencing interface for this node group. */
- FieldInferencingInterface *new_inferencing_interface = new FieldInferencingInterface();
- new_inferencing_interface->inputs.resize(BLI_listbase_count(&btree.inputs),
- InputSocketFieldType::IsSupported);
- new_inferencing_interface->outputs.resize(BLI_listbase_count(&btree.outputs),
- OutputFieldDependency::ForDataSource());
-
- /* Create #NodeTreeRef to accelerate various queries on the node tree (e.g. linked sockets). */
- const NodeTreeRef tree{&btree};
-
- /* Keep track of the state of all sockets. The index into this array is #SocketRef::id(). */
- Array<SocketFieldState> field_state_by_socket_id(tree.sockets().size());
-
- propagate_data_requirements_from_right_to_left(tree, field_state_by_socket_id);
- determine_group_input_states(tree, *new_inferencing_interface, field_state_by_socket_id);
- propagate_field_status_from_left_to_right(tree, field_state_by_socket_id);
- determine_group_output_states(tree, *new_inferencing_interface, field_state_by_socket_id);
- update_socket_shapes(tree, field_state_by_socket_id);
-
- /* Update the previous group interface. */
- const bool group_interface_changed = btree.field_inferencing_interface == nullptr ||
- *btree.field_inferencing_interface !=
- *new_inferencing_interface;
- delete btree.field_inferencing_interface;
- btree.field_inferencing_interface = new_inferencing_interface;
-
- return group_interface_changed;
-}
-
-} // namespace blender::bke::node_field_inferencing
-
-void ntreeUpdateAllUsers(Main *main, ID *id, const int tree_update_flag)
+void ntreeUpdateAllUsers(Main *main, ID *id)
{
if (id == nullptr) {
return;
}
+ bool need_update = false;
+
/* Update all users of ngroup, to add/remove sockets as needed. */
FOREACH_NODETREE_BEGIN (main, ntree, owner_id) {
- bool need_update = false;
-
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->id == id) {
- if (node->typeinfo->group_update_func) {
- node->typeinfo->group_update_func(ntree, node);
- }
-
+ BKE_ntree_update_tag_node_property(ntree, node);
need_update = true;
}
}
-
- if (need_update) {
- ntree->update |= tree_update_flag;
- ntreeUpdateTree(tree_update_flag ? main : nullptr, ntree);
- }
}
FOREACH_NODETREE_END;
-
- if (GS(id->name) == ID_NT) {
- bNodeTree *ngroup = (bNodeTree *)id;
- if (ngroup->type == NTREE_GEOMETRY && (ngroup->update & NTREE_UPDATE_GROUP)) {
- LISTBASE_FOREACH (Object *, object, &main->objects) {
- LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
- if (md->type == eModifierType_Nodes) {
- NodesModifierData *nmd = (NodesModifierData *)md;
- if (nmd->node_group == ngroup) {
- MOD_nodes_update_interface(object, nmd);
- }
- }
- }
- }
- }
- }
-}
-
-void ntreeUpdateTree(Main *bmain, bNodeTree *ntree)
-{
- if (!ntree) {
- return;
- }
-
- /* Avoid re-entrant updates, can be caused by RNA update callbacks. */
- if (ntree->is_updating) {
- return;
- }
- ntree->is_updating = true;
-
- if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
- /* set the bNodeSocket->link pointers */
- ntree_update_link_pointers(ntree);
- }
-
- /* update individual nodes */
- LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
- /* node tree update tags override individual node update flags */
- if ((node->update & NODE_UPDATE) || (ntree->update & NTREE_UPDATE)) {
- if (node->typeinfo->updatefunc) {
- node->typeinfo->updatefunc(ntree, node);
- }
-
- nodeUpdateInternalLinks(ntree, node);
- }
- }
-
- /* generic tree update callback */
- if (ntree->typeinfo->update) {
- ntree->typeinfo->update(ntree);
- }
- /* XXX this should be moved into the tree type update callback for tree supporting node groups.
- * Currently the node tree interface is still a generic feature of the base NodeTree type.
- */
- if (ntree->update & NTREE_UPDATE_GROUP) {
- ntreeInterfaceTypeUpdate(ntree);
- }
-
- int tree_user_update_flag = 0;
-
- if (ntree->update & NTREE_UPDATE) {
- /* If the field interface of this node tree has changed, all node trees using
- * this group will need to recalculate their interface as well. */
- if (blender::bke::node_field_inferencing::update_field_inferencing(*ntree)) {
- tree_user_update_flag |= NTREE_UPDATE_FIELD_INFERENCING;
- }
- }
-
- if (bmain) {
- ntreeUpdateAllUsers(bmain, &ntree->id, tree_user_update_flag);
- }
-
- if (ntree->update & (NTREE_UPDATE_LINKS | NTREE_UPDATE_NODES)) {
- /* node updates can change sockets or links, repeat link pointer update afterward */
- ntree_update_link_pointers(ntree);
-
- /* update the node level from link dependencies */
- ntree_update_node_level(ntree);
-
- /* check link validity */
- ntree_validate_links(ntree);
- }
-
- /* clear update flags */
- LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
- node->update = 0;
- }
- ntree->update = 0;
-
- ntree->is_updating = false;
-}
-
-void nodeUpdate(bNodeTree *ntree, bNode *node)
-{
- /* Avoid re-entrant updates, can be caused by RNA update callbacks. */
- if (ntree->is_updating) {
- return;
- }
- ntree->is_updating = true;
-
- if (node->typeinfo->updatefunc) {
- node->typeinfo->updatefunc(ntree, node);
- }
-
- nodeUpdateInternalLinks(ntree, node);
-
- /* clear update flag */
- node->update = 0;
-
- ntree->is_updating = false;
-}
-
-bool nodeUpdateID(bNodeTree *ntree, ID *id)
-{
- bool changed = false;
-
- if (ELEM(nullptr, id, ntree)) {
- return changed;
- }
-
- /* Avoid re-entrant updates, can be caused by RNA update callbacks. */
- if (ntree->is_updating) {
- return changed;
- }
- ntree->is_updating = true;
-
- LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
- if (node->id == id) {
- changed = true;
- node->update |= NODE_UPDATE_ID;
- if (node->typeinfo->updatefunc) {
- node->typeinfo->updatefunc(ntree, node);
- }
- /* clear update flag */
- node->update = 0;
- }
- }
-
- LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
- nodeUpdateInternalLinks(ntree, node);
- }
-
- ntree->is_updating = false;
- return changed;
-}
-
-void nodeUpdateInternalLinks(bNodeTree *ntree, bNode *node)
-{
- BLI_freelistN(&node->internal_links);
- if (!node->typeinfo->no_muting) {
- node_internal_links_create(ntree, node);
+ if (need_update) {
+ BKE_ntree_update_main(main, nullptr);
}
}
diff --git a/source/blender/blenkernel/intern/node_tree_update.cc b/source/blender/blenkernel/intern/node_tree_update.cc
new file mode 100644
index 00000000000..427fac747dc
--- /dev/null
+++ b/source/blender/blenkernel/intern/node_tree_update.cc
@@ -0,0 +1,1658 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_map.hh"
+#include "BLI_multi_value_map.hh"
+#include "BLI_noise.hh"
+#include "BLI_set.hh"
+#include "BLI_stack.hh"
+#include "BLI_vector_set.hh"
+
+#include "DNA_anim_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_node_types.h"
+
+#include "BKE_anim_data.h"
+#include "BKE_main.h"
+#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
+
+#include "MOD_nodes.h"
+
+#include "NOD_node_declaration.hh"
+#include "NOD_node_tree_ref.hh"
+
+#include "DEG_depsgraph_query.h"
+
+using namespace blender::nodes;
+
+/**
+ * These flags are used by the `changed_flag` field in #bNodeTree, #bNode and #bNodeSocket.
+ * This enum is not part of the public api. It should be used through the `BKE_ntree_update_tag_*`
+ * api.
+ */
+enum eNodeTreeChangedFlag {
+ NTREE_CHANGED_NOTHING = 0,
+ NTREE_CHANGED_ANY = (1 << 1),
+ NTREE_CHANGED_NODE_PROPERTY = (1 << 2),
+ NTREE_CHANGED_NODE_OUTPUT = (1 << 3),
+ NTREE_CHANGED_INTERFACE = (1 << 4),
+ NTREE_CHANGED_LINK = (1 << 5),
+ NTREE_CHANGED_REMOVED_NODE = (1 << 6),
+ NTREE_CHANGED_REMOVED_SOCKET = (1 << 7),
+ NTREE_CHANGED_SOCKET_PROPERTY = (1 << 8),
+ NTREE_CHANGED_INTERNAL_LINK = (1 << 9),
+ NTREE_CHANGED_ALL = -1,
+};
+
+static void add_tree_tag(bNodeTree *ntree, const eNodeTreeChangedFlag flag)
+{
+ ntree->changed_flag |= flag;
+}
+
+static void add_node_tag(bNodeTree *ntree, bNode *node, const eNodeTreeChangedFlag flag)
+{
+ add_tree_tag(ntree, flag);
+ node->changed_flag |= flag;
+}
+
+static void add_socket_tag(bNodeTree *ntree, bNodeSocket *socket, const eNodeTreeChangedFlag flag)
+{
+ add_tree_tag(ntree, flag);
+ socket->changed_flag |= flag;
+}
+
+namespace blender::bke {
+
+namespace node_field_inferencing {
+
+static bool is_field_socket_type(eNodeSocketDatatype type)
+{
+ return ELEM(type, SOCK_FLOAT, SOCK_INT, SOCK_BOOLEAN, SOCK_VECTOR, SOCK_RGBA);
+}
+
+static bool is_field_socket_type(const SocketRef &socket)
+{
+ return is_field_socket_type((eNodeSocketDatatype)socket.typeinfo()->type);
+}
+
+static InputSocketFieldType get_interface_input_field_type(const NodeRef &node,
+ const InputSocketRef &socket)
+{
+ if (!is_field_socket_type(socket)) {
+ return InputSocketFieldType::None;
+ }
+ if (node.is_reroute_node()) {
+ return InputSocketFieldType::IsSupported;
+ }
+ if (node.is_group_output_node()) {
+ /* Outputs always support fields when the data type is correct. */
+ return InputSocketFieldType::IsSupported;
+ }
+ if (node.is_undefined()) {
+ return InputSocketFieldType::None;
+ }
+
+ const NodeDeclaration *node_decl = node.declaration();
+
+ /* Node declarations should be implemented for nodes involved here. */
+ BLI_assert(node_decl != nullptr);
+
+ /* Get the field type from the declaration. */
+ const SocketDeclaration &socket_decl = *node_decl->inputs()[socket.index()];
+ const InputSocketFieldType field_type = socket_decl.input_field_type();
+ if (field_type == InputSocketFieldType::Implicit) {
+ return field_type;
+ }
+ if (node_decl->is_function_node()) {
+ /* In a function node, every socket supports fields. */
+ return InputSocketFieldType::IsSupported;
+ }
+ return field_type;
+}
+
+static OutputFieldDependency get_interface_output_field_dependency(const NodeRef &node,
+ const OutputSocketRef &socket)
+{
+ if (!is_field_socket_type(socket)) {
+ /* Non-field sockets always output data. */
+ return OutputFieldDependency::ForDataSource();
+ }
+ if (node.is_reroute_node()) {
+ /* The reroute just forwards what is passed in. */
+ return OutputFieldDependency::ForDependentField();
+ }
+ if (node.is_group_input_node()) {
+ /* Input nodes get special treatment in #determine_group_input_states. */
+ return OutputFieldDependency::ForDependentField();
+ }
+ if (node.is_undefined()) {
+ return OutputFieldDependency::ForDataSource();
+ }
+
+ const NodeDeclaration *node_decl = node.declaration();
+
+ /* Node declarations should be implemented for nodes involved here. */
+ BLI_assert(node_decl != nullptr);
+
+ if (node_decl->is_function_node()) {
+ /* In a generic function node, all outputs depend on all inputs. */
+ return OutputFieldDependency::ForDependentField();
+ }
+
+ /* Use the socket declaration. */
+ const SocketDeclaration &socket_decl = *node_decl->outputs()[socket.index()];
+ return socket_decl.output_field_dependency();
+}
+
+static FieldInferencingInterface get_dummy_field_inferencing_interface(const NodeRef &node)
+{
+ FieldInferencingInterface inferencing_interface;
+ inferencing_interface.inputs.append_n_times(InputSocketFieldType::None, node.inputs().size());
+ inferencing_interface.outputs.append_n_times(OutputFieldDependency::ForDataSource(),
+ node.outputs().size());
+ return inferencing_interface;
+}
+
+/**
+ * Retrieves information about how the node interacts with fields.
+ * In the future, this information can be stored in the node declaration. This would allow this
+ * function to return a reference, making it more efficient.
+ */
+static FieldInferencingInterface get_node_field_inferencing_interface(const NodeRef &node)
+{
+ /* Node groups already reference all required information, so just return that. */
+ if (node.is_group_node()) {
+ bNodeTree *group = (bNodeTree *)node.bnode()->id;
+ if (group == nullptr) {
+ return FieldInferencingInterface();
+ }
+ if (!ntreeIsRegistered(group)) {
+ /* This can happen when there is a linked node group that was not found (see T92799). */
+ return get_dummy_field_inferencing_interface(node);
+ }
+ if (group->field_inferencing_interface == nullptr) {
+ /* This shouldn't happen because referenced node groups should always be updated first. */
+ BLI_assert_unreachable();
+ }
+ return *group->field_inferencing_interface;
+ }
+
+ FieldInferencingInterface inferencing_interface;
+ for (const InputSocketRef *input_socket : node.inputs()) {
+ inferencing_interface.inputs.append(get_interface_input_field_type(node, *input_socket));
+ }
+
+ for (const OutputSocketRef *output_socket : node.outputs()) {
+ inferencing_interface.outputs.append(
+ get_interface_output_field_dependency(node, *output_socket));
+ }
+ return inferencing_interface;
+}
+
+/**
+ * This struct contains information for every socket. The values are propagated through the
+ * network.
+ */
+struct SocketFieldState {
+ /* This socket starts a new field. */
+ bool is_field_source = false;
+ /* This socket can never become a field, because the node itself does not support it. */
+ bool is_always_single = false;
+ /* This socket is currently a single value. It could become a field though. */
+ bool is_single = true;
+ /* This socket is required to be a single value. This can be because the node itself only
+ * supports this socket to be a single value, or because a node afterwards requires this to be a
+ * single value. */
+ bool requires_single = false;
+};
+
+static Vector<const InputSocketRef *> gather_input_socket_dependencies(
+ const OutputFieldDependency &field_dependency, const NodeRef &node)
+{
+ const OutputSocketFieldType type = field_dependency.field_type();
+ Vector<const InputSocketRef *> input_sockets;
+ switch (type) {
+ case OutputSocketFieldType::FieldSource:
+ case OutputSocketFieldType::None: {
+ break;
+ }
+ case OutputSocketFieldType::DependentField: {
+ /* This output depends on all inputs. */
+ input_sockets.extend(node.inputs());
+ break;
+ }
+ case OutputSocketFieldType::PartiallyDependent: {
+ /* This output depends only on a few inputs. */
+ for (const int i : field_dependency.linked_input_indices()) {
+ input_sockets.append(&node.input(i));
+ }
+ break;
+ }
+ }
+ return input_sockets;
+}
+
+/**
+ * Check what the group output socket depends on. Potentially traverses the node tree
+ * to figure out if it is always a field or if it depends on any group inputs.
+ */
+static OutputFieldDependency find_group_output_dependencies(
+ const InputSocketRef &group_output_socket,
+ const Span<SocketFieldState> field_state_by_socket_id)
+{
+ if (!is_field_socket_type(group_output_socket)) {
+ return OutputFieldDependency::ForDataSource();
+ }
+
+ /* Use a Set here instead of an array indexed by socket id, because we my only need to look at
+ * very few sockets. */
+ Set<const InputSocketRef *> handled_sockets;
+ Stack<const InputSocketRef *> sockets_to_check;
+
+ handled_sockets.add(&group_output_socket);
+ sockets_to_check.push(&group_output_socket);
+
+ /* Keeps track of group input indices that are (indirectly) connected to the output. */
+ Vector<int> linked_input_indices;
+
+ while (!sockets_to_check.is_empty()) {
+ const InputSocketRef *input_socket = sockets_to_check.pop();
+
+ for (const OutputSocketRef *origin_socket : input_socket->directly_linked_sockets()) {
+ const NodeRef &origin_node = origin_socket->node();
+ const SocketFieldState &origin_state = field_state_by_socket_id[origin_socket->id()];
+
+ if (origin_state.is_field_source) {
+ if (origin_node.is_group_input_node()) {
+ /* Found a group input that the group output depends on. */
+ linked_input_indices.append_non_duplicates(origin_socket->index());
+ }
+ else {
+ /* Found a field source that is not the group input. So the output is always a field. */
+ return OutputFieldDependency::ForFieldSource();
+ }
+ }
+ else if (!origin_state.is_single) {
+ const FieldInferencingInterface inferencing_interface =
+ get_node_field_inferencing_interface(origin_node);
+ const OutputFieldDependency &field_dependency =
+ inferencing_interface.outputs[origin_socket->index()];
+
+ /* Propagate search further to the left. */
+ for (const InputSocketRef *origin_input_socket :
+ gather_input_socket_dependencies(field_dependency, origin_node)) {
+ if (!origin_input_socket->is_available()) {
+ continue;
+ }
+ if (!field_state_by_socket_id[origin_input_socket->id()].is_single) {
+ if (handled_sockets.add(origin_input_socket)) {
+ sockets_to_check.push(origin_input_socket);
+ }
+ }
+ }
+ }
+ }
+ }
+ return OutputFieldDependency::ForPartiallyDependentField(std::move(linked_input_indices));
+}
+
+static void propagate_data_requirements_from_right_to_left(
+ const NodeTreeRef &tree, const MutableSpan<SocketFieldState> field_state_by_socket_id)
+{
+ const NodeTreeRef::ToposortResult toposort_result = tree.toposort(
+ NodeTreeRef::ToposortDirection::RightToLeft);
+
+ for (const NodeRef *node : toposort_result.sorted_nodes) {
+ const FieldInferencingInterface inferencing_interface = get_node_field_inferencing_interface(
+ *node);
+
+ for (const OutputSocketRef *output_socket : node->outputs()) {
+ SocketFieldState &state = field_state_by_socket_id[output_socket->id()];
+
+ const OutputFieldDependency &field_dependency =
+ inferencing_interface.outputs[output_socket->index()];
+
+ if (field_dependency.field_type() == OutputSocketFieldType::FieldSource) {
+ continue;
+ }
+ if (field_dependency.field_type() == OutputSocketFieldType::None) {
+ state.requires_single = true;
+ state.is_always_single = true;
+ continue;
+ }
+
+ /* The output is required to be a single value when it is connected to any input that does
+ * not support fields. */
+ for (const InputSocketRef *target_socket : output_socket->directly_linked_sockets()) {
+ if (target_socket->is_available()) {
+ state.requires_single |= field_state_by_socket_id[target_socket->id()].requires_single;
+ }
+ }
+
+ if (state.requires_single) {
+ bool any_input_is_field_implicitly = false;
+ const Vector<const InputSocketRef *> connected_inputs = gather_input_socket_dependencies(
+ field_dependency, *node);
+ for (const InputSocketRef *input_socket : connected_inputs) {
+ if (!input_socket->is_available()) {
+ continue;
+ }
+ if (inferencing_interface.inputs[input_socket->index()] ==
+ InputSocketFieldType::Implicit) {
+ if (!input_socket->is_logically_linked()) {
+ any_input_is_field_implicitly = true;
+ break;
+ }
+ }
+ }
+ if (any_input_is_field_implicitly) {
+ /* This output isn't a single value actually. */
+ state.requires_single = false;
+ }
+ else {
+ /* If the output is required to be a single value, the connected inputs in the same node
+ * must not be fields as well. */
+ for (const InputSocketRef *input_socket : connected_inputs) {
+ field_state_by_socket_id[input_socket->id()].requires_single = true;
+ }
+ }
+ }
+ }
+
+ /* Some inputs do not require fields independent of what the outputs are connected to. */
+ for (const InputSocketRef *input_socket : node->inputs()) {
+ SocketFieldState &state = field_state_by_socket_id[input_socket->id()];
+ if (inferencing_interface.inputs[input_socket->index()] == InputSocketFieldType::None) {
+ state.requires_single = true;
+ state.is_always_single = true;
+ }
+ }
+ }
+}
+
+static void determine_group_input_states(
+ const NodeTreeRef &tree,
+ FieldInferencingInterface &new_inferencing_interface,
+ const MutableSpan<SocketFieldState> field_state_by_socket_id)
+{
+ {
+ /* Non-field inputs never support fields. */
+ int index;
+ LISTBASE_FOREACH_INDEX (bNodeSocket *, group_input, &tree.btree()->inputs, index) {
+ if (!is_field_socket_type((eNodeSocketDatatype)group_input->type)) {
+ new_inferencing_interface.inputs[index] = InputSocketFieldType::None;
+ }
+ }
+ }
+ /* Check if group inputs are required to be single values, because they are (indirectly)
+ * connected to some socket that does not support fields. */
+ for (const NodeRef *node : tree.nodes_by_type("NodeGroupInput")) {
+ for (const OutputSocketRef *output_socket : node->outputs().drop_back(1)) {
+ SocketFieldState &state = field_state_by_socket_id[output_socket->id()];
+ if (state.requires_single) {
+ new_inferencing_interface.inputs[output_socket->index()] = InputSocketFieldType::None;
+ }
+ }
+ }
+ /* If an input does not support fields, this should be reflected in all Group Input nodes. */
+ for (const NodeRef *node : tree.nodes_by_type("NodeGroupInput")) {
+ for (const OutputSocketRef *output_socket : node->outputs().drop_back(1)) {
+ SocketFieldState &state = field_state_by_socket_id[output_socket->id()];
+ const bool supports_field = new_inferencing_interface.inputs[output_socket->index()] !=
+ InputSocketFieldType::None;
+ if (supports_field) {
+ state.is_single = false;
+ state.is_field_source = true;
+ }
+ else {
+ state.requires_single = true;
+ }
+ }
+ SocketFieldState &dummy_socket_state = field_state_by_socket_id[node->outputs().last()->id()];
+ dummy_socket_state.requires_single = true;
+ }
+}
+
+static void propagate_field_status_from_left_to_right(
+ const NodeTreeRef &tree, const MutableSpan<SocketFieldState> field_state_by_socket_id)
+{
+ const NodeTreeRef::ToposortResult toposort_result = tree.toposort(
+ NodeTreeRef::ToposortDirection::LeftToRight);
+
+ for (const NodeRef *node : toposort_result.sorted_nodes) {
+ if (node->is_group_input_node()) {
+ continue;
+ }
+
+ const FieldInferencingInterface inferencing_interface = get_node_field_inferencing_interface(
+ *node);
+
+ /* Update field state of input sockets, also taking into account linked origin sockets. */
+ for (const InputSocketRef *input_socket : node->inputs()) {
+ SocketFieldState &state = field_state_by_socket_id[input_socket->id()];
+ if (state.is_always_single) {
+ state.is_single = true;
+ continue;
+ }
+ state.is_single = true;
+ if (input_socket->directly_linked_sockets().is_empty()) {
+ if (inferencing_interface.inputs[input_socket->index()] ==
+ InputSocketFieldType::Implicit) {
+ state.is_single = false;
+ }
+ }
+ else {
+ for (const OutputSocketRef *origin_socket : input_socket->directly_linked_sockets()) {
+ if (!field_state_by_socket_id[origin_socket->id()].is_single) {
+ state.is_single = false;
+ break;
+ }
+ }
+ }
+ }
+
+ /* Update field state of output sockets, also taking into account input sockets. */
+ for (const OutputSocketRef *output_socket : node->outputs()) {
+ SocketFieldState &state = field_state_by_socket_id[output_socket->id()];
+ const OutputFieldDependency &field_dependency =
+ inferencing_interface.outputs[output_socket->index()];
+
+ switch (field_dependency.field_type()) {
+ case OutputSocketFieldType::None: {
+ state.is_single = true;
+ break;
+ }
+ case OutputSocketFieldType::FieldSource: {
+ state.is_single = false;
+ state.is_field_source = true;
+ break;
+ }
+ case OutputSocketFieldType::PartiallyDependent:
+ case OutputSocketFieldType::DependentField: {
+ for (const InputSocketRef *input_socket :
+ gather_input_socket_dependencies(field_dependency, *node)) {
+ if (!input_socket->is_available()) {
+ continue;
+ }
+ if (!field_state_by_socket_id[input_socket->id()].is_single) {
+ state.is_single = false;
+ break;
+ }
+ }
+ break;
+ }
+ }
+ }
+ }
+}
+
+static void determine_group_output_states(const NodeTreeRef &tree,
+ FieldInferencingInterface &new_inferencing_interface,
+ const Span<SocketFieldState> field_state_by_socket_id)
+{
+ for (const NodeRef *group_output_node : tree.nodes_by_type("NodeGroupOutput")) {
+ /* Ignore inactive group output nodes. */
+ if (!(group_output_node->bnode()->flag & NODE_DO_OUTPUT)) {
+ continue;
+ }
+ /* Determine dependencies of all group outputs. */
+ for (const InputSocketRef *group_output_socket : group_output_node->inputs().drop_back(1)) {
+ OutputFieldDependency field_dependency = find_group_output_dependencies(
+ *group_output_socket, field_state_by_socket_id);
+ new_inferencing_interface.outputs[group_output_socket->index()] = std::move(
+ field_dependency);
+ }
+ break;
+ }
+}
+
+static void update_socket_shapes(const NodeTreeRef &tree,
+ const Span<SocketFieldState> field_state_by_socket_id)
+{
+ const eNodeSocketDisplayShape requires_data_shape = SOCK_DISPLAY_SHAPE_CIRCLE;
+ const eNodeSocketDisplayShape data_but_can_be_field_shape = SOCK_DISPLAY_SHAPE_DIAMOND_DOT;
+ const eNodeSocketDisplayShape is_field_shape = SOCK_DISPLAY_SHAPE_DIAMOND;
+
+ auto get_shape_for_state = [&](const SocketFieldState &state) {
+ if (state.is_always_single) {
+ return requires_data_shape;
+ }
+ if (!state.is_single) {
+ return is_field_shape;
+ }
+ if (state.requires_single) {
+ return requires_data_shape;
+ }
+ return data_but_can_be_field_shape;
+ };
+
+ for (const InputSocketRef *socket : tree.input_sockets()) {
+ bNodeSocket *bsocket = socket->bsocket();
+ const SocketFieldState &state = field_state_by_socket_id[socket->id()];
+ bsocket->display_shape = get_shape_for_state(state);
+ }
+ for (const OutputSocketRef *socket : tree.output_sockets()) {
+ bNodeSocket *bsocket = socket->bsocket();
+ const SocketFieldState &state = field_state_by_socket_id[socket->id()];
+ bsocket->display_shape = get_shape_for_state(state);
+ }
+}
+
+static bool update_field_inferencing(const NodeTreeRef &tree)
+{
+ bNodeTree &btree = *tree.btree();
+
+ /* Create new inferencing interface for this node group. */
+ FieldInferencingInterface *new_inferencing_interface = new FieldInferencingInterface();
+ new_inferencing_interface->inputs.resize(BLI_listbase_count(&btree.inputs),
+ InputSocketFieldType::IsSupported);
+ new_inferencing_interface->outputs.resize(BLI_listbase_count(&btree.outputs),
+ OutputFieldDependency::ForDataSource());
+
+ /* Keep track of the state of all sockets. The index into this array is #SocketRef::id(). */
+ Array<SocketFieldState> field_state_by_socket_id(tree.sockets().size());
+
+ propagate_data_requirements_from_right_to_left(tree, field_state_by_socket_id);
+ determine_group_input_states(tree, *new_inferencing_interface, field_state_by_socket_id);
+ propagate_field_status_from_left_to_right(tree, field_state_by_socket_id);
+ determine_group_output_states(tree, *new_inferencing_interface, field_state_by_socket_id);
+ update_socket_shapes(tree, field_state_by_socket_id);
+
+ /* Update the previous group interface. */
+ const bool group_interface_changed = btree.field_inferencing_interface == nullptr ||
+ *btree.field_inferencing_interface !=
+ *new_inferencing_interface;
+ delete btree.field_inferencing_interface;
+ btree.field_inferencing_interface = new_inferencing_interface;
+
+ return group_interface_changed;
+}
+
+} // namespace node_field_inferencing
+
+/**
+ * Common datatype priorities, works for compositor, shader and texture nodes alike
+ * defines priority of datatype connection based on output type (to):
+ * `< 0`: never connect these types.
