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authorCampbell Barton <ideasman42@gmail.com>2018-04-25 22:24:55 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-25 22:24:55 +0300
commit84302497918191b751311fa1bc7f72017f5af2eb (patch)
tree352d3f4b9575cfdf358cac46f58ec534acac72d9 /source/blender
parent7a67bb7018b8be7b54ece0048a22df34923efe68 (diff)
UI: shrink operator menu hold triangle a little
Diffstat (limited to 'source/blender')
-rw-r--r--source/blender/editors/interface/interface_widgets.c4
-rw-r--r--source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl4
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index b7f327e7fb1..4c481ebc308 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -208,8 +208,8 @@ static const uint g_shape_preset_checkmark_face[4][3] = {
{3, 2, 4}, {3, 4, 5}, {1, 0, 3}, {0, 2, 3}
};
-#define OY -0.2
-#define SC 0.35
+#define OY (-0.2 / 2)
+#define SC (0.35 * 2)
static const float g_shape_preset_hold_action_vert[6][2] = {
{-0.5 + SC, 1.0 + OY}, {0.5, 1.0 + OY}, {0.5, 0.0 + OY + SC},
};
diff --git a/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl b/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl
index 107480580f9..7ae65dbc32a 100644
--- a/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_2D_widget_base_vert.glsl
@@ -68,8 +68,8 @@ const vec2 triavec[37] = vec2[37](
vec2(-0.578579, 0.253369), vec2(-0.392773, 0.412794), vec2(-0.004241, -0.328551),
vec2(-0.003001, 0.034320), vec2(1.055313, 0.864744), vec2(0.866408, 1.026895),
/* ROUNDBOX_TRIA_HOLD_ACTION_ARROW - hold action arrows */
-#define OY -0.2
-#define SC 0.35
+#define OY (-0.2 / 2)
+#define SC (0.35 * 2)
// vec2(-0.5 + SC, 1.0 + OY), vec2( 0.5, 1.0 + OY), vec2( 0.5, 0.0 + OY + SC),
vec2( 0.5 - SC, 1.0 + OY), vec2(-0.5, 1.0 + OY), vec2(-0.5, 0.0 + OY + SC)
#undef OY