+ * `>= 0`: priority of connection (higher values chosen first).
+ */
+static int get_internal_link_type_priority(const bNodeSocketType *from, const bNodeSocketType *to)
+{
+ switch (to->type) {
+ case SOCK_RGBA:
+ switch (from->type) {
+ case SOCK_RGBA:
+ return 4;
+ case SOCK_FLOAT:
+ return 3;
+ case SOCK_INT:
+ return 2;
+ case SOCK_BOOLEAN:
+ return 1;
+ }
+ return -1;
+ case SOCK_VECTOR:
+ switch (from->type) {
+ case SOCK_VECTOR:
+ return 4;
+ case SOCK_FLOAT:
+ return 3;
+ case SOCK_INT:
+ return 2;
+ case SOCK_BOOLEAN:
+ return 1;
+ }
+ return -1;
+ case SOCK_FLOAT:
+ switch (from->type) {
+ case SOCK_FLOAT:
+ return 5;
+ case SOCK_INT:
+ return 4;
+ case SOCK_BOOLEAN:
+ return 3;
+ case SOCK_RGBA:
+ return 2;
+ case SOCK_VECTOR:
+ return 1;
+ }
+ return -1;
+ case SOCK_INT:
+ switch (from->type) {
+ case SOCK_INT:
+ return 5;
+ case SOCK_FLOAT:
+ return 4;
+ case SOCK_BOOLEAN:
+ return 3;
+ case SOCK_RGBA:
+ return 2;
+ case SOCK_VECTOR:
+ return 1;
+ }
+ return -1;
+ case SOCK_BOOLEAN:
+ switch (from->type) {
+ case SOCK_BOOLEAN:
+ return 5;
+ case SOCK_INT:
+ return 4;
+ case SOCK_FLOAT:
+ return 3;
+ case SOCK_RGBA:
+ return 2;
+ case SOCK_VECTOR:
+ return 1;
+ }
+ return -1;
+ }
+
+ /* The rest of the socket types only allow an internal link if both the input and output socket
+ * have the same type. If the sockets are custom, we check the idname instead. */
+ if (to->type == from->type && (to->type != SOCK_CUSTOM || STREQ(to->idname, from->idname))) {
+ return 1;
+ }
+
+ return -1;
+}
+
+using TreeNodePair = std::pair<bNodeTree *, bNode *>;
+using ObjectModifierPair = std::pair<Object *, ModifierData *>;
+using NodeSocketPair = std::pair<bNode *, bNodeSocket *>;
+
+/**
+ * Cache common data about node trees from the #Main database that is expensive to retrieve on
+ * demand every time.
+ */
+struct NodeTreeRelations {
+ private:
+ Main *bmain_;
+ std::optional<Vector<bNodeTree *>> all_trees_;
+ std::optional<Map<bNodeTree *, ID *>> owner_ids_;
+ std::optional<MultiValueMap<bNodeTree *, TreeNodePair>> group_node_users_;
+ std::optional<MultiValueMap<bNodeTree *, ObjectModifierPair>> modifiers_users_;
+
+ public:
+ NodeTreeRelations(Main *bmain) : bmain_(bmain)
+ {
+ }
+
+ void ensure_all_trees()
+ {
+ if (all_trees_.has_value()) {
+ return;
+ }
+ all_trees_.emplace();
+ owner_ids_.emplace();
+ if (bmain_ == nullptr) {
+ return;
+ }
+
+ FOREACH_NODETREE_BEGIN (bmain_, ntree, id) {
+ all_trees_->append(ntree);
+ if (&ntree->id != id) {
+ owner_ids_->add_new(ntree, id);
+ }
+ }
+ FOREACH_NODETREE_END;
+ }
+
+ void ensure_owner_ids()
+ {
+ this->ensure_all_trees();
+ }
+
+ void ensure_group_node_users()
+ {
+ if (group_node_users_.has_value()) {
+ return;
+ }
+ group_node_users_.emplace();
+ if (bmain_ == nullptr) {
+ return;
+ }
+
+ this->ensure_all_trees();
+
+ for (bNodeTree *ntree : *all_trees_) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->id == nullptr) {
+ continue;
+ }
+ ID *id = node->id;
+ if (GS(id->name) == ID_NT) {
+ bNodeTree *group = (bNodeTree *)id;
+ group_node_users_->add(group, {ntree, node});
+ }
+ }
+ }
+ }
+
+ void ensure_modifier_users()
+ {
+ if (modifiers_users_.has_value()) {
+ return;
+ }
+ modifiers_users_.emplace();
+ if (bmain_ == nullptr) {
+ return;
+ }
+
+ LISTBASE_FOREACH (Object *, object, &bmain_->objects) {
+ LISTBASE_FOREACH (ModifierData *, md, &object->modifiers) {
+ if (md->type == eModifierType_Nodes) {
+ NodesModifierData *nmd = (NodesModifierData *)md;
+ if (nmd->node_group != nullptr) {
+ modifiers_users_->add(nmd->node_group, {object, md});
+ }
+ }
+ }
+ }
+ }
+
+ Span<ObjectModifierPair> get_modifier_users(bNodeTree *ntree)
+ {
+ BLI_assert(modifiers_users_.has_value());
+ return modifiers_users_->lookup(ntree);
+ }
+
+ Span<TreeNodePair> get_group_node_users(bNodeTree *ntree)
+ {
+ BLI_assert(group_node_users_.has_value());
+ return group_node_users_->lookup(ntree);
+ }
+
+ ID *get_owner_id(bNodeTree *ntree)
+ {
+ BLI_assert(owner_ids_.has_value());
+ return owner_ids_->lookup_default(ntree, &ntree->id);
+ }
+};
+
+struct TreeUpdateResult {
+ bool interface_changed = false;
+ bool output_changed = false;
+};
+
+class NodeTreeMainUpdater {
+ private:
+ Main *bmain_;
+ NodeTreeUpdateExtraParams *params_;
+ Map<bNodeTree *, TreeUpdateResult> update_result_by_tree_;
+ NodeTreeRelations relations_;
+
+ public:
+ NodeTreeMainUpdater(Main *bmain, NodeTreeUpdateExtraParams *params)
+ : bmain_(bmain), params_(params), relations_(bmain)
+ {
+ }
+
+ void update()
+ {
+ Vector<bNodeTree *> changed_ntrees;
+ FOREACH_NODETREE_BEGIN (bmain_, ntree, id) {
+ if (ntree->changed_flag != NTREE_CHANGED_NOTHING) {
+ changed_ntrees.append(ntree);
+ }
+ }
+ FOREACH_NODETREE_END;
+ this->update_rooted(changed_ntrees);
+ }
+
+ void update_rooted(Span<bNodeTree *> root_ntrees)
+ {
+ if (root_ntrees.is_empty()) {
+ return;
+ }
+
+ bool is_single_tree_update = false;
+
+ if (root_ntrees.size() == 1) {
+ bNodeTree *ntree = root_ntrees[0];
+ if (ntree->changed_flag == NTREE_CHANGED_NOTHING) {
+ return;
+ }
+ const TreeUpdateResult result = this->update_tree(*ntree);
+ update_result_by_tree_.add_new(ntree, result);
+ if (!result.interface_changed && !result.output_changed) {
+ is_single_tree_update = true;
+ }
+ }
+
+ if (!is_single_tree_update) {
+ Vector<bNodeTree *> ntrees_in_order = this->get_tree_update_order(root_ntrees);
+ for (bNodeTree *ntree : ntrees_in_order) {
+ if (ntree->changed_flag == NTREE_CHANGED_NOTHING) {
+ continue;
+ }
+ if (!update_result_by_tree_.contains(ntree)) {
+ const TreeUpdateResult result = this->update_tree(*ntree);
+ update_result_by_tree_.add_new(ntree, result);
+ }
+ const TreeUpdateResult result = update_result_by_tree_.lookup(ntree);
+ Span<TreeNodePair> dependent_trees = relations_.get_group_node_users(ntree);
+ if (result.output_changed) {
+ for (const TreeNodePair &pair : dependent_trees) {
+ add_node_tag(pair.first, pair.second, NTREE_CHANGED_NODE_OUTPUT);
+ }
+ }
+ if (result.interface_changed) {
+ for (const TreeNodePair &pair : dependent_trees) {
+ add_node_tag(pair.first, pair.second, NTREE_CHANGED_NODE_PROPERTY);
+ }
+ }
+ }
+ }
+
+ for (const auto item : update_result_by_tree_.items()) {
+ bNodeTree *ntree = item.key;
+ const TreeUpdateResult &result = item.value;
+
+ this->reset_changed_flags(*ntree);
+
+ if (result.interface_changed) {
+ if (ntree->type == NTREE_GEOMETRY) {
+ relations_.ensure_modifier_users();
+ for (const ObjectModifierPair &pair : relations_.get_modifier_users(ntree)) {
+ Object *object = pair.first;
+ ModifierData *md = pair.second;
+
+ if (md->type == eModifierType_Nodes) {
+ MOD_nodes_update_interface(object, (NodesModifierData *)md);
+ }
+ }
+ }
+ }
+
+ if (params_) {
+ relations_.ensure_owner_ids();
+ ID *id = relations_.get_owner_id(ntree);
+ if (params_->tree_changed_fn) {
+ params_->tree_changed_fn(id, ntree, params_->user_data);
+ }
+ if (params_->tree_output_changed_fn && result.output_changed) {
+ params_->tree_output_changed_fn(id, ntree, params_->user_data);
+ }
+ }
+ }
+ }
+
+ private:
+ enum class ToposortMark {
+ None,
+ Temporary,
+ Permanent,
+ };
+
+ using ToposortMarkMap = Map<bNodeTree *, ToposortMark>;
+
+ /**
+ * Finds all trees that depend on the given trees (through node groups). Then those trees are
+ * ordered such that all trees used by one tree come before it.
+ */
+ Vector<bNodeTree *> get_tree_update_order(Span<bNodeTree *> root_ntrees)
+ {
+ relations_.ensure_group_node_users();
+
+ Set<bNodeTree *> trees_to_update = get_trees_to_update(root_ntrees);
+
+ Vector<bNodeTree *> sorted_ntrees;
+
+ ToposortMarkMap marks;
+ for (bNodeTree *ntree : trees_to_update) {
+ marks.add_new(ntree, ToposortMark::None);
+ }
+ for (bNodeTree *ntree : trees_to_update) {
+ if (marks.lookup(ntree) == ToposortMark::None) {
+ const bool cycle_detected = !this->get_tree_update_order__visit_recursive(
+ ntree, marks, sorted_ntrees);
+ /* This should be prevented by higher level operators. */
+ BLI_assert(!cycle_detected);
+ UNUSED_VARS_NDEBUG(cycle_detected);
+ }
+ }
+
+ std::reverse(sorted_ntrees.begin(), sorted_ntrees.end());
+
+ return sorted_ntrees;
+ }
+
+ bool get_tree_update_order__visit_recursive(bNodeTree *ntree,
+ ToposortMarkMap &marks,
+ Vector<bNodeTree *> &sorted_ntrees)
+ {
+ ToposortMark &mark = marks.lookup(ntree);
+ if (mark == ToposortMark::Permanent) {
+ return true;
+ }
+ if (mark == ToposortMark::Temporary) {
+ /* There is a dependency cycle. */
+ return false;
+ }
+
+ mark = ToposortMark::Temporary;
+
+ for (const TreeNodePair &pair : relations_.get_group_node_users(ntree)) {
+ this->get_tree_update_order__visit_recursive(pair.first, marks, sorted_ntrees);
+ }
+ sorted_ntrees.append(ntree);
+
+ mark = ToposortMark::Permanent;
+ return true;
+ }
+
+ Set<bNodeTree *> get_trees_to_update(Span<bNodeTree *> root_ntrees)
+ {
+ relations_.ensure_group_node_users();
+
+ Set<bNodeTree *> reachable_trees;
+ VectorSet<bNodeTree *> trees_to_check = root_ntrees;
+
+ while (!trees_to_check.is_empty()) {
+ bNodeTree *ntree = trees_to_check.pop();
+ if (reachable_trees.add(ntree)) {
+ for (const TreeNodePair &pair : relations_.get_group_node_users(ntree)) {
+ trees_to_check.add(pair.first);
+ }
+ }
+ }
+
+ return reachable_trees;
+ }
+
+ TreeUpdateResult update_tree(bNodeTree &ntree)
+ {
+ TreeUpdateResult result;
+
+ /* Use a #NodeTreeRef to speedup certain queries. It is rebuilt whenever the node tree topology
+ * changes, which typically happens zero or one times during the entire update of the node
+ * tree. */
+ std::unique_ptr<NodeTreeRef> tree_ref;
+ this->ensure_tree_ref(ntree, tree_ref);
+
+ this->update_socket_link_and_use(*tree_ref);
+ this->update_individual_nodes(ntree, tree_ref);
+ this->update_internal_links(ntree, tree_ref);
+ this->update_generic_callback(ntree, tree_ref);
+ this->remove_unused_previews_when_necessary(ntree);
+
+ this->ensure_tree_ref(ntree, tree_ref);
+ if (ntree.type == NTREE_GEOMETRY) {
+ if (node_field_inferencing::update_field_inferencing(*tree_ref)) {
+ result.interface_changed = true;
+ }
+ }
+
+ result.output_changed = this->check_if_output_changed(*tree_ref);
+
+ this->update_socket_link_and_use(*tree_ref);
+ this->update_node_levels(ntree);
+ this->update_link_validation(ntree);
+
+ if (ntree.type == NTREE_TEXTURE) {
+ ntreeTexCheckCyclics(&ntree);
+ }
+
+ if (ntree.changed_flag & NTREE_CHANGED_INTERFACE || ntree.changed_flag & NTREE_CHANGED_ANY) {
+ result.interface_changed = true;
+ }
+
+ if (result.interface_changed) {
+ ntreeInterfaceTypeUpdate(&ntree);
+ }
+
+ return result;
+ }
+
+ void ensure_tree_ref(bNodeTree &ntree, std::unique_ptr<NodeTreeRef> &tree_ref)
+ {
+ if (!tree_ref) {
+ tree_ref = std::make_unique<NodeTreeRef>(&ntree);
+ }
+ }
+
+ void update_socket_link_and_use(const NodeTreeRef &tree)
+ {
+ for (const InputSocketRef *socket : tree.input_sockets()) {
+ bNodeSocket *bsocket = socket->bsocket();
+ if (socket->directly_linked_links().is_empty()) {
+ bsocket->link = nullptr;
+ }
+ else {
+ bsocket->link = socket->directly_linked_links()[0]->blink();
+ }
+ }
+
+ this->update_socket_used_tags(tree);
+ }
+
+ void update_socket_used_tags(const NodeTreeRef &tree)
+ {
+ for (const SocketRef *socket : tree.sockets()) {
+ bNodeSocket *bsocket = socket->bsocket();
+ bsocket->flag &= ~SOCK_IN_USE;
+ for (const LinkRef *link : socket->directly_linked_links()) {
+ if (!link->is_muted()) {
+ bsocket->flag |= SOCK_IN_USE;
+ break;
+ }
+ }
+ }
+ }
+
+ void update_individual_nodes(bNodeTree &ntree, std::unique_ptr<NodeTreeRef> &tree_ref)
+ {
+ /* Iterate over nodes instead of #NodeTreeRef, because the #tree_ref might be outdated after
+ * some update functions. */
+ LISTBASE_FOREACH (bNode *, bnode, &ntree.nodes) {
+ this->ensure_tree_ref(ntree, tree_ref);
+ const NodeRef &node = *tree_ref->find_node(*bnode);
+ if (this->should_update_individual_node(node)) {
+ const uint32_t old_changed_flag = ntree.changed_flag;
+ ntree.changed_flag = NTREE_CHANGED_NOTHING;
+
+ /* This may set #ntree.changed_flag which is detected below. */
+ this->update_individual_node(node);
+
+ if (ntree.changed_flag != NTREE_CHANGED_NOTHING) {
+ /* The tree ref is outdated and needs to be rebuilt. Generally, only very few update
+ * functions change the node. Typically zero or one nodes change after an update. */
+ tree_ref.reset();
+ }
+ ntree.changed_flag |= old_changed_flag;
+ }
+ }
+ }
+
+ bool should_update_individual_node(const NodeRef &node)
+ {
+ bNodeTree &ntree = *node.btree();
+ bNode &bnode = *node.bnode();
+ if (ntree.changed_flag & NTREE_CHANGED_ANY) {
+ return true;
+ }
+ if (bnode.changed_flag & NTREE_CHANGED_NODE_PROPERTY) {
+ return true;
+ }
+ if (ntree.changed_flag & NTREE_CHANGED_LINK) {
+ /* Node groups currently always rebuilt their sockets when they are updated.
+ * So avoid calling the update method when no new link was added to it. */
+ if (node.is_group_input_node()) {
+ if (node.outputs().last()->is_directly_linked()) {
+ return true;
+ }
+ }
+ else if (node.is_group_output_node()) {
+ if (node.inputs().last()->is_directly_linked()) {
+ return true;
+ }
+ }
+ else {
+ /* Currently we have no way to tell if a node needs to be updated when a link changed. */
+ return true;
+ }
+ }
+ if (ntree.changed_flag & NTREE_CHANGED_INTERFACE) {
+ if (node.is_group_input_node() || node.is_group_output_node()) {
+ return true;
+ }
+ }
+ return false;
+ }
+
+ void update_individual_node(const NodeRef &node)
+ {
+ bNodeTree &ntree = *node.btree();
+ bNode &bnode = *node.bnode();
+ bNodeType &ntype = *bnode.typeinfo;
+ if (ntype.group_update_func) {
+ ntype.group_update_func(&ntree, &bnode);
+ }
+ if (ntype.updatefunc) {
+ ntype.updatefunc(&ntree, &bnode);
+ }
+ }
+
+ void update_internal_links(bNodeTree &ntree, std::unique_ptr<NodeTreeRef> &tree_ref)
+ {
+ bool any_internal_links_updated = false;
+ this->ensure_tree_ref(ntree, tree_ref);
+ for (const NodeRef *node : tree_ref->nodes()) {
+ if (!this->should_update_individual_node(*node)) {
+ continue;
+ }
+ /* Find all expected internal links. */
+ Vector<std::pair<bNodeSocket *, bNodeSocket *>> expected_internal_links;
+ for (const OutputSocketRef *output_socket : node->outputs()) {
+ if (!output_socket->is_available()) {
+ continue;
+ }
+ if (!output_socket->is_directly_linked()) {
+ continue;
+ }
+ if (output_socket->bsocket()->flag & SOCK_NO_INTERNAL_LINK) {
+ continue;
+ }
+ const InputSocketRef *input_socket = this->find_internally_linked_input(output_socket);
+ if (input_socket != nullptr) {
+ expected_internal_links.append({input_socket->bsocket(), output_socket->bsocket()});
+ }
+ }
+ /* rebuilt internal links if they have changed. */
+ if (node->internal_links().size() != expected_internal_links.size()) {
+ this->update_internal_links_in_node(ntree, *node->bnode(), expected_internal_links);
+ any_internal_links_updated = true;
+ }
+ else {
+ for (auto &item : expected_internal_links) {
+ const bNodeSocket *from_socket = item.first;
+ const bNodeSocket *to_socket = item.second;
+ bool found = false;
+ for (const InternalLinkRef *internal_link : node->internal_links()) {
+ if (from_socket == internal_link->from().bsocket() &&
+ to_socket == internal_link->to().bsocket()) {
+ found = true;
+ }
+ }
+ if (!found) {
+ this->update_internal_links_in_node(ntree, *node->bnode(), expected_internal_links);
+ any_internal_links_updated = true;
+ break;
+ }
+ }
+ }
+ }
+
+ if (any_internal_links_updated) {
+ tree_ref.reset();
+ }
+ }
+
+ const InputSocketRef *find_internally_linked_input(const OutputSocketRef *output_socket)
+ {
+ const InputSocketRef *selected_socket = nullptr;
+ int selected_priority = -1;
+ bool selected_is_linked = false;
+ for (const InputSocketRef *input_socket : output_socket->node().inputs()) {
+ if (!input_socket->is_available()) {
+ continue;
+ }
+ if (input_socket->bsocket()->flag & SOCK_NO_INTERNAL_LINK) {
+ continue;
+ }
+ const int priority = get_internal_link_type_priority(input_socket->bsocket()->typeinfo,
+ output_socket->bsocket()->typeinfo);
+ if (priority < 0) {
+ continue;
+ }
+ const bool is_linked = input_socket->is_directly_linked();
+ const bool is_preferred = priority > selected_priority || (is_linked && !selected_is_linked);
+ if (!is_preferred) {
+ continue;
+ }
+ selected_socket = input_socket;
+ selected_priority = priority;
+ selected_is_linked = is_linked;
+ }
+ return selected_socket;
+ }
+
+ void update_internal_links_in_node(bNodeTree &ntree,
+ bNode &node,
+ Span<std::pair<bNodeSocket *, bNodeSocket *>> links)
+ {
+ BLI_freelistN(&node.internal_links);
+ for (const auto &item : links) {
+ bNodeSocket *from_socket = item.first;
+ bNodeSocket *to_socket = item.second;
+ bNodeLink *link = (bNodeLink *)MEM_callocN(sizeof(bNodeLink), __func__);
+ link->fromnode = &node;
+ link->fromsock = from_socket;
+ link->tonode = &node;
+ link->tosock = to_socket;
+ link->flag |= NODE_LINK_VALID;
+ BLI_addtail(&node.internal_links, link);
+ }
+ BKE_ntree_update_tag_node_internal_link(&ntree, &node);
+ }
+
+ void update_generic_callback(bNodeTree &ntree, std::unique_ptr<NodeTreeRef> &tree_ref)
+ {
+ if (ntree.typeinfo->update == nullptr) {
+ return;
+ }
+
+ /* Reset the changed_flag to allow detecting when the update callback changed the node tree. */
+ const uint32_t old_changed_flag = ntree.changed_flag;
+ ntree.changed_flag = NTREE_CHANGED_NOTHING;
+
+ ntree.typeinfo->update(&ntree);
+
+ if (ntree.changed_flag != NTREE_CHANGED_NOTHING) {
+ /* The tree ref is outdated and needs to be rebuilt. */
+ tree_ref.reset();
+ }
+ ntree.changed_flag |= old_changed_flag;
+ }
+
+ void remove_unused_previews_when_necessary(bNodeTree &ntree)
+ {
+ /* Don't trigger preview removal when only those flags are set. */
+ const uint32_t allowed_flags = NTREE_CHANGED_LINK | NTREE_CHANGED_SOCKET_PROPERTY |
+ NTREE_CHANGED_NODE_PROPERTY | NTREE_CHANGED_NODE_OUTPUT |
+ NTREE_CHANGED_INTERFACE;
+ if ((ntree.changed_flag & allowed_flags) == ntree.changed_flag) {
+ return;
+ }
+ BKE_node_preview_remove_unused(&ntree);
+ }
+
+ void update_node_levels(bNodeTree &ntree)
+ {
+ ntreeUpdateNodeLevels(&ntree);
+ }
+
+ void update_link_validation(bNodeTree &ntree)
+ {
+ LISTBASE_FOREACH (bNodeLink *, link, &ntree.links) {
+ link->flag |= NODE_LINK_VALID;
+ if (link->fromnode && link->tonode && link->fromnode->level <= link->tonode->level) {
+ link->flag &= ~NODE_LINK_VALID;
+ }
+ else if (ntree.typeinfo->validate_link) {
+ const eNodeSocketDatatype from_type = static_cast<eNodeSocketDatatype>(
+ link->fromsock->type);
+ const eNodeSocketDatatype to_type = static_cast<eNodeSocketDatatype>(link->tosock->type);
+ if (!ntree.typeinfo->validate_link(from_type, to_type)) {
+ link->flag &= ~NODE_LINK_VALID;
+ }
+ }
+ }
+ }
+
+ bool check_if_output_changed(const NodeTreeRef &tree)
+ {
+ bNodeTree &btree = *tree.btree();
+
+ /* Compute a hash that represents the node topology connected to the output. This always has to
+ * be updated even if it is not used to detect changes right now. Otherwise
+ * #btree.output_topology_hash will go out of date. */
+ const Vector<const SocketRef *> tree_output_sockets = this->find_output_sockets(tree);
+ const uint32_t old_topology_hash = btree.output_topology_hash;
+ const uint32_t new_topology_hash = this->get_combined_socket_topology_hash(
+ tree, tree_output_sockets);
+ btree.output_topology_hash = new_topology_hash;
+
+ if (const AnimData *adt = BKE_animdata_from_id(&btree.id)) {
+ /* Drivers may copy values in the node tree around arbitrarily and may cause the output to
+ * change even if it wouldn't without drivers. Only some special drivers like `frame/5` can
+ * be used without causing updates all the time currently. In the future we could try to
+ * handle other drivers better as well.
+ * Note that this optimization only works in practice when the depsgraph didn't also get a
+ * copy-on-write tag for the node tree (which happens when changing node properties). It does
+ * work in a few situations like adding reroutes and duplicating nodes though. */
+ LISTBASE_FOREACH (const FCurve *, fcurve, &adt->drivers) {
+ const ChannelDriver *driver = fcurve->driver;
+ const StringRef expression = driver->expression;
+ if (expression.startswith("frame")) {
+ const StringRef remaining_expression = expression.drop_known_prefix("frame");
+ if (remaining_expression.find_first_not_of(" */+-0123456789.") == StringRef::not_found) {
+ continue;
+ }
+ }
+ /* Unrecognized driver, assume that the output always changes. */
+ return true;
+ }
+ }
+
+ if (btree.changed_flag & NTREE_CHANGED_ANY) {
+ return true;
+ }
+
+ if (old_topology_hash != new_topology_hash) {
+ return true;
+ }
+
+ /* The topology hash can only be used when only topology-changing operations have been done. */
+ if (btree.changed_flag ==
+ (btree.changed_flag & (NTREE_CHANGED_LINK | NTREE_CHANGED_REMOVED_NODE))) {
+ if (old_topology_hash == new_topology_hash) {
+ return false;
+ }
+ }
+
+ if (!this->check_if_socket_outputs_changed_based_on_flags(tree, tree_output_sockets)) {
+ return false;
+ }
+
+ return true;
+ }
+
+ Vector<const SocketRef *> find_output_sockets(const NodeTreeRef &tree)
+ {
+ Vector<const SocketRef *> sockets;
+ for (const NodeRef *node : tree.nodes()) {
+ const bNode *bnode = node->bnode();
+ if (bnode->typeinfo->nclass != NODE_CLASS_OUTPUT && bnode->type != NODE_GROUP_OUTPUT) {
+ continue;
+ }
+ for (const InputSocketRef *socket : node->inputs()) {
+ if (socket->idname() != "NodeSocketVirtual") {
+ sockets.append(socket);
+ }
+ }
+ }
+ return sockets;
+ }
+
+ /**
+ * Computes a hash that changes when the node tree topology connected to an output node changes.
+ * Adding reroutes does not have an effect on the hash.
+ */
+ uint32_t get_combined_socket_topology_hash(const NodeTreeRef &tree,
+ Span<const SocketRef *> sockets)
+ {
+ Array<uint32_t> hashes = this->get_socket_topology_hashes(tree, sockets);
+ uint32_t combined_hash = 0;
+ for (uint32_t hash : hashes) {
+ combined_hash = noise::hash(combined_hash, hash);
+ }
+ return combined_hash;
+ }
+
+ Array<uint32_t> get_socket_topology_hashes(const NodeTreeRef &tree,
+ Span<const SocketRef *> sockets)
+ {
+ Array<std::optional<uint32_t>> hash_by_socket_id(tree.sockets().size());
+ Stack<const SocketRef *> sockets_to_check = sockets;
+
+ while (!sockets_to_check.is_empty()) {
+ const SocketRef &in_out_socket = *sockets_to_check.peek();
+ const NodeRef &node = in_out_socket.node();
+
+ if (hash_by_socket_id[in_out_socket.id()].has_value()) {
+ sockets_to_check.pop();
+ /* Socket is handled already. */
+ continue;
+ }
+
+ if (in_out_socket.is_input()) {
+ /* For input sockets, first compute the hashes of all linked sockets. */
+ const InputSocketRef &socket = in_out_socket.as_input();
+ bool all_origins_computed = true;
+ for (const OutputSocketRef *origin_socket : socket.logically_linked_sockets()) {
+ if (!hash_by_socket_id[origin_socket->id()].has_value()) {
+ sockets_to_check.push(origin_socket);
+ all_origins_computed = false;
+ }
+ }
+ if (!all_origins_computed) {
+ continue;
+ }
+ /* When the hashes for the linked sockets are ready, combine them into a hash for the input
+ * socket. */
+ const uint64_t socket_ptr = (uintptr_t)socket.bsocket();
+ uint32_t socket_hash = noise::hash(socket_ptr, socket_ptr >> 32);
+ for (const OutputSocketRef *origin_socket : socket.logically_linked_sockets()) {
+ const uint32_t origin_socket_hash = *hash_by_socket_id[origin_socket->id()];
+ socket_hash = noise::hash(socket_hash, origin_socket_hash);
+ }
+ hash_by_socket_id[socket.id()] = socket_hash;
+ sockets_to_check.pop();
+ }
+ else {
+ /* For output sockets, first compute the hashes of all available input sockets. */
+ const OutputSocketRef &socket = in_out_socket.as_output();
+ bool all_available_inputs_computed = true;
+ for (const InputSocketRef *input_socket : node.inputs()) {
+ if (input_socket->is_available()) {
+ if (!hash_by_socket_id[input_socket->id()].has_value()) {
+ sockets_to_check.push(input_socket);
+ all_available_inputs_computed = false;
+ }
+ }
+ }
+ if (!all_available_inputs_computed) {
+ continue;
+ }
+ /* When all input socket hashes have been computed, combine them into a hash for the output
+ * socket. */
+ const uint64_t socket_ptr = (uintptr_t)socket.bsocket();
+ uint32_t socket_hash = noise::hash(socket_ptr, socket_ptr >> 32);
+ for (const InputSocketRef *input_socket : node.inputs()) {
+ if (input_socket->is_available()) {
+ const uint32_t input_socket_hash = *hash_by_socket_id[input_socket->id()];
+ socket_hash = noise::hash(socket_hash, input_socket_hash);
+ }
+ }
+ hash_by_socket_id[socket.id()] = socket_hash;
+ sockets_to_check.pop();
+ }
+ }
+
+ /* Create output array. */
+ Array<uint32_t> hashes(sockets.size());
+ for (const int i : sockets.index_range()) {
+ hashes[i] = *hash_by_socket_id[sockets[i]->id()];
+ }
+ return hashes;
+ }
+
+ /**
+ * Returns true when any of the provided sockets changed its values. A change is detected by
+ * checking the #changed_flag on connected sockets and nodes.
+ */
+ bool check_if_socket_outputs_changed_based_on_flags(const NodeTreeRef &tree,
+ Span<const SocketRef *> sockets)
+ {
+ /* Avoid visiting the same socket twice when multiple links point to the same socket. */
+ Array<bool> pushed_by_socket_id(tree.sockets().size(), false);
+ Stack<const SocketRef *> sockets_to_check = sockets;
+
+ for (const SocketRef *socket : sockets) {
+ pushed_by_socket_id[socket->id()] = true;
+ }
+
+ while (!sockets_to_check.is_empty()) {
+ const SocketRef &in_out_socket = *sockets_to_check.pop();
+ const bNode &bnode = *in_out_socket.node().bnode();
+ const bNodeSocket &bsocket = *in_out_socket.bsocket();
+ if (bsocket.changed_flag != NTREE_CHANGED_NOTHING) {
+ return true;
+ }
+ if (bnode.changed_flag != NTREE_CHANGED_NOTHING) {
+ const bool only_unused_internal_link_changed = (bnode.flag & NODE_MUTED) == 0 &&
+ bnode.changed_flag ==
+ NTREE_CHANGED_INTERNAL_LINK;
+ if (!only_unused_internal_link_changed) {
+ return true;
+ }
+ }
+ if (in_out_socket.is_input()) {
+ const InputSocketRef &socket = in_out_socket.as_input();
+ for (const OutputSocketRef *origin_socket : socket.logically_linked_sockets()) {
+ bool &pushed = pushed_by_socket_id[origin_socket->id()];
+ if (!pushed) {
+ sockets_to_check.push(origin_socket);
+ pushed = true;
+ }
+ }
+ }
+ else {
+ const OutputSocketRef &socket = in_out_socket.as_output();
+ for (const InputSocketRef *input_socket : socket.node().inputs()) {
+ if (input_socket->is_available()) {
+ bool &pushed = pushed_by_socket_id[input_socket->id()];
+ if (!pushed) {
+ sockets_to_check.push(input_socket);
+ pushed = true;
+ }
+ }
+ }
+ }
+ }
+ return false;
+ }
+
+ void reset_changed_flags(bNodeTree &ntree)
+ {
+ ntree.changed_flag = NTREE_CHANGED_NOTHING;
+ LISTBASE_FOREACH (bNode *, node, &ntree.nodes) {
+ node->changed_flag = NTREE_CHANGED_NOTHING;
+ node->update = 0;
+ LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
+ socket->changed_flag = NTREE_CHANGED_NOTHING;
+ }
+ LISTBASE_FOREACH (bNodeSocket *, socket, &node->outputs) {
+ socket->changed_flag = NTREE_CHANGED_NOTHING;
+ }
+ }
+ }
+};
+
+} // namespace blender::bke
+
+void BKE_ntree_update_tag_all(bNodeTree *ntree)
+{
+ add_tree_tag(ntree, NTREE_CHANGED_ANY);
+}
+
+void BKE_ntree_update_tag_node_property(bNodeTree *ntree, bNode *node)
+{
+ add_node_tag(ntree, node, NTREE_CHANGED_NODE_PROPERTY);
+}
+
+void BKE_ntree_update_tag_node_new(bNodeTree *ntree, bNode *node)
+{
+ add_node_tag(ntree, node, NTREE_CHANGED_NODE_PROPERTY);
+}
+
+void BKE_ntree_update_tag_socket_property(bNodeTree *ntree, bNodeSocket *socket)
+{
+ add_socket_tag(ntree, socket, NTREE_CHANGED_SOCKET_PROPERTY);
+}
+
+void BKE_ntree_update_tag_socket_new(bNodeTree *ntree, bNodeSocket *socket)
+{
+ add_socket_tag(ntree, socket, NTREE_CHANGED_SOCKET_PROPERTY);
+}
+
+void BKE_ntree_update_tag_socket_removed(bNodeTree *ntree)
+{
+ add_tree_tag(ntree, NTREE_CHANGED_REMOVED_SOCKET);
+}
+
+void BKE_ntree_update_tag_socket_type(bNodeTree *ntree, bNodeSocket *socket)
+{
+ add_socket_tag(ntree, socket, NTREE_CHANGED_SOCKET_PROPERTY);
+}
+
+void BKE_ntree_update_tag_socket_availability(bNodeTree *ntree, bNodeSocket *socket)
+{
+ add_socket_tag(ntree, socket, NTREE_CHANGED_SOCKET_PROPERTY);
+}
+
+void BKE_ntree_update_tag_node_removed(bNodeTree *ntree)
+{
+ add_tree_tag(ntree, NTREE_CHANGED_REMOVED_NODE);
+}
+
+void BKE_ntree_update_tag_node_internal_link(bNodeTree *ntree, bNode *node)
+{
+ add_node_tag(ntree, node, NTREE_CHANGED_INTERNAL_LINK);
+}
+
+void BKE_ntree_update_tag_link_changed(bNodeTree *ntree)
+{
+ add_tree_tag(ntree, NTREE_CHANGED_LINK);
+}
+
+void BKE_ntree_update_tag_link_removed(bNodeTree *ntree)
+{
+ add_tree_tag(ntree, NTREE_CHANGED_LINK);
+}
+
+void BKE_ntree_update_tag_link_added(bNodeTree *ntree, bNodeLink *UNUSED(link))
+{
+ add_tree_tag(ntree, NTREE_CHANGED_LINK);
+}
+
+void BKE_ntree_update_tag_link_mute(bNodeTree *ntree, bNodeLink *UNUSED(link))
+{
+ add_tree_tag(ntree, NTREE_CHANGED_LINK);
+}
+
+void BKE_ntree_update_tag_missing_runtime_data(bNodeTree *ntree)
+{
+ add_tree_tag(ntree, NTREE_CHANGED_ALL);
+}
+
+void BKE_ntree_update_tag_interface(bNodeTree *ntree)
+{
+ add_tree_tag(ntree, NTREE_CHANGED_INTERFACE);
+}
+
+void BKE_ntree_update_tag_id_changed(Main *bmain, ID *id)
+{
+ FOREACH_NODETREE_BEGIN (bmain, ntree, ntree_id) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->id == id) {
+ node->update |= NODE_UPDATE_ID;
+ add_node_tag(ntree, node, NTREE_CHANGED_NODE_PROPERTY);
+ }
+ }
+ }
+ FOREACH_NODETREE_END;
+}
+
+/**
+ * Protect from recursive calls into the updating function. Some node update functions might
+ * trigger this from Python or in other cases.
+ *
+ * This could be added to #Main, but given that there is generally only one #Main, that's not
+ * really worth it now.
+ */
+static bool is_updating = false;
+
+void BKE_ntree_update_main(Main *bmain, NodeTreeUpdateExtraParams *params)
+{
+ if (is_updating) {
+ return;
+ }
+
+ is_updating = true;
+ blender::bke::NodeTreeMainUpdater updater{bmain, params};
+ updater.update();
+ is_updating = false;
+}
+
+void BKE_ntree_update_main_tree(Main *bmain, bNodeTree *ntree, NodeTreeUpdateExtraParams *params)
+{
+ if (ntree == nullptr) {
+ BKE_ntree_update_main(bmain, params);
+ return;
+ }
+
+ if (is_updating) {
+ return;
+ }
+
+ is_updating = true;
+ blender::bke::NodeTreeMainUpdater updater{bmain, params};
+ updater.update_rooted({ntree});
+ is_updating = false;
+}
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 54e673b51eb..8bcb99e41e4 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -70,6 +70,7 @@
#include "BKE_main.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
+#include "BKE_node_tree_update.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_screen.h"
@@ -590,7 +591,7 @@ static bNodeSocket *do_versions_node_group_add_socket_2_56_2(bNodeTree *ngroup,
BLI_addtail(in_out == SOCK_IN ? &ngroup->inputs : &ngroup->outputs, gsock);
- ngroup->update |= (in_out == SOCK_IN ? NTREE_UPDATE_GROUP_IN : NTREE_UPDATE_GROUP_OUT);
+ BKE_ntree_update_tag_interface(ngroup);
return gsock;
}
@@ -2019,7 +2020,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
link->fromsock = gsock;
link->tonode = node;
link->tosock = sock;
- ntree->update |= NTREE_UPDATE_LINKS;
+ BKE_ntree_update_tag_link_added(ntree, link);
sock->link = link;
}
@@ -2042,7 +2043,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
link->fromsock = sock;
link->tonode = NULL;
link->tosock = gsock;
- ntree->update |= NTREE_UPDATE_LINKS;
+ BKE_ntree_update_tag_link_added(ntree, link);
gsock->link = link;
}
@@ -2282,7 +2283,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
do_versions_socket_default_value_259(sock);
}
- ntree->update |= NTREE_UPDATE;
+ BKE_ntree_update_tag_all(ntree);
}
FOREACH_NODETREE_END;
}
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 4333bdb851c..d9052c6b1f7 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -88,6 +88,7 @@
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_paint.h"
#include "BKE_pointcache.h"
#include "BKE_report.h"
@@ -896,7 +897,7 @@ static void do_versions_material_convert_legacy_blend_mode(bNodeTree *ntree, cha
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
diff --git a/source/blender/blenloader/intern/versioning_300.c b/source/blender/blenloader/intern/versioning_300.c
index 6b22d2f97e9..5eb9b0a4c6a 100644
--- a/source/blender/blenloader/intern/versioning_300.c
+++ b/source/blender/blenloader/intern/versioning_300.c
@@ -593,7 +593,7 @@ static bNodeTree *add_realize_node_tree(Main *bmain)
nodeSetSelected(node, false);
}
- ntreeUpdateTree(bmain, node_tree);
+ version_socket_update_is_used(node_tree);
return node_tree;
}
@@ -2441,7 +2441,6 @@ void blo_do_versions_300(FileData *fd, Library *UNUSED(lib), Main *bmain)
data->data_type = SOCK_FLOAT;
data->operation = node->custom1;
strcpy(node->idname, "FunctionNodeCompare");
- node->update = NODE_UPDATE;
node->storage = data;
}
}
diff --git a/source/blender/blenloader/intern/versioning_common.cc b/source/blender/blenloader/intern/versioning_common.cc
index 3deaaa040d6..752157bffde 100644
--- a/source/blender/blenloader/intern/versioning_common.cc
+++ b/source/blender/blenloader/intern/versioning_common.cc
@@ -223,3 +223,23 @@ void version_node_socket_index_animdata(Main *bmain,
FOREACH_NODETREE_END;
}
}
+
+/**
+ * The versioning code generally expects `SOCK_IN_USE` to be set correctly. This function updates
+ * the flag on all sockets after changes to the node tree.
+ */
+void version_socket_update_is_used(bNodeTree *ntree)
+{
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
+ socket->flag &= ~SOCK_IN_USE;
+ }
+ LISTBASE_FOREACH (bNodeSocket *, socket, &node->outputs) {
+ socket->flag &= ~SOCK_IN_USE;
+ }
+ }
+ LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
+ link->fromsock->flag |= SOCK_IN_USE;
+ link->tosock->flag |= SOCK_IN_USE;
+ }
+}
diff --git a/source/blender/blenloader/intern/versioning_common.h b/source/blender/blenloader/intern/versioning_common.h
index 0613484b754..dd1dd1f22f2 100644
--- a/source/blender/blenloader/intern/versioning_common.h
+++ b/source/blender/blenloader/intern/versioning_common.h
@@ -100,6 +100,8 @@ struct bNodeSocket *version_node_add_socket_if_not_exist(struct bNodeTree *ntree
const char *identifier,
const char *name);
+void version_socket_update_is_used(bNodeTree *ntree);
+
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenloader/intern/versioning_cycles.c b/source/blender/blenloader/intern/versioning_cycles.c
index afe2e1067ae..f1a2e678b2e 100644
--- a/source/blender/blenloader/intern/versioning_cycles.c
+++ b/source/blender/blenloader/intern/versioning_cycles.c
@@ -48,6 +48,7 @@
#include "BLO_readfile.h"
#include "readfile.h"
+#include "versioning_common.h"
static bool socket_is_used(bNodeSocket *sock)
{
@@ -170,7 +171,7 @@ static void displacement_node_insert(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -243,7 +244,7 @@ static void square_roughness_node_insert(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -318,7 +319,7 @@ static void ambient_occlusion_node_relink(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -466,7 +467,7 @@ static void update_math_node_single_operand_operators(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -528,7 +529,7 @@ static void update_vector_math_node_add_and_subtract_operators(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -566,7 +567,7 @@ static void update_vector_math_node_dot_product_operator(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -631,7 +632,7 @@ static void update_vector_math_node_cross_product_operator(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -683,7 +684,7 @@ static void update_vector_math_node_normalize_operator(bNodeTree *ntree)
}
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -785,7 +786,7 @@ static void update_vector_math_node_average_operator(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -974,7 +975,7 @@ static void update_mapping_node_inputs_and_properties(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -1149,7 +1150,7 @@ static void update_voronoi_node_crackle(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -1191,7 +1192,7 @@ static void update_voronoi_node_coloring(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -1234,7 +1235,7 @@ static void update_voronoi_node_square_distance(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
@@ -1279,7 +1280,7 @@ static void update_noise_and_wave_distortion(bNodeTree *ntree)
}
if (need_update) {
- ntreeUpdateTree(NULL, ntree);
+ version_socket_update_is_used(ntree);
}
}
diff --git a/source/blender/blenloader/intern/versioning_defaults.c b/source/blender/blenloader/intern/versioning_defaults.c
index a5c44ea711b..234951eac9a 100644
--- a/source/blender/blenloader/intern/versioning_defaults.c
+++ b/source/blender/blenloader/intern/versioning_defaults.c
@@ -61,6 +61,7 @@
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_paint.h"
#include "BKE_screen.h"
#include "BKE_workspace.h"
@@ -583,11 +584,11 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template)
bNodeSocketValueFloat *roughness_data = roughness_socket->default_value;
roughness_data->value = 0.4f;
node->custom2 = SHD_SUBSURFACE_RANDOM_WALK;
- nodeUpdate(ma->nodetree, node);
+ BKE_ntree_update_tag_node_property(ma->nodetree, node);
}
else if (node->type == SH_NODE_SUBSURFACE_SCATTERING) {
node->custom1 = SHD_SUBSURFACE_RANDOM_WALK;
- nodeUpdate(ma->nodetree, node);
+ BKE_ntree_update_tag_node_property(ma->nodetree, node);
}
}
}
diff --git a/source/blender/depsgraph/DEG_depsgraph_build.h b/source/blender/depsgraph/DEG_depsgraph_build.h
index 94cba833096..8a69dbf3312 100644
--- a/source/blender/depsgraph/DEG_depsgraph_build.h
+++ b/source/blender/depsgraph/DEG_depsgraph_build.h
@@ -153,9 +153,9 @@ void DEG_add_collection_geometry_customdata_mask(struct DepsNodeHandle *node_han
void DEG_add_simulation_relation(struct DepsNodeHandle *node_handle,
struct Simulation *simulation,
const char *description);
-void DEG_add_node_tree_relation(struct DepsNodeHandle *node_handle,
- struct bNodeTree *node_tree,
- const char *description);
+void DEG_add_node_tree_output_relation(struct DepsNodeHandle *node_handle,
+ struct bNodeTree *node_tree,
+ const char *description);
void DEG_add_bone_relation(struct DepsNodeHandle *handle,
struct Object *object,
const char *bone_name,
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
index 51582508b6f..16eacc735d4 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
@@ -1710,8 +1710,8 @@ void DepsgraphNodeBuilder::build_nodetree(bNodeTree *ntree)
build_idproperties(ntree->id.properties);
/* Animation, */
build_animdata(&ntree->id);
- /* Shading update. */
- add_operation_node(&ntree->id, NodeType::SHADING, OperationCode::MATERIAL_UPDATE);
+ /* Output update. */
+ add_operation_node(&ntree->id, NodeType::NTREE_OUTPUT, OperationCode::NTREE_OUTPUT);
/* nodetree's nodes... */
LISTBASE_FOREACH (bNode *, bnode, &ntree->nodes) {
build_idproperties(bnode->prop);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
index b195b2d9e11..09263718677 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.cc
@@ -1770,7 +1770,7 @@ void DepsgraphRelationBuilder::build_world(World *world)
if (world->nodetree != nullptr) {
build_nodetree(world->nodetree);
OperationKey ntree_key(
- &world->nodetree->id, NodeType::SHADING, OperationCode::MATERIAL_UPDATE);
+ &world->nodetree->id, NodeType::NTREE_OUTPUT, OperationCode::NTREE_OUTPUT);
add_relation(ntree_key, world_key, "World's NTree");
build_nested_nodetree(&world->id, world->nodetree);
}
@@ -2381,17 +2381,17 @@ void DepsgraphRelationBuilder::build_light(Light *lamp)
ComponentKey lamp_parameters_key(&lamp->id, NodeType::PARAMETERS);
+ /* For allowing drivers on lamp properties. */
+ ComponentKey shading_key(&lamp->id, NodeType::SHADING);
+ add_relation(lamp_parameters_key, shading_key, "Light Shading Parameters");
+
/* light's nodetree */
if (lamp->nodetree != nullptr) {
build_nodetree(lamp->nodetree);
- ComponentKey nodetree_key(&lamp->nodetree->id, NodeType::SHADING);
- add_relation(nodetree_key, lamp_parameters_key, "NTree->Light Parameters");
+ ComponentKey nodetree_key(&lamp->nodetree->id, NodeType::NTREE_OUTPUT);
+ add_relation(nodetree_key, shading_key, "NTree->Light Parameters");
build_nested_nodetree(&lamp->id, lamp->nodetree);
}
-
- /* For allowing drivers on lamp properties. */
- ComponentKey shading_key(&lamp->id, NodeType::SHADING);
- add_relation(lamp_parameters_key, shading_key, "Light Shading Parameters");
}
void DepsgraphRelationBuilder::build_nodetree_socket(bNodeSocket *socket)
@@ -2441,7 +2441,7 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
build_idproperties(ntree->id.properties);
build_animdata(&ntree->id);
build_parameters(&ntree->id);
- ComponentKey shading_key(&ntree->id, NodeType::SHADING);
+ OperationKey ntree_output_key(&ntree->id, NodeType::NTREE_OUTPUT, OperationCode::NTREE_OUTPUT);
/* nodetree's nodes... */
LISTBASE_FOREACH (bNode *, bnode, &ntree->nodes) {
build_idproperties(bnode->prop);
@@ -2460,25 +2460,25 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
if (id_type == ID_MA) {
build_material((Material *)bnode->id);
ComponentKey material_key(id, NodeType::SHADING);
- add_relation(material_key, shading_key, "Material -> Node");
+ add_relation(material_key, ntree_output_key, "Material -> Node");
}
else if (id_type == ID_TE) {
build_texture((Tex *)bnode->id);
ComponentKey texture_key(id, NodeType::GENERIC_DATABLOCK);
- add_relation(texture_key, shading_key, "Texture -> Node");
+ add_relation(texture_key, ntree_output_key, "Texture -> Node");
}
else if (id_type == ID_IM) {
build_image((Image *)bnode->id);
ComponentKey image_key(id, NodeType::GENERIC_DATABLOCK);
- add_relation(image_key, shading_key, "Image -> Node");
+ add_relation(image_key, ntree_output_key, "Image -> Node");
}
else if (id_type == ID_OB) {
build_object((Object *)id);
ComponentKey object_transform_key(id, NodeType::TRANSFORM);
- add_relation(object_transform_key, shading_key, "Object Transform -> Node");
+ add_relation(object_transform_key, ntree_output_key, "Object Transform -> Node");
if (object_have_geometry_component(reinterpret_cast<Object *>(id))) {
ComponentKey object_geometry_key(id, NodeType::GEOMETRY);
- add_relation(object_geometry_key, shading_key, "Object Geometry -> Node");
+ add_relation(object_geometry_key, ntree_output_key, "Object Geometry -> Node");
}
}
else if (id_type == ID_SCE) {
@@ -2498,23 +2498,28 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
else if (id_type == ID_MSK) {
build_mask((Mask *)id);
OperationKey mask_key(id, NodeType::PARAMETERS, OperationCode::MASK_EVAL);
- add_relation(mask_key, shading_key, "Mask -> Node");
+ add_relation(mask_key, ntree_output_key, "Mask -> Node");
}
else if (id_type == ID_MC) {
build_movieclip((MovieClip *)id);
OperationKey clip_key(id, NodeType::PARAMETERS, OperationCode::MOVIECLIP_EVAL);
- add_relation(clip_key, shading_key, "Clip -> Node");
+ add_relation(clip_key, ntree_output_key, "Clip -> Node");
}
else if (id_type == ID_VF) {
build_vfont((VFont *)id);
ComponentKey vfont_key(id, NodeType::GENERIC_DATABLOCK);
- add_relation(vfont_key, shading_key, "VFont -> Node");
+ add_relation(vfont_key, ntree_output_key, "VFont -> Node");
}
else if (ELEM(bnode->type, NODE_GROUP, NODE_CUSTOM_GROUP)) {
bNodeTree *group_ntree = (bNodeTree *)id;
build_nodetree(group_ntree);
- ComponentKey group_shading_key(&group_ntree->id, NodeType::SHADING);
- add_relation(group_shading_key, shading_key, "Group Node");
+ ComponentKey group_output_key(&group_ntree->id, NodeType::NTREE_OUTPUT);
+ /* The output of the current tree does not necessarily change when the output of the group
+ * changed. The parent node group is currently explicitly tagged for update in
+ * #ED_node_tree_propagate_change. In the future we could move this relation to the
+ * depsgraph, but then the depsgraph has to do some more static analysis of the node tree to
+ * see which groups the output actually depends on. */
+ add_relation(group_output_key, ntree_output_key, "Group Node", RELATION_FLAG_NO_FLUSH);
}
else {
BLI_assert_msg(0, "Unknown ID type used for node");
@@ -2528,14 +2533,10 @@ void DepsgraphRelationBuilder::build_nodetree(bNodeTree *ntree)
build_idproperties(socket->prop);
}
- OperationKey shading_update_key(&ntree->id, NodeType::SHADING, OperationCode::MATERIAL_UPDATE);
-
if (check_id_has_anim_component(&ntree->id)) {
ComponentKey animation_key(&ntree->id, NodeType::ANIMATION);
- add_relation(animation_key, shading_update_key, "NTree Shading Parameters");
+ add_relation(animation_key, ntree_output_key, "NTree Shading Parameters");
}
- ComponentKey parameters_key(&ntree->id, NodeType::PARAMETERS);
- add_relation(parameters_key, shading_update_key, "NTree Shading Parameters");
}
/* Recursively build graph for material */
@@ -2558,7 +2559,7 @@ void DepsgraphRelationBuilder::build_material(Material *material)
if (material->nodetree != nullptr) {
build_nodetree(material->nodetree);
OperationKey ntree_key(
- &material->nodetree->id, NodeType::SHADING, OperationCode::MATERIAL_UPDATE);
+ &material->nodetree->id, NodeType::NTREE_OUTPUT, OperationCode::NTREE_OUTPUT);
add_relation(ntree_key, material_key, "Material's NTree");
build_nested_nodetree(&material->id, material->nodetree);
}
@@ -2587,8 +2588,13 @@ void DepsgraphRelationBuilder::build_texture(Tex *texture)
build_parameters(&texture->id);
/* texture's nodetree */
- build_nodetree(texture->nodetree);
- build_nested_nodetree(&texture->id, texture->nodetree);
+ if (texture->nodetree) {
+ build_nodetree(texture->nodetree);
+ OperationKey ntree_key(
+ &texture->nodetree->id, NodeType::NTREE_OUTPUT, OperationCode::NTREE_OUTPUT);
+ add_relation(ntree_key, texture_key, "Texture's NTree");
+ build_nested_nodetree(&texture->id, texture->nodetree);
+ }
/* Special cases for different IDs which texture uses. */
if (texture->type == TEX_IMAGE) {
@@ -2875,12 +2881,16 @@ void DepsgraphRelationBuilder::build_copy_on_write_relations()
*
* This is similar to what happens in ntree_hack_remap_pointers().
*/
-void DepsgraphRelationBuilder::build_nested_datablock(ID *owner, ID *id)
+void DepsgraphRelationBuilder::build_nested_datablock(ID *owner, ID *id, bool flush_cow_changes)
{
+ int relation_flag = 0;
+ if (!flush_cow_changes) {
+ relation_flag |= RELATION_FLAG_NO_FLUSH;
+ }
OperationKey owner_copy_on_write_key(
owner, NodeType::COPY_ON_WRITE, OperationCode::COPY_ON_WRITE);
OperationKey id_copy_on_write_key(id, NodeType::COPY_ON_WRITE, OperationCode::COPY_ON_WRITE);
- add_relation(id_copy_on_write_key, owner_copy_on_write_key, "Eval Order");
+ add_relation(id_copy_on_write_key, owner_copy_on_write_key, "Eval Order", relation_flag);
}
void DepsgraphRelationBuilder::build_nested_nodetree(ID *owner, bNodeTree *ntree)
@@ -2888,7 +2898,10 @@ void DepsgraphRelationBuilder::build_nested_nodetree(ID *owner, bNodeTree *ntree
if (ntree == nullptr) {
return;
}
- build_nested_datablock(owner, &ntree->id);
+ /* Don't flush cow changes, because the node tree may change in ways that do not affect the
+ * owner data block (e.g. when a node is deleted that is not connected to any output).
+ * Data blocks owning node trees should add a relation to the `NTREE_OUTPUT` node instead. */
+ build_nested_datablock(owner, &ntree->id, false);
}
void DepsgraphRelationBuilder::build_nested_shapekey(ID *owner, Key *key)
@@ -2896,7 +2909,7 @@ void DepsgraphRelationBuilder::build_nested_shapekey(ID *owner, Key *key)
if (key == nullptr) {
return;
}
- build_nested_datablock(owner, &key->id);
+ build_nested_datablock(owner, &key->id, true);
}
void DepsgraphRelationBuilder::build_copy_on_write_relations(IDNode *id_node)
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_relations.h b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
index 09003de3ce4..787e3799029 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_relations.h
+++ b/source/blender/depsgraph/intern/builder/deg_builder_relations.h
@@ -299,7 +299,7 @@ class DepsgraphRelationBuilder : public DepsgraphBuilder {
virtual void build_scene_speakers(Scene *scene, ViewLayer *view_layer);
virtual void build_vfont(VFont *vfont);
- virtual void build_nested_datablock(ID *owner, ID *id);
+ virtual void build_nested_datablock(ID *owner, ID *id, bool flush_cow_changes);
virtual void build_nested_nodetree(ID *owner, bNodeTree *ntree);
virtual void build_nested_shapekey(ID *owner, Key *key);
diff --git a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
index 40e59875832..43d24125dc2 100644
--- a/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
+++ b/source/blender/depsgraph/intern/builder/deg_builder_rna.cc
@@ -351,7 +351,7 @@ RNANodeIdentifier RNANodeQuery::construct_node_identifier(const PointerRNA *ptr,
return node_identifier;
}
else if (RNA_struct_is_a(ptr->type, &RNA_NodeSocket)) {
- node_identifier.type = NodeType::SHADING;
+ node_identifier.type = NodeType::NTREE_OUTPUT;
return node_identifier;
}
else if (RNA_struct_is_a(ptr->type, &RNA_ShaderNode)) {
diff --git a/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc b/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
index 7be661d9668..36120ae76d1 100644
--- a/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
+++ b/source/blender/depsgraph/intern/debug/deg_debug_relations_graphviz.cc
@@ -425,6 +425,7 @@ static void deg_debug_graphviz_node(DotExportContext &ctx,
case NodeType::ARMATURE:
case NodeType::GENERIC_DATABLOCK:
case NodeType::VISIBILITY:
+ case NodeType::NTREE_OUTPUT:
case NodeType::SIMULATION: {
ComponentNode *comp_node = (ComponentNode *)node;
if (comp_node->operations.is_empty()) {
diff --git a/source/blender/depsgraph/intern/depsgraph_build.cc b/source/blender/depsgraph/intern/depsgraph_build.cc
index db00c595383..acb8fa8fe88 100644
--- a/source/blender/depsgraph/intern/depsgraph_build.cc
+++ b/source/blender/depsgraph/intern/depsgraph_build.cc
@@ -148,15 +148,15 @@ void DEG_add_simulation_relation(DepsNodeHandle *node_handle,
deg_node_handle->builder->add_node_handle_relation(operation_key, deg_node_handle, description);
}
-void DEG_add_node_tree_relation(DepsNodeHandle *node_handle,
- bNodeTree *node_tree,
- const char *description)
+void DEG_add_node_tree_output_relation(DepsNodeHandle *node_handle,
+ bNodeTree *node_tree,
+ const char *description)
{
- /* Using shading key, because that's the one that exists right now. Should use something else in
- * the future. */
- deg::ComponentKey shading_key(&node_tree->id, deg::NodeType::SHADING);
+ deg::OperationKey ntree_output_key(
+ &node_tree->id, deg::NodeType::NTREE_OUTPUT, deg::OperationCode::NTREE_OUTPUT);
deg::DepsNodeHandle *deg_node_handle = get_node_handle(node_handle);
- deg_node_handle->builder->add_node_handle_relation(shading_key, deg_node_handle, description);
+ deg_node_handle->builder->add_node_handle_relation(
+ ntree_output_key, deg_node_handle, description);
}
void DEG_add_object_cache_relation(DepsNodeHandle *node_handle,
diff --git a/source/blender/depsgraph/intern/depsgraph_query_iter.cc b/source/blender/depsgraph/intern/depsgraph_query_iter.cc
index 7af3d03d478..c84adbcde00 100644
--- a/source/blender/depsgraph/intern/depsgraph_query_iter.cc
+++ b/source/blender/depsgraph/intern/depsgraph_query_iter.cc
@@ -334,10 +334,13 @@ static void DEG_iterator_ids_step(BLI_Iterator *iter, deg::IDNode *id_node, bool
return;
}
if (only_updated && !(id_cow->recalc & ID_RECALC_ALL)) {
- bNodeTree *ntree = ntreeFromID(id_cow);
-
/* Node-tree is considered part of the data-block. */
- if (!(ntree && (ntree->id.recalc & ID_RECALC_ALL))) {
+ bNodeTree *ntree = ntreeFromID(id_cow);
+ if (ntree == nullptr) {
+ iter->skip = true;
+ return;
+ }
+ if ((ntree->id.recalc & ID_RECALC_NTREE_OUTPUT) == 0) {
iter->skip = true;
return;
}
diff --git a/source/blender/depsgraph/intern/depsgraph_tag.cc b/source/blender/depsgraph/intern/depsgraph_tag.cc
index 2b0d0e6e780..4bc9e0d2d14 100644
--- a/source/blender/depsgraph/intern/depsgraph_tag.cc
+++ b/source/blender/depsgraph/intern/depsgraph_tag.cc
@@ -232,6 +232,10 @@ void depsgraph_tag_to_component_opcode(const ID *id,
break;
case ID_RECALC_TAG_FOR_UNDO:
break; /* Must be ignored by depsgraph. */
+ case ID_RECALC_NTREE_OUTPUT:
+ *component_type = NodeType::NTREE_OUTPUT;
+ *operation_code = OperationCode::NTREE_OUTPUT;
+ break;
}
}
@@ -749,6 +753,8 @@ const char *DEG_update_tag_as_string(IDRecalcFlag flag)
return "ALL";
case ID_RECALC_TAG_FOR_UNDO:
return "TAG_FOR_UNDO";
+ case ID_RECALC_NTREE_OUTPUT:
+ return "ID_RECALC_NTREE_OUTPUT";
}
return nullptr;
}
diff --git a/source/blender/depsgraph/intern/node/deg_node.cc b/source/blender/depsgraph/intern/node/deg_node.cc
index 8bc03d8b736..075bfd35ec1 100644
--- a/source/blender/depsgraph/intern/node/deg_node.cc
+++ b/source/blender/depsgraph/intern/node/deg_node.cc
@@ -116,6 +116,8 @@ const char *nodeTypeAsString(NodeType type)
return "VISIBILITY";
case NodeType::SIMULATION:
return "SIMULATION";
+ case NodeType::NTREE_OUTPUT:
+ return "NTREE_OUTPUT";
/* Total number of meaningful node types. */
case NodeType::NUM_TYPES:
@@ -174,6 +176,7 @@ eDepsSceneComponentType nodeTypeToSceneComponent(NodeType type)
case NodeType::CACHE:
case NodeType::PROXY:
case NodeType::SIMULATION:
+ case NodeType::NTREE_OUTPUT:
return DEG_SCENE_COMP_PARAMETERS;
case NodeType::VISIBILITY:
@@ -251,6 +254,7 @@ eDepsObjectComponentType nodeTypeToObjectComponent(NodeType type)
case NodeType::DUPLI:
case NodeType::SYNCHRONIZATION:
case NodeType::SIMULATION:
+ case NodeType::NTREE_OUTPUT:
case NodeType::UNDEFINED:
case NodeType::NUM_TYPES:
return DEG_OB_COMP_PARAMETERS;
diff --git a/source/blender/depsgraph/intern/node/deg_node.h b/source/blender/depsgraph/intern/node/deg_node.h
index 7e093ab8765..ef58a35afb2 100644
--- a/source/blender/depsgraph/intern/node/deg_node.h
+++ b/source/blender/depsgraph/intern/node/deg_node.h
@@ -147,6 +147,8 @@ enum class NodeType {
SYNCHRONIZATION,
/* Simulation component. */
SIMULATION,
+ /* Node tree output component. */
+ NTREE_OUTPUT,
/* Total number of meaningful node types. */
NUM_TYPES,
diff --git a/source/blender/depsgraph/intern/node/deg_node_component.cc b/source/blender/depsgraph/intern/node/deg_node_component.cc
index b716877902c..4c430904e44 100644
--- a/source/blender/depsgraph/intern/node/deg_node_component.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_component.cc
@@ -351,6 +351,7 @@ DEG_COMPONENT_NODE_DEFINE(Armature, ARMATURE, 0);
DEG_COMPONENT_NODE_DEFINE(GenericDatablock, GENERIC_DATABLOCK, 0);
DEG_COMPONENT_NODE_DEFINE(Visibility, VISIBILITY, 0);
DEG_COMPONENT_NODE_DEFINE(Simulation, SIMULATION, 0);
+DEG_COMPONENT_NODE_DEFINE(NTreeOutput, NTREE_OUTPUT, ID_RECALC_NTREE_OUTPUT);
/** \} */
@@ -385,6 +386,7 @@ void deg_register_component_depsnodes()
register_node_typeinfo(&DNTI_GENERIC_DATABLOCK);
register_node_typeinfo(&DNTI_VISIBILITY);
register_node_typeinfo(&DNTI_SIMULATION);
+ register_node_typeinfo(&DNTI_NTREE_OUTPUT);
}
/** \} */
diff --git a/source/blender/depsgraph/intern/node/deg_node_component.h b/source/blender/depsgraph/intern/node/deg_node_component.h
index 9f108af8012..8fd28dfc497 100644
--- a/source/blender/depsgraph/intern/node/deg_node_component.h
+++ b/source/blender/depsgraph/intern/node/deg_node_component.h
@@ -222,6 +222,7 @@ DEG_COMPONENT_NODE_DECLARE_GENERIC(Armature);
DEG_COMPONENT_NODE_DECLARE_GENERIC(GenericDatablock);
DEG_COMPONENT_NODE_DECLARE_NO_COW(Visibility);
DEG_COMPONENT_NODE_DECLARE_GENERIC(Simulation);
+DEG_COMPONENT_NODE_DECLARE_GENERIC(NTreeOutput);
/* Bone Component */
struct BoneComponentNode : public ComponentNode {
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.cc b/source/blender/depsgraph/intern/node/deg_node_operation.cc
index eaae5d2d5dc..2d0d6854851 100644
--- a/source/blender/depsgraph/intern/node/deg_node_operation.cc
+++ b/source/blender/depsgraph/intern/node/deg_node_operation.cc
@@ -182,6 +182,9 @@ const char *operationCodeAsString(OperationCode opcode)
return "LIGHT_UPDATE";
case OperationCode::WORLD_UPDATE:
return "WORLD_UPDATE";
+ /* Node Tree. */
+ case OperationCode::NTREE_OUTPUT:
+ return "NTREE_OUTPUT";
/* Movie clip. */
case OperationCode::MOVIECLIP_EVAL:
return "MOVIECLIP_EVAL";
diff --git a/source/blender/depsgraph/intern/node/deg_node_operation.h b/source/blender/depsgraph/intern/node/deg_node_operation.h
index 31cbb9702ba..4abdc014946 100644
--- a/source/blender/depsgraph/intern/node/deg_node_operation.h
+++ b/source/blender/depsgraph/intern/node/deg_node_operation.h
@@ -177,6 +177,9 @@ enum class OperationCode {
LIGHT_UPDATE,
WORLD_UPDATE,
+ /* Node Tree. ----------------------------------------------------------- */
+ NTREE_OUTPUT,
+
/* Batch caches. -------------------------------------------------------- */
GEOMETRY_SELECT_UPDATE,
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 5bac452c7c9..db1ba80dd3c 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -100,7 +100,7 @@ void ED_node_socket_draw(struct bNodeSocket *sock,
float scale);
void ED_node_tree_update(const struct bContext *C);
void ED_node_tag_update_id(struct ID *id);
-void ED_node_tag_update_nodetree(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node);
+
/**
* Sort nodes by selection: unselected nodes first, then selected,
* then the active node at the very end. Relative order is kept intact.
@@ -152,6 +152,26 @@ void ED_node_set_active(struct Main *bmain,
bool *r_active_texture_changed);
/**
+ * Call after one or more node trees have been changed and tagged accordingly.
+ *
+ * This function will make sure that other parts of Blender update accordingly. For example, if the
+ * node group interface changed, parent node groups have to be updated as well.
+ *
+ * Additionally, this will send notifiers and tag the depsgraph based on the changes. Depsgraph
+ * relation updates have to be triggered by the caller.
+ *
+ * \param C: Context if available. This can be null.
+ * \param bmain: Main whose data-blocks should be updated based on the changes.
+ * \param ntree: Under some circumstances the caller knows that only one node tree has
+ * changed since the last update. In this case the function may be able to skip scanning #bmain
+ * for other things that have to be changed. It may still scan #bmain if the interface of the
+ * node tree has changed.
+ */
+void ED_node_tree_propagate_change(const struct bContext *C,
+ struct Main *bmain,
+ struct bNodeTree *ntree);
+
+/**
* \param scene_owner: is the owner of the job,
* we don't use it for anything else currently so could also be a void pointer,
* but for now keep it an 'Scene' for consistency.
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 29d829dc131..1a9b72c1fab 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -50,6 +50,7 @@
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_object.h"
#include "BKE_report.h"
#include "BKE_scene.h"
@@ -725,7 +726,8 @@ static void render_endjob(void *rjv)
rj->scene->r.scemode &= ~R_NO_FRAME_UPDATE;
if (rj->single_layer) {
- nodeUpdateID(rj->scene->nodetree, &rj->scene->id);
+ BKE_ntree_update_tag_id_changed(rj->main, &rj->scene->id);
+ BKE_ntree_update_main(rj->main, NULL);
WM_main_add_notifier(NC_NODE | NA_EDITED, rj->scene);
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 7df5848e068..8a5d75d5f77 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -6623,7 +6623,7 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op)
}
}
- ntreeUpdateTree(CTX_data_main(C), ntree);
+ ED_node_tree_propagate_change(C, bmain, ntree);
/* In case we added more than one node, position them too. */
nodePositionPropagate(out_node);
diff --git a/source/blender/editors/space_node/drawnode.cc b/source/blender/editors/space_node/drawnode.cc
index bbfd886ce56..90fd6e7d657 100644
--- a/source/blender/editors/space_node/drawnode.cc
+++ b/source/blender/editors/space_node/drawnode.cc
@@ -36,6 +36,7 @@
#include "BKE_image.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_scene.h"
#include "BKE_tracking.h"
@@ -1558,7 +1559,8 @@ static void node_property_update_default(Main *bmain, Scene *UNUSED(scene), Poin
{
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
bNode *node = (bNode *)ptr->data;
- ED_node_tag_update_nodetree(bmain, ntree, node);
+ BKE_ntree_update_tag_node_property(ntree, node);
+ ED_node_tree_propagate_change(nullptr, bmain, ntree);
}
static void node_socket_template_properties_update(bNodeType *ntype, bNodeSocketTemplate *stemp)
diff --git a/source/blender/editors/space_node/link_drag_search.cc b/source/blender/editors/space_node/link_drag_search.cc
index e1ba36e81c0..a2dd32b7cc6 100644
--- a/source/blender/editors/space_node/link_drag_search.cc
+++ b/source/blender/editors/space_node/link_drag_search.cc
@@ -29,6 +29,8 @@
#include "WM_api.h"
+#include "ED_node.h"
+
#include "node_intern.hh"
using blender::nodes::SocketLinkOperation;
@@ -77,7 +79,7 @@ static void add_group_input_node_fn(nodes::LinkSearchOpParams &params)
bNode &group_input = params.add_node("NodeGroupInput");
/* This is necessary to create the new sockets in the other input nodes. */
- ntreeUpdateTree(CTX_data_main(&params.C), &params.node_tree);
+ ED_node_tree_propagate_change(&params.C, CTX_data_main(&params.C), &params.node_tree);
/* Hide the new input in all other group input nodes, to avoid making them taller. */
LISTBASE_FOREACH (bNode *, node, &params.node_tree.nodes) {
@@ -203,9 +205,7 @@ static void link_drag_search_exec_fn(bContext *C, void *arg1, void *arg2)
/* Ideally it would be possible to tag the node tree in some way so it updates only after the
* translate operation is finished, but normally moving nodes around doesn't cause updates. */
- ntreeUpdateTree(&bmain, snode.edittree);
- snode_notify(*C, snode);
- snode_dag_update(*C, snode);
+ ED_node_tree_propagate_change(C, &bmain, snode.edittree);
/* Start translation operator with the new node. */
wmOperatorType *ot = WM_operatortype_find("TRANSFORM_OT_translate", true);
@@ -288,4 +288,4 @@ void invoke_node_link_drag_add_menu(bContext &C,
UI_popup_block_invoke_ex(&C, create_search_popup_block, storage, nullptr, false);
}
-} // namespace blender::ed::space_node \ No newline at end of file
+} // namespace blender::ed::space_node
diff --git a/source/blender/editors/space_node/node_add.cc b/source/blender/editors/space_node/node_add.cc
index c6a5e8e68c0..0bb090f9a5f 100644
--- a/source/blender/editors/space_node/node_add.cc
+++ b/source/blender/editors/space_node/node_add.cc
@@ -36,6 +36,7 @@
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_texture.h"
@@ -83,15 +84,8 @@ bNode *node_add_node(const bContext &C, const char *idname, int type, float locx
nodeSetSelected(node, true);
- ntreeUpdateTree(&bmain, snode.edittree);
ED_node_set_active(&bmain, &snode, snode.edittree, node, nullptr);
-
- snode_update(snode, node);
-
- if (snode.nodetree->type == NTREE_TEXTURE) {
- ntreeTexCheckCyclics(snode.edittree);
- }
-
+ BKE_ntree_update_main_tree(&bmain, snode.edittree, nullptr);
return node;
}
@@ -281,10 +275,7 @@ static int add_reroute_exec(bContext *C, wmOperator *op)
BLI_freelistN(&input_links);
/* always last */
- ntreeUpdateTree(CTX_data_main(C), &ntree);
- snode_notify(*C, snode);
- snode_dag_update(*C, snode);
-
+ ED_node_tree_propagate_change(C, CTX_data_main(C), &ntree);
return OPERATOR_FINISHED;
}
@@ -385,12 +376,7 @@ static int node_add_group_exec(bContext *C, wmOperator *op)
id_us_plus(group_node->id);
nodeSetActive(ntree, group_node);
- ntreeUpdateTree(bmain, node_group);
- ntreeUpdateTree(bmain, ntree);
-
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
-
+ ED_node_tree_propagate_change(C, bmain, nullptr);
return OPERATOR_FINISHED;
}
@@ -479,12 +465,7 @@ static int node_add_object_exec(bContext *C, wmOperator *op)
id_us_plus(&object->id);
nodeSetActive(ntree, object_node);
- ntreeUpdateTree(bmain, ntree);
-
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
-
- ED_node_tag_update_nodetree(bmain, ntree, object_node);
+ ED_node_tree_propagate_change(C, bmain, ntree);
DEG_relations_tag_update(bmain);
return OPERATOR_FINISHED;
@@ -587,14 +568,9 @@ static int node_add_texture_exec(bContext *C, wmOperator *op)
id_us_plus(&texture->id);
nodeSetActive(ntree, texture_node);
- ntreeUpdateTree(bmain, ntree);
-
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
+ ED_node_tree_propagate_change(C, bmain, ntree);
DEG_relations_tag_update(bmain);
- ED_node_tag_update_nodetree(bmain, ntree, texture_node);
-
return OPERATOR_FINISHED;
}
@@ -701,14 +677,9 @@ static int node_add_collection_exec(bContext *C, wmOperator *op)
id_us_plus(&collection->id);
nodeSetActive(ntree, collection_node);
- ntreeUpdateTree(bmain, ntree);
-
- snode_notify(*C, snode);
- snode_dag_update(*C, snode);
+ ED_node_tree_propagate_change(C, bmain, ntree);
DEG_relations_tag_update(bmain);
- ED_node_tag_update_nodetree(bmain, ntree, collection_node);
-
return OPERATOR_FINISHED;
}
@@ -834,8 +805,7 @@ static int node_add_file_exec(bContext *C, wmOperator *op)
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, ima);
}
- snode_notify(*C, snode);
- snode_dag_update(*C, snode);
+ ED_node_tree_propagate_change(C, bmain, snode.edittree);
DEG_relations_tag_update(bmain);
return OPERATOR_FINISHED;
@@ -937,8 +907,7 @@ static int node_add_mask_exec(bContext *C, wmOperator *op)
node->id = mask;
id_us_plus(mask);
- snode_notify(*C, snode);
- snode_dag_update(*C, snode);
+ ED_node_tree_propagate_change(C, bmain, snode.edittree);
DEG_relations_tag_update(bmain);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_node/node_draw.cc b/source/blender/editors/space_node/node_draw.cc
index 1ce1032cf97..635ef41d859 100644
--- a/source/blender/editors/space_node/node_draw.cc
+++ b/source/blender/editors/space_node/node_draw.cc
@@ -176,35 +176,6 @@ void ED_node_tag_update_id(ID *id)
}
}
-void ED_node_tag_update_nodetree(Main *bmain, bNodeTree *ntree, bNode *node)
-{
- if (!ntree) {
- return;
- }
-
- bool do_tag_update = true;
- if (node != nullptr) {
- if (!node_connected_to_output(*bmain, *ntree, *node)) {
- do_tag_update = false;
- }
- }
-
- /* Look through all datablocks to support groups. */
- if (do_tag_update) {
- FOREACH_NODETREE_BEGIN (bmain, tntree, id) {
- /* Check if nodetree uses the group. */
- if (ntreeHasTree(tntree, ntree)) {
- ED_node_tag_update_id(id);
- }
- }
- FOREACH_NODETREE_END;
- }
-
- if (ntree->type == NTREE_TEXTURE) {
- ntreeTexCheckCyclics(ntree);
- }
-}
-
static bool compare_nodes(const bNode *a, const bNode *b)
{
/* These tell if either the node or any of the parent nodes is selected.
diff --git a/source/blender/editors/space_node/node_edit.cc b/source/blender/editors/space_node/node_edit.cc
index fb90e2bfe50..3fe90450f20 100644
--- a/source/blender/editors/space_node/node_edit.cc
+++ b/source/blender/editors/space_node/node_edit.cc
@@ -38,6 +38,7 @@
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_workspace.h"
@@ -383,31 +384,11 @@ bool composite_node_editable(bContext *C)
return false;
}
-void snode_dag_update(bContext &C, SpaceNode &snode)
+static void send_notifiers_after_tree_change(ID *id, bNodeTree *ntree)
{
- Main *bmain = CTX_data_main(&C);
+ WM_main_add_notifier(NC_NODE | NA_EDITED, nullptr);
- /* for groups, update all ID's using this */
- if ((snode.edittree->id.flag & LIB_EMBEDDED_DATA) == 0) {
- FOREACH_NODETREE_BEGIN (bmain, tntree, id) {
- if (ntreeHasTree(tntree, snode.edittree)) {
- DEG_id_tag_update(id, 0);
- }
- }
- FOREACH_NODETREE_END;
- }
-
- DEG_id_tag_update(snode.id, 0);
- DEG_id_tag_update(&snode.nodetree->id, 0);
-}
-
-void snode_notify(bContext &C, SpaceNode &snode)
-{
- ID *id = snode.id;
-
- WM_event_add_notifier(&C, NC_NODE | NA_EDITED, nullptr);
-
- if (ED_node_is_shader(&snode)) {
+ if (ntree->type == NTREE_SHADER) {
if (GS(id->name) == ID_MA) {
WM_main_add_notifier(NC_MATERIAL | ND_SHADING, id);
}
@@ -418,17 +399,37 @@ void snode_notify(bContext &C, SpaceNode &snode)
WM_main_add_notifier(NC_WORLD | ND_WORLD, id);
}
}
- else if (ED_node_is_compositor(&snode)) {
- WM_event_add_notifier(&C, NC_SCENE | ND_NODES, id);
+ else if (ntree->type == NTREE_COMPOSIT) {
+ WM_main_add_notifier(NC_SCENE | ND_NODES, id);
}
- else if (ED_node_is_texture(&snode)) {
- WM_event_add_notifier(&C, NC_TEXTURE | ND_NODES, id);
+ else if (ntree->type == NTREE_TEXTURE) {
+ WM_main_add_notifier(NC_TEXTURE | ND_NODES, id);
}
- else if (ED_node_is_geometry(&snode)) {
+ else if (ntree->type == NTREE_GEOMETRY) {
WM_main_add_notifier(NC_OBJECT | ND_MODIFIER, id);
}
}
+void ED_node_tree_propagate_change(const bContext *C, Main *bmain, bNodeTree *root_ntree)
+{
+ if (C != nullptr) {
+ SpaceNode *snode = CTX_wm_space_node(C);
+ if (snode != nullptr && root_ntree != nullptr) {
+ send_notifiers_after_tree_change(snode->id, root_ntree);
+ }
+ }
+
+ NodeTreeUpdateExtraParams params = {0};
+ params.tree_changed_fn = [](ID *id, bNodeTree *ntree, void *UNUSED(user_data)) {
+ send_notifiers_after_tree_change(id, ntree);
+ };
+ params.tree_output_changed_fn = [](ID *UNUSED(id), bNodeTree *ntree, void *UNUSED(user_data)) {
+ DEG_id_tag_update(&ntree->id, ID_RECALC_NTREE_OUTPUT);
+ };
+
+ BKE_ntree_update_main_tree(bmain, root_ntree, &params);
+}
+
void ED_node_set_tree_type(SpaceNode *snode, bNodeTreeType *typeinfo)
{
if (typeinfo) {
@@ -477,7 +478,7 @@ void ED_node_shader_default(const bContext *C, ID *id)
}
ma->nodetree = ntreeCopyTree(bmain, ma_default->nodetree);
- ntreeUpdateTree(bmain, ma->nodetree);
+ BKE_ntree_update_main_tree(bmain, ma->nodetree, nullptr);
}
else if (ELEM(GS(id->name), ID_WO, ID_LA)) {
/* Emission */
@@ -517,7 +518,7 @@ void ED_node_shader_default(const bContext *C, ID *id)
output->locx = 300.0f;
output->locy = 300.0f;
nodeSetActive(ntree, output);
- ntreeUpdateTree(bmain, ntree);
+ BKE_ntree_update_main_tree(bmain, ntree, nullptr);
}
else {
printf("ED_node_shader_default called on wrong ID type.\n");
@@ -555,7 +556,7 @@ void ED_node_composit_default(const bContext *C, struct Scene *sce)
bNodeSocket *tosock = (bNodeSocket *)out->inputs.first;
nodeAddLink(sce->nodetree, in, fromsock, out, tosock);
- ntreeUpdateTree(CTX_data_main(C), sce->nodetree);
+ BKE_ntree_update_main_tree(CTX_data_main(C), sce->nodetree, nullptr);
}
void ED_node_texture_default(const bContext *C, Tex *tex)
@@ -583,7 +584,7 @@ void ED_node_texture_default(const bContext *C, Tex *tex)
bNodeSocket *tosock = (bNodeSocket *)out->inputs.first;
nodeAddLink(tex->nodetree, in, fromsock, out, tosock);
- ntreeUpdateTree(CTX_data_main(C), tex->nodetree);
+ BKE_ntree_update_main_tree(CTX_data_main(C), tex->nodetree, nullptr);
}
/**
@@ -628,28 +629,6 @@ void snode_set_context(const bContext &C)
}
}
-void snode_update(SpaceNode &snode, bNode *node)
-{
- /* XXX this only updates nodes in the current node space tree path.
- * The function supposedly should update any potential group node linking to changed tree,
- * this really requires a working depsgraph ...
- */
-
- /* update all edited group nodes */
- bNodeTreePath *path = (bNodeTreePath *)snode.treepath.last;
- if (path) {
- bNodeTree *ngroup = path->nodetree;
- for (path = path->prev; path; path = path->prev) {
- nodeUpdateID(path->nodetree, (ID *)ngroup);
- ngroup = path->nodetree;
- }
- }
-
- if (node) {
- nodeUpdate(snode.edittree, node);
- }
-}
-
void ED_node_set_active(
Main *bmain, SpaceNode *snode, bNodeTree *ntree, bNode *node, bool *r_active_texture_changed)
{
@@ -697,14 +676,10 @@ void ED_node_set_active(
}
node->flag |= NODE_DO_OUTPUT;
- if (was_output == 0) {
- ED_node_tag_update_nodetree(bmain, ntree, node);
- }
- }
- else if (do_update) {
- ED_node_tag_update_nodetree(bmain, ntree, node);
}
+ ED_node_tree_propagate_change(nullptr, bmain, ntree);
+
if ((node->flag & NODE_ACTIVE_TEXTURE) && !was_active_texture) {
/* If active texture changed, free glsl materials. */
LISTBASE_FOREACH (Material *, ma, &bmain->materials) {
@@ -750,7 +725,7 @@ void ED_node_set_active(
if (r_active_texture_changed) {
*r_active_texture_changed = true;
}
- ED_node_tag_update_nodetree(bmain, ntree, node);
+ ED_node_tree_propagate_change(nullptr, bmain, ntree);
WM_main_add_notifier(NC_IMAGE, nullptr);
}
@@ -767,7 +742,7 @@ void ED_node_set_active(
node->flag |= NODE_DO_OUTPUT;
if (was_output == 0) {
- ED_node_tag_update_nodetree(bmain, ntree, node);
+ ED_node_tree_propagate_change(nullptr, bmain, ntree);
}
/* Adding a node doesn't link this yet. */
@@ -782,11 +757,11 @@ void ED_node_set_active(
}
node->flag |= NODE_DO_OUTPUT;
- ED_node_tag_update_nodetree(bmain, ntree, node);
+ ED_node_tree_propagate_change(nullptr, bmain, ntree);
}
}
else if (do_update) {
- ED_node_tag_update_nodetree(bmain, ntree, node);
+ ED_node_tree_propagate_change(nullptr, bmain, ntree);
}
}
else if (ntree->type == NTREE_TEXTURE) {
@@ -1302,7 +1277,6 @@ static int node_duplicate_exec(bContext *C, wmOperator *op)
SpaceNode *snode = CTX_wm_space_node(C);
bNodeTree *ntree = snode->edittree;
const bool keep_inputs = RNA_boolean_get(op->ptr, "keep_inputs");
- bool do_tag_update = false;
ED_preview_kill_jobs(CTX_wm_manager(C), bmain);
@@ -1310,9 +1284,6 @@ static int node_duplicate_exec(bContext *C, wmOperator *op)
LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
if (node->flag & SELECT) {
BKE_node_copy_store_new_pointers(ntree, node, LIB_ID_COPY_DEFAULT);
-
- /* To ensure redraws or re-renders happen. */
- ED_node_tag_update_id(snode->id);
}
/* make sure we don't copy new nodes again! */
@@ -1378,8 +1349,6 @@ static int node_duplicate_exec(bContext *C, wmOperator *op)
nodeSetSelected(node, false);
node->flag &= ~(NODE_ACTIVE | NODE_ACTIVE_TEXTURE);
nodeSetSelected(newnode, true);
-
- do_tag_update |= (do_tag_update || node_connected_to_output(*bmain, *ntree, *newnode));
}
/* make sure we don't copy new nodes again! */
@@ -1388,13 +1357,7 @@ static int node_duplicate_exec(bContext *C, wmOperator *op)
}
}
- ntreeUpdateTree(CTX_data_main(C), snode->edittree);
-
- snode_notify(*C, *snode);
- if (do_tag_update) {
- snode_dag_update(*C, *snode);
- }
-
+ ED_node_tree_propagate_change(C, bmain, snode->edittree);
return OPERATOR_FINISHED;
}
@@ -1485,8 +1448,7 @@ static int node_read_viewlayers_exec(bContext *C, wmOperator *UNUSED(op))
}
}
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
+ ED_node_tree_propagate_change(C, bmain, snode->edittree);
return OPERATOR_FINISHED;
}
@@ -1653,7 +1615,7 @@ static int node_preview_toggle_exec(bContext *C, wmOperator *UNUSED(op))
node_flag_toggle_exec(snode, NODE_PREVIEW);
- snode_notify(*C, *snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), snode->edittree);
return OPERATOR_FINISHED;
}
@@ -1732,7 +1694,7 @@ static int node_socket_toggle_exec(bContext *C, wmOperator *UNUSED(op))
}
}
- ntreeUpdateTree(CTX_data_main(C), snode->edittree);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), snode->edittree);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
@@ -1760,23 +1722,16 @@ static int node_mute_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
SpaceNode *snode = CTX_wm_space_node(C);
- bool do_tag_update = false;
ED_preview_kill_jobs(CTX_wm_manager(C), bmain);
LISTBASE_FOREACH (bNode *, node, &snode->edittree->nodes) {
if ((node->flag & SELECT) && !node->typeinfo->no_muting) {
node->flag ^= NODE_MUTED;
- snode_update(*snode, node);
- do_tag_update |= (do_tag_update ||
- node_connected_to_output(*bmain, *snode->edittree, *node));
}
}
- snode_notify(*C, *snode);
- if (do_tag_update) {
- snode_dag_update(*C, *snode);
- }
+ ED_node_tree_propagate_change(C, bmain, snode->edittree);
return OPERATOR_FINISHED;
}
@@ -1802,24 +1757,16 @@ static int node_delete_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
SpaceNode *snode = CTX_wm_space_node(C);
- bool do_tag_update = false;
ED_preview_kill_jobs(CTX_wm_manager(C), bmain);
LISTBASE_FOREACH_MUTABLE (bNode *, node, &snode->edittree->nodes) {
if (node->flag & SELECT) {
- do_tag_update |= (do_tag_update ||
- node_connected_to_output(*bmain, *snode->edittree, *node));
nodeRemoveNode(bmain, snode->edittree, node, true);
}
}
- ntreeUpdateTree(CTX_data_main(C), snode->edittree);
-
- snode_notify(*C, *snode);
- if (do_tag_update) {
- snode_dag_update(*C, *snode);
- }
+ ED_node_tree_propagate_change(C, bmain, snode->edittree);
return OPERATOR_FINISHED;
}
@@ -1863,10 +1810,7 @@ static int node_switch_view_exec(bContext *C, wmOperator *UNUSED(op))
}
}
- ntreeUpdateTree(CTX_data_main(C), snode->edittree);
-
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), snode->edittree);
return OPERATOR_FINISHED;
}
@@ -1901,10 +1845,7 @@ static int node_delete_reconnect_exec(bContext *C, wmOperator *UNUSED(op))
}
}
- ntreeUpdateTree(CTX_data_main(C), snode->edittree);
-
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
+ ED_node_tree_propagate_change(C, bmain, snode->edittree);
return OPERATOR_FINISHED;
}
@@ -1951,7 +1892,7 @@ static int node_output_file_add_socket_exec(bContext *C, wmOperator *op)
RNA_string_get(op->ptr, "file_path", file_path);
ntreeCompositOutputFileAddSocket(ntree, node, file_path, &scene->r.im_format);
- snode_notify(*C, *snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), snode->edittree);
return OPERATOR_FINISHED;
}
@@ -2000,7 +1941,7 @@ static int node_output_file_remove_active_socket_exec(bContext *C, wmOperator *U
return OPERATOR_CANCELLED;
}
- snode_notify(*C, *snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), ntree);
return OPERATOR_FINISHED;
}
@@ -2067,7 +2008,7 @@ static int node_output_file_move_active_socket_exec(bContext *C, wmOperator *op)
nimf->active_input++;
}
- snode_notify(*C, *snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), snode->edittree);
return OPERATOR_FINISHED;
}
@@ -2313,10 +2254,7 @@ static int node_clipboard_paste_exec(bContext *C, wmOperator *op)
}
Main *bmain = CTX_data_main(C);
- ntreeUpdateTree(bmain, snode->edittree);
-
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
+ ED_node_tree_propagate_change(C, bmain, snode->edittree);
/* Pasting nodes can create arbitrary new relations, because nodes can reference IDs. */
DEG_relations_tag_update(bmain);
@@ -2384,10 +2322,7 @@ static int ntree_socket_add_exec(bContext *C, wmOperator *op)
/* make the new socket active */
sock->flag |= SELECT;
- ntreeUpdateTree(CTX_data_main(C), ntree);
-
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), snode->edittree);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
@@ -2434,10 +2369,7 @@ static int ntree_socket_remove_exec(bContext *C, wmOperator *op)
active_sock->flag |= SELECT;
}
- ntreeUpdateTree(CTX_data_main(C), ntree);
-
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), ntree);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
@@ -2488,7 +2420,7 @@ static int ntree_socket_change_type_exec(bContext *C, wmOperator *op)
/* Need the extra update here because the loop above does not check for valid links in the node
* group we're currently editing. */
- ntree->update |= NTREE_UPDATE_GROUP | NTREE_UPDATE_LINKS;
+ BKE_ntree_update_tag_interface(ntree);
/* Deactivate sockets. */
LISTBASE_FOREACH (bNodeSocket *, socket_iter, sockets) {
@@ -2497,10 +2429,7 @@ static int ntree_socket_change_type_exec(bContext *C, wmOperator *op)
/* Make the new socket active. */
iosock->flag |= SELECT;
- ntreeUpdateTree(main, ntree);
-
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
+ ED_node_tree_propagate_change(C, main, ntree);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
@@ -2611,11 +2540,8 @@ static int ntree_socket_move_exec(bContext *C, wmOperator *op)
}
}
- ntree->update |= NTREE_UPDATE_GROUP;
- ntreeUpdateTree(CTX_data_main(C), ntree);
-
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
+ BKE_ntree_update_tag_interface(ntree);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), ntree);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
@@ -2846,7 +2772,7 @@ static int viewer_border_exec(bContext *C, wmOperator *op)
btree->flag |= NTREE_VIEWER_BORDER;
}
- snode_notify(*C, *snode);
+ ED_node_tree_propagate_change(C, bmain, btree);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
}
else {
@@ -2886,7 +2812,7 @@ static int clear_viewer_border_exec(bContext *C, wmOperator *UNUSED(op))
bNodeTree *btree = snode->nodetree;
btree->flag &= ~NTREE_VIEWER_BORDER;
- snode_notify(*C, *snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), btree);
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
return OPERATOR_FINISHED;
@@ -2931,7 +2857,7 @@ static int node_cryptomatte_add_socket_exec(bContext *C, wmOperator *UNUSED(op))
ntreeCompositCryptomatteAddSocket(ntree, node);
- snode_notify(*C, *snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), ntree);
return OPERATOR_FINISHED;
}
@@ -2977,7 +2903,7 @@ static int node_cryptomatte_remove_socket_exec(bContext *C, wmOperator *UNUSED(o
return OPERATOR_CANCELLED;
}
- snode_notify(*C, *snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), ntree);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_node/node_group.cc b/source/blender/editors/space_node/node_group.cc
index 704ffe1e478..290ed172a48 100644
--- a/source/blender/editors/space_node/node_group.cc
+++ b/source/blender/editors/space_node/node_group.cc
@@ -40,6 +40,7 @@
#include "BKE_context.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
+#include "BKE_node_tree_update.h"
#include "BKE_report.h"
#include "DEG_depsgraph_build.h"
@@ -258,6 +259,7 @@ static int node_group_ungroup(Main *bmain, bNodeTree *ntree, bNode *gnode)
/* migrate node */
BLI_remlink(&wgroup->nodes, node);
BLI_addtail(&ntree->nodes, node);
+ BKE_ntree_update_tag_node_new(ntree, node);
/* ensure unique node name in the node tree */
nodeUniqueName(ntree, node);
@@ -284,6 +286,7 @@ static int node_group_ungroup(Main *bmain, bNodeTree *ntree, bNode *gnode)
LISTBASE_FOREACH_MUTABLE (bNodeLink *, link, &wgroup->links) {
BLI_remlink(&wgroup->links, link);
BLI_addtail(&ntree->links, link);
+ BKE_ntree_update_tag_link_added(ntree, link);
}
bNodeLink *glinks_last = (bNodeLink *)ntree->links.last;
@@ -393,8 +396,6 @@ static int node_group_ungroup(Main *bmain, bNodeTree *ntree, bNode *gnode)
/* delete the group instance and dereference group tree */
nodeRemoveNode(bmain, ntree, gnode, true);
- ntree->update |= NTREE_UPDATE_NODES | NTREE_UPDATE_LINKS;
-
return 1;
}
@@ -412,16 +413,13 @@ static int node_group_ungroup_exec(bContext *C, wmOperator *op)
}
if (gnode->id && node_group_ungroup(bmain, snode->edittree, gnode)) {
- ntreeUpdateTree(bmain, snode->nodetree);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), nullptr);
}
else {
BKE_report(op->reports, RPT_WARNING, "Cannot ungroup");
return OPERATOR_CANCELLED;
}
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
-
return OPERATOR_FINISHED;
}
@@ -558,9 +556,9 @@ static bool node_group_separate_selected(
}
}
- ntree.update |= NTREE_UPDATE_NODES | NTREE_UPDATE_LINKS;
+ BKE_ntree_update_tag_all(&ntree);
if (!make_copy) {
- ngroup.update |= NTREE_UPDATE_NODES | NTREE_UPDATE_LINKS;
+ BKE_ntree_update_tag_all(&ngroup);
}
return true;
@@ -614,10 +612,7 @@ static int node_group_separate_exec(bContext *C, wmOperator *op)
/* switch to parent tree */
ED_node_tree_pop(snode);
- ntreeUpdateTree(CTX_data_main(C), snode->nodetree);
-
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), nullptr);
return OPERATOR_FINISHED;
}
@@ -812,6 +807,8 @@ static void node_group_make_insert_selected(const bContext &C, bNodeTree &ntree,
/* change node-collection membership */
BLI_remlink(&ntree.nodes, node);
BLI_addtail(&ngroup->nodes, node);
+ BKE_ntree_update_tag_node_removed(&ntree);
+ BKE_ntree_update_tag_node_new(ngroup, node);
/* ensure unique node name in the ngroup */
nodeUniqueName(ngroup, node);
@@ -983,11 +980,6 @@ static void node_group_make_insert_selected(const bContext &C, bNodeTree &ntree,
}
}
}
-
- /* update of the group tree */
- ngroup->update |= NTREE_UPDATE | NTREE_UPDATE_LINKS;
- /* update of the tree containing the group instance node */
- ntree.update |= NTREE_UPDATE_NODES | NTREE_UPDATE_LINKS;
}
static bNode *node_group_make_from_selected(const bContext &C,
@@ -1016,9 +1008,6 @@ static bNode *node_group_make_from_selected(const bContext &C,
node_group_make_insert_selected(C, ntree, gnode);
- /* update of the tree containing the group instance node */
- ntree.update |= NTREE_UPDATE_NODES;
-
return gnode;
}
@@ -1047,14 +1036,10 @@ static int node_group_make_exec(bContext *C, wmOperator *op)
LISTBASE_FOREACH (bNode *, node, &ngroup->nodes) {
sort_multi_input_socket_links(snode, *node, nullptr, nullptr);
}
- ntreeUpdateTree(bmain, ngroup);
}
}
- ntreeUpdateTree(bmain, &ntree);
-
- snode_notify(*C, snode);
- snode_dag_update(*C, snode);
+ ED_node_tree_propagate_change(C, bmain, nullptr);
/* We broke relations in node tree, need to rebuild them in the graphs. */
DEG_relations_tag_update(bmain);
@@ -1107,12 +1092,7 @@ static int node_group_insert_exec(bContext *C, wmOperator *op)
nodeSetActive(ntree, gnode);
ED_node_tree_push(snode, ngroup, gnode);
- ntreeUpdateTree(bmain, ngroup);
-
- ntreeUpdateTree(bmain, ntree);
-
- snode_notify(*C, *snode);
- snode_dag_update(*C, *snode);
+ ED_node_tree_propagate_change(C, bmain, nullptr);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_node/node_intern.hh b/source/blender/editors/space_node/node_intern.hh
index 2e55bb0cb28..52dde965114 100644
--- a/source/blender/editors/space_node/node_intern.hh
+++ b/source/blender/editors/space_node/node_intern.hh
@@ -235,7 +235,6 @@ void sort_multi_input_socket_links(SpaceNode &snode,
bNode &node,
bNodeLink *drag_link,
const blender::float2 *cursor);
-bool node_connected_to_output(Main &bmain, bNodeTree &ntree, bNode &node);
void NODE_OT_link(wmOperatorType *ot);
void NODE_OT_link_make(wmOperatorType *ot);
@@ -252,12 +251,8 @@ void NODE_OT_link_viewer(wmOperatorType *ot);
void NODE_OT_insert_offset(wmOperatorType *ot);
-void snode_notify(bContext &C, SpaceNode &snode);
-void snode_dag_update(bContext &C, SpaceNode &snode);
void snode_set_context(const bContext &C);
-void snode_update(SpaceNode &snode, bNode *node);
-/** Operator poll callback. */
bool composite_node_active(bContext *C);
/** Operator poll callback. */
bool composite_node_editable(bContext *C);
diff --git a/source/blender/editors/space_node/node_relationships.cc b/source/blender/editors/space_node/node_relationships.cc
index 90b53258d5e..c441cf14683 100644
--- a/source/blender/editors/space_node/node_relationships.cc
+++ b/source/blender/editors/space_node/node_relationships.cc
@@ -34,6 +34,7 @@
#include "BKE_lib_id.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_screen.h"
#include "ED_node.h" /* own include */
@@ -73,121 +74,6 @@ using blender::StringRefNull;
using blender::Vector;
/* -------------------------------------------------------------------- */
-/** \name Relations Helpers
- * \{ */
-
-static bool ntree_has_drivers(bNodeTree &ntree)
-{
- const AnimData *adt = BKE_animdata_from_id(&ntree.id);
- if (adt == nullptr) {
- return false;
- }
- return !BLI_listbase_is_empty(&adt->drivers);
-}
-
-static bool ntree_check_nodes_connected_dfs(bNodeTree &ntree, bNode &from, bNode &to)
-{
- if (from.flag & NODE_TEST) {
- return false;
- }
- from.flag |= NODE_TEST;
- LISTBASE_FOREACH (bNodeLink *, link, &ntree.links) {
- if (link->fromnode == &from) {
- if (link->tonode == &to) {
- return true;
- }
-
- if (ntree_check_nodes_connected_dfs(ntree, *link->tonode, to)) {
- return true;
- }
- }
- }
- return false;
-}
-
-static bool ntree_check_nodes_connected(bNodeTree &ntree, bNode &from, bNode &to)
-{
- if (&from == &to) {
- return true;
- }
- ntreeNodeFlagSet(&ntree, NODE_TEST, false);
- return ntree_check_nodes_connected_dfs(ntree, from, to);
-}
-
-static bool node_group_has_output_dfs(bNode &node)
-{
- bNodeTree *ntree = (bNodeTree *)node.id;
- if (ntree->id.tag & LIB_TAG_DOIT) {
- return false;
- }
- ntree->id.tag |= LIB_TAG_DOIT;
- LISTBASE_FOREACH (bNode *, current_node, &ntree->nodes) {
- if (current_node->type == NODE_GROUP) {
- if (current_node->id && node_group_has_output_dfs(*current_node)) {
- return true;
- }
- }
- if (current_node->flag & NODE_DO_OUTPUT && current_node->type != NODE_GROUP_OUTPUT) {
- return true;
- }
- }
- return false;
-}
-
-static bool node_group_has_output(Main &bmain, bNode &node)
-{
- BLI_assert(ELEM(node.type, NODE_GROUP, NODE_CUSTOM_GROUP));
- bNodeTree *ntree = (bNodeTree *)node.id;
- if (ntree == nullptr) {
- return false;
- }
- BKE_main_id_tag_listbase(&bmain.nodetrees, LIB_TAG_DOIT, false);
- return node_group_has_output_dfs(node);
-}
-
-bool node_connected_to_output(Main &bmain, bNodeTree &ntree, bNode &node)
-{
- /* Special case for drivers: if node tree has any drivers we assume it is
- * always to be tagged for update when node changes. Otherwise we will be
- * doomed to do some deep and nasty deep search of indirect dependencies,
- * which will be too complicated without real benefit.
- */
- if (ntree_has_drivers(ntree)) {
- return true;
- }
- LISTBASE_FOREACH (bNode *, current_node, &ntree.nodes) {
- /* Special case for group nodes -- if modified node connected to a group
- * with active output inside we consider refresh is needed.
- *
- * We could make check more grained here by taking which socket the node
- * is connected to and so eventually.
- */
- if (ELEM(current_node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) {
- if (current_node->id != nullptr && ntree_has_drivers((bNodeTree &)current_node->id)) {
- return true;
- }
- if (ntree_check_nodes_connected(ntree, node, *current_node) &&
- node_group_has_output(bmain, *current_node)) {
- return true;
- }
- }
- if (current_node->flag & NODE_DO_OUTPUT) {
- if (ntree_check_nodes_connected(ntree, node, *current_node)) {
- return true;
- }
- }
- if (current_node->type == GEO_NODE_VIEWER) {
- if (ntree_check_nodes_connected(ntree, node, *current_node)) {
- return true;
- }
- }
- }
- return false;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Add Node
* \{ */
@@ -214,7 +100,7 @@ static void clear_picking_highlight(ListBase *links)
}
}
-static bNodeLink *create_drag_link(Main &bmain, SpaceNode &snode, bNode &node, bNodeSocket &sock)
+static bNodeLink *create_drag_link(bNode &node, bNodeSocket &sock)
{
bNodeLink *oplink = (bNodeLink *)MEM_callocN(sizeof(bNodeLink), __func__);
if (sock.in_out == SOCK_OUT) {
@@ -226,27 +112,17 @@ static bNodeLink *create_drag_link(Main &bmain, SpaceNode &snode, bNode &node, b
oplink->tosock = &sock;
}
oplink->flag |= NODE_LINK_VALID;
- oplink->flag &= ~NODE_LINK_TEST;
- if (node_connected_to_output(bmain, *snode.edittree, node)) {
- oplink->flag |= NODE_LINK_TEST;
- }
oplink->flag |= NODE_LINK_DRAGGED;
return oplink;
}
-static void pick_link(const bContext &C,
- wmOperator &op,
- bNodeLinkDrag &nldrag,
- SpaceNode &snode,
- bNode *node,
- bNodeLink &link_to_pick)
+static void pick_link(
+ wmOperator &op, bNodeLinkDrag &nldrag, SpaceNode &snode, bNode *node, bNodeLink &link_to_pick)
{
clear_picking_highlight(&snode.edittree->links);
RNA_boolean_set(op.ptr, "has_link_picked", true);
- Main *bmain = CTX_data_main(&C);
- bNodeLink *link = create_drag_link(
- *bmain, snode, *link_to_pick.fromnode, *link_to_pick.fromsock);
+ bNodeLink *link = create_drag_link(*link_to_pick.fromnode, *link_to_pick.fromsock);
nldrag.links.append(link);
nodeRemLink(snode.edittree, &link_to_pick);
@@ -258,7 +134,7 @@ static void pick_link(const bContext &C,
/* Send changed event to original link->tonode. */
if (node) {
- snode_update(snode, node);
+ BKE_ntree_update_tag_node_property(snode.edittree, node);
}
}
@@ -324,7 +200,7 @@ static void pick_input_link_by_link_intersect(const bContext &C,
ED_area_tag_redraw(CTX_wm_area(&C));
if (!node_find_indicated_socket(*snode, &node, &socket, cursor, SOCK_IN)) {
- pick_link(C, op, nldrag, *snode, node, *link_to_pick);
+ pick_link(op, nldrag, *snode, node, *link_to_pick);
}
}
}
@@ -566,7 +442,7 @@ static void snode_autoconnect(Main &bmain,
}
if (numlinks > 0) {
- ntreeUpdateTree(&bmain, ntree);
+ BKE_ntree_update_main_tree(&bmain, ntree, nullptr);
}
}
@@ -640,7 +516,7 @@ static bNodeSocket *node_link_viewer_get_socket(bNodeTree &ntree,
(eNodeSocketDatatype)src_socket.type);
BLI_assert(data_type != CD_AUTO_FROM_NAME);
storage->data_type = data_type;
- nodeUpdate(&ntree, &viewer_node);
+ viewer_node.typeinfo->updatefunc(&ntree, &viewer_node);
return viewer_socket;
}
}
@@ -810,7 +686,7 @@ static int link_socket_to_viewer(const bContext &C,
else {
link_to_change->fromnode = &bnode_to_view;
link_to_change->fromsock = &bsocket_to_view;
- btree.update |= NTREE_UPDATE_LINKS;
+ BKE_ntree_update_tag_link_changed(&btree);
}
remove_links_to_unavailable_viewer_sockets(btree, *viewer_bnode);
@@ -819,10 +695,7 @@ static int link_socket_to_viewer(const bContext &C,
ED_spreadsheet_context_paths_set_geometry_node(CTX_data_main(&C), &snode, viewer_bnode);
}
- ntreeUpdateTree(CTX_data_main(&C), &btree);
- snode_update(snode, viewer_bnode);
- DEG_id_tag_update(&btree.id, 0);
-
+ BKE_ntree_update_main_tree(CTX_data_main(&C), &btree, nullptr);
return OPERATOR_FINISHED;
}
@@ -863,7 +736,7 @@ static int node_active_link_viewer_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
}
- snode_notify(*C, snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), snode.edittree);
return OPERATOR_FINISHED;
}
@@ -1041,17 +914,10 @@ static void node_link_exit(bContext &C, wmOperator &op, const bool apply_links)
SpaceNode &snode = *CTX_wm_space_node(&C);
bNodeTree &ntree = *snode.edittree;
bNodeLinkDrag *nldrag = (bNodeLinkDrag *)op.customdata;
- bool do_tag_update = false;
/* avoid updates while applying links */
ntree.is_updating = true;
for (bNodeLink *link : nldrag->links) {
- /* See note below, but basically TEST flag means that the link
- * was connected to output (or to a node which affects the
- * output).
- */
- do_tag_update |= (link->flag & NODE_LINK_TEST) != 0;
-
link->flag &= ~NODE_LINK_DRAGGED;
if (apply_links && link->tosock && link->fromsock) {
@@ -1067,18 +933,10 @@ static void node_link_exit(bContext &C, wmOperator &op, const bool apply_links)
/* add link to the node tree */
BLI_addtail(&ntree.links, link);
-
- ntree.update |= NTREE_UPDATE_LINKS;
-
- /* tag tonode for update */
- link->tonode->update |= NODE_UPDATE;
+ BKE_ntree_update_tag_link_added(&ntree, link);
/* we might need to remove a link */
node_remove_extra_links(snode, *link);
-
- if (link->tonode) {
- do_tag_update |= (do_tag_update || node_connected_to_output(*bmain, ntree, *link->tonode));
- }
}
else {
nodeRemLink(&ntree, link);
@@ -1086,11 +944,7 @@ static void node_link_exit(bContext &C, wmOperator &op, const bool apply_links)
}
ntree.is_updating = false;
- ntreeUpdateTree(bmain, &ntree);
- snode_notify(C, snode);
- if (do_tag_update) {
- snode_dag_update(C, snode);
- }
+ ED_node_tree_propagate_change(&C, bmain, &ntree);
/* Ensure draglink tooltip is disabled. */
draw_draglink_tooltip_deactivate(*CTX_wm_region(&C), *nldrag);
@@ -1250,8 +1104,7 @@ static int node_link_modal(bContext *C, wmOperator *op, const wmEvent *event)
return OPERATOR_RUNNING_MODAL;
}
-static std::unique_ptr<bNodeLinkDrag> node_link_init(Main &bmain,
- SpaceNode &snode,
+static std::unique_ptr<bNodeLinkDrag> node_link_init(SpaceNode &snode,
float2 cursor,
const bool detach)
{
@@ -1276,17 +1129,6 @@ static std::unique_ptr<bNodeLinkDrag> node_link_init(Main &bmain,
oplink->flag |= NODE_LINK_VALID;
oplink->flag |= NODE_LINK_DRAGGED;
- /* The link could be disconnected and in that case we
- * wouldn't be able to check whether tag update is
- * needed or not when releasing mouse button. So we
- * cache whether the link affects output or not here
- * using TEST flag.
- */
- oplink->flag &= ~NODE_LINK_TEST;
- if (node_connected_to_output(bmain, *snode.edittree, *link->tonode)) {
- oplink->flag |= NODE_LINK_TEST;
- }
-
nldrag->links.append(oplink);
nodeRemLink(snode.edittree, link);
}
@@ -1296,7 +1138,7 @@ static std::unique_ptr<bNodeLinkDrag> node_link_init(Main &bmain,
/* dragged links are fixed on output side */
nldrag->in_out = SOCK_OUT;
/* create a new link */
- nldrag->links.append(create_drag_link(bmain, snode, *node, *sock));
+ nldrag->links.append(create_drag_link(*node, *sock));
}
return nldrag;
}
@@ -1329,17 +1171,13 @@ static std::unique_ptr<bNodeLinkDrag> node_link_init(Main &bmain,
oplink->next = oplink->prev = nullptr;
oplink->flag |= NODE_LINK_VALID;
oplink->flag |= NODE_LINK_DRAGGED;
- oplink->flag &= ~NODE_LINK_TEST;
- if (node_connected_to_output(bmain, *snode.edittree, *link_to_pick->tonode)) {
- oplink->flag |= NODE_LINK_TEST;
- }
nldrag->links.append(oplink);
nodeRemLink(snode.edittree, link_to_pick);
/* send changed event to original link->tonode */
if (node) {
- snode_update(snode, node);
+ BKE_ntree_update_tag_node_property(snode.edittree, node);
}
}
}
@@ -1347,7 +1185,7 @@ static std::unique_ptr<bNodeLinkDrag> node_link_init(Main &bmain,
/* dragged links are fixed on input side */
nldrag->in_out = SOCK_IN;
/* create a new link */
- nldrag->links.append(create_drag_link(bmain, snode, *node, *sock));
+ nldrag->links.append(create_drag_link(*node, *sock));
}
return nldrag;
}
@@ -1370,7 +1208,7 @@ static int node_link_invoke(bContext *C, wmOperator *op, const wmEvent *event)
ED_preview_kill_jobs(CTX_wm_manager(C), &bmain);
- std::unique_ptr<bNodeLinkDrag> nldrag = node_link_init(bmain, snode, cursor, detach);
+ std::unique_ptr<bNodeLinkDrag> nldrag = node_link_init(snode, cursor, detach);
if (nldrag) {
UI_view2d_edge_pan_operator_init(C, &nldrag->pan_data, op);
@@ -1473,9 +1311,7 @@ static int node_make_link_exec(bContext *C, wmOperator *op)
node_deselect_all_input_sockets(snode, false);
node_deselect_all_output_sockets(snode, false);
- ntreeUpdateTree(CTX_data_main(C), snode.edittree);
- snode_notify(*C, snode);
- snode_dag_update(*C, snode);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), snode.edittree);
return OPERATOR_FINISHED;
}
@@ -1532,7 +1368,6 @@ static int cut_links_exec(bContext *C, wmOperator *op)
Main &bmain = *CTX_data_main(C);
SpaceNode &snode = *CTX_wm_space_node(C);
ARegion &region = *CTX_wm_region(C);
- bool do_tag_update = false;
int i = 0;
float mcoords[256][2];
@@ -1567,23 +1402,14 @@ static int cut_links_exec(bContext *C, wmOperator *op)
found = true;
}
- do_tag_update |= (do_tag_update ||
- node_connected_to_output(bmain, *snode.edittree, *link->tonode));
-
- snode_update(snode, link->tonode);
bNode *to_node = link->tonode;
nodeRemLink(snode.edittree, link);
sort_multi_input_socket_links(snode, *to_node, nullptr, nullptr);
}
}
+ ED_node_tree_propagate_change(C, CTX_data_main(C), snode.edittree);
if (found) {
- ntreeUpdateTree(CTX_data_main(C), snode.edittree);
- snode_notify(*C, snode);
- if (do_tag_update) {
- snode_dag_update(*C, snode);
- }
-
return OPERATOR_FINISHED;
}
@@ -1629,7 +1455,6 @@ static int mute_links_exec(bContext *C, wmOperator *op)
Main &bmain = *CTX_data_main(C);
SpaceNode &snode = *CTX_wm_space_node(C);
ARegion &region = *CTX_wm_region(C);
- bool do_tag_update = false;
int i = 0;
float mcoords[256][2];
@@ -1671,10 +1496,6 @@ static int mute_links_exec(bContext *C, wmOperator *op)
}
if (node_links_intersect(*link, mcoords, i)) {
- do_tag_update |= (do_tag_update ||
- node_connected_to_output(bmain, *snode.edittree, *link->tonode));
-
- snode_update(snode, link->tonode);
nodeMuteLinkToggle(snode.edittree, link);
}
}
@@ -1687,12 +1508,7 @@ static int mute_links_exec(bContext *C, wmOperator *op)
link->flag &= ~NODE_LINK_TEST;
}
- ntreeUpdateTree(CTX_data_main(C), snode.edittree);
- snode_notify(*C, snode);
- if (do_tag_update) {
- snode_dag_update(*C, snode);
- }
-
+ ED_node_tree_propagate_change(C, CTX_data_main(C), snode.edittree);
return OPERATOR_FINISHED;
}
@@ -1743,11 +1559,7 @@ static int detach_links_exec(bContext *C, wmOperator *UNUSED(op))
}
}
- ntreeUpdateTree(CTX_data_main(C), &ntree);
-
- snode_notify(*C, snode);
- snode_dag_update(*C, snode);
-
+ ED_node_tree_propagate_change(C, CTX_data_main(C), &ntree);
return OPERATOR_FINISHED;
}
@@ -2663,10 +2475,7 @@ void ED_node_link_insert(Main *bmain, ScrArea *area)
snode->runtime->iofsd = iofsd;
}
- ntreeUpdateTree(bmain, snode->edittree); /* needed for pointers */
- snode_update(*snode, select);
- ED_node_tag_update_id((ID *)snode->edittree);
- ED_node_tag_update_id(snode->id);
+ ED_node_tree_propagate_change(nullptr, bmain, snode->edittree);
}
}
}
diff --git a/source/blender/editors/space_node/node_templates.cc b/source/blender/editors/space_node/node_templates.cc
index 386178596af..defb1e82c3e 100644
--- a/source/blender/editors/space_node/node_templates.cc
+++ b/source/blender/editors/space_node/node_templates.cc
@@ -37,6 +37,7 @@
#include "BKE_context.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
+#include "BKE_node_tree_update.h"
#include "RNA_access.h"
@@ -84,7 +85,7 @@ static void node_link_item_apply(Main *bmain, bNode *node, NodeLinkItem *item)
{
if (ELEM(node->type, NODE_GROUP, NODE_CUSTOM_GROUP)) {
node->id = (ID *)item->ngroup;
- ntreeUpdateTree(bmain, item->ngroup);
+ BKE_ntree_update_main_tree(bmain, item->ngroup, nullptr);
}
else {
/* nothing to do for now */
@@ -179,10 +180,8 @@ static void node_socket_disconnect(Main *bmain,
nodeRemLink(ntree, sock_to->link);
sock_to->flag |= SOCK_COLLAPSED;
- nodeUpdate(ntree, node_to);
- ntreeUpdateTree(bmain, ntree);
-
- ED_node_tag_update_nodetree(bmain, ntree, node_to);
+ BKE_ntree_update_tag_node_property(ntree, node_to);
+ ED_node_tree_propagate_change(nullptr, bmain, ntree);
}
/* remove all nodes connected to this socket, if they aren't connected to other nodes */
@@ -195,10 +194,8 @@ static void node_socket_remove(Main *bmain, bNodeTree *ntree, bNode *node_to, bN
node_remove_linked(bmain, ntree, sock_to->link->fromnode);
sock_to->flag |= SOCK_COLLAPSED;
- nodeUpdate(ntree, node_to);
- ntreeUpdateTree(bmain, ntree);
-
- ED_node_tag_update_nodetree(bmain, ntree, node_to);
+ BKE_ntree_update_tag_node_property(ntree, node_to);
+ ED_node_tree_propagate_change(nullptr, bmain, ntree);
}
/* add new node connected to this socket, or replace an existing one */
@@ -299,11 +296,9 @@ static void node_socket_add_replace(const bContext *C,
node_remove_linked(bmain, ntree, node_prev);
}
- nodeUpdate(ntree, node_from);
- nodeUpdate(ntree, node_to);
- ntreeUpdateTree(CTX_data_main(C), ntree);
-
- ED_node_tag_update_nodetree(CTX_data_main(C), ntree, node_to);
+ BKE_ntree_update_tag_node_property(ntree, node_from);
+ BKE_ntree_update_tag_node_property(ntree, node_to);
+ ED_node_tree_propagate_change(nullptr, bmain, ntree);
}
/****************************** Node Link Menu *******************************/
diff --git a/source/blender/editors/space_node/space_node.cc b/source/blender/editors/space_node/space_node.cc
index 4cc0bed1928..96c6dd89447 100644
--- a/source/blender/editors/space_node/space_node.cc
+++ b/source/blender/editors/space_node/space_node.cc
@@ -313,6 +313,19 @@ static void node_init(struct wmWindowManager *UNUSED(wm), ScrArea *area)
}
}
+static bool any_node_uses_id(const bNodeTree *ntree, const ID *id)
+{
+ if (ELEM(nullptr, ntree, id)) {
+ return false;
+ }
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (node->id == id) {
+ return true;
+ }
+ }
+ return false;
+}
+
static void node_area_listener(const wmSpaceTypeListenerParams *params)
{
ScrArea *area = params->area;
@@ -436,10 +449,9 @@ static void node_area_listener(const wmSpaceTypeListenerParams *params)
case NC_IMAGE:
if (wmn->action == NA_EDITED) {
if (ED_node_is_compositor(snode)) {
- /* note that nodeUpdateID is already called by BKE_image_signal() on all
- * scenes so really this is just to know if the images is used in the compo else
- * painting on images could become very slow when the compositor is open. */
- if (nodeUpdateID(snode->nodetree, (ID *)wmn->reference)) {
+ /* Without this check drawing on an image could become very slow when the compositor is
+ * open. */
+ if (any_node_uses_id(snode->nodetree, (ID *)wmn->reference)) {
ED_area_tag_refresh(area);
}
}
@@ -449,7 +461,7 @@ static void node_area_listener(const wmSpaceTypeListenerParams *params)
case NC_MOVIECLIP:
if (wmn->action == NA_EDITED) {
if (ED_node_is_compositor(snode)) {
- if (nodeUpdateID(snode->nodetree, (ID *)wmn->reference)) {
+ if (any_node_uses_id(snode->nodetree, (ID *)wmn->reference)) {
ED_area_tag_refresh(area);
}
}
diff --git a/source/blender/editors/transform/transform_convert_mask.c b/source/blender/editors/transform/transform_convert_mask.c
index 1a25cfd1efb..e26172cd764 100644
--- a/source/blender/editors/transform/transform_convert_mask.c
+++ b/source/blender/editors/transform/transform_convert_mask.c
@@ -472,12 +472,7 @@ void special_aftertrans_update__mask(bContext *C, TransInfo *t)
}
if (t->scene->nodetree) {
- /* tracks can be used for stabilization nodes,
- * flush update for such nodes */
- // if (nodeUpdateID(t->scene->nodetree, &mask->id))
- {
- WM_event_add_notifier(C, NC_MASK | ND_DATA, &mask->id);
- }
+ WM_event_add_notifier(C, NC_MASK | ND_DATA, &mask->id);
}
/* TODO: don't key all masks. */
diff --git a/source/blender/editors/transform/transform_convert_node.c b/source/blender/editors/transform/transform_convert_node.c
index da11666d445..e8cdfaf1f40 100644
--- a/source/blender/editors/transform/transform_convert_node.c
+++ b/source/blender/editors/transform/transform_convert_node.c
@@ -31,6 +31,7 @@
#include "BKE_context.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_report.h"
#include "ED_node.h"
@@ -246,7 +247,7 @@ void special_aftertrans_update__node(bContext *C, TransInfo *t)
nodeRemoveNode(bmain, ntree, node, true);
}
}
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(C, bmain, ntree);
}
}
diff --git a/source/blender/editors/transform/transform_convert_tracking.c b/source/blender/editors/transform/transform_convert_tracking.c
index dc37f2796bf..f2d0fb7ac2f 100644
--- a/source/blender/editors/transform/transform_convert_tracking.c
+++ b/source/blender/editors/transform/transform_convert_tracking.c
@@ -29,8 +29,10 @@
#include "BLI_math.h"
#include "BKE_context.h"
+#include "BKE_main.h"
#include "BKE_movieclip.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_tracking.h"
#include "ED_clip.h"
@@ -793,8 +795,12 @@ void special_aftertrans_update__movieclip(bContext *C, TransInfo *t)
/* Tracks can be used for stabilization nodes,
* flush update for such nodes.
*/
- nodeUpdateID(t->scene->nodetree, &clip->id);
- WM_event_add_notifier(C, NC_SCENE | ND_NODES, NULL);
+ if (t->context != NULL) {
+ Main *bmain = CTX_data_main(C);
+ BKE_ntree_update_tag_id_changed(bmain, &clip->id);
+ BKE_ntree_update_main(bmain, NULL);
+ WM_event_add_notifier(C, NC_SCENE | ND_NODES, NULL);
+ }
}
}
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 342afa847b4..64e1fa2f768 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -180,7 +180,7 @@ void ED_object_assign_active_image(Main *bmain, Object *ob, int mat_nr, Image *i
if (node && is_image_texture_node(node)) {
node->id = &ima->id;
- ED_node_tag_update_nodetree(bmain, ma->nodetree, node);
+ ED_node_tree_propagate_change(NULL, bmain, ma->nodetree);
}
}
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index 0a82c237256..6b33e17070a 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -48,6 +48,7 @@
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_object.h"
#include "BKE_scene.h"
@@ -415,7 +416,7 @@ Material *BlenderStrokeRenderer::GetStrokeShader(Main *bmain,
}
nodeSetActive(ntree, output_material);
- ntreeUpdateTree(bmain, ntree);
+ BKE_ntree_update_main_tree(bmain, ntree, NULL);
return ma;
}
diff --git a/source/blender/io/collada/Materials.cpp b/source/blender/io/collada/Materials.cpp
index 1f358accc4e..f469be20cfb 100644
--- a/source/blender/io/collada/Materials.cpp
+++ b/source/blender/io/collada/Materials.cpp
@@ -16,6 +16,8 @@
#include "Materials.h"
+#include "BKE_node_tree_update.h"
+
MaterialNode::MaterialNode(bContext *C, Material *ma, KeyImageMap &key_image_map)
: mContext(C), material(ma), effect(nullptr), key_image_map(&key_image_map)
{
@@ -106,7 +108,7 @@ bNodeTree *MaterialNode::prepare_material_nodetree()
void MaterialNode::update_material_nodetree()
{
- ntreeUpdateTree(CTX_data_main(mContext), ntree);
+ BKE_ntree_update_main_tree(CTX_data_main(mContext), ntree, NULL);
}
bNode *MaterialNode::add_node(int node_type, int locx, int locy, std::string label)
diff --git a/source/blender/io/usd/intern/usd_reader_material.cc b/source/blender/io/usd/intern/usd_reader_material.cc
index db0c5785a68..645dea42971 100644
--- a/source/blender/io/usd/intern/usd_reader_material.cc
+++ b/source/blender/io/usd/intern/usd_reader_material.cc
@@ -23,6 +23,7 @@
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BLI_math_vector.h"
#include "BLI_string.h"
@@ -339,7 +340,7 @@ void USDMaterialReader::import_usd_preview(Material *mtl,
nodeSetActive(ntree, output);
- ntreeUpdateTree(bmain_, ntree);
+ BKE_ntree_update_main_tree(bmain_, ntree, nullptr);
/* Optionally, set the material blend mode. */
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 6a478f9abb5..17b3fb302e6 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -802,6 +802,9 @@ typedef enum IDRecalcFlag {
*/
ID_RECALC_TAG_FOR_UNDO = (1 << 24),
+ /* The node tree has changed in a way that affects its output nodes. */
+ ID_RECALC_NTREE_OUTPUT = (1 << 25),
+
/***************************************************************************
* Pseudonyms, to have more semantic meaning in the actual code without
* using too much low-level and implementation specific tags. */
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index f4a1efe84b8..5d51d8eb606 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -159,7 +159,7 @@ typedef struct bNodeSocket {
* restores pointer from matching own_index. */
struct bNodeSocket *groupsock DNA_DEPRECATED;
- /** A link pointer, set in ntreeUpdateTree. */
+ /** A link pointer, set in #BKE_ntree_update_main. */
struct bNodeLink *link;
/* XXX deprecated, socket input values are stored in default_value now.
@@ -172,6 +172,10 @@ typedef struct bNodeSocket {
* data. It has to be updated when the node declaration changes.
*/
const SocketDeclarationHandle *declaration;
+
+ /** #eNodeTreeChangedFlag. */
+ uint32_t changed_flag;
+ char _pad[4];
} bNodeSocket;
/** #bNodeSocket.type & #bNodeSocketType.type */
@@ -260,8 +264,9 @@ typedef struct bNode {
/** Used as a boolean for execution. */
uint8_t need_exec;
-
- char _pad[1];
+ char _pad2[5];
+ /** #eNodeTreeChangedFlag. */
+ uint32_t changed_flag;
/** Custom user-defined color. */
float color[3];
@@ -400,10 +405,6 @@ typedef struct bNode {
#define __NODE_ACTIVE_PREVIEW (1 << 18) /* deprecated */
/* node->update */
-/* XXX NODE_UPDATE is a generic update flag. More fine-grained updates
- * might be used in the future, but currently all work the same way.
- */
-#define NODE_UPDATE 0xFFFF /* generic update flag (includes all others) */
#define NODE_UPDATE_ID 1 /* associated id data block has changed */
#define NODE_UPDATE_OPERATOR 2 /* node update triggered from update operator */
@@ -511,8 +512,12 @@ typedef struct bNodeTree {
*/
int cur_index;
int flag;
- /** Update flags. */
- int update;
+ /**
+ * Keeps track of what changed in the node tree until the next update.
+ * Should not be changed directly, instead use the functions in `BKE_node_tree_update.h`.
+ * #eNodeTreeChangedFlag.
+ */
+ uint32_t changed_flag;
/** Flag to prevent re-entrant update calls. */
short is_updating;
/** Generic temporary flag for recursion check (DFS/BFS). */
@@ -546,7 +551,11 @@ typedef struct bNodeTree {
* in case multiple different editors are used and make context ambiguous.
*/
bNodeInstanceKey active_viewer_key;
- char _pad[4];
+ /**
+ * A hash of the topology of the node tree leading up to the outputs. This is used to determine
+ * of the node tree changed in a way that requires updating geometry nodes or shaders.
+ */
+ uint32_t output_topology_hash;
/** Execution data.
*
@@ -594,21 +603,7 @@ typedef struct bNodeTree {
/* tree is localized copy, free when deleting node groups */
/* #define NTREE_IS_LOCALIZED (1 << 5) */
-/** #NodeTree.update */
-typedef enum eNodeTreeUpdate {
- NTREE_UPDATE = 0xFFFF, /* generic update flag (includes all others) */
- NTREE_UPDATE_LINKS = (1 << 0), /* links have been added or removed */
- NTREE_UPDATE_NODES = (1 << 1), /* nodes or sockets have been added or removed */
- NTREE_UPDATE_GROUP_IN = (1 << 4), /* group inputs have changed */
- NTREE_UPDATE_GROUP_OUT = (1 << 5), /* group outputs have changed */
- /* The field interface has changed. So e.g. an output that was always a field before is not
- * anymore. This implies that the field type inferencing has to be done again. */
- NTREE_UPDATE_FIELD_INFERENCING = (1 << 6),
- /* group has changed (generic flag including all other group flags) */
- NTREE_UPDATE_GROUP = (NTREE_UPDATE_GROUP_IN | NTREE_UPDATE_GROUP_OUT),
-} eNodeTreeUpdate;
-
-/** #NodeTree.execution_mode */
+/* tree->execution_mode */
typedef enum eNodeTreeExecutionMode {
NTREE_EXECUTION_MODE_TILED = 0,
NTREE_EXECUTION_MODE_FULL_FRAME = 1,
diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c
index 5c12fc3a227..091b457cc83 100644
--- a/source/blender/makesrna/intern/rna_color.c
+++ b/source/blender/makesrna/intern/rna_color.c
@@ -321,7 +321,7 @@ static void rna_ColorRamp_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *
CMP_NODE_VALTORGB,
TEX_NODE_VALTORGB,
GEO_NODE_LEGACY_ATTRIBUTE_COLOR_RAMP)) {
- ED_node_tag_update_nodetree(bmain, ntree, node);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
}
}
break;
diff --git a/source/blender/makesrna/intern/rna_image.c b/source/blender/makesrna/intern/rna_image.c
index 2f42e521b52..0d86572357f 100644
--- a/source/blender/makesrna/intern/rna_image.c
+++ b/source/blender/makesrna/intern/rna_image.c
@@ -168,7 +168,7 @@ static void rna_ImageUser_update(Main *bmain, Scene *scene, PointerRNA *ptr)
if (id) {
if (GS(id->name) == ID_NT) {
/* Special update for nodetrees to find parent datablock. */
- ED_node_tag_update_nodetree(bmain, (bNodeTree *)id, NULL);
+ ED_node_tree_propagate_change(NULL, bmain, NULL);
}
else {
/* Update material or texture for render preview. */
diff --git a/source/blender/makesrna/intern/rna_nodetree.c b/source/blender/makesrna/intern/rna_nodetree.c
index df0271d81d5..e8f9a0b423b 100644
--- a/source/blender/makesrna/intern/rna_nodetree.c
+++ b/source/blender/makesrna/intern/rna_nodetree.c
@@ -42,6 +42,7 @@
#include "BKE_geometry_set.h"
#include "BKE_image.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_texture.h"
#include "RNA_access.h"
@@ -1219,7 +1220,7 @@ static void rna_NodeTree_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *p
WM_main_add_notifier(NC_NODE | NA_EDITED, NULL);
WM_main_add_notifier(NC_SCENE | ND_NODES, &ntree->id);
- ED_node_tag_update_nodetree(bmain, ntree, NULL);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
}
static bNode *rna_NodeTree_node_new(bNodeTree *ntree,
@@ -1269,8 +1270,7 @@ static bNode *rna_NodeTree_node_new(bNodeTree *ntree,
}
Main *bmain = CTX_data_main(C);
- ntreeUpdateTree(bmain, ntree);
- nodeUpdate(ntree, node);
+ ED_node_tree_propagate_change(C, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
if (node->type == GEO_NODE_INPUT_SCENE_TIME) {
@@ -1300,7 +1300,7 @@ static void rna_NodeTree_node_remove(bNodeTree *ntree,
RNA_POINTER_INVALIDATE(node_ptr);
- ntreeUpdateTree(bmain, ntree); /* update group node socket links */
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -1320,8 +1320,7 @@ static void rna_NodeTree_node_clear(bNodeTree *ntree, Main *bmain, ReportList *r
node = next_node;
}
- ntreeUpdateTree(bmain, ntree);
-
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -1400,13 +1399,7 @@ static bNodeLink *rna_NodeTree_link_new(bNodeTree *ntree,
fromsock->flag &= ~SOCK_HIDDEN;
tosock->flag &= ~SOCK_HIDDEN;
- if (tonode) {
- nodeUpdate(ntree, tonode);
- }
-
- ntreeUpdateTree(bmain, ntree);
-
- ED_node_tag_update_nodetree(bmain, ntree, ret->tonode);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
return ret;
@@ -1431,7 +1424,7 @@ static void rna_NodeTree_link_remove(bNodeTree *ntree,
nodeRemLink(ntree, link);
RNA_POINTER_INVALIDATE(link_ptr);
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -1450,8 +1443,7 @@ static void rna_NodeTree_link_clear(bNodeTree *ntree, Main *bmain, ReportList *r
link = next_link;
}
- ntreeUpdateTree(bmain, ntree);
-
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -1508,7 +1500,7 @@ static bNodeSocket *rna_NodeTree_inputs_new(
bNodeSocket *sock = ntreeAddSocketInterface(ntree, SOCK_IN, type, name);
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
return sock;
@@ -1523,7 +1515,7 @@ static bNodeSocket *rna_NodeTree_outputs_new(
bNodeSocket *sock = ntreeAddSocketInterface(ntree, SOCK_OUT, type, name);
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
return sock;
@@ -1544,8 +1536,7 @@ static void rna_NodeTree_socket_remove(bNodeTree *ntree,
else {
ntreeRemoveSocketInterface(ntree, sock);
- ntreeUpdateTree(bmain, ntree);
- DEG_id_tag_update(&ntree->id, 0);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
}
@@ -1560,7 +1551,7 @@ static void rna_NodeTree_inputs_clear(bNodeTree *ntree, Main *bmain, ReportList
ntreeRemoveSocketInterface(ntree, socket);
}
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -1574,7 +1565,7 @@ static void rna_NodeTree_outputs_clear(bNodeTree *ntree, Main *bmain, ReportList
ntreeRemoveSocketInterface(ntree, socket);
}
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -1603,9 +1594,9 @@ static void rna_NodeTree_inputs_move(bNodeTree *ntree, Main *bmain, int from_ind
}
}
- ntree->update |= NTREE_UPDATE_GROUP_IN;
+ BKE_ntree_update_tag_interface(ntree);
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -1634,9 +1625,9 @@ static void rna_NodeTree_outputs_move(bNodeTree *ntree, Main *bmain, int from_in
}
}
- ntree->update |= NTREE_UPDATE_GROUP_OUT;
+ BKE_ntree_update_tag_interface(ntree);
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -1644,10 +1635,8 @@ static void rna_NodeTree_interface_update(bNodeTree *ntree, bContext *C)
{
Main *bmain = CTX_data_main(C);
- ntree->update |= NTREE_UPDATE_GROUP;
- ntreeUpdateTree(bmain, ntree);
-
- ED_node_tag_update_nodetree(bmain, ntree, NULL);
+ BKE_ntree_update_tag_interface(ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
}
/* ******** NodeLink ******** */
@@ -2617,7 +2606,8 @@ static void rna_Node_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
{
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
bNode *node = (bNode *)ptr->data;
- ED_node_tag_update_nodetree(bmain, ntree, node);
+ BKE_ntree_update_tag_node_property(ntree, node);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
}
static void rna_Node_update_relations(Main *bmain, Scene *scene, PointerRNA *ptr)
@@ -2626,9 +2616,10 @@ static void rna_Node_update_relations(Main *bmain, Scene *scene, PointerRNA *ptr
DEG_relations_tag_update(bmain);
}
-static void rna_Node_socket_value_update(ID *id, bNode *node, bContext *C)
+static void rna_Node_socket_value_update(ID *id, bNode *UNUSED(node), bContext *C)
{
- ED_node_tag_update_nodetree(CTX_data_main(C), (bNodeTree *)id, node);
+ BKE_ntree_update_tag_all((bNodeTree *)id);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), (bNodeTree *)id);
}
static void rna_Node_select_set(PointerRNA *ptr, bool value)
@@ -2682,7 +2673,7 @@ static bNodeSocket *rna_Node_inputs_new(ID *id,
BKE_report(reports, RPT_ERROR, "Unable to create socket");
}
else {
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -2716,7 +2707,7 @@ static bNodeSocket *rna_Node_outputs_new(ID *id,
BKE_report(reports, RPT_ERROR, "Unable to create socket");
}
else {
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -2734,7 +2725,7 @@ static void rna_Node_socket_remove(
else {
nodeRemoveSocket(ntree, node, sock);
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
}
@@ -2749,7 +2740,7 @@ static void rna_Node_inputs_clear(ID *id, bNode *node, Main *bmain)
nodeRemoveSocket(ntree, node, sock);
}
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -2763,7 +2754,7 @@ static void rna_Node_outputs_clear(ID *id, bNode *node, Main *bmain)
nodeRemoveSocket(ntree, node, sock);
}
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -2795,7 +2786,7 @@ static void rna_Node_inputs_move(ID *id, bNode *node, Main *bmain, int from_inde
}
}
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -2827,7 +2818,7 @@ static void rna_Node_outputs_move(ID *id, bNode *node, Main *bmain, int from_ind
}
}
- ntreeUpdateTree(bmain, ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
}
@@ -3055,10 +3046,9 @@ static void rna_NodeSocket_update(Main *bmain, Scene *UNUSED(scene), PointerRNA
{
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
bNodeSocket *sock = (bNodeSocket *)ptr->data;
- bNode *node;
- if (nodeFindNode(ntree, sock, &node, NULL)) {
- ED_node_tag_update_nodetree(bmain, ntree, node);
- }
+
+ BKE_ntree_update_tag_socket_property(ntree, sock);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
}
static bool rna_NodeSocket_is_output_get(PointerRNA *ptr)
@@ -3351,10 +3341,8 @@ static void rna_NodeSocketInterface_update(Main *bmain, Scene *UNUSED(scene), Po
return;
}
- ntree->update |= NTREE_UPDATE_GROUP;
- ntreeUpdateTree(bmain, ntree);
-
- ED_node_tag_update_nodetree(bmain, ntree, NULL);
+ BKE_ntree_update_tag_interface(ntree);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
}
/* ******** Standard Node Socket Base Types ******** */
@@ -3452,28 +3440,14 @@ static void rna_NodeSocketStandard_vector_range(
/* using a context update function here, to avoid searching the node if possible */
static void rna_NodeSocketStandard_value_update(struct bContext *C, PointerRNA *ptr)
{
- bNode *node;
-
/* default update */
rna_NodeSocket_update(CTX_data_main(C), CTX_data_scene(C), ptr);
-
- /* try to use node from context, faster */
- node = CTX_data_pointer_get(C, "node").data;
- if (!node) {
- bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
- bNodeSocket *sock = ptr->data;
-
- /* fall back to searching node in the tree */
- nodeFindNode(ntree, sock, &node, NULL);
- }
}
static void rna_NodeSocketStandard_value_and_relation_update(struct bContext *C, PointerRNA *ptr)
{
rna_NodeSocketStandard_value_update(C, ptr);
- bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
Main *bmain = CTX_data_main(C);
- ntreeUpdateTree(bmain, ntree);
DEG_relations_tag_update(bmain);
}
@@ -3567,12 +3541,11 @@ static bool rna_NodeInternal_poll_instance(bNode *node, bNodeTree *ntree)
}
}
-static void rna_NodeInternal_update(ID *id, bNode *node)
+static void rna_NodeInternal_update(ID *id, bNode *node, Main *bmain)
{
bNodeTree *ntree = (bNodeTree *)id;
- if (node->typeinfo->updatefunc) {
- node->typeinfo->updatefunc(ntree, node);
- }
+ BKE_ntree_update_tag_node_property(ntree, node);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
}
static void rna_NodeInternal_draw_buttons(ID *id,
@@ -3721,7 +3694,8 @@ static void rna_Node_tex_image_update(Main *bmain, Scene *UNUSED(scene), Pointer
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
bNode *node = (bNode *)ptr->data;
- ED_node_tag_update_nodetree(bmain, ntree, node);
+ BKE_ntree_update_tag_node_property(ntree, node);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
WM_main_add_notifier(NC_IMAGE, NULL);
}
@@ -3730,11 +3704,8 @@ static void rna_NodeGroup_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
bNode *node = (bNode *)ptr->data;
- if (node->id) {
- ntreeUpdateTree(bmain, (bNodeTree *)node->id);
- }
-
- ED_node_tag_update_nodetree(bmain, ntree, node);
+ BKE_ntree_update_tag_node_property(ntree, node);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
DEG_relations_tag_update(bmain);
}
@@ -4142,13 +4113,12 @@ static const EnumPropertyItem *rna_Node_channel_itemf(bContext *UNUSED(C),
return item;
}
-static void rna_Image_Node_update_id(Main *UNUSED(bmain), Scene *UNUSED(scene), PointerRNA *ptr)
+static void rna_Image_Node_update_id(Main *bmain, Scene *scene, PointerRNA *ptr)
{
- bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
bNode *node = (bNode *)ptr->data;
node->update |= NODE_UPDATE_ID;
- nodeUpdate(ntree, node); /* to update image node sockets */
+ rna_Node_update(bmain, scene, ptr);
}
static void rna_NodeOutputFile_slots_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
@@ -4395,7 +4365,7 @@ static bNodeSocket *rna_NodeOutputFile_slots_new(
sock = ntreeCompositOutputFileAddSocket(ntree, node, name, im_format);
- ntreeUpdateTree(CTX_data_main(C), ntree);
+ ED_node_tree_propagate_change(C, CTX_data_main(C), ntree);
WM_main_add_notifier(NC_NODE | NA_EDITED, ntree);
return sock;
@@ -4504,42 +4474,27 @@ static void rna_ShaderNodeScript_update(Main *bmain, Scene *scene, PointerRNA *p
RE_engine_free(engine);
}
- ED_node_tag_update_nodetree(bmain, ntree, node);
+ BKE_ntree_update_tag_node_property(ntree, node);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
}
static void rna_ShaderNode_socket_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
- bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
- bNode *node = (bNode *)ptr->data;
-
- nodeUpdate(ntree, node);
rna_Node_update(bmain, scene, ptr);
}
static void rna_Node_socket_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
- bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
- bNode *node = (bNode *)ptr->data;
-
- nodeUpdate(ntree, node);
rna_Node_update(bmain, scene, ptr);
}
static void rna_GeometryNode_socket_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
- bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
- bNode *node = (bNode *)ptr->data;
-
- nodeUpdate(ntree, node);
rna_Node_update(bmain, scene, ptr);
}
static void rna_CompositorNodeScale_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
- bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
- bNode *node = (bNode *)ptr->data;
-
- nodeUpdate(ntree, node);
rna_Node_update(bmain, scene, ptr);
}
@@ -12386,7 +12341,7 @@ static void rna_def_internal_node(BlenderRNA *brna)
func = RNA_def_function(srna, "update", "rna_NodeInternal_update");
RNA_def_function_ui_description(
func, "Update on node graph topology changes (adding or removing nodes and links)");
- RNA_def_function_flag(func, FUNC_USE_SELF_ID | FUNC_ALLOW_WRITE);
+ RNA_def_function_flag(func, FUNC_USE_SELF_ID | FUNC_USE_MAIN | FUNC_ALLOW_WRITE);
/* draw buttons */
func = RNA_def_function(srna, "draw_buttons", "rna_NodeInternal_draw_buttons");
diff --git a/source/blender/makesrna/intern/rna_texture.c b/source/blender/makesrna/intern/rna_texture.c
index 5a74cfa9964..f66fb2653b5 100644
--- a/source/blender/makesrna/intern/rna_texture.c
+++ b/source/blender/makesrna/intern/rna_texture.c
@@ -199,7 +199,7 @@ static void rna_Texture_update(Main *bmain, Scene *UNUSED(scene), PointerRNA *pt
}
else if (GS(id->name) == ID_NT) {
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
- ED_node_tag_update_nodetree(bmain, ntree, NULL);
+ ED_node_tree_propagate_change(NULL, bmain, ntree);
}
}
diff --git a/source/blender/makesrna/intern/rna_tracking.c b/source/blender/makesrna/intern/rna_tracking.c
index c81588aa8b5..03f4acdae79 100644
--- a/source/blender/makesrna/intern/rna_tracking.c
+++ b/source/blender/makesrna/intern/rna_tracking.c
@@ -24,6 +24,7 @@
#include "MEM_guardedalloc.h"
#include "BKE_movieclip.h"
+#include "BKE_node_tree_update.h"
#include "BKE_tracking.h"
#include "RNA_access.h"
@@ -415,11 +416,12 @@ static void rna_tracking_stabRotTracks_active_index_range(
*max = max_ii(0, clip->tracking.stabilization.tot_rot_track - 1);
}
-static void rna_tracking_flushUpdate(Main *UNUSED(bmain), Scene *scene, PointerRNA *ptr)
+static void rna_tracking_flushUpdate(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
{
MovieClip *clip = (MovieClip *)ptr->owner_id;
- nodeUpdateID(scene->nodetree, &clip->id);
+ BKE_ntree_update_tag_id_changed(bmain, &clip->id);
+ BKE_ntree_update_main(bmain, NULL);
WM_main_add_notifier(NC_SCENE | ND_NODES, NULL);
WM_main_add_notifier(NC_SCENE, NULL);
diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc
index 50ded9fc9cb..cee5d0be65d 100644
--- a/source/blender/modifiers/intern/MOD_nodes.cc
+++ b/source/blender/modifiers/intern/MOD_nodes.cc
@@ -60,6 +60,7 @@
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
+#include "BKE_node_tree_update.h"
#include "BKE_object.h"
#include "BKE_pointcloud.h"
#include "BKE_screen.h"
@@ -237,7 +238,7 @@ static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphConte
NodesModifierData *nmd = reinterpret_cast<NodesModifierData *>(md);
DEG_add_modifier_to_transform_relation(ctx->node, "Nodes Modifier");
if (nmd->node_group != nullptr) {
- DEG_add_node_tree_relation(ctx->node, nmd->node_group, "Nodes Modifier");
+ DEG_add_node_tree_output_relation(ctx->node, nmd->node_group, "Nodes Modifier");
Set<ID *> used_ids;
find_used_ids_from_settings(nmd->settings, used_ids);
@@ -725,7 +726,7 @@ void MOD_nodes_init(Main *bmain, NodesModifierData *nmd)
group_input_node,
(bNodeSocket *)group_input_node->outputs.first);
- ntreeUpdateTree(bmain, ntree);
+ BKE_ntree_update_main_tree(bmain, ntree, nullptr);
}
static void initialize_group_input(NodesModifierData &nmd,
diff --git a/source/blender/nodes/composite/node_composite_tree.cc b/source/blender/nodes/composite/node_composite_tree.cc
index 1326c9edab1..54967c82562 100644
--- a/source/blender/nodes/composite/node_composite_tree.cc
+++ b/source/blender/nodes/composite/node_composite_tree.cc
@@ -33,6 +33,7 @@
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_tracking.h"
#include "node_common.h"
@@ -186,11 +187,6 @@ static void update(bNodeTree *ntree)
ntreeSetOutput(ntree);
ntree_update_reroute_nodes(ntree);
-
- if (ntree->update & NTREE_UPDATE_NODES) {
- /* clean up preview cache, in case nodes have been removed */
- BKE_node_preview_remove_unused(ntree);
- }
}
static void composite_node_add_init(bNodeTree *UNUSED(bnodetree), bNode *bnode)
@@ -301,14 +297,15 @@ void ntreeCompositTagRender(Scene *scene)
if (sce_iter->nodetree) {
LISTBASE_FOREACH (bNode *, node, &sce_iter->nodetree->nodes) {
if (node->id == (ID *)scene || node->type == CMP_NODE_COMPOSITE) {
- nodeUpdate(sce_iter->nodetree, node);
+ BKE_ntree_update_tag_node_property(sce_iter->nodetree, node);
}
else if (node->type == CMP_NODE_TEXTURE) /* uses scene size_x/size_y */ {
- nodeUpdate(sce_iter->nodetree, node);
+ BKE_ntree_update_tag_node_property(sce_iter->nodetree, node);
}
}
}
}
+ BKE_ntree_update_main(G_MAIN, nullptr);
}
/* XXX after render animation system gets a refresh, this call allows composite to end clean */
diff --git a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
index 21bee2577b2..98480971fbd 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_curve_primitive_quadrilateral.cc
@@ -112,35 +112,26 @@ static void node_update(bNodeTree *ntree, bNode *node)
bNodeSocket *p3 = p2->next;
bNodeSocket *p4 = p3->next;
- LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
- nodeSetSocketAvailability(ntree, sock, false);
- }
+ Vector<bNodeSocket *> available_sockets;
if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_RECTANGLE) {
- nodeSetSocketAvailability(ntree, width, true);
- nodeSetSocketAvailability(ntree, height, true);
+ available_sockets.extend({width, height});
}
else if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_PARALLELOGRAM) {
- nodeSetSocketAvailability(ntree, width, true);
- nodeSetSocketAvailability(ntree, height, true);
- nodeSetSocketAvailability(ntree, offset, true);
+ available_sockets.extend({width, height, offset});
}
else if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_TRAPEZOID) {
- nodeSetSocketAvailability(ntree, bottom, true);
- nodeSetSocketAvailability(ntree, top, true);
- nodeSetSocketAvailability(ntree, offset, true);
- nodeSetSocketAvailability(ntree, height, true);
+ available_sockets.extend({bottom, top, offset, height});
}
else if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_KITE) {
- nodeSetSocketAvailability(ntree, width, true);
- nodeSetSocketAvailability(ntree, bottom_height, true);
- nodeSetSocketAvailability(ntree, top_height, true);
+ available_sockets.extend({width, bottom_height, top_height});
}
else if (mode == GEO_NODE_CURVE_PRIMITIVE_QUAD_MODE_POINTS) {
- nodeSetSocketAvailability(ntree, p1, true);
- nodeSetSocketAvailability(ntree, p2, true);
- nodeSetSocketAvailability(ntree, p3, true);
- nodeSetSocketAvailability(ntree, p4, true);
+ available_sockets.extend({p1, p2, p3, p4});
+ }
+
+ LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
+ nodeSetSocketAvailability(ntree, sock, available_sockets.contains(sock));
}
}
diff --git a/source/blender/nodes/intern/node_common.cc b/source/blender/nodes/intern/node_common.cc
index c302b1081af..a1fccc401a4 100644
--- a/source/blender/nodes/intern/node_common.cc
+++ b/source/blender/nodes/intern/node_common.cc
@@ -38,6 +38,7 @@
#include "BLT_translation.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "RNA_types.h"
@@ -153,8 +154,6 @@ static void update_socket_to_match_interface(bNodeTree &node_tree,
/* Update socket type if necessary */
if (socket_to_update.typeinfo != interface_socket.typeinfo) {
nodeModifySocketType(&node_tree, &node, &socket_to_update, interface_socket.idname);
- /* Flag the tree to make sure link validity is updated after type changes. */
- node_tree.update |= NTREE_UPDATE_LINKS;
}
if (interface_socket.typeinfo->interface_verify_socket) {
diff --git a/source/blender/nodes/intern/node_exec.cc b/source/blender/nodes/intern/node_exec.cc
index 95070bf735e..f5b64f8499c 100644
--- a/source/blender/nodes/intern/node_exec.cc
+++ b/source/blender/nodes/intern/node_exec.cc
@@ -28,6 +28,7 @@
#include "BKE_global.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "MEM_guardedalloc.h"
@@ -170,7 +171,7 @@ bNodeTreeExec *ntree_exec_begin(bNodeExecContext *context,
/* Using global main here is likely totally wrong, not sure what to do about that one though...
* We cannot even check ntree is in global main,
* since most of the time it won't be (thanks to ntree design)!!! */
- ntreeUpdateTree(G.main, ntree);
+ BKE_ntree_update_main_tree(G.main, ntree, nullptr);
/* get a dependency-sorted list of nodes */
ntreeGetDependencyList(ntree, &nodelist, &totnodes);
diff --git a/source/blender/nodes/intern/node_socket.cc b/source/blender/nodes/intern/node_socket.cc
index d83c05b38a1..46cb9dcf891 100644
--- a/source/blender/nodes/intern/node_socket.cc
+++ b/source/blender/nodes/intern/node_socket.cc
@@ -236,6 +236,14 @@ static void refresh_socket_list(bNodeTree &ntree,
link->tosock = new_socket;
}
}
+ LISTBASE_FOREACH (bNodeLink *, internal_link, &node.internal_links) {
+ if (internal_link->fromsock == old_socket_with_same_identifier) {
+ internal_link->fromsock = new_socket;
+ }
+ else if (internal_link->tosock == old_socket_with_same_identifier) {
+ internal_link->tosock = new_socket;
+ }
+ }
}
}
}
diff --git a/source/blender/nodes/intern/node_tree_ref.cc b/source/blender/nodes/intern/node_tree_ref.cc
index 912d5e5322c..ffe0edb9762 100644
--- a/source/blender/nodes/intern/node_tree_ref.cc
+++ b/source/blender/nodes/intern/node_tree_ref.cc
@@ -70,6 +70,8 @@ NodeTreeRef::NodeTreeRef(bNodeTree *btree) : btree_(btree)
break;
}
}
+ BLI_assert(internal_link.from_ != nullptr);
+ BLI_assert(internal_link.to_ != nullptr);
node.internal_links_.append(&internal_link);
}
diff --git a/source/blender/nodes/intern/node_util.c b/source/blender/nodes/intern/node_util.c
index 7620c8fa1a8..5c2d84cf605 100644
--- a/source/blender/nodes/intern/node_util.c
+++ b/source/blender/nodes/intern/node_util.c
@@ -35,6 +35,7 @@
#include "BKE_colortools.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "RNA_access.h"
#include "RNA_enum_types.h"
@@ -340,188 +341,6 @@ void node_insert_link_default(bNodeTree *ntree, bNode *node, bNodeLink *link)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Internal Links (mute and disconnect)
- * \{ */
-
-/**
- * Common datatype priorities, works for compositor, shader and texture nodes alike
- * defines priority of datatype connection based on output type (to):
- * `< 0`: never connect these types.
- * `>= 0`: priority of connection (higher values chosen first).
- */
-static int node_datatype_priority(const bNodeSocketType *from, const bNodeSocketType *to)
-{
- switch (to->type) {
- case SOCK_RGBA:
- switch (from->type) {
- case SOCK_RGBA:
- return 4;
- case SOCK_FLOAT:
- return 3;
- case SOCK_INT:
- return 2;
- case SOCK_BOOLEAN:
- return 1;
- }
- return -1;
- case SOCK_VECTOR:
- switch (from->type) {
- case SOCK_VECTOR:
- return 4;
- case SOCK_FLOAT:
- return 3;
- case SOCK_INT:
- return 2;
- case SOCK_BOOLEAN:
- return 1;
- }
- return -1;
- case SOCK_FLOAT:
- switch (from->type) {
- case SOCK_FLOAT:
- return 5;
- case SOCK_INT:
- return 4;
- case SOCK_BOOLEAN:
- return 3;
- case SOCK_RGBA:
- return 2;
- case SOCK_VECTOR:
- return 1;
- }
- return -1;
- case SOCK_INT:
- switch (from->type) {
- case SOCK_INT:
- return 5;
- case SOCK_FLOAT:
- return 4;
- case SOCK_BOOLEAN:
- return 3;
- case SOCK_RGBA:
- return 2;
- case SOCK_VECTOR:
- return 1;
- }
- return -1;
- case SOCK_BOOLEAN:
- switch (from->type) {
- case SOCK_BOOLEAN:
- return 5;
- case SOCK_INT:
- return 4;
- case SOCK_FLOAT:
- return 3;
- case SOCK_RGBA:
- return 2;
- case SOCK_VECTOR:
- return 1;
- }
- return -1;
- }
-
- /* The rest of the socket types only allow an internal link if both the input and output socket
- * have the same type. If the sockets are custom, we check the idname instead. */
- if (to->type == from->type && (to->type != SOCK_CUSTOM || STREQ(to->idname, from->idname))) {
- return 1;
- }
-
- return -1;
-}
-
-/* select a suitable input socket for an output */
-static bNodeSocket *select_internal_link_input(bNode *node, bNodeSocket *output)
-{
- if (node->type == NODE_REROUTE) {
- return node->inputs.first;
- }
-
- bNodeSocket *selected = NULL, *input;
- int i;
- int sel_priority = -1;
- bool sel_is_linked = false;
-
- for (input = node->inputs.first, i = 0; input; input = input->next, i++) {
- int priority = node_datatype_priority(input->typeinfo, output->typeinfo);
- bool is_linked = (input->link != NULL);
- bool preferred;
-
- if (nodeSocketIsHidden(input) || /* ignore hidden sockets */
- input->flag &
- SOCK_NO_INTERNAL_LINK || /* ignore if input is not allowed for internal connections */
- priority < 0 || /* ignore incompatible types */
- priority < sel_priority) /* ignore if we already found a higher priority input */
- {
- continue;
- }
-
- /* determine if this input is preferred over the currently selected */
- preferred = (priority > sel_priority) || /* prefer higher datatype priority */
- (is_linked && !sel_is_linked); /* prefer linked over unlinked */
-
- if (preferred) {
- selected = input;
- sel_is_linked = is_linked;
- sel_priority = priority;
- }
- }
-
- return selected;
-}
-
-void node_internal_links_create(bNodeTree *ntree, bNode *node)
-{
- bNodeLink *link;
- bNodeSocket *output, *input;
-
- /* sanity check */
- if (!ntree) {
- return;
- }
-
- /* use link pointer as a tag for handled sockets (for outputs is unused anyway) */
- for (output = node->outputs.first; output; output = output->next) {
- output->link = NULL;
- }
-
- for (link = ntree->links.first; link; link = link->next) {
- if (nodeLinkIsHidden(link)) {
- continue;
- }
-
- output = link->fromsock;
- if (link->fromnode != node || output->link) {
- continue;
- }
- if (nodeSocketIsHidden(output) || output->flag & SOCK_NO_INTERNAL_LINK) {
- continue;
- }
- output->link = link; /* not really used, just for tagging handled sockets */
-
- /* look for suitable input */
- input = select_internal_link_input(node, output);
-
- if (input) {
- bNodeLink *ilink = MEM_callocN(sizeof(bNodeLink), "internal node link");
- ilink->fromnode = node;
- ilink->fromsock = input;
- ilink->tonode = node;
- ilink->tosock = output;
- /* internal link is always valid */
- ilink->flag |= NODE_LINK_VALID;
- BLI_addtail(&node->internal_links, ilink);
- }
- }
-
- /* clean up */
- for (output = node->outputs.first; output; output = output->next) {
- output->link = NULL;
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Default value RNA access
* \{ */
diff --git a/source/blender/nodes/shader/node_shader_tree.c b/source/blender/nodes/shader/node_shader_tree.c
index b79dbe3f3f8..b19835fae19 100644
--- a/source/blender/nodes/shader/node_shader_tree.c
+++ b/source/blender/nodes/shader/node_shader_tree.c
@@ -44,6 +44,7 @@
#include "BKE_lib_id.h"
#include "BKE_linestyle.h"
#include "BKE_node.h"
+#include "BKE_node_tree_update.h"
#include "BKE_scene.h"
#include "RNA_access.h"
@@ -153,11 +154,6 @@ static void update(bNodeTree *ntree)
ntreeSetOutput(ntree);
ntree_update_reroute_nodes(ntree);
-
- if (ntree->update & NTREE_UPDATE_NODES) {
- /* clean up preview cache, in case nodes have been removed */
- BKE_node_preview_remove_unused(ntree);
- }
}
static bool shader_validate_link(eNodeSocketDatatype from, eNodeSocketDatatype to)
@@ -352,7 +348,7 @@ static void ntree_shader_unlink_hidden_value_sockets(bNode *group_node, bNodeSoc
}
if (removed_link) {
- ntreeUpdateTree(G.main, group_ntree);
+ BKE_ntree_update_main_tree(G.main, group_ntree, NULL);
}
}
@@ -411,7 +407,7 @@ static void ntree_shader_groups_expand_inputs(bNodeTree *localtree)
}
if (link_added) {
- ntreeUpdateTree(G.main, localtree);
+ BKE_ntree_update_main_tree(G.main, localtree, NULL);
}
}
@@ -491,7 +487,7 @@ static void flatten_group_do(bNodeTree *ntree, bNode *gnode)
ntreeFreeLocalNode(ntree, node);
}
- ntree->update |= NTREE_UPDATE_NODES | NTREE_UPDATE_LINKS;
+ BKE_ntree_update_tag_all(ntree);
}
/* Flatten group to only have a simple single tree */
@@ -516,7 +512,7 @@ static void ntree_shader_groups_flatten(bNodeTree *localtree)
}
}
- ntreeUpdateTree(G.main, localtree);
+ BKE_ntree_update_main_tree(G.main, localtree, NULL);
}
/* Check whether shader has a displacement.
@@ -536,7 +532,7 @@ static bool ntree_shader_has_displacement(bNodeTree *ntree,
return false;
}
/* Make sure sockets links pointers are correct. */
- ntreeUpdateTree(G.main, ntree);
+ BKE_ntree_update_main_tree(G.main, ntree, NULL);
bNodeSocket *displacement = ntree_shader_node_find_input(output_node, "Displacement");
if (displacement == NULL) {
@@ -625,7 +621,7 @@ static void ntree_shader_bypass_tagged_bump_nodes(bNodeTree *ntree)
ntree_shader_bypass_bump_link(ntree, node, link);
}
}
- ntreeUpdateTree(G.main, ntree);
+ BKE_ntree_update_main_tree(G.main, ntree, NULL);
}
static bool ntree_branch_count_and_tag_nodes(bNode *fromnode, bNode *tonode, void *userdata)
@@ -710,7 +706,7 @@ static void ntree_shader_copy_branch_displacement(bNodeTree *ntree,
nodeRemLink(ntree, displacement_link);
nodeAddLink(ntree, displacement_node, displacement_socket, tonode, tosock);
- ntreeUpdateTree(G.main, ntree);
+ BKE_ntree_update_main_tree(G.main, ntree, NULL);
}
/* Re-link displacement output to unconnected normal sockets via bump node.
@@ -774,12 +770,12 @@ static void ntree_shader_relink_displacement(bNodeTree *ntree, bNode *output_nod
geo_node->tmp_flag = -2;
bump_node->tmp_flag = -2;
- ntreeUpdateTree(G.main, ntree);
+ BKE_ntree_update_main_tree(G.main, ntree, NULL);
/* Connect all free-standing Normal inputs and relink geometry/coordinate nodes. */
ntree_shader_link_builtin_normal(ntree, bump_node, bump_output_socket);
/* We modified the tree, it needs to be updated now. */
- ntreeUpdateTree(G.main, ntree);
+ BKE_ntree_update_main_tree(G.main, ntree, NULL);
}
static void node_tag_branch_as_derivative(bNode *node, int dx)
@@ -859,7 +855,7 @@ void ntree_shader_tag_nodes(bNodeTree *ntree, bNode *output_node, nTreeTags *tag
return;
}
/* Make sure sockets links pointers are correct. */
- ntreeUpdateTree(G.main, ntree);
+ BKE_ntree_update_main_tree(G.main, ntree, NULL);
nodeChainIterBackwards(ntree, output_node, ntree_tag_bsdf_cb, tags, 0);
}
diff --git a/source/blender/nodes/texture/node_texture_tree.c b/source/blender/nodes/texture/node_texture_tree.c
index 30ad0d1d629..1125936aded 100644
--- a/source/blender/nodes/texture/node_texture_tree.c
+++ b/source/blender/nodes/texture/node_texture_tree.c
@@ -135,11 +135,6 @@ static void localize(bNodeTree *UNUSED(localtree), bNodeTree *UNUSED(ntree))
static void update(bNodeTree *ntree)
{
ntree_update_reroute_nodes(ntree);
-
- if (ntree->update & NTREE_UPDATE_NODES) {
- /* clean up preview cache, in case nodes have been removed */
- BKE_node_preview_remove_unused(ntree);
- }
}
static bool texture_node_tree_socket_type_valid(bNodeTreeType *UNUSED(ntreetype),
diff --git a/source/blender/render/intern/pipeline.c b/source/blender/render/intern/pipeline.c
index 44abbbdf074..721abe45932 100644
--- a/source/blender/render/intern/pipeline.c
+++ b/source/blender/render/intern/pipeline.c
@@ -1131,7 +1131,7 @@ static void do_render_compositor_scenes(Render *re)
render_scene_has_layers_to_render(scene, false)) {
do_render_compositor_scene(re, scene, cfra);
BLI_gset_add(scenes_rendered, scene);
- nodeUpdate(restore_scene->nodetree, node);
+ node->typeinfo->updatefunc(restore_scene->nodetree, node);
}
}
